/
Crimson2/alias/
Crimson2/area.tmp/
Crimson2/area.tmp/AnomalySpaceDock/
Crimson2/area.tmp/AnomalyStation/
Crimson2/area.tmp/AntHill/
Crimson2/area.tmp/ArcticTerrarium/
Crimson2/area.tmp/BuilderCity/
Crimson2/area.tmp/Dungeon/
Crimson2/area.tmp/MiningDock/
Crimson2/area.tmp/PipeSystem/
Crimson2/area.tmp/RattArea/
Crimson2/area.tmp/RobotFactory/
Crimson2/area.tmp/SilverDale/
Crimson2/area.tmp/StarshipFearless/
Crimson2/area.tmp/StationConduits/
Crimson2/area.tmp/TerrariumAlpha/
Crimson2/area.tmp/TerrariumBeta/
Crimson2/area.tmp/TestArea/
Crimson2/area.tmp/Void/
Crimson2/area/
Crimson2/area/AnomalySpaceDock/
Crimson2/area/AnomalyStation/
Crimson2/area/MiningDock/
Crimson2/area/PipeSystem/
Crimson2/area/SilverDale/
Crimson2/area/StationConduits/
Crimson2/area/Void/
Crimson2/board/
Crimson2/clone/
Crimson2/lib/
Crimson2/mole/
Crimson2/mole/mole_src/HELP/
Crimson2/player/
Crimson2/util/
Crimson2/wldedit/
Crimson2/wldedit/res/
How to make a new area
----------------------

Step 1: create a new directory for it. Eg: "MyArea".

Step 2: copy the files blank.* into the area (rename them)
        eg: 
           blank.mob -> MyArea/myarea.mob
           blank.obj -> MyArea/myarea.obj
           blank.rst -> MyArea/myarea.rst
           blank.wld -> MyArea/myarea.wld

Step 3: Enter the area into the "area.tbl" file. 
        eg: 
           MyArea/myarea     9000 9199 corbin~
        Note the fields are:
           <area directory>/<area file base> <start virtual #>
           <end virtual #> <editor> ~
        Don't forget the ~ at the end!!
           
Step 3: go and edit the files .obj, .rst and .wld files in your
        directory and change the first line (#0) and change it
        to the first virtual # in your range (eg: #9000). 

Step 4: reboot your server!

That's it. Now you can go into your server and edit the new area
using the area editing commands or MOLE!!!

-Corbin