#AREA Keep of Mahn-Tor~ #AUTHORS Chris~ #VERSION 3 #RANGES 5 35 0 99 #FLAGS AFLAG_NODEBUG #MOBILES #2300 knight ethereal dark~ the Dark Ethereal Knight~ A dark ethereal knight hovers over the bloody clearing.~ The ethereal knight is clad in shadowy black armor. It appears as though he was involved in the carnage that occurred here. His soul is trapped here, as he waits for release. ~ ACT_SENTINEL AFF_DETECT_INVIS|AFF_SANCTUARY -1000 S 25 0 0 550d1+75 1d8+15 25000 0 POS_STANDING POS_STANDING SEX_MALE #2301 treant tree~ the Old Treant~ A huge, gnarled tree stands here, battered by age and nature.~ The old tree looks as though the wind has battered and torn at it for years. Very few leaves remain. Its limbs are crooked and gnarled. It moans as the wind pushes it back and forth. ~ ACT_SENTINEL 0 250 S 20 0 0 250d1+50 3d9+9 5000 0 POS_STANDING POS_STANDING SEX_NEUTRAL #2302 dweller cave~ the Cave Dweller~ A slimy, gross creature is here munching on a corpse.~ The cave dweller looks like a mixture of several disgusting monsters. It has a bird's beak, huge white eyes, a furry body, and long clawed hands and feet. It sees you and snarls. ~ ACT_SENTINEL|ACT_AGGRESSIVE AFF_SNEAK 0 S 15 0 0 150d1+75 1d15+9 2500 0 POS_STANDING POS_STANDING SEX_NEUTRAL #2303 toad rock~ the Rock Toad~ A rather large rock toad sits here, croaking loudly.~ A grey toad. Its about the size of a cow. Small horns grow all over its body. ~ ACT_SENTINEL 0 -250 S 14 0 0 150d1+35 2d8+3 2550 0 POS_STANDING POS_STANDING SEX_NEUTRAL #2304 weeping willow tree~ the Weeping Willow~ A large willow tree stands here, weeping.~ The weeping willow has long thins branches. These branches seem to droop in anguish and dismay. You hear a faint sound of crying. ~ ACT_SENTINEL AFF_DETECT_INVIS|AFF_SANCTUARY 1000 S 25 0 0 550d1+50 4d9+9 20000 0 POS_STANDING POS_STANDING SEX_FEMALE #2305 mist mistling~ the Mistling~ A mistling emerges from the mist surrounding you.~ It looks like a thin wisp of mist that has gained substance and size. ~ ACT_SENTINEL|ACT_AGGRESSIVE AFF_HIDE 0 S 15 0 0 200d1+20 1d15+9 1000 0 POS_STANDING POS_STANDING SEX_NEUTRAL #2306 swamp wraith~ the Swamp Wraith~ A swamp wraith emerges from the mist here.~ The swamp wraith is made of mist and is in the image of a great warrior. He appears to emerge from the mist. You feel the cold radiating from his form as he nears you. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE 0 -1000 S 20 0 0 1d100+301 6d4+9 14490 0 POS_STANDING POS_STANDING SEX_MALE #2307 ogre villager~ the Ogre Villager~ The ogre villager is here, going about its chores.~ You see a pitifully overworked ogre. It is dressed in rags and shuffles along with its head hung low. It sees you and cringes in mortal terror. ~ ACT_WIMPY 0 -200 S 10 0 0 100d1+20 1d10+6 200 0 POS_STANDING POS_STANDING SEX_NEUTRAL #2308 warrior ogre~ the Ogre Warrior~ The ogre warrior stands here, growling fiercely.~ The ogre warrior is dressed in thick fur armor. He looks quite large and formidable. ~ ACT_SCAVENGER|ACT_AGGRESSIVE|ACT_WIMPY 0 -350 S 15 0 0 175d1+25 1d15+9 5000 0 POS_STANDING POS_STANDING SEX_MALE #2309 guard ogre~ the Ogre Guard~ The ogre guard is here manning his post faithfully.~ The ogre guard stands here manning his post. It appears as though he would fight to the death before abandoning his post. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE 0 -500 S 19 0 0 200d1+50 3d6+9 10000 0 POS_STANDING POS_STANDING SEX_MALE #2310 shaman ogre~ the Ogre Shaman~ The ogre shaman is here chanting arcane words and waving his arms.~ The ogre shaman is draped in thick fur cloaks and pelts. He has all types of charms and holy symbols draped about him. He looks at you and snarls. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE|ACT_WIMPY AFF_DETECT_INVIS|AFF_SANCTUARY -750 S 20 0 0 250d1+50 4d6+5 9469 0 POS_STANDING POS_STANDING SEX_MALE #2311 chief chieftain ogre~ the Ogre Chieftain~ The ogre chieftain is here, observing his subjects.~ This is the biggest ogre you have ever seen. He is heavily equipped and looks quite formidable. He towers high above you and growls menacingly. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE|ACT_WIMPY AFF_DETECT_INVIS|AFF_SANCTUARY -1000 S 25 0 0 550d1+50 5d5+5 16084 0 POS_STANDING POS_STANDING SEX_MALE #2312 barbarian~ the Plains Barbarian~ A plains barbarian is here, clad in heavy furs.~ The plains barbarian is clad in heavy furs. He seems used to the chilling cold and icy wastes. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE|ACT_WIMPY 0 0 S 20 0 0 250d1+50 3d6+9 5000 0 POS_STANDING POS_STANDING SEX_MALE #2313 yeti white~ the White Yeti~ The white yeti crouches here snarling.~ The white yeti looks like a huge white snow ape. Its long arms end in long curved talons and its mouth is full of sharp teeth. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE|ACT_WIMPY 0 -350 S 16 0 0 200d1+25 2d7+9 1000 0 POS_STANDING POS_STANDING SEX_NEUTRAL #2314 worm ice iceworm~ the Ice Worm~ A huge ice worm burrows through the ice and snow here. It rears up and attacks!~ The huge worm is almost 50 feet long. Its huge gaping mouth spews ice and snow as it charges directly at you. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE 0 0 S 20 0 0 250d1+75 3d6+9 3500 0 POS_STANDING POS_STANDING SEX_NEUTRAL #2315 citizen minotaur~ the Minotaur Citizen~ A minotaur citizen is here, hurrying through the icy streets.~ You see a rather ragged and cold minotaur. It appears to be looking for a warm place to seek refuge from the cold. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_WIMPY 0 100 S 15 0 0 100d1+120 1d15+9 6316 0 POS_STANDING POS_STANDING SEX_NEUTRAL #2316 guard minotaur~ the Minotaur Guard~ A minotaur guard catches you trespassing and attacks!~ The minotaur is clad in heavy furs. Beneath these furs, you see the gleam of his armor. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE 0 -330 S 22 0 0 400d1+40 4d6+5 15389 0 POS_STANDING POS_STANDING SEX_MALE #2317 warrior minotaur~ the Minotaur Warrior~ A minotaur warrior is here looking for intruders.~ You see a huge minotaur that is dressed in thick furs and armor. He has black fur and red eyes. He looks quite capable of protecting the city. ~ ACT_SCAVENGER|ACT_AGGRESSIVE 0 -330 S 21 0 0 300d1+50 1d21+13 15581 0 POS_STANDING POS_STANDING SEX_MALE #2318 minotaur gatekeeper~ the Minotaur Gatekeeper~ A minotaur is here guarding the Keep of Mahn-Tor.~ The minotaur stands rigidly before the gates of the keep. It looks quite miserable standing in the driven snow and ice. ~ ACT_SENTINEL|ACT_SCAVENGER AFF_DETECT_INVIS -330 S 25 0 0 550d1+50 5d5+5 25000 0 POS_STANDING POS_STANDING SEX_NEUTRAL #2319 minotaur high guard~ the High Minotaur Guard~ The minotaur high guard is here guarding the Keep.~ The high guard is dressed in blue plate armour. He looks quite dangerous and skilled. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE AFF_DETECT_INVIS -330 S 25 0 0 600d1+20 4d7+4 13858 0 POS_STANDING POS_STANDING SEX_MALE #2320 minotaur royal guard~ the Royal Minotaur Guard~ The royal minotaur guard considers you an intruder and attacks!~ The royal guard is quite huge. He is dressed in heavy red armor and wields a huge glaive. He looks quite capable of protecting the keep. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE AFF_DETECT_INVIS -330 S 26 0 0 650d1+50 5d9+9 16349 0 POS_STANDING POS_STANDING SEX_MALE #2321 guard minotaur elite~ the Elite Minotaur Guard~ The elite minotaur guard sees you and attacks!~ This minotaur wields a huge morningstar and is clad in heavy crimson plate and furs. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE AFF_DETECT_INVIS -250 S 28 0 0 800d1+50 6d5+5 18624 0 POS_STANDING POS_STANDING SEX_MALE #2322 girl haremgirl harem slave~ the Harem Girl~ A harem girl cowers here in fear.~ She looks quite attractive. Her low cut gown reveals why she was chosen to be in the harem. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_WIMPY 0 1000 S 2 0 0 1d1+12 1d2+2 10 0 POS_STANDING POS_STANDING SEX_MALE #2323 butler minotaur~ the Minotaur Butler~ A minotaur butler stands here rigidly, awaiting orders.~ He looks quite regal and refined to be a minotaur. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_WIMPY 0 250 S 20 0 0 9d12+299 3d9+9 5000 0 POS_STANDING POS_STANDING SEX_MALE #2324 keeper minotaur ring-keeper~ the Minotaur Ring-Keeper~ The minotaur ring-keeper stands guarding his post.~ The ring-keeper is a huge minotaur. You notice a huge ring of multicolored keys hanging from his belt. He wears huge, spiked brass knuckles. ~ ACT_SENTINEL|ACT_SCAVENGER AFF_DETECT_INVIS|AFF_SANCTUARY -300 S 29 0 0 100d3+700 5d7+5 29602 0 POS_STANDING POS_STANDING SEX_MALE #2325 gorak minotaur warrior master~ Gorak~ Gorak, the Minotaur Master Warrior, is here practicing his skills.~ Gorak is HUGE. His bulging muscles are confined beneath heavy armor. He is the master of the warrior guild of Mahn-Tor. ~ ACT_SENTINEL|ACT_AGGRESSIVE AFF_DETECT_INVIS|AFF_SANCTUARY -300 S 30 0 0 1d225+680 6d6+5 23136 0 POS_STANDING POS_STANDING SEX_MALE #2326 darkoth minotaur anti-paladin master~ Darkoth~ Darkoth, the minotaur anti-paladin, stands here grinning wickedly.~ Darkoth is a living incarnation of evil. He radiates a dark aura, and a cold chill runs down your spine. He is the master of the Mahn-Tor anti-paladins. ~ ACT_SENTINEL|ACT_AGGRESSIVE AFF_DETECT_INVIS|AFF_SANCTUARY -1000 S 30 0 0 1d225+680 6d6+5 24769 0 POS_STANDING POS_STANDING SEX_MALE #2327 tyrgoth minotaur paladin master~ Tyrgoth~ Tyrgoth, the minotaur paladin, is here worshipping silently.~ Tyrgoth is the minotaur incarnation of good. You feel safe and at ease in his presence. He is the leader of the Mahn-Tor paladins. ~ ACT_SENTINEL AFF_DETECT_INVIS|AFF_SANCTUARY 1000 S 30 0 0 1d225+680 6d6+5 33237 0 POS_STANDING POS_STANDING SEX_MALE #2328 amyrok minotaur mage master~ Amyrok~ Amyrok, the minotaur archmage, is here chanting arcane spells.~ Amyrok is a small minotaur. He is clad in loose robes and emits an aura of power. He appears quite dangerous, despite his size. He is the leader of the mages of Mahn-Tor. ~ ACT_SENTINEL|ACT_AGGRESSIVE AFF_DETECT_INVIS|AFF_SANCTUARY 300 S 30 0 0 1d225+680 6d6+5 21106 0 POS_STANDING POS_STANDING SEX_MALE #2329 sumaron minotaur cleric master~ Sumaron~ Sumaron, master cleric of Mahn-Tor, is here looking holy.~ Sumaron is clad in white glowing robes. He is goodness incarnate. He is the master of all the clerics of Mahn-Tor. ~ ACT_SENTINEL|ACT_AGGRESSIVE AFF_DETECT_INVIS|AFF_SANCTUARY 1000 S 30 0 0 1d225+680 6d6+5 25046 0 POS_STANDING POS_STANDING SEX_MALE #2330 nasturn minotaur druid master~ Nasturn~ Nasturn, the minotaur druid, is here studying the arts of nature.~ Nasturn is quite a natural looking minotaur. He is dressed in leather and wears no metal of any type. He looks at you and smiles. ~ ACT_SENTINEL AFF_DETECT_INVIS|AFF_SANCTUARY 500 S 30 0 0 1d225+680 6d6+5 35922 0 POS_STANDING POS_STANDING SEX_MALE #2331 belrak minotaur ranger master~ Belrak~ Belrak, the minotaur ranger, looks unhappy about having visitors.~ Belrak is clad in green and brown leather. He looks quite agile and thin, when compared to the normal minotaur. He looks at you with a slight smirk. ~ ACT_SENTINEL|ACT_AGGRESSIVE AFF_DETECT_INVIS|AFF_SANCTUARY 500 S 30 0 0 1d225+680 6d6+5 24936 0 POS_STANDING POS_STANDING SEX_MALE #2332 dorgar minotaur thief master~ Dorgar~ Dorgar, the minotaur thief, is here hiding in the shadows.~ Dorgar is clad all in black. He is tall and slender, unlike most minotaurs. He appears to be quite a skilled thief. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE AFF_HIDE -500 S 30 0 0 1d225+680 6d6+5 21213 0 POS_STANDING POS_STANDING SEX_MALE >death_prog 100~ if hasobjnum ($n) == 30900 or hasobjnum ($n) == 30966 or hasobjnum ($n) == 30967 or hasobjnum ($n) == 30968 or hasobjnum ($n) == 30969 if quest (30,1,$n) == 0 mpmset $n quest 30 1 1 mpoload 30914 mpforce $n HELP GUILDTOKEN mpquiet on cast 'giant strength' $n give i30914 $n mpquiet off endif endif ~ | #2333 mahn-tor minotaur grand master~ Mahn-Tor~ Mahn-Tor, the minotaur grand master, is here looking down at you.~ Mahn-Tor towers above you. He is simply huge. Mahn-Tor is clad in the best of armor and robes. He wields the largest axe you have ever seen. You can see why Mahn-Tor is the leader of the minotaurs. He is awe-inspiring. ~ ACT_SENTINEL|ACT_SCAVENGER AFF_INVISIBLE|AFF_DETECT_INVIS|AFF_SANCTUARY|AFF_FLYING|AFF_PASS_DOOR -500 S 33 0 0 1d272+826 6d7+5 40816 0 POS_STANDING POS_STANDING SEX_MALE #0 #SHOPS 0 #SPECIALS S #OBJECTS #2300 gloves combat~ a pair of minotaur combat gloves~ A pair of metal plated gloves lie here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HANDS 8 0 0 0 0 0 0 0 6 10000 19 E gloves combat~ These gloves are plated with metal plates that provide strength and protection. ~ A APPLY_DAMROLL 1 0 A APPLY_HITROLL 1 0 #2301 spiked armor garde~ a suit of spiked garde armor~ A pile of spiked chainmail lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_BODY 7 0 0 0 0 0 0 0 8 25000 18 A APPLY_DAMROLL 2 0 #2302 greaves black~ a pair of black minotaur greaves~ Some black metal greaves lie here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_LEGS 9 0 0 0 0 0 0 0 9 25000 22 #2303 vambraces black~ a pair of black minotaur vambraces~ Some black metal vambraces lie here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_ARMS 9 0 0 0 0 0 0 0 1 25000 22 #2304 rod weaponry~ the rod of weaponry~ A shiny metal rod lies here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_BLESS ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_MACE 5 5 WEAPON_BLAST 0 0 0 0 24 50000 30 A APPLY_DAMROLL 2 0 A APPLY_HITROLL 2 0 #2305 cloak pitch black~ a pitch black cloak~ A pile of black cloth lies here.~ ~ ITEM_TYPE_CONTAINER ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_ABOUT 150 0 0 0 0 0 0 0 3 25000 12 E cloak pitch black~ It appears to have pockets inside it. ~ A APPLY_SAVING_BREATH -2 0 #2306 neckguard neck guard black plate~ a black plate neckguard~ A black plate collar rests here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_GOOD|ITEM_FLAG_ANTI_NEUTRAL ITEM_WEAR_TAKE|ITEM_WEAR_NECK 9 0 0 0 0 0 0 0 10 10000 21 A APPLY_WIS 1 0 #2307 spiked gauntlets~ a pair of spiked gauntlets~ A pair of spiked gauntlets lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HANDS 3 0 0 0 0 0 0 0 10 15000 20 E spiked gauntlets~ They look pretty damaging. ~ A APPLY_DAMROLL 3 0 #2308 shield shadow~ the shadow shield~ A shadowy shield rests here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_GOOD|ITEM_FLAG_ANTI_NEUTRAL ITEM_WEAR_TAKE|ITEM_WEAR_SHIELD 10 0 0 0 0 0 0 0 15 50000 30 E shield shadow~ You look into the depths of the shield and shiver at the evil it contains. ~ A APPLY_HIT 10 0 #2309 nightbringer short sword shortsword~ a shortsword named "Nightbringer"~ A very evil looking shortsword lies here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_DARK|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_GOOD|ITEM_FLAG_ANTI_NEUTRAL ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_SWORD 5 4 WEAPON_PIERCE 0 0 0 0 9 75000 26 E nightbringer short sword shortsword~ The runes "NiGHtBrINgeR" are scrawled along the blade. ~ A APPLY_DAMROLL 2 0 A APPLY_HITROLL 2 0 #2310 visor helm golden~ a golden helm and visor~ A helm and visor made of pure gold rests here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_EVIL|ITEM_FLAG_ANTI_NEUTRAL ITEM_WEAR_TAKE|ITEM_WEAR_HEAD 7 0 0 0 0 0 0 0 15 25000 15 A APPLY_INT 1 0 A APPLY_WIS 1 0 #2311 breast plate gilded gold~ a gilded gold breast plate~ A large golden breast plate lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_EVIL|ITEM_FLAG_ANTI_NEUTRAL ITEM_WEAR_TAKE|ITEM_WEAR_BODY 10 0 0 0 0 0 0 0 18 35000 25 #2312 cape white billowing silk~ a billowing white cape~ A pile of white silk lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_NECK 5 0 0 0 0 0 0 0 5 15000 8 #2313 shield huge tower~ a huge tower shield~ A huge shield lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_SHIELD 10 0 0 0 0 0 0 0 14 10000 27 E shield huge tower~ A pure white shield with a gold cross emblazoned across it. ~ #2314 dawnbringer mace huge~ a huge mace named "Dawnbringer"~ A huge mace lies here. It radiates an aura of power.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_EVIL|ITEM_FLAG_ANTI_NEUTRAL ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_MACE 5 5 WEAPON_BLAST 0 0 0 0 24 50000 30 E dawnbringer mace huge~ The runes "DAwNbRIngER" are scrawled along the handle. ~ A APPLY_DAMROLL 2 0 A APPLY_HITROLL 2 0 #2315 spectacles wire rimmed~ a pair of wire rimmed spectacles~ A small pair of wire rimmed spectacles rests here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HEAD 5 0 0 0 0 0 0 0 2 25000 20 E spectacles wire rimmed~ They'll make you look smart. ~ A APPLY_INT 2 0 #2316 ring banded~ a banded ring~ A small ring made of gold and silver bands lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_FINGER 5 0 0 0 0 0 0 0 2 25000 20 E ring banded~ The ring has entwined bands of gold and silver. ~ A APPLY_MANA 30 0 #2317 globe minor~ a minor globe of invulnerability~ A small globe rests here. It shimmers and radiates power.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_ABOUT 10 0 0 0 0 0 0 0 1 50000 30 E globe minor~ Shimmering colors move inside the globe. ~ A APPLY_SAVING_BREATH -3 0 #2318 staff gnarled magius~ a gnarled magius staff~ A gnarled staff lies here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_STAFF 4 4 WEAPON_BLAST 0 0 0 0 10 35000 31 E staff gnarled magius~ It appears to be simply a gnarled old limb. It feels powerful though. ~ A APPLY_DAMROLL 3 0 A APPLY_HITROLL 3 0 #2319 girdle pouches many~ a girdle of many pouches~ A girdle lies here.~ ~ ITEM_TYPE_CONTAINER 0 ITEM_WEAR_TAKE|ITEM_WEAR_WAIST 500 0 0 0 0 0 0 0 5 15000 34 E girdle pouches many~ It appears to be full of tiny pockets. ~ #2320 robe heavy woolen~ a heavy woolen robe~ A heavy pile of wool lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_ABOUT 10 0 0 0 0 0 0 0 10 15000 26 #2321 broach ivory~ a broach of life~ A small ivory broach lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_BLESS ITEM_WEAR_TAKE|ITEM_WEAR_NECK 2 0 0 0 0 0 0 0 5 50000 30 A APPLY_HIT 25 0 A APPLY_CON 3 0 #2322 manual arts healing book~ a manual of healing arts~ A small book lies here.~ ~ ITEM_TYPE_SCROLL 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 30 SPELL_CURE_LIGHT SPELL_CURE_LIGHT SPELL_CURE_LIGHT 0 0 0 0 5 15000 31 E manual arts healing book~ It appears to be a book of anatomy and medicine. ~ #2323 mace huge mithril~ a huge mithril mace~ A huge mace made of mithril metal lies here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_MACE 4 4 WEAPON_BLAST 0 0 0 0 13 25000 22 A APPLY_DAMROLL 2 0 A APPLY_HITROLL 2 0 #2324 symbol holy golden~ a golden holy symbol~ A small holy symbol on a golden chain lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_NECK 2 0 0 0 0 0 0 0 3 10000 6 A APPLY_MANA 10 0 #2325 ring marble thick~ a thick marble ring~ A thick ring made of marble~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_FINGER 4 0 0 0 0 0 0 0 5 10000 6 #2326 bracelet thick marble~ a thick marble bracelet~ A thick bracelet made of marble lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WRIST 4 0 0 0 0 0 0 0 8 30000 7 A APPLY_CON 1 0 #2327 boots striding~ boots of striding~ A lithe pair of leather boots have been left here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_FEET 5 0 0 0 0 0 0 0 5 45000 18 E boots striding~ They look comfortable to walk in. ~ A APPLY_MOVE 30 0 #2328 cloak icy white~ an icy white cloak~ A cold pile of white cloth lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_ABOUT 8 0 0 0 0 0 0 0 5 25000 18 E cloak icy white~ Smoke rises from it almost like it's made of dry ice. ~ #2329 staff ice~ an ice staff~ A staff made of ice rests here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_STAFF 6 3 WEAPON_BLAST 0 0 0 0 13 45000 29 E staff ice~ The runes "FrIgID" are inscribed in the icy staff. ~ A APPLY_MANA 20 0 A APPLY_HITROLL 2 0 #2330 ring carved wooden~ a carved wooden ring~ A wooden ring is on the floor.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_FINGER 1 0 0 0 0 0 0 0 3 25000 3 A APPLY_DAMROLL 1 0 A APPLY_HITROLL 1 0 #2331 horn life~ the horn of life~ A severed minotaur horn lies here.~ ~ ITEM_TYPE_STAFF ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 5 4 4 SPELL_CURE_LIGHT 0 0 0 0 5 25000 22 E horn life~ The horn is capped at both ends with gold. Unreadable runes are scrawled on it. ~ #2332 belt life~ the belt of life~ A strange belt lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WAIST 3 0 0 0 0 0 0 0 9 50000 16 A APPLY_CON 1 0 A APPLY_CON 1 0 #2333 stone blood red~ a blood red stone~ A blood red stone lies here collecting dust.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_HUM|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 3 0 0 0 0 0 0 0 2 45000 20 E stone blood red~ The stone pulses with your own heart beat. ~ A APPLY_HIT 15 0 #2334 crossbow huge~ a huge crossbow~ A huge crossbow rests here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_CROSSBOW 2 2 WEAPON_WHIP 0 0 0 0 15 35000 5 A APPLY_DAMROLL 1 0 A APPLY_HITROLL 1 0 #2335 pack leather small~ a small leather pack~ A small leather pack rests here.~ ~ ITEM_TYPE_CONTAINER ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_ABOUT 200 0 0 0 0 0 0 0 9 1000 14 E pack leather small~ It looks pretty big on the inside. ~ #2336 hood black leather~ a black leather hood~ A hood made of black leather rests here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HEAD 5 0 0 0 0 0 0 0 5 25000 8 #2337 sleeves black leather~ a pair of black leather sleeves~ Some leather sleeves lie here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_ARMS 7 0 0 0 0 0 0 0 5 3500 14 #2338 pants black leather~ a pair of black leather pants~ Some leather pants lie here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_LEGS 7 0 0 0 0 0 0 0 5 15000 14 E pants black leather~ They look sneaky. ~ #2339 sword wicked short shortsword~ a wicked shortsword~ A wicked looking shortsword lies here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_SWORD 3 5 WEAPON_PIERCE 0 0 0 0 11 50000 14 E sword wicked short shortsword~ It looks just perfect for backstabbing. ~ A APPLY_DAMROLL 1 0 A APPLY_HITROLL 1 0 #2340 globe major~ a major globe of invulnerability~ A large globe rests here, pulsing uneasily.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_HUM|ITEM_FLAG_MAGIC|ITEM_FLAG_NOREMOVE ITEM_WEAR_TAKE|ITEM_WEAR_ABOUT 10 0 0 0 0 0 0 0 1 100000 25 E globe major~ Shimmering colors move inside the globe. ~ A APPLY_HIT 5 0 A APPLY_MOVE 5 0 A APPLY_MANA 5 0 #2341 chain chainmail black suit~ a suit of black minotaur chainmail~ A huge pile of black chainmail rests here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_BODY 10 0 0 0 0 0 0 0 12 100000 25 A APPLY_CON 1 0 A APPLY_STR 1 0 #2342 buckler spiked~ a spiked buckler~ A small spiked buckler rests here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_SHIELD 10 0 0 0 0 0 0 0 5 22500 25 A APPLY_DAMROLL 2 0 #2343 ring studded~ a studded ring~ A small studded ring lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_FINGER 5 0 0 0 0 0 0 0 1 5000 9 A APPLY_DAMROLL 1 0 #2344 helm horned~ a horned minotaur helm~ A small horned helm rests here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_HEAD 10 0 0 0 0 0 0 0 8 20000 25 #2345 axe great~ mahn-Tor's Great Axe~ An extremely huge axe is resting here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_HUM|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_AXE 5 5 WEAPON_SLASH 0 0 0 0 26 100000 25 E axe great~ The runes "DeAtH" are scrawled along the blade. ~ #2346 plate ethereal suit~ a suit of ethereal plate~ A suit of shimmering plate rests here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_BODY 10 0 0 0 0 0 0 0 2 50000 20 E plate ethereal suit~ You can almost see through it. ~ A APPLY_SAVING_SPELL -3 0 A APPLY_HIT -20 0 #2347 helm ethereal~ an ethereal helm~ A shimmering helm rests here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_HEAD 9 0 0 0 0 0 0 0 5 15000 20 E helm ethereal~ You can almost see through it. ~ #2348 blade ethereal~ an ethereal blade~ A shimmering blade lies here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_SWORD 4 6 WEAPON_SLASH 0 0 0 0 3 10000 20 E blade ethereal~ You can almost see through it. ~ A APPLY_DAMROLL 1 0 A APPLY_HITROLL 1 0 #2349 branch willow~ a willow branch~ A small willow branch lies here.~ ~ ITEM_TYPE_WAND ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 20 1 1 SPELL_ARMOR 0 0 0 0 3 10000 7 #2350 key keep~ the keep key~ A small key lies here.~ ~ ITEM_TYPE_KEY 0 ITEM_WEAR_TAKE 2 0 0 0 0 0 0 0 1 10 1 #2351 key red~ a red key~ A small red key lies here.~ ~ ITEM_TYPE_KEY 0 ITEM_WEAR_TAKE 2 0 0 0 0 0 0 0 1 10 1 #2352 key black~ a black key~ A small black key lies here.~ ~ ITEM_TYPE_KEY 0 ITEM_WEAR_TAKE 2 0 0 0 0 0 0 0 1 10 1 #2353 key white~ a white key~ A small white key lies here.~ ~ ITEM_TYPE_KEY 0 ITEM_WEAR_TAKE 2 0 0 0 0 0 0 0 1 10 1 #2354 key brown~ a brown key~ A small brown key lies here.~ ~ ITEM_TYPE_KEY 0 ITEM_WEAR_TAKE 2 0 0 0 0 0 0 0 1 10 1 #2355 key yellow~ a yellow key~ A small yellow key lies here.~ ~ ITEM_TYPE_KEY 0 ITEM_WEAR_TAKE 2 0 0 0 0 0 0 0 1 10 1 #2356 key maroon~ a maroon key~ A small maroon key lies here.~ ~ ITEM_TYPE_KEY 0 ITEM_WEAR_TAKE 2 0 0 0 0 0 0 0 1 10 1 #2357 key green~ a green key~ A small green key lies here.~ ~ ITEM_TYPE_KEY 0 ITEM_WEAR_TAKE 2 0 0 0 0 0 0 0 1 10 1 #2358 key grey~ a grey key~ A small grey key lies here.~ ~ ITEM_TYPE_KEY 0 ITEM_WEAR_TAKE 2 0 0 0 0 0 0 0 1 10 1 #2359 key runed~ a runed key~ A small runed key lies here.~ ~ ITEM_TYPE_KEY 0 ITEM_WEAR_TAKE 2 0 0 0 0 0 0 0 1 10 1 E key runed~ The key looks like it was made for royalty. ~ #2360 boots fur lined~ a pair of fur lined boots~ A pair of boots are on the floor.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_FEET 3 0 0 0 0 0 0 0 5 10000 7 A APPLY_MOVE 10 0 #2361 pelt yeti white~ the white pelt of a yeti~ A white pelt lies here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_ABOUT 8 0 0 0 0 0 0 0 9 5000 18 #2362 sword kopesh~ a kopesh sword~ A sword with a curved blade lies here.~ ~ ITEM_TYPE_WEAPON 0 ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_SWORD 5 3 WEAPON_SLASH 0 0 0 0 13 10000 16 E sword kopesh~ The sword looks like it would be grasped so that the blade extended along the forearm of the wielder. ~ #2363 vambraces steel~ a pair of steel vambraces~ A gleaming pair of vambraces lies here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_ARMS 6 0 0 0 0 0 0 0 7 5000 11 #2364 greaves steel~ a pair of steel greaves~ A gleaming pair of greaves lie here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_LEGS 6 0 0 0 0 0 0 0 7 5000 11 #2365 axe battle battleaxe~ a battle axe~ A dangerous looking battle axe rests here.~ ~ ITEM_TYPE_WEAPON 0 ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_AXE 4 4 WEAPON_SLASH 0 0 0 0 18 7500 16 #2366 plate steel breast~ a steel breast plate~ A breast plate of thick steel rests here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_BODY 6 0 0 0 0 0 0 0 10 8000 11 #2367 helm steel~ a steel helm~ A steel helm has been left here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_HEAD 6 0 0 0 0 0 0 0 6 3000 11 #2368 halberd huge~ a huge halberd~ A huge halberd has been left here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_SPEAR 9 2 WEAPON_SLASH 0 0 0 0 18 20000 25 A APPLY_DAMROLL 1 0 A APPLY_HITROLL 1 0 #2369 visor blue steel helm~ a blue steel helm and visor~ A helm and visor of blue steel rests here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_HEAD 8 0 0 0 0 0 0 0 8 10000 18 #2370 greaves blue steel~ a pair of blue steel greaves~ Some greaves made of blue steel rest here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_LEGS 8 0 0 0 0 0 0 0 8 10000 18 #2371 vambraces blue steel~ a pair of blue steel vambraces~ Some vambraces made of blue steel rest here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_ARMS 8 0 0 0 0 0 0 0 8 10000 18 #2372 sword two two-handed~ a two-handed sword~ A large sword lies here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_SWORD 5 3 WEAPON_SLASH 0 0 0 0 18 20000 20 A APPLY_DAMROLL 2 0 A APPLY_HITROLL 2 0 #2373 visor helm steel red~ a red steel helm and visor~ A helm and visor made of red steel rests here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_HEAD 9 0 0 0 0 0 0 0 8 20000 22 #2374 greaves red steel~ a pair of red steel greaves~ Some greaves made of red steel rest here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_LEGS 9 0 0 0 0 0 0 0 8 20000 22 #2375 vambraces red steel~ a pair of red steel vambraces~ Some vambraces made of red steel rest here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_ARMS 9 0 0 0 0 0 0 0 8 20000 22 #2376 glaive~ a minotaur glaive~ A very large glaive rests here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_SPEAR 5 4 WEAPON_SLASH 0 0 0 0 19 45000 23 A APPLY_DAMROLL 1 0 A APPLY_HITROLL 1 0 #2377 visor helm crimson steel~ a crimson steel helm and visor~ A helm and visor made of crimson steel rests here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_HEAD 10 0 0 0 0 0 0 0 8 40000 27 #2378 greaves crimson steel~ a pair of crimson steel greaves~ Some greaves made of crimson steel rest here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_LEGS 10 0 0 0 0 0 0 0 8 40000 27 #2379 vambraces crimson steel~ a pair of crimson steel vambraces~ Some vambraces made of crimson steel rest here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_ARMS 10 0 0 0 0 0 0 0 8 40000 27 #2380 star morning morningstar~ a huge morningstar~ A huge morningstar rests here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_FLAIL 5 3 WEAPON_BLAST 0 0 0 0 20 65000 21 E star morning morningstar~ It looks damaging. ~ A APPLY_DAMROLL 2 0 A APPLY_HITROLL 2 0 #2381 spiked brass knuckles~ some huge spiked brass knuckles~ A set of spiked brass knuckles lies here.~ ~ ITEM_TYPE_WEAPON 0 ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_CLAW 4 3 WEAPON_SLICE 0 0 0 0 9 15000 11 E spiked brass knuckles~ A band held in the hand that has spikes on the front side. ~ #2382 ring key multi colored multi-colored~ a multi-colored key ring~ A ring of multi-colored keys rests here.~ ~ ITEM_TYPE_CONTAINER 0 ITEM_WEAR_TAKE|ITEM_WEAR_NECK 10 0 0 0 0 0 0 0 3 500 1 E ring key multi colored multi-colored~ It has several keys of different colors on it. ~ #2383 maul huge wooden~ a huge wooden maul~ A huge wooden maul rests here.~ ~ ITEM_TYPE_WEAPON 0 ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_MACE 5 5 WEAPON_BLAST 0 0 0 0 22 100000 28 #2384 potion misty~ a misty potion~ A small misty potion rests here.~ ~ ITEM_TYPE_POTION ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_INVENTORY ITEM_WEAR_TAKE 20 SPELL_HEAL -1 -1 0 0 0 0 3 5000 23 #2385 pouch belt~ a belt pouch~ A belt pouch lies here.~ ~ ITEM_TYPE_CONTAINER 0 ITEM_WEAR_TAKE|ITEM_WEAR_WAIST 75 0 0 0 0 0 0 0 5 3500 6 #2386 spear ogre~ an ogre spear~ A crude spear rests here.~ ~ ITEM_TYPE_WEAPON 0 ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_SPEAR 2 5 WEAPON_PIERCE 0 0 0 0 8 1000 6 #2387 club ogre war~ an ogre war club~ A large, crude club rests here.~ ~ ITEM_TYPE_WEAPON 0 ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_MACE 2 6 WEAPON_BLAST 0 0 0 0 10 2500 8 #2388 cloak bear skin bearskin~ a bearskin cloak~ A rough bearskin rests here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_ABOUT 8 0 0 0 0 0 0 0 12 3500 18 #2389 ear ring earring feathered~ a pair of feathered earrings~ Some feathered earrings rest here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HEAD 1 0 0 0 0 0 0 0 2 15000 2 #2390 gauntlets ogre power~ gauntlets of ogre power~ Some heavy gauntlets lie here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_HUM|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HANDS 7 0 0 0 0 0 0 0 13 75000 31 E gauntlets ogre power~ They look very "handy". ~ A APPLY_DAMROLL 3 0 A APPLY_STR 3 0 #2391 club massive~ a massive club~ A massive club lies here, discarded.~ ~ ITEM_TYPE_WEAPON 0 ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_MACE 5 3 WEAPON_BLAST 0 0 0 0 19 15000 16 #2392 cape thick fur~ a thick fur cape~ A thick pile of fur lies here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_NECK 6 0 0 0 0 0 0 0 5 2500 11 #2393 tunic fur lined~ a fur lined tunic~ A fur lined tunic rests here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_BODY 6 0 0 0 0 0 0 0 6 1500 11 #0 #ROOMS #2300 The dark woods~ You are travelling through woods that are as dark as night. The trees above block all light and wind. The air is stagnant and smells of death and decay. The lack of sounds and other signs of life make your skin crawl and you feel very much like turning back and heading for safer areas. The path leads north into more open lands while it also leads south into the darkness of the forest. A small sign is posted here. ~ 0 ROOM_NO_MOB SECT_FOREST DDIR_SOUTH ~ ~ 0 -1 2301 DDIR_WEST ~ ~ 0 0 17678 E sign~ The sign reads: []================================[] | BEWARE! | Hope you | | Travellers are | enjoy it! | | advised to stay | <-------> | | in groups for | Skurge | | safety. | Ragnarok | []================================[] ~ S #2301 The dark woods~ You wearily travel through the darkness of the forest. Huge skeletal trees line the edges of the path and tower above you. Errant rays of light spear down through the gaps in the canopy above and provide small spots of light that seem to attract what little foliage can grow on the dark forest floor. The path winds north and south into darkness. ~ 0 ROOM_DARK|ROOM_NO_MOB SECT_FOREST DDIR_NORTH ~ ~ 0 -1 2300 DDIR_SOUTH ~ ~ 0 -1 2302 S #2302 The small intersection in the forest~ The forest path splits here in three directions. Small paths lead to the east, north, and south. The trees above leave a gap which allows light to fill the intersection. It is almost as though you are in a circle of light that provides sanctuary in this land of darkness. Something has been scrawled in the dirt in blood here. ~ 0 ROOM_DARK|ROOM_NO_MOB SECT_FOREST DDIR_NORTH ~ ~ 0 0 2301 DDIR_EAST ~ ~ 0 0 2304 DDIR_SOUTH ~ ~ 0 0 2303 E blood dirt scrawl~ BeWAre tHe SwAmP oGreS...... ~ S #2303 The edge of the forest and hills~ You stand at the edge of a dark forest. A path leads north into the forest and its deadly darkness and silence. Looking west, you see a path that leads up into a foothills region. Standing here on the boundary between light and darkness, you feel very vulnerable and alone. ~ 0 0 SECT_HILLS DDIR_NORTH ~ ~ 0 -1 2302 DDIR_WEST ~ ~ 0 -1 2309 S #2304 In the dense forest~ You walk along a small path leading through a dark forest. No sounds can be heard and little light penetrates the canopy of trees above you. The air here smells musty and you long for a fresh breath. You see an intersection of paths to the west. The path you are on leads south into the darkening woods. ~ 0 ROOM_DARK SECT_FOREST DDIR_SOUTH ~ ~ 0 0 2305 DDIR_WEST ~ ~ 0 0 2302 S #2305 The dark forest path~ You continue on through darkness and gloom. The path below you has become a wet quagmire. It is difficult to walk, and you make squishing sounds as you move on. Looking east, you see a swampy path. The main path leads north and south into darkness. ~ 0 ROOM_DARK SECT_FOREST DDIR_NORTH ~ ~ 0 0 2304 DDIR_EAST ~ ~ 0 -1 2327 DDIR_SOUTH ~ ~ 0 0 2306 S #2306 A turn in the path~ The forest path turns here towards the north and west. To the north, you see that the ground has become dank and swampy, while the western path appears to be entering a hilly area. You hear sounds of swamp creatures to the north east. ~ 0 ROOM_DARK SECT_FOREST DDIR_NORTH ~ ~ 0 0 2305 DDIR_WEST ~ ~ 0 0 2307 S #2307 The bloody intersection~ This is a small intersection. Paths lead east, west, and south. You are struck by the carnage here when you enter the clearing. There appears to have been a great battle here. Blood is everywhere and the ground is all torn up. Pieces of beaten armour and broken blades lie all around. Examining the tracks here lead you to believe that the dead and wounded were dragged off in two directions, south and east. ~ 0 ROOM_DARK SECT_HILLS DDIR_EAST ~ ~ 0 0 2306 DDIR_SOUTH ~ ~ 0 0 2310 DDIR_WEST ~ ~ 0 0 2308 S #2308 The rocky path~ The path here winds among the low rocky hills. The long trek up and down the hills begins to tire you greatly. Looking east, you see a small clearing. More hills are to the north of here. ~ 0 0 SECT_HILLS DDIR_NORTH ~ ~ 0 0 2309 DDIR_EAST ~ ~ 0 0 2307 S #2309 The rocky path~ The path here is very rocky and treacherous. The travelling is rough and you slip and fall often. Looking south, you see that the path continues into the hills. Smoother ground is to the east, but the path seems to lead into a dark forest in that direction. ~ 0 0 SECT_HILLS DDIR_EAST ~ ~ 0 0 2303 DDIR_SOUTH ~ ~ 0 0 2308 S #2310 Up the rocky hillside~ You are climbing on a rocky hillside. As you scramble about, loose rocks and small boulders bounce and fall down below you. Looking to the east and west, you see more stable ground. The hillside itself goes on higher to the south and it drops away to the north. ~ 0 ROOM_NO_MOB SECT_MOUNTAIN DDIR_NORTH ~ ~ 0 0 2307 DDIR_EAST ~ ~ 0 0 2312 DDIR_SOUTH ~ ~ 0 0 2314 DDIR_WEST ~ ~ 0 0 2311 S #2311 The sparse foothills~ You are in foothills that are sparsely covered by scraggly bushes and weather beaten trees. There are little signs of life here. Only bare rock and dry dirt can be seen. Looking east, you see a small pass that will allow you to leave the foothills. The foothills themselves extend to the south. ~ 0 0 SECT_HILLS DDIR_EAST ~ ~ 0 0 2310 DDIR_SOUTH ~ ~ 0 0 2313 S #2312 Standing on level ground~ You are standing at the edge of a steep set of foothills. Looking down, you see what appears to be a marshy, dark forest. It reeks of death and decay. Even here, you catch its scent on the winds. From here, you can travel south deeper into the foothills or to the west where a small pass will allow you to climb down. ~ 0 0 SECT_HILLS DDIR_SOUTH ~ ~ 0 0 2315 DDIR_WEST ~ ~ 0 0 2310 S #2313 In the foothills~ You are in a barren set of foothills. Looking around, all you see are dead plants and boulders. From the south, you get a whiff of salty air. Barren paths lead east, north, and south into more barren hills. ~ 0 0 SECT_HILLS DDIR_NORTH ~ ~ 0 0 2311 DDIR_EAST ~ ~ 0 0 2314 DDIR_SOUTH ~ ~ 0 0 2317 S #2314 Before the huge tree~ You enter a large ring of boulders. Sheltered by this wall of stones, a small cluster of plants have sprung up. In the center of this group of trees and bushes is a huge gnarled tree. It appears to have been twisted and torn by the forces of nature. It sways and moans as a strong wind from the south tears through its old feeble branches. The hills themselves lead in all directions. ~ 0 0 SECT_HILLS DDIR_NORTH ~ ~ 0 0 2310 DDIR_EAST ~ ~ 0 0 2315 DDIR_SOUTH ~ ~ 0 0 2318 DDIR_WEST ~ ~ 0 0 2313 S #2315 Before the dark cave~ You stand directly before a huge dark cave. The rocks and boulders outside the cave are covered with blood stains and all types of broken and shattered bones lie around. An unbearable stench comes from within the cave itself. The dark cave entrance looms to the east. The hills themselves lead towards the north, south, and west. ~ 0 0 SECT_HILLS DDIR_NORTH ~ ~ 0 0 2312 DDIR_EAST ~ ~ 0 0 2316 DDIR_SOUTH ~ ~ 0 0 2319 DDIR_WEST ~ ~ 0 0 2314 S #2316 Inside the horrid cave~ The stench is overwhelming. You can hardly breathe as you enter the cave. Looking around, you realize that some bizarre and horrible creature uses this cave as a home. Skeletal remains lie all over. Several half-eaten corpses are rotting away slowly in the gloomy darkness. In the back of the cave, you see a large pile of rotting cloth, fur, and plant matter. Light and safety is towards the west. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_WEST ~ ~ 0 0 2315 E pile~ It appears to be some sort of nest...... ~ S #2317 The hills overlooking the shore~ Standing at the edge of the foothills, you are able to look down upon a rocky shoreline. It appears as though a vast ocean is to the south. Sea birds have made their nests here in the rocks and you are heartened by the presence of life here. It is possible to climb down to the shore here. The hills themselves are to the north. The edge of the hills leads to the east along the shoreline. ~ 0 0 SECT_HILLS DDIR_NORTH ~ ~ 0 0 2313 DDIR_EAST ~ ~ 0 0 2318 DDIR_DOWN ~ ~ 0 0 2320 S #2318 The hills overlooking the shoreline~ You stand on a barren section of hills that overlook a rocky shoreline. The stiff ocean wind has blown the rocks smooth here and you have to lean forward a bit to keep your balance. The salty sea air fills your nostrils and you notice signs of life in the rocky crags here. You can climb down towards the shore or head north into the hills themselves. The rocky summit you are standing leads east and west along the shoreline. ~ 0 0 SECT_HILLS DDIR_NORTH ~ ~ 0 0 2314 DDIR_EAST ~ ~ 0 0 2319 DDIR_WEST ~ ~ 0 0 2317 DDIR_DOWN ~ ~ 0 0 2321 S #2319 The hills above the shoreline~ You stand on a rocky summit overlooking a rough shoreline below. The sea wind blows hard across the rocks here and they have been worn smooth with time. Looking around, you notice that you can safely climb down towards the shore. The hills themselves stretch towards the north. The rough summit you stand upon leads west along the shoreline. ~ 0 0 SECT_HILLS DDIR_NORTH ~ ~ 0 0 2315 DDIR_WEST ~ ~ 0 0 2318 DDIR_DOWN ~ ~ 0 0 2322 S #2320 The rocky shore~ You are at the base of the rocky hills. Stretching to the south and east, you see a rocky shore. To the southeast, you see a small altar of some sorts that glows with an eerie blue light. It is possible to climb up into the hills here. ~ 0 0 SECT_FIELD DDIR_EAST ~ ~ 0 0 2321 DDIR_SOUTH ~ ~ 0 0 2323 DDIR_UP ~ ~ 0 0 2317 S #2321 The rocky shoreline~ You are on a rocky shore that borders a vast sea. A stiff wind blows here and whistles among the rocks. You see an altar of some sort built on the shore to the south. The shore itself leads east and west. Looking up, you see foothills and rocky crags. ~ 0 0 SECT_FIELD DDIR_EAST ~ ~ 0 0 2322 DDIR_SOUTH ~ ~ 0 0 2324 DDIR_WEST ~ ~ 0 0 2320 DDIR_UP ~ ~ 0 0 2318 S #2322 The rocky shore~ You stand at the base of some rocky hills, where they meet a rocky shore. A vast sea is to your south. Looking to the southwest, you see a small altar that glows with a eerie blue light. The shore stretches out to the south and west. It is possible to climb up into the hills here. ~ 0 0 SECT_FIELD DDIR_SOUTH ~ ~ 0 0 2325 DDIR_WEST ~ ~ 0 0 2321 DDIR_UP ~ ~ 0 0 2319 S #2323 The edge of the sea~ You walk along the water's edge. The vastness of the ocean is staggering as you look out across it. You notice a small altar that glows with blue light to the east. The shore itself extends north away from the water's edge. ~ 0 0 SECT_FIELD DDIR_NORTH ~ ~ 0 0 2320 DDIR_EAST ~ ~ 0 0 2324 S #2324 The Blood Sea Portal~ You stand on a small pedestal like altar that has been built on the shore here. Standing here, you can look out across the sea. You can almost imagine that you see a far away island. Dominating the altar is a small blue portal of light. It is possible to walk south into the portal. The shore itself extends to the north, east, and west. There are small inscriptions on the rock at the base of the portal. ~ 0 0 SECT_FIELD DDIR_NORTH ~ ~ 0 0 2321 DDIR_EAST ~ ~ 0 0 2325 DDIR_SOUTH ~ ~ 0 0 2326 DDIR_WEST ~ ~ 0 0 2323 E portal blue~ You see a swirling blue portal of light. You think you can see glimpses of something moving on the "other side". ~ E small inscriptions inscription~ "Enter all ye who wish to join the Brotherhood!" ~ S #2325 The edge of the sea~ You walk along the water's edge. The tide appears to have risen. Very little debris is washed up on shore. You slip and slide as you tread across the slippery rocks that make up the shore. To the west you see a small altar that radiates blue light. The shore extends north away from the water's edge. ~ 0 0 SECT_FIELD DDIR_NORTH ~ ~ 0 0 2322 DDIR_WEST ~ ~ 0 0 2324 S #2326 Floating in blue light~ You seem to be floating in blue weightlessness. You tumble head over heels and finally right yourself. Gaining your bearings, you notice that there are two "windows" in the sea of blue here. One to the south shows an image of a snowy plain. Another window the the north shows an image of a rocky shore. ~ 0 ROOM_NO_MOB|ROOM_INDOORS SECT_INSIDE DDIR_NORTH ~ ~ 0 0 2324 DDIR_SOUTH ~ ~ 0 -1 2353 S #2327 The swampy path~ This damp path seems to lead into a deep, dark swamp. The trees above block out all light and stifle the wind. You smell swamp gas and hear damp squashing sounds all around you. The path leads east deeper into the swamp. You also see a dark forest to the west. ~ 0 ROOM_DARK|ROOM_NO_MOB|ROOM_INDOORS SECT_FOREST DDIR_EAST ~ ~ 0 0 2328 DDIR_WEST ~ ~ 0 0 2305 S #2328 The swampy path~ You tread lightly in a wet, swampy path. All around you, you see pools of quicksand and rotting vegetation. Unlike the forest to the west, the swamp is teeming with life. Some of it is harmless, some is not. The path leads east and west into more swamp. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_FOREST DDIR_EAST ~ ~ 0 0 2329 DDIR_WEST ~ ~ 0 0 2327 S #2329 The swampy path~ You weave your way through the treacherous swamp. Gas rises all around you and a damp mist covers the ground, making it impossible to travel safely, without carefully picking your way around obstacles. Large, gnarled trees rise above you. Their moss covered branches block out all traces of the sun. The path here leads east and west. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_FOREST DDIR_EAST ~ ~ 0 -1 2330 DDIR_WEST ~ ~ 0 0 2328 S #2330 The turn in the swampy path~ You come upon a bend in the swampy path. The ground here is fairly sturdy, as this place is elevated above the rest of the swamp. Looking around, you see a dark, mist filled swamp. Small paths lead south and west into the mist. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_FOREST DDIR_SOUTH ~ ~ 0 0 2331 DDIR_WEST ~ ~ 0 0 2329 S #2331 The swampy path~ You tread lightly through the mirky water and sludge that makes up the path you follow. To the east, there is a thick wall of mist. You can see nothing within it. Harder ground rises to the north. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_FOREST DDIR_NORTH ~ ~ 0 0 2330 DDIR_EAST ~ ~ 0 0 2335 S #2332 Lost in the Mist~ You wander, hopelessly lost. Swirling mist obscures your vision and clouds your mind. You lose all concept of direction. Small, silent giggles can be heard all around. You can wander in any direction. ~ 0 ROOM_DARK|ROOM_INDOORS|ROOM_NO_RECALL SECT_HILLS DDIR_NORTH ~ ~ 0 0 2337 DDIR_EAST ~ ~ 0 0 2334 DDIR_SOUTH ~ ~ 0 0 2335 DDIR_WEST ~ ~ 0 0 2334 S #2333 Lost in the Mist~ You are in a thick misty area. The mist swirls around you, seeming to taunt you and dare you to escape. You feel a slight electric charge in the mist. It almost caresses your body as it floats about you. You can wander in any direction....... ~ 0 ROOM_DARK|ROOM_INDOORS|ROOM_NO_RECALL SECT_FOREST DDIR_NORTH ~ ~ 0 0 2333 DDIR_EAST ~ ~ 0 0 2333 DDIR_SOUTH ~ ~ 0 0 2336 DDIR_WEST ~ ~ 0 0 2335 S #2334 Lost in the Mist~ You try to peer through the mist......You see nothing. It swirls about you, covering you in a damp sheen. There is no sound, all light is eagerly devoured by the mist. You feel totally and hopelessly lost. ~ 0 ROOM_DARK|ROOM_INDOORS|ROOM_NO_RECALL SECT_HILLS DDIR_NORTH ~ ~ 0 0 2336 DDIR_EAST ~ ~ 0 0 2338 DDIR_SOUTH ~ ~ 0 0 2332 DDIR_WEST ~ ~ 0 0 2332 S #2335 Lost in the Mist~ You stumble through the marsh here. The swamp seems to have swallowed you up and denied you exit. This mist is your jailor. You cannot tell where you are. You hear quiet laughter all about you. ~ 0 ROOM_DARK|ROOM_INDOORS|ROOM_NO_RECALL|ROOM_MAZE SECT_HILLS DDIR_NORTH ~ ~ 0 0 2337 DDIR_EAST ~ ~ 0 0 2331 DDIR_SOUTH ~ ~ 0 0 2333 DDIR_WEST ~ ~ 0 0 2332 S #2336 Lost in the Mist~ You wander, lost, for what seems an eternity. Then....From nowhere....You see what appears to be trees and hills to the east. The mist itself thickens to the west, while it grows thin to the east. ~ 0 ROOM_DARK|ROOM_INDOORS|ROOM_NO_RECALL|ROOM_MAZE SECT_HILLS DDIR_NORTH ~ ~ 0 0 2339 DDIR_EAST ~ ~ 0 0 2334 DDIR_SOUTH ~ ~ 0 0 2333 DDIR_WEST ~ ~ 0 0 2338 S #2337 Lost in the Mist~ You wander through the thick mist. It swirls all about you and makes it hard to breathe. The ground below you makes a soft squishing sound as you trudge on, but this noise is absorbed by the mist and does not travel. You can wander in any direction. ~ 0 ROOM_DARK|ROOM_INDOORS|ROOM_NO_RECALL SECT_HILLS DDIR_NORTH ~ ~ 0 0 2338 DDIR_EAST ~ ~ 0 0 2335 DDIR_SOUTH ~ ~ 0 0 2338 DDIR_WEST ~ ~ 0 0 2332 S #2338 Lost in the Mist~ You wander, lost hopelessly. The mist swirls all about you. You can discern no direction. You stumble blindly through the mist, oblivious to your surroundings. ~ 0 ROOM_DARK|ROOM_INDOORS|ROOM_NO_RECALL SECT_FOREST DDIR_NORTH ~ ~ 0 0 2334 DDIR_EAST ~ ~ 0 0 2337 DDIR_SOUTH ~ ~ 0 0 2336 DDIR_WEST ~ ~ 0 0 2337 S #2339 The solid path~ A solid path rises out of the misty swamp. It leads north, into what appears to be a forested area. The trees, above, allow light and air to penetrate and you can see the sky above. A thick bank of mist is to your west. ~ 0 0 SECT_HILLS DDIR_NORTH ~ ~ 0 0 2340 DDIR_WEST ~ ~ 0 0 2336 S #2340 A forested path~ The path here leads north through a thick forest. High bushes and forest undergrowth line both sides of the trail. Looking north, you see a thin line of smoke rising up above the tree line. You also notice a crude wooden gate farther north on the trail. The trail itself leads south into murky territory. ~ 0 ROOM_NO_MOB SECT_FOREST DDIR_NORTH ~ ~ 0 0 2341 DDIR_SOUTH ~ ~ 0 0 2339 S #2341 The gate before the Ogre Village~ You stand before a huge pair of crude, wooden gates. They are thrown open. Looking inside the gates, you see a crude village. Large humanoid creatures are milling to and fro.......Ogres! You can head north through the gate or south into the forest. ~ 0 0 SECT_FOREST DDIR_NORTH ~ ~ 0 0 2343 DDIR_SOUTH ~ ~ 0 0 2340 S #2342 Among the crude huts~ You walk among the huts of the ogre village. The village appears to be cut from the heart of the forest itself. The swamp, nearby, provides the ogres with a prime hunting ground. Small paths lead north and east. ~ 0 0 SECT_CITY DDIR_NORTH ~ ~ 0 0 2345 DDIR_EAST ~ ~ 0 0 2343 S #2343 Inside the gates~ You stand just north of the gates to the village. Looking around, you see many crude huts and cooking fires. To the north, you see a huge fire pit. Behind it, there appears to be a hut of sorts. Small paths lead east and west among the crude huts. The gates to the south provide an exit from the village. ~ 0 0 SECT_CITY DDIR_NORTH ~ ~ 0 0 2346 DDIR_EAST ~ ~ 0 0 2344 DDIR_SOUTH ~ ~ 0 0 2341 DDIR_WEST ~ ~ 0 0 2342 S #2344 Among the crude huts~ You walk through the crude village. Small huts made of wood and thatch surround you. Every so often, you can hear grunts and snarls inside the huts. The smell here is unbearable. You wonder what type of creature could possibly live in such squalor. Small paths lead west and north here. ~ 0 0 SECT_CITY DDIR_NORTH ~ ~ 0 0 2347 DDIR_WEST ~ ~ 0 0 2343 S #2345 The gathering place~ This appears to be the clearing the ogres use to assemble. It is quite large and has a raised mound in the center that contains a crude throne. The ground in front of the throne is quite worn, as if it is sat on quite often. You get the impression that this place is a crude sort of auditorium. Small paths lead east and south. ~ 0 0 SECT_CITY DDIR_EAST ~ ~ 0 0 2346 DDIR_SOUTH ~ ~ 0 0 2342 S #2346 The firepit before the lodge~ You stand at the edge of a huge firepit. The heat from the burning embers makes you sweat as you stand here. Large spits above the pit are empty but they appear to be quite large enough to hold hapless adventurers. A large lodge is towards the north, while paths lead east, west, and south into the village itself. ~ 0 0 SECT_CITY DDIR_NORTH ~ door~ EX_ISDOOR -1 2348 DDIR_EAST ~ ~ 0 0 2347 DDIR_SOUTH ~ ~ 0 0 2343 DDIR_WEST ~ ~ 0 0 2345 S #2347 The village dump~ The smell here overpowers you. All around you are the rotting remains of the village's refuse. Partially eaten corpses, rotting food, and other truly disgusting things have been discarded here. Paths lead south and west towards fresher air. ~ 0 0 SECT_CITY DDIR_SOUTH ~ ~ 0 0 2344 DDIR_WEST ~ ~ 0 0 2346 S #2348 The entryway to the lodge~ You are at the entry hall to a large lodge. Animal pelts and other trophies line the walls here. Large chests on either side of the door appear to be locked. The lodge stretches north, while the doors to the south provide an exit into the village. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH ~ ~ 0 -1 2349 DDIR_SOUTH ~ door~ EX_ISDOOR -1 2346 S #2349 The throne room~ You stand in a large, crudely decorated throne room. A huge throne adorned with humanoid skulls sits against the west wall. A crude, blood stained altar is against the east wall. A doorway is directly to the north, long strands of beads blocking the view of the other side. Crude torches light the hall and smoke clings to the ceiling. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH ~ ~ 0 0 2350 DDIR_SOUTH ~ ~ 0 0 2348 S #2350 The chieftain's room~ This appears to be the ogre chieftain's private quarters. A huge pile of furs is in the far corner. Large chests fill the room. All of them have heavy pad locks. The room is filled with trophies of dead enemies. It is quite lavishly decorated for such a crude inhabitant as an ogre. A beaded doorway is to the south. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH ~ ~ 0 0 2349 S #2351 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make impossible for you to discern any directions. ~ 0 ROOM_MAZE SECT_MOUNTAIN DDIR_NORTH ~ ~ 0 0 2353 DDIR_EAST ~ ~ 0 0 2352 DDIR_SOUTH ~ ~ 0 0 2355 DDIR_WEST ~ ~ 0 0 2354 S #2352 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bine. Swirling snow and wind make it impossible to discern any directions. ~ 0 0 SECT_MOUNTAIN DDIR_NORTH ~ ~ 0 -1 2357 DDIR_EAST ~ ~ 0 0 2351 DDIR_SOUTH ~ ~ 0 -1 2354 DDIR_WEST ~ ~ 0 -1 2358 S #2353 The Glacier Temple~ You are in a small temple. It appears to be built entirely from ice. The ice walls are frosted and are opaque. There is a small blue portal here. You can go north, to enter the portal. Looking south, you see a world of white outside the open doorway. Swirling snow and bright light obscure your view. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH ~ ~ 0 0 2326 DDIR_SOUTH ~ ~ 0 0 2351 S #2354 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. ~ 0 0 SECT_MOUNTAIN DDIR_NORTH ~ ~ 0 0 2359 DDIR_EAST ~ ~ 0 0 2352 DDIR_SOUTH ~ ~ 0 0 2356 DDIR_WEST ~ ~ 0 0 2351 S #2355 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. ~ 0 0 SECT_MOUNTAIN DDIR_NORTH ~ ~ 0 0 2356 DDIR_EAST ~ ~ 0 0 2351 DDIR_SOUTH ~ ~ 0 0 2356 DDIR_WEST ~ ~ 0 0 2357 S #2356 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. You see a mountain path to the east. ~ 0 ROOM_MAZE SECT_MOUNTAIN DDIR_NORTH ~ ~ 0 0 2354 DDIR_EAST ~ ~ 0 0 2355 DDIR_WEST ~ ~ 0 0 2359 S #2357 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. ~ 0 0 SECT_MOUNTAIN DDIR_NORTH ~ ~ 0 0 2358 DDIR_EAST ~ ~ 0 0 2352 DDIR_SOUTH ~ ~ 0 0 2359 DDIR_WEST ~ ~ 0 0 2355 S #2358 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any direction. ~ 0 0 SECT_MOUNTAIN DDIR_NORTH ~ ~ 0 0 2359 DDIR_EAST ~ ~ 0 0 2360 DDIR_SOUTH ~ ~ 0 0 2352 DDIR_WEST ~ ~ 0 0 2357 S #2359 The frigid wastelands~ You wander through the frigid wastelands. Your breath is a cloud before you. The cold cuts to the bone. Swirling snow and wind make it impossible for you to discern any directions. ~ 0 0 SECT_MOUNTAIN DDIR_NORTH ~ ~ 0 0 2356 DDIR_EAST ~ ~ 0 0 2354 DDIR_SOUTH ~ ~ 0 0 2357 DDIR_WEST ~ ~ 0 0 2358 S #2360 The edge of the frigid wastes~ You stand at the base of a steep rocky cliff. To the north, a vast arctic wasteland stretches out. The snow falls lightly here and the wind is not very fierce. You can climb up the rocky cliff or head north into the arctic wastes. ~ 0 ROOM_NO_MOB SECT_MOUNTAIN DDIR_NORTH ~ ~ 0 0 2358 DDIR_UP ~ ~ 0 0 2361 S #2361 On the cliffside~ You cling to the side of the cliff. Looking down, you are terrified by the sheer distance to the ground below. You can climb up higher into the cliffs, but the area above is obscured by clouds and you cannot tell what lies waiting above. ~ 0 ROOM_NO_MOB SECT_MOUNTAIN DDIR_UP ~ ~ 0 0 2362 DDIR_DOWN ~ ~ 0 0 2360 S #2362 Before the gates of Mahn-Tor~ You stand at the edge of a high cliff. Directly south, set back off the cliff's edge, you see a huge pair of gates. These gates appear to be carved almost completely out of ice. A huge city and keep appear to be on the other side of these gates. There is also a possibility of climbing down the cliff face. ~ 0 0 SECT_MOUNTAIN DDIR_SOUTH ~ gate huge gates ice~ EX_ISDOOR|EX_CLOSED -1 2364 DDIR_DOWN ~ ~ 0 0 2361 E gate gates ice huge~ The gates to the city are made almost completely of ice. Looking closely, you can see intricate carvings in the gates. They appear to be of creatures that are half man and half bull. ~ S #2363 The city streets of Mahn-Tor~ You walk among the ice and snow covered shops and homes. Most of the doors are closed and only the light from the windows betrays the presence of inhabitants. A cold wind blows through here, scattering fine clouds of snow all about. Small streets lead south and east. ~ 0 0 SECT_CITY DDIR_EAST ~ ~ 0 0 2364 DDIR_SOUTH ~ ~ 0 0 2366 S #2364 Inside the gates of Mahn-Tor~ You stand just inside the gates to the city of Mahn-Tor. The city itself spreads out in front of you. The buildings are sturdy, as they appear to be made from the very rock of this mountain. Snow falls all around and a fine sheet of ice can be seen covering all but the most used walk ways. Small city streets lead east and west, while a main road appears to lead south. ~ 0 0 SECT_CITY DDIR_NORTH ~ gates gate huge ice~ EX_ISDOOR -1 2362 DDIR_EAST ~ ~ 0 -1 2365 DDIR_SOUTH ~ ~ 0 0 2367 DDIR_WEST ~ ~ 0 -1 2363 S #2365 The city streets of Mahn-Tor~ You trudge among the icy streets of Mahn-Tor. The streets themselves are made of cobblestone and are quite treacherous. Small homes and businesses along the street are closed tight and light from their windows throws eerie shadows across the dark street. Small streets lead west and south here. ~ 0 0 SECT_CITY DDIR_SOUTH ~ ~ 0 0 2368 DDIR_WEST ~ ~ 0 0 2364 S #2366 The city streets of Mahn-Tor~ You trudge through the snow covered streets. The street itself is made of cobblestones and the footing is quite treacherous. To the south, you see what appears to be a small tavern. Bright lights shine through the windows. Small streets also lead north and east. A small sign hangs outside the tavern. ~ 0 0 SECT_CITY DDIR_NORTH ~ ~ 0 0 2363 DDIR_EAST ~ ~ 0 -1 2367 DDIR_SOUTH ~ ~ 0 -1 2369 E sign small~ []=============[] | The Inn | | of the | | Broken | | Horn | []=============[] ~ S #2367 The Square of Mahn-Tor~ This appears to be the main square of Mahn-Tor. A huge fountain graces the center of the square, but the extreme cold has turned it into an ice sculpture. The water has frozen in arcs through the air. Snow and ice covers the square and small streets lead east and west. To the north, you see the gates to the city. You also notice a small store to the south. A small sign hangs outside the store. ~ 0 0 SECT_CITY DDIR_NORTH ~ ~ 0 0 2364 DDIR_EAST ~ ~ 0 0 2368 DDIR_SOUTH ~ ~ 0 0 2370 DDIR_WEST ~ ~ 0 0 2366 E sign~ []=========[] | Equip | | Shop | []=========[] ~ S #2368 The streets of Mahn-Tor~ You walk among the small stores and homes of Mahn-Tor. The cobblestone streets are covered with ice and snow. Small snow drifts have formed at the edges of the streets. The wind blows fiercely. Small streets lead in all directions. There appears to be a large building to the east, but the snow obscures your view. ~ 0 0 SECT_CITY DDIR_NORTH ~ ~ 0 0 2365 DDIR_EAST ~ ~ 0 0 2375 DDIR_SOUTH ~ ~ 0 0 2371 DDIR_WEST ~ ~ 0 0 2367 S #2369 The Inn of the Broken Horn~ You enter a warm tavern. The room is lit mainly by two huge fireplaces at each end of the room. Small tables and a large bar furnish the room. The inhabitants of the inn are all minotaurs of varying size and disposition. Most seem to regard you with suspicion. Few approach you. A large door leads north, out of the bar and back out into the cold. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH ~ ~ 0 0 2366 S #2370 The Mahn-Tor Equipment Shop~ You are in a crude equipment shop. The store is filled with racks of various items that adventurers could use. Large fireplaces light and heat the room. A large desk occupies the back of the room. The door to the shop lies to the north. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH ~ ~ 0 0 2367 S #2371 The Mahn-Tor General Store~ You enter a small store that is dark and cold. Old empty shelves line the walls and snow blows across the dirty stone floor. It is evident that this store was once used, but it is no more. A small doorway leads north out into the chilling snow and wind. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH ~ ~ 0 0 2368 S #2372 Gorak's Training Room~ This room is full of all sorts of weapons and armours. Pieces of old targets and practice dummies lie all around. The walls are chipped and scored from weapon blows. This is obviously the room of an avid warrior. A red door leads east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST ~ red~ EX_ISDOOR|EX_CLOSED 2351 2388 E red~ It looks like it leads back to the hall. ~ S #2373 Darkoth's Dark Study~ This room is dark. It reeks of death and evil. Arcane symbols and a small altar fill the room. Blood runs from the altar. It is evident that this room is used for unholy purposes. A black door leads west. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_EAST ~ black~ EX_ISDOOR|EX_CLOSED 2352 2389 E black~ It looks like it leads back to the hall. ~ S #2374 Tyrgoth's Inner Sanctum~ Idols to the gods of good fill the room. White furniture and decorations give the room a holy appearance. It is evident that some being of supreme goodness lives here. A white door leads east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST ~ white~ EX_ISDOOR|EX_CLOSED 2353 2392 E white~ It looks like it leads out to the hall. ~ S #2375 The road to the Keep of Mahn-Tor~ You walk up a steep rocky road. It leads up a steep grade to the east. At the end of this steep road, you see a huge keep. Snow swirls all about you and you feel your breath freeze as it leaves your lungs. Blurry lights to the east and west are all you can see from here. ~ 0 ROOM_NO_MOB SECT_MOUNTAIN DDIR_EAST ~ ~ 0 0 2377 DDIR_WEST ~ ~ 0 0 2368 S #2376 A small guard house~ You enter a small guard house. A huge fireplace lights and warms the room. Looking around, you see that the room is fairly well furnished. Thick rugs and curtains help insulate the room and the beds themselves look quite warm. A table in the center of the room has the remnants of a card game strewn across it. A small door leads south. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH ~ ~ 0 0 2377 S #2377 Before the Keep of Mahn-Tor~ You stand before a huge keep that has been carved into the side of the mountain. Huge wooden gates before you provide entrance to the keep. It appears as though the cold here has convinced the guards to seek warmth inside. You see the lights of the city to the west. You also notice small guard houses to the north and south. ~ 0 0 SECT_CITY DDIR_NORTH ~ ~ 0 0 2376 DDIR_EAST ~ gate~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 2350 2379 DDIR_SOUTH ~ ~ 0 0 2378 DDIR_WEST ~ ~ 0 0 2375 S #2378 A small guard house~ You enter a small, but warm, guard house. Deep rugs and thick curtains insulate the room. A huge fireplace lights and warms the room. Outside, you hear the roar of the freezing wind. A small door leads north out into the cold. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH ~ ~ 0 0 2377 S #2379 The entryway to the Keep of Mahn-Tor~ You are at the entry hall to the huge keep. The high vaulted ceiling is carved from solid stone. Huge stone pillars rise up from the floor to meet the ceiling far above. The architecture appears to be dwarven. A huge pair of gates stand to the west, protecting the keep from the harsh cold outside. A large hall leads east, deeper into the keep. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST ~ ~ 0 0 2380 DDIR_WEST ~ gate~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 2350 2377 S #2380 The Hall~ You are in a huge hall. Large tapestries line the walls and huge statues of various make and appearance are spread about. The ceiling above supports huge candelabras, which light the room. To the east, you see a bright light and hear sounds of inhabitation. Looking west, you see the entry gates to the keep. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST ~ ~ 0 0 2381 DDIR_WEST ~ ~ 0 0 2379 S #2381 The Grand Hall~ You are in the main hall of the Keep of Mahn-Tor. This hall is huge. The wide floor of the hall is an expanse of marble. It shimmers in the light thrown off by the torches that line the walls. To the east, you see what appears to be a huge golden throne. The hall itself stretches south and a smaller hall leads to the west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST ~ ~ 0 0 2383 DDIR_SOUTH ~ ~ 0 0 2382 DDIR_WEST ~ ~ 0 0 2380 S #2382 The Great Hall~ You stand in the great hall of the keep. Huge pillars rise up to the vaulted ceiling and torch light glimmers off the marble floor here. You are amazed at the sheer size of the hall. The hall itself leads north and east. You notice a smaller hall leading south, deeper into the keep. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH ~ ~ 0 -1 2381 DDIR_EAST ~ ~ 0 0 2384 DDIR_SOUTH ~ ~ 0 -1 2387 S #2383 Standing before the throne~ You stand before the throne of Mahn-Tor. This golden throne is so huge that it takes up almost the entire wall, stretching far above the floor. Sitting upon it, you feel small and feeble. It is evident that this throne is more of a decoration than anything else. Only the largest of kings could sit upon it. The hall leads south and west into other parts of the keep. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST ~ throne huge golden gold~ EX_ISDOOR|EX_CLOSED 0 2385 DDIR_SOUTH ~ ~ 0 0 2384 DDIR_WEST ~ ~ 0 0 2381 E throne huge gold golden~ The golden throne is huge. It takes up the whole wall......... ~ S #2384 The Great Hall~ You are in a great hall. Huge torches light the room and their light shimmers off the marble floor below you. To the north, you see a huge golden throne. Looking up, you grow dizzy at the height to which the vaulted ceiling rises. The hall itself leads north and west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH ~ ~ 0 0 2383 DDIR_WEST ~ ~ 0 0 2382 S #2385 The secret hallway~ You are in a small, torch lit hall. It leads from east to west. A large gold door is to the west. To the east, you see a heavy stone door. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST ~ door huge stone~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 2359 2386 DDIR_WEST ~ gold throne huge secret~ EX_ISDOOR 0 2383 E huge stone~ A very formidable looking door. ~ E gold~ Looks like the back of a secret door of sorts. ~ S #2386 Entry to the Royal Chambers~ You are at the entrance to the royal chambers of the keep. A plush shag rug covers the stone floor. Large candelabras hang from the ceiling, lighting the room. A huge fireplace warms the room. Beaded doorways lead south and east. A huge stone door stands in the west wall. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST ~ ~ 0 0 2395 DDIR_SOUTH ~ ~ 0 0 2393 DDIR_WEST ~ door huge stone~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 2359 2385 E door huge stone~ A huge stone door....... ~ S #2387 The Guard Post~ The hall here has been built into a guard post of sorts. It appears as though it would be quite easy to defend in times of emergency. Obviously, something important lies beyond. A small hall leads south, while the main hall can be seen to the north. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH ~ ~ 0 0 2382 DDIR_SOUTH ~ ~ 0 0 2388 S #2388 The guarded hall~ You walk down a torch lit hallway. It has been carved out of pure stone. It is very quiet in this hall. You notice rows of colored doors on each wall. To your east, you see a yellow door. To your west, you see a red door. The hall itself leads south and north. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH ~ ~ 0 0 2387 DDIR_EAST ~ yellow~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 2355 2390 DDIR_SOUTH ~ ~ 0 0 2389 DDIR_WEST ~ red~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 2351 2372 E yellow~ You see a yellow door. It has the name "Sumaron" written on it. ~ E red~ You see a red door. It has the name "Gorak" written on it. ~ S #2389 The guarded hall~ You walk down a small, quiet, torch lit hallway. Doors of different colors are in each wall. To your east, you see a maroon door. To your west, you see a black door. The hall itself leads north and south. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH ~ ~ 0 0 2388 DDIR_EAST ~ maroon~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 2356 2391 DDIR_SOUTH ~ ~ 0 0 2392 DDIR_WEST ~ black~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 2352 2373 E maroon~ You see a maroon door here. It has the name "Amyrok" written on it. ~ E black~ You see a black door. It has the name "Darkoth" inscribed on it. ~ S #2390 Sumaron's Sanctum~ You enter a temple of sorts. A small altar is here and relics of many religions lie around. It is evident that this is the room of a studying cleric. A yellow door leads west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST ~ yellow~ EX_ISDOOR|EX_CLOSED 2355 2388 E yellow~ It looks like it leads back to the hall. ~ S #2391 Amyrok's Arcane Study~ This room is full of shelves which hold various spell components. The center of the room is occupied by a huge pentagram. The entire room smells of smoke and incense. The room is obviously used extensively by a practicing mage. A maroon door leads west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST ~ maroon~ EX_ISDOOR|EX_CLOSED 2356 2389 E maroon~ It looks like it leads back to the hall. ~ S #2392 The guarded hall~ You walk down a quiet hall. The stone walls here are wet with moisture. Colored doors can be seen in the walls here. To your east, you see a green door. To your west, you see a white door. The hall itself leads north and south. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH ~ ~ 0 0 2389 DDIR_EAST ~ green~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 2357 2394 DDIR_SOUTH ~ ~ 0 0 2397 DDIR_WEST ~ white~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 2353 2374 E green~ You see a green door here. It has the name "Nasturn" written on it. ~ E white~ You see a white door here. It has the name "Tyrgoth" inscribed on it. ~ S #2393 The Harem Room~ This appears to be the harem room of the Keep. Huge piles of furs and beds fill the room. The lighting is dim, but the room is very warm. You can hear music playing quietly from somewhere. Beaded doorways lead north and east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH ~ ~ 0 0 2386 DDIR_EAST ~ ~ 0 0 2396 S #2394 Nasturn's Humble Abode~ This room is filled with all types of natural items. Trees and plants have been lovingly cultivated and grown by hand, in large pots. The room is like an indoor garden. A green door leads west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST ~ green~ EX_ISDOOR|EX_CLOSED 2357 2392 E green~ It looks like it leads back to the hall. ~ S #2395 The main living room~ This room is decorated with sturdy stone furniture that is carved and gilded. Large candles light the room. A thick rug covers the floor. Thick furs and tapestries decorate the walls. Beaded doorways lead south and west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH ~ ~ 0 0 2396 DDIR_WEST ~ ~ 0 0 2386 S #2396 The Master Bedroom~ This appears to be the master bedroom. A huge bed fills the rooms. Piles of furs and other rich furnishings adorn the room. Candles are everywhere and they help a huge fireplace light the room. The lavishness of the room overwhelms you. Beaded doorways lead north and west. ~ 0 ROOM_INDOORS|ROOM_ALTAR_N SECT_INSIDE DDIR_NORTH ~ ~ 0 0 2395 DDIR_WEST ~ ~ 0 0 2393 S #2397 The end of the guarded hall~ You are at the end of the hall. Colored doors line the walls to the north. To your west, you see a brown door. To you east, you see a grey door. The hall itself leads north back along the rows of doors. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH ~ ~ 0 0 2392 DDIR_EAST ~ grey~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 2358 2398 DDIR_WEST ~ brown~ EX_ISDOOR 2354 2399 E grey~ You see a grey door here. It has the name "Dorgar" written on it. ~ E brown~ You see a brown door here. It has the name "Belrak" written on it. ~ S #2398 Dorgar's Dismal Domicile~ This room is dirty and unkempt. Odds and ends of different items lie all over. It is apparent that some type of pack-rat lives here. It appears as though nothing has ever entered this room and ever left again. A grey door leads west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST ~ grey~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 2358 2397 E grey~ It looks like it leads back to the hall. ~ S #2399 Belrak's Green Room~ This room is full of green. The furniture and all other items show the color of nature. The room smells of pine and forest odors. From the items here, it appears as though a woodsman of some sorts lives here. A brown door leads east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST ~ brown~ EX_ISDOOR 2354 2397 E brown~ It looks like it leads to the hall. ~ S #0 #RESETS M 2300 100 2307 E 2346 5 WEAR_BODY E 2347 5 WEAR_HEAD E 2348 10 WEAR_WIELD M 2301 100 2314 M 2302 100 2316 M 2303 100 2311 M 2303 100 2312 M 2303 100 2313 M 2303 100 2319 M 2304 100 2330 G 2349 15 0 M 2305 100 2332 M 2305 100 2337 M 2305 100 2333 M 2306 100 2336 G 2384 20 0 M 2307 100 2346 E 2385 25 WEAR_WAIST M 2307 100 2343 E 2385 25 WEAR_WAIST M 2307 100 2345 M 2307 100 2348 M 2307 100 2344 M 2308 100 2347 E 2386 25 WEAR_WIELD M 2308 100 2342 E 2386 25 WEAR_WIELD M 2308 100 2348 E 2386 25 WEAR_WIELD M 2308 100 2346 E 2386 25 WEAR_WIELD M 2309 100 2348 E 2387 25 WEAR_WIELD M 2309 100 2342 E 2387 25 WEAR_WIELD M 2309 100 2341 E 2387 25 WEAR_WIELD M 2309 100 2341 E 2387 25 WEAR_WIELD M 2310 100 2349 E 2388 20 WEAR_ABOUT E 2389 10 WEAR_HEAD M 2311 100 2350 E 2390 5 WEAR_HANDS E 2391 10 WEAR_WIELD M 2312 100 2351 E 2392 20 WEAR_NECK_B E 2393 20 WEAR_BODY E 2360 20 WEAR_FEET M 2312 100 2354 E 2392 20 WEAR_NECK_B E 2393 20 WEAR_BODY E 2360 20 WEAR_FEET M 2312 100 2359 E 2392 20 WEAR_NECK_B E 2393 20 WEAR_BODY E 2360 20 WEAR_FEET M 2313 100 2357 E 2361 20 WEAR_ABOUT M 2313 100 2359 E 2361 20 WEAR_ABOUT M 2313 100 2355 E 2361 20 WEAR_ABOUT M 2314 100 2352 M 2314 100 2354 M 2314 100 2356 M 2315 100 2363 E 2362 35 WEAR_WIELD M 2315 100 2367 E 2362 35 WEAR_WIELD M 2315 100 2365 E 2362 35 WEAR_WIELD M 2315 100 2364 E 2362 35 WEAR_WIELD M 2315 100 2370 E 2362 35 WEAR_WIELD M 2316 100 2368 E 2363 15 WEAR_ARMS E 2364 15 WEAR_LEGS E 2365 10 WEAR_WIELD M 2316 100 2366 E 2363 15 WEAR_ARMS E 2364 15 WEAR_LEGS E 2365 10 WEAR_WIELD M 2316 100 2362 E 2363 15 WEAR_ARMS E 2364 15 WEAR_LEGS E 2365 10 WEAR_WIELD M 2317 100 2367 E 2366 15 WEAR_BODY E 2367 15 WEAR_HEAD E 2368 10 WEAR_WIELD M 2317 100 2376 E 2366 15 WEAR_BODY E 2367 15 WEAR_HEAD E 2368 10 WEAR_WIELD M 2317 100 2378 E 2366 15 WEAR_BODY E 2367 15 WEAR_HEAD E 2368 10 WEAR_WIELD M 2318 100 2377 G 2350 1 0 M 2319 100 2380 E 2369 15 WEAR_HEAD E 2370 15 WEAR_LEGS E 2371 15 WEAR_ARMS E 2366 15 WEAR_BODY E 2372 10 WEAR_WIELD M 2319 100 2379 E 2369 15 WEAR_HEAD E 2370 15 WEAR_LEGS E 2371 15 WEAR_ARMS E 2366 15 WEAR_BODY E 2372 10 WEAR_WIELD M 2320 100 2383 E 2373 10 WEAR_HEAD E 2374 10 WEAR_LEGS E 2375 10 WEAR_ARMS E 2366 15 WEAR_BODY E 2376 10 WEAR_WIELD M 2320 100 2382 E 2373 10 WEAR_HEAD E 2374 10 WEAR_LEGS E 2375 10 WEAR_ARMS E 2366 15 WEAR_BODY E 2376 10 WEAR_WIELD M 2321 100 2385 E 2377 5 WEAR_HEAD E 2378 5 WEAR_LEGS E 2379 5 WEAR_ARMS E 2366 15 WEAR_BODY E 2380 5 WEAR_WIELD M 2321 100 2385 E 2377 5 WEAR_HEAD E 2378 5 WEAR_LEGS E 2379 5 WEAR_ARMS E 2366 15 WEAR_BODY E 2380 5 WEAR_WIELD G 2359 1 0 M 2322 100 2393 M 2322 100 2393 M 2322 100 2393 M 2322 100 2393 M 2322 100 2393 M 2323 100 2395 M 2324 100 2387 E 2381 20 WEAR_DUAL_WIELD E 2382 1 WEAR_WAIST E 2383 5 WEAR_WIELD P 2351 1 2382 P 2352 1 2382 P 2353 1 2382 P 2354 1 2382 P 2355 1 2382 P 2356 1 2382 P 2357 1 2382 P 2358 1 2382 M 2325 100 2372 E 2300 10 WEAR_HANDS E 2301 5 WEAR_BODY E 2302 5 WEAR_LEGS E 2303 5 WEAR_ARMS E 2304 3 WEAR_WIELD M 2326 100 2373 E 2305 20 WEAR_ABOUT E 2306 15 WEAR_NECK_B E 2307 5 WEAR_HANDS E 2308 10 WEAR_SHIELD E 2309 3 WEAR_WIELD M 2327 100 2374 E 2310 10 WEAR_HEAD E 2311 5 WEAR_BODY E 2312 15 WEAR_NECK_B E 2313 20 WEAR_SHIELD E 2314 3 WEAR_WIELD M 2328 100 2391 E 2315 10 WEAR_FINGER_L E 2316 5 WEAR_FINGER_R E 2317 5 WEAR_ABOUT E 2318 3 WEAR_WIELD E 2319 10 WEAR_WAIST M 2329 100 2390 E 2320 15 WEAR_ABOUT E 2321 5 WEAR_NECK_A E 2322 20 WEAR_DUAL_WIELD E 2323 3 WEAR_WIELD E 2324 15 WEAR_NECK_B M 2330 100 2394 E 2325 10 WEAR_FINGER_L E 2326 10 WEAR_WRIST_R E 2327 10 WEAR_FEET E 2328 10 WEAR_ABOUT E 2329 3 WEAR_WIELD M 2331 100 2399 E 2330 10 WEAR_FINGER_R E 2331 20 WEAR_DUAL_WIELD E 2332 10 WEAR_WAIST G 2333 5 0 E 2334 3 WEAR_WIELD M 2332 100 2398 E 2335 15 WEAR_ABOUT E 2336 10 WEAR_HEAD E 2337 20 WEAR_ARMS E 2338 10 WEAR_LEGS E 2339 10 WEAR_WIELD M 2333 100 2396 E 2340 5 WEAR_ABOUT E 2341 5 WEAR_BODY E 2342 15 WEAR_WRIST_L E 2343 10 WEAR_FINGER_R E 2344 10 WEAR_HEAD E 2345 1 WEAR_WIELD D 2377 DIR_EAST DOOR_CLOSED_LOCKED D 2379 DIR_WEST DOOR_CLOSED_LOCKED D 2383 DIR_EAST DOOR_CLOSED D 2385 DIR_EAST DOOR_CLOSED_LOCKED D 2386 DIR_WEST DOOR_CLOSED_LOCKED D 2388 DIR_EAST DOOR_CLOSED_LOCKED D 2388 DIR_WEST DOOR_CLOSED_LOCKED D 2389 DIR_EAST DOOR_CLOSED_LOCKED D 2389 DIR_WEST DOOR_CLOSED_LOCKED D 2392 DIR_EAST DOOR_CLOSED_LOCKED D 2392 DIR_WEST DOOR_CLOSED_LOCKED D 2397 DIR_EAST DOOR_CLOSED_LOCKED D 2398 DIR_WEST DOOR_CLOSED_LOCKED D 2362 DIR_SOUTH DOOR_CLOSED R 2332 3 0 R 2333 3 0 R 2334 3 0 R 2335 3 0 R 2336 3 0 R 2337 3 0 R 2338 3 0 R 2351 3 0 R 2352 3 0 R 2354 3 0 R 2355 3 0 R 2356 3 0 R 2357 3 0 R 2358 3 0 R 2359 3 0 S #$ XXXXXXXXXX #Savearea