#d/TMI/boards/generalboard.c ob_data (["last_location":0,"silent_look":1,"id":({"board","bulletin board",}),"long.text":"This is a bulletin board. For information on how to use it, use `help board'. ","short":"@@query_short","short.text":"General purpose bulletin board","long":"@@query_long",]) messages ({(["id":175,"body":" Just had a very strange occurance happen to me when i tried to ftp the ftpd.c i copied to /open/ and /ftp/ i tried in both ascii and binary forms both times it screwed up the file i don't have a clue why, or even what was causing it to mess up at first i thought it was my own ftp, so i tried it with a MANY other files, and was successful with all of them, except fot the ftpd, is this file not ftpable, or is it a bug in the ftp daemon itself? ++Cire. ","time":825566731,"poster":"Cire","title":"< no title >",]),(["id":176,"body":"On Thu Feb 29, Hideyoshi wrote: > How can I block exits for NPC's? For players, it's easy: just set a > pre-exit function that tests for certain characteristics. How can > I do this for monsters as well? > -Hideyoshi I thought players and npc's were treated the same way for those ? Just add a check for query(\"npc\") and any other things you want to check on an object leaving the room. Leto ","time":825617172,"poster":"Leto","title":"Re: blocking NPC movement?",]),(["id":177,"body":"On Thu Feb 29, Cire wrote: > Just had a very strange occurance happen to me when i tried > to ftp the ftpd.c i copied to /open/ and /ftp/ i tried in both It worked fine for me. I just tried it. My guess is that it is your ftp client that screws up. If you have any problems with getting it, drop me an email and I'll email it to you. Leto ","time":825617313,"poster":"Leto","title":"Re: < no title >",]),(["id":178,"body":"On Fri Mar 1, Leto wrote: > > I thought players and npc's were treated the same way for those ? > Just add a check for query(\"npc\") and any other things you want > to check on an object leaving the room. Here's what I have: int block_players() { if (wizardp(this_player())) return 0 ; write(\"You start to climb up the fire escape, but acrophobia stops you.\\ say(this_player()->query(\"cap_name\")+\" thinks about going up, but decide return 1 ; } Which, as far as I know, will block anybody/thing that's not a wizard. However, wandering NPC's have no trouble going up, which leads me to believe that NPC's are not treated the same way characters are, and if the patrol is set to go in a certain direction, the NPC will go in that direction as long as an exit exists. I tried to add if(this_object()->query(\"npc\")) return 1; but it didn't stop the NPC from going up, nor does if(this_player()->query(\"npc\")) return 1; -Hideyoshi > ","time":825621526,"poster":"Hideyoshi","title":"Re: blocking NPC movement?",]),(["id":179,"body":"On Fri Mar 1, Leto wrote: > On Thu Feb 29, Cire wrote: > > Just had a very strange occurance happen to me when i tried > > to ftp the ftpd.c i copied to /open/ and /ftp/ i tried in both > > It worked fine for me. I just tried it. My guess is that it is > your ftp client that screws up. > If you have any problems with getting it, drop me an email and > I'll email it to you. > > Leto I have also experienced this problem, using ftp clients on 3 different UNIX platforms. It usually occurs on larger files: certain parts are duplicated, as if the daemon is sending a chunk, then sending the end of that chunk again. If anyone knows what is causing this, please let me know, so I can get it fixed. Thanks, Dabius ","time":825631155,"poster":"Dabius","title":"Re: < no title >",]),(["id":180,"body":"It is a shame that this is no longer the 'Great Place' that it was. I log on and rarely see anyone online. I remember the days when there days where 30 people would be online (maybe I am exaggerating) and 99% would be idle ;) The point is they were on. *sigh* this place feels like a tomb now :( - Mk ","time":825723270,"poster":"Moksha","title":"*sigh*",]),(["id":181,"body":"On Sat Mar 2, Moksha wrote: > It is a shame that this is no longer the 'Great Place' that it was. I log > on and rarely see anyone online. I remember the days when there days where > 30 people would be online (maybe I am exaggerating) and 99% would be idle ;) > The point is they were on. *sigh* this place feels like a tomb now :( > > - Mk Well, people are still around asking and answering questions. I never was i the position to idle much, since i pay per minute for my phone, but soon i'll be able to idle without shame ;) Also, it's too bad IdeaExchange never grew beyond the MudOS questions stage. for example, I tried to get a discussion going about the CDA and how it affects muds and absolutely no one responded on it. For me, IdeaExchange is the MudOS Announcemud, and nothing more. Leto ","time":825728771,"poster":"Leto","title":"Re: *sigh*",]),(["id":182,"body":"On Sat Mar 2, Moksha wrote: > It is a shame that this is no longer the 'Great Place' that it was. I log > on and rarely see anyone online. I remember the days when there days where > 30 people would be online (maybe I am exaggerating) and 99% would be idle ;) > The point is they were on. *sigh* this place feels like a tomb now :( > > - Mk this is not tmi-2, this is team-aye ","time":825736230,"poster":"Hanzou","title":"Re: *sigh*",]),(["id":183,"body":"On Sat Mar 2, Hanzou wrote: > On Sat Mar 2, Moksha wrote: > > It is a shame that this is no longer the 'Great Place' that it was. I log > > on and rarely see anyone online. I remember the days when there days where > > 30 people would be online (maybe I am exaggerating) and 99% would be idle ;) > > The point is they were on. *sigh* this place feels like a tomb now :( > > > > - Mk > > this is not tmi-2, this is team-aye Really? No kidding? I have read the login screen before, you know. That wasn't my point. My point is that this is the rebirth of TMI-2 with a few changes. The fact still remains that I never see as many people here. I am not saying that no one is ever here to answer questions, just that it seems that when I log in that I am the only person. It's lonely and not the place I once knew. It's a shame. So what if the damn name if different, this is still based on the same idea (mostly). Btw, Team Aye sounds a tad like TMI when pronounced, no? Not sayin this is bad but I do find it interesting. Therefore in a sense this is still TMI to me. - Mk ","time":825752575,"poster":"Moksha","title":"Re: *sigh*",]),(["id":184,"body":"On Sat Mar 2, Leto wrote: > On Sat Mar 2, Moksha wrote: > > It is a shame that this is no longer the 'Great Place' that it was. I log > > on and rarely see anyone online. I remember the days when there days where > > 30 people would be online (maybe I am exaggerating) and 99% would be idle ;) > > The point is they were on. *sigh* this place feels like a tomb now :( > > > > - Mk > > Well, people are still around asking and answering questions. I never > was i the position to idle much, since i pay per minute for my phone, > but soon i'll be able to idle without shame ;) > Also, it's too bad IdeaExchange never grew beyond the MudOS questions > stage. for example, I tried to get a discussion going about the > CDA and how it affects muds and absolutely no one responded on it. > > For me, IdeaExchange is the MudOS Announcemud, and nothing more. > > Leto *nod* It's a shame that great ideas such as a public clearing house for information go unused. What is also rather depressing is the fact that such places have sites whereas muds who really have a fan base have lost theirs. I am not saying that these 'clearing houses' are bad. If anything these places are a much needed thing. It is nice to be able to get a lib and driver and try and set it up knowing that if you have a problem that you can always ask for help. Anyway, enough. Now we return to our regularly scheduled broadcast... - Mk ","time":825782023,"poster":"Moksha","title":"Re: *sigh*",]),(["id":185,"body":"On Sat Mar 2, Moksha wrote: > > Btw, Team Aye sounds a tad like TMI when pronounced, no? Not sayin this is bad > but I do find it interesting. Therefore in a sense this is still TMI to me. *grin* Team-aye was the working name for the Tmi-2 1.3 mudlib. And yes, the name was picked for the reason it sounded like tmi :) :) Now, Team-aye is indeed what's left of Tmi-2, so everyone feel free to idle :) Leto ","time":825782814,"poster":"Leto","title":"Re: *sigh*",]),(["id":186,"body":"I came on and *gasp* found Leto idle for 58 minutes! Guess he isn't paying to access now, huh? *laugh* - Mk ","time":825786422,"poster":"Moksha","title":"Woo Woo...",]),(["id":187,"body":"Actually, Lima Bean was quite a hangout for a while; there was a point when about 20 people tended to be on, just hanging out and discussing things there. It's declined a bit since various people have had less time to be on there (including me). What people seem to fail to realize is that the place isn't really as important as the people; people tend to show up and discuss things wherever they can find other people, etc, and collect around wherever new ideas tend to be springing up. So mudlibs tend to have active communities rallying around them as long as development continues, etc. IdeaExchange never really grew beyond MudOS support mainly (IMO) because MudOS is moving quickly, hence there is a large volume of related traffic. General discussion tends to be less tied to a specific site than it was in the heyday of TMI, partly because of the existence of a reliable intermud. -Beek ","time":826306141,"poster":"Beek","title":"Re: TMI, et al",]),(["id":188,"body":" Hrm, after thinking you definitely have a point. Intermud is more than it used to be =) - Mk ","time":826313386,"poster":"Moksha","title":"Re: Beek",]),(["id":189,"body":"These are two errors which are commonly reported in the /log/crashes file. I do not know what causes either of them: Avatar CRASHED on: Thu Mar 7 16:38:23 1996 ERROR: Process terminated Avatar CRASHED on: Thu Mar 7 21:43:32 1996 ERROR: Segmentation fault this_object: /adm/daemons/network/I3 Any help would be appretiated. BTW: Avatar is running the TMI-2 1.3 mudlib on MudOS v21c1 Thanks -lucas- ","time":826323783,"poster":"Lucas","title":"Mud Crashing",]),(["id":190,"body":"I don't think intermud really is used for anything else then gossip and bitching. I don't think it's really used for exchanging information. Also, Ie isn't a aplce to logon and get a question asked. People are usually idle if you try. That is the same reason things here aren't really juicy :) Here, there just aren't enough people around to answer questions :) And about Lima Beam, it's always a fearsome thing logging in and having the entire mudlib diffed before your very eyes :) (Yes, i know 'q' :) Or maybe everyone is off to irc and Furrymuck :) Leto ","time":826327695,"poster":"Leto","title":"Re: TMI, et al",]),(["id":191,"body":"On Sat Mar 9, Lucas wrote: > These are two errors which are commonly reported in the /log/crashes > file. I do not know what causes either of them: > > Avatar CRASHED on: Thu Mar 7 16:38:23 1996 ERROR: Process terminated This is when someone either pressed ctrl-c in the window the driver has started from, or someone send it a KILL signal. This could be from the mud account, or the root account. > Avatar CRASHED on: Thu Mar 7 21:43:32 1996 ERROR: Segmentation fault > this_object: /adm/daemons/network/I3 That's a driver bug :) v21c1 is a tad old, so try upgrading your drivr. (don't forget to update /include/ with the drivers include dir. Leto ","time":826327811,"poster":"Leto","title":"Re: Mud Crashing",]),(["id":192,"body":"I am inquiring how I might get my own MUD started if I was ever interested in doing so. Where might I get the software to get a MUD started. Please help. Thank you. Avatar Wizard Polinias ","time":826341351,"poster":"Polinias","title":"Starting a MUD",]),(["id":193,"body":"On Sat Mar 9, Polinias wrote: > I am inquiring how I might get my own MUD started if I was ever > interested in doing so. Where might I get the software to > get a MUD started. Please help. Thank you. > Avatar Wizard Polinias Ftp to any of the three major FTP servers to get the software you need. Usually it requires some unix machine, although some ports to win05 and/or amiga are being done. The three major ftp sites are: aragorn.uio.no ftp.imaginary.com cam037103.student.utwente.nl (For this mudlib only) Leto. ","time":826392742,"poster":"Leto","title":"Re: Starting a MUD",]),(["title":"/adm/daemons/network/I3/tell.c","poster":"Leto","time":826487927,"body":"For those who still wanted it, I've installed a new tell.c which handles ignore,busy,inactive,invis,hide,net-dead,unknown users. Leto Ps. You will also need the new /cmds/std/_tell.c ","id":194,]),}) id_ref 204