Concept and Term Help~ # Aura~ AURA This number reflects how good or evil your aura has become based on your past actions. Some psionic equipment is sensitive to the aura of its user and will be refused to be used by people who are too good or evil. It also affects your effectiveness with certain psionic powers. ^CSEE ALSO: ^gSCORE ~ # Armour armor~ ARMOR This number reflects the penalty applied to an attacker when they try to hit you. An armor value of 50 would apply a 50% penalty to an attackers attack roll. ^CSEE ALSO: ^gSCORE ~ # Hunger~ HUNGER This number reflects how hungry you are. If this number is negative then you are not currently hungry. While hungry you will heal and regain move and mana points increasingly slowly the longer you go without food. ^CSEE ALSO: ^gSCORE ~ # Thirst~ THIRST This number reflects how thirsty you are. If this number is negative then you are not currently thirsty. While thirsty you will heal and regain move and mana points increasingly slowly the longer you go without drink. ^CSEE ALSO: ^gSCORE ~ # Car.Ret. Carriage Return~ CARRIAGE RETURN If on, a carriage return will be generated as an end of line character. The bottom line is that unless your lines are being messed up, leave this setting alone. Between this setting and the LineFeed setting you can have and EOLN sequence of CRLF, LF or CR. ^CSEE ALSO: ^gSET LINEFEED ~ # LineFeed~ LINEFEED If on, a linefeed will be generated as an end of line character. The bottom line is that unless your lines are being messed up, leave this setting alone. Between this setting and the Carriage Return setting you can have an EOLN sequence of CRLF, LF or CR. ^CSEE ALSO: ^gSET CAR.RET. ~ # Continue~ CONTINUE When this setting is on, each screen full of data will be broken up by a hit enter to continue prompt. Turning this setting on is handy when you are reading large listings, such as the news file. ^CSEE ALSO: ^gSET ~ # TelnetGA~ TELNETGA Certain old ibm terminals require this to be on. In general its unneeded and can be turned off or just ignored. ^CSEE ALSO: ^gSET ~ # Ansi~ ANSI If your terminal supports ANSI graphics this should be turned on. With this feature enabled the game will color-code information. You can customize the colors according to you own preferences. ^CSEE ALSO: ^gSET SETCOLOR ~ # Compact~ COMPACT Turning this feature on will remove the blank line that precedes every prompt. ^CSEE ALSO: ^gSET ~ # Description~ DESCRIPTION This is the description others will see when they look at you. An example might be: ^bYou see a cheerfull youth. He's casually juggling what looks to be entire worlds. Odd, he appears to be rimed with frost. ^CSEE ALSO: ^gSET ~ # EMail~ EMAIL This should be set to your email address. Occasionally a God might wish to get in touch with you about reported bugs or problems. If this is set they can. Other players in the game can also FINGER you to find out your email address if they wish to begin private correspondence. If you wish to keep your email private from all but the gods set NoEmail to on. ^CSEE ALSO: ^gSET FINGER EMAIL NOEMAIL PLAN ~ # Channels~ CHANNELS There are various communcations channels you can turn off or on in the game. ie private, group, gossip etc. ^CSEE ALSO: ^gGOSSIP AUCTION TELL GTELL ~ # Private~ PRIVATE Turning off this channel will prevent people from sending you messages using TELL. ^CSEE ALSO: ^gSET TELL GTELL AFK ~ # prompt~ PROMPT You can customize your prompt to display any of the following items: HIT - Your remaining hit points MOVE - Your remaining move points POWER - Your remaining power points EXIT - *OBVIOUS* exits ^CSEE ALSO: ^gSET RECOVERY ~ # resistances~ RESISTANCES There are many types of damage in the game: Puncture, Slash, Concussive, Heat, EMR, Laser, Psychic, acid and Poison. Every 10 pts of resistance in one of these categories will reduce your the damage taken by 1 pt for that type of damage. ^CSEE ALSO: ^gWEAPON-SKILLS ~ $