// editextr.h // two-character identifier: ee // Extra editing tool functions. // Extras and Properties share the same structure. Therefore, to make // things a little easier, and reduce duplication a little wee bit, // I've just mapped the ee* functions to their ep* counterparts! #define eeEditExtra(p_hWnd,p_ptr,p_sType,p_newType) epEditProperty(p_hWnd,p_ptr,p_sType,p_newType)