<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks) --> <!--X-From-R13: Hnqvz Fxnpuraxb <inqvzgN4pf.pbz> --> <!--X-Date: Sun, 01 Mar 1998 02:06:10 +0000 --> <!--X-Message-Id: 34F8C299.CD075F79#4cs,com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 9803010022.8vic@ami-cg.GraySage.Edmonton.AB.CA --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:vadimt#4cs,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00652.html">Previous</a> | <a href="msg00654.html">Next</a> ] Thread: [ <a href="msg00651.html">Previous</a> | <a href="msg00655.html">Next</a> ] Index: [ <A HREF="author.html#00653">Author</A> | <A HREF="#00653">Date</A> | <A HREF="thread.html#00653">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</LI> <LI><em>From</em>: Vadim Tkachenko <<A HREF="mailto:vadimt#4cs,com">vadimt#4cs,com</A>></LI> <LI><em>Date</em>: Sat, 28 Feb 1998 20:06:17 -0600</LI> <LI><em>Sender</em>: <A HREF="mailto:vt#vadimt,4cs.com">vt#vadimt,4cs.com</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Chris Gray wrote: > > [Vadim Tkachenko:] > > :Say, if it's a spaceship, I'd pretend to have some sort of a self-check, > :which takes some time to complete and switches on in any dangerous > :situation. And, if your fuel tank got hit, you don't explode > :immediately, do you? > > No, but once your fuel tank is hit, the physics of the situation proceeds > apace and it explodes. Look at it the other way around - the action by > the "behind" player prevents a quicker explosion, that the "ahead" player > has already seen. So, the "ahead" player sees his ship start to explode, > and then a second or two later, the explosion is mysteriously cancelled, > with no record of it every actually happening. As a player, I'm not sure > I'd like that. That's what I'm saying - don't make anything appear as final until all the conflicts and lags are resolved - in the above example, the ship wouldn't appear to explode and then cancel, but will just have some sparks around it for a while, which will cease if it turns out there were no actual damages. > Chris Gray cg#ami-cg,GraySage.Edmonton.AB.CA -- Still alive and smile stays on, Vadim Tkachenko <VadimT#4CS,Com> -- UNIX _is_ user friendly, he's just very picky about who his friends are </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00651" HREF="msg00651.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></STRONG> <UL><LI><EM>From:</EM> cg#ami-cg,GraySage.Edmonton.AB.CA (Chris Gray)</LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00652.html">Compilers: Toy available for ftp</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00654.html">Net protocols for MUDing (was: Moore's Law sucks)</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00651.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00655.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00653"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00653"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] Describe Concept</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00865" HREF="msg00865.html">Re: [MUD-Dev] Describe Concept</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Mon 23 Mar 1998, 21:42 GMT </LI> <LI><strong><A NAME="00883" HREF="msg00883.html">Re: [MUD-Dev] Describe Concept</A></strong>, Vadim Tkachenko <a href="mailto:vt#freehold,crocodile.org">vt#freehold,crocodile.org</a>, Wed 25 Mar 1998, 05:11 GMT </LI> </ul> </ul> </ul> </ul> </LI> <LI><strong><A NAME="00652" HREF="msg00652.html">Compilers: Toy available for ftp</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 01 Mar 1998, 00:39 GMT <LI><strong><A NAME="00651" HREF="msg00651.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 01 Mar 1998, 00:33 GMT <UL> <LI><strong><A NAME="00653" HREF="msg00653.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></strong>, Vadim Tkachenko <a href="mailto:vadimt#4cs,com">vadimt#4cs,com</a>, Sun 01 Mar 1998, 02:06 GMT </LI> <LI><strong><A NAME="00655" HREF="msg00655.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></strong>, Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Sun 01 Mar 1998, 03:39 GMT <UL> <LI><strong><A NAME="00657" HREF="msg00657.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></strong>, Jon A. Lambert <a href="mailto:Jon.A.Lambert#ix,netcom.com">Jon.A.Lambert#ix,netcom.com</a>, Sun 01 Mar 1998, 05:35 GMT </LI> </UL> </LI> <LI><strong><A NAME="00658" HREF="msg00658.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></strong>, Adam Wiggins <a href="mailto:nightfall#user2,inficad.com">nightfall#user2,inficad.com</a>, Sun 01 Mar 1998, 10:30 GMT </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00660" HREF="msg00660.html">Re: [MUD-Dev] Net protocols for MUDing (was: Moore's Law sucks)</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 01 Mar 1998, 18:16 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>