tmi2_fluffos_v2/
tmi2_fluffos_v2/bin/
tmi2_fluffos_v2/etc/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/ChangeLog.old/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/Win32/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/compat/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/compat/simuls/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/include/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/testsuite/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/testsuite/clone/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/testsuite/command/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/testsuite/data/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/testsuite/etc/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/testsuite/include/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/testsuite/inherit/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/testsuite/inherit/master/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/testsuite/log/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/testsuite/single/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/testsuite/single/tests/compiler/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/testsuite/single/tests/efuns/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/testsuite/single/tests/operators/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/testsuite/u/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/tmp/
tmi2_fluffos_v2/fluffos-2.7-ds2.018/windows/
tmi2_fluffos_v2/lib/
tmi2_fluffos_v2/lib/adm/
tmi2_fluffos_v2/lib/adm/daemons/languages/
tmi2_fluffos_v2/lib/adm/daemons/network/I3/
tmi2_fluffos_v2/lib/adm/daemons/virtual/
tmi2_fluffos_v2/lib/adm/daemons/virtual/template/
tmi2_fluffos_v2/lib/adm/news/
tmi2_fluffos_v2/lib/adm/obj/
tmi2_fluffos_v2/lib/adm/obj/master/
tmi2_fluffos_v2/lib/adm/priv/
tmi2_fluffos_v2/lib/adm/shell/
tmi2_fluffos_v2/lib/adm/tmp/
tmi2_fluffos_v2/lib/cmds/
tmi2_fluffos_v2/lib/d/
tmi2_fluffos_v2/lib/d/Conf/
tmi2_fluffos_v2/lib/d/Conf/adm/
tmi2_fluffos_v2/lib/d/Conf/boards/
tmi2_fluffos_v2/lib/d/Conf/cmds/
tmi2_fluffos_v2/lib/d/Conf/data/
tmi2_fluffos_v2/lib/d/Conf/logs/
tmi2_fluffos_v2/lib/d/Conf/obj/
tmi2_fluffos_v2/lib/d/Conf/text/help/
tmi2_fluffos_v2/lib/d/Fooland/adm/
tmi2_fluffos_v2/lib/d/Fooland/data/
tmi2_fluffos_v2/lib/d/Fooland/data/attic/
tmi2_fluffos_v2/lib/d/Fooland/items/
tmi2_fluffos_v2/lib/d/TMI/
tmi2_fluffos_v2/lib/d/TMI/adm/
tmi2_fluffos_v2/lib/d/TMI/boards/
tmi2_fluffos_v2/lib/d/TMI/data/
tmi2_fluffos_v2/lib/d/TMI/rooms/
tmi2_fluffos_v2/lib/d/grid/
tmi2_fluffos_v2/lib/d/grid/adm/
tmi2_fluffos_v2/lib/d/grid/data/
tmi2_fluffos_v2/lib/d/std/
tmi2_fluffos_v2/lib/d/std/adm/
tmi2_fluffos_v2/lib/data/adm/
tmi2_fluffos_v2/lib/data/adm/daemons/
tmi2_fluffos_v2/lib/data/adm/daemons/doc_d/
tmi2_fluffos_v2/lib/data/adm/daemons/emoted/
tmi2_fluffos_v2/lib/data/adm/daemons/network/http/
tmi2_fluffos_v2/lib/data/adm/daemons/network/services/mail_q/
tmi2_fluffos_v2/lib/data/adm/daemons/network/smtp/
tmi2_fluffos_v2/lib/data/adm/daemons/news/archives/
tmi2_fluffos_v2/lib/data/attic/connection/
tmi2_fluffos_v2/lib/data/attic/user/
tmi2_fluffos_v2/lib/data/std/connection/b/
tmi2_fluffos_v2/lib/data/std/connection/l/
tmi2_fluffos_v2/lib/data/std/user/a/
tmi2_fluffos_v2/lib/data/std/user/b/
tmi2_fluffos_v2/lib/data/std/user/d/
tmi2_fluffos_v2/lib/data/std/user/f/
tmi2_fluffos_v2/lib/data/std/user/l/
tmi2_fluffos_v2/lib/data/std/user/x/
tmi2_fluffos_v2/lib/data/u/d/dm/working/doc_d/
tmi2_fluffos_v2/lib/data/u/l/leto/doc_d/
tmi2_fluffos_v2/lib/data/u/l/leto/smtp/
tmi2_fluffos_v2/lib/doc/
tmi2_fluffos_v2/lib/doc/driverdoc/applies/
tmi2_fluffos_v2/lib/doc/driverdoc/applies/interactive/
tmi2_fluffos_v2/lib/doc/driverdoc/concepts/
tmi2_fluffos_v2/lib/doc/driverdoc/driver/
tmi2_fluffos_v2/lib/doc/driverdoc/efuns/arrays/
tmi2_fluffos_v2/lib/doc/driverdoc/efuns/buffers/
tmi2_fluffos_v2/lib/doc/driverdoc/efuns/compile/
tmi2_fluffos_v2/lib/doc/driverdoc/efuns/ed/
tmi2_fluffos_v2/lib/doc/driverdoc/efuns/filesystem/
tmi2_fluffos_v2/lib/doc/driverdoc/efuns/floats/
tmi2_fluffos_v2/lib/doc/driverdoc/efuns/functions/
tmi2_fluffos_v2/lib/doc/driverdoc/efuns/general/
tmi2_fluffos_v2/lib/doc/driverdoc/efuns/mappings/
tmi2_fluffos_v2/lib/doc/driverdoc/efuns/numbers/
tmi2_fluffos_v2/lib/doc/driverdoc/efuns/parsing/
tmi2_fluffos_v2/lib/doc/driverdoc/lpc/constructs/
tmi2_fluffos_v2/lib/doc/driverdoc/lpc/preprocessor/
tmi2_fluffos_v2/lib/doc/driverdoc/lpc/types/
tmi2_fluffos_v2/lib/doc/driverdoc/platforms/
tmi2_fluffos_v2/lib/doc/mudlib/
tmi2_fluffos_v2/lib/ftp/
tmi2_fluffos_v2/lib/include/driver/
tmi2_fluffos_v2/lib/log/
tmi2_fluffos_v2/lib/log/driver/
tmi2_fluffos_v2/lib/obj/net/
tmi2_fluffos_v2/lib/obj/shells/
tmi2_fluffos_v2/lib/obj/tools/
tmi2_fluffos_v2/lib/std/adt/
tmi2_fluffos_v2/lib/std/board/
tmi2_fluffos_v2/lib/std/body/
tmi2_fluffos_v2/lib/std/fun/
tmi2_fluffos_v2/lib/std/living/
tmi2_fluffos_v2/lib/std/object/
tmi2_fluffos_v2/lib/std/shop/
tmi2_fluffos_v2/lib/std/socket/
tmi2_fluffos_v2/lib/std/user/
tmi2_fluffos_v2/lib/std/virtual/
tmi2_fluffos_v2/lib/student/
tmi2_fluffos_v2/lib/student/kalypso/
tmi2_fluffos_v2/lib/student/kalypso/armor/
tmi2_fluffos_v2/lib/student/kalypso/rooms/
tmi2_fluffos_v2/lib/student/kalypso/weapons/
tmi2_fluffos_v2/lib/u/l/leto/
tmi2_fluffos_v2/lib/u/l/leto/cmds/
tmi2_fluffos_v2/lib/www/errors/
tmi2_fluffos_v2/lib/www/gateways/
tmi2_fluffos_v2/lib/www/images/
tmi2_fluffos_v2/old/
tmi2_fluffos_v2/win32/
---
poster: Drizzt
subject: Socket group
date: Thu Dec 15 16:04:11 1994
Since all the discussion of bad Tmi-2 1.2 DNS systems, Intermud,
etc, it might be nice to make a socket group..  something like
mud.socket.dns, or mud.socket.interboard would both be
nice.. :0

			-- Drizzt


---
poster: Guardian
subject: TMI bulletin boards
date: Wed Dec 14 11:06:43 1994
I suggest that, once this thing is relatively well debugged, all
or most of the bulletin boards be converted into separate newsgroups.

This will allow people reading posts to sit in their workroom and not
have it interrupted by conversations, people walking by, etc.  And
people who wanna sit in the main area and talk can do so without having
to figure out which five people are reading/posting and should be ignored.


---
poster: Mobydick
subject: This newsgroup
date: Mon Dec 12 17:22:30 1994
This group carries discussion of what new newsgroups should be created
on TMI-2 and what existing groups can be removed. At this time the
mechanism by which new groups can be created hasn't been determined:
some discussion of ways to organize that would also be appropriate for
this group.

Mobydick


---
poster: Abigail
subject: >I agree
date: Sat Dec 17 18:12:59 1994
Well, I think intermud news is very nice, but it shouldn't be hard to go
"all the way", and offer written articles to the local inews programs.
In that case the usual usenet infrastructure takes care of the transport,
and new sites can easily hop in. Then you can also read rec.games.mud.*
from within the mud. No need for separate sockets between muds.

(I've been pondering to make a newsreader/poster for DGD and get/post
 in the usenet groups.)

Abigail


---
poster: Drizzt
subject: I agree
date: Sat Dec 17 13:32:21 1994
I agree.. I think that stuff for mud related issues should go
in mud.*.. this way, players, etc can have groups such as
players.*, etc..  such mudgroups would be like mud.newsreaders.rn
mud.socket.ftpd, etc.. even though these names are longer than
newsreaders.rn it is more organized into the smaller groups..
i think we should have as FEW main groups as possible..

			-- Drizzt


---
poster: Leto
subject: which new groups to add.....
date: Sat Dec 17 12:37:51 1994
I would suggest to keeping the same logical order as IdeaExchange,
so we can merge the two together when we get intermud news off
the ground.
Then ie.* and tmi-2/* could be local groups and all others cold be shared.

Leto


---
poster: Mobydick
subject: bulletin board
date: Thu Dec 15 23:55:23 1994
It shouldn't be very hard to rig a bulletin board to query the
news_server.c and produce the usual result. Access to post might
be a bit trickier but should not be impossible.
I'll provide a directory to anyone who wants to work on this but
doesn't have anywhere else to do it.

Moby


---
poster: Digitizer
subject: news and boards...
date: Thu Dec 15 22:14:42 1994
How about a nice bulletin board interface for news?
I mean,. it's the TMI tradition to use bulletin boards
for gathering information, and while here, I tend to
prefer it over a Usenet-ish look and feel.  If I want
to read newsgroups, I can go to Idea Exchange; while
here I'd like the option of getting my information the
"old-fashioned" way - from a bulletin board.

Realistically speaking, it would be possible to route
newsgroups through the bulletin board interface that
TMI uses...keeping the "world-at-large" which can be
explored, and the newsgroups, in line might prove a
little tricky, but I think it would be possible.

What I'm afraid of seeing is two staggeringly different
info systems (from an interface perspective) continuing,
and redundant posts getting placed all over the place,
or missing something important because of not having the
time to read both news arenas.  Somehow, I'd like to see
the systems merge and blend together somewhat; the
bboard front end, for instance, and the news backend.

Just a few random thougts...

Digitizer


---
poster: Dana
subject: >>>I agree
date: Wed Dec 21 03:13:31 1994
Leto writes:
> Re using Internet's Usenet services for mudnews, see my posts
> on IdeaExchange.
> 
> Summary: Spreading our news far and wide in unknown useless
> regions is a Bad Thin IMHO
> 
> Leto

	Agreed.

	Intermud should be solely mud based. Using anything else
is cheating. This applies equally well to having mail routed
through normal email. And news. Besides, i don't much like the
idea of losing my mud because some git decides to post something
inflammatory from it either.

-dana


---
poster: Leto
subject: >>I agree
date: Tue Dec 20 18:58:07 1994
Re using Internet's Usenet services for mudnews, see my posts
on IdeaExchange.

Summary: Spreading our news far and wide in unknown useless
regions is a Bad Thin IMHO

Leto


---
poster: Abigail
subject: >I agree
date: Sat Dec 17 18:12:59 1994
Well, I think intermud news is very nice, but it shouldn't be hard to go
"all the way", and offer written articles to the local inews programs.
In that case the usual usenet infrastructure takes care of the transport,
and new sites can easily hop in. Then you can also read rec.games.mud.*
from within the mud. No need for separate sockets between muds.

(I've been pondering to make a newsreader/poster for DGD and get/post
 in the usenet groups.)

Abigail


---
poster: Drizzt
subject: I agree
date: Sat Dec 17 13:32:21 1994
I agree.. I think that stuff for mud related issues should go
in mud.*.. this way, players, etc can have groups such as
players.*, etc..  such mudgroups would be like mud.newsreaders.rn
mud.socket.ftpd, etc.. even though these names are longer than
newsreaders.rn it is more organized into the smaller groups..
i think we should have as FEW main groups as possible..

			-- Drizzt


---
poster: Leto
subject: which new groups to add.....
date: Sat Dec 17 12:37:51 1994
I would suggest to keeping the same logical order as IdeaExchange,
so we can merge the two together when we get intermud news off
the ground.
Then ie.* and tmi-2/* could be local groups and all others cold be shared.

Leto


---
poster: Mobydick
subject: bulletin board
date: Thu Dec 15 23:55:23 1994
It shouldn't be very hard to rig a bulletin board to query the
news_server.c and produce the usual result. Access to post might
be a bit trickier but should not be impossible.
I'll provide a directory to anyone who wants to work on this but
doesn't have anywhere else to do it.

Moby


---
poster: Digitizer
subject: news and boards...
date: Thu Dec 15 22:14:42 1994
How about a nice bulletin board interface for news?
I mean,. it's the TMI tradition to use bulletin boards
for gathering information, and while here, I tend to
prefer it over a Usenet-ish look and feel.  If I want
to read newsgroups, I can go to Idea Exchange; while
here I'd like the option of getting my information the
"old-fashioned" way - from a bulletin board.

Realistically speaking, it would be possible to route
newsgroups through the bulletin board interface that
TMI uses...keeping the "world-at-large" which can be
explored, and the newsgroups, in line might prove a
little tricky, but I think it would be possible.

What I'm afraid of seeing is two staggeringly different
info systems (from an interface perspective) continuing,
and redundant posts getting placed all over the place,
or missing something important because of not having the
time to read both news arenas.  Somehow, I'd like to see
the systems merge and blend together somewhat; the
bboard front end, for instance, and the news backend.

Just a few random thougts...

Digitizer


---
poster: Leto
subject: Re: Abigail
date: Thu Dec 22 19:15:37 1994
To reply to Abigails remark concerning 'other muds who might want 
to access all of Usenet'

I'm working on a nntp.c which will allow communication
with your local Usenet nntp server. What groups you want
to feed is your problem. What groups you want to serve
is your problem.
What I will not implement myself is a 'piggyback' system
to use Usenet for mud groups.


I already have the TCP port listening, and I am working on
adding a UDP port too, for those muds not using Amylaar.

It's obvious that if you want to incorporate Usenet groups,
that you might as well make the mud groups and local (your mud
only groups) in the same format.
I haven't looked at the rn code, but I assume it's easy to
tie those two together.

Leto


---
poster: Abigail
subject: *sigh*
date: Thu Dec 22 18:13:29 1994
Let's try again to post a complete note...... (Fifth time or so.)
BTW, is there any way to remove an incomplete, never wanted to post note?

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's  
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlibs combined. Usenet reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide
a very Tolkienique mud with alt.fan.tolkien, a sf mud with
rec.arts.science-fiction and rec.tv.startrek, or whatever a mud wants,
then redesigning usenet on microlevel, with a handful of groups.

Abigail


---
poster: Abigail
subject: Mud news.
date: Thu Dec 22 18:09:27 1994
THIRD time to try to post something in here. First ed bugs out during
saving, then the dumb editor suddenly quits.    

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear   
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlib writes combined. Usenet has reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide


---
poster: Abigail
subject: 
date: Thu Dec 22 18:04:42 1994
Trying to recreate a written note after ed bugged out during saving:
Dana writes:
> Abigail writes:

[ Snip ]

> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.


---
poster: Dana
subject: >>>>>I agree
date: Thu Dec 22 12:09:58 1994
Abigail writes:
> Dana writes:
> > Leto writes:
> > > Re using Internet's Usenet services for mudnews, see my posts
> > > on IdeaExchange.
> > > 
> > > Summary: Spreading our news far and wide in unknown useless
> > > regions is a Bad Thin IMHO
> > > 
> > > Leto
> > 
> > 	Agreed.
> > 
> > 	Intermud should be solely mud based. Using anything else
> > is cheating. This applies equally well to having mail routed
> > through normal email. And news. Besides, i don't much like the
> > idea of losing my mud because some git decides to post something
> > inflammatory from it either.
> > 
> > -dana
> 
> What do you mean by 'cheating'? Is this a contest? But why the fear
> you would lose you mud because someone posts something unappropriate?
> None one lost their normal site when a normal person does it.
> Besides, having mudnews flow with usenet traffic doesn't mean you
> HAVE TO give all your players posting rights to all groups, but it's
> an OPTION with comes with NO EXTRA CHARGE.
> 
> Being afraid to lose your mud is a non-argument.
> 
> Abigail

	Oh? you've never run across a creator who wasn't
the most civil of individuals?

	I do envy you. I've met more than one. If one of those comes up with
something as wonderful on Usenet as they have done on intermud, then
i would be amazed if my account wasn't instantaneously revoked.

	As for cheating - intermud is something between muds. It should
stay that way. It's vastly more fun to provide services that you've written
yourself from the ground up. After all - that's why people write mudlibs
and everything else.


-dana


---
poster: Abigail
subject: >>>>I agree
date: Wed Dec 21 20:55:05 1994
Dana writes:
> Leto writes:
> > Re using Internet's Usenet services for mudnews, see my posts
> > on IdeaExchange.
> > 
> > Summary: Spreading our news far and wide in unknown useless
> > regions is a Bad Thin IMHO
> > 
> > Leto
> 
> 	Agreed.
> 
> 	Intermud should be solely mud based. Using anything else
> is cheating. This applies equally well to having mail routed
> through normal email. And news. Besides, i don't much like the
> idea of losing my mud because some git decides to post something
> inflammatory from it either.
> 
> -dana

What do you mean by 'cheating'? Is this a contest? But why the fear
you would lose you mud because someone posts something unappropriate?
None one lost their normal site when a normal person does it.
Besides, having mudnews flow with usenet traffic doesn't mean you
HAVE TO give all your players posting rights to all groups, but it's
an OPTION with comes with NO EXTRA CHARGE.

Being afraid to lose your mud is a non-argument.

Abigail


---
poster: Dana
subject: >>>I agree
date: Wed Dec 21 03:13:31 1994
Leto writes:
> Re using Internet's Usenet services for mudnews, see my posts
> on IdeaExchange.
> 
> Summary: Spreading our news far and wide in unknown useless
> regions is a Bad Thin IMHO
> 
> Leto

	Agreed.

	Intermud should be solely mud based. Using anything else
is cheating. This applies equally well to having mail routed
through normal email. And news. Besides, i don't much like the
idea of losing my mud because some git decides to post something
inflammatory from it either.

-dana


---
poster: Leto
subject: >>I agree
date: Tue Dec 20 18:58:07 1994
Re using Internet's Usenet services for mudnews, see my posts
on IdeaExchange.

Summary: Spreading our news far and wide in unknown useless
regions is a Bad Thin IMHO

Leto


---
poster: Abigail
subject: >I agree
date: Sat Dec 17 18:12:59 1994
Well, I think intermud news is very nice, but it shouldn't be hard to go
"all the way", and offer written articles to the local inews programs.
In that case the usual usenet infrastructure takes care of the transport,
and new sites can easily hop in. Then you can also read rec.games.mud.*
from within the mud. No need for separate sockets between muds.

(I've been pondering to make a newsreader/poster for DGD and get/post
 in the usenet groups.)

Abigail


---
poster: Drizzt
subject: I agree
date: Sat Dec 17 13:32:21 1994
I agree.. I think that stuff for mud related issues should go
in mud.*.. this way, players, etc can have groups such as
players.*, etc..  such mudgroups would be like mud.newsreaders.rn
mud.socket.ftpd, etc.. even though these names are longer than
newsreaders.rn it is more organized into the smaller groups..
i think we should have as FEW main groups as possible..

			-- Drizzt


---
poster: Leto
subject: which new groups to add.....
date: Sat Dec 17 12:37:51 1994
I would suggest to keeping the same logical order as IdeaExchange,
so we can merge the two together when we get intermud news off
the ground.
Then ie.* and tmi-2/* could be local groups and all others cold be shared.

Leto


---
poster: Mobydick
subject: bulletin board
date: Thu Dec 15 23:55:23 1994
It shouldn't be very hard to rig a bulletin board to query the
news_server.c and produce the usual result. Access to post might
be a bit trickier but should not be impossible.
I'll provide a directory to anyone who wants to work on this but
doesn't have anywhere else to do it.

Moby


---
poster: Digitizer
subject: news and boards...
date: Thu Dec 15 22:14:42 1994
How about a nice bulletin board interface for news?
I mean,. it's the TMI tradition to use bulletin boards
for gathering information, and while here, I tend to
prefer it over a Usenet-ish look and feel.  If I want
to read newsgroups, I can go to Idea Exchange; while
here I'd like the option of getting my information the
"old-fashioned" way - from a bulletin board.

Realistically speaking, it would be possible to route
newsgroups through the bulletin board interface that
TMI uses...keeping the "world-at-large" which can be
explored, and the newsgroups, in line might prove a
little tricky, but I think it would be possible.

What I'm afraid of seeing is two staggeringly different
info systems (from an interface perspective) continuing,
and redundant posts getting placed all over the place,
or missing something important because of not having the
time to read both news arenas.  Somehow, I'd like to see
the systems merge and blend together somewhat; the
bboard front end, for instance, and the news backend.

Just a few random thougts...

Digitizer


---
poster: Dana
subject: >Mud news.
date: Tue Dec 27 11:06:56 1994
	What you're talking about is designing a mud type OS. That,
i agree, would be riotous fun. However, we are discussing MUDs here.
Games. I don't really think that your average player enters a mud
for the express pleasure of reading rec.fish. I could be wrong, of
course.
	The number of people that Usenet reaches completely 
irrelevant. We're interested in muds. I agree with you - the fun
you get out of playing with IP protocols vastly outweighs mud ones
- but, once again, we are designing MUD protocols. There's a distinct
difference.
-dana


---
poster: Dana
subject: >
date: Tue Dec 27 11:03:26 1994
Abigail writes:
> Trying to recreate a written note after ed bugged out during saving:
> Dana writes:
> > Abigail writes:
> 
> [ Snip ]
> 
> > > What do you mean by 'cheating'? Is this a contest? But why the fear
> > > you would lose you mud because someone posts something unappropriate?
> > > None one lost their normal site when a normal person does it.
> > > Besides, having mudnews flow with usenet traffic doesn't mean you
> > > HAVE TO give all your players posting rights to all groups, but it's
> > > an OPTION with comes with NO EXTRA CHARGE.
> > >
> > > Being afraid to lose your mud is a non-argument.
> > > Abigail
> >
> >       Oh? you've never run across a creator who wasn't
> > the most civil of individuals?
> :a
> 
> Sure I have. But I'm still here.
	That's the point. Would you be if that creator had spammed usenet?
I'm not willing to take that risk.
-dana


---
poster: Leto
subject: Re: Abigail
date: Thu Dec 22 19:15:37 1994
To reply to Abigails remark concerning 'other muds who might want 
to access all of Usenet'

I'm working on a nntp.c which will allow communication
with your local Usenet nntp server. What groups you want
to feed is your problem. What groups you want to serve
is your problem.
What I will not implement myself is a 'piggyback' system
to use Usenet for mud groups.


I already have the TCP port listening, and I am working on
adding a UDP port too, for those muds not using Amylaar.

It's obvious that if you want to incorporate Usenet groups,
that you might as well make the mud groups and local (your mud
only groups) in the same format.
I haven't looked at the rn code, but I assume it's easy to
tie those two together.

Leto


---
poster: Abigail
subject: *sigh*
date: Thu Dec 22 18:13:29 1994
Let's try again to post a complete note...... (Fifth time or so.)
BTW, is there any way to remove an incomplete, never wanted to post note?

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's  
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlibs combined. Usenet reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide
a very Tolkienique mud with alt.fan.tolkien, a sf mud with
rec.arts.science-fiction and rec.tv.startrek, or whatever a mud wants,
then redesigning usenet on microlevel, with a handful of groups.

Abigail


---
poster: Abigail
subject: Mud news.
date: Thu Dec 22 18:09:27 1994
THIRD time to try to post something in here. First ed bugs out during
saving, then the dumb editor suddenly quits.    

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear   
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlib writes combined. Usenet has reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide


---
poster: Abigail
subject: 
date: Thu Dec 22 18:04:42 1994
Trying to recreate a written note after ed bugged out during saving:
Dana writes:
> Abigail writes:

[ Snip ]

> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.


---
poster: Dana
subject: >>>>>I agree
date: Thu Dec 22 12:09:58 1994
Abigail writes:
> Dana writes:
> > Leto writes:
> > > Re using Internet's Usenet services for mudnews, see my posts
> > > on IdeaExchange.
> > > 
> > > Summary: Spreading our news far and wide in unknown useless
> > > regions is a Bad Thin IMHO
> > > 
> > > Leto
> > 
> > 	Agreed.
> > 
> > 	Intermud should be solely mud based. Using anything else
> > is cheating. This applies equally well to having mail routed
> > through normal email. And news. Besides, i don't much like the
> > idea of losing my mud because some git decides to post something
> > inflammatory from it either.
> > 
> > -dana
> 
> What do you mean by 'cheating'? Is this a contest? But why the fear
> you would lose you mud because someone posts something unappropriate?
> None one lost their normal site when a normal person does it.
> Besides, having mudnews flow with usenet traffic doesn't mean you
> HAVE TO give all your players posting rights to all groups, but it's
> an OPTION with comes with NO EXTRA CHARGE.
> 
> Being afraid to lose your mud is a non-argument.
> 
> Abigail

	Oh? you've never run across a creator who wasn't
the most civil of individuals?

	I do envy you. I've met more than one. If one of those comes up with
something as wonderful on Usenet as they have done on intermud, then
i would be amazed if my account wasn't instantaneously revoked.

	As for cheating - intermud is something between muds. It should
stay that way. It's vastly more fun to provide services that you've written
yourself from the ground up. After all - that's why people write mudlibs
and everything else.


-dana


---
poster: Abigail
subject: >>>>I agree
date: Wed Dec 21 20:55:05 1994
Dana writes:
> Leto writes:
> > Re using Internet's Usenet services for mudnews, see my posts
> > on IdeaExchange.
> > 
> > Summary: Spreading our news far and wide in unknown useless
> > regions is a Bad Thin IMHO
> > 
> > Leto
> 
> 	Agreed.
> 
> 	Intermud should be solely mud based. Using anything else
> is cheating. This applies equally well to having mail routed
> through normal email. And news. Besides, i don't much like the
> idea of losing my mud because some git decides to post something
> inflammatory from it either.
> 
> -dana

What do you mean by 'cheating'? Is this a contest? But why the fear
you would lose you mud because someone posts something unappropriate?
None one lost their normal site when a normal person does it.
Besides, having mudnews flow with usenet traffic doesn't mean you
HAVE TO give all your players posting rights to all groups, but it's
an OPTION with comes with NO EXTRA CHARGE.

Being afraid to lose your mud is a non-argument.

Abigail


---
poster: Dana
subject: >>>I agree
date: Wed Dec 21 03:13:31 1994
Leto writes:
> Re using Internet's Usenet services for mudnews, see my posts
> on IdeaExchange.
> 
> Summary: Spreading our news far and wide in unknown useless
> regions is a Bad Thin IMHO
> 
> Leto

	Agreed.

	Intermud should be solely mud based. Using anything else
is cheating. This applies equally well to having mail routed
through normal email. And news. Besides, i don't much like the
idea of losing my mud because some git decides to post something
inflammatory from it either.

-dana


---
poster: Leto
subject: >>I agree
date: Tue Dec 20 18:58:07 1994
Re using Internet's Usenet services for mudnews, see my posts
on IdeaExchange.

Summary: Spreading our news far and wide in unknown useless
regions is a Bad Thin IMHO

Leto


---
poster: Abigail
subject: >I agree
date: Sat Dec 17 18:12:59 1994
Well, I think intermud news is very nice, but it shouldn't be hard to go
"all the way", and offer written articles to the local inews programs.
In that case the usual usenet infrastructure takes care of the transport,
and new sites can easily hop in. Then you can also read rec.games.mud.*
from within the mud. No need for separate sockets between muds.

(I've been pondering to make a newsreader/poster for DGD and get/post
 in the usenet groups.)

Abigail


---
poster: Drizzt
subject: I agree
date: Sat Dec 17 13:32:21 1994
I agree.. I think that stuff for mud related issues should go
in mud.*.. this way, players, etc can have groups such as
players.*, etc..  such mudgroups would be like mud.newsreaders.rn
mud.socket.ftpd, etc.. even though these names are longer than
newsreaders.rn it is more organized into the smaller groups..
i think we should have as FEW main groups as possible..

			-- Drizzt


---
poster: Leto
subject: which new groups to add.....
date: Sat Dec 17 12:37:51 1994
I would suggest to keeping the same logical order as IdeaExchange,
so we can merge the two together when we get intermud news off
the ground.
Then ie.* and tmi-2/* could be local groups and all others cold be shared.

Leto


---
poster: Mobydick
subject: bulletin board
date: Thu Dec 15 23:55:23 1994
It shouldn't be very hard to rig a bulletin board to query the
news_server.c and produce the usual result. Access to post might
be a bit trickier but should not be impossible.
I'll provide a directory to anyone who wants to work on this but
doesn't have anywhere else to do it.

Moby


---
poster: Digitizer
subject: news and boards...
date: Thu Dec 15 22:14:42 1994
How about a nice bulletin board interface for news?
I mean,. it's the TMI tradition to use bulletin boards
for gathering information, and while here, I tend to
prefer it over a Usenet-ish look and feel.  If I want
to read newsgroups, I can go to Idea Exchange; while
here I'd like the option of getting my information the
"old-fashioned" way - from a bulletin board.

Realistically speaking, it would be possible to route
newsgroups through the bulletin board interface that
TMI uses...keeping the "world-at-large" which can be
explored, and the newsgroups, in line might prove a
little tricky, but I think it would be possible.

What I'm afraid of seeing is two staggeringly different
info systems (from an interface perspective) continuing,
and redundant posts getting placed all over the place,
or missing something important because of not having the
time to read both news arenas.  Somehow, I'd like to see
the systems merge and blend together somewhat; the
bboard front end, for instance, and the news backend.

Just a few random thougts...

Digitizer


---
poster: Dana
subject: >Mud news.
date: Tue Dec 27 11:06:56 1994
	What you're talking about is designing a mud type OS. That,
i agree, would be riotous fun. However, we are discussing MUDs here.
Games. I don't really think that your average player enters a mud
for the express pleasure of reading rec.fish. I could be wrong, of
course.
	The number of people that Usenet reaches completely 
irrelevant. We're interested in muds. I agree with you - the fun
you get out of playing with IP protocols vastly outweighs mud ones
- but, once again, we are designing MUD protocols. There's a distinct
difference.
-dana


---
poster: Dana
subject: >
date: Tue Dec 27 11:03:26 1994
Abigail writes:
> Trying to recreate a written note after ed bugged out during saving:
> Dana writes:
> > Abigail writes:
> 
> [ Snip ]
> 
> > > What do you mean by 'cheating'? Is this a contest? But why the fear
> > > you would lose you mud because someone posts something unappropriate?
> > > None one lost their normal site when a normal person does it.
> > > Besides, having mudnews flow with usenet traffic doesn't mean you
> > > HAVE TO give all your players posting rights to all groups, but it's
> > > an OPTION with comes with NO EXTRA CHARGE.
> > >
> > > Being afraid to lose your mud is a non-argument.
> > > Abigail
> >
> >       Oh? you've never run across a creator who wasn't
> > the most civil of individuals?
> :a
> 
> Sure I have. But I'm still here.
	That's the point. Would you be if that creator had spammed usenet?
I'm not willing to take that risk.
-dana


---
poster: Leto
subject: Re: Abigail
date: Thu Dec 22 19:15:37 1994
To reply to Abigails remark concerning 'other muds who might want 
to access all of Usenet'

I'm working on a nntp.c which will allow communication
with your local Usenet nntp server. What groups you want
to feed is your problem. What groups you want to serve
is your problem.
What I will not implement myself is a 'piggyback' system
to use Usenet for mud groups.


I already have the TCP port listening, and I am working on
adding a UDP port too, for those muds not using Amylaar.

It's obvious that if you want to incorporate Usenet groups,
that you might as well make the mud groups and local (your mud
only groups) in the same format.
I haven't looked at the rn code, but I assume it's easy to
tie those two together.

Leto


---
poster: Abigail
subject: *sigh*
date: Thu Dec 22 18:13:29 1994
Let's try again to post a complete note...... (Fifth time or so.)
BTW, is there any way to remove an incomplete, never wanted to post note?

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's  
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlibs combined. Usenet reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide
a very Tolkienique mud with alt.fan.tolkien, a sf mud with
rec.arts.science-fiction and rec.tv.startrek, or whatever a mud wants,
then redesigning usenet on microlevel, with a handful of groups.

Abigail


---
poster: Abigail
subject: Mud news.
date: Thu Dec 22 18:09:27 1994
THIRD time to try to post something in here. First ed bugs out during
saving, then the dumb editor suddenly quits.    

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear   
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlib writes combined. Usenet has reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide


---
poster: Abigail
subject: 
date: Thu Dec 22 18:04:42 1994
Trying to recreate a written note after ed bugged out during saving:
Dana writes:
> Abigail writes:

[ Snip ]

> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.


---
poster: Dana
subject: >>>>>I agree
date: Thu Dec 22 12:09:58 1994
Abigail writes:
> Dana writes:
> > Leto writes:
> > > Re using Internet's Usenet services for mudnews, see my posts
> > > on IdeaExchange.
> > > 
> > > Summary: Spreading our news far and wide in unknown useless
> > > regions is a Bad Thin IMHO
> > > 
> > > Leto
> > 
> > 	Agreed.
> > 
> > 	Intermud should be solely mud based. Using anything else
> > is cheating. This applies equally well to having mail routed
> > through normal email. And news. Besides, i don't much like the
> > idea of losing my mud because some git decides to post something
> > inflammatory from it either.
> > 
> > -dana
> 
> What do you mean by 'cheating'? Is this a contest? But why the fear
> you would lose you mud because someone posts something unappropriate?
> None one lost their normal site when a normal person does it.
> Besides, having mudnews flow with usenet traffic doesn't mean you
> HAVE TO give all your players posting rights to all groups, but it's
> an OPTION with comes with NO EXTRA CHARGE.
> 
> Being afraid to lose your mud is a non-argument.
> 
> Abigail

	Oh? you've never run across a creator who wasn't
the most civil of individuals?

	I do envy you. I've met more than one. If one of those comes up with
something as wonderful on Usenet as they have done on intermud, then
i would be amazed if my account wasn't instantaneously revoked.

	As for cheating - intermud is something between muds. It should
stay that way. It's vastly more fun to provide services that you've written
yourself from the ground up. After all - that's why people write mudlibs
and everything else.


-dana


---
poster: Abigail
subject: >>>>I agree
date: Wed Dec 21 20:55:05 1994
Dana writes:
> Leto writes:
> > Re using Internet's Usenet services for mudnews, see my posts
> > on IdeaExchange.
> > 
> > Summary: Spreading our news far and wide in unknown useless
> > regions is a Bad Thin IMHO
> > 
> > Leto
> 
> 	Agreed.
> 
> 	Intermud should be solely mud based. Using anything else
> is cheating. This applies equally well to having mail routed
> through normal email. And news. Besides, i don't much like the
> idea of losing my mud because some git decides to post something
> inflammatory from it either.
> 
> -dana

What do you mean by 'cheating'? Is this a contest? But why the fear
you would lose you mud because someone posts something unappropriate?
None one lost their normal site when a normal person does it.
Besides, having mudnews flow with usenet traffic doesn't mean you
HAVE TO give all your players posting rights to all groups, but it's
an OPTION with comes with NO EXTRA CHARGE.

Being afraid to lose your mud is a non-argument.

Abigail


---
poster: Dana
subject: >>>I agree
date: Wed Dec 21 03:13:31 1994
Leto writes:
> Re using Internet's Usenet services for mudnews, see my posts
> on IdeaExchange.
> 
> Summary: Spreading our news far and wide in unknown useless
> regions is a Bad Thin IMHO
> 
> Leto

	Agreed.

	Intermud should be solely mud based. Using anything else
is cheating. This applies equally well to having mail routed
through normal email. And news. Besides, i don't much like the
idea of losing my mud because some git decides to post something
inflammatory from it either.

-dana


---
poster: Leto
subject: >>I agree
date: Tue Dec 20 18:58:07 1994
Re using Internet's Usenet services for mudnews, see my posts
on IdeaExchange.

Summary: Spreading our news far and wide in unknown useless
regions is a Bad Thin IMHO

Leto


---
poster: Abigail
subject: >I agree
date: Sat Dec 17 18:12:59 1994
Well, I think intermud news is very nice, but it shouldn't be hard to go
"all the way", and offer written articles to the local inews programs.
In that case the usual usenet infrastructure takes care of the transport,
and new sites can easily hop in. Then you can also read rec.games.mud.*
from within the mud. No need for separate sockets between muds.

(I've been pondering to make a newsreader/poster for DGD and get/post
 in the usenet groups.)

Abigail


---
poster: Drizzt
subject: I agree
date: Sat Dec 17 13:32:21 1994
I agree.. I think that stuff for mud related issues should go
in mud.*.. this way, players, etc can have groups such as
players.*, etc..  such mudgroups would be like mud.newsreaders.rn
mud.socket.ftpd, etc.. even though these names are longer than
newsreaders.rn it is more organized into the smaller groups..
i think we should have as FEW main groups as possible..

			-- Drizzt


---
poster: Leto
subject: which new groups to add.....
date: Sat Dec 17 12:37:51 1994
I would suggest to keeping the same logical order as IdeaExchange,
so we can merge the two together when we get intermud news off
the ground.
Then ie.* and tmi-2/* could be local groups and all others cold be shared.

Leto


---
poster: Mobydick
subject: bulletin board
date: Thu Dec 15 23:55:23 1994
It shouldn't be very hard to rig a bulletin board to query the
news_server.c and produce the usual result. Access to post might
be a bit trickier but should not be impossible.
I'll provide a directory to anyone who wants to work on this but
doesn't have anywhere else to do it.

Moby


---
poster: Digitizer
subject: news and boards...
date: Thu Dec 15 22:14:42 1994
How about a nice bulletin board interface for news?
I mean,. it's the TMI tradition to use bulletin boards
for gathering information, and while here, I tend to
prefer it over a Usenet-ish look and feel.  If I want
to read newsgroups, I can go to Idea Exchange; while
here I'd like the option of getting my information the
"old-fashioned" way - from a bulletin board.

Realistically speaking, it would be possible to route
newsgroups through the bulletin board interface that
TMI uses...keeping the "world-at-large" which can be
explored, and the newsgroups, in line might prove a
little tricky, but I think it would be possible.

What I'm afraid of seeing is two staggeringly different
info systems (from an interface perspective) continuing,
and redundant posts getting placed all over the place,
or missing something important because of not having the
time to read both news arenas.  Somehow, I'd like to see
the systems merge and blend together somewhat; the
bboard front end, for instance, and the news backend.

Just a few random thougts...

Digitizer


---
poster: Dana
subject: >Mud news.
date: Tue Dec 27 11:06:56 1994
	What you're talking about is designing a mud type OS. That,
i agree, would be riotous fun. However, we are discussing MUDs here.
Games. I don't really think that your average player enters a mud
for the express pleasure of reading rec.fish. I could be wrong, of
course.
	The number of people that Usenet reaches completely 
irrelevant. We're interested in muds. I agree with you - the fun
you get out of playing with IP protocols vastly outweighs mud ones
- but, once again, we are designing MUD protocols. There's a distinct
difference.
-dana


---
poster: Dana
subject: >
date: Tue Dec 27 11:03:26 1994
Abigail writes:
> Trying to recreate a written note after ed bugged out during saving:
> Dana writes:
> > Abigail writes:
> 
> [ Snip ]
> 
> > > What do you mean by 'cheating'? Is this a contest? But why the fear
> > > you would lose you mud because someone posts something unappropriate?
> > > None one lost their normal site when a normal person does it.
> > > Besides, having mudnews flow with usenet traffic doesn't mean you
> > > HAVE TO give all your players posting rights to all groups, but it's
> > > an OPTION with comes with NO EXTRA CHARGE.
> > >
> > > Being afraid to lose your mud is a non-argument.
> > > Abigail
> >
> >       Oh? you've never run across a creator who wasn't
> > the most civil of individuals?
> :a
> 
> Sure I have. But I'm still here.
	That's the point. Would you be if that creator had spammed usenet?
I'm not willing to take that risk.
-dana


---
poster: Leto
subject: Re: Abigail
date: Thu Dec 22 19:15:37 1994
To reply to Abigails remark concerning 'other muds who might want 
to access all of Usenet'

I'm working on a nntp.c which will allow communication
with your local Usenet nntp server. What groups you want
to feed is your problem. What groups you want to serve
is your problem.
What I will not implement myself is a 'piggyback' system
to use Usenet for mud groups.


I already have the TCP port listening, and I am working on
adding a UDP port too, for those muds not using Amylaar.

It's obvious that if you want to incorporate Usenet groups,
that you might as well make the mud groups and local (your mud
only groups) in the same format.
I haven't looked at the rn code, but I assume it's easy to
tie those two together.

Leto


---
poster: Abigail
subject: *sigh*
date: Thu Dec 22 18:13:29 1994
Let's try again to post a complete note...... (Fifth time or so.)
BTW, is there any way to remove an incomplete, never wanted to post note?

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's  
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlibs combined. Usenet reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide
a very Tolkienique mud with alt.fan.tolkien, a sf mud with
rec.arts.science-fiction and rec.tv.startrek, or whatever a mud wants,
then redesigning usenet on microlevel, with a handful of groups.

Abigail


---
poster: Abigail
subject: Mud news.
date: Thu Dec 22 18:09:27 1994
THIRD time to try to post something in here. First ed bugs out during
saving, then the dumb editor suddenly quits.    

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear   
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlib writes combined. Usenet has reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide


---
poster: Abigail
subject: 
date: Thu Dec 22 18:04:42 1994
Trying to recreate a written note after ed bugged out during saving:
Dana writes:
> Abigail writes:

[ Snip ]

> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.


---
poster: Dana
subject: >>>>>I agree
date: Thu Dec 22 12:09:58 1994
Abigail writes:
> Dana writes:
> > Leto writes:
> > > Re using Internet's Usenet services for mudnews, see my posts
> > > on IdeaExchange.
> > > 
> > > Summary: Spreading our news far and wide in unknown useless
> > > regions is a Bad Thin IMHO
> > > 
> > > Leto
> > 
> > 	Agreed.
> > 
> > 	Intermud should be solely mud based. Using anything else
> > is cheating. This applies equally well to having mail routed
> > through normal email. And news. Besides, i don't much like the
> > idea of losing my mud because some git decides to post something
> > inflammatory from it either.
> > 
> > -dana
> 
> What do you mean by 'cheating'? Is this a contest? But why the fear
> you would lose you mud because someone posts something unappropriate?
> None one lost their normal site when a normal person does it.
> Besides, having mudnews flow with usenet traffic doesn't mean you
> HAVE TO give all your players posting rights to all groups, but it's
> an OPTION with comes with NO EXTRA CHARGE.
> 
> Being afraid to lose your mud is a non-argument.
> 
> Abigail

	Oh? you've never run across a creator who wasn't
the most civil of individuals?

	I do envy you. I've met more than one. If one of those comes up with
something as wonderful on Usenet as they have done on intermud, then
i would be amazed if my account wasn't instantaneously revoked.

	As for cheating - intermud is something between muds. It should
stay that way. It's vastly more fun to provide services that you've written
yourself from the ground up. After all - that's why people write mudlibs
and everything else.


-dana


---
poster: Abigail
subject: >>>>I agree
date: Wed Dec 21 20:55:05 1994
Dana writes:
> Leto writes:
> > Re using Internet's Usenet services for mudnews, see my posts
> > on IdeaExchange.
> > 
> > Summary: Spreading our news far and wide in unknown useless
> > regions is a Bad Thin IMHO
> > 
> > Leto
> 
> 	Agreed.
> 
> 	Intermud should be solely mud based. Using anything else
> is cheating. This applies equally well to having mail routed
> through normal email. And news. Besides, i don't much like the
> idea of losing my mud because some git decides to post something
> inflammatory from it either.
> 
> -dana

What do you mean by 'cheating'? Is this a contest? But why the fear
you would lose you mud because someone posts something unappropriate?
None one lost their normal site when a normal person does it.
Besides, having mudnews flow with usenet traffic doesn't mean you
HAVE TO give all your players posting rights to all groups, but it's
an OPTION with comes with NO EXTRA CHARGE.

Being afraid to lose your mud is a non-argument.

Abigail


---
poster: Dana
subject: >>>I agree
date: Wed Dec 21 03:13:31 1994
Leto writes:
> Re using Internet's Usenet services for mudnews, see my posts
> on IdeaExchange.
> 
> Summary: Spreading our news far and wide in unknown useless
> regions is a Bad Thin IMHO
> 
> Leto

	Agreed.

	Intermud should be solely mud based. Using anything else
is cheating. This applies equally well to having mail routed
through normal email. And news. Besides, i don't much like the
idea of losing my mud because some git decides to post something
inflammatory from it either.

-dana


---
poster: Leto
subject: >>I agree
date: Tue Dec 20 18:58:07 1994
Re using Internet's Usenet services for mudnews, see my posts
on IdeaExchange.

Summary: Spreading our news far and wide in unknown useless
regions is a Bad Thin IMHO

Leto


---
poster: Abigail
subject: >I agree
date: Sat Dec 17 18:12:59 1994
Well, I think intermud news is very nice, but it shouldn't be hard to go
"all the way", and offer written articles to the local inews programs.
In that case the usual usenet infrastructure takes care of the transport,
and new sites can easily hop in. Then you can also read rec.games.mud.*
from within the mud. No need for separate sockets between muds.

(I've been pondering to make a newsreader/poster for DGD and get/post
 in the usenet groups.)

Abigail


---
poster: Drizzt
subject: I agree
date: Sat Dec 17 13:32:21 1994
I agree.. I think that stuff for mud related issues should go
in mud.*.. this way, players, etc can have groups such as
players.*, etc..  such mudgroups would be like mud.newsreaders.rn
mud.socket.ftpd, etc.. even though these names are longer than
newsreaders.rn it is more organized into the smaller groups..
i think we should have as FEW main groups as possible..

			-- Drizzt


---
poster: Leto
subject: which new groups to add.....
date: Sat Dec 17 12:37:51 1994
I would suggest to keeping the same logical order as IdeaExchange,
so we can merge the two together when we get intermud news off
the ground.
Then ie.* and tmi-2/* could be local groups and all others cold be shared.

Leto


---
poster: Mobydick
subject: bulletin board
date: Thu Dec 15 23:55:23 1994
It shouldn't be very hard to rig a bulletin board to query the
news_server.c and produce the usual result. Access to post might
be a bit trickier but should not be impossible.
I'll provide a directory to anyone who wants to work on this but
doesn't have anywhere else to do it.

Moby


---
poster: Digitizer
subject: news and boards...
date: Thu Dec 15 22:14:42 1994
How about a nice bulletin board interface for news?
I mean,. it's the TMI tradition to use bulletin boards
for gathering information, and while here, I tend to
prefer it over a Usenet-ish look and feel.  If I want
to read newsgroups, I can go to Idea Exchange; while
here I'd like the option of getting my information the
"old-fashioned" way - from a bulletin board.

Realistically speaking, it would be possible to route
newsgroups through the bulletin board interface that
TMI uses...keeping the "world-at-large" which can be
explored, and the newsgroups, in line might prove a
little tricky, but I think it would be possible.

What I'm afraid of seeing is two staggeringly different
info systems (from an interface perspective) continuing,
and redundant posts getting placed all over the place,
or missing something important because of not having the
time to read both news arenas.  Somehow, I'd like to see
the systems merge and blend together somewhat; the
bboard front end, for instance, and the news backend.

Just a few random thougts...

Digitizer


---
poster: Dana
subject: >Mud news.
date: Tue Dec 27 11:06:56 1994
	What you're talking about is designing a mud type OS. That,
i agree, would be riotous fun. However, we are discussing MUDs here.
Games. I don't really think that your average player enters a mud
for the express pleasure of reading rec.fish. I could be wrong, of
course.
	The number of people that Usenet reaches completely 
irrelevant. We're interested in muds. I agree with you - the fun
you get out of playing with IP protocols vastly outweighs mud ones
- but, once again, we are designing MUD protocols. There's a distinct
difference.
-dana


---
poster: Dana
subject: >
date: Tue Dec 27 11:03:26 1994
Abigail writes:
> Trying to recreate a written note after ed bugged out during saving:
> Dana writes:
> > Abigail writes:
> 
> [ Snip ]
> 
> > > What do you mean by 'cheating'? Is this a contest? But why the fear
> > > you would lose you mud because someone posts something unappropriate?
> > > None one lost their normal site when a normal person does it.
> > > Besides, having mudnews flow with usenet traffic doesn't mean you
> > > HAVE TO give all your players posting rights to all groups, but it's
> > > an OPTION with comes with NO EXTRA CHARGE.
> > >
> > > Being afraid to lose your mud is a non-argument.
> > > Abigail
> >
> >       Oh? you've never run across a creator who wasn't
> > the most civil of individuals?
> :a
> 
> Sure I have. But I'm still here.
	That's the point. Would you be if that creator had spammed usenet?
I'm not willing to take that risk.
-dana


---
poster: Leto
subject: Re: Abigail
date: Thu Dec 22 19:15:37 1994
To reply to Abigails remark concerning 'other muds who might want 
to access all of Usenet'

I'm working on a nntp.c which will allow communication
with your local Usenet nntp server. What groups you want
to feed is your problem. What groups you want to serve
is your problem.
What I will not implement myself is a 'piggyback' system
to use Usenet for mud groups.


I already have the TCP port listening, and I am working on
adding a UDP port too, for those muds not using Amylaar.

It's obvious that if you want to incorporate Usenet groups,
that you might as well make the mud groups and local (your mud
only groups) in the same format.
I haven't looked at the rn code, but I assume it's easy to
tie those two together.

Leto


---
poster: Abigail
subject: *sigh*
date: Thu Dec 22 18:13:29 1994
Let's try again to post a complete note...... (Fifth time or so.)
BTW, is there any way to remove an incomplete, never wanted to post note?

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's  
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlibs combined. Usenet reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide
a very Tolkienique mud with alt.fan.tolkien, a sf mud with
rec.arts.science-fiction and rec.tv.startrek, or whatever a mud wants,
then redesigning usenet on microlevel, with a handful of groups.

Abigail


---
poster: Abigail
subject: Mud news.
date: Thu Dec 22 18:09:27 1994
THIRD time to try to post something in here. First ed bugs out during
saving, then the dumb editor suddenly quits.    

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear   
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlib writes combined. Usenet has reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide


---
poster: Abigail
subject: 
date: Thu Dec 22 18:04:42 1994
Trying to recreate a written note after ed bugged out during saving:
Dana writes:
> Abigail writes:

[ Snip ]

> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.


---
poster: Dana
subject: >>>>>I agree
date: Thu Dec 22 12:09:58 1994
Abigail writes:
> Dana writes:
> > Leto writes:
> > > Re using Internet's Usenet services for mudnews, see my posts
> > > on IdeaExchange.
> > > 
> > > Summary: Spreading our news far and wide in unknown useless
> > > regions is a Bad Thin IMHO
> > > 
> > > Leto
> > 
> > 	Agreed.
> > 
> > 	Intermud should be solely mud based. Using anything else
> > is cheating. This applies equally well to having mail routed
> > through normal email. And news. Besides, i don't much like the
> > idea of losing my mud because some git decides to post something
> > inflammatory from it either.
> > 
> > -dana
> 
> What do you mean by 'cheating'? Is this a contest? But why the fear
> you would lose you mud because someone posts something unappropriate?
> None one lost their normal site when a normal person does it.
> Besides, having mudnews flow with usenet traffic doesn't mean you
> HAVE TO give all your players posting rights to all groups, but it's
> an OPTION with comes with NO EXTRA CHARGE.
> 
> Being afraid to lose your mud is a non-argument.
> 
> Abigail

	Oh? you've never run across a creator who wasn't
the most civil of individuals?

	I do envy you. I've met more than one. If one of those comes up with
something as wonderful on Usenet as they have done on intermud, then
i would be amazed if my account wasn't instantaneously revoked.

	As for cheating - intermud is something between muds. It should
stay that way. It's vastly more fun to provide services that you've written
yourself from the ground up. After all - that's why people write mudlibs
and everything else.


-dana


---
poster: Abigail
subject: >>>>I agree
date: Wed Dec 21 20:55:05 1994
Dana writes:
> Leto writes:
> > Re using Internet's Usenet services for mudnews, see my posts
> > on IdeaExchange.
> > 
> > Summary: Spreading our news far and wide in unknown useless
> > regions is a Bad Thin IMHO
> > 
> > Leto
> 
> 	Agreed.
> 
> 	Intermud should be solely mud based. Using anything else
> is cheating. This applies equally well to having mail routed
> through normal email. And news. Besides, i don't much like the
> idea of losing my mud because some git decides to post something
> inflammatory from it either.
> 
> -dana

What do you mean by 'cheating'? Is this a contest? But why the fear
you would lose you mud because someone posts something unappropriate?
None one lost their normal site when a normal person does it.
Besides, having mudnews flow with usenet traffic doesn't mean you
HAVE TO give all your players posting rights to all groups, but it's
an OPTION with comes with NO EXTRA CHARGE.

Being afraid to lose your mud is a non-argument.

Abigail


---
poster: Dana
subject: >>>I agree
date: Wed Dec 21 03:13:31 1994
Leto writes:
> Re using Internet's Usenet services for mudnews, see my posts
> on IdeaExchange.
> 
> Summary: Spreading our news far and wide in unknown useless
> regions is a Bad Thin IMHO
> 
> Leto

	Agreed.

	Intermud should be solely mud based. Using anything else
is cheating. This applies equally well to having mail routed
through normal email. And news. Besides, i don't much like the
idea of losing my mud because some git decides to post something
inflammatory from it either.

-dana


---
poster: Leto
subject: >>I agree
date: Tue Dec 20 18:58:07 1994
Re using Internet's Usenet services for mudnews, see my posts
on IdeaExchange.

Summary: Spreading our news far and wide in unknown useless
regions is a Bad Thin IMHO

Leto


---
poster: Abigail
subject: >I agree
date: Sat Dec 17 18:12:59 1994
Well, I think intermud news is very nice, but it shouldn't be hard to go
"all the way", and offer written articles to the local inews programs.
In that case the usual usenet infrastructure takes care of the transport,
and new sites can easily hop in. Then you can also read rec.games.mud.*
from within the mud. No need for separate sockets between muds.

(I've been pondering to make a newsreader/poster for DGD and get/post
 in the usenet groups.)

Abigail


---
poster: Drizzt
subject: I agree
date: Sat Dec 17 13:32:21 1994
I agree.. I think that stuff for mud related issues should go
in mud.*.. this way, players, etc can have groups such as
players.*, etc..  such mudgroups would be like mud.newsreaders.rn
mud.socket.ftpd, etc.. even though these names are longer than
newsreaders.rn it is more organized into the smaller groups..
i think we should have as FEW main groups as possible..

			-- Drizzt


---
poster: Leto
subject: which new groups to add.....
date: Sat Dec 17 12:37:51 1994
I would suggest to keeping the same logical order as IdeaExchange,
so we can merge the two together when we get intermud news off
the ground.
Then ie.* and tmi-2/* could be local groups and all others cold be shared.

Leto


---
poster: Mobydick
subject: bulletin board
date: Thu Dec 15 23:55:23 1994
It shouldn't be very hard to rig a bulletin board to query the
news_server.c and produce the usual result. Access to post might
be a bit trickier but should not be impossible.
I'll provide a directory to anyone who wants to work on this but
doesn't have anywhere else to do it.

Moby


---
poster: Digitizer
subject: news and boards...
date: Thu Dec 15 22:14:42 1994
How about a nice bulletin board interface for news?
I mean,. it's the TMI tradition to use bulletin boards
for gathering information, and while here, I tend to
prefer it over a Usenet-ish look and feel.  If I want
to read newsgroups, I can go to Idea Exchange; while
here I'd like the option of getting my information the
"old-fashioned" way - from a bulletin board.

Realistically speaking, it would be possible to route
newsgroups through the bulletin board interface that
TMI uses...keeping the "world-at-large" which can be
explored, and the newsgroups, in line might prove a
little tricky, but I think it would be possible.

What I'm afraid of seeing is two staggeringly different
info systems (from an interface perspective) continuing,
and redundant posts getting placed all over the place,
or missing something important because of not having the
time to read both news arenas.  Somehow, I'd like to see
the systems merge and blend together somewhat; the
bboard front end, for instance, and the news backend.

Just a few random thougts...

Digitizer


---
poster: Dana
subject: >Mud news.
date: Tue Dec 27 11:06:56 1994
	What you're talking about is designing a mud type OS. That,
i agree, would be riotous fun. However, we are discussing MUDs here.
Games. I don't really think that your average player enters a mud
for the express pleasure of reading rec.fish. I could be wrong, of
course.
	The number of people that Usenet reaches completely 
irrelevant. We're interested in muds. I agree with you - the fun
you get out of playing with IP protocols vastly outweighs mud ones
- but, once again, we are designing MUD protocols. There's a distinct
difference.
-dana


---
poster: Dana
subject: >
date: Tue Dec 27 11:03:26 1994
Abigail writes:
> Trying to recreate a written note after ed bugged out during saving:
> Dana writes:
> > Abigail writes:
> 
> [ Snip ]
> 
> > > What do you mean by 'cheating'? Is this a contest? But why the fear
> > > you would lose you mud because someone posts something unappropriate?
> > > None one lost their normal site when a normal person does it.
> > > Besides, having mudnews flow with usenet traffic doesn't mean you
> > > HAVE TO give all your players posting rights to all groups, but it's
> > > an OPTION with comes with NO EXTRA CHARGE.
> > >
> > > Being afraid to lose your mud is a non-argument.
> > > Abigail
> >
> >       Oh? you've never run across a creator who wasn't
> > the most civil of individuals?
> :a
> 
> Sure I have. But I'm still here.
	That's the point. Would you be if that creator had spammed usenet?
I'm not willing to take that risk.
-dana


---
poster: Leto
subject: Re: Abigail
date: Thu Dec 22 19:15:37 1994
To reply to Abigails remark concerning 'other muds who might want 
to access all of Usenet'

I'm working on a nntp.c which will allow communication
with your local Usenet nntp server. What groups you want
to feed is your problem. What groups you want to serve
is your problem.
What I will not implement myself is a 'piggyback' system
to use Usenet for mud groups.


I already have the TCP port listening, and I am working on
adding a UDP port too, for those muds not using Amylaar.

It's obvious that if you want to incorporate Usenet groups,
that you might as well make the mud groups and local (your mud
only groups) in the same format.
I haven't looked at the rn code, but I assume it's easy to
tie those two together.

Leto


---
poster: Abigail
subject: *sigh*
date: Thu Dec 22 18:13:29 1994
Let's try again to post a complete note...... (Fifth time or so.)
BTW, is there any way to remove an incomplete, never wanted to post note?

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's  
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlibs combined. Usenet reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide
a very Tolkienique mud with alt.fan.tolkien, a sf mud with
rec.arts.science-fiction and rec.tv.startrek, or whatever a mud wants,
then redesigning usenet on microlevel, with a handful of groups.

Abigail


---
poster: Abigail
subject: Mud news.
date: Thu Dec 22 18:09:27 1994
THIRD time to try to post something in here. First ed bugs out during
saving, then the dumb editor suddenly quits.    

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear   
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlib writes combined. Usenet has reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide


---
poster: Abigail
subject: 
date: Thu Dec 22 18:04:42 1994
Trying to recreate a written note after ed bugged out during saving:
Dana writes:
> Abigail writes:

[ Snip ]

> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.


---
poster: Dana
subject: >>>>>I agree
date: Thu Dec 22 12:09:58 1994
Abigail writes:
> Dana writes:
> > Leto writes:
> > > Re using Internet's Usenet services for mudnews, see my posts
> > > on IdeaExchange.
> > > 
> > > Summary: Spreading our news far and wide in unknown useless
> > > regions is a Bad Thin IMHO
> > > 
> > > Leto
> > 
> > 	Agreed.
> > 
> > 	Intermud should be solely mud based. Using anything else
> > is cheating. This applies equally well to having mail routed
> > through normal email. And news. Besides, i don't much like the
> > idea of losing my mud because some git decides to post something
> > inflammatory from it either.
> > 
> > -dana
> 
> What do you mean by 'cheating'? Is this a contest? But why the fear
> you would lose you mud because someone posts something unappropriate?
> None one lost their normal site when a normal person does it.
> Besides, having mudnews flow with usenet traffic doesn't mean you
> HAVE TO give all your players posting rights to all groups, but it's
> an OPTION with comes with NO EXTRA CHARGE.
> 
> Being afraid to lose your mud is a non-argument.
> 
> Abigail

	Oh? you've never run across a creator who wasn't
the most civil of individuals?

	I do envy you. I've met more than one. If one of those comes up with
something as wonderful on Usenet as they have done on intermud, then
i would be amazed if my account wasn't instantaneously revoked.

	As for cheating - intermud is something between muds. It should
stay that way. It's vastly more fun to provide services that you've written
yourself from the ground up. After all - that's why people write mudlibs
and everything else.


-dana


---
poster: Abigail
subject: >>>>I agree
date: Wed Dec 21 20:55:05 1994
Dana writes:
> Leto writes:
> > Re using Internet's Usenet services for mudnews, see my posts
> > on IdeaExchange.
> > 
> > Summary: Spreading our news far and wide in unknown useless
> > regions is a Bad Thin IMHO
> > 
> > Leto
> 
> 	Agreed.
> 
> 	Intermud should be solely mud based. Using anything else
> is cheating. This applies equally well to having mail routed
> through normal email. And news. Besides, i don't much like the
> idea of losing my mud because some git decides to post something
> inflammatory from it either.
> 
> -dana

What do you mean by 'cheating'? Is this a contest? But why the fear
you would lose you mud because someone posts something unappropriate?
None one lost their normal site when a normal person does it.
Besides, having mudnews flow with usenet traffic doesn't mean you
HAVE TO give all your players posting rights to all groups, but it's
an OPTION with comes with NO EXTRA CHARGE.

Being afraid to lose your mud is a non-argument.

Abigail


---
poster: Dana
subject: >>>I agree
date: Wed Dec 21 03:13:31 1994
Leto writes:
> Re using Internet's Usenet services for mudnews, see my posts
> on IdeaExchange.
> 
> Summary: Spreading our news far and wide in unknown useless
> regions is a Bad Thin IMHO
> 
> Leto

	Agreed.

	Intermud should be solely mud based. Using anything else
is cheating. This applies equally well to having mail routed
through normal email. And news. Besides, i don't much like the
idea of losing my mud because some git decides to post something
inflammatory from it either.

-dana


---
poster: Leto
subject: >>I agree
date: Tue Dec 20 18:58:07 1994
Re using Internet's Usenet services for mudnews, see my posts
on IdeaExchange.

Summary: Spreading our news far and wide in unknown useless
regions is a Bad Thin IMHO

Leto


---
poster: Abigail
subject: >I agree
date: Sat Dec 17 18:12:59 1994
Well, I think intermud news is very nice, but it shouldn't be hard to go
"all the way", and offer written articles to the local inews programs.
In that case the usual usenet infrastructure takes care of the transport,
and new sites can easily hop in. Then you can also read rec.games.mud.*
from within the mud. No need for separate sockets between muds.

(I've been pondering to make a newsreader/poster for DGD and get/post
 in the usenet groups.)

Abigail


---
poster: Drizzt
subject: I agree
date: Sat Dec 17 13:32:21 1994
I agree.. I think that stuff for mud related issues should go
in mud.*.. this way, players, etc can have groups such as
players.*, etc..  such mudgroups would be like mud.newsreaders.rn
mud.socket.ftpd, etc.. even though these names are longer than
newsreaders.rn it is more organized into the smaller groups..
i think we should have as FEW main groups as possible..

			-- Drizzt


---
poster: Leto
subject: which new groups to add.....
date: Sat Dec 17 12:37:51 1994
I would suggest to keeping the same logical order as IdeaExchange,
so we can merge the two together when we get intermud news off
the ground.
Then ie.* and tmi-2/* could be local groups and all others cold be shared.

Leto


---
poster: Mobydick
subject: bulletin board
date: Thu Dec 15 23:55:23 1994
It shouldn't be very hard to rig a bulletin board to query the
news_server.c and produce the usual result. Access to post might
be a bit trickier but should not be impossible.
I'll provide a directory to anyone who wants to work on this but
doesn't have anywhere else to do it.

Moby


---
poster: Digitizer
subject: news and boards...
date: Thu Dec 15 22:14:42 1994
How about a nice bulletin board interface for news?
I mean,. it's the TMI tradition to use bulletin boards
for gathering information, and while here, I tend to
prefer it over a Usenet-ish look and feel.  If I want
to read newsgroups, I can go to Idea Exchange; while
here I'd like the option of getting my information the
"old-fashioned" way - from a bulletin board.

Realistically speaking, it would be possible to route
newsgroups through the bulletin board interface that
TMI uses...keeping the "world-at-large" which can be
explored, and the newsgroups, in line might prove a
little tricky, but I think it would be possible.

What I'm afraid of seeing is two staggeringly different
info systems (from an interface perspective) continuing,
and redundant posts getting placed all over the place,
or missing something important because of not having the
time to read both news arenas.  Somehow, I'd like to see
the systems merge and blend together somewhat; the
bboard front end, for instance, and the news backend.

Just a few random thougts...

Digitizer


---
poster: Dana
subject: >Mud news.
date: Tue Dec 27 11:06:56 1994
	What you're talking about is designing a mud type OS. That,
i agree, would be riotous fun. However, we are discussing MUDs here.
Games. I don't really think that your average player enters a mud
for the express pleasure of reading rec.fish. I could be wrong, of
course.
	The number of people that Usenet reaches completely 
irrelevant. We're interested in muds. I agree with you - the fun
you get out of playing with IP protocols vastly outweighs mud ones
- but, once again, we are designing MUD protocols. There's a distinct
difference.
-dana


---
poster: Dana
subject: >
date: Tue Dec 27 11:03:26 1994
Abigail writes:
> Trying to recreate a written note after ed bugged out during saving:
> Dana writes:
> > Abigail writes:
> 
> [ Snip ]
> 
> > > What do you mean by 'cheating'? Is this a contest? But why the fear
> > > you would lose you mud because someone posts something unappropriate?
> > > None one lost their normal site when a normal person does it.
> > > Besides, having mudnews flow with usenet traffic doesn't mean you
> > > HAVE TO give all your players posting rights to all groups, but it's
> > > an OPTION with comes with NO EXTRA CHARGE.
> > >
> > > Being afraid to lose your mud is a non-argument.
> > > Abigail
> >
> >       Oh? you've never run across a creator who wasn't
> > the most civil of individuals?
> :a
> 
> Sure I have. But I'm still here.
	That's the point. Would you be if that creator had spammed usenet?
I'm not willing to take that risk.
-dana


---
poster: Leto
subject: Re: Abigail
date: Thu Dec 22 19:15:37 1994
To reply to Abigails remark concerning 'other muds who might want 
to access all of Usenet'

I'm working on a nntp.c which will allow communication
with your local Usenet nntp server. What groups you want
to feed is your problem. What groups you want to serve
is your problem.
What I will not implement myself is a 'piggyback' system
to use Usenet for mud groups.


I already have the TCP port listening, and I am working on
adding a UDP port too, for those muds not using Amylaar.

It's obvious that if you want to incorporate Usenet groups,
that you might as well make the mud groups and local (your mud
only groups) in the same format.
I haven't looked at the rn code, but I assume it's easy to
tie those two together.

Leto


---
poster: Abigail
subject: *sigh*
date: Thu Dec 22 18:13:29 1994
Let's try again to post a complete note...... (Fifth time or so.)
BTW, is there any way to remove an incomplete, never wanted to post note?

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's  
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlibs combined. Usenet reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide
a very Tolkienique mud with alt.fan.tolkien, a sf mud with
rec.arts.science-fiction and rec.tv.startrek, or whatever a mud wants,
then redesigning usenet on microlevel, with a handful of groups.

Abigail


---
poster: Abigail
subject: Mud news.
date: Thu Dec 22 18:09:27 1994
THIRD time to try to post something in here. First ed bugs out during
saving, then the dumb editor suddenly quits.    

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear   
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlib writes combined. Usenet has reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide


---
poster: Abigail
subject: 
date: Thu Dec 22 18:04:42 1994
Trying to recreate a written note after ed bugged out during saving:
Dana writes:
> Abigail writes:

[ Snip ]

> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.


---
poster: Dana
subject: >>>>>I agree
date: Thu Dec 22 12:09:58 1994
Abigail writes:
> Dana writes:
> > Leto writes:
> > > Re using Internet's Usenet services for mudnews, see my posts
> > > on IdeaExchange.
> > > 
> > > Summary: Spreading our news far and wide in unknown useless
> > > regions is a Bad Thin IMHO
> > > 
> > > Leto
> > 
> > 	Agreed.
> > 
> > 	Intermud should be solely mud based. Using anything else
> > is cheating. This applies equally well to having mail routed
> > through normal email. And news. Besides, i don't much like the
> > idea of losing my mud because some git decides to post something
> > inflammatory from it either.
> > 
> > -dana
> 
> What do you mean by 'cheating'? Is this a contest? But why the fear
> you would lose you mud because someone posts something unappropriate?
> None one lost their normal site when a normal person does it.
> Besides, having mudnews flow with usenet traffic doesn't mean you
> HAVE TO give all your players posting rights to all groups, but it's
> an OPTION with comes with NO EXTRA CHARGE.
> 
> Being afraid to lose your mud is a non-argument.
> 
> Abigail

	Oh? you've never run across a creator who wasn't
the most civil of individuals?

	I do envy you. I've met more than one. If one of those comes up with
something as wonderful on Usenet as they have done on intermud, then
i would be amazed if my account wasn't instantaneously revoked.

	As for cheating - intermud is something between muds. It should
stay that way. It's vastly more fun to provide services that you've written
yourself from the ground up. After all - that's why people write mudlibs
and everything else.


-dana


---
poster: Abigail
subject: >>>>I agree
date: Wed Dec 21 20:55:05 1994
Dana writes:
> Leto writes:
> > Re using Internet's Usenet services for mudnews, see my posts
> > on IdeaExchange.
> > 
> > Summary: Spreading our news far and wide in unknown useless
> > regions is a Bad Thin IMHO
> > 
> > Leto
> 
> 	Agreed.
> 
> 	Intermud should be solely mud based. Using anything else
> is cheating. This applies equally well to having mail routed
> through normal email. And news. Besides, i don't much like the
> idea of losing my mud because some git decides to post something
> inflammatory from it either.
> 
> -dana

What do you mean by 'cheating'? Is this a contest? But why the fear
you would lose you mud because someone posts something unappropriate?
None one lost their normal site when a normal person does it.
Besides, having mudnews flow with usenet traffic doesn't mean you
HAVE TO give all your players posting rights to all groups, but it's
an OPTION with comes with NO EXTRA CHARGE.

Being afraid to lose your mud is a non-argument.

Abigail


---
poster: Dana
subject: >>>I agree
date: Wed Dec 21 03:13:31 1994
Leto writes:
> Re using Internet's Usenet services for mudnews, see my posts
> on IdeaExchange.
> 
> Summary: Spreading our news far and wide in unknown useless
> regions is a Bad Thin IMHO
> 
> Leto

	Agreed.

	Intermud should be solely mud based. Using anything else
is cheating. This applies equally well to having mail routed
through normal email. And news. Besides, i don't much like the
idea of losing my mud because some git decides to post something
inflammatory from it either.

-dana


---
poster: Leto
subject: >>I agree
date: Tue Dec 20 18:58:07 1994
Re using Internet's Usenet services for mudnews, see my posts
on IdeaExchange.

Summary: Spreading our news far and wide in unknown useless
regions is a Bad Thin IMHO

Leto


---
poster: Abigail
subject: >I agree
date: Sat Dec 17 18:12:59 1994
Well, I think intermud news is very nice, but it shouldn't be hard to go
"all the way", and offer written articles to the local inews programs.
In that case the usual usenet infrastructure takes care of the transport,
and new sites can easily hop in. Then you can also read rec.games.mud.*
from within the mud. No need for separate sockets between muds.

(I've been pondering to make a newsreader/poster for DGD and get/post
 in the usenet groups.)

Abigail


---
poster: Drizzt
subject: I agree
date: Sat Dec 17 13:32:21 1994
I agree.. I think that stuff for mud related issues should go
in mud.*.. this way, players, etc can have groups such as
players.*, etc..  such mudgroups would be like mud.newsreaders.rn
mud.socket.ftpd, etc.. even though these names are longer than
newsreaders.rn it is more organized into the smaller groups..
i think we should have as FEW main groups as possible..

			-- Drizzt


---
poster: Leto
subject: which new groups to add.....
date: Sat Dec 17 12:37:51 1994
I would suggest to keeping the same logical order as IdeaExchange,
so we can merge the two together when we get intermud news off
the ground.
Then ie.* and tmi-2/* could be local groups and all others cold be shared.

Leto


---
poster: Mobydick
subject: bulletin board
date: Thu Dec 15 23:55:23 1994
It shouldn't be very hard to rig a bulletin board to query the
news_server.c and produce the usual result. Access to post might
be a bit trickier but should not be impossible.
I'll provide a directory to anyone who wants to work on this but
doesn't have anywhere else to do it.

Moby


---
poster: Digitizer
subject: news and boards...
date: Thu Dec 15 22:14:42 1994
How about a nice bulletin board interface for news?
I mean,. it's the TMI tradition to use bulletin boards
for gathering information, and while here, I tend to
prefer it over a Usenet-ish look and feel.  If I want
to read newsgroups, I can go to Idea Exchange; while
here I'd like the option of getting my information the
"old-fashioned" way - from a bulletin board.

Realistically speaking, it would be possible to route
newsgroups through the bulletin board interface that
TMI uses...keeping the "world-at-large" which can be
explored, and the newsgroups, in line might prove a
little tricky, but I think it would be possible.

What I'm afraid of seeing is two staggeringly different
info systems (from an interface perspective) continuing,
and redundant posts getting placed all over the place,
or missing something important because of not having the
time to read both news arenas.  Somehow, I'd like to see
the systems merge and blend together somewhat; the
bboard front end, for instance, and the news backend.

Just a few random thougts...

Digitizer


---
poster: Dana
subject: >Mud news.
date: Tue Dec 27 11:06:56 1994
	What you're talking about is designing a mud type OS. That,
i agree, would be riotous fun. However, we are discussing MUDs here.
Games. I don't really think that your average player enters a mud
for the express pleasure of reading rec.fish. I could be wrong, of
course.
	The number of people that Usenet reaches completely 
irrelevant. We're interested in muds. I agree with you - the fun
you get out of playing with IP protocols vastly outweighs mud ones
- but, once again, we are designing MUD protocols. There's a distinct
difference.
-dana


---
poster: Dana
subject: >
date: Tue Dec 27 11:03:26 1994
Abigail writes:
> Trying to recreate a written note after ed bugged out during saving:
> Dana writes:
> > Abigail writes:
> 
> [ Snip ]
> 
> > > What do you mean by 'cheating'? Is this a contest? But why the fear
> > > you would lose you mud because someone posts something unappropriate?
> > > None one lost their normal site when a normal person does it.
> > > Besides, having mudnews flow with usenet traffic doesn't mean you
> > > HAVE TO give all your players posting rights to all groups, but it's
> > > an OPTION with comes with NO EXTRA CHARGE.
> > >
> > > Being afraid to lose your mud is a non-argument.
> > > Abigail
> >
> >       Oh? you've never run across a creator who wasn't
> > the most civil of individuals?
> :a
> 
> Sure I have. But I'm still here.
	That's the point. Would you be if that creator had spammed usenet?
I'm not willing to take that risk.
-dana


---
poster: Leto
subject: Re: Abigail
date: Thu Dec 22 19:15:37 1994
To reply to Abigails remark concerning 'other muds who might want 
to access all of Usenet'

I'm working on a nntp.c which will allow communication
with your local Usenet nntp server. What groups you want
to feed is your problem. What groups you want to serve
is your problem.
What I will not implement myself is a 'piggyback' system
to use Usenet for mud groups.


I already have the TCP port listening, and I am working on
adding a UDP port too, for those muds not using Amylaar.

It's obvious that if you want to incorporate Usenet groups,
that you might as well make the mud groups and local (your mud
only groups) in the same format.
I haven't looked at the rn code, but I assume it's easy to
tie those two together.

Leto


---
poster: Abigail
subject: *sigh*
date: Thu Dec 22 18:13:29 1994
Let's try again to post a complete note...... (Fifth time or so.)
BTW, is there any way to remove an incomplete, never wanted to post note?

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's  
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlibs combined. Usenet reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide
a very Tolkienique mud with alt.fan.tolkien, a sf mud with
rec.arts.science-fiction and rec.tv.startrek, or whatever a mud wants,
then redesigning usenet on microlevel, with a handful of groups.

Abigail


---
poster: Abigail
subject: Mud news.
date: Thu Dec 22 18:09:27 1994
THIRD time to try to post something in here. First ed bugs out during
saving, then the dumb editor suddenly quits.    

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear   
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlib writes combined. Usenet has reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide


---
poster: Abigail
subject: 
date: Thu Dec 22 18:04:42 1994
Trying to recreate a written note after ed bugged out during saving:
Dana writes:
> Abigail writes:

[ Snip ]

> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.


---
poster: Dana
subject: >>>>>I agree
date: Thu Dec 22 12:09:58 1994
Abigail writes:
> Dana writes:
> > Leto writes:
> > > Re using Internet's Usenet services for mudnews, see my posts
> > > on IdeaExchange.
> > > 
> > > Summary: Spreading our news far and wide in unknown useless
> > > regions is a Bad Thin IMHO
> > > 
> > > Leto
> > 
> > 	Agreed.
> > 
> > 	Intermud should be solely mud based. Using anything else
> > is cheating. This applies equally well to having mail routed
> > through normal email. And news. Besides, i don't much like the
> > idea of losing my mud because some git decides to post something
> > inflammatory from it either.
> > 
> > -dana
> 
> What do you mean by 'cheating'? Is this a contest? But why the fear
> you would lose you mud because someone posts something unappropriate?
> None one lost their normal site when a normal person does it.
> Besides, having mudnews flow with usenet traffic doesn't mean you
> HAVE TO give all your players posting rights to all groups, but it's
> an OPTION with comes with NO EXTRA CHARGE.
> 
> Being afraid to lose your mud is a non-argument.
> 
> Abigail

	Oh? you've never run across a creator who wasn't
the most civil of individuals?

	I do envy you. I've met more than one. If one of those comes up with
something as wonderful on Usenet as they have done on intermud, then
i would be amazed if my account wasn't instantaneously revoked.

	As for cheating - intermud is something between muds. It should
stay that way. It's vastly more fun to provide services that you've written
yourself from the ground up. After all - that's why people write mudlibs
and everything else.


-dana


---
poster: Abigail
subject: >>>>I agree
date: Wed Dec 21 20:55:05 1994
Dana writes:
> Leto writes:
> > Re using Internet's Usenet services for mudnews, see my posts
> > on IdeaExchange.
> > 
> > Summary: Spreading our news far and wide in unknown useless
> > regions is a Bad Thin IMHO
> > 
> > Leto
> 
> 	Agreed.
> 
> 	Intermud should be solely mud based. Using anything else
> is cheating. This applies equally well to having mail routed
> through normal email. And news. Besides, i don't much like the
> idea of losing my mud because some git decides to post something
> inflammatory from it either.
> 
> -dana

What do you mean by 'cheating'? Is this a contest? But why the fear
you would lose you mud because someone posts something unappropriate?
None one lost their normal site when a normal person does it.
Besides, having mudnews flow with usenet traffic doesn't mean you
HAVE TO give all your players posting rights to all groups, but it's
an OPTION with comes with NO EXTRA CHARGE.

Being afraid to lose your mud is a non-argument.

Abigail


---
poster: Dana
subject: >>>I agree
date: Wed Dec 21 03:13:31 1994
Leto writes:
> Re using Internet's Usenet services for mudnews, see my posts
> on IdeaExchange.
> 
> Summary: Spreading our news far and wide in unknown useless
> regions is a Bad Thin IMHO
> 
> Leto

	Agreed.

	Intermud should be solely mud based. Using anything else
is cheating. This applies equally well to having mail routed
through normal email. And news. Besides, i don't much like the
idea of losing my mud because some git decides to post something
inflammatory from it either.

-dana


---
poster: Leto
subject: >>I agree
date: Tue Dec 20 18:58:07 1994
Re using Internet's Usenet services for mudnews, see my posts
on IdeaExchange.

Summary: Spreading our news far and wide in unknown useless
regions is a Bad Thin IMHO

Leto


---
poster: Abigail
subject: >I agree
date: Sat Dec 17 18:12:59 1994
Well, I think intermud news is very nice, but it shouldn't be hard to go
"all the way", and offer written articles to the local inews programs.
In that case the usual usenet infrastructure takes care of the transport,
and new sites can easily hop in. Then you can also read rec.games.mud.*
from within the mud. No need for separate sockets between muds.

(I've been pondering to make a newsreader/poster for DGD and get/post
 in the usenet groups.)

Abigail


---
poster: Drizzt
subject: I agree
date: Sat Dec 17 13:32:21 1994
I agree.. I think that stuff for mud related issues should go
in mud.*.. this way, players, etc can have groups such as
players.*, etc..  such mudgroups would be like mud.newsreaders.rn
mud.socket.ftpd, etc.. even though these names are longer than
newsreaders.rn it is more organized into the smaller groups..
i think we should have as FEW main groups as possible..

			-- Drizzt


---
poster: Leto
subject: which new groups to add.....
date: Sat Dec 17 12:37:51 1994
I would suggest to keeping the same logical order as IdeaExchange,
so we can merge the two together when we get intermud news off
the ground.
Then ie.* and tmi-2/* could be local groups and all others cold be shared.

Leto


---
poster: Mobydick
subject: bulletin board
date: Thu Dec 15 23:55:23 1994
It shouldn't be very hard to rig a bulletin board to query the
news_server.c and produce the usual result. Access to post might
be a bit trickier but should not be impossible.
I'll provide a directory to anyone who wants to work on this but
doesn't have anywhere else to do it.

Moby


---
poster: Digitizer
subject: news and boards...
date: Thu Dec 15 22:14:42 1994
How about a nice bulletin board interface for news?
I mean,. it's the TMI tradition to use bulletin boards
for gathering information, and while here, I tend to
prefer it over a Usenet-ish look and feel.  If I want
to read newsgroups, I can go to Idea Exchange; while
here I'd like the option of getting my information the
"old-fashioned" way - from a bulletin board.

Realistically speaking, it would be possible to route
newsgroups through the bulletin board interface that
TMI uses...keeping the "world-at-large" which can be
explored, and the newsgroups, in line might prove a
little tricky, but I think it would be possible.

What I'm afraid of seeing is two staggeringly different
info systems (from an interface perspective) continuing,
and redundant posts getting placed all over the place,
or missing something important because of not having the
time to read both news arenas.  Somehow, I'd like to see
the systems merge and blend together somewhat; the
bboard front end, for instance, and the news backend.

Just a few random thougts...

Digitizer


---
poster: Dana
subject: >Mud news.
date: Tue Dec 27 11:06:56 1994
	What you're talking about is designing a mud type OS. That,
i agree, would be riotous fun. However, we are discussing MUDs here.
Games. I don't really think that your average player enters a mud
for the express pleasure of reading rec.fish. I could be wrong, of
course.
	The number of people that Usenet reaches completely 
irrelevant. We're interested in muds. I agree with you - the fun
you get out of playing with IP protocols vastly outweighs mud ones
- but, once again, we are designing MUD protocols. There's a distinct
difference.
-dana


---
poster: Dana
subject: >
date: Tue Dec 27 11:03:26 1994
Abigail writes:
> Trying to recreate a written note after ed bugged out during saving:
> Dana writes:
> > Abigail writes:
> 
> [ Snip ]
> 
> > > What do you mean by 'cheating'? Is this a contest? But why the fear
> > > you would lose you mud because someone posts something unappropriate?
> > > None one lost their normal site when a normal person does it.
> > > Besides, having mudnews flow with usenet traffic doesn't mean you
> > > HAVE TO give all your players posting rights to all groups, but it's
> > > an OPTION with comes with NO EXTRA CHARGE.
> > >
> > > Being afraid to lose your mud is a non-argument.
> > > Abigail
> >
> >       Oh? you've never run across a creator who wasn't
> > the most civil of individuals?
> :a
> 
> Sure I have. But I'm still here.
	That's the point. Would you be if that creator had spammed usenet?
I'm not willing to take that risk.
-dana


---
poster: Leto
subject: Re: Abigail
date: Thu Dec 22 19:15:37 1994
To reply to Abigails remark concerning 'other muds who might want 
to access all of Usenet'

I'm working on a nntp.c which will allow communication
with your local Usenet nntp server. What groups you want
to feed is your problem. What groups you want to serve
is your problem.
What I will not implement myself is a 'piggyback' system
to use Usenet for mud groups.


I already have the TCP port listening, and I am working on
adding a UDP port too, for those muds not using Amylaar.

It's obvious that if you want to incorporate Usenet groups,
that you might as well make the mud groups and local (your mud
only groups) in the same format.
I haven't looked at the rn code, but I assume it's easy to
tie those two together.

Leto


---
poster: Abigail
subject: *sigh*
date: Thu Dec 22 18:13:29 1994
Let's try again to post a complete note...... (Fifth time or so.)
BTW, is there any way to remove an incomplete, never wanted to post note?

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's  
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlibs combined. Usenet reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide
a very Tolkienique mud with alt.fan.tolkien, a sf mud with
rec.arts.science-fiction and rec.tv.startrek, or whatever a mud wants,
then redesigning usenet on microlevel, with a handful of groups.

Abigail


---
poster: Abigail
subject: Mud news.
date: Thu Dec 22 18:09:27 1994
THIRD time to try to post something in here. First ed bugs out during
saving, then the dumb editor suddenly quits.    

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear   
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlib writes combined. Usenet has reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide


---
poster: Abigail
subject: 
date: Thu Dec 22 18:04:42 1994
Trying to recreate a written note after ed bugged out during saving:
Dana writes:
> Abigail writes:

[ Snip ]

> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.


---
poster: Dana
subject: >>>>>I agree
date: Thu Dec 22 12:09:58 1994
Abigail writes:
> Dana writes:
> > Leto writes:
> > > Re using Internet's Usenet services for mudnews, see my posts
> > > on IdeaExchange.
> > > 
> > > Summary: Spreading our news far and wide in unknown useless
> > > regions is a Bad Thin IMHO
> > > 
> > > Leto
> > 
> > 	Agreed.
> > 
> > 	Intermud should be solely mud based. Using anything else
> > is cheating. This applies equally well to having mail routed
> > through normal email. And news. Besides, i don't much like the
> > idea of losing my mud because some git decides to post something
> > inflammatory from it either.
> > 
> > -dana
> 
> What do you mean by 'cheating'? Is this a contest? But why the fear
> you would lose you mud because someone posts something unappropriate?
> None one lost their normal site when a normal person does it.
> Besides, having mudnews flow with usenet traffic doesn't mean you
> HAVE TO give all your players posting rights to all groups, but it's
> an OPTION with comes with NO EXTRA CHARGE.
> 
> Being afraid to lose your mud is a non-argument.
> 
> Abigail

	Oh? you've never run across a creator who wasn't
the most civil of individuals?

	I do envy you. I've met more than one. If one of those comes up with
something as wonderful on Usenet as they have done on intermud, then
i would be amazed if my account wasn't instantaneously revoked.

	As for cheating - intermud is something between muds. It should
stay that way. It's vastly more fun to provide services that you've written
yourself from the ground up. After all - that's why people write mudlibs
and everything else.


-dana


---
poster: Abigail
subject: >>>>I agree
date: Wed Dec 21 20:55:05 1994
Dana writes:
> Leto writes:
> > Re using Internet's Usenet services for mudnews, see my posts
> > on IdeaExchange.
> > 
> > Summary: Spreading our news far and wide in unknown useless
> > regions is a Bad Thin IMHO
> > 
> > Leto
> 
> 	Agreed.
> 
> 	Intermud should be solely mud based. Using anything else
> is cheating. This applies equally well to having mail routed
> through normal email. And news. Besides, i don't much like the
> idea of losing my mud because some git decides to post something
> inflammatory from it either.
> 
> -dana

What do you mean by 'cheating'? Is this a contest? But why the fear
you would lose you mud because someone posts something unappropriate?
None one lost their normal site when a normal person does it.
Besides, having mudnews flow with usenet traffic doesn't mean you
HAVE TO give all your players posting rights to all groups, but it's
an OPTION with comes with NO EXTRA CHARGE.

Being afraid to lose your mud is a non-argument.

Abigail


---
poster: Dana
subject: >>>I agree
date: Wed Dec 21 03:13:31 1994
Leto writes:
> Re using Internet's Usenet services for mudnews, see my posts
> on IdeaExchange.
> 
> Summary: Spreading our news far and wide in unknown useless
> regions is a Bad Thin IMHO
> 
> Leto

	Agreed.

	Intermud should be solely mud based. Using anything else
is cheating. This applies equally well to having mail routed
through normal email. And news. Besides, i don't much like the
idea of losing my mud because some git decides to post something
inflammatory from it either.

-dana


---
poster: Leto
subject: >>I agree
date: Tue Dec 20 18:58:07 1994
Re using Internet's Usenet services for mudnews, see my posts
on IdeaExchange.

Summary: Spreading our news far and wide in unknown useless
regions is a Bad Thin IMHO

Leto


---
poster: Abigail
subject: >I agree
date: Sat Dec 17 18:12:59 1994
Well, I think intermud news is very nice, but it shouldn't be hard to go
"all the way", and offer written articles to the local inews programs.
In that case the usual usenet infrastructure takes care of the transport,
and new sites can easily hop in. Then you can also read rec.games.mud.*
from within the mud. No need for separate sockets between muds.

(I've been pondering to make a newsreader/poster for DGD and get/post
 in the usenet groups.)

Abigail


---
poster: Drizzt
subject: I agree
date: Sat Dec 17 13:32:21 1994
I agree.. I think that stuff for mud related issues should go
in mud.*.. this way, players, etc can have groups such as
players.*, etc..  such mudgroups would be like mud.newsreaders.rn
mud.socket.ftpd, etc.. even though these names are longer than
newsreaders.rn it is more organized into the smaller groups..
i think we should have as FEW main groups as possible..

			-- Drizzt


---
poster: Leto
subject: which new groups to add.....
date: Sat Dec 17 12:37:51 1994
I would suggest to keeping the same logical order as IdeaExchange,
so we can merge the two together when we get intermud news off
the ground.
Then ie.* and tmi-2/* could be local groups and all others cold be shared.

Leto


---
poster: Mobydick
subject: bulletin board
date: Thu Dec 15 23:55:23 1994
It shouldn't be very hard to rig a bulletin board to query the
news_server.c and produce the usual result. Access to post might
be a bit trickier but should not be impossible.
I'll provide a directory to anyone who wants to work on this but
doesn't have anywhere else to do it.

Moby


---
poster: Digitizer
subject: news and boards...
date: Thu Dec 15 22:14:42 1994
How about a nice bulletin board interface for news?
I mean,. it's the TMI tradition to use bulletin boards
for gathering information, and while here, I tend to
prefer it over a Usenet-ish look and feel.  If I want
to read newsgroups, I can go to Idea Exchange; while
here I'd like the option of getting my information the
"old-fashioned" way - from a bulletin board.

Realistically speaking, it would be possible to route
newsgroups through the bulletin board interface that
TMI uses...keeping the "world-at-large" which can be
explored, and the newsgroups, in line might prove a
little tricky, but I think it would be possible.

What I'm afraid of seeing is two staggeringly different
info systems (from an interface perspective) continuing,
and redundant posts getting placed all over the place,
or missing something important because of not having the
time to read both news arenas.  Somehow, I'd like to see
the systems merge and blend together somewhat; the
bboard front end, for instance, and the news backend.

Just a few random thougts...

Digitizer


---
poster: Dana
subject: >Mud news.
date: Tue Dec 27 11:06:56 1994
	What you're talking about is designing a mud type OS. That,
i agree, would be riotous fun. However, we are discussing MUDs here.
Games. I don't really think that your average player enters a mud
for the express pleasure of reading rec.fish. I could be wrong, of
course.
	The number of people that Usenet reaches completely 
irrelevant. We're interested in muds. I agree with you - the fun
you get out of playing with IP protocols vastly outweighs mud ones
- but, once again, we are designing MUD protocols. There's a distinct
difference.
-dana


---
poster: Dana
subject: >
date: Tue Dec 27 11:03:26 1994
Abigail writes:
> Trying to recreate a written note after ed bugged out during saving:
> Dana writes:
> > Abigail writes:
> 
> [ Snip ]
> 
> > > What do you mean by 'cheating'? Is this a contest? But why the fear
> > > you would lose you mud because someone posts something unappropriate?
> > > None one lost their normal site when a normal person does it.
> > > Besides, having mudnews flow with usenet traffic doesn't mean you
> > > HAVE TO give all your players posting rights to all groups, but it's
> > > an OPTION with comes with NO EXTRA CHARGE.
> > >
> > > Being afraid to lose your mud is a non-argument.
> > > Abigail
> >
> >       Oh? you've never run across a creator who wasn't
> > the most civil of individuals?
> :a
> 
> Sure I have. But I'm still here.
	That's the point. Would you be if that creator had spammed usenet?
I'm not willing to take that risk.
-dana


---
poster: Leto
subject: Re: Abigail
date: Thu Dec 22 19:15:37 1994
To reply to Abigails remark concerning 'other muds who might want 
to access all of Usenet'

I'm working on a nntp.c which will allow communication
with your local Usenet nntp server. What groups you want
to feed is your problem. What groups you want to serve
is your problem.
What I will not implement myself is a 'piggyback' system
to use Usenet for mud groups.


I already have the TCP port listening, and I am working on
adding a UDP port too, for those muds not using Amylaar.

It's obvious that if you want to incorporate Usenet groups,
that you might as well make the mud groups and local (your mud
only groups) in the same format.
I haven't looked at the rn code, but I assume it's easy to
tie those two together.

Leto


---
poster: Abigail
subject: *sigh*
date: Thu Dec 22 18:13:29 1994
Let's try again to post a complete note...... (Fifth time or so.)
BTW, is there any way to remove an incomplete, never wanted to post note?

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's  
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlibs combined. Usenet reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide
a very Tolkienique mud with alt.fan.tolkien, a sf mud with
rec.arts.science-fiction and rec.tv.startrek, or whatever a mud wants,
then redesigning usenet on microlevel, with a handful of groups.

Abigail


---
poster: Abigail
subject: Mud news.
date: Thu Dec 22 18:09:27 1994
THIRD time to try to post something in here. First ed bugs out during
saving, then the dumb editor suddenly quits.    

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear   
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlib writes combined. Usenet has reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide


---
poster: Abigail
subject: 
date: Thu Dec 22 18:04:42 1994
Trying to recreate a written note after ed bugged out during saving:
Dana writes:
> Abigail writes:

[ Snip ]

> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.


---
poster: Dana
subject: >>>>>I agree
date: Thu Dec 22 12:09:58 1994
Abigail writes:
> Dana writes:
> > Leto writes:
> > > Re using Internet's Usenet services for mudnews, see my posts
> > > on IdeaExchange.
> > > 
> > > Summary: Spreading our news far and wide in unknown useless
> > > regions is a Bad Thin IMHO
> > > 
> > > Leto
> > 
> > 	Agreed.
> > 
> > 	Intermud should be solely mud based. Using anything else
> > is cheating. This applies equally well to having mail routed
> > through normal email. And news. Besides, i don't much like the
> > idea of losing my mud because some git decides to post something
> > inflammatory from it either.
> > 
> > -dana
> 
> What do you mean by 'cheating'? Is this a contest? But why the fear
> you would lose you mud because someone posts something unappropriate?
> None one lost their normal site when a normal person does it.
> Besides, having mudnews flow with usenet traffic doesn't mean you
> HAVE TO give all your players posting rights to all groups, but it's
> an OPTION with comes with NO EXTRA CHARGE.
> 
> Being afraid to lose your mud is a non-argument.
> 
> Abigail

	Oh? you've never run across a creator who wasn't
the most civil of individuals?

	I do envy you. I've met more than one. If one of those comes up with
something as wonderful on Usenet as they have done on intermud, then
i would be amazed if my account wasn't instantaneously revoked.

	As for cheating - intermud is something between muds. It should
stay that way. It's vastly more fun to provide services that you've written
yourself from the ground up. After all - that's why people write mudlibs
and everything else.


-dana


---
poster: Abigail
subject: >>>>I agree
date: Wed Dec 21 20:55:05 1994
Dana writes:
> Leto writes:
> > Re using Internet's Usenet services for mudnews, see my posts
> > on IdeaExchange.
> > 
> > Summary: Spreading our news far and wide in unknown useless
> > regions is a Bad Thin IMHO
> > 
> > Leto
> 
> 	Agreed.
> 
> 	Intermud should be solely mud based. Using anything else
> is cheating. This applies equally well to having mail routed
> through normal email. And news. Besides, i don't much like the
> idea of losing my mud because some git decides to post something
> inflammatory from it either.
> 
> -dana

What do you mean by 'cheating'? Is this a contest? But why the fear
you would lose you mud because someone posts something unappropriate?
None one lost their normal site when a normal person does it.
Besides, having mudnews flow with usenet traffic doesn't mean you
HAVE TO give all your players posting rights to all groups, but it's
an OPTION with comes with NO EXTRA CHARGE.

Being afraid to lose your mud is a non-argument.

Abigail


---
poster: Dana
subject: >>>I agree
date: Wed Dec 21 03:13:31 1994
Leto writes:
> Re using Internet's Usenet services for mudnews, see my posts
> on IdeaExchange.
> 
> Summary: Spreading our news far and wide in unknown useless
> regions is a Bad Thin IMHO
> 
> Leto

	Agreed.

	Intermud should be solely mud based. Using anything else
is cheating. This applies equally well to having mail routed
through normal email. And news. Besides, i don't much like the
idea of losing my mud because some git decides to post something
inflammatory from it either.

-dana


---
poster: Leto
subject: >>I agree
date: Tue Dec 20 18:58:07 1994
Re using Internet's Usenet services for mudnews, see my posts
on IdeaExchange.

Summary: Spreading our news far and wide in unknown useless
regions is a Bad Thin IMHO

Leto


---
poster: Abigail
subject: >I agree
date: Sat Dec 17 18:12:59 1994
Well, I think intermud news is very nice, but it shouldn't be hard to go
"all the way", and offer written articles to the local inews programs.
In that case the usual usenet infrastructure takes care of the transport,
and new sites can easily hop in. Then you can also read rec.games.mud.*
from within the mud. No need for separate sockets between muds.

(I've been pondering to make a newsreader/poster for DGD and get/post
 in the usenet groups.)

Abigail


---
poster: Drizzt
subject: I agree
date: Sat Dec 17 13:32:21 1994
I agree.. I think that stuff for mud related issues should go
in mud.*.. this way, players, etc can have groups such as
players.*, etc..  such mudgroups would be like mud.newsreaders.rn
mud.socket.ftpd, etc.. even though these names are longer than
newsreaders.rn it is more organized into the smaller groups..
i think we should have as FEW main groups as possible..

			-- Drizzt


---
poster: Leto
subject: which new groups to add.....
date: Sat Dec 17 12:37:51 1994
I would suggest to keeping the same logical order as IdeaExchange,
so we can merge the two together when we get intermud news off
the ground.
Then ie.* and tmi-2/* could be local groups and all others cold be shared.

Leto


---
poster: Mobydick
subject: bulletin board
date: Thu Dec 15 23:55:23 1994
It shouldn't be very hard to rig a bulletin board to query the
news_server.c and produce the usual result. Access to post might
be a bit trickier but should not be impossible.
I'll provide a directory to anyone who wants to work on this but
doesn't have anywhere else to do it.

Moby


---
poster: Digitizer
subject: news and boards...
date: Thu Dec 15 22:14:42 1994
How about a nice bulletin board interface for news?
I mean,. it's the TMI tradition to use bulletin boards
for gathering information, and while here, I tend to
prefer it over a Usenet-ish look and feel.  If I want
to read newsgroups, I can go to Idea Exchange; while
here I'd like the option of getting my information the
"old-fashioned" way - from a bulletin board.

Realistically speaking, it would be possible to route
newsgroups through the bulletin board interface that
TMI uses...keeping the "world-at-large" which can be
explored, and the newsgroups, in line might prove a
little tricky, but I think it would be possible.

What I'm afraid of seeing is two staggeringly different
info systems (from an interface perspective) continuing,
and redundant posts getting placed all over the place,
or missing something important because of not having the
time to read both news arenas.  Somehow, I'd like to see
the systems merge and blend together somewhat; the
bboard front end, for instance, and the news backend.

Just a few random thougts...

Digitizer


---
poster: Dana
subject: >Mud news.
date: Tue Dec 27 11:06:56 1994
	What you're talking about is designing a mud type OS. That,
i agree, would be riotous fun. However, we are discussing MUDs here.
Games. I don't really think that your average player enters a mud
for the express pleasure of reading rec.fish. I could be wrong, of
course.
	The number of people that Usenet reaches completely 
irrelevant. We're interested in muds. I agree with you - the fun
you get out of playing with IP protocols vastly outweighs mud ones
- but, once again, we are designing MUD protocols. There's a distinct
difference.
-dana


---
poster: Dana
subject: >
date: Tue Dec 27 11:03:26 1994
Abigail writes:
> Trying to recreate a written note after ed bugged out during saving:
> Dana writes:
> > Abigail writes:
> 
> [ Snip ]
> 
> > > What do you mean by 'cheating'? Is this a contest? But why the fear
> > > you would lose you mud because someone posts something unappropriate?
> > > None one lost their normal site when a normal person does it.
> > > Besides, having mudnews flow with usenet traffic doesn't mean you
> > > HAVE TO give all your players posting rights to all groups, but it's
> > > an OPTION with comes with NO EXTRA CHARGE.
> > >
> > > Being afraid to lose your mud is a non-argument.
> > > Abigail
> >
> >       Oh? you've never run across a creator who wasn't
> > the most civil of individuals?
> :a
> 
> Sure I have. But I'm still here.
	That's the point. Would you be if that creator had spammed usenet?
I'm not willing to take that risk.
-dana


---
poster: Leto
subject: Re: Abigail
date: Thu Dec 22 19:15:37 1994
To reply to Abigails remark concerning 'other muds who might want 
to access all of Usenet'

I'm working on a nntp.c which will allow communication
with your local Usenet nntp server. What groups you want
to feed is your problem. What groups you want to serve
is your problem.
What I will not implement myself is a 'piggyback' system
to use Usenet for mud groups.


I already have the TCP port listening, and I am working on
adding a UDP port too, for those muds not using Amylaar.

It's obvious that if you want to incorporate Usenet groups,
that you might as well make the mud groups and local (your mud
only groups) in the same format.
I haven't looked at the rn code, but I assume it's easy to
tie those two together.

Leto


---
poster: Abigail
subject: *sigh*
date: Thu Dec 22 18:13:29 1994
Let's try again to post a complete note...... (Fifth time or so.)
BTW, is there any way to remove an incomplete, never wanted to post note?

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's  
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlibs combined. Usenet reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide
a very Tolkienique mud with alt.fan.tolkien, a sf mud with
rec.arts.science-fiction and rec.tv.startrek, or whatever a mud wants,
then redesigning usenet on microlevel, with a handful of groups.

Abigail


---
poster: Abigail
subject: Mud news.
date: Thu Dec 22 18:09:27 1994
THIRD time to try to post something in here. First ed bugs out during
saving, then the dumb editor suddenly quits.    

Dana writes:
> Abigail writes:
   
[ Snip ]

:z
> >
> > What do you mean by 'cheating'? Is this a contest? But why the fear   
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> >
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.
>

:>       I do envy you. I've met more than one. If one of those comes up with
:
> something as wonderful on Usenet as they have done on intermud, then

:> i would be amazed if my account wasn't instantaneously revoked.
:
> 
:i 
So you have an idiotic system admin, and you won't want people post on
non-mud specific groups. Good, then don't. But is that a reason why other
muds shouldn't get the groups they want? Why develop a protocol where muds
can only chose from a handful of groups in stead of one where muds can
choose from 5000 groups.
> 
>       As for cheating - intermud is something between muds. It should
> stay that way. It's vastly more fun to provide services that you've written
> yourself from the ground up. After all - that's why people write mudlibs
> and everything else.
>  
> 
> -dana

So, what did the people do who wrote A-news, B-news, C-news, NNTP etc do?
I think a lot more people have fun with the services provided by those people
than all mudlib writes combined. Usenet has reaches an estimated number of
40 million readers. I doubt the total number of people who ever visited a
mud is even close.

But if you like to stay in a small circle, that's fine. But I still don't
see any reason to spend time to develop a protocol which provides muds with
a dozen groups, when with less effort muds can choose any combination of
about 5000 groups to carry in their mud.

Personally I would have more fun in developping a news system which can provide


---
poster: Abigail
subject: 
date: Thu Dec 22 18:04:42 1994
Trying to recreate a written note after ed bugged out during saving:
Dana writes:
> Abigail writes:

[ Snip ]

> > What do you mean by 'cheating'? Is this a contest? But why the fear
> > you would lose you mud because someone posts something unappropriate?
> > None one lost their normal site when a normal person does it.
> > Besides, having mudnews flow with usenet traffic doesn't mean you
> > HAVE TO give all your players posting rights to all groups, but it's
> > an OPTION with comes with NO EXTRA CHARGE.
> >
> > Being afraid to lose your mud is a non-argument.
> > Abigail
>
>       Oh? you've never run across a creator who wasn't
> the most civil of individuals?
:a

Sure I have. But I'm still here.


---
poster: Dana
subject: >>>>>I agree
date: Thu Dec 22 12:09:58 1994
Abigail writes:
> Dana writes:
> > Leto writes:
> > > Re using Internet's Usenet services for mudnews, see my posts
> > > on IdeaExchange.
> > > 
> > > Summary: Spreading our news far and wide in unknown useless
> > > regions is a Bad Thin IMHO
> > > 
> > > Leto
> > 
> > 	Agreed.
> > 
> > 	Intermud should be solely mud based. Using anything else
> > is cheating. This applies equally well to having mail routed
> > through normal email. And news. Besides, i don't much like the
> > idea of losing my mud because some git decides to post something
> > inflammatory from it either.
> > 
> > -dana
> 
> What do you mean by 'cheating'? Is this a contest? But why the fear
> you would lose you mud because someone posts something unappropriate?
> None one lost their normal site when a normal person does it.
> Besides, having mudnews flow with usenet traffic doesn't mean you
> HAVE TO give all your players posting rights to all groups, but it's
> an OPTION with comes with NO EXTRA CHARGE.
> 
> Being afraid to lose your mud is a non-argument.
> 
> Abigail

	Oh? you've never run across a creator who wasn't
the most civil of individuals?

	I do envy you. I've met more than one. If one of those comes up with
something as wonderful on Usenet as they have done on intermud, then
i would be amazed if my account wasn't instantaneously revoked.

	As for cheating - intermud is something between muds. It should
stay that way. It's vastly more fun to provide services that you've written
yourself from the ground up. After all - that's why people write mudlibs
and everything else.


-dana


---
poster: Abigail
subject: >>>>I agree
date: Wed Dec 21 20:55:05 1994
Dana writes:
> Leto writes:
> > Re using Internet's Usenet services for mudnews, see my posts
> > on IdeaExchange.
> > 
> > Summary: Spreading our news far and wide in unknown useless
> > regions is a Bad Thin IMHO
> > 
> > Leto
> 
> 	Agreed.
> 
> 	Intermud should be solely mud based. Using anything else
> is cheating. This applies equally well to having mail routed
> through normal email. And news. Besides, i don't much like the
> idea of losing my mud because some git decides to post something
> inflammatory from it either.
> 
> -dana

What do you mean by 'cheating'? Is this a contest? But why the fear
you would lose you mud because someone posts something unappropriate?
None one lost their normal site when a normal person does it.
Besides, having mudnews flow with usenet traffic doesn't mean you
HAVE TO give all your players posting rights to all groups, but it's
an OPTION with comes with NO EXTRA CHARGE.

Being afraid to lose your mud is a non-argument.

Abigail


---
poster: Dana
subject: >>>I agree
date: Wed Dec 21 03:13:31 1994
Leto writes:
> Re using Internet's Usenet services for mudnews, see my posts
> on IdeaExchange.
> 
> Summary: Spreading our news far and wide in unknown useless
> regions is a Bad Thin IMHO
> 
> Leto

	Agreed.

	Intermud should be solely mud based. Using anything else
is cheating. This applies equally well to having mail routed
through normal email. And news. Besides, i don't much like the
idea of losing my mud because some git decides to post something
inflammatory from it either.

-dana


---
poster: Leto
subject: >>I agree
date: Tue Dec 20 18:58:07 1994
Re using Internet's Usenet services for mudnews, see my posts
on IdeaExchange.

Summary: Spreading our news far and wide in unknown useless
regions is a Bad Thin IMHO

Leto


---
poster: Abigail
subject: >I agree
date: Sat Dec 17 18:12:59 1994
Well, I think intermud news is very nice, but it shouldn't be hard to go
"all the way", and offer written articles to the local inews programs.
In that case the usual usenet infrastructure takes care of the transport,
and new sites can easily hop in. Then you can also read rec.games.mud.*
from within the mud. No need for separate sockets between muds.

(I've been pondering to make a newsreader/poster for DGD and get/post
 in the usenet groups.)

Abigail


---
poster: Drizzt
subject: I agree
date: Sat Dec 17 13:32:21 1994
I agree.. I think that stuff for mud related issues should go
in mud.*.. this way, players, etc can have groups such as
players.*, etc..  such mudgroups would be like mud.newsreaders.rn
mud.socket.ftpd, etc.. even though these names are longer than
newsreaders.rn it is more organized into the smaller groups..
i think we should have as FEW main groups as possible..

			-- Drizzt


---
poster: Leto
subject: which new groups to add.....
date: Sat Dec 17 12:37:51 1994
I would suggest to keeping the same logical order as IdeaExchange,
so we can merge the two together when we get intermud news off
the ground.
Then ie.* and tmi-2/* could be local groups and all others cold be shared.

Leto


---
poster: Mobydick
subject: bulletin board
date: Thu Dec 15 23:55:23 1994
It shouldn't be very hard to rig a bulletin board to query the
news_server.c and produce the usual result. Access to post might
be a bit trickier but should not be impossible.
I'll provide a directory to anyone who wants to work on this but
doesn't have anywhere else to do it.

Moby


---
poster: Digitizer
subject: news and boards...
date: Thu Dec 15 22:14:42 1994
How about a nice bulletin board interface for news?
I mean,. it's the TMI tradition to use bulletin boards
for gathering information, and while here, I tend to
prefer it over a Usenet-ish look and feel.  If I want
to read newsgroups, I can go to Idea Exchange; while
here I'd like the option of getting my information the
"old-fashioned" way - from a bulletin board.

Realistically speaking, it would be possible to route
newsgroups through the bulletin board interface that
TMI uses...keeping the "world-at-large" which can be
explored, and the newsgroups, in line might prove a
little tricky, but I think it would be possible.

What I'm afraid of seeing is two staggeringly different
info systems (from an interface perspective) continuing,
and redundant posts getting placed all over the place,
or missing something important because of not having the
time to read both news arenas.  Somehow, I'd like to see
the systems merge and blend together somewhat; the
bboard front end, for instance, and the news backend.

Just a few random thougts...

Digitizer


---
poster: Chuck
subject: Not much happening here at all over the last month...
date: Thu Feb  9 07:54:40 1995

No news is kak news.


---
poster: Chuck
subject: Not much happening here at all over the last month...
date: Thu Feb  9 07:54:40 1995

No news is kak news.


---
poster: Chuck
subject: Not much happening here at all over the last month...
date: Thu Feb  9 07:54:40 1995

No news is kak news.


---
poster: Chuck
subject: Not much happening here at all over the last month...
date: Thu Feb  9 07:54:40 1995

No news is kak news.


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 20:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 20:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 20:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 20:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 20:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 20:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 14:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 20:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 17:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 14:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 20:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 17:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 14:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 20:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 04:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 17:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 14:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 20:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 04:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 17:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 14:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 20:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 04:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 17:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 14:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 20:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 04:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 17:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 14:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 05:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 20:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 03:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 16:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 13:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 04:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Sun Feb 19 19:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Percy
subject: >>>>? could it be that I can't read messages here?
date: Wed Mar  1 10:22:44 1995
Robocoder writes:
> Someone fixed it.

	Oh.  That's good.  I think this format is kinda neat.  Now all it needs
is a little publicity.  =]

						--  Percy  --



---
poster: Robocoder
subject: >>>? could it be that I can't read messages here?
date: Mon Feb 27 23:06:10 1995
Someone fixed it.


---
poster: Percy
subject: >>? could it be that I can't read messages here?
date: Mon Feb 27 20:16:19 1995
Robocoder writes:
> Well...the newsreader is working again.  =)

	Is it mysteriously working again, or did someone fix it?


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 11:25:37 1995
Well...the newsreader is working again.  =)


---
poster: Robocoder
subject: >? could it be that I can't read messages here?
date: Thu Feb 23 11:11:31 1995
This is a test


---
poster: Robocoder
subject: ? could it be that I can't read messages here?
date: Mon Feb 20 02:02:45 1995
Also, haveing two distinctly separate news/discussion
systems (the paper being quite new), suggests that either:
1) people don't know about the paper
2) people are so used to the boards, they forget about the paper

Suggestion: link boards and the paper.


---
poster: Dalto
subject: usage
date: Fri Jun  2 01:42:11 1995
Is this still in use?
-Dalto


---
poster: Dalto
subject: usage
date: Fri Jun  2 01:42:11 1995
Is this still in use?
-Dalto


---
poster: Dalto
subject: usage
date: Fri Jun  2 01:42:11 1995
Is this still in use?
-Dalto


---
poster: Dalto
subject: usage
date: Fri Jun  2 01:42:11 1995
Is this still in use?
-Dalto


---
poster: Dalto
subject: usage
date: Fri Jun  2 01:42:11 1995
Is this still in use?
-Dalto


---
poster: Dalto
subject: usage
date: Fri Jun  2 01:42:11 1995
Is this still in use?
-Dalto


---
poster: Dalto
subject: usage
date: Fri Jun  2 01:42:11 1995
Is this still in use?
-Dalto


---
poster: Dalto
subject: usage
date: Fri Jun  2 01:42:11 1995
Is this still in use?
-Dalto


---
poster: Dalto
subject: usage
date: Fri Jun  2 01:42:11 1995
Is this still in use?
-Dalto


---
poster: Dalto
subject: usage
date: Fri Jun  2 01:42:11 1995
Is this still in use?
-Dalto


---
poster: Dalto
subject: usage
date: Fri Jun  2 01:42:11 1995
Is this still in use?
-Dalto


---
poster: Dalto
subject: usage
date: Fri Jun  2 01:42:11 1995
Is this still in use?
-Dalto


---
poster: Dalto
subject: usage
date: Fri Jun  2 01:42:11 1995
Is this still in use?
-Dalto


---
poster: Dalto
subject: usage
date: Fri Jun  2 01:42:11 1995
Is this still in use?
-Dalto


---
poster: Dalto
subject: usage
date: Fri Jun  2 00:42:11 1995
Is this still in use?
-Dalto


---
poster: Dalto
subject: usage
date: Fri Jun  2 00:42:11 1995
Is this still in use?
-Dalto


---
poster: Dalto
subject: usage
date: Fri Jun  2 00:42:11 1995
Is this still in use?
-Dalto