// mask.c // A standard helmet. For comments on how armor works, see the file chainmail.c // which should be in the same directory as this file #include <mudlib.h> inherit ARMOR ; void create() { set ("id", ({ "mask" }) ) ; set ("short", "a leather mask") ; set ("long", "This is a leather mask which hides the face of one who wears it.\n") ; set ("mass", 60) ; set ("bulk", 15) ; set ("value", ({ 5, "gold" }) ) ; set ("type", "helmet") ; set ("armor", 1) ; }