emud/area_current/
emud/area_current/castle/
emud/area_current/newareas/
emud/area_current/nwcentral/
emud/area_current/scontinent/
emud/clans/
emud/player/
emud/player/d/e/bak/
emud/player/e/m/
emud/player/e/m/bak/
#AREA Red Knights' Castle~
#AUTHORS Presto~
#VERSION 3
#RANGES 65 95 60 99
#FLAGS AFLAG_NODEBUG|AFLAG_NOTELEPORT


#HELPS
0 'RED KNIGHTS CASTLE'~
{128}                            Red Knights's Castle
{308}
This castle is home to an elite order of knights; The Red Knights.
You may join them if you wish, but you must complete a quest to earn
their trust.  Once a member of the red knights, you will gain several
friends and other bonuses inaccessible to non-members.  There is no
way out of the order once you become a member.
~

0 $~


#MOBILES
#13400
knight red~
a Red Knight~
There's a knight dressed in red armor here.~
This man is clearly a member of the Order of the Red Knights.
He wears red platemail, and bears a red shield and sword.
~
ACT_SENTINEL|ACT_SMART
AFF_HUNT
500 S
70 0 0 1d1+3540 1d70+25
32874 0
POS_STANDING POS_STANDING SEX_MALE
>all_greet_prog 100~
if quest (0,4,$n) == 7
  bow $n
~
|
#13401
king~
the King~
The King is here.~
The King is dressed in red robes.
~
ACT_SENTINEL|ACT_SMART
AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_HUNT
0 S
95 0 0 1d2256+7613 5d5+85
188024 0
POS_STANDING POS_STANDING SEX_MALE
>all_greet_prog 100~
if quest (0,4,$n) == 1
  say Thank you for coming, $n.  I need your help.  To be brief,
  say there is a traitor in my court.  He poisoned me, but my healer
  say saved me.  I will not rest again until you bring me his head.
  say There is a friend of mine that I think may help you.  He lives
  say in the caverns beneath the courtyard.  If you bring him a
  say valuable gift, he will help you.  He's partial to blue gems.
  say Here is a key that will allow you into the caverns.
  mpoload 13405
  give key $n
  mpjunk key
  mpmset $n quest 0 4 2
endif
if quest (0,4,$n) == 7
  say Greetings, Sir $n.
endif
~
>fight_prog 50~
mpat 13407 mpforce knight mpgoto 13412
mpecho A Red Knight arrives to assist his king.
~
>give_prog i13403~
if quest (0,4,$n) == 6
  say So, my own advisor was the traitor.  How could I have
  say been so blind?  For your valor in this matter, I dub
  say you Sir $n, Knight of the Realm.  You now have access
  say to the third level of the castle.  Thank you.
  mpmset $n quest 0 4 7
  mpoload 13406
  give band $n
  say This band is a bonus gift.  Keep it well.
endif
mpjunk i13403
~
|
#13402
advisor~
the King's Advisor~
The King's Advisor is here.~
This man looks pretty old and twisted.  His eyes bear an evil look.
~
ACT_SENTINEL|ACT_SMART
AFF_DETECT_INVIS|AFF_DETECT_HIDDEN
-1000 S
70 0 0 1d1+3318 1d70+25
5000 0
POS_STANDING POS_STANDING SEX_MALE
>death_prog 100~
if quest (0,4,$n) == 5
  mpoload 13403
  mpmset $n quest 0 4 6
  mpquiet on
  drop head
  mpquiet off
  mpecho The advisor loses his head.
  mppurge self
  break
else
  if quest (0,4,$n) == 6
    emote is DEAD!
    mpoload 13403
    mpquiet on
    drop head
    mpquiet off
    mpecho The advisor loses his head.
    mppurge self
    break
  endif
endif
~
|
#13403
healer~
the Healer~
The personal healer of the red knights is here.~
This healer is dressed in red robes.
~
ACT_SENTINEL|ACT_SMART
0
0 S
95 0 0 1d1+9999 1d1+99
134278 0
POS_STANDING POS_STANDING SEX_MALE
>rand_prog 75~
cast 'cure serious' $r
~
|
#13404
warrior myconid~
a Myconid Warrior~
A Myconid Warrior is here, watching for intruders.~
This myconid warrior is very tall, and wields a very heavy whip.
~
ACT_SENTINEL|ACT_SCAVENGER|ACT_SMART
AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_HUNT
500 S
70 0 0 1d1+3147 3d10+45
32874 0
POS_STANDING POS_STANDING SEX_MALE
>all_greet_prog 100~
if quest (0,4,$n) == 2
  say Greetings, $n.  We heard of your coming.  If you 
  say follow the cavern, you'll come to our leader's chamber.
  mpmset $n quest 0 4 3
endif
~
|
#13405
leader myconid~
the Myconid Leader~
The Myconid Leader is here.~
The leader is dressed in red robes.
~
ACT_SENTINEL|ACT_SMART
AFF_DETECT_INVIS|AFF_DETECT_HIDDEN
1000 S
95 0 0 1d2256+7613 5d5+85
103678 0
POS_STANDING POS_STANDING SEX_MALE
>all_greet_prog 100~
if quest (0,4,$n) == 3
  say Welcome $n.  Have you brought me anything?
endif
~
>speech_prog yes~
say Then may I have it?
~
>speech_prog no~
say I'm partial to blue gems.  Diamonds are my favorite.
~
>give_prog I13423~
if quest (0,4,$n) == 3
  say Thank you.  It's just what I wanted.  I'm not totally
  say sure who the traitor is, but I can feel his evil 
  say at work.  There is one man I know who may be able to
  say help you.  The priest in the cathedral has the skills
  say you are looking for to pinpoint the traitor.
  say Just say to him "The Myconid Leader sent me."
  mpmset $n quest 0 4 4
  mpjunk i13423
endif
~
>death_prog 100~
if hasobjnum ($n) == 30900
or hasobjnum ($n) == 30966
or hasobjnum ($n) == 30967
or hasobjnum ($n) == 30968
or hasobjnum ($n) == 30969
  if quest (30,1,$n) == 0
    mpmset $n quest 30 1 1
    mpoload 30914
    mpforce $n HELP GUILDTOKEN
    mpquiet on
    cast 'giant strength' $n
    give i30914 $n
    mpquiet off
  endif
endif
~
|
#13406
priest~
the Castle Priest~
The priest of this castle is here.~
The priest is dressed in red robes, and bears a red cross on a chain
around his neck.
~
ACT_SENTINEL|ACT_SMART
0
1000 S
95 0 0 10d100+8000 1d95+46
143720 0
POS_STANDING POS_STANDING SEX_MALE
>all_greet_prog 100~
if quest (0,4,$n) == 4
  say Greetings, $n.  May I help you?
endif
~
>speech_prog p The Myconid Leader sent me.~
if quest (0,4,$n) == 4
  say Ahhh.  You wish for me to locate the dark traitor for
  say you.  I have already done so.  The king's own advisor
  say is the one you seek.
  mpmset $n quest 0 4 5
endif
~
|
#13407
cook~
the Castle Cook~
The castle cook is here selling his best foods.~
The cook is dressed in a red apron.
~
ACT_SENTINEL|ACT_SMART
0
0 S
95 0 0 10d100+8000 1d95+46
131529 0
POS_STANDING POS_STANDING SEX_MALE
>rand_prog 65~
say All-you-can-eat if you give me 100 coins.
~
>bribe_prog 100~
if level ($n) != 95
  mpmset $n full 48
  mpmset $n thirst 48
endif
say There you go, $n.  Have a nice day.
~
|
#13408
cook personal~
the Cook~
The personal cook of the order is here selling his finest foods.~
The cook is dressed in a red apron.
~
ACT_SENTINEL|ACT_SMART
0
0 S
95 0 0 10d100+8000 1d95+46
158552 0
POS_STANDING POS_STANDING SEX_MALE
#13409
knight~
short~
Long~
Description
~
ACT_SENTINEL|ACT_SMART
AFF_ETHEREAL
0 S
1 0 0 1d0+10 1d1+1
1 0
POS_STANDING POS_STANDING SEX_NEUTRAL
>speech_prog p I call upon the order for assistance.~
mpmload 13410
mpforce redk follow $n
mpmset redk name knight
mppurge self 
~
|
#13410
redk~
a Red Knight~
A knight dressed in red armor stands here.~
This knight looks quite strong.
~
ACT_SMART
0
0 S
25 0 0 0d0+450 1d5+19
1 0
POS_STANDING POS_STANDING SEX_NEUTRAL
>death_prog 100~
mpecho The knight vanishes.
mppurge self
~
|
#13411
supplier personal~
the Supplier~
The personal supplier of the order is here.~
The supplier is dressed in red clothing.
~
ACT_SENTINEL|ACT_SMART
0
0 S
95 0 0 10d100+8000 1d95+46
110544 0
POS_STANDING POS_STANDING SEX_MALE
#13412
armorer personal~
the Armorer~
The personal armorer of the order is here selling his wares.~
The armorer is dressed in red armor.
~
ACT_SENTINEL|ACT_SMART
0
0 S
95 0 0 10d100+8000 1d95+46
141233 0
POS_STANDING POS_STANDING SEX_MALE
#13413
weaponsmith personal~
the Weaponsmith~
The personal weaponsmith of the order is here selling his crafts.~
The weaponsmith is dressed in red armor.
~
ACT_SENTINEL|ACT_SMART
0
0 S
95 0 0 10d100+8000 1d95+46
107316 0
POS_STANDING POS_STANDING SEX_MALE
#13414
magician~
the Magician~
The castle magician is here selling potions and scrolls.~
The magician is dressed in red robes.
~
ACT_SENTINEL|ACT_SMART
0
0 S
95 0 0 10d100+8000 1d95+46
152799 0
POS_STANDING POS_STANDING SEX_MALE
#13415
bandit~
a bandit~
A bandit is here, ready to waylay you!~
This bandit looks extremely evil.
~
ACT_SENTINEL|ACT_AGGRESSIVE|ACT_SMART
AFF_STEALTH
-1000 S
50 0 0 1d625+1197 3d10+25
32874 0
POS_STANDING POS_STANDING SEX_MALE
#13416
gate keeper~
the Gate keeper~
The gate keeper of the castle is here.~
The gate keeper is dressed in red armor.
~
ACT_SENTINEL|ACT_SMART
AFF_DETECT_INVIS|AFF_DETECT_HIDDEN
0 S
85 0 0 10d100+5000 1d85+37
82105 0
POS_STANDING POS_STANDING SEX_MALE
>all_greet_prog 100~
if quest (0,4,$n) == 0
  say Greetings, $n.  The King has been expecting you.
  say You'll find him in his chamber on the second level
  say of the castle.
  mpmset $n quest 0 4 1
else
  if quest (0,4,$n) == 7
    say Greetings, Sir $n.
  endif
endif
~
|
#13417
noble~
a Noble~
A noble is here, as a guest of the king.~
The noble is dressed in red robes.
~
ACT_SENTINEL|ACT_SMART
0
0 S
50 0 0 1d625+1197 3d10+35
32874 0
POS_STANDING POS_STANDING SEX_MALE
>death_prog 20~
mpoload 13423
~
|
#13418
knight red~
a Red Knight~
There's a knight dressed in red armor here.~
This man is clearly a member of the Order of the Red Knights.
He wears red platemail, and bears a red shield and sword.
~
ACT_SENTINEL|ACT_SMART
AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_HUNT
500 S
70 0 0 1d1+3611 1d70+25
32874 0
POS_STANDING POS_STANDING SEX_MALE
>all_greet_prog 100~
if quest (0,4,$n) == 7
  tell $n Greetings, Sir $n.  Do you wish to ascend?
endif
~
>speech_prog yes yeah~
if quest (0,4,$n) == 7
  tell $n Very Well.
  mpat 13400 mpecho Sir $n arrives from below.
  mptransfer $n 13400
  mpat 13400 mpforce $n look
  mpecho $n ascends the stairs.
endif
~
>rand_prog 50~
mpquiet on
mpgoto 13413
mpquiet off
~
|
#13419
knight red~
a Red Knight~
There's a knight dressed in red armor here.~
This man is clearly a member of the Order of the Red Knights.
He wears red platemail, and bears a red shield and sword.
~
ACT_SENTINEL|ACT_SMART
AFF_DETECT_INVIS|AFF_DETECT_HIDDEN|AFF_HUNT
500 S
70 0 0 1d1+3593 1d70+25
32874 0
POS_STANDING POS_STANDING SEX_MALE
>all_greet_prog 100~
if quest (0,4,$n) == 7
  tell $n Greetings, Sir $n.  Do you wish to ascend?
endif
~
>speech_prog yes yeah~
if quest (0,4,$n) == 7
  tell $n Very Well.
  mpat 13410 mpecho Sir $n arrives from below.
  mptransfer $n 13410
  mpat 13410 mpforce $n look
  mpecho $n ascends the stairs.
endif
~
>rand_prog 50~
mpquiet on
mpgoto 13431
mpquiet off
~
|
#13420
supplier~
the Supplier~
The castle supplier is here dressed in red robes.~
The supplier is dressed in red clothing.
~
ACT_SENTINEL|ACT_SMART
0
0 S
95 0 0 10d100+8000 3d20+70
116556 0
POS_STANDING POS_STANDING SEX_MALE
#0


#SHOPS
13408 ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING  100  50  0 23
13411 ITEM_TYPE_TREASURE ITEM_TYPE_LIGHT ITEM_TYPE_CONTAINER ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING  100  50  0 23
13412 ITEM_TYPE_ARMOR ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING  100  50  0 23
13413 ITEM_TYPE_WEAPON ITEM_TYPE_AMMO ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING  100  50  0 23
13414 ITEM_TYPE_SCROLL ITEM_TYPE_POTION ITEM_TYPE_WAND ITEM_TYPE_STAFF ITEM_TYPE_NOTHING  100  50  0 23
13420 ITEM_TYPE_TREASURE ITEM_TYPE_LIGHT ITEM_TYPE_CONTAINER ITEM_TYPE_NOTHING ITEM_TYPE_NOTHING  100  50  0 23
0


#SPECIALS
S


#OBJECTS
#13400
sword red~
a red sword~
A red sword lies on the ground here.~
~
ITEM_TYPE_WEAPON
ITEM_FLAG_INVENTORY|ITEM_FLAG_AUTO_ENGRAVE
ITEM_WEAR_TAKE|ITEM_WEAR_WIELD
WEAPONTYPE_SWORD 7 7 WEAPON_SLASH 0 0 0 0
10 250000 73
#13401
platemail red~
a red suit of platemail~
A red suit of platemail lies on the ground here.~
~
ITEM_TYPE_ARMOR
ITEM_FLAG_AUTO_ENGRAVE
ITEM_WEAR_TAKE|ITEM_WEAR_BODY
17 0 0 0 0 0 0 0
25 250000 65
#13402
shield red~
a red shield~
A red shield lies on the ground here.~
~
ITEM_TYPE_ARMOR
ITEM_FLAG_AUTO_ENGRAVE
ITEM_WEAR_TAKE|ITEM_WEAR_SHIELD
17 0 0 0 0 0 0 0
12 250000 65
#13403
head~
the advisor's head~
The head of the king's advisor lies on the ground here.~
~
ITEM_TYPE_TRASH
0
ITEM_WEAR_TAKE|ITEM_WEAR_HOLD
0 0 0 0 0 0 0 0
3 10 1
#13404
fountain~
a fountain~
A small, cool fountain sets on the floor here.~
~
ITEM_TYPE_FOUNTAIN
0
0
0 0 LIQ_WATER 0 0 0 0 0
1 10 1
#13405
key~
a large black key~
A large black key lies on the ground here.~
~
ITEM_TYPE_KEY
0
ITEM_WEAR_TAKE|ITEM_WEAR_HOLD
0 0 0 0 0 0 0 0
1 10 1
#13406
band~
the band of the red knights~
A large red band lies on the ground here.~
~
ITEM_TYPE_ARMOR
ITEM_FLAG_MAGIC|ITEM_FLAG_AUTO_ENGRAVE
ITEM_WEAR_TAKE|ITEM_WEAR_NECK|ITEM_WEAR_WRIST
17 0 0 0 0 0 0 0
5 10 65
A APPLY_DEX 2 0
#13407
statue~
a statue of the king~
A massive statue of the King stands here.~
~
ITEM_TYPE_TRASH
0
0
0 0 0 0 0 0 0 0
1 10 1
E
statue~
The statue is twice the size of a human.  There is a caption at the
bottom of the statue worth reading.
~
E
caption~
The caption:
                        +---------------------+
                        | Red Knights' Castle |
                        | =================== |
                        |   Presto  6/12/95   |
                        +---------------------+
~
#13408
whip~
a red whip~
A large red whip lies on the ground here.~
~
ITEM_TYPE_WEAPON
0
ITEM_WEAR_TAKE|ITEM_WEAR_WIELD
WEAPONTYPE_WHIP 6 6 WEAPON_WHIP 0 0 0 0
5 25000 43
#13409
chain~
a chain with a red cross~
A chain with a red cross attached lies on the ground here.~
~
ITEM_TYPE_ARMOR
ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_EVIL|ITEM_FLAG_ANTI_NEUTRAL|ITEM_FLAG_AUTO_ENGRAVE
ITEM_WEAR_TAKE|ITEM_WEAR_NECK
17 0 0 0 0 0 0 0
2 1032569 65
A APPLY_DEX 2 0
A APPLY_DAMROLL 2 0
#13410
table~
a table~
The private table of the Red Knights is here.~
~
ITEM_TYPE_FURNITURE
0
0
0 0 0 0 0 0 0 0
1 10 1
E
map~
The Map:

     *===================================================================*
     | Level 0 |       Level 1       |     Level 2     |     Level 3     |
     |---------+---------------------+-----------------+-----------------|
     |         |    _____     ___    |  _____     ___  |    _            |
     |         |  _| | | |___|_  |   | | | | |___|   | |  _| |           |
     |  _____  | |  _________   _|_  | | |  _______  | | |_  |      ___  |
     | |  _  | | |_           _   _| | |_  |     |   | | |_  |     |   | |
     | |___| | |   |_|_|     | |  _| |   |_|     |_| | |   |_|     |_  | |
     | |_____| |       |_   ___|_|   |           |___| |           |___| |
     |         |        _| |         |                 |                 |
     |         |       |___|         |                 |                 |
     |         |                     |                 |                 |
     *===================================================================*
~
E
table~
There's a map lying on the table.
~
#13411
robes red~
red robes~
A set of red robes lies on the ground here.~
~
ITEM_TYPE_ARMOR
0
ITEM_WEAR_TAKE|ITEM_WEAR_ABOUT
17 0 0 0 0 0 0 0
10 10000 73
#13412
apron red~
a red apron~
A red apron lies on the ground here.~
~
ITEM_TYPE_ARMOR
0
ITEM_WEAR_TAKE|ITEM_WEAR_WAIST
17 0 0 0 0 0 0 0
10 10000 73
#13413
horn red~
a red horn~
A red horn lies on the ground here.~
~
ITEM_TYPE_TREASURE
ITEM_FLAG_AUTO_ENGRAVE
ITEM_WEAR_TAKE|ITEM_WEAR_HOLD
0 0 0 0 0 0 0 0
2 500000 50
E
horn~
Once blown, a member of the order of the red knights will come to assist you.
The knight will remain for one fight and become a member of your party.  
Hold the horn and then type "blow" to activate the horn.
~
P 1
TRIG_UNKNOWN 100 blow
OPROG_IF OIF_WEAR_LOC ! WEAR_NONE 2 3
P 2
TRIG_VOID
OPROG_GOD_COMMAND
mpmload 13409 
 say I call upon the order for assistance.~
P 2
TRIG_VOID
OPROG_ECHO
Your horn shatters with a shower of sparks.~
P 2
TRIG_VOID
OPROG_JUNK
P 3
TRIG_VOID
OPROG_ECHO
You must be holding the horn when you blow it.~
#13414
scroll haste~
a scroll of haste~
A scroll of haste lies on the ground here.~
~
ITEM_TYPE_SCROLL
0
ITEM_WEAR_TAKE|ITEM_WEAR_HOLD
80 SPELL_HASTE -1 -1 0 0 0 0
1 100000 65
#13415
potion haste~
a potion of haste~
A potion of haste lies on the ground here.~
~
ITEM_TYPE_POTION
0
ITEM_WEAR_TAKE|ITEM_WEAR_HOLD
80 SPELL_HASTE -1 -1 0 0 0 0
1 100000 65
#13416
sack lunch~
a lunch sack~
A sack lies on the ground here.~
~
ITEM_TYPE_TRASH
0
ITEM_WEAR_TAKE
0 0 0 0 0 0 0 0
3 100 65
E
sack lunch~
To get a meal, type "lunchtime".
~
P 1
TRIG_UNKNOWN 100 lunchtime
OPROG_GOD_COMMAND
MPOLOAD 13417 
 MPOLOAD 13418 
 MPOLOAD 13417~
P 1
TRIG_VOID
OPROG_ECHO
You reach in and pull out two pieces of fried chicken and a glass of lemonade.~
P 1
TRIG_VOID
OPROG_JUNK
#13417
chicken fried~
fried chicken~
A bunch of fried chicken lies here.~
~
ITEM_TYPE_FOOD
0
ITEM_WEAR_TAKE
12 0 0 0 0 0 0 0
5 100 65
#13418
lemonade glass~
a glass of lemonade~
A cool glass of ice cold lemonade lies on the ground here.~
~
ITEM_TYPE_DRINK_CON
0
ITEM_WEAR_TAKE
3 3 LIQ_LEMONADE 0 0 0 0 0
2 100 65
#13419
torch~
a torch~
A torch lies on the ground here.~
~
ITEM_TYPE_LIGHT
0
ITEM_WEAR_TAKE
0 0 24 0 0 0 0 0
2 30 65
#13420
canteen~
a canteen~
A canteen lies on the ground here.~
~
ITEM_TYPE_DRINK_CON
0
ITEM_WEAR_TAKE
15 15 LIQ_WATER 0 0 0 0 0
10 50 65
#13421
bow red~
a red bow~
A massive red bow lies on the ground here.~
~
ITEM_TYPE_WEAPON
ITEM_FLAG_AUTO_ENGRAVE
ITEM_WEAR_TAKE|ITEM_WEAR_WIELD
WEAPONTYPE_SHORTBOW 7 7 WEAPON_BLAST 0 0 0 0
10 10000 65
C
whack~
FLAG_CLASS_WARRIOR|FLAG_CLASS_GLADIATOR|FLAG_CLASS_MARAUDER|FLAG_CLASS_NINJA|FLAG_CLASS_DRUID|FLAG_CLASS_SORCERER|FLAG_CLASS_SHAMAN|FLAG_CLASS_WARLOCK
#13422
arrow red~
a red arrow~
A large red arrow lies here.~
~
ITEM_TYPE_AMMO
0
ITEM_WEAR_TAKE
10 16 20 4 0 0 0 0
1 200 65
#13423
diamond blue~
a blue diamond~
A blue diamond lies on the ground here.~
~
ITEM_TYPE_TREASURE
ITEM_FLAG_GLOW
ITEM_WEAR_TAKE|ITEM_WEAR_HOLD
0 0 0 0 0 0 0 0
1 1000000 1
#0


#ROOMS
#13400
Stairs~
The stairs are made of brown wooden boards cut from the great oak trees
out in the forest.  They lead down to the second level in the castle.  To
the south you can see a hallway that is well guarded by knights.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_SOUTH
You see the hallway.~
~
0 -1 13402
DDIR_DOWN
You see the base of the stairs.~
~
0 -1 13413
S
#13401
The Weapons Shop~
This is the weapons shop for the Order of the Red Knights.
The exit is east.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_EAST
You see the hallway.~
~
0 -1 13402
S
#13402
A Hallway~
You're in the hallway outside the weapons shop to the west.  Only members of
the order of the red knights may enter.  The hallway extends to the south.
There are some stairs to the north.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see some stairs leading down.~
~
0 -1 13400
DDIR_SOUTH
You see the hallway.~
~
0 -1 13404
DDIR_WEST
You see the weapons shop.~
~
0 -1 13401
S
#13403
The Armor Shop~
This is the armor shop for the Order of the Red Knights.
The exit is east.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_EAST
You see the hallway.~
~
0 -1 13404
S
#13404
Hallway~
You're in the hallway outside the armor shop to the west.  Only members of
the order of the red knights may enter.  The hallway extends to the north.
The guard room for the order is south.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see the hallway.~
~
0 -1 13402
DDIR_SOUTH
You see the guard room.~
~
0 -1 13407
DDIR_WEST
You see the armor shop.~
~
0 -1 13403
S
#13405
Secret Chamber of the Red Knights~
You're in the top chamber of the eastern tower of the castle, which is made
up entirely of the secret chamber of the red knights.  Only members of the
order are permitted to enter.  The exit is located at the southeast corner
of the chamber.
~
0 ROOM_INDOORS|ROOM_SAFE SECT_INSIDE
DDIR_EAST
You see more of the chamber.~
~
0 -1 13406
DDIR_SOUTH
You see more of the chamber.~
~
0 -1 13408
S
#13406
Secret Chamber of the Red Knights~
You're in the top chamber of the eastern tower of the castle, which is made
up entirely of the secret chamber of the red knights.  Only members of the
order are permitted to enter.  The exit is located at the southeast corner
of the chamber.
~
0 ROOM_INDOORS|ROOM_SAFE SECT_INSIDE
DDIR_SOUTH
You see more of the chamber.~
~
0 -1 13409
DDIR_WEST
You see more of the chamber.~
~
0 -1 13405
S
#13407
The Guard Room~
This is the guard room for the order of the red knights.  Whenever there is
a call for assistance from the knights, this room is where they come from.
The exit is north.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see the hallway.~
~
0 -1 13404
S
#13408
Secret Chamber of the Red Knights~
You're in the top chamber of the eastern tower of the castle, which is made
up entirely of the secret chamber of the red knights.  Only members of the
order are permitted to enter.  The exit is located at the southeast corner
of the chamber.
~
0 ROOM_INDOORS|ROOM_SAFE SECT_INSIDE
DDIR_NORTH
You see more of the chamber.~
~
0 -1 13405
DDIR_EAST
You see more of the chamber.~
~
0 -1 13409
S
#13409
Secret Chamber of the Red Knights~
You're in the top chamber of the eastern tower of the castle, which is made
up entirely of the secret chamber of the red knights.  Only members of the
order are permitted to enter.  The exit is located at the southeast corner
of the chamber.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see more of the chamber.~
~
0 -1 13406
DDIR_SOUTH
You see the exit.~
~
0 -1 13411
DDIR_WEST
You see more of the chamber.~
~
0 -1 13408
S
#13410
Stairs~
The stairs are made of brown wooden boards cut from the great oak trees
out in the forest.  They lead down to the second level in the castle.  To
the east you can see a short corridor.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_EAST
You see a short corridor.~
~
0 -1 13411
DDIR_DOWN
You see the base of the stairs.~
~
0 -1 13431
S
#13411
Outside a Large Room~
You're in a short corridor outside the top room in the tower, to the north.
To the west you can see some stairs leading down.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see a large room.~
~
0 -1 13409
DDIR_WEST
You see some stairs leading down.~
~
0 -1 13410
S
#13412
The King's Chamber~
You're in the King's bedroom.  There's a huge bed in the northeast corner,
and a large window in the west wall.  There is a hallway to the south.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_SOUTH
You see the hallway.~
~
0 -1 13417
S
#13413
Stairs~
The stairs are made of brown wooden boards cut from the great oak trees
out in the forest.  They lead up to the top level in the castle.  To
the south you can see hallways running south and east.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_SOUTH
You see a hallway.~
~
0 -1 13418
S
#13414
Stairs~
The stairs are made of brown wooden boards cut from the great oak trees
out in the forest.  They lead down to the ground level of the castle.  To
the south you can see a hallway running east and west.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_SOUTH
You see a hallway.~
~
0 -1 13419
DDIR_DOWN
You see the ground level of the castle.~
~
0 -1 13435
S
#13415
The Dining Chamber~
You're in the north-west corner of a very large dining room.  You see an
extremely large round table in the middle of the room.  It looks like it
could seat a hundred knights.  The chamber continues east and south.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_EAST
You see more of the chamber.~
~
0 -1 13416
DDIR_SOUTH
You see more of the chamber.~
~
0 -1 13422
S
#13416
The Dining Chamber~
You're in the north-east corner of a very large dining room.  You see an
extremely large round table in the middle of the room.  It looks like it
could seat a hundred knights.  The chamber continues west and south.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_SOUTH
You see more of the chamber.~
~
0 -1 13423
DDIR_WEST
You see more of the chamber.~
~
0 -1 13415
S
#13417
Outside the King's Room~
You stand in a small anti-chamber to the King's room, to the north.
It's very-well guarded.  South is a junction connecting this hallway to
the hallway leading to the throne room.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see the King's chamber.~
~
0 -1 13412
DDIR_SOUTH
You see a small junction in the hallway.~
~
0 -1 13424
S
#13418
An East-West Hallway~
This hallway (obviously) runs from the east to the west.  To the far
east you can see the main dining hall of the castle.  Off in the
distance to the south you can make out the throne room.  To the north
you can see a stairway.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see some stairs.~
~
0 -1 13413
DDIR_EAST
You see more of the hallway.~
~
0 -1 13419
DDIR_SOUTH
You see the hallway to the throne room.~
~
0 -1 13425
S
#13419
An East-West Hallway~
This hallway (obviously) runs from the east to the west.  To the far
east you can see the main dining hall of the castle.  To the west you
see more of the hallway.  To the north you can see a stairway.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see some stairs.~
~
0 -1 13414
DDIR_EAST
You see more of the hallway.~
~
0 -1 13420
DDIR_WEST
You see more of the hallway.~
~
0 -1 13418
S
#13420
An East-West Hallway~
This hallway (obviously) runs from the east to the west.  To the far
east you can see the main dining hall of the castle.  To the west you
see more of the hallway.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_EAST
You see more of the hallway.~
~
0 -1 13421
DDIR_WEST
You see more of the hallway.~
~
0 -1 13419
S
#13421
An East-West Hallway~
This hallway (obviously) runs from the east to the west.  To the far
east you can see the main dining hall of the castle.  To the west you
see more of the hallway.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_EAST
You see the dining chamber.~
~
0 -1 13422
DDIR_WEST
You see more of the hallway.~
~
0 -1 13420
S
#13422
The Dining Chamber~
You're in the south-west corner of a very large dining room.  You see an
extremely large round table in the middle of the room.  It looks like it
could seat a hundred knights.  The chamber continues north and east.  To
the west you can see a hallway.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see more of the chamber.~
~
0 -1 13415
DDIR_EAST
You see more of the chamber.~
~
0 -1 13423
DDIR_WEST
You see the hallway.~
~
0 -1 13421
S
#13423
The Dining Chamber~
You're in the south-east corner of a very large dining room.  You see an
extremely large round table in the middle of the room.  It looks like it
could seat a hundred knights.  The chamber continues north and west.  To
the south you can see a hallway.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see more of the chamber.~
~
0 -1 13416
DDIR_SOUTH
You see the hallway.~
~
0 -1 13427
DDIR_WEST
You see more of the chamber.~
~
0 -1 13422
S
#13424
A Short Hallway~
You're in a hallway between the throne room and the king's chamber.  To
the east you see the hallway outside the throne room.  To the north you
see the hallway outside the king's chamber.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see the king's chamber off in the distance.~
~
0 -1 13417
DDIR_EAST
You see the hallway outside the throne room.~
~
0 -1 13425
S
#13425
Outside the Throne Room~
You're in a short hallway outside the throne room of the castle, to the
south.  To the north you can see more of the hallway.  To the west you
can see a hallway on the way to the king's chamber.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see a hallway running east and west.~
~
0 -1 13418
DDIR_SOUTH
You see the throne room.~
~
0 -1 13428
DDIR_WEST
You see a short hallway.~
~
0 -1 13424
S
#13426
A Small Lobby~
You're in a small lobby outside a stairwell to the south.  To the east
you can see a small chamber outside the castle dining room.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_EAST
You see a chamber outside the dining room.~
~
0 -1 13427
DDIR_SOUTH
You see some stairs leading down.~
~
0 -1 13429
S
#13427
Outside the Dining Chamber~
You're in a small chamber outside the castle dining room, to the north.
To the south and east are a couple short hallways leading to some
stairways.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see the dining chamber.~
~
0 -1 13423
DDIR_SOUTH
You see a short hallway.~
~
0 -1 13430
DDIR_WEST
You see a lobby outside a stairwell.~
~
0 -1 13426
S
#13428
Throne Room~
You're in the castle throne room.  The walls are completely red.
Against the south wall is the king's throne.  It's vacant at the moment
for some reason.  In the east and west walls are windows.  The exit is
to the north.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see the hallway leading to the throne room.~
~
0 -1 13425
S
#13429
Stairs~
The stairs are made of brown wooden boards cut from the great oak trees
out in the forest.  They lead down to the ground level of the castle.  To
the north you can see a lobby outside the stairway.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see a small lobby.~
~
0 -1 13426
DDIR_DOWN
You see the ground level.~
~
0 -1 13460
S
#13430
A Short Hallway~
You're in a short hallway between some stairwells and the dining
chamber, which is way to the north.  To the south the hallway continues
to a stairwell.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see the dining room off in the distance.~
~
0 -1 13427
DDIR_SOUTH
You see more of the hallway.~
~
0 -1 13432
S
#13431
Stairs~
The stairs are made of brown wooden boards cut from the great oak trees
out in the forest.  They lead up the top level of the castle.  To the
east you can see a small lobby.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_EAST
You see the lobby.~
~
0 -1 13432
S
#13432
A Small Lobby~
You're in a small lobby outside a stairwell to the west.  To the north
you can see a short hallway leading to the castle dining room.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see the hallway.~
~
0 -1 13430
DDIR_WEST
You see some stairs.~
~
0 -1 13431
S
#13433
A Guest Room~
This room is fairly large.  There's one large bed against the north
wall, and an empty chest against the east wall.  The door is south.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_SOUTH
You see a hallway.~
door~
EX_ISDOOR|EX_CLOSED -1 13439
S
#13434
A Guest Room~
This room is fairly large.  There's one large bed against the north
wall, and an empty chest against the east wall.  The door is south.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_SOUTH
You see a hallway.~
door~
EX_ISDOOR|EX_CLOSED -1 13440
S
#13435
Stairs~
The stairs here lead up to the second level of the castle.  To the south is
a really long hallway running east to west.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_SOUTH
You see a long hallway.~
~
0 -1 13441
DDIR_UP
You see the second level of the castle.~
~
0 -1 13414
S
#13436
The Castle Cathedral~
You've walked into a very large, quiet room.  Rows of pews line the
room, with the alter against the far west wall. The entrance to the
cathedral is to the east.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_EAST
You see the lobby.~
~
0 -1 13437
S
#13437
The Cathedral Lobby~
You're in a small lobby with a few benches set here and there for people
to sit on.  To the west you can clearly make out the cathedral.  South
is a long hallway running east and west.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_SOUTH
You see the long hallway.~
~
0 -1 13445
DDIR_WEST
You see the cathedral.~
~
0 -1 13436
S
#13438
The Castle Hallway~
You find yourself in an incredibly long hallway running east to west. From
one end of the hallway you can't even make out the other end.  The hallway
continues east.  South is another hallway, though much shorter.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_EAST
You see more of the hallway.~
~
0 -1 13439
DDIR_SOUTH
You see another hallway.~
~
0 -1 13446
S
#13439
The Castle Hallway~
You find yourself in an incredibly long hallway running east to west.  From
one end of the hallway you can't even make out the other end.  The hallway
continues both east and west.  To the north is a guest room.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see a guest room.~
door~
EX_ISDOOR|EX_CLOSED -1 13433
DDIR_EAST
You see more of the hallway.~
~
0 -1 13440
DDIR_WEST
You see more of the hallway.~
~
0 -1 13438
S
#13440
The Castle Hallway~
You find yourself in an incredibly long hallway running east to west.  From
one end of the hallway you can't even make out the other end.  The hallway
continues both east and west.  To the north is a guest room.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see a guest room.~
door~
EX_ISDOOR|EX_CLOSED -1 13434
DDIR_EAST
You see more of the hallway.~
~
0 -1 13441
DDIR_WEST
You see more of the hallway.~
~
0 -1 13439
S
#13441
The Castle Hallway~
You find yourself in an incredibly long hallway running east to west.  From
one end of the hallway you can't even make out the other end.  The hallway
continues both east and west.  To the north you can see some stairs.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see some stairs.~
~
0 -1 13435
DDIR_EAST
You see more of the hallway.~
~
0 -1 13442
DDIR_WEST
You see more of the hallway.~
~
0 -1 13440
S
#13442
The Castle Hallway~
You find yourself in an incredibly long hallway running east to west.  From
one end of the hallway you can't even make out the other end.  The hallway
continues both east and west.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_EAST
You see more of the hallway.~
~
0 -1 13443
DDIR_WEST
You see more of the hallway.~
~
0 -1 13441
S
#13443
The Castle Hallway~
You find yourself in an incredibly long hallway running east to west.  From
one end of the hallway you can't even make out the other end.  The hallway
continues both east and west.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_EAST
You see more of the hallway.~
~
0 -1 13444
DDIR_WEST
You see more of the hallway.~
~
0 -1 13442
S
#13444
The Castle Hallway~
You find yourself in an incredibly long hallway running east to west.  From
one end of the hallway you can't even make out the other end.  The hallway
continues both east and west.  To the south you see the hallway leading to
the castle shops.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_EAST
You see more of the hallway.~
~
0 -1 13445
DDIR_SOUTH
You see another hallway.~
~
0 -1 13452
DDIR_WEST
You see more of the hallway.~
~
0 -1 13443
S
#13445
The Castle Hallway~
You find yourself in an incredibly long hallway running east to west.  From
one end of the hallway you can't even make out the other end.  The hallway
continues to the west.  To the north you see a small lobby outside the
castle cathedral.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see the lobby.~
~
0 -1 13437
DDIR_WEST
You see more of the hallway.~
~
0 -1 13444
S
#13446
A Short Hallway~
This hallway leads between the castle courtyard and the main castle hallway.
To the north is the main castle hallway.  Off to the east you can see the
courtyard and the surrounding walls.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see the castle hallway.~
~
0 -1 13438
DDIR_EAST
You see more of the hallway.~
~
0 -1 13447
S
#13447
A Short Hallway~
This hallway leads between the castle courtyard and the main castle hallway.
To the south you can see a guest room.  Off to the east you can see the
courtyard and the surrounding walls.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_EAST
You see more of the hallway.~
~
0 -1 13448
DDIR_SOUTH
You see a guest room.~
door~
EX_ISDOOR|EX_CLOSED -1 13455
DDIR_WEST
You see more of the hallway.~
~
0 -1 13446
S
#13448
A Short Hallway~
This hallway leads between the castle courtyard and the main castle hallway.
To the south you can see a guest room.  Just to the east you can see the
courtyard and the surrounding walls.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_EAST
You see the courtyard.~
~
0 -1 13449
DDIR_SOUTH
You see a guest room.~
door~
EX_ISDOOR|EX_CLOSED -1 13456
DDIR_WEST
You see more of the hallway.~
~
0 -1 13447
S
#13449
Northwest Corner of the Courtyard~
You're in the courtyard of the castle of the Red Knights, an elite order of
knights created to serve as guardians of the Northern Continent and protect
it from any evil creatures that decide to invade the realm.  The courtyard
extends to the east and south.  To the west is a short hallway.
~
0 0 SECT_CITY
DDIR_EAST
You see more of the courtyard.~
~
0 -1 13450
DDIR_SOUTH
You see more of the courtyard.~
~
0 -1 13457
DDIR_WEST
You see a short hallway.~
~
0 -1 13448
S
#13450
Northern End of the Courtyard~
You're in the courtyard of the castle of the Red Knights, an elite order of
knights created to serve as guardians of the Northern Continent and protect
it from any evil creatures that decide to invade the realm.  The courtyard
extends to the east, west and south.
~
0 0 SECT_CITY
DDIR_EAST
You see more of the courtyard.~
~
0 -1 13451
DDIR_SOUTH
You see more of the courtyard.~
~
0 -1 13458
DDIR_WEST
You see more of the courtyard.~
~
0 -1 13449
S
#13451
Northeast Corner of the Courtyard~
You're in the courtyard of the castle of the Red Knights, an elite order of
knights created to serve as guardians of the Northern Continent and protect
it from any evil creatures that decide to invade the realm.  The courtyard
extends to the west and south.  To the east is a hallway leading to the
castle shops.
~
0 0 SECT_CITY
DDIR_EAST
You see the hallway.~
~
0 -1 13452
DDIR_SOUTH
You see more of the courtyard.~
~
0 -1 13459
DDIR_WEST
You see more of the courtyard.~
~
0 -1 13450
S
#13452
A Hallway~
You're in a hallway between the courtyard and the castle shops.  The
courtyard lies to the west.  The shops are to the east.  To the north
you can see a long hallway running east to west.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see the long hallway.~
~
0 -1 13444
DDIR_EAST
You see the castle shops.~
~
0 -1 13453
DDIR_WEST
You see the courtyard.~
~
0 -1 13451
S
#13453
The Hallway by the Shops~
This hallway seems well-trodden.  To the east you can clearly see the
castle kitchen, where the cook makes all the food for visitors and
members of the court.  To the west is a hallway.  To the south the
hallway continues.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_EAST
You see the kitchen.~
~
0 -1 13454
DDIR_SOUTH
You see more of the hallway.~
~
0 -1 13461
DDIR_WEST
You see the courtyard a short distance away.~
~
0 -1 13452
S
#13454
The Kitchen~
It sure smells good in here!  You're in the castle's kitchen. There's a
large, plump man here selling all the food you could possibly wish to
eat.  The exit is west.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_WEST
You see a hallway.~
~
0 -1 13453
S
#13455
A Guest Room~
This room is fairly large.  There's one large bed against the south
wall, and an empty chest against the east wall.  The door is north.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see a hallway.~
door~
EX_ISDOOR|EX_CLOSED -1 13447
S
#13456
A Guest Room~
This room is fairly large.  There's one large bed against the south
wall, and an empty chest against the east wall.  The door is north.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see a hallway.~
door~
EX_ISDOOR|EX_CLOSED -1 13448
S
#13457
Western End of the Courtyard~
You're in the courtyard of the castle of the Red Knights, an elite order of
knights created to serve as guardians of the Northern Continent and protect
it from any evil creatures that decide to invade the realm.  The courtyard
extends to the north, east and south.
~
0 0 SECT_CITY
DDIR_NORTH
You see more of the courtyard.~
~
0 -1 13449
DDIR_EAST
You see the center of the courtyard.~
~
0 -1 13458
DDIR_SOUTH
You see more of the courtyard.~
~
0 -1 13463
S
#13458
Center of the Courtyard~
You're in the courtyard of the castle of the Red Knights, an elite order of
knights created to serve as guardians of the Northern Continent and protect
it from any evil creatures that decide to invade the realm.  The courtyard
extends in the four cardinal directions.  Looking down you see a grate.
~
0 0 SECT_CITY
DDIR_NORTH
You see more of the courtyard.~
~
0 -1 13450
DDIR_EAST
You see more of the courtyard.~
~
0 -1 13459
DDIR_SOUTH
You see more of the courtyard.~
~
0 -1 13464
DDIR_WEST
You see more of the courtyard.~
~
0 -1 13457
DDIR_DOWN
You see a grate.~
grate~
EX_ISDOOR|EX_CLOSED|EX_LOCKED 13405 13472
S
#13459
Eastern End of the Courtyard~
You're in the courtyard of the castle of the Red Knights, an elite order of
knights created to serve as guardians of the Northern Continent and protect
it from any evil creatures that decide to invade the realm.  The courtyard
extends to the north, west and south.
~
0 0 SECT_CITY
DDIR_NORTH
You see more of the courtyard.~
~
0 -1 13451
DDIR_SOUTH
You see more of the courtyard.~
~
0 -1 13465
DDIR_WEST
You see more of the courtyard.~
~
0 -1 13458
S
#13460
Stairs~
The stairs are made of brown wooden boards cut from the great oak trees
out in the forest.  They lead up to the second level of the castle.  To
the south you can see some stables.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_SOUTH
You see the stables.~
~
0 -1 13466
DDIR_UP
You see the next level.~
~
0 -1 13429
S
#13461
The Hallway by the Shops~
This hallway seems well-trodden.  To the east you can clearly see the
castle equipment shop.  To the south is the magic shop.  The hallway
continues to the north.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see more of the hallway.~
~
0 -1 13453
DDIR_EAST
You see the equipment shop.~
~
0 -1 13462
DDIR_SOUTH
You see the magic shop.~
~
0 -1 13467
S
#13462
The Equipment Shop~
You're in the equipment shop.  This is where you'll find all the
standard equipment that might come in handy while adventuring, like
torches and canteens.  The exit is west.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_WEST
You see a hallway.~
~
0 -1 13461
S
#13463
Southwest Corner of the Courtyard~
You're in the courtyard of the castle of the Red Knights, an elite order of
knights created to serve as guardians of the Northern Continent and protect
it from any evil creatures that decide to invade the realm.  The courtyard
extends to the north and east.
~
0 0 SECT_CITY
DDIR_NORTH
You see more of the courtyard.~
~
0 -1 13457
DDIR_EAST
You see more of the courtyard.~
~
0 -1 13464
S
#13464
Southern End of the Courtyard~
You're in the courtyard of the castle of the Red Knights, an elite order of
knights created to serve as guardians of the Northern Continent and protect
it from any evil creatures that decide to invade the realm.  The courtyard
extends to the north, east and west.  The castle gate is south.
~
0 0 SECT_CITY
DDIR_NORTH
You see more of the courtyard.~
~
0 -1 13458
DDIR_EAST
You see more of the courtyard.~
~
0 -1 13465
DDIR_SOUTH
You see the castle gate.~
gate~
EX_ISDOOR|EX_CLOSED -1 13477
DDIR_WEST
You see more of the courtyard.~
~
0 -1 13463
S
#13465
Southeast Corner of the Courtyard~
You're in the courtyard of the castle of the Red Knights, an elite order of
knights created to serve as guardians of the Northern Continent and protect
it from any evil creatures that decide to invade the realm.  The courtyard
extends to the north and west.  To the east you can see some stables.
~
0 0 SECT_CITY
DDIR_NORTH
You see more of the courtyard.~
~
0 -1 13459
DDIR_EAST
You see some stables.~
~
0 -1 13466
DDIR_WEST
You see more of the courtyard.~
~
0 -1 13464
S
#13466
The Stables~
The floor of this room is covered with straw.  This is the castle
stables.  To the north you can see some stairs leading up.  To the west
is the castle courtyard.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see some stairs.~
~
0 -1 13460
DDIR_WEST
You see the courtyard.~
~
0 -1 13465
S
#13467
The Magic Shop~
Welcome to the castle magic shop.  The room isn't very large.  There's a
counter near the south wall, and a bunch of scrolls and potions are
lined on the wall.  The exit is north.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_NORTH
You see a hallway.~
~
0 -1 13461
S
#13468
A Dark Cavern~
You're in a dark cavern.  It's extremely dark and damp.  When you look
down you realize you're standing in six inches of water.  The cavern
continues to the south and east.
~
0 ROOM_DARK SECT_INSIDE
DDIR_EAST
You see more of the cavern.~
~
0 -1 13469
DDIR_SOUTH
You see more of the cavern.~
~
0 -1 13471
S
#13469
A Dark Cavern~
You're in a dark cavern.  It's extremely dark and damp.  When you look
down you realize you're standing in six inches of water.  The cavern
continues to the east and west.
~
0 ROOM_DARK SECT_INSIDE
DDIR_EAST
You see more of the cavern.~
~
0 -1 13470
DDIR_WEST
You see more of the cavern.~
~
0 -1 13468
S
#13470
A Dark Cavern~
You're in a dark cavern.  It's extremely dark and damp.  When you look
down you realize you're standing in six inches of water.  The cavern
continues to the south and west.
~
0 ROOM_DARK SECT_INSIDE
DDIR_SOUTH
You see more of the cavern.~
~
0 -1 13473
DDIR_WEST
You see more of the cavern.~
~
0 -1 13469
S
#13471
A Dark Cavern~
You're in a dark cavern.  It's extremely dark and damp.  When you look
down you realize you're standing in six inches of water.  The cavern
continues to the north and east.
~
0 ROOM_DARK SECT_INSIDE
DDIR_NORTH
You see more of the cavern.~
~
0 -1 13468
DDIR_EAST
You see the entrance to the cavern.~
~
0 -1 13472
S
#13472
Entrance to a Dark Cavern~
You're in a dark cavern.  It's extremely dark and damp.  When you look
down you realize you're standing in six inches of water.  The cavern
continues to the east.  Up is a grate to the castle courtyard.
~
0 ROOM_DARK SECT_INSIDE
DDIR_WEST
You see more of the cavern.~
~
0 -1 13471
DDIR_UP
You see the castle courtyard.~
grate~
EX_ISDOOR|EX_CLOSED|EX_LOCKED 13405 13458
S
#13473
A Dark Cavern~
You're in a dark cavern.  It's extremely dark and damp.  When you look
down you realize you're standing in six inches of water.  The cavern
continues to the north and south.
~
0 ROOM_DARK SECT_INSIDE
DDIR_NORTH
You see more of the cavern.~
~
0 -1 13470
DDIR_SOUTH
You see more of the cavern.~
~
0 -1 13476
S
#13474
A Lighted Cavern~
You're in a lighted cavern.  The light is coming from a couple torches on
the east and west walls.  This appears to be the final chamber in the
caverns.  The exit is east.
~
0 ROOM_INDOORS SECT_INSIDE
DDIR_EAST
You see more of the cavern.~
door~
EX_ISDOOR|EX_CLOSED -1 13475
S
#13475
A Dark Cavern~
You're in a dark cavern.  It's extremely dark and damp.  When you look
down you realize you're standing in six inches of water.  The cavern
continues to the east and west.
~
0 ROOM_DARK SECT_INSIDE
DDIR_EAST
You see more of the cavern.~
~
0 -1 13476
DDIR_WEST
You see more of the cavern.~
door~
EX_ISDOOR|EX_CLOSED -1 13474
S
#13476
A Dark Cavern~
You're in a dark cavern.  It's extremely dark and damp.  When you look
down you realize you're standing in six inches of water.  The cavern
continues to the north and west.
~
0 ROOM_DARK SECT_INSIDE
DDIR_NORTH
You see more of the cavern.~
~
0 -1 13473
DDIR_WEST
You see more of the cavern.~
~
0 -1 13475
S
#13477
Outside the Red Knights' Castle~
You stand outside an extremely large castle, to the north.  To the south
you see the path you came up, leading to the castle, lined with great
oak trees on both sides.
~
0 0 SECT_CITY
DDIR_NORTH
You see the courtyard of the castle.~
gate~
EX_ISDOOR|EX_CLOSED -1 13464
DDIR_SOUTH
You see a forest trail.~
~
0 -1 13478
S
#13478
A Forest Trail~
You're on a forest trail.  You're surrounded by great oak trees.  The
trail continues to the north and west.
~
0 0 SECT_CITY
DDIR_NORTH
You see a castle.~
~
0 -1 13477
DDIR_WEST
You see more of the trail.~
~
0 -1 13479
S
#13479
A Forest Trail~
You're on a forest trail.  You're surrounded by great oak trees.  The
trail continues to the east and west.
~
0 0 SECT_CITY
DDIR_EAST
You see more of the trail.~
~
0 -1 13478
DDIR_WEST
You see more of the trail.~
~
0 -1 13480
S
#13480
A Forest Trail~
You're on a forest trail.  You're surrounded by great oak trees.  The
trail continues to the east and west.
~
0 0 SECT_CITY
DDIR_EAST
You see more of the trail.~
~
0 -1 13479
DDIR_WEST
You see more of the trail.~
~
0 -1 13481
S
#13481
A Forest Trail~
You're on a forest trail.  You're surrounded by great oak trees.  The
trail continues to the east and west.
~
0 0 SECT_CITY
DDIR_EAST
You see more of the trail.~
~
0 -1 13480
DDIR_SOUTH
You see more of the trail.~
~
0 -1 13482
S
#13482
A Forest Trail~
You're on a forest trail.  You're surrounded by great oak trees.  The
trail continues to the east and west.
~
0 0 SECT_CITY
DDIR_NORTH
You see more of the trail.~
~
0 -1 13481
DDIR_WEST
You see more of the trail.~
~
0 -1 11867
S
#0


#RESETS
M 13400 100 13463
E 13400 100 WEAR_WIELD
E 13401 100 WEAR_BODY
E 13402 100 WEAR_SHIELD
M 13400 100 13465
E 13400 100 WEAR_WIELD
E 13401 100 WEAR_BODY
E 13402 100 WEAR_SHIELD
M 13400 100 13449
E 13400 100 WEAR_WIELD
E 13401 100 WEAR_BODY
E 13402 100 WEAR_SHIELD
M 13400 100 13451
E 13400 100 WEAR_WIELD
E 13401 100 WEAR_BODY
E 13402 100 WEAR_SHIELD
M 13400 100 13444
E 13400 100 WEAR_WIELD
E 13401 100 WEAR_BODY
E 13402 100 WEAR_SHIELD
M 13400 100 13446
E 13400 100 WEAR_WIELD
E 13401 100 WEAR_BODY
E 13402 100 WEAR_SHIELD
M 13400 100 13424
E 13400 100 WEAR_WIELD
E 13401 100 WEAR_BODY
E 13402 100 WEAR_SHIELD
M 13400 100 13425
E 13400 100 WEAR_WIELD
E 13401 100 WEAR_BODY
E 13402 100 WEAR_SHIELD
M 13400 100 13430
E 13400 100 WEAR_WIELD
E 13401 100 WEAR_BODY
E 13402 100 WEAR_SHIELD
M 13400 100 13407
E 13400 100 WEAR_WIELD
E 13401 100 WEAR_BODY
E 13402 100 WEAR_SHIELD
M 13400 100 13407
E 13400 100 WEAR_WIELD
E 13401 100 WEAR_BODY
E 13402 100 WEAR_SHIELD
M 13400 100 13407
E 13400 100 WEAR_WIELD
E 13401 100 WEAR_BODY
E 13402 100 WEAR_SHIELD
M 13401 100 13412
E 13411 100 WEAR_ABOUT
M 13402 100 13428
E 13411 100 WEAR_ABOUT
M 13403 100 13406
E 13411 100 WEAR_ABOUT
M 13404 100 13468
E 13408 100 WEAR_WIELD
M 13404 100 13469
E 13408 100 WEAR_WIELD
M 13404 100 13470
E 13408 100 WEAR_WIELD
M 13404 100 13471
E 13408 100 WEAR_WIELD
M 13404 100 13473
E 13408 100 WEAR_WIELD
M 13404 100 13475
E 13408 100 WEAR_WIELD
M 13404 100 13476
E 13408 100 WEAR_WIELD
M 13405 100 13474
E 13411 100 WEAR_ABOUT
M 13406 100 13436
E 13411 100 WEAR_ABOUT
E 13409 100 WEAR_NECK_A
M 13407 100 13454
E 13412 100 WEAR_WAIST
M 13408 100 13405
E 13412 100 WEAR_WAIST
G 13416 100 0
M 13411 100 13408
E 13411 100 WEAR_ABOUT
G 13413   2 0
M 13412 100 13403
E 13401 100 WEAR_BODY
E 13402 100 WEAR_SHIELD
G 13401 100 0
G 13402 100 0
M 13413 100 13401
E 13400 100 WEAR_WIELD
E 13401 100 WEAR_BODY
G 13400 100 0
G 13421 100 0
G 13422 100 0
M 13414 100 13467
E 13411 100 WEAR_ABOUT
G 13414 100 0
G 13415 100 0
M 13415 100 13479
M 13415 100 13479
M 13415 100 13479
M 13416 100 13477
E 13400 100 WEAR_WIELD
E 13401 100 WEAR_BODY
E 13402 100 WEAR_SHIELD
M 13417 100 13433
E 13411 100 WEAR_ABOUT
M 13417 100 13434
E 13411 100 WEAR_ABOUT
M 13417 100 13455
E 13411 100 WEAR_ABOUT
M 13417 100 13456
E 13411 100 WEAR_ABOUT
M 13418 100 13413
E 13400 100 WEAR_WIELD
E 13401 100 WEAR_BODY
E 13402 100 WEAR_SHIELD
M 13419 100 13431
E 13400 100 WEAR_WIELD
E 13401 100 WEAR_BODY
E 13402 100 WEAR_SHIELD
M 13420 100 13462
E 13411 100 WEAR_ABOUT
G 13419 100 0
G 13420 100 0
D 13433 DIR_SOUTH DOOR_CLOSED
D 13439 DIR_NORTH DOOR_CLOSED
D 13434 DIR_SOUTH DOOR_CLOSED
D 13440 DIR_NORTH DOOR_CLOSED
D 13447 DIR_SOUTH DOOR_CLOSED
D 13455 DIR_NORTH DOOR_CLOSED
D 13448 DIR_SOUTH DOOR_CLOSED
D 13456 DIR_NORTH DOOR_CLOSED
D 13458 DIR_DOWN  DOOR_CLOSED_LOCKED
D 13472 DIR_UP    DOOR_CLOSED_LOCKED
D 13474 DIR_EAST  DOOR_CLOSED
D 13475 DIR_WEST  DOOR_CLOSED
O 13404   2 13454
O 13404   2 13405
O 13407   1 13458
O 13410   1 13409
S


#$

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#Savearea