Guidelines on Object design =========================== (highly preliminary version of said document) Rent should be about 1/3rd the items value. Rent should be zero for GalCiv objects Weapon Stat rough guidelines Weapons: DAMAGE type: Firerate Pistol Rifle Cannon EnergyUse laser 1-2 1-4 1-6 low (1-3) slug 2-5 1-6 1-8 - blaster 1-3 2-8 2-12 3-18 medium (2-5) ion 2-5 1-10 2-12 high (3-8) plasma 1 2-20 3-36 enormous (10+) Notes on battery/cell sizes Tiny = microcell (watchbattery) Small = minicell (9 volt battery size) Medium = mediumcell (Deck of cards) Large = megacell (car battery) Notes on Powered weapons power cells: Pistols = mini or medium cells Rifles = medium cells Cannons = megacells More as things occur to me. (Cam feel free to expound at length here)