#AREA The Arena~ #AUTHORS Chaos~ #VERSION 3 #RANGES 1 95 0 99 #OLC_RANGES 10500 10599 #FLAGS AFLAG_NOTELEPORT|AFLAG_NOGOHOME|AFLAG_NORECALL|AFLAG_NOCASTLE #MOBILES #10500 master arena~ the Arena Master~ The Arena Master stands here wondering if you wish to exit.~ The Arena Master seems to have an air of immortality. He's so confident that he seems to ignore your presence. ~ ACT_SMART AFF_DETECT_INVIS|AFF_DETECT_HIDDEN 0 S 1 0 0 5d5+1 0d0+2 0 0 POS_STANDING POS_STANDING SEX_NEUTRAL >rand_prog 10~ say You may ask me to let you out of the Arena by say telling me 'Leave'. ~ >speech_prog leave~ if isfight ($n) tell $n Perhaps when you're not so busy, $n else mptransfer $n 9755 tell $n Thank you for visiting. endif ~ | #10501 sprite~ the Arena Sprite~ Incredibly, you see the Arena Sprite standing here.~ The Arena Sprite seems to have an air of immortality. He's so confident that he seems to ignore your presence. ~ ACT_WIMPY|ACT_SMART 0 0 S 100 0 0 1d2500+5510 1d100+52 0 0 POS_STANDING POS_STANDING SEX_NEUTRAL >greet_prog 99~ rescale self $n 100 cast "sanctuary" $n ~ | #10502 arena beast~ the Arena Beast~ The Arena Beast is here growling intently.~ The Arena Beast looks awefully vicious, and seems to have a bad temper. ~ ACT_SMART 0 0 S 100 0 0 1d2500+5510 1d100+52 0 0 POS_STANDING POS_STANDING SEX_NEUTRAL >greet_prog 99~ rescale self $n 100 mpkill $n ~ >death_prog 100~ if hasobjnum ($n) == 30900 or hasobjnum ($n) == 30966 or hasobjnum ($n) == 30967 or hasobjnum ($n) == 30968 or hasobjnum ($n) == 30969 if quest (30,1,$n) == 0 mpmset $n quest 30 1 1 mpoload 30914 mpforce $n HELP GUILDTOKEN mpquiet on cast 'giant strength' $n give i30914 $n mpquiet off endif endif ~ | #10504 master~ the MorphMaster~ The Morph Master stands here.~ {128}+--+--+--++--+--+--++--+--+--++--+--+--++--+--+--++--+--+--++--+--+--++--+--+--+ {178}Syntax: say battlemorph <player> <morphlingname> {178}Syntax: say close exits {178}Syntax: say open exits {128}+--+--+--++--+--+--++--+--+--++--+--+--++--+--+--++--+--+--++--+--+--++--+--+--+ ~ ACT_SENTINEL AFF_ETHEREAL 0 S 100 0 0 0d0+10000 0d0+200 0 0 POS_STANDING POS_STANDING SEX_NEUTRAL >speech_prog battlemorph~ if level ($n) == 99 mpmload 10 mpmset M10 level 100 mpmset M10 move 2000 mpmset M10 mana 5000 restore M10 mpmset M10 short $3 mpquiet on cast sanctuary M10 cast shield M10 cast 'stone skin' M10 cast bless M10 mpquiet off morph player $2 M10 mpmset M10 name $3 morphling endif ~ >speech_prog p open exits~ if level ($n) == 99 connect north 10528 connect east 10534 connect south 10538 connect west 10532 mpecho {178}The surrounding exits shimmer and suddenly doors slam wide open! mpforce morphling north mpforce morphling east mpforce morphling south mpforce morphling west mpforce morphling north mpforce morphling east mpforce morphling south mpforce morphling west mpforce morphling north mpforce morphling east mpforce morphling south mpforce morphling west endif ~ >speech_prog p close exits~ if level ($n) == 99 connect north -1 connect east -1 connect south -1 connect west -1 mpecho {178}The surrounding exits shimmer and suddenly the doors slam shut! endif ~ | #0 #SHOPS 0 #SPECIALS S #ROOMS #10500 The Entrance to the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10501 S #10501 A room in the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10502 DDIR_SOUTH ~ ~ 0 -1 10506 DDIR_WEST ~ ~ 0 -1 10500 S #10502 A room in the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10503 DDIR_SOUTH ~ ~ 0 -1 10507 DDIR_WEST ~ ~ 0 -1 10501 S #10503 A room in the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10504 DDIR_WEST ~ ~ 0 -1 10502 S #10504 A room in the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 10509 DDIR_WEST ~ ~ 0 -1 10503 S #10505 A room in the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10506 DDIR_SOUTH ~ ~ 0 -1 10510 S #10506 A room in the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10501 DDIR_SOUTH ~ ~ 0 -1 10511 DDIR_WEST ~ ~ 0 -1 10505 S #10507 A room in the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10502 DDIR_EAST ~ ~ 0 -1 10508 DDIR_SOUTH ~ ~ 0 -1 10512 S #10508 A room in the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10509 DDIR_SOUTH ~ ~ 0 -1 10513 DDIR_WEST ~ ~ 0 -1 10507 S #10509 A room in the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10504 DDIR_SOUTH ~ ~ 0 -1 10514 DDIR_WEST ~ ~ 0 -1 10508 S #10510 A room in the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10505 DDIR_EAST ~ ~ 0 -1 10511 DDIR_SOUTH ~ ~ 0 -1 10515 S #10511 A room in the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10506 DDIR_EAST ~ ~ 0 -1 10512 DDIR_WEST ~ ~ 0 -1 10510 S #10512 A room in the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10507 DDIR_SOUTH ~ ~ 0 -1 10517 DDIR_WEST ~ ~ 0 -1 10511 S #10513 A room in the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10508 DDIR_EAST ~ ~ 0 -1 10514 DDIR_SOUTH ~ ~ 0 -1 10518 S #10514 A room in the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10509 DDIR_WEST ~ ~ 0 -1 10513 S #10515 A room in the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10510 DDIR_EAST ~ ~ 0 -1 10516 S #10516 A room in the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10517 DDIR_WEST ~ ~ 0 -1 10515 S #10517 A room in the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10512 DDIR_EAST ~ ~ 0 -1 10518 DDIR_WEST ~ ~ 0 -1 10516 S #10518 A room in the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10513 DDIR_EAST ~ ~ 0 -1 10519 DDIR_WEST ~ ~ 0 -1 10517 S #10519 A room in the Arena~ A room unlike any other, in the arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_WEST ~ ~ 0 -1 10518 S #10520 The Entrance to the Clanhall Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS|ROOM_SAFE SECT_CITY DDIR_NORTH ~ ~ 0 -1 10528 DDIR_EAST ~ ~ 0 -1 10534 DDIR_SOUTH ~ ~ 0 -1 10538 DDIR_WEST ~ ~ 0 -1 10532 DDIR_UP ~ ~ 0 -1 19000 S #10521 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10541 DDIR_SOUTH ~ ~ 0 -1 10526 DDIR_WEST ~ ~ 0 -1 10525 S #10522 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10523 DDIR_SOUTH ~ ~ 0 -1 10527 S #10523 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 10528 DDIR_WEST ~ ~ 0 -1 10522 S #10524 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10525 DDIR_SOUTH ~ ~ 0 -1 10529 S #10525 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10545 DDIR_EAST ~ ~ 0 -1 10521 DDIR_WEST ~ ~ 0 -1 10524 S #10526 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10521 DDIR_EAST ~ ~ 0 -1 10527 S #10527 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10522 DDIR_SOUTH ~ ~ 0 -1 10532 DDIR_WEST ~ ~ 0 -1 10526 S #10528 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10523 DDIR_EAST ~ ~ 0 -1 10529 DDIR_SOUTH ~ ~ 0 -1 10546 S #10529 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10524 DDIR_EAST ~ ~ 0 -1 10530 DDIR_WEST ~ ~ 0 -1 10528 S #10530 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 10535 DDIR_WEST ~ ~ 0 -1 10529 S #10531 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10532 DDIR_SOUTH ~ ~ 0 -1 10536 S #10532 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10527 DDIR_EAST ~ ~ 0 -1 10546 DDIR_WEST ~ ~ 0 -1 10531 S #10533 Center of the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS|ROOM_SAFE SECT_CITY DDIR_NORTH ~ ~ 0 -1 10528 DDIR_EAST ~ ~ 0 -1 10534 DDIR_SOUTH ~ ~ 0 -1 10538 DDIR_WEST ~ ~ 0 -1 10532 S #10534 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10535 DDIR_SOUTH ~ ~ 0 -1 10539 DDIR_WEST ~ ~ 0 -1 10546 S #10535 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10530 DDIR_WEST ~ ~ 0 -1 10534 S #10536 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10531 DDIR_EAST ~ ~ 0 -1 10537 S #10537 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10538 DDIR_SOUTH ~ ~ 0 -1 10542 DDIR_WEST ~ ~ 0 -1 10536 S #10538 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10546 DDIR_SOUTH ~ ~ 0 -1 10543 DDIR_WEST ~ ~ 0 -1 10537 S #10539 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10534 DDIR_EAST ~ ~ 0 -1 10540 DDIR_SOUTH ~ ~ 0 -1 10544 S #10540 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 10545 DDIR_WEST ~ ~ 0 -1 10539 S #10541 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10542 DDIR_SOUTH ~ ~ 0 -1 10521 DDIR_WEST ~ ~ 0 -1 10545 S #10542 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10537 DDIR_WEST ~ ~ 0 -1 10541 S #10543 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10538 DDIR_EAST ~ ~ 0 -1 10544 S #10544 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10539 DDIR_WEST ~ ~ 0 -1 10543 S #10545 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10540 DDIR_EAST ~ ~ 0 -1 10541 DDIR_SOUTH ~ ~ 0 -1 10525 S #10546 A room in the Arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10528 DDIR_EAST ~ ~ 0 -1 10534 DDIR_SOUTH ~ ~ 0 -1 10538 DDIR_WEST ~ ~ 0 -1 10532 S #10551 Old School's Gutsfeldian~ Your senses are at their utmost limits. You never know what will take place here. It's simply chaotic! A few best warriors keep their composure and glance at the pandemonium. Maybe you can take them out, like the times you did in Lost Citadel, or Neptune's Garden, with a big enough group. Suddenly, you remember the Chancellor at university, and your blood begins to boil. Death has again regained control over your weak mind. ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 19012 S #10552 Thunderdome of NIRVANA~ BEWARE!! You have entered the battle grounds of NIRVANA. There are planks surronding the battle ring and every weapon imaginable scatterered about the cage. Here, death is your friend. And from the amount of blood staining the floor it appears you just made a new friend. Learn from your experiences here so that you will be able to stand tall and strong as you explore the realms. ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 19022 S #10553 Satan's private arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 19032 S #10554 SUBANG Dojo~ You bow as you enter a room that is dedicated to the study of martial arts and combat. The bare wooden floors and loose fitting wall planks provide a simple setting suitable for the practice of fighting skills. Wooden racks line the walls, holding weapons of many varieties, including the Bo, Kama, and Sword. A mist of sweat lingers in the air from a previous sparring session. ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 19045 S #10555 The Combat Room~ You enter a large room, with high ceilings and a black-and white floor. Looking closer, you see the floor is a chessboard. There are many diagrams on the walls illustrating ideal fighting techniques, ways for spellcasters to best concentrate in battle, and best angles for backstabbing and knifing. Equipment of battle hangs on the walls, some seemingly still bloodied. You see several clan members honing their skills and comparing equipment as they spar. ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 19052 E chalkboard~ You see plans for equipment runs scribbled on the board, along with well-natured challenges from clan-members to each other. ~ E board large~ This board list the great fighters of all classes in the clan. Looking at this list, and recognizing the names, you realize the combination of talent and knowledge is all-powerful. You long to challenge those listed on the board and learn from them...and perhaps, to appear on that board yourself. ~ E thrones two~ You see a dark throne and a white throne. This must be where the Kings and Queens of the clan watch the challenges. You wonder what happens when more than two of the royalty wish to watch a match...do they have to fight for a seat? ~ E arena master~ In this room of black and white, this person is purely neutral, nebulous. This individual is garbed in robes of grey that seem to swirl and shift as you look at them, so you can never say they are dark or light grey. This individual is not distinguishable as male or female. You think you see characteristics of all races in the arenamaster's face. ~ S #10556 The Hall of Combat~ You heart begins to pound as you step out onto the flagstone floor, forever stained black with blood spilled in many a contest over the years. You feel the instinctive urge to kill, to plunge your trembling blade into warm flesh and inhale the steam which rises from a fresh wound. And yet, in the back of your mind, something reminds you that the battles on this stage are merely a rehearsal for the battle which rages across the realms like an unbridled steed. There is no glory to be won here, only lessons to be learned and carried out into the violent world outside these cold stone walls. ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 19065 S #10557 Riot's private arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 19075 S #10558 Discordant sound~ Here, the sounds are discordant and brash. You are filled with the knowledge that here, anything is possible. You feel an urge to test the possibilities and look around for a victim. ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 19082 S #10559 The Forked Tongue of the Serpent~ You look out across eternity. Distant stars twinkle as you glance at them. This is why Eternal exists. This is why you exist. You exist to guard the sight that graces your eyes from the ravages of the beast that sleeps at your back. In this space all things seem possible, you feel restless and fidgety. ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 19155 S #10560 Staircase in the mist~ You are at the bottom of a huge staircase that leads up into the mist. The glow of torches illumintates this great hall. There are huge statues of beasts that roam the realm here. The floors are made of the finest marble found in the land. Huge pillars of granite from the dwarven mines support the high ceiling. This is the Entrance hall to the Clan Arena. Fight well and hard, Take what you learn here and carry it with you at all times in the realm. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_UP ~ ~ 0 -1 19105 S #10561 Coven's private arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 19112 S #10562 Santa's Training room~ You stand within a large red and white striped circular room. This chamber is where Santa's helpers can come to hone their combat skills. It's also a place where arguments can be solved by pure brute force. Nurses stand by just in case of casualties, as those things do happen accidentaly. ~ 0 ROOM_INDOORS SECT_CITY DDIR_DOWN ~ ~ 0 -1 19165 S #10563 Roots of Conflict~ The air in this room is very still and very thick. Strewn across the room you can see the blood and broken bones of those who have lost in battle. These are the roots of conflict. This is where clan members can come to battle with each other, whether it be friendly or not. You can battle here without the worry of losing experience or levels. ~ 0 ROOM_INDOORS SECT_CITY DDIR_UP ~ ~ 0 -1 19135 S #10564 Everclear's private arena~ A room unlike any other, in the morphling arena. ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 19142 S #10565 The temple arena~ This is the area of the temple that has been made to test your strengths and weaknesses. There are runes and murals on the walls showing many great battles of the people living in the temple. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 19175 S #10566 Weapons Training~ You enter the weapons training arena through massive oaken doors. Lining the high stone walls are many brightly burning torches. The light glints of off large shields depicting the coats of arms of the many Clan houses. You notice that the doors and the walls are scarred from many earlier battles. There is a feeling of power here as you face your opponent. ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 19115 S #0 #RESETS M 10500 100 10508 M 10501 100 10512 M 10502 100 10517 M 10504 100 10533 S #$ XXXXXXXXXX #Savearea