#100 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D1 ~ ~ 0 -1 101 S #101 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D0 ~ ~ 0 -1 122 D1 ~ ~ 0 -1 102 D2 ~ ~ 0 -1 123 D3 ~ ~ 0 -1 100 S #102 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D0 ~ ~ 0 -1 124 D1 ~ ~ 0 -1 103 D2 ~ ~ 0 -1 125 D3 ~ ~ 0 -1 101 S #103 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D0 ~ ~ 0 -1 126 D1 ~ ~ 0 -1 104 D2 ~ ~ 0 -1 127 D3 ~ ~ 0 -1 102 S #104 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D0 ~ ~ 0 -1 105 D1 ~ ~ 0 -1 106 D3 ~ ~ 0 -1 103 S #105 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D0 ~ ~ 0 -1 129 D2 ~ ~ 0 -1 104 S #106 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D1 ~ ~ 0 -1 108 D2 ~ ~ 0 -1 107 D3 ~ ~ 0 -1 104 S #107 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D0 ~ ~ 0 -1 106 D2 ~ ~ 0 -1 128 D3 ~ ~ 0 -1 169 S #108 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D0 ~ ~ 0 -1 109 D2 ~ ~ 0 -1 112 D3 ~ ~ 0 -1 106 S #109 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D0 ~ ~ 0 -1 110 D2 ~ ~ 0 -1 108 S #110 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D0 ~ ~ 0 -1 115 D1 ~ ~ 0 -1 111 D2 ~ ~ 0 -1 109 S #111 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D1 ~ ~ 0 -1 117 D2 ~ ~ 0 -1 118 D3 ~ ~ 0 -1 110 S #112 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D0 ~ ~ 0 -1 108 D1 ~ ~ 0 -1 113 D2 ~ ~ 0 -1 114 S #113 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D3 ~ ~ 0 -1 112 S #114 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D0 ~ ~ 0 -1 112 S #115 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D0 ~ ~ 0 -1 121 D2 ~ ~ 0 -1 110 D3 ~ ~ 0 -1 116 S #116 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D1 ~ ~ 0 -1 115 S #117 Entrance to Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 119 D1 ~ ~ 0 -1 137 D2 ~ ~ 0 -1 120 D3 ~ ~ 0 -1 111 D5 ~ ~ 0 -1 137 S #118 Deserted Path~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 111 S #119 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D2 ~ ~ 0 -1 117 S #120 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D0 ~ ~ 0 -1 117 S #121 Deserted Path~ You are standing on a small, dimly lit path. Although most light is blocked out by the high mountains you can still make out what appears to be limbs litteraly torn from the bodies they once belonged to. ~ -99 0 1 D2 ~ ~ 0 -1 115 S #122 Small Tent~ Description for Room#100 ~ -99 0 1 D2 ~ ~ 0 -1 101 S #123 Small Tent~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 101 S #124 Small Tent~ Description for Room#100 ~ -99 0 1 D2 ~ ~ 0 -1 102 S #125 Small Tent~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 102 S #126 Small Tent~ Description for Room#100 ~ -99 0 1 D2 ~ ~ 0 -1 103 S #127 Small Tent~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 103 S #128 Communications Tent~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 107 S #129 Cafeteria~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 132 D2 ~ ~ 0 -1 105 D3 ~ ~ 0 -1 136 S #133 Cafeteria~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 135 D1 ~ ~ 0 -1 134 D2 ~ ~ 0 -1 131 S #131 Deserted Path~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 133 D1 ~ ~ 0 -1 132 D2 ~ ~ 0 -1 136 S #132 Cafeteria~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 134 D2 ~ ~ 0 -1 129 D3 ~ ~ 0 -1 131 S #134 Cafeteria~ Description for Room#100 ~ -99 0 1 D2 ~ ~ 0 -1 132 D3 ~ ~ 0 -1 133 S #135 Kitchen~ Description for Room#100 ~ -99 0 1 D2 ~ ~ 0 -1 133 S #136 Cafeteria~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 131 D1 ~ ~ 0 -1 129 S #137 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 140 D1 ~ ~ 0 -1 138 D2 ~ ~ 0 -1 139 D3 ~ ~ 0 -1 117 D4 ~ ~ 0 -1 117 S #138 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 150 D1 ~ ~ 0 -1 152 D2 ~ ~ 0 -1 149 D3 ~ ~ 0 -1 137 S #139 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 137 D2 ~ ~ 0 -1 145 S #140 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 141 D2 ~ ~ 0 -1 137 S #141 Yurk Nest~ Description for Room#100 ~ -99 0 1 D1 ~ ~ 0 -1 142 D2 ~ ~ 0 -1 140 S #142 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 143 D3 ~ ~ 0 -1 141 S #143 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 171 D1 ~ ~ 0 -1 170 D2 ~ ~ 0 -1 142 S #169 Expiditions Leader's Tent~ Description for Room#100 ~ -99 0 1 D1 ~ ~ 0 -1 107 S #145 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 139 D3 ~ ~ 0 -1 146 S #146 Yurk Nest~ Description for Room#100 ~ -99 0 1 D1 ~ ~ 0 -1 145 D2 ~ ~ 0 -1 147 S #147 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 146 D1 ~ ~ 0 -1 148 D2 ~ ~ 0 -1 175 S #148 Yurk Nest~ Description for Room#100 ~ -99 0 1 D3 ~ ~ 0 -1 147 S #149 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 138 S #150 Yurk Nest~ Description for Room#100 ~ -99 0 1 D1 ~ ~ 0 -1 151 D2 ~ ~ 0 -1 138 S #151 Yurk Nest~ Description for Room#100 ~ -99 0 1 D3 ~ ~ 0 -1 150 S #152 Yurk Nest~ Description for Room#100 ~ -99 0 1 D2 ~ ~ 0 -1 153 D3 ~ ~ 0 -1 138 S #153 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 152 D1 ~ ~ 0 -1 154 S #154 Yurk Nest~ Description for Room#100 ~ -99 0 1 D1 ~ ~ 0 -1 155 D2 ~ ~ 0 -1 156 D3 ~ ~ 0 -1 153 S #155 Yurk Nest~ Description for Room#100 ~ -99 0 1 D3 ~ ~ 0 -1 154 S #156 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 154 D1 ~ ~ 0 -1 158 D2 ~ ~ 0 -1 159 D3 ~ ~ 0 -1 157 S #157 Yurk Nest~ Description for Room#100 ~ -99 0 1 D1 ~ ~ 0 -1 156 S #158 Yurk Nest~ Description for Room#100 ~ -99 0 1 D3 ~ ~ 0 -1 156 S #159 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 156 D2 ~ ~ 0 -1 160 D3 ~ ~ 0 -1 164 S #160 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 159 D1 ~ ~ 0 -1 163 D2 ~ ~ 0 -1 161 S #161 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 160 D1 ~ ~ 0 -1 162 D3 ~ ~ 0 -1 166 S #162 Yurk Nest~ Description for Room#100 ~ -99 0 1 D2 ~ ~ 0 -1 165 D3 ~ ~ 0 -1 161 D5 ~ ~ 0 -1 165 S #163 Yurk Nest~ Description for Room#100 ~ -99 0 1 D3 ~ ~ 0 -1 160 S #164 Yurk Nest~ Description for Room#100 ~ -99 0 1 D1 ~ ~ 0 -1 159 S #165 Queen's Chamber~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 162 D2 ~ ~ 0 -1 168 D3 ~ ~ 0 -1 167 D4 ~ ~ 0 -1 162 S #166 Yurk Nest~ Description for Room#100 ~ -99 0 1 D1 ~ ~ 0 -1 161 D3 ~ ~ 0 -1 172 S #167 Yurk Nest~ Description for Room#100 ~ -99 0 1 D1 ~ ~ 0 -1 165 S #168 Prison Room~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 165 S #170 Yurk Nest~ Description for Room#100 ~ -99 0 1 D3 ~ ~ 0 -1 143 S #171 Yurk Nest~ Description for Room#100 ~ -99 0 1 D2 ~ ~ 0 -1 143 S #172 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 174 D1 ~ ~ 0 -1 166 D2 ~ ~ 0 -1 173 S #173 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 172 S #174 Yurk Nest~ Description for Room#100 ~ -99 0 1 D2 ~ ~ 0 -1 172 S #175 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 147 D2 ~ ~ 0 -1 176 S #176 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 175 D3 ~ ~ 0 -1 177 S #177 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 179 D1 ~ ~ 0 -1 176 D2 ~ ~ 0 -1 178 S #178 Yurk Nest~ Description for Room#100 ~ -99 0 1 D0 ~ ~ 0 -1 177 S #179 Yurk Nest~ Description for Room#100 ~ -99 0 1 D2 ~ ~ 0 -1 177 S $~ #9999