#AREA Red Knights' Castle~ #AUTHORS Presto~ #VERSION 3 #RANGES 65 95 60 99 #FLAGS AFLAG_NODEBUG|AFLAG_NOTELEPORT #HELPS 0 'RED KNIGHTS CASTLE'~ {128} Red Knights's Castle {308} This castle is home to an elite order of knights; The Red Knights. You may join them if you wish, but you must complete a quest to earn their trust. Once a member of the red knights, you will gain several friends and other bonuses inaccessible to non-members. There is no way out of the order once you become a member. ~ 0 $~ #MOBILES #13400 knight red~ a Red Knight~ There's a knight dressed in red armor here.~ This man is clearly a member of the Order of the Red Knights. He wears red platemail, and bears a red shield and sword. ~ ACT_SENTINEL|ACT_SMART AFF_HUNT 500 S 70 0 0 1d1+3540 1d70+25 32874 0 POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 100~ if quest (0,4,$n) == 7 bow $n ~ | #13401 king~ the King~ The King is here.~ The King is dressed in red robes. ~ ACT_SENTINEL|ACT_SMART AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_HUNT 0 S 95 0 0 1d2256+7613 5d5+85 188024 0 POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 100~ if quest (0,4,$n) == 1 say Thank you for coming, $n. I need your help. To be brief, say there is a traitor in my court. He poisoned me, but my healer say saved me. I will not rest again until you bring me his head. say There is a friend of mine that I think may help you. He lives say in the caverns beneath the courtyard. If you bring him a say valuable gift, he will help you. He's partial to blue gems. say Here is a key that will allow you into the caverns. mpoload 13405 give key $n mpjunk key mpmset $n quest 0 4 2 endif if quest (0,4,$n) == 7 say Greetings, Sir $n. endif ~ >fight_prog 50~ mpat 13407 mpforce knight mpgoto 13412 mpecho A Red Knight arrives to assist his king. ~ >give_prog i13403~ if quest (0,4,$n) == 6 say So, my own advisor was the traitor. How could I have say been so blind? For your valor in this matter, I dub say you Sir $n, Knight of the Realm. You now have access say to the third level of the castle. Thank you. mpmset $n quest 0 4 7 mpoload 13406 give band $n say This band is a bonus gift. Keep it well. endif mpjunk i13403 ~ | #13402 advisor~ the King's Advisor~ The King's Advisor is here.~ This man looks pretty old and twisted. His eyes bear an evil look. ~ ACT_SENTINEL|ACT_SMART AFF_DETECT_INVIS|AFF_DETECT_HIDDEN -1000 S 70 0 0 1d1+3318 1d70+25 5000 0 POS_STANDING POS_STANDING SEX_MALE >death_prog 100~ if quest (0,4,$n) == 5 mpoload 13403 mpmset $n quest 0 4 6 mpquiet on drop head mpquiet off mpecho The advisor loses his head. mppurge self break else if quest (0,4,$n) == 6 emote is DEAD! mpoload 13403 mpquiet on drop head mpquiet off mpecho The advisor loses his head. mppurge self break endif endif ~ | #13403 healer~ the Healer~ The personal healer of the red knights is here.~ This healer is dressed in red robes. ~ ACT_SENTINEL|ACT_SMART 0 0 S 95 0 0 1d1+9999 1d1+99 134278 0 POS_STANDING POS_STANDING SEX_MALE >rand_prog 75~ cast 'cure serious' $r ~ | #13404 warrior myconid~ a Myconid Warrior~ A Myconid Warrior is here, watching for intruders.~ This myconid warrior is very tall, and wields a very heavy whip. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_SMART AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_HUNT 500 S 70 0 0 1d1+3147 3d10+45 32874 0 POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 100~ if quest (0,4,$n) == 2 say Greetings, $n. We heard of your coming. If you say follow the cavern, you'll come to our leader's chamber. mpmset $n quest 0 4 3 endif ~ | #13405 leader myconid~ the Myconid Leader~ The Myconid Leader is here.~ The leader is dressed in red robes. ~ ACT_SENTINEL|ACT_SMART AFF_DETECT_INVIS|AFF_DETECT_HIDDEN 1000 S 95 0 0 1d2256+7613 5d5+85 103678 0 POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 100~ if quest (0,4,$n) == 3 say Welcome $n. Have you brought me anything? endif ~ >speech_prog yes~ say Then may I have it? ~ >speech_prog no~ say I'm partial to blue gems. Diamonds are my favorite. ~ >give_prog I13423~ if quest (0,4,$n) == 3 say Thank you. It's just what I wanted. I'm not totally say sure who the traitor is, but I can feel his evil say at work. There is one man I know who may be able to say help you. The priest in the cathedral has the skills say you are looking for to pinpoint the traitor. say Just say to him "The Myconid Leader sent me." mpmset $n quest 0 4 4 mpjunk i13423 endif ~ >death_prog 100~ if hasobjnum ($n) == 30900 or hasobjnum ($n) == 30966 or hasobjnum ($n) == 30967 or hasobjnum ($n) == 30968 or hasobjnum ($n) == 30969 if quest (30,1,$n) == 0 mpmset $n quest 30 1 1 mpoload 30914 mpforce $n HELP GUILDTOKEN mpquiet on cast 'giant strength' $n give i30914 $n mpquiet off endif endif ~ | #13406 priest~ the Castle Priest~ The priest of this castle is here.~ The priest is dressed in red robes, and bears a red cross on a chain around his neck. ~ ACT_SENTINEL|ACT_SMART 0 1000 S 95 0 0 10d100+8000 1d95+46 143720 0 POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 100~ if quest (0,4,$n) == 4 say Greetings, $n. May I help you? endif ~ >speech_prog p The Myconid Leader sent me.~ if quest (0,4,$n) == 4 say Ahhh. You wish for me to locate the dark traitor for say you. I have already done so. The king's own advisor say is the one you seek. mpmset $n quest 0 4 5 endif ~ | #13407 cook~ the Castle Cook~ The castle cook is here selling his best foods.~ The cook is dressed in a red apron. ~ ACT_SENTINEL|ACT_SMART 0 0 S 95 0 0 10d100+8000 1d95+46 131529 0 POS_STANDING POS_STANDING SEX_MALE >rand_prog 65~ say All-you-can-eat if you give me 100 coins. ~ >bribe_prog 100~ if level ($n) != 95 mpmset $n full 48 mpmset $n thirst 48 endif say There you go, $n. Have a nice day. ~ | #13408 cook personal~ the Cook~ The personal cook of the order is here selling his finest foods.~ The cook is dressed in a red apron. ~ ACT_SENTINEL|ACT_SMART 0 0 S 95 0 0 10d100+8000 1d95+46 158552 0 POS_STANDING POS_STANDING SEX_MALE #13409 knight~ short~ Long~ Description ~ ACT_SENTINEL|ACT_SMART AFF_ETHEREAL 0 S 1 0 0 1d0+10 1d1+1 1 0 POS_STANDING POS_STANDING SEX_NEUTRAL >speech_prog p I call upon the order for assistance.~ mpmload 13410 mpforce redk follow $n mpmset redk name knight mppurge self ~ | #13410 redk~ a Red Knight~ A knight dressed in red armor stands here.~ This knight looks quite strong. ~ ACT_SMART 0 0 S 25 0 0 0d0+450 1d5+19 1 0 POS_STANDING POS_STANDING SEX_NEUTRAL >death_prog 100~ mpecho The knight vanishes. mppurge self ~ | #13411 supplier personal~ the Supplier~ The personal supplier of the order is here.~ The supplier is dressed in red clothing. ~ ACT_SENTINEL|ACT_SMART 0 0 S 95 0 0 10d100+8000 1d95+46 110544 0 POS_STANDING POS_STANDING SEX_MALE #13412 armorer personal~ the Armorer~ The personal armorer of the order is here selling his wares.~ The armorer is dressed in red armor. ~ ACT_SENTINEL|ACT_SMART 0 0 S 95 0 0 10d100+8000 1d95+46 141233 0 POS_STANDING POS_STANDING SEX_MALE #13413 weaponsmith personal~ the Weaponsmith~ The personal weaponsmith of the order is here selling his crafts.~ The weaponsmith is dressed in red armor. ~ ACT_SENTINEL|ACT_SMART 0 0 S 95 0 0 10d100+8000 1d95+46 107316 0 POS_STANDING POS_STANDING SEX_MALE #13414 magician~ the Magician~ The castle magician is here selling potions and scrolls.~ The magician is dressed in red robes. ~ ACT_SENTINEL|ACT_SMART 0 0 S 95 0 0 10d100+8000 1d95+46 152799 0 POS_STANDING POS_STANDING SEX_MALE #13415 bandit~ a bandit~ A bandit is here, ready to waylay you!~ This bandit looks extremely evil. ~ ACT_SENTINEL|ACT_AGGRESSIVE|ACT_SMART AFF_STEALTH -1000 S 50 0 0 1d625+1197 3d10+25 32874 0 POS_STANDING POS_STANDING SEX_MALE #13416 gate keeper~ the Gate keeper~ The gate keeper of the castle is here.~ The gate keeper is dressed in red armor. ~ ACT_SENTINEL|ACT_SMART AFF_DETECT_INVIS|AFF_DETECT_HIDDEN 0 S 85 0 0 10d100+5000 1d85+37 82105 0 POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 100~ if quest (0,4,$n) == 0 say Greetings, $n. The King has been expecting you. say You'll find him in his chamber on the second level say of the castle. mpmset $n quest 0 4 1 else if quest (0,4,$n) == 7 say Greetings, Sir $n. endif endif ~ | #13417 noble~ a Noble~ A noble is here, as a guest of the king.~ The noble is dressed in red robes. ~ ACT_SENTINEL|ACT_SMART 0 0 S 50 0 0 1d625+1197 3d10+35 32874 0 POS_STANDING POS_STANDING SEX_MALE >death_prog 20~ mpoload 13423 ~ | #13418 knight red~ a Red Knight~ There's a knight dressed in red armor here.~ This man is clearly a member of the Order of the Red Knights. He wears red platemail, and bears a red shield and sword. ~ ACT_SENTINEL|ACT_SMART AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_HUNT 500 S 70 0 0 1d1+3611 1d70+25 32874 0 POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 100~ if quest (0,4,$n) == 7 tell $n Greetings, Sir $n. Do you wish to ascend? endif ~ >speech_prog yes yeah~ if quest (0,4,$n) == 7 tell $n Very Well. mpat 13400 mpecho Sir $n arrives from below. mptransfer $n 13400 mpat 13400 mpforce $n look mpecho $n ascends the stairs. endif ~ >rand_prog 50~ mpquiet on mpgoto 13413 mpquiet off ~ | #13419 knight red~ a Red Knight~ There's a knight dressed in red armor here.~ This man is clearly a member of the Order of the Red Knights. He wears red platemail, and bears a red shield and sword. ~ ACT_SENTINEL|ACT_SMART AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_HUNT 500 S 70 0 0 1d1+3593 1d70+25 32874 0 POS_STANDING POS_STANDING SEX_MALE >all_greet_prog 100~ if quest (0,4,$n) == 7 tell $n Greetings, Sir $n. Do you wish to ascend? endif ~ >speech_prog yes yeah~ if quest (0,4,$n) == 7 tell $n Very Well. mpat 13410 mpecho Sir $n arrives from below. mptransfer $n 13410 mpat 13410 mpforce $n look mpecho $n ascends the stairs. endif ~ >rand_prog 50~ mpquiet on mpgoto 13431 mpquiet off ~ | #13420 supplier~ the Supplier~ The castle supplier is here dressed in red robes.~ The supplier is dressed in red clothing. ~ ACT_SENTINEL|ACT_SMART 0 0 S 95 0 0 10d100+8000 3d20+70 116556 0 POS_STANDING POS_STANDING SEX_MALE #0 #SHOPS 13408 ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING 100 50 0 23 13411 ITEM_TYPE_TREASURE ITEM_TYPE_LIGHT ITEM_TYPE_CONTAINER ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING 100 50 0 23 13412 ITEM_TYPE_ARMOR ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING 100 50 0 23 13413 ITEM_TYPE_WEAPON ITEM_TYPE_AMMO ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING 100 50 0 23 13414 ITEM_TYPE_SCROLL ITEM_TYPE_POTION ITEM_TYPE_WAND ITEM_TYPE_STAFF ITEM_TYPE_NOTHING 100 50 0 23 13420 ITEM_TYPE_TREASURE ITEM_TYPE_LIGHT ITEM_TYPE_CONTAINER ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING 100 50 0 23 0 #SPECIALS S #OBJECTS #13400 sword red~ a red sword~ A red sword lies on the ground here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_INVENTORY|ITEM_FLAG_AUTO_ENGRAVE ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_SWORD 7 7 WEAPON_SLASH 0 0 0 0 10 250000 73 #13401 platemail red~ a red suit of platemail~ A red suit of platemail lies on the ground here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_AUTO_ENGRAVE ITEM_WEAR_TAKE|ITEM_WEAR_BODY 17 0 0 0 0 0 0 0 25 250000 65 #13402 shield red~ a red shield~ A red shield lies on the ground here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_AUTO_ENGRAVE ITEM_WEAR_TAKE|ITEM_WEAR_SHIELD 17 0 0 0 0 0 0 0 12 250000 65 #13403 head~ the advisor's head~ The head of the king's advisor lies on the ground here.~ ~ ITEM_TYPE_TRASH 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 0 0 0 0 0 0 0 0 3 10 1 #13404 fountain~ a fountain~ A small, cool fountain sets on the floor here.~ ~ ITEM_TYPE_FOUNTAIN 0 0 0 0 LIQ_WATER 0 0 0 0 0 1 10 1 #13405 key~ a large black key~ A large black key lies on the ground here.~ ~ ITEM_TYPE_KEY 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 0 0 0 0 0 0 0 0 1 10 1 #13406 band~ the band of the red knights~ A large red band lies on the ground here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC|ITEM_FLAG_AUTO_ENGRAVE ITEM_WEAR_TAKE|ITEM_WEAR_NECK|ITEM_WEAR_WRIST 17 0 0 0 0 0 0 0 5 10 65 A APPLY_DEX 2 0 #13407 statue~ a statue of the king~ A massive statue of the King stands here.~ ~ ITEM_TYPE_TRASH 0 0 0 0 0 0 0 0 0 0 1 10 1 E statue~ The statue is twice the size of a human. There is a caption at the bottom of the statue worth reading. ~ E caption~ The caption: +---------------------+ | Red Knights' Castle | | =================== | | Presto 6/12/95 | +---------------------+ ~ #13408 whip~ a red whip~ A large red whip lies on the ground here.~ ~ ITEM_TYPE_WEAPON 0 ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_WHIP 6 6 WEAPON_WHIP 0 0 0 0 5 25000 43 #13409 chain~ a chain with a red cross~ A chain with a red cross attached lies on the ground here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_EVIL|ITEM_FLAG_ANTI_NEUTRAL|ITEM_FLAG_AUTO_ENGRAVE ITEM_WEAR_TAKE|ITEM_WEAR_NECK 17 0 0 0 0 0 0 0 2 1032569 65 A APPLY_DEX 2 0 A APPLY_DAMROLL 2 0 #13410 table~ a table~ The private table of the Red Knights is here.~ ~ ITEM_TYPE_FURNITURE 0 0 0 0 0 0 0 0 0 0 1 10 1 E map~ The Map: *===================================================================* | Level 0 | Level 1 | Level 2 | Level 3 | |---------+---------------------+-----------------+-----------------| | | _____ ___ | _____ ___ | _ | | | _| | | |___|_ | | | | | |___| | | _| | | | _____ | | _________ _|_ | | | _______ | | |_ | ___ | | | _ | | |_ _ _| | |_ | | | | |_ | | | | | |___| | | |_|_| | | _| | |_| |_| | | |_| |_ | | | |_____| | |_ ___|_| | |___| | |___| | | | _| | | | | | | |___| | | | | | | | | *===================================================================* ~ E table~ There's a map lying on the table. ~ #13411 robes red~ red robes~ A set of red robes lies on the ground here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_ABOUT 17 0 0 0 0 0 0 0 10 10000 73 #13412 apron red~ a red apron~ A red apron lies on the ground here.~ ~ ITEM_TYPE_ARMOR 0 ITEM_WEAR_TAKE|ITEM_WEAR_WAIST 17 0 0 0 0 0 0 0 10 10000 73 #13413 horn red~ a red horn~ A red horn lies on the ground here.~ ~ ITEM_TYPE_TREASURE ITEM_FLAG_AUTO_ENGRAVE ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 0 0 0 0 0 0 0 0 2 500000 50 E horn~ Once blown, a member of the order of the red knights will come to assist you. The knight will remain for one fight and become a member of your party. Hold the horn and then type "blow" to activate the horn. ~ P 1 TRIG_UNKNOWN 100 blow OPROG_IF OIF_WEAR_LOC ! WEAR_NONE 2 3 P 2 TRIG_VOID OPROG_GOD_COMMAND mpmload 13409 say I call upon the order for assistance.~ P 2 TRIG_VOID OPROG_ECHO Your horn shatters with a shower of sparks.~ P 2 TRIG_VOID OPROG_JUNK P 3 TRIG_VOID OPROG_ECHO You must be holding the horn when you blow it.~ #13414 scroll haste~ a scroll of haste~ A scroll of haste lies on the ground here.~ ~ ITEM_TYPE_SCROLL 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 80 SPELL_HASTE -1 -1 0 0 0 0 1 100000 65 #13415 potion haste~ a potion of haste~ A potion of haste lies on the ground here.~ ~ ITEM_TYPE_POTION 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 80 SPELL_HASTE -1 -1 0 0 0 0 1 100000 65 #13416 sack lunch~ a lunch sack~ A sack lies on the ground here.~ ~ ITEM_TYPE_TRASH 0 ITEM_WEAR_TAKE 0 0 0 0 0 0 0 0 3 100 65 E sack lunch~ To get a meal, type "lunchtime". ~ P 1 TRIG_UNKNOWN 100 lunchtime OPROG_GOD_COMMAND MPOLOAD 13417 MPOLOAD 13418 MPOLOAD 13417~ P 1 TRIG_VOID OPROG_ECHO You reach in and pull out two pieces of fried chicken and a glass of lemonade.~ P 1 TRIG_VOID OPROG_JUNK #13417 chicken fried~ fried chicken~ A bunch of fried chicken lies here.~ ~ ITEM_TYPE_FOOD 0 ITEM_WEAR_TAKE 12 0 0 0 0 0 0 0 5 100 65 #13418 lemonade glass~ a glass of lemonade~ A cool glass of ice cold lemonade lies on the ground here.~ ~ ITEM_TYPE_DRINK_CON 0 ITEM_WEAR_TAKE 3 3 LIQ_LEMONADE 0 0 0 0 0 2 100 65 #13419 torch~ a torch~ A torch lies on the ground here.~ ~ ITEM_TYPE_LIGHT 0 ITEM_WEAR_TAKE 0 0 24 0 0 0 0 0 2 30 65 #13420 canteen~ a canteen~ A canteen lies on the ground here.~ ~ ITEM_TYPE_DRINK_CON 0 ITEM_WEAR_TAKE 15 15 LIQ_WATER 0 0 0 0 0 10 50 65 #13421 bow red~ a red bow~ A massive red bow lies on the ground here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_AUTO_ENGRAVE ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_SHORTBOW 7 7 WEAPON_BLAST 0 0 0 0 10 10000 65 C whack~ FLAG_CLASS_WARRIOR|FLAG_CLASS_GLADIATOR|FLAG_CLASS_MARAUDER|FLAG_CLASS_NINJA|FLAG_CLASS_DRUID|FLAG_CLASS_SORCERER|FLAG_CLASS_SHAMAN|FLAG_CLASS_WARLOCK #13422 arrow red~ a red arrow~ A large red arrow lies here.~ ~ ITEM_TYPE_AMMO 0 ITEM_WEAR_TAKE 10 16 20 4 0 0 0 0 1 200 65 #13423 diamond blue~ a blue diamond~ A blue diamond lies on the ground here.~ ~ ITEM_TYPE_TREASURE ITEM_FLAG_GLOW ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 0 0 0 0 0 0 0 0 1 1000000 1 #0 #ROOMS #13400 Stairs~ The stairs are made of brown wooden boards cut from the great oak trees out in the forest. They lead down to the second level in the castle. To the south you can see a hallway that is well guarded by knights. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see the hallway.~ ~ 0 -1 13402 DDIR_DOWN You see the base of the stairs.~ ~ 0 -1 13413 S #13401 The Weapons Shop~ This is the weapons shop for the Order of the Red Knights. The exit is east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the hallway.~ ~ 0 -1 13402 S #13402 A Hallway~ You're in the hallway outside the weapons shop to the west. Only members of the order of the red knights may enter. The hallway extends to the south. There are some stairs to the north. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see some stairs leading down.~ ~ 0 -1 13400 DDIR_SOUTH You see the hallway.~ ~ 0 -1 13404 DDIR_WEST You see the weapons shop.~ ~ 0 -1 13401 S #13403 The Armor Shop~ This is the armor shop for the Order of the Red Knights. The exit is east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the hallway.~ ~ 0 -1 13404 S #13404 Hallway~ You're in the hallway outside the armor shop to the west. Only members of the order of the red knights may enter. The hallway extends to the north. The guard room for the order is south. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the hallway.~ ~ 0 -1 13402 DDIR_SOUTH You see the guard room.~ ~ 0 -1 13407 DDIR_WEST You see the armor shop.~ ~ 0 -1 13403 S #13405 Secret Chamber of the Red Knights~ You're in the top chamber of the eastern tower of the castle, which is made up entirely of the secret chamber of the red knights. Only members of the order are permitted to enter. The exit is located at the southeast corner of the chamber. ~ 0 ROOM_INDOORS|ROOM_SAFE SECT_INSIDE DDIR_EAST You see more of the chamber.~ ~ 0 -1 13406 DDIR_SOUTH You see more of the chamber.~ ~ 0 -1 13408 S #13406 Secret Chamber of the Red Knights~ You're in the top chamber of the eastern tower of the castle, which is made up entirely of the secret chamber of the red knights. Only members of the order are permitted to enter. The exit is located at the southeast corner of the chamber. ~ 0 ROOM_INDOORS|ROOM_SAFE SECT_INSIDE DDIR_SOUTH You see more of the chamber.~ ~ 0 -1 13409 DDIR_WEST You see more of the chamber.~ ~ 0 -1 13405 S #13407 The Guard Room~ This is the guard room for the order of the red knights. Whenever there is a call for assistance from the knights, this room is where they come from. The exit is north. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the hallway.~ ~ 0 -1 13404 S #13408 Secret Chamber of the Red Knights~ You're in the top chamber of the eastern tower of the castle, which is made up entirely of the secret chamber of the red knights. Only members of the order are permitted to enter. The exit is located at the southeast corner of the chamber. ~ 0 ROOM_INDOORS|ROOM_SAFE SECT_INSIDE DDIR_NORTH You see more of the chamber.~ ~ 0 -1 13405 DDIR_EAST You see more of the chamber.~ ~ 0 -1 13409 S #13409 Secret Chamber of the Red Knights~ You're in the top chamber of the eastern tower of the castle, which is made up entirely of the secret chamber of the red knights. Only members of the order are permitted to enter. The exit is located at the southeast corner of the chamber. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see more of the chamber.~ ~ 0 -1 13406 DDIR_SOUTH You see the exit.~ ~ 0 -1 13411 DDIR_WEST You see more of the chamber.~ ~ 0 -1 13408 S #13410 Stairs~ The stairs are made of brown wooden boards cut from the great oak trees out in the forest. They lead down to the second level in the castle. To the east you can see a short corridor. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see a short corridor.~ ~ 0 -1 13411 DDIR_DOWN You see the base of the stairs.~ ~ 0 -1 13431 S #13411 Outside a Large Room~ You're in a short corridor outside the top room in the tower, to the north. To the west you can see some stairs leading down. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see a large room.~ ~ 0 -1 13409 DDIR_WEST You see some stairs leading down.~ ~ 0 -1 13410 S #13412 The King's Chamber~ You're in the King's bedroom. There's a huge bed in the northeast corner, and a large window in the west wall. There is a hallway to the south. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see the hallway.~ ~ 0 -1 13417 S #13413 Stairs~ The stairs are made of brown wooden boards cut from the great oak trees out in the forest. They lead up to the top level in the castle. To the south you can see hallways running south and east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see a hallway.~ ~ 0 -1 13418 S #13414 Stairs~ The stairs are made of brown wooden boards cut from the great oak trees out in the forest. They lead down to the ground level of the castle. To the south you can see a hallway running east and west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see a hallway.~ ~ 0 -1 13419 DDIR_DOWN You see the ground level of the castle.~ ~ 0 -1 13435 S #13415 The Dining Chamber~ You're in the north-west corner of a very large dining room. You see an extremely large round table in the middle of the room. It looks like it could seat a hundred knights. The chamber continues east and south. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see more of the chamber.~ ~ 0 -1 13416 DDIR_SOUTH You see more of the chamber.~ ~ 0 -1 13422 S #13416 The Dining Chamber~ You're in the north-east corner of a very large dining room. You see an extremely large round table in the middle of the room. It looks like it could seat a hundred knights. The chamber continues west and south. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see more of the chamber.~ ~ 0 -1 13423 DDIR_WEST You see more of the chamber.~ ~ 0 -1 13415 S #13417 Outside the King's Room~ You stand in a small anti-chamber to the King's room, to the north. It's very-well guarded. South is a junction connecting this hallway to the hallway leading to the throne room. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the King's chamber.~ ~ 0 -1 13412 DDIR_SOUTH You see a small junction in the hallway.~ ~ 0 -1 13424 S #13418 An East-West Hallway~ This hallway (obviously) runs from the east to the west. To the far east you can see the main dining hall of the castle. Off in the distance to the south you can make out the throne room. To the north you can see a stairway. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see some stairs.~ ~ 0 -1 13413 DDIR_EAST You see more of the hallway.~ ~ 0 -1 13419 DDIR_SOUTH You see the hallway to the throne room.~ ~ 0 -1 13425 S #13419 An East-West Hallway~ This hallway (obviously) runs from the east to the west. To the far east you can see the main dining hall of the castle. To the west you see more of the hallway. To the north you can see a stairway. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see some stairs.~ ~ 0 -1 13414 DDIR_EAST You see more of the hallway.~ ~ 0 -1 13420 DDIR_WEST You see more of the hallway.~ ~ 0 -1 13418 S #13420 An East-West Hallway~ This hallway (obviously) runs from the east to the west. To the far east you can see the main dining hall of the castle. To the west you see more of the hallway. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see more of the hallway.~ ~ 0 -1 13421 DDIR_WEST You see more of the hallway.~ ~ 0 -1 13419 S #13421 An East-West Hallway~ This hallway (obviously) runs from the east to the west. To the far east you can see the main dining hall of the castle. To the west you see more of the hallway. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the dining chamber.~ ~ 0 -1 13422 DDIR_WEST You see more of the hallway.~ ~ 0 -1 13420 S #13422 The Dining Chamber~ You're in the south-west corner of a very large dining room. You see an extremely large round table in the middle of the room. It looks like it could seat a hundred knights. The chamber continues north and east. To the west you can see a hallway. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see more of the chamber.~ ~ 0 -1 13415 DDIR_EAST You see more of the chamber.~ ~ 0 -1 13423 DDIR_WEST You see the hallway.~ ~ 0 -1 13421 S #13423 The Dining Chamber~ You're in the south-east corner of a very large dining room. You see an extremely large round table in the middle of the room. It looks like it could seat a hundred knights. The chamber continues north and west. To the south you can see a hallway. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see more of the chamber.~ ~ 0 -1 13416 DDIR_SOUTH You see the hallway.~ ~ 0 -1 13427 DDIR_WEST You see more of the chamber.~ ~ 0 -1 13422 S #13424 A Short Hallway~ You're in a hallway between the throne room and the king's chamber. To the east you see the hallway outside the throne room. To the north you see the hallway outside the king's chamber. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the king's chamber off in the distance.~ ~ 0 -1 13417 DDIR_EAST You see the hallway outside the throne room.~ ~ 0 -1 13425 S #13425 Outside the Throne Room~ You're in a short hallway outside the throne room of the castle, to the south. To the north you can see more of the hallway. To the west you can see a hallway on the way to the king's chamber. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see a hallway running east and west.~ ~ 0 -1 13418 DDIR_SOUTH You see the throne room.~ ~ 0 -1 13428 DDIR_WEST You see a short hallway.~ ~ 0 -1 13424 S #13426 A Small Lobby~ You're in a small lobby outside a stairwell to the south. To the east you can see a small chamber outside the castle dining room. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see a chamber outside the dining room.~ ~ 0 -1 13427 DDIR_SOUTH You see some stairs leading down.~ ~ 0 -1 13429 S #13427 Outside the Dining Chamber~ You're in a small chamber outside the castle dining room, to the north. To the south and east are a couple short hallways leading to some stairways. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the dining chamber.~ ~ 0 -1 13423 DDIR_SOUTH You see a short hallway.~ ~ 0 -1 13430 DDIR_WEST You see a lobby outside a stairwell.~ ~ 0 -1 13426 S #13428 Throne Room~ You're in the castle throne room. The walls are completely red. Against the south wall is the king's throne. It's vacant at the moment for some reason. In the east and west walls are windows. The exit is to the north. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the hallway leading to the throne room.~ ~ 0 -1 13425 S #13429 Stairs~ The stairs are made of brown wooden boards cut from the great oak trees out in the forest. They lead down to the ground level of the castle. To the north you can see a lobby outside the stairway. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see a small lobby.~ ~ 0 -1 13426 DDIR_DOWN You see the ground level.~ ~ 0 -1 13460 S #13430 A Short Hallway~ You're in a short hallway between some stairwells and the dining chamber, which is way to the north. To the south the hallway continues to a stairwell. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the dining room off in the distance.~ ~ 0 -1 13427 DDIR_SOUTH You see more of the hallway.~ ~ 0 -1 13432 S #13431 Stairs~ The stairs are made of brown wooden boards cut from the great oak trees out in the forest. They lead up the top level of the castle. To the east you can see a small lobby. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the lobby.~ ~ 0 -1 13432 S #13432 A Small Lobby~ You're in a small lobby outside a stairwell to the west. To the north you can see a short hallway leading to the castle dining room. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the hallway.~ ~ 0 -1 13430 DDIR_WEST You see some stairs.~ ~ 0 -1 13431 S #13433 A Guest Room~ This room is fairly large. There's one large bed against the north wall, and an empty chest against the east wall. The door is south. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see a hallway.~ door~ EX_ISDOOR|EX_CLOSED -1 13439 S #13434 A Guest Room~ This room is fairly large. There's one large bed against the north wall, and an empty chest against the east wall. The door is south. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see a hallway.~ door~ EX_ISDOOR|EX_CLOSED -1 13440 S #13435 Stairs~ The stairs here lead up to the second level of the castle. To the south is a really long hallway running east to west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see a long hallway.~ ~ 0 -1 13441 DDIR_UP You see the second level of the castle.~ ~ 0 -1 13414 S #13436 The Castle Cathedral~ You've walked into a very large, quiet room. Rows of pews line the room, with the alter against the far west wall. The entrance to the cathedral is to the east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the lobby.~ ~ 0 -1 13437 S #13437 The Cathedral Lobby~ You're in a small lobby with a few benches set here and there for people to sit on. To the west you can clearly make out the cathedral. South is a long hallway running east and west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see the long hallway.~ ~ 0 -1 13445 DDIR_WEST You see the cathedral.~ ~ 0 -1 13436 S #13438 The Castle Hallway~ You find yourself in an incredibly long hallway running east to west. From one end of the hallway you can't even make out the other end. The hallway continues east. South is another hallway, though much shorter. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see more of the hallway.~ ~ 0 -1 13439 DDIR_SOUTH You see another hallway.~ ~ 0 -1 13446 S #13439 The Castle Hallway~ You find yourself in an incredibly long hallway running east to west. From one end of the hallway you can't even make out the other end. The hallway continues both east and west. To the north is a guest room. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see a guest room.~ door~ EX_ISDOOR|EX_CLOSED -1 13433 DDIR_EAST You see more of the hallway.~ ~ 0 -1 13440 DDIR_WEST You see more of the hallway.~ ~ 0 -1 13438 S #13440 The Castle Hallway~ You find yourself in an incredibly long hallway running east to west. From one end of the hallway you can't even make out the other end. The hallway continues both east and west. To the north is a guest room. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see a guest room.~ door~ EX_ISDOOR|EX_CLOSED -1 13434 DDIR_EAST You see more of the hallway.~ ~ 0 -1 13441 DDIR_WEST You see more of the hallway.~ ~ 0 -1 13439 S #13441 The Castle Hallway~ You find yourself in an incredibly long hallway running east to west. From one end of the hallway you can't even make out the other end. The hallway continues both east and west. To the north you can see some stairs. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see some stairs.~ ~ 0 -1 13435 DDIR_EAST You see more of the hallway.~ ~ 0 -1 13442 DDIR_WEST You see more of the hallway.~ ~ 0 -1 13440 S #13442 The Castle Hallway~ You find yourself in an incredibly long hallway running east to west. From one end of the hallway you can't even make out the other end. The hallway continues both east and west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see more of the hallway.~ ~ 0 -1 13443 DDIR_WEST You see more of the hallway.~ ~ 0 -1 13441 S #13443 The Castle Hallway~ You find yourself in an incredibly long hallway running east to west. From one end of the hallway you can't even make out the other end. The hallway continues both east and west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see more of the hallway.~ ~ 0 -1 13444 DDIR_WEST You see more of the hallway.~ ~ 0 -1 13442 S #13444 The Castle Hallway~ You find yourself in an incredibly long hallway running east to west. From one end of the hallway you can't even make out the other end. The hallway continues both east and west. To the south you see the hallway leading to the castle shops. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see more of the hallway.~ ~ 0 -1 13445 DDIR_SOUTH You see another hallway.~ ~ 0 -1 13452 DDIR_WEST You see more of the hallway.~ ~ 0 -1 13443 S #13445 The Castle Hallway~ You find yourself in an incredibly long hallway running east to west. From one end of the hallway you can't even make out the other end. The hallway continues to the west. To the north you see a small lobby outside the castle cathedral. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the lobby.~ ~ 0 -1 13437 DDIR_WEST You see more of the hallway.~ ~ 0 -1 13444 S #13446 A Short Hallway~ This hallway leads between the castle courtyard and the main castle hallway. To the north is the main castle hallway. Off to the east you can see the courtyard and the surrounding walls. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the castle hallway.~ ~ 0 -1 13438 DDIR_EAST You see more of the hallway.~ ~ 0 -1 13447 S #13447 A Short Hallway~ This hallway leads between the castle courtyard and the main castle hallway. To the south you can see a guest room. Off to the east you can see the courtyard and the surrounding walls. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see more of the hallway.~ ~ 0 -1 13448 DDIR_SOUTH You see a guest room.~ door~ EX_ISDOOR|EX_CLOSED -1 13455 DDIR_WEST You see more of the hallway.~ ~ 0 -1 13446 S #13448 A Short Hallway~ This hallway leads between the castle courtyard and the main castle hallway. To the south you can see a guest room. Just to the east you can see the courtyard and the surrounding walls. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the courtyard.~ ~ 0 -1 13449 DDIR_SOUTH You see a guest room.~ door~ EX_ISDOOR|EX_CLOSED -1 13456 DDIR_WEST You see more of the hallway.~ ~ 0 -1 13447 S #13449 Northwest Corner of the Courtyard~ You're in the courtyard of the castle of the Red Knights, an elite order of knights created to serve as guardians of the Northern Continent and protect it from any evil creatures that decide to invade the realm. The courtyard extends to the east and south. To the west is a short hallway. ~ 0 0 SECT_CITY DDIR_EAST You see more of the courtyard.~ ~ 0 -1 13450 DDIR_SOUTH You see more of the courtyard.~ ~ 0 -1 13457 DDIR_WEST You see a short hallway.~ ~ 0 -1 13448 S #13450 Northern End of the Courtyard~ You're in the courtyard of the castle of the Red Knights, an elite order of knights created to serve as guardians of the Northern Continent and protect it from any evil creatures that decide to invade the realm. The courtyard extends to the east, west and south. ~ 0 0 SECT_CITY DDIR_EAST You see more of the courtyard.~ ~ 0 -1 13451 DDIR_SOUTH You see more of the courtyard.~ ~ 0 -1 13458 DDIR_WEST You see more of the courtyard.~ ~ 0 -1 13449 S #13451 Northeast Corner of the Courtyard~ You're in the courtyard of the castle of the Red Knights, an elite order of knights created to serve as guardians of the Northern Continent and protect it from any evil creatures that decide to invade the realm. The courtyard extends to the west and south. To the east is a hallway leading to the castle shops. ~ 0 0 SECT_CITY DDIR_EAST You see the hallway.~ ~ 0 -1 13452 DDIR_SOUTH You see more of the courtyard.~ ~ 0 -1 13459 DDIR_WEST You see more of the courtyard.~ ~ 0 -1 13450 S #13452 A Hallway~ You're in a hallway between the courtyard and the castle shops. The courtyard lies to the west. The shops are to the east. To the north you can see a long hallway running east to west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see the long hallway.~ ~ 0 -1 13444 DDIR_EAST You see the castle shops.~ ~ 0 -1 13453 DDIR_WEST You see the courtyard.~ ~ 0 -1 13451 S #13453 The Hallway by the Shops~ This hallway seems well-trodden. To the east you can clearly see the castle kitchen, where the cook makes all the food for visitors and members of the court. To the west is a hallway. To the south the hallway continues. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see the kitchen.~ ~ 0 -1 13454 DDIR_SOUTH You see more of the hallway.~ ~ 0 -1 13461 DDIR_WEST You see the courtyard a short distance away.~ ~ 0 -1 13452 S #13454 The Kitchen~ It sure smells good in here! You're in the castle's kitchen. There's a large, plump man here selling all the food you could possibly wish to eat. The exit is west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST You see a hallway.~ ~ 0 -1 13453 S #13455 A Guest Room~ This room is fairly large. There's one large bed against the south wall, and an empty chest against the east wall. The door is north. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see a hallway.~ door~ EX_ISDOOR|EX_CLOSED -1 13447 S #13456 A Guest Room~ This room is fairly large. There's one large bed against the south wall, and an empty chest against the east wall. The door is north. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see a hallway.~ door~ EX_ISDOOR|EX_CLOSED -1 13448 S #13457 Western End of the Courtyard~ You're in the courtyard of the castle of the Red Knights, an elite order of knights created to serve as guardians of the Northern Continent and protect it from any evil creatures that decide to invade the realm. The courtyard extends to the north, east and south. ~ 0 0 SECT_CITY DDIR_NORTH You see more of the courtyard.~ ~ 0 -1 13449 DDIR_EAST You see the center of the courtyard.~ ~ 0 -1 13458 DDIR_SOUTH You see more of the courtyard.~ ~ 0 -1 13463 S #13458 Center of the Courtyard~ You're in the courtyard of the castle of the Red Knights, an elite order of knights created to serve as guardians of the Northern Continent and protect it from any evil creatures that decide to invade the realm. The courtyard extends in the four cardinal directions. Looking down you see a grate. ~ 0 0 SECT_CITY DDIR_NORTH You see more of the courtyard.~ ~ 0 -1 13450 DDIR_EAST You see more of the courtyard.~ ~ 0 -1 13459 DDIR_SOUTH You see more of the courtyard.~ ~ 0 -1 13464 DDIR_WEST You see more of the courtyard.~ ~ 0 -1 13457 DDIR_DOWN You see a grate.~ grate~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 13405 13472 S #13459 Eastern End of the Courtyard~ You're in the courtyard of the castle of the Red Knights, an elite order of knights created to serve as guardians of the Northern Continent and protect it from any evil creatures that decide to invade the realm. The courtyard extends to the north, west and south. ~ 0 0 SECT_CITY DDIR_NORTH You see more of the courtyard.~ ~ 0 -1 13451 DDIR_SOUTH You see more of the courtyard.~ ~ 0 -1 13465 DDIR_WEST You see more of the courtyard.~ ~ 0 -1 13458 S #13460 Stairs~ The stairs are made of brown wooden boards cut from the great oak trees out in the forest. They lead up to the second level of the castle. To the south you can see some stables. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_SOUTH You see the stables.~ ~ 0 -1 13466 DDIR_UP You see the next level.~ ~ 0 -1 13429 S #13461 The Hallway by the Shops~ This hallway seems well-trodden. To the east you can clearly see the castle equipment shop. To the south is the magic shop. The hallway continues to the north. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see more of the hallway.~ ~ 0 -1 13453 DDIR_EAST You see the equipment shop.~ ~ 0 -1 13462 DDIR_SOUTH You see the magic shop.~ ~ 0 -1 13467 S #13462 The Equipment Shop~ You're in the equipment shop. This is where you'll find all the standard equipment that might come in handy while adventuring, like torches and canteens. The exit is west. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_WEST You see a hallway.~ ~ 0 -1 13461 S #13463 Southwest Corner of the Courtyard~ You're in the courtyard of the castle of the Red Knights, an elite order of knights created to serve as guardians of the Northern Continent and protect it from any evil creatures that decide to invade the realm. The courtyard extends to the north and east. ~ 0 0 SECT_CITY DDIR_NORTH You see more of the courtyard.~ ~ 0 -1 13457 DDIR_EAST You see more of the courtyard.~ ~ 0 -1 13464 S #13464 Southern End of the Courtyard~ You're in the courtyard of the castle of the Red Knights, an elite order of knights created to serve as guardians of the Northern Continent and protect it from any evil creatures that decide to invade the realm. The courtyard extends to the north, east and west. The castle gate is south. ~ 0 0 SECT_CITY DDIR_NORTH You see more of the courtyard.~ ~ 0 -1 13458 DDIR_EAST You see more of the courtyard.~ ~ 0 -1 13465 DDIR_SOUTH You see the castle gate.~ gate~ EX_ISDOOR|EX_CLOSED -1 13477 DDIR_WEST You see more of the courtyard.~ ~ 0 -1 13463 S #13465 Southeast Corner of the Courtyard~ You're in the courtyard of the castle of the Red Knights, an elite order of knights created to serve as guardians of the Northern Continent and protect it from any evil creatures that decide to invade the realm. The courtyard extends to the north and west. To the east you can see some stables. ~ 0 0 SECT_CITY DDIR_NORTH You see more of the courtyard.~ ~ 0 -1 13459 DDIR_EAST You see some stables.~ ~ 0 -1 13466 DDIR_WEST You see more of the courtyard.~ ~ 0 -1 13464 S #13466 The Stables~ The floor of this room is covered with straw. This is the castle stables. To the north you can see some stairs leading up. To the west is the castle courtyard. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see some stairs.~ ~ 0 -1 13460 DDIR_WEST You see the courtyard.~ ~ 0 -1 13465 S #13467 The Magic Shop~ Welcome to the castle magic shop. The room isn't very large. There's a counter near the south wall, and a bunch of scrolls and potions are lined on the wall. The exit is north. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see a hallway.~ ~ 0 -1 13461 S #13468 A Dark Cavern~ You're in a dark cavern. It's extremely dark and damp. When you look down you realize you're standing in six inches of water. The cavern continues to the south and east. ~ 0 ROOM_DARK SECT_INSIDE DDIR_EAST You see more of the cavern.~ ~ 0 -1 13469 DDIR_SOUTH You see more of the cavern.~ ~ 0 -1 13471 S #13469 A Dark Cavern~ You're in a dark cavern. It's extremely dark and damp. When you look down you realize you're standing in six inches of water. The cavern continues to the east and west. ~ 0 ROOM_DARK SECT_INSIDE DDIR_EAST You see more of the cavern.~ ~ 0 -1 13470 DDIR_WEST You see more of the cavern.~ ~ 0 -1 13468 S #13470 A Dark Cavern~ You're in a dark cavern. It's extremely dark and damp. When you look down you realize you're standing in six inches of water. The cavern continues to the south and west. ~ 0 ROOM_DARK SECT_INSIDE DDIR_SOUTH You see more of the cavern.~ ~ 0 -1 13473 DDIR_WEST You see more of the cavern.~ ~ 0 -1 13469 S #13471 A Dark Cavern~ You're in a dark cavern. It's extremely dark and damp. When you look down you realize you're standing in six inches of water. The cavern continues to the north and east. ~ 0 ROOM_DARK SECT_INSIDE DDIR_NORTH You see more of the cavern.~ ~ 0 -1 13468 DDIR_EAST You see the entrance to the cavern.~ ~ 0 -1 13472 S #13472 Entrance to a Dark Cavern~ You're in a dark cavern. It's extremely dark and damp. When you look down you realize you're standing in six inches of water. The cavern continues to the east. Up is a grate to the castle courtyard. ~ 0 ROOM_DARK SECT_INSIDE DDIR_WEST You see more of the cavern.~ ~ 0 -1 13471 DDIR_UP You see the castle courtyard.~ grate~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 13405 13458 S #13473 A Dark Cavern~ You're in a dark cavern. It's extremely dark and damp. When you look down you realize you're standing in six inches of water. The cavern continues to the north and south. ~ 0 ROOM_DARK SECT_INSIDE DDIR_NORTH You see more of the cavern.~ ~ 0 -1 13470 DDIR_SOUTH You see more of the cavern.~ ~ 0 -1 13476 S #13474 A Lighted Cavern~ You're in a lighted cavern. The light is coming from a couple torches on the east and west walls. This appears to be the final chamber in the caverns. The exit is east. ~ 0 ROOM_INDOORS SECT_INSIDE DDIR_EAST You see more of the cavern.~ door~ EX_ISDOOR|EX_CLOSED -1 13475 S #13475 A Dark Cavern~ You're in a dark cavern. It's extremely dark and damp. When you look down you realize you're standing in six inches of water. The cavern continues to the east and west. ~ 0 ROOM_DARK SECT_INSIDE DDIR_EAST You see more of the cavern.~ ~ 0 -1 13476 DDIR_WEST You see more of the cavern.~ door~ EX_ISDOOR|EX_CLOSED -1 13474 S #13476 A Dark Cavern~ You're in a dark cavern. It's extremely dark and damp. When you look down you realize you're standing in six inches of water. The cavern continues to the north and west. ~ 0 ROOM_DARK SECT_INSIDE DDIR_NORTH You see more of the cavern.~ ~ 0 -1 13473 DDIR_WEST You see more of the cavern.~ ~ 0 -1 13475 S #13477 Outside the Red Knights' Castle~ You stand outside an extremely large castle, to the north. To the south you see the path you came up, leading to the castle, lined with great oak trees on both sides. ~ 0 0 SECT_CITY DDIR_NORTH You see the courtyard of the castle.~ gate~ EX_ISDOOR|EX_CLOSED -1 13464 DDIR_SOUTH You see a forest trail.~ ~ 0 -1 13478 S #13478 A Forest Trail~ You're on a forest trail. You're surrounded by great oak trees. The trail continues to the north and west. ~ 0 0 SECT_CITY DDIR_NORTH You see a castle.~ ~ 0 -1 13477 DDIR_WEST You see more of the trail.~ ~ 0 -1 13479 S #13479 A Forest Trail~ You're on a forest trail. You're surrounded by great oak trees. The trail continues to the east and west. ~ 0 0 SECT_CITY DDIR_EAST You see more of the trail.~ ~ 0 -1 13478 DDIR_WEST You see more of the trail.~ ~ 0 -1 13480 S #13480 A Forest Trail~ You're on a forest trail. You're surrounded by great oak trees. The trail continues to the east and west. ~ 0 0 SECT_CITY DDIR_EAST You see more of the trail.~ ~ 0 -1 13479 DDIR_WEST You see more of the trail.~ ~ 0 -1 13481 S #13481 A Forest Trail~ You're on a forest trail. You're surrounded by great oak trees. The trail continues to the east and west. ~ 0 0 SECT_CITY DDIR_EAST You see more of the trail.~ ~ 0 -1 13480 DDIR_SOUTH You see more of the trail.~ ~ 0 -1 13482 S #13482 A Forest Trail~ You're on a forest trail. You're surrounded by great oak trees. The trail continues to the east and west. ~ 0 0 SECT_CITY DDIR_NORTH You see more of the trail.~ ~ 0 -1 13481 DDIR_WEST You see more of the trail.~ ~ 0 -1 11867 S #0 #RESETS M 13400 100 13463 E 13400 100 WEAR_WIELD E 13401 100 WEAR_BODY E 13402 100 WEAR_SHIELD M 13400 100 13465 E 13400 100 WEAR_WIELD E 13401 100 WEAR_BODY E 13402 100 WEAR_SHIELD M 13400 100 13449 E 13400 100 WEAR_WIELD E 13401 100 WEAR_BODY E 13402 100 WEAR_SHIELD M 13400 100 13451 E 13400 100 WEAR_WIELD E 13401 100 WEAR_BODY E 13402 100 WEAR_SHIELD M 13400 100 13444 E 13400 100 WEAR_WIELD E 13401 100 WEAR_BODY E 13402 100 WEAR_SHIELD M 13400 100 13446 E 13400 100 WEAR_WIELD E 13401 100 WEAR_BODY E 13402 100 WEAR_SHIELD M 13400 100 13424 E 13400 100 WEAR_WIELD E 13401 100 WEAR_BODY E 13402 100 WEAR_SHIELD M 13400 100 13425 E 13400 100 WEAR_WIELD E 13401 100 WEAR_BODY E 13402 100 WEAR_SHIELD M 13400 100 13430 E 13400 100 WEAR_WIELD E 13401 100 WEAR_BODY E 13402 100 WEAR_SHIELD M 13400 100 13407 E 13400 100 WEAR_WIELD E 13401 100 WEAR_BODY E 13402 100 WEAR_SHIELD M 13400 100 13407 E 13400 100 WEAR_WIELD E 13401 100 WEAR_BODY E 13402 100 WEAR_SHIELD M 13400 100 13407 E 13400 100 WEAR_WIELD E 13401 100 WEAR_BODY E 13402 100 WEAR_SHIELD M 13401 100 13412 E 13411 100 WEAR_ABOUT M 13402 100 13428 E 13411 100 WEAR_ABOUT M 13403 100 13406 E 13411 100 WEAR_ABOUT M 13404 100 13468 E 13408 100 WEAR_WIELD M 13404 100 13469 E 13408 100 WEAR_WIELD M 13404 100 13470 E 13408 100 WEAR_WIELD M 13404 100 13471 E 13408 100 WEAR_WIELD M 13404 100 13473 E 13408 100 WEAR_WIELD M 13404 100 13475 E 13408 100 WEAR_WIELD M 13404 100 13476 E 13408 100 WEAR_WIELD M 13405 100 13474 E 13411 100 WEAR_ABOUT M 13406 100 13436 E 13411 100 WEAR_ABOUT E 13409 100 WEAR_NECK_A M 13407 100 13454 E 13412 100 WEAR_WAIST M 13408 100 13405 E 13412 100 WEAR_WAIST G 13416 100 0 M 13411 100 13408 E 13411 100 WEAR_ABOUT G 13413 2 0 M 13412 100 13403 E 13401 100 WEAR_BODY E 13402 100 WEAR_SHIELD G 13401 100 0 G 13402 100 0 M 13413 100 13401 E 13400 100 WEAR_WIELD E 13401 100 WEAR_BODY G 13400 100 0 G 13421 100 0 G 13422 100 0 M 13414 100 13467 E 13411 100 WEAR_ABOUT G 13414 100 0 G 13415 100 0 M 13415 100 13479 M 13415 100 13479 M 13415 100 13479 M 13416 100 13477 E 13400 100 WEAR_WIELD E 13401 100 WEAR_BODY E 13402 100 WEAR_SHIELD M 13417 100 13433 E 13411 100 WEAR_ABOUT M 13417 100 13434 E 13411 100 WEAR_ABOUT M 13417 100 13455 E 13411 100 WEAR_ABOUT M 13417 100 13456 E 13411 100 WEAR_ABOUT M 13418 100 13413 E 13400 100 WEAR_WIELD E 13401 100 WEAR_BODY E 13402 100 WEAR_SHIELD M 13419 100 13431 E 13400 100 WEAR_WIELD E 13401 100 WEAR_BODY E 13402 100 WEAR_SHIELD M 13420 100 13462 E 13411 100 WEAR_ABOUT G 13419 100 0 G 13420 100 0 D 13433 DIR_SOUTH DOOR_CLOSED D 13439 DIR_NORTH DOOR_CLOSED D 13434 DIR_SOUTH DOOR_CLOSED D 13440 DIR_NORTH DOOR_CLOSED D 13447 DIR_SOUTH DOOR_CLOSED D 13455 DIR_NORTH DOOR_CLOSED D 13448 DIR_SOUTH DOOR_CLOSED D 13456 DIR_NORTH DOOR_CLOSED D 13458 DIR_DOWN DOOR_CLOSED_LOCKED D 13472 DIR_UP DOOR_CLOSED_LOCKED D 13474 DIR_EAST DOOR_CLOSED D 13475 DIR_WEST DOOR_CLOSED O 13404 2 13454 O 13404 2 13405 O 13407 1 13458 O 13410 1 13409 S #$ XXXXXXXXXX #Savearea