<!-- MHonArc v2.4.4 --> <!--X-Subject: UML/Commercial v Free Muds --> <!--X-From-R13: Uert [hag <tertNhav-pbea.qrzba.pb.hx> --> <!--X-Date: Wed, 25 Mar 1998 03:07:50 +0000 --> <!--X-Message-Id: Pine.LNX.3.91.980324222331.8247O-100000@uni-corn.demon.co.uk --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, UML/Commercial v Free Muds</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:greg#uni-corn,demon.co.uk"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00879.html">Previous</a> | <a href="msg00881.html">Next</a> ] Thread: [ <a href="msg00923.html">Previous</a> | <a href="msg00887.html">Next</a> ] Index: [ <A HREF="author.html#00880">Author</A> | <A HREF="#00880">Date</A> | <A HREF="thread.html#00880">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>UML/Commercial v Free Muds</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: UML/Commercial v Free Muds</LI> <LI><em>From</em>: Greg Munt <<A HREF="mailto:greg#uni-corn,demon.co.uk">greg#uni-corn,demon.co.uk</A>></LI> <LI><em>Date</em>: Tue, 24 Mar 1998 22:34:39 +0100 (GMT+0100)</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Has anyone used UML here? Advantages/disadvantages? I'm thinking of using it to help with the design of my project, having been introduced to it through Rational Rose. Also. Someone (John Adelsberger, I think - what a nice man) commented that the development effort that goes into free software (he was referring to gcc, I think) is incomparable to that of commercial software.. My experience of the commerical software development industry is: "If it works, who cares beyond that?" I was wondering, since there a lot of commercial/professional mud ppl on this list, what you lot thought about it, when mapped into the mudding world...? What do you think of the assertion that, since in a commercial environment, you have to get something out by a particular time, and that, so long as the desired functionality is provided, the customer is happy, then less attention is given to producing a quality product, than might be given to something produced through a free community? There is also the thousands of testers available for free products (on the internet) to be considered, also. Using a current example - databases - how do things like DB2 and Oracle compare to products listed in the FreeDB list? Is it a case of high levels of development/support (in the free industry), versus lots of money to put into a product (in the commercial industry? Which side comes out better? (Is this an unanswerable question, perhaps depending on context?) -- Greg Munt, greg#uni-corn,demon.co.uk; <A HREF="http://www.uni-corn.demon.co.uk/ubiquity/">http://www.uni-corn.demon.co.uk/ubiquity/</A> "My ambition is surpassed only by my egotism." </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00900" HREF="msg00900.html">Re: [MUD-Dev] UML/Commercial v Free Muds</A></strong> <ul compact><li><em>From:</em> "Jon A. Lambert" <jlsysinc#ix,netcom.com></li></ul> <li><strong><A NAME="00887" HREF="msg00887.html">Re: [MUD-Dev] UML/Commercial v Free Muds</A></strong> <ul compact><li><em>From:</em> Nathan F Yospe <yospe#hawaii,edu></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00879.html">Re: [MUD-Dev] World Persistence, flat files v/s DB v/s ??</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00881.html">Re: [MUD-Dev] World Persistence, flat files v/s DB v/s ??</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00923.html">Re: [MUD-Dev] META: Broken mail headers</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00887.html">Re: [MUD-Dev] UML/Commercial v Free Muds</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00880"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00880"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><strong><A NAME="00895" HREF="msg00895.html">Heightfield Terrain Rendering Paper</A></strong>, Niklas Elmqvist <a href="mailto:d97elm#dtek,chalmers.se">d97elm#dtek,chalmers.se</a>, Wed 25 Mar 1998, 15:11 GMT <LI><strong><A NAME="00888" HREF="msg00888.html">Re: [MUD-Dev] META: Broken mail headers</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Wed 25 Mar 1998, 07:06 GMT <UL> <LI><strong><A NAME="00920" HREF="msg00920.html">Re: [MUD-Dev] META: Broken mail headers</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 31 Mar 1998, 23:53 GMT <UL> <LI><strong><A NAME="00923" HREF="msg00923.html">Re: [MUD-Dev] META: Broken mail headers</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Wed 01 Apr 1998, 00:21 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00880" HREF="msg00880.html">UML/Commercial v Free Muds</A></strong>, Greg Munt <a href="mailto:greg#uni-corn,demon.co.uk">greg#uni-corn,demon.co.uk</a>, Wed 25 Mar 1998, 03:07 GMT <UL> <LI><strong><A NAME="00887" HREF="msg00887.html">Re: [MUD-Dev] UML/Commercial v Free Muds</A></strong>, Nathan F Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Wed 25 Mar 1998, 06:10 GMT </LI> <LI><strong><A NAME="00900" HREF="msg00900.html">Re: [MUD-Dev] UML/Commercial v Free Muds</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Thu 26 Mar 1998, 04:05 GMT </LI> </UL> </LI> <LI><strong><A NAME="00875" HREF="msg00875.html">RE: [MUD-Dev] 3D engines for MUDs</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Tue 24 Mar 1998, 15:23 GMT <UL> <LI><strong><A NAME="00896" HREF="msg00896.html">3D engines for MUDs</A></strong>, Niklas Elmqvist <a href="mailto:d97elm#dtek,chalmers.se">d97elm#dtek,chalmers.se</a>, Wed 25 Mar 1998, 15:12 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>