<!-- MHonArc v2.4.4 --> <!--X-Subject: RE: [MUD-Dev] The MLI Project --> <!--X-From-R13: "Ybfgre, Dncu" <exbfgreNbevtva.rn.pbz> --> <!--X-Date: Thu, 26 Feb 1998 15:17:22 +0000 --> <!--X-Message-Id: c=US%a=_%p=EA%l=MOLACH-980226151711Z-74119#molach,origin.ea.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, RE: [MUD-Dev] The MLI Project</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:rkoster#origin,ea.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00605.html">Previous</a> | <a href="msg00607.html">Next</a> ] Thread: [ <a href="msg00603.html">Previous</a> | <a href="msg00576.html">Next</a> ] Index: [ <A HREF="author.html#00606">Author</A> | <A HREF="#00606">Date</A> | <A HREF="thread.html#00606">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>RE: [MUD-Dev] The MLI Project</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: "'<A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A>'" <<A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A>></LI> <LI><em>Subject</em>: RE: [MUD-Dev] The MLI Project</LI> <LI><em>From</em>: "Koster, Raph" <<A HREF="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</A>></LI> <LI><em>Date</em>: Thu, 26 Feb 1998 09:17:11 -0600</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Wednesday, February 25, 1998 5:16 PM, cg#ami-cg,GraySage.Edmonton.AB.CA wrote: > [Caliban:] > > :One of the things I've been enamored with lately is a throwback to Ultima > :1. If anyone remembers that game, the way it worked was that you wandered > :around in a tile-based graphic world until you got to a dungeon, and then > :it went to a 3D first person view. So I got to thinking... > > I played a bit of the early ones on a friend's Apple-II. Is it true that > there was also a space mode on the first one? It doesn't sound reasonable, > but that's what I was told. Ultima I used a redefined B&W character set at 80x24 for all graphics,including the "3d" dungeon view, which was very simple. The space sections were overhead view, with an asterisk for a star, and little ship icons... Space got left out of all subsequent Ultimas, and Richard now says he was "putting the kitchen sink in" and now knows better. :) Ultimas II through VI were basically still an overhead system, though more colors and detail accrued. (e.g by II it was no longer B&W). Starting at VII the perspective started to change. > Ultima went to a third display mode for tactical stuff, > but I don't think that would be appropriate for a MUD, since the arrival > of wandering NPC's or other PC's could then trigger a mode switch - bad > user interface design! I also don't like some of the alternatives - the > icons for PC's and NPC's bumping into each other, and thus blocking > passage unnecessarily; the icons overlaying each other, resulting in an > often incomprehensible blur of jiggling pixels; etc. Believe it or not, I had players ask for exactly that sort of third display mode in UO. It took long hours of explaining why it wouldn't work to get them to subside... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00605.html">3D engines for MUDs (was: The MLI Project)</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00607.html">Re: [MUD-Dev] Java and Javascript</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00603.html">Re: [MUD-Dev] The MLI Project</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00576.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00606"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00606"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] The MLI Project</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00588" HREF="msg00588.html">Re: [MUD-Dev] The MLI Project</A></strong>, Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Wed 25 Feb 1998, 12:49 GMT <UL> <LI><strong><A NAME="00589" HREF="msg00589.html">Re: [MUD-Dev] The MLI Project</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Wed 25 Feb 1998, 16:16 GMT </LI> <LI><strong><A NAME="00769" HREF="msg00769.html">Re: [MUD-Dev] The MLI Project</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 19 Mar 1998, 22:08 GMT </LI> </UL> </LI> </ul> </ul> <LI><strong><A NAME="00603" HREF="msg00603.html">Re: [MUD-Dev] The MLI Project</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 26 Feb 1998, 07:06 GMT </LI> <LI><strong><A NAME="00606" HREF="msg00606.html">RE: [MUD-Dev] The MLI Project</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 26 Feb 1998, 15:17 GMT </LI> </ul> </LI> <LI><strong><A NAME="00576" HREF="msg00576.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Tue 24 Feb 1998, 09:35 GMT <UL> <LI><strong><A NAME="00579" HREF="msg00579.html">Net protocols for MUDing</A></strong>, s001gmu <a href="mailto:s001gmu#nova,wright.edu">s001gmu#nova,wright.edu</a>, Tue 24 Feb 1998, 14:56 GMT </LI> <LI><strong><A NAME="00581" HREF="msg00581.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Tue 24 Feb 1998, 18:54 GMT <UL> <LI><strong><A NAME="00767" HREF="msg00767.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 19 Mar 1998, 20:36 GMT </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>