/
Crimson2/alias/
Crimson2/area.tmp/
Crimson2/area.tmp/AnomalySpaceDock/
Crimson2/area.tmp/AnomalyStation/
Crimson2/area.tmp/AntHill/
Crimson2/area.tmp/ArcticTerrarium/
Crimson2/area.tmp/BuilderCity/
Crimson2/area.tmp/Dungeon/
Crimson2/area.tmp/MiningDock/
Crimson2/area.tmp/PipeSystem/
Crimson2/area.tmp/RattArea/
Crimson2/area.tmp/RobotFactory/
Crimson2/area.tmp/SilverDale/
Crimson2/area.tmp/StarshipFearless/
Crimson2/area.tmp/StationConduits/
Crimson2/area.tmp/TerrariumAlpha/
Crimson2/area.tmp/TerrariumBeta/
Crimson2/area.tmp/TestArea/
Crimson2/area.tmp/Void/
Crimson2/area/
Crimson2/area/AnomalySpaceDock/
Crimson2/area/AnomalyStation/
Crimson2/area/MiningDock/
Crimson2/area/PipeSystem/
Crimson2/area/SilverDale/
Crimson2/area/StationConduits/
Crimson2/area/Void/
Crimson2/board/
Crimson2/clone/
Crimson2/lib/
Crimson2/mole/
Crimson2/mole/mole_src/HELP/
Crimson2/player/
Crimson2/util/
Crimson2/wldedit/
Crimson2/wldedit/res/
#1100
The Way Out~
  You are floating in a void. A hole in space-time floats nearby.
~
5 NOWEATHER|PRIVATE INDOORS
D4
~
~
0 -1 1104
D3
~
~
0 -1 121
D1
To the east you can see a small dark room... it smells a bit!

~
~
ISDOOR -1 1101
D0
~
~
0 -1 0
S
#1101
Privy~
You are standing inside a quickly assembled shack whose purpose is apparently to
give you shelter for those few precious minutes when you can contemplate the
world whizzing peacefully into the hole in the floor.

~
5 0 INDOORS
D1
~
~
ISDOOR|HIDDEN -1 1102
D3
To the west you see... the way out!

~
~
ISDOOR -1 1100
E
walls~
The walls are made of planks and logs. You seem to perceive an outline of a door
on the eastern wall.

~
E
floor~
The floor is uneven and strewn with bits of whitish tissue... and more than
that! There is a hole in the middle of it.
~
E
black hole~
This is the kind of black hole accessible to everyone. No need to 
reach the stars! It smells grossly, too.

~
S
#1102
Secret passage~
You're in a dark dump tunnel dug quite recently, judging from the freshness 
of its earthen walls. To the west, it ends in a wooden sort of wall, 
constructed without much skill; there is a small hatch in it. The the east, 
the tunnel continues. 
~
5 0 INDOORS
D3
You can't see much behind the hatch. 
~
~
ISDOOR -1 1101
D1
~
~
0 -1 1103
E
hatch~
A hatch. Something you can open and close. And go though, too.

~
E
wall~
It's a crude wall made of planks hammered together by someone to whom the word
'carpentry' might sound offensive. There is a kind of hatch in it.

~
S
#1103
Squiggle nest~
This is the lair of the legendary Squiggle.

~
5 0 INDOORS
D3
~
~
0 -1 1102
S
#1104
A dark room.~
This room is really dark. Oy!
~
5 DARK INDOORS
D5
~
~
0 -1 1100
S