#AREA Bosher's House~ #AUTHORS Basher~ #VERSION 3 #RANGES 75 95 75 99 #FLAGS AFLAG_NOTELEPORT #MOBILES #10200 guard elite bosher~ Bosher's Elite Guard~ One of Bosher's Elite Guards is standing here.~ You see one of Bosher's Elite Guards standing here, waiting to respond to any violent actions to him, or someone else. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE|ACT_SMART AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_SANCTUARY|AFF_HUNT 0 S 75 0 0 5d1+4295 1d75+29 30000 0 POS_STANDING POS_STANDING SEX_MALE #10201 kid boy bosher~ Bosher's Little Boy~ One of Bosher's littly brats is here running around.~ You see one of Bosher's Little Boys who causes his mother and nursemaid lots of trouble. ~ ACT_SCAVENGER|ACT_PRACTICE|ACT_SMART AFF_DETECT_INVIS|AFF_SANCTUARY -500 S 55 0 0 1d1+3238 1d55+16 0 0 POS_STANDING POS_STANDING SEX_MALE #10202 maid nurse nursemaid bosher~ the Nursemaid~ The Nursemaid is standing here watching over all of the kids.~ You see a Nursemaid. ~ ACT_SENTINEL|ACT_TRAIN|ACT_SMART AFF_INVISIBLE|AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_SANCTUARY 0 S 70 0 0 1d1+3500 1d1+60 10000 0 POS_RESTING POS_RESTING SEX_FEMALE #10203 wife bosher woman~ Bosher's Wife~ Bosher's wife is sitting here watching her kids play with the nursemaids.~ You see Bosher's Wife. ~ ACT_SENTINEL|ACT_AGGRESSIVE|ACT_PRACTICE AFF_INVISIBLE|AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_SANCTUARY 1000 S 85 0 0 1d1+5200 1d1+80 40000 0 POS_RESTING POS_RESTING SEX_FEMALE #10204 concubine bosher it~ a Concubine~ A Concubine stands here waiting to fulfil Bosher's every whim.~ You see a Concubine. ~ ACT_SMART AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_SANCTUARY 500 S 65 0 0 1d1056+2111 1d1+60 1000 0 POS_STANDING POS_STANDING SEX_FEMALE >greet_prog 30~ if sex ($n) == 1 tell $n Hey there $n. Think I can make your stay a little better? fondle $n endif ~ | #10205 bosher jr junior~ Bosher Jr.~ Bosher Jr. is standing here guarding the door.~ You see Bosher's first born kid. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE|ACT_SMART AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_SANCTUARY 0 S 80 0 0 1d1+5500 1d1+77 40000 0 POS_STANDING POS_STANDING SEX_MALE #10206 bosherette bosher she~ Bosherette~ Bosherette is standing here guarding the door.~ You see Bosherette standing here. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE|ACT_SMART AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_SANCTUARY 0 S 80 0 0 1d1+5600 1d1+77 50000 0 POS_STANDING POS_STANDING SEX_FEMALE #10207 ghost bosher father~ Ghost of Bosher's Father~ The Ghost of Bosher's Father stands here looking very pissed off!~ You see the Ghost of Bosher's Father. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE AFF_INVISIBLE|AFF_DETECT_HIDDEN|AFF_SANCTUARY -1000 S 85 0 0 1d1+5321 1d85+37 15 0 POS_STANDING POS_STANDING SEX_NEUTRAL >death_prog 100~ if hasobjnum ($n) == 30900 or hasobjnum ($n) == 30966 or hasobjnum ($n) == 30967 or hasobjnum ($n) == 30968 or hasobjnum ($n) == 30969 if quest (30,1,$n) == 0 mpmset $n quest 30 1 1 mpoload 30914 mpforce $n HELP GUILDTOKEN mpquiet on cast 'giant strength' $n give i30914 $n mpquiet off endif endif ~ | #10208 bosher~ Bosher~ Bosher is waiting here to make your acquaintance.~ You see Bosher standing here. He's big, mean, and you better be careful. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE|ACT_WIMPY|ACT_SMART AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_SANCTUARY|AFF_SNEAK|AFF_HUNT 0 S 99 0 0 1d2450+8326 1d99+99 100000 0 POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 100~ tell $n So, you made it this far. Think you can take me? ~ >speech_prog yes~ cackle say Do your best, $n! ~ >fight_prog 50~ if rand (10) cackle else if rand (10) dance $n else if rand (10) french $n else if rand (10) renandstimpy else if rand (10) hug $n else punch $n endif endif endif endif endif if rand (25) mass "faerie fire" else if rand (30) cast "fireball" else if rand (30) mass "acid blast" else cast "earthquake" endif endif endif ~ >death_prog 100~ hug $n say $n. I love you ... man! ~ | #10209 maid bosher~ Maid~ The Maid is walking around cleaning up the house.~ You see a Maid. ~ ACT_SCAVENGER|ACT_PRACTICE AFF_INVISIBLE|AFF_SANCTUARY|AFF_SNEAK|AFF_STEALTH 0 S 70 0 0 1d1+3600 1d70+25 0 0 POS_STANDING POS_STANDING SEX_FEMALE #10210 rat bosher~ a Rat~ A Rat sits here.~ You see a Rat. ~ ACT_SCAVENGER|ACT_AGGRESSIVE AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_SANCTUARY -500 S 35 0 0 1d306+931 1d1+30 0 0 POS_STANDING POS_STANDING SEX_NEUTRAL #10211 girl bosher servant~ a Servant Girl~ The Servant Girl is running arrands for the master of the house.~ You see a Servant Girl. ~ ACT_SCAVENGER|ACT_AGGRESSIVE AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_SANCTUARY 0 S 70 0 0 1d1+4000 1d70+25 0 0 POS_STANDING POS_STANDING SEX_FEMALE #10212 boy kid bosher servant~ a Servant Boy~ The Servant Boy is walking aroung doing the arrands of his master.~ You see a Servant Boy. ~ ACT_SCAVENGER|ACT_AGGRESSIVE AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_SANCTUARY|AFF_SNEAK|AFF_STEALTH 0 S 70 0 0 1d1+4000 1d70+25 0 0 POS_STANDING POS_STANDING SEX_MALE #10213 captain guard bosher elite~ Bosher's Elite Guard Captain~ Bosher's Elite Guard Captain is standing here ordering his guards around.~ You see the Captain of Bosher's Elite Guards. He doesn't look that friendly. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE AFF_INVISIBLE|AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_SANCTUARY|AFF_SNEAK|AFF_FLYING|AFF_STEALTH 500 S 85 0 0 1d1+5000 1d1+85 50000 0 POS_STANDING POS_STANDING SEX_MALE #10214 girl kid bosher~ Bosher's Little Girl~ One of Bosher's Little Girls is running around here.~ You see one of Bosher's Little Girls creating havok for the nursemaids and her mother on a regular basis. ~ ACT_SCAVENGER AFF_INVISIBLE|AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_SANCTUARY 500 S 45 0 0 1d506+956 1d45+11 0 0 POS_STANDING POS_STANDING SEX_FEMALE #10215 eunuch bosher~ the Eunuch~ The Eunuch stands here guarding all of the Concubines.~ You see a Eunuch. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE AFF_INVISIBLE|AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_SANCTUARY 1000 S 75 0 0 1d1+3900 1d1+85 0 0 POS_STANDING POS_STANDING SEX_NEUTRAL #0 #SHOPS 0 #SPECIALS S #OBJECTS #10200 sword bosher~ bosher's sword~ A VERY large sword is floating here above your head.~ The sword looks incredibly heavy and powerful. ~ ITEM_TYPE_WEAPON ITEM_FLAG_INVIS|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_SWORD 9 9 WEAPON_SLASH 0 0 0 0 45 10 85 A APPLY_DAMROLL 4 0 A APPLY_HITROLL 4 0 A APPLY_AC 15 0 #10201 lead armor bosher suit~ a large suit of magical lead plate armor~ A large suit of lead plate armor sits here waiting to be used.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_BODY 14 0 0 0 0 0 0 0 150 10 85 A APPLY_DAMROLL 7 0 #10202 lead armor gauntlets bosher~ a pair of magical lead plate gauntlets~ A pair of lead plate gauntlets sits here waiting to be used.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_HANDS 14 0 0 0 0 0 0 0 150 10 85 A APPLY_DAMROLL 7 0 #10203 lead armor sleeves bosher~ a pair of magical lead plate sleeves~ A pair of lead plate sleeves sits here waiting to be used.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_ARMS 12 0 0 0 0 0 0 0 150 10 85 A APPLY_HITROLL 6 0 A APPLY_DAMROLL 6 0 #10204 lead cloak bosher~ one of Bosher's invincible magical cloaks~ One of Bosher's cloaks lies here in a pile of lead.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_NECK 18 0 0 0 0 0 0 0 150 10 85 A APPLY_HIT 50 0 #10205 lead armor belt bosher~ a large magical lead plate belt~ A large magical lead plate belt sits here waiting to be used.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_WAIST 18 0 0 0 0 0 0 0 150 10 85 A APPLY_CON 4 0 #10206 lead armor boots bosher~ a large pair of magical lead plate boots~ A large pair of magical lead plate boots sits here beggings to be worn.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_FEET 18 0 0 0 0 0 0 0 150 10 85 A APPLY_DEX 4 0 #10207 lead armor leggings bosher~ a pair of magical plate leggings~ A pair of lead plate leggings sits here waiting to be used.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_LEGS 14 0 0 0 0 0 0 0 150 10 85 A APPLY_DAMROLL 7 0 #10208 lead armor shield bosher~ a large intricately made magical shield~ A large magical lead shield lies here gathering dust.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_SHIELD 15 0 0 0 0 0 0 0 150 10 90 A APPLY_HITROLL -20 0 A APPLY_DAMROLL 10 0 #10209 lead armor helmet bosher~ a large magical lead helmet~ A large magical lead helmet lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_HEAD 18 0 0 0 0 0 0 0 150 10 85 A APPLY_WIS 3 0 A APPLY_INT 3 0 #10210 ring lead bosher~ bosher's Ring~ One of Bosher's rings lies here.~ This is Bosher's ring! ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_FINGER 18 0 0 0 0 0 0 0 150 10 85 A APPLY_MANA 75 0 #10211 ring lead bosher~ bosher's Ring~ One of Bosher's rings lies here.~ This is Bosher's ring! ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_FINGER 18 0 0 0 0 0 0 0 150 10 85 A APPLY_HIT 50 0 #10212 ring lead bosher~ bosher's Ring~ One of Bosher's rings lies here.~ This is Bosher's ring! ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_FINGER 14 0 0 0 0 0 0 0 150 10 85 A APPLY_MOVE 100 0 A APPLY_HITROLL 5 0 #10213 lead armor robe bosher~ a magical lead robe~ A large pile of lead sits here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_ABOUT 14 0 0 0 0 0 0 0 150 10 85 A APPLY_DAMROLL 7 0 #10214 lead armor bracer bosher~ a large lead magical bracer~ A large magical lead bracer lies here in a pile of metal~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_WRIST 18 0 0 0 0 0 0 0 150 10 85 A APPLY_STR 3 0 A APPLY_WIS 3 0 #10215 lead flame bosher~ a large flame~ Bosher's large flame burns violently here.~ ~ ITEM_TYPE_LIGHT ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 0 0 -1 0 0 0 0 0 150 10 85 A APPLY_DAMROLL 7 0 A APPLY_HITROLL 7 0 #10216 wand lead bosher~ bosher's lead wand~ A lead wand is floating here above everyones head.~ ~ ITEM_TYPE_WAND ITEM_FLAG_GLOW|ITEM_FLAG_HUM|ITEM_FLAG_NODROP ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 85 5 5 SPELL_DEMON 0 0 0 0 150 10 85 #10217 book spell~ a spell book~ A spell book is lying here on the floor.~ ~ ITEM_TYPE_SCROLL 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 30 SPELL_SANCTUARY SPELL_DEMON SPELL_RIP 0 0 0 0 1 10 85 #10218 bowl lead~ a large lead bowl~ A seemingly light lead bowl floats 2 inches above the ground.~ ~ ITEM_TYPE_CONTAINER 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 1000 CONT_CLOSEABLE|CONT_CLOSED|CONT_LOCKED 0 0 0 0 0 0 10 10 85 #10219 wand~ a wand~ A normal looking wand lies here.~ ~ ITEM_TYPE_WAND 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 30 10 10 SPELL_STONE_SKIN 0 0 0 0 3 10 85 #10220 sword bastard~ a bastard sword~ A bastard sword is here waiting for its owner.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_DARK|ITEM_FLAG_MAGIC|ITEM_FLAG_NOREMOVE ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_SWORD 8 8 WEAPON_SLASH 0 0 0 0 20 10 75 A APPLY_AC 15 0 A APPLY_DAMROLL 5 0 #10221 dagger magical red~ a magical red dagger~ A magical red dagger is lying here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_MAGIC|ITEM_FLAG_NOREMOVE ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_DAGGER 9 8 WEAPON_STAB 0 0 0 0 15 10 85 A APPLY_DEX 4 0 A APPLY_AC 15 0 #10222 arrow fire~ a fire arrow~ An arrow lies here on fire, but not burning.~ ~ ITEM_TYPE_AMMO ITEM_FLAG_GLOW ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 11 15 20 5 0 0 0 0 10 15000 75 #10223 bow large~ a large bow~ A large bow is resting here against the wall.~ ~ ITEM_TYPE_WEAPON 0 ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_LONGBOW 10 4 WEAPON_SLICE 0 0 0 0 12 10 75 #10224 staff~ a staff~ A staff is resting here against the wall.~ ~ ITEM_TYPE_STAFF ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 20 5 5 SPELL_HEAL 0 0 0 0 1 10 75 #10225 cup water~ a cup of water~ A cup of water sits here on the floor.~ ~ ITEM_TYPE_DRINK_CON 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 100 100 LIQ_WATER 0 0 0 0 0 7 10 75 #10226 key jeweled jewel~ a jeweled key~ A large jeweled key is lying here.~ ~ ITEM_TYPE_KEY 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 0 0 0 0 0 0 0 0 50 10000 1 #10227 potion brown~ a brown potion~ A brown potion sits here.~ ~ ITEM_TYPE_POTION ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 30 SPELL_DISPEL_EVIL SPELL_HEAL SPELL_HEAL 0 0 0 0 10 10000 75 #10228 potion red~ a yellow potion~ A yellow potion sits here.~ ~ ITEM_TYPE_POTION ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 30 SPELL_CURSE SPELL_SHIELD SPELL_CURE_CRITICAL 0 0 0 0 5 10000 75 #10229 potion green~ a green potion~ A green potion sits here.~ ~ ITEM_TYPE_POTION ITEM_FLAG_GLOW ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 30 SPELL_FLY SPELL_PASS_DOOR SPELL_DISPEL_MAGIC 0 0 0 0 5 10000 75 #10230 potion purple~ a purple potion~ A purple potion lies here.~ ~ ITEM_TYPE_POTION ITEM_FLAG_HUM ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 30 SPELL_TONGUES SPELL_UNDERSTAND SPELL_CREATE_SPRING 0 0 0 0 5 10000 75 #10231 potion black~ a black potion~ A black potion sits here.~ ~ ITEM_TYPE_POTION ITEM_FLAG_BLESS ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 30 SPELL_DETECT_EVIL SPELL_DETECT_INVIS -1 0 0 0 0 5 10000 75 #10232 staff laughing~ a laughing staff~ A lauging staff sits here laughing at you!~ ~ ITEM_TYPE_STAFF ITEM_FLAG_GLOW|ITEM_FLAG_HUM|ITEM_FLAG_MAGIC|ITEM_FLAG_BLESS ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 30 3 3 SPELL_SLEEP 0 0 0 0 15 10 85 #10233 chicken leg~ a chicken leg~ A large chicken leg lies here.~ ~ ITEM_TYPE_FOOD 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 1 0 0 0 0 0 0 0 4 10 1 #10235 scroll faded~ a faded scroll~ A faded scroll lies here rotting.~ ~ ITEM_TYPE_SCROLL 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 60 SPELL_DEMON SPELL_BLOCK_AREA SPELL_CREATE_FOOD 0 0 0 0 3 10000 75 #10236 scroll faded~ a faded scroll~ A faded scroll lies here rotting.~ ~ ITEM_TYPE_SCROLL 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 30 SPELL_HARM SPELL_HARM -1 0 0 0 0 3 10000 75 #10237 staff twisted~ a twisted staff~ A twisted staff is here resting against the wall.~ ~ ITEM_TYPE_STAFF 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 20 5 5 SPELL_HARM 0 0 0 0 15 10 75 #10238 staff~ a staff~ A staff is here resting against the wall.~ ~ ITEM_TYPE_STAFF 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 20 5 5 SPELL_TELEPORT 0 0 0 0 15 10 75 #0 #ROOMS #10200 A Closet~ You have entered a small closet that looks abandoned. ~ 0 ROOM_NO_MOB|ROOM_INDOORS|ROOM_SAFE SECT_INSIDE DDIR_NORTH ~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED|EX_HIDDEN|EX_PICKPROOF -1 10262 DDIR_EAST ~ ~ 0 -1 10201 S #10201 The entrance to Bosher's house.~ You are inside Bosher's house, better not let him find you here! ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10263 DDIR_SOUTH ~ ~ 0 -1 17718 DDIR_WEST You see the armor repair shop.~ ~ 0 -1 10200 S #10202 End of dusty hallway.~ This appears to be the end of this hallway, standing at the bottom of the steps is a large iron door that has RIP written on it. ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 10205 DDIR_DOWN Door~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 10226 10264 S #10203 A large entricately made door.~ As you walk in you notice the large door that is at the top of the stairs, then you notice that there are a few of Bosher's Elite Guards making sure no one gets in that door. ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 10206 DDIR_UP Door~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 10226 10266 S #10204 A dusty hallway.~ You think that the hallway is nearing its end. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10205 DDIR_SOUTH ~ ~ 0 -1 10208 S #10205 A dusty hallway.~ Your almost sure that this hallway is coming to an end. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10202 DDIR_WEST ~ ~ 0 -1 10204 S #10206 Bosher's Harem.~ As you walk in you think, "Don't most harems have a Eunuch?" You suddenly realize that there's a really big guy looking at you. You don't think he's thinking about your safety. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10203 DDIR_EAST ~ ~ 0 -1 10207 S #10207 Bosher's Harem.~ WOW! You feel as if you have just entered heaven, everywhere you look theres women! ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 10209 DDIR_WEST ~ ~ 0 -1 10206 S #10208 A dusty hallway.~ You think its about time to leave this hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10204 DDIR_SOUTH ~ ~ 0 -1 10210 S #10209 Bosher's Harem.~ WOW! You feel as if you have just entered heaven, everywhere you look theres women! ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10207 DDIR_SOUTH ~ ~ 0 -1 10211 S #10210 A dusty hallway.~ You notice that the dust is getting thicker as you continue walking. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10208 DDIR_SOUTH ~ ~ 0 -1 10212 S #10211 Bosher's Harem.~ WOW! You feel as if you have just entered heaven, everywhere you look theres women! ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10209 DDIR_SOUTH ~ ~ 0 -1 10213 S #10212 A dusty hallway.~ You think to yourself, they sure do need to hire a housekeeper. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10210 DDIR_SOUTH ~ ~ 0 -1 10214 S #10213 Bosher's Harem.~ WOW! You feel as if you have just entered heaven, everywhere you look theres women! ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10211 DDIR_SOUTH ~ ~ 0 -1 10215 S #10214 A dusty hallway.~ This hallway doesn't appear to be used that much. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10212 DDIR_SOUTH ~ ~ 0 -1 10216 S #10215 Bosher's Harem.~ WOW! You feel as if you have just entered heaven, everywhere you look theres women! ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10213 DDIR_SOUTH ~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 10226 10217 S #10216 A well guarded door.~ Boy are you in for it, Bosher's daughter, Bosherette, is standing here guarding this door with a few of Bosher's Elite Guards, and they don't look that happy, in fact they look pretty pissed! ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10214 DDIR_SOUTH ~ ~ 0 -1 10218 S #10217 A well guarded door.~ You have stumbled into a big mess, what looks like Bosher's son, Bosher Jr., is here with a few of Bosher's Elite Guards, looking really pissed off!!!!! ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 10226 10215 DDIR_SOUTH ~ ~ 0 -1 10219 S #10218 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10216 DDIR_SOUTH ~ ~ 0 -1 10220 S #10219 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10217 DDIR_SOUTH ~ ~ 0 -1 10221 S #10220 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10218 DDIR_SOUTH ~ ~ 0 -1 10222 S #10221 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10219 DDIR_SOUTH ~ ~ 0 -1 10223 S #10222 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10220 DDIR_SOUTH ~ ~ 0 -1 10224 S #10223 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10221 DDIR_SOUTH ~ ~ 0 -1 10225 S #10224 A guarded door.~ You have come upon some more of Bosher's Elite Guards, but this time there are more of them. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10222 DDIR_SOUTH ~ ~ 0 -1 10226 S #10225 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10223 DDIR_SOUTH ~ ~ 0 -1 10227 S #10226 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10224 DDIR_SOUTH ~ ~ 0 -1 10228 S #10227 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10225 DDIR_SOUTH ~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 10226 10229 S #10228 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10226 DDIR_SOUTH ~ ~ 0 -1 10230 S #10229 A guarded door.~ You have come upon some more of Bosher's Elite Guards, but this time there are more of them. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 10226 10227 DDIR_SOUTH ~ ~ 0 -1 10231 S #10230 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10228 DDIR_SOUTH ~ ~ 0 -1 10232 S #10231 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10229 DDIR_SOUTH ~ ~ 0 -1 10233 S #10232 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10230 DDIR_SOUTH ~ ~ 0 -1 10234 S #10233 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10231 DDIR_SOUTH ~ ~ 0 -1 10237 S #10234 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10232 DDIR_EAST ~ ~ 0 -1 10235 DDIR_SOUTH ~ ~ 0 -1 10239 S #10235 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_SOUTH ~ ~ 0 -1 10240 DDIR_WEST ~ ~ 0 -1 10234 S #10236 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10237 DDIR_SOUTH ~ ~ 0 -1 10241 S #10237 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10233 DDIR_SOUTH ~ ~ 0 -1 10242 DDIR_WEST ~ ~ 0 -1 10236 S #10238 Playpen.~ You walk in and find Bosher's wife and her nursemaids sitting here watching Bosher's little brats, and they don't look happy that you've wakened the kids! ~ 0 ROOM_INDOORS SECT_CITY DDIR_DOWN Door~ door~ EX_ISDOOR|EX_CLOSED 10226 10244 S #10239 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10234 DDIR_EAST ~ ~ 0 -1 10240 S #10240 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10235 DDIR_SOUTH ~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 10226 10249 DDIR_WEST ~ ~ 0 -1 10239 S #10241 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10236 DDIR_EAST ~ ~ 0 -1 10242 DDIR_SOUTH ~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 10226 10250 S #10242 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10237 DDIR_WEST ~ ~ 0 -1 10241 S #10243 Storage closet.~ You are now in Bosher's personal storage closet. This room doesn't appear to be used at all though. ~ 0 ROOM_INDOORS SECT_CITY DDIR_DOWN Door~ door~ EX_ISDOOR 10226 10255 S #10244 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10245 DDIR_UP Door~ door~ EX_ISDOOR|EX_CLOSED 10226 10238 S #10245 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10246 DDIR_WEST ~ ~ 0 -1 10244 S #10246 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10247 DDIR_WEST ~ ~ 0 -1 10245 S #10247 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10248 DDIR_WEST ~ ~ 0 -1 10246 S #10248 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10249 DDIR_WEST ~ ~ 0 -1 10247 S #10249 A room full of Bosher's Elite Guard.~ As you walk in you notice that this room is already occupied by a small group of Bosher's Elite Guard, and they don't look happy that you are here. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 10226 10240 DDIR_EAST ~ ~ 0 -1 10250 DDIR_SOUTH ~ ~ 0 -1 10256 DDIR_WEST ~ ~ 0 -1 10248 S #10250 A room full of Bosher's Elite Guard.~ As you walk in you notice that this room is already occupied by a small group of Bosher's Elite Guard, and they don't look happy that you are here. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 10226 10241 DDIR_EAST ~ ~ 0 -1 10251 DDIR_SOUTH ~ ~ 0 -1 10257 DDIR_WEST ~ ~ 0 -1 10249 S #10251 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10252 DDIR_WEST ~ ~ 0 -1 10250 S #10252 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10253 DDIR_WEST ~ ~ 0 -1 10251 S #10253 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10254 DDIR_WEST ~ ~ 0 -1 10252 S #10254 A long hallway.~ This appears to be part of a long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_EAST ~ ~ 0 -1 10255 DDIR_WEST ~ ~ 0 -1 10253 S #10255 End of the hallway.~ This is the end of the hallway, you notice a door leading up. ~ 0 ROOM_INDOORS SECT_CITY DDIR_WEST ~ ~ 0 -1 10254 DDIR_UP Door~ door~ EX_ISDOOR 10226 10243 S #10256 A long hallway.~ This appears to be a somewhat long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10249 DDIR_EAST ~ ~ 0 -1 10257 DDIR_SOUTH ~ ~ 0 -1 10258 S #10257 A long hallway.~ This appears to be a somewhat long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10250 DDIR_SOUTH ~ ~ 0 -1 10259 DDIR_WEST ~ ~ 0 -1 10256 S #10258 A long hallway.~ This appears to be a somewhat long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10256 DDIR_EAST ~ ~ 0 -1 10259 DDIR_SOUTH ~ ~ 0 -1 10260 S #10259 A long hallway.~ This appears to be a somewhat long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10257 DDIR_SOUTH ~ ~ 0 -1 10261 DDIR_WEST ~ ~ 0 -1 10258 S #10260 A long hallway.~ This appears to be a somewhat long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10258 DDIR_EAST ~ ~ 0 -1 10261 DDIR_SOUTH ~ ~ 0 -1 10262 S #10261 A long hallway.~ This appears to be a somewhat long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10259 DDIR_SOUTH ~ ~ 0 -1 10263 DDIR_WEST ~ ~ 0 -1 10260 S #10262 A long hallway.~ This appears to be a somewhat long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10260 DDIR_EAST ~ ~ 0 -1 10263 DDIR_SOUTH ~ ~ 0 -1 10200 S #10263 A long hallway.~ This appears to be a somewhat long hallway. ~ 0 ROOM_INDOORS SECT_CITY DDIR_NORTH ~ ~ 0 -1 10261 DDIR_SOUTH ~ ~ 0 -1 10201 DDIR_WEST ~ ~ 0 -1 10262 S #10264 The Crypt.~ You walk into darkness. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_CITY DDIR_UP Door~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 10226 10202 S #10265 Bosher's Ex-Bedroom.~ You've entered a room full of heat, and the odor of singed flesh. Maybe this is why Bosher moved to a new room. There is a doorway leading down. ~ 0 ROOM_NO_MOB|ROOM_INDOORS|ROOM_NO_RECALL SECT_LAVA DDIR_DOWN You see a room in Bosher's house.~ ~ 0 -1 10201 S #10266 Bosher's bedroom.~ You walk in and you see this giant like human standing here holding a humungous sword, you don't think this guy will be very easy to kill. ~ 0 ROOM_INDOORS SECT_CITY DDIR_DOWN Door~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 10226 10203 S #0 #RESETS M 10200 100 10249 M 10200 100 10249 M 10200 100 10249 M 10200 100 10250 G 10226 1 0 M 10200 100 10250 M 10200 100 10250 M 10200 100 10229 M 10200 100 10229 M 10200 100 10229 M 10200 100 10229 M 10200 100 10229 M 10200 100 10224 M 10200 100 10224 M 10200 100 10224 M 10200 100 10224 M 10200 100 10224 M 10200 100 10217 M 10200 100 10217 M 10200 100 10217 M 10200 100 10216 M 10200 100 10216 M 10200 100 10216 M 10200 100 10203 M 10200 100 10203 M 10200 100 10203 M 10200 100 10203 M 10200 100 10203 M 10201 100 10238 G 10233 3 0 M 10201 100 10238 G 10233 3 0 M 10201 100 10238 G 10233 3 0 M 10214 100 10238 G 10225 3 0 M 10214 100 10238 G 10225 3 0 M 10214 100 10238 G 10225 3 0 M 10202 100 10238 G 10217 2 0 M 10202 100 10238 G 10217 2 0 M 10203 100 10238 E 10232 1 WEAR_HOLD G 10218 1 0 M 10204 100 10215 M 10204 100 10215 G 10227 5 0 M 10204 100 10213 G 10228 5 0 M 10204 100 10213 M 10204 100 10211 M 10204 100 10211 G 10229 5 0 M 10204 100 10209 G 10230 5 0 M 10204 100 10209 M 10204 100 10207 G 10231 5 0 M 10204 100 10207 M 10204 100 10206 M 10204 100 10206 M 10215 100 10206 E 10238 1 WEAR_HOLD M 10205 100 10217 E 10220 1 WEAR_WIELD E 10224 1 WEAR_HOLD E 10212 1 WEAR_FINGER_L M 10206 100 10216 E 10221 1 WEAR_WIELD E 10237 1 WEAR_HOLD E 10210 1 WEAR_FINGER_L M 10207 100 10264 G 10235 1 0 G 10236 1 0 M 10208 100 10266 E 10215 1 WEAR_LIGHT E 10211 1 WEAR_FINGER_L E 10204 1 WEAR_NECK_A E 10201 1 WEAR_BODY E 10209 1 WEAR_HEAD E 10207 1 WEAR_LEGS E 10206 1 WEAR_FEET E 10202 1 WEAR_HANDS E 10203 1 WEAR_ARMS E 10208 1 WEAR_SHIELD E 10213 1 WEAR_ABOUT E 10205 1 WEAR_WAIST E 10214 1 WEAR_WRIST_L E 10200 1 WEAR_WIELD E 10216 1 WEAR_HOLD M 10209 100 10262 M 10209 100 10253 M 10209 100 10247 M 10210 100 10243 M 10211 100 10220 M 10211 100 10223 M 10211 100 10230 M 10211 100 10233 M 10212 100 10215 M 10212 100 10221 M 10212 100 10218 M 10212 100 10226 M 10212 100 10231 M 10212 100 10244 M 10212 100 10255 M 10212 100 10261 M 10213 100 10203 E 10223 1 WEAR_HEAD E 10219 1 WEAR_HOLD G 10222 10 0 G 10222 10 0 G 10222 10 0 G 10222 10 0 G 10222 10 0 D 10264 DIR_UP DOOR_CLOSED_LOCKED D 10202 DIR_DOWN DOOR_CLOSED_LOCKED D 10266 DIR_DOWN DOOR_CLOSED_LOCKED D 10203 DIR_UP DOOR_CLOSED_LOCKED D 10215 DIR_SOUTH DOOR_CLOSED_LOCKED D 10217 DIR_NORTH DOOR_CLOSED_LOCKED D 10227 DIR_SOUTH DOOR_CLOSED_LOCKED D 10229 DIR_NORTH DOOR_CLOSED_LOCKED D 10241 DIR_SOUTH DOOR_CLOSED_LOCKED D 10250 DIR_NORTH DOOR_CLOSED_LOCKED D 10240 DIR_SOUTH DOOR_CLOSED_LOCKED D 10249 DIR_NORTH DOOR_CLOSED_LOCKED S #$ XXXXXXXXXX #Savearea