// Spells are stored in a directory somewhere and are named of the form // <spell name>_spell.c. These defines control where the command looks for // the spell code. #define PATH "/cmds/std/spells/" #define EXTENSION "_spell.c" #define SPELLS ({ "missile", "fireball", "vision", "heal", \ "invisibility", "message", "raise", "read" }) #define SPELL_SKILLS ({ "Combat spells", "Combat spells", \ "Divinations spells", "Healing spells", \ "Divinations spells", "Divinations spells", \ "Healing spells", "Divinations spells" }) #define LEARN_LEVELS ({ 0, 10, 5, 0, 5, 0, 10, 0 })