emud/area_current/
emud/area_current/castle/
emud/area_current/newareas/
emud/area_current/nwcentral/
emud/area_current/scontinent/
emud/clans/
emud/player/
emud/player/d/e/bak/
emud/player/e/m/
emud/player/e/m/bak/
#AREA Ethe Iyurin~
#AUTHORS Hypnos~
#VERSION 3
#RANGES 100 100 100 100
#OLC_RANGES 25000 25099
#RESETMSG You hear the sound of many shrieks as visions fade and dreams shatter.~

#FLAGS AFLAG_NOTELEPORT|AFLAG_NOCASTLE|AFLAG_NORIP


#HELPS
0 HYPNOS~
{130}
                                   Hypnos
{300}
Hypnos is the God of the mind and the Guardian of Spirit Magic. His followers
originally came from the Northern Continent, but after the construction of
the Temple of Demise, they were heavily prosecuted for their beliefs and had
to flee. Hypnos gave them permission to build their new homes in the mountain
ranges of the Magic Zone.

As with all other gods, you may choose to follow from levels 10 - 50.

{120}  (A) {050}Ethe Iyurin

{120}  (-) {050}Return
{a}'ETHE IYURIN'
~

0 'ETHE IYURIN'~
{120}
                                 Ethe Iyurin
{300}
Ethe Iyurin is the ancient mansion of the hero and king Akranor. In his long
and prosperous life the king fought many battles in the name of Hypnos and
was rewarded with this mansion by his subjects when he retired. The days of
his retirement he spent in search of pure Knowledge. He pondered over the
many questions of mankind. After his death a statue was erected with a sacred
blessing from Hypnos himself engraved on it. 
{300}
In recent years, Ethe Iyrin has turned into a pilgrimage and a small village
has grown close to the mansion. All the people who live here have devoted
their lives solely to Hypnos's cause.
{300}
{120}  (A) {050}Extra Info
{120}  (-) {050}Return
{a}ETHEIYURININFO
{-}HYPNOS
~

0 ETHEIYURININFO~
{130}
                                 Extra Info
{300}
Sources of inspiration:

- Robert Jordan's "Wheel Of Time" series.
- Maggie Furey's "Artifacts of Power" series.
- The original Star Trek series.
- Demise (thanks a lot!)
- My own delusive mind.

Have fun!

Hypnos, November 2001.
~

0 HYPNOSGODCHAINCOMMANDS~
{160}  
  Call-Spirit -- for a restore once every 4 hours
         Warp -- for an instant teleportation to Ethe Iyurin
 Check-Spirit -- to see if you can call upon the Power of Spirit
    Show-Tick -- to see your undefined chain charging after each restore
~

0 $~


#MOBILES
#25000
high priest~
the high priest~
The high priest is here trying to divine the forces of nature.~
The high priest obviously thinks much of himself. He is trying to understand
the basic concepts of the nature around us.
~
ACT_SENTINEL|ACT_SMART|ACT_BODY|ACT_RACE
AFF_SANCTUARY|AFF_UNDERSTAND|AFF_TONGUES
0 S
150 0 0 1d5625+14072 1d150+113
10000 RACE_HUMAN
POS_STANDING POS_STANDING SEX_MALE
#25001
priest~
a priest~
A priest is studying an ancient book~
The priest has been studying this ancient book for so long that he is covered
almost entirely with dust.
~
ACT_SMART|ACT_BODY|ACT_RACE
AFF_SANCTUARY|AFF_UNDERSTAND|AFF_TONGUES
0 S
99 0 0 0d0+10000 1d1+100
0 RACE_HUMAN
POS_STANDING POS_STANDING SEX_MALE
#25002
avatar hypnos dragon recruiter~
the Avatar of Hypnos~
The Avatar of Hypnos is watching a stone with hieroglyphs.~
The dragon you see right before you is perhaps one of the Realm's most ancient
and knowledgeable creatures. She may be able to help you in ways that you cannot 
possibly begin to imagine. She knows more about the God Hypnos than anyone
else in the realm. However, she doesn't look all that happy, and you wonder
why this is so.
~
ACT_SENTINEL|ACT_SMART|ACT_BODY
AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_SANCTUARY
1000 S
50 0 BODY_EYE 1d1+2000 1d100+1
0 0
POS_STANDING POS_STANDING SEX_FEMALE
>speech_prog p Why are you so sad?~
if quest (0,4,$n) <= 1
  if hasobjnum (25002)
    emote looks at $n enigmatically. 
    say You are already searching for the ring.
    say Come back and see me later, when you have it.
    break
  endif
  say Greetings stranger. I was in the Holy Grove
  say yesterday for a picknick (yes even Dragons 
  say have a day off every now and then) and I lost
  say a very important ceremonial ring. Would you
  say be so kind and recover it for me?
else
  say You have already helped me more than enough.
  say Your presence is, though appreciated, no
  say longer needed.
endif
~
>speech_prog yes~
if quest (0,4,$n) <= 1
  if hasobjnum (25002)
    say You are already searching for the ring.
    say Come back later, when you have it.
    break
  endif
  mpmset $n quest 0 4 1
  mpgorand 8900 8944 0 1
  mpoload 25000
  mposet i25000 timer 10
  mpoload 25002
  mposet i25002 timer 10
  mpquiet on
  drop i25000
  mpquiet off
  mpgoto 25008
  say You are most kind to help me. 
  say Go now, quickly!
else
  say Yes, what?
endif
~
>all_greet_prog 100~
if quest (0,4,$n) == 1
  if hasobjnum ($n) == 25000
    say You have the ring! Good, now I can get
    say back to work. You cannot imagine how
    say happy I am!
    say Please give it to me.
  else
    say Do you have the ring? If not, please hurry!
    say We do not have much time. Go back to the Holy
    say Grove and find it, quickly!
  endif
endif
~
>give_prog i25000~
if quest (0,4,$n) == 1
  mpjunk i25000
  if level ($n) >= 10
    if level ($n) <= 50
      if whichgod ($n) == god_neutral
        mpmset $n quest 0 4 2
        emote concentrates and the ring vanishes in a silvry white cloud!
        mpecho {170}A silver god chain of Hypnos appears!
        mpoload 59
        give i59 $n
        say Congratulations, you are now a follower
        say of Hypnos.
        emote shakes $n's hand and wishes him well.
        mpquiet on
        mpforce $n wear i59
        mpquiet off
        say May the power of the Spirit be strong in you!
        break
      endif
    endif
  endif
else
  say where did you find this?
  say are not supposed to have it.
  mpquiet on
  mpgorand 8900 8944 0 1
  drop i25000
  mpgoto 25008
  mpquiet off
endif
~
|
#25050
ethereal M25050~
the spirit restore~
~
~
ACT_SENTINEL
AFF_ETHEREAL
0 S
1 0 0 0d0+15 0d0+2
0 0
POS_STANDING POS_STANDING SEX_NEUTRAL
>act_prog p spirit restore please~
mpquiet on
restore $n
cast 'cure poison' $n
cast 'remove curse' $n
cast 'cure critical' $n
cast 'cure blindness' $n
mpquiet off
mpechoat $n {160}You feel the Energy of Spirit coursing through you!
mpechoaround $n {160}$N calls upon the Energy of Spirit!
mppurge self
~
>rand_prog 100~
mpmadd self quest 0 1 1
if quest (0,1,$i) == 0
  mppurge self
endif
~
|
#25051
etherealSpiritWarp M25051~
the ethereal spirit warp~
~
~
ACT_SENTINEL
AFF_ETHEREAL
0 S
1 0 0 0d0+15 0d0+2
0 0
POS_STANDING POS_STANDING SEX_NEUTRAL
>act_prog p spirit warp please~
if inroom ($i) != 9755
  mpechoat $n {160}A shower of star dust rains down upon you.
  mpechoaround $n {160}A shower of star dust rains down upon $N.
  mptransfer $n 9755
  mpat 9755 mpechoaround $n $N materialises in the center of the room.
endif
~
>rand_prog 100~
mpmadd self quest 0 1 1
if quest (0,1,$i) == 0
  mppurge self
endif
~
|
#0


#SHOPS
0


#SPECIALS
S


#OBJECTS
#25000
silver ring~
a silver ring~
A silver ring lies in the dust here.~
This silver ring looks like a tangled piece of wood, except that it is not
made of wood, but of silver. The twists and turns of the tangles in the ring
are so disturbing that they are tiresome to the eye. It glows faintly.
~
ITEM_TYPE_TREASURE
ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC|ITEM_FLAG_AUTO_ENGRAVE
ITEM_WEAR_TAKE|ITEM_WEAR_FINGER
0 0 0 0 0 0 0 0
1 10000 10
A APPLY_INT 2 0
#25001
statue of Akranor~
the statue of Akranor~
The statue of Akranor stands in the high grass.~
This is the statue of Akranor. As you may have heard, Akranor was a hero and
a king during the Time Of Consolidation. He fought many battles, all in the
name of the God Hypnos and most of them he won. And the few battles that he
lost were almost always resolved diplomatically afterwards, for he was a
great diplomat as well. After his retirement, the former king devoted the
remaining years of his life in search of pure Knowledge. It was during these
years that his former subjects built this mansion in his honour. Many people
in this region believe that the statue is engraved with a personal blessing
from Hypnos. The sign at the pedestal certainly seems to indicate so.
~
ITEM_TYPE_FURNITURE
ITEM_FLAG_GLOW|ITEM_FLAG_HUM
0
0 0 0 0 0 0 0 0
1 10000 1
E
sign~
The text on the sign reads: "Live long and prosper."
~
#25002
hourglass~
an hourglass~
A beautiful crystal hourglass stands here, measuring the eons.~
~
ITEM_TYPE_TREASURE
ITEM_FLAG_INVENTORY
ITEM_WEAR_TAKE
0 0 0 0 0 0 0 0
1 10000 10
#0


#ROOMS
#25000
Mystical Garden~
The Mystical Garden must be the entrance to Akranor's ancient domain. 
Very little is known about what goes onside in this garden, especially since
the only part of it that seems to be accessible to the mortal eye is the
path you're walking on. Somehow you feel really safe here, despite the odd
looking creatures that you can see walking to and fro in the corners of your
eyes.
~
0 ROOM_NO_MOB|ROOM_SAFE|ROOM_NO_RECALL SECT_FIELD
DDIR_SOUTH
~
~
EX_ISDOOR|EX_CLOSED -1 25001
DDIR_WEST
~
~
0 -1 9755
S
#25001
Main Hall of Akranor's Mansion~
You have arrived at the main hall of Akranor's ancient house. The walls are 
decorated with numerous paintings depicting the hero-king in many of his
battles. His banner is displayed on the eastern wall, and looks strangely
familiar. It is said that the sign on it represents the balance between sanity
and madness. You wonder what it would be like, devoting your life entirely to
your God, but before you let your imagination get the better of you, you
decide to press on.
~
0 ROOM_SAFE SECT_INSIDE
DDIR_NORTH
~
~
EX_ISDOOR|EX_CLOSED -1 25000
DDIR_SOUTH
You see a massive wooden door to the south.~
~
0 -1 25002
S
#25002
Causeway~
This is the northernmost room of the interior of the house. There is little
of value here, although it must be noted that the trend set in the Main Hall
seems to be continued in here as well, there are large paintings displaying
our hero-king in battle in here as well. 
~
0 ROOM_SAFE SECT_INSIDE
DDIR_NORTH
You see a massive wooden door to the north.~
~
0 -1 25001
DDIR_EAST
~
~
0 -1 25006
DDIR_WEST
~
~
0 -1 25003
S
#25003
Western corridor~
It seems that the entire house is made up of a type of rock not found anywhere
in this region, although you can never be certain of that. Parts of it are 
visible on spots where the wallpapers has fallen off the wall. There are
paintings here as well.
~
0 ROOM_SAFE SECT_INSIDE
DDIR_EAST
~
~
0 -1 25002
DDIR_SOUTH
~
~
0 -1 25004
S
#25004
Western corridor~
On the wall to the west you notice a small niche. As it is empty, you wonder
what may have been in it. A closer look reveals no clues, and you press on.
~
0 ROOM_SAFE SECT_INSIDE
DDIR_NORTH
~
~
0 -1 25003
DDIR_EAST
~
~
0 -1 25005
S
#25005
Causeway~
You have arrived at the southernmost causeway of the house. Again there are
many drapings and paintings on the wall, as well as bits of bare stone exposed
where the wallpaper has fallen off.
~
0 ROOM_SAFE SECT_INSIDE
DDIR_EAST
~
~
0 -1 25007
DDIR_SOUTH
~
~
0 -1 25008
DDIR_WEST
~
~
0 -1 25004
S
#25006
Eastern corridor~
You are walking in the eastern corridor of the house. Here, the wall drapings
and paintings are quite excessive. The paintings depict scenes of utter
obscenity. Whoever painted these, must have been really mad as there is
neither logic, nor sanity to any of them.
~
0 ROOM_SAFE SECT_INSIDE
DDIR_SOUTH
~
~
0 -1 25007
DDIR_WEST
~
~
0 -1 25002
S
#25007
Eastern corridor~
You are walking in the eastern corridor of the house. Here, the wall drapings
and paintings are quite excessive. The paintings depict scenes of utter
obscenity. Whoever painted these, must have been really mad as there is
neither logic nor sanity to any of them.
~
0 ROOM_SAFE SECT_INSIDE
DDIR_NORTH
~
~
0 -1 25006
DDIR_WEST
~
~
0 -1 25005
S
#25008
The Anteroom~
You are in an ante room without any windows, yet a silvry light illuminates it. 
As the door closes behind you you notice that it too glows. The light seems
to come from the very stones, and you can almost sense a presence here. From
time to time the light seems to flicker, like shadows change with movement.
~
0 ROOM_SAFE SECT_INSIDE
DDIR_NORTH
~
~
0 -1 25005
DDIR_SOUTH
~
~
0 -1 25009
S
#25009
The Backyard~
You are in a backyard, looking at a myriad of wonders. First of all, in the
distance far away you can barely make out the towers of Aetherea's Castle Of
The Clouds, home of Hypnos and the spirits of the most devoted of his followers
that have passed away. Next to you there is a large pole, upon which the entire
life of Akranor is described. On the other side of the garden, at your left,
you can see the statue of Akranor, often described by people as the most
beautiful statue ever made - and you can see why. It glows with a silvry
white light and as you put your left ear to the right direction, you can
even hear the soft humming noise it makes. All in all, overawed you wonder
by what sacred privilege you've been allowed to see this.
~
0 ROOM_NO_MOB|ROOM_SAFE SECT_FIELD
DDIR_NORTH
~
~
0 -1 25008
S
#0


#RESETS
M 25000 100 25000
M 25002 100 25008
O 25001   1 25009
S


#$

XXXXXXXXXX
#Savearea