// A basic grid room, with non-grid exits. // Mobydick@TMI-2, 9-3-92 #include <mudlib.h> inherit ROOM ; void create () { ::create() ; set_outside("Fooland") ; set ("short", "The beach at Footown") ; set ("long", "You are walking along a sandy beach near the city of Footown. To\n"+ "the south lies the blue Bay of Wetness, and to the east the\n"+ "Flowing River empties into the bay from the northeast. North will\n"+ "take you into Footown proper, and the beach runs east and west.\n") ; set ("exits", ([ "north" : "/d/Fooland/smain", "east" : "/d/grid/rooms/12,8.grid", "west" : "/d/grid/rooms/12,6.grid", ]) ) ; }