#AREA Frost Mountain~ #AUTHORS Mick~ #VERSION 3 #RANGES 15 35 0 99 #FLAGS AFLAG_NODEBUG|AFLAG_NOTELEPORT #MOBILES #8500 Yeti~ the Yeti~ The Yeti raises up and lashes at you with it's huge claws.~ A fur covered snowball. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE AFF_DETECT_INVIS -700 S 16 0 0 5d19+150 1d16+10 4000 0 POS_STANDING POS_STANDING SEX_MALE #8501 Polar Bear~ the Polar Bear~ A powerful gliscening white bear sits here.~ A white bear. ~ ACT_SCAVENGER|ACT_AGGRESSIVE AFF_FLYING -200 S 8 0 0 2d10+60 2d6+2 1000 0 POS_STANDING POS_STANDING SEX_MALE #8502 Large Polar Bear~ the Large Polar Bear~ A giant white bear rests here.~ A giant white bear. ~ ACT_SCAVENGER|ACT_AGGRESSIVE AFF_DETECT_INVIS -250 S 12 0 0 1d36+113 3d6+3 1300 0 POS_RESTING POS_RESTING SEX_FEMALE #8503 Frost Giant Guard~ the Frost Giant Guard~ A large frost giant sits here, glaring at you.~ A large frost giant. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE 0 200 S 21 0 0 6d19+220 5d5+10 6000 0 POS_RESTING POS_RESTING SEX_MALE #8504 Frost Giant Servant~ the Frost Giant Servant~ A Giant servant goes about his business..totally ignorant of you.~ A Servant. ~ ACT_WIMPY 0 400 S 20 0 0 2d100+200 5d5+9 5000 0 POS_STANDING POS_STANDING SEX_FEMALE #8505 Ice Snake~ the Ice Snake~ An ice snake jumps at you!~ A silvery snake with ice scales slithers here. ~ ACT_AGGRESSIVE AFF_DETECT_INVIS -200 S 6 0 0 1d9+35 1d6+4 800 0 POS_STANDING POS_STANDING SEX_MALE #8506 Frost King~ the Frost King~ The Frost King's stare sends a chill through your bones.~ The Frost King ~ ACT_SENTINEL|ACT_SCAVENGER AFF_DETECT_INVIS|AFF_SANCTUARY 600 S 28 0 0 2d10+530 6d6+6 30000 0 POS_STANDING POS_STANDING SEX_MALE #8507 Frost Giant Cook~ the Frost Giant Cook~ The Frost Giant Cook chops the head off of a deer with one stroke of his huge ice cleaver.~ The Frost Giant Cook ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE 0 300 S 23 0 0 5d4+350 5d5+4 5000 0 POS_STANDING POS_STANDING SEX_MALE >death_prog 100~ if hasobjnum ($n) == 30900 or hasobjnum ($n) == 30966 or hasobjnum ($n) == 30967 or hasobjnum ($n) == 30968 or hasobjnum ($n) == 30969 if quest (30,1,$n) == 0 mpmset $n quest 30 1 1 mpoload 30914 mpforce $n HELP GUILDTOKEN mpquiet on cast 'giant strength' $n give i30914 $n mpquiet off endif endif ~ | #8508 King's Guard~ the King's Guard~ The King's Guard stares at you to determine your business here.~ A King's Guard stands here looking incredibly strong ~ ACT_SENTINEL AFF_DETECT_INVIS 400 S 24 0 0 1d144+261 5d6+3 10000 0 POS_STANDING POS_STANDING SEX_MALE #8509 A Frail Old Lady~ the frail old lady~ The frail old lady smiles weakly at you as you enter.~ The frail old lady seems virile for her age. She has silver hair flowing down her neck. You notice a silver tint to her skin, and wonder how it came about. ~ ACT_SENTINEL|ACT_SCAVENGER AFF_DETECT_INVIS|AFF_SANCTUARY 800 S 29 0 0 2d5+889 1d29+19 26834 0 POS_STANDING POS_STANDING SEX_FEMALE #8510 A small child~ the small child~ The small child giggles as you enter.~ The small child looks to be about 4 years old, but that somehow seems wrong, as if she has lived for much longer than that. You notice her silver hair is neatly combed. ~ ACT_SENTINEL|ACT_SCAVENGER|ACT_AGGRESSIVE AFF_DETECT_INVIS|AFF_SANCTUARY 900 S 25 0 0 5d10+400 10d4+2 15000 0 POS_STANDING POS_STANDING SEX_FEMALE #0 #SHOPS 0 #SPECIALS S #OBJECTS #8501 Iron key~ an iron key~ An iron key has been left here.~ ~ ITEM_TYPE_KEY 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 8501 0 0 0 0 0 0 0 1 500 1 E iron key~ You see a sturdy iron key. ~ #8502 Silver Key~ a silver key~ A silver key lies here.~ ~ ITEM_TYPE_KEY ITEM_FLAG_INVIS ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 8502 0 0 0 0 0 0 0 1 500 1 E silver key~ You see a shiny silver key. ~ #8503 Silk key~ a silk key~ A silk key lies here.~ ~ ITEM_TYPE_KEY ITEM_FLAG_INVIS ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 8503 0 0 0 0 0 0 0 1 500 1 E silk key~ You see a soft key made out of the finest silk. It is frozen into the key shape. ~ #8504 Royal key~ a royal key~ A royal key lies here.~ ~ ITEM_TYPE_KEY ITEM_FLAG_INVIS ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 8504 0 0 0 0 0 0 0 1 500 1 E royal key~ You see a elegantly hand-crafted key. ~ #8505 Queen's key~ the Queen's key~ The Queen's key lies here.~ ~ ITEM_TYPE_KEY ITEM_FLAG_INVIS ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 8505 0 0 0 0 0 0 0 1 500 1 E Queen's key~ You see a very special key. ~ #8506 Ice key~ an ice key~ An ice key lies here.~ ~ ITEM_TYPE_KEY 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 8506 0 0 0 0 0 0 0 1 500 1 #8507 flaming shortsword~ a flaming shortsword~ A flaming shortsword lies here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_SWORD 4 4 WEAPON_PIERCE 0 0 0 0 12 6000 13 A APPLY_HITROLL 1 0 A APPLY_DAMROLL 2 0 A APPLY_CON -2 0 #8508 Sealskin Boots~ a pair of Sealskin Boots~ A pair of sealskin boots lie here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_MAGIC ITEM_WEAR_TAKE|ITEM_WEAR_FEET 7 0 0 0 0 0 0 0 2 4000 12 A APPLY_MOVE 10 0 #8509 frozen battle axe~ a frozen battle axe~ A frozen battle axe lies here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_INVIS|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_AXE 6 6 WEAPON_SLASH 0 0 0 0 10 12000 39 A APPLY_STR -3 0 A APPLY_HITROLL 3 0 A APPLY_DAMROLL 3 0 #8510 ice chain~ an ice chain~ An ice chain lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_WRIST 10 0 0 0 0 0 0 0 3 30000 18 A APPLY_STR -2 0 #8511 ice belt~ an ice belt~ An ice belt lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_INVIS|ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_WAIST 10 0 0 0 0 0 0 0 8 14000 18 A APPLY_STR -2 0 A APPLY_MANA 10 0 #8512 frosted apron~ a frosted apron~ A frosted apron is here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_LEGS 9 0 0 0 0 0 0 0 13 18000 18 A APPLY_STR 1 0 #8513 frosted sword~ a frosted sword~ A frosted sword lies here.~ ~ ITEM_TYPE_WEAPON ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_GOOD|ITEM_FLAG_NOREMOVE ITEM_WEAR_TAKE|ITEM_WEAR_WIELD WEAPONTYPE_SWORD 5 5 WEAPON_SLASH 0 0 0 0 14 25000 21 A APPLY_HITROLL -2 0 A APPLY_DEX -1 0 #8514 ice plate~ an ice plate~ An ice plate lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_GLOW|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_BODY 11 0 0 0 0 0 0 0 4 30000 25 #8515 diamond sleeves~ a pair of diamond sleeves~ A pair of diamond sleeves lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_HUM|ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_ARMS 5 0 0 0 0 0 0 0 2 27000 20 A APPLY_DAMROLL 3 0 A APPLY_HITROLL 3 0 #8516 Frozen cap~ a frozen cap~ A frozen cap lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_HEAD 5 0 0 0 0 0 0 0 1 15000 9 A APPLY_INT 1 0 A APPLY_WIS 1 0 A APPLY_HITROLL 1 0 #8517 ice cube~ an ice cube~ An ice cube lies here.~ ~ ITEM_TYPE_ARMOR ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 8 0 0 0 0 0 0 0 1 3000 18 A APPLY_CON 2 0 A APPLY_HIT 10 0 #8518 ice lantern~ an ice lantern~ An ice lantern lies here.~ ~ ITEM_TYPE_LIGHT ITEM_FLAG_MAGIC|ITEM_FLAG_NODROP|ITEM_FLAG_ANTI_GOOD ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 0 0 -1 0 0 0 0 0 1 100 18 A APPLY_AC -5 0 A APPLY_INT 2 0 #8519 slab of ice~ a slab of ice~ A slab of ice lies here.~ ~ ITEM_TYPE_BOAT 0 ITEM_WEAR_TAKE 0 0 0 0 0 0 0 0 10 100 1 P 1 TRIG_HIT 1 OPROG_ECHO Your slab of ice is shattered during the battle.~ P 1 TRIG_VOID OPROG_JUNK #8520 silver potion~ a silver potion~ A silver potion lies here.~ ~ ITEM_TYPE_POTION ITEM_FLAG_HUM ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 20 SPELL_ARMOR SPELL_HEAL SPELL_BLINDNESS 0 0 0 0 1 500 19 #8521 green potion~ a green potion~ A green potion lies here.~ ~ ITEM_TYPE_POTION 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 10 SPELL_CURE_CRITICAL SPELL_CURE_LIGHT SPELL_DETECT_INVIS 0 0 0 0 1 200 10 #8522 pink potion~ a pink potion~ A pink potion lies here.~ ~ ITEM_TYPE_POTION ITEM_FLAG_INVIS ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 25 SPELL_BLESS SPELL_SANCTUARY SPELL_TELEPORT 0 0 0 0 1 200 24 #8523 iron staff~ an iron staff~ An iron staff lies here.~ ~ ITEM_TYPE_STAFF 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 7 3 3 SPELL_CALL_LIGHTNING 0 0 0 0 2 5000 15 #8524 ice chest~ an ice chest~ An ice chest lies here embedded in the snow.~ ~ ITEM_TYPE_CONTAINER ITEM_FLAG_INVIS 0 15 CONT_CLOSEABLE|CONT_PICKPROOF|CONT_CLOSED|CONT_LOCKED 8506 0 0 0 0 0 19 10 2 E chest~ You see a chest covered in snow. ~ #8525 A heaping pile of gold~ a heaping pile of gold~ A heaping pile of gold fills the room.~ ~ ITEM_TYPE_MONEY 0 ITEM_WEAR_TAKE 20000 0 0 0 0 0 0 0 1 10 1 #8526 Shelves~ the shelves~ ~ ~ ITEM_TYPE_CONTAINER 0 0 10 0 -1 0 0 0 0 0 1 10 1 #8527 fuiji scroll~ a scroll labeled "Fuiji"~ A scroll labeled "Fuiji" lies here.~ ~ ITEM_TYPE_SCROLL 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 25 SPELL_CHARM_PERSON SPELL_CREATE_FOOD SPELL_INVIS 0 0 0 0 1 250 25 #8528 heil scroll~ a scroll labeled "Heil"~ A scroll labeled "Heil" lies here.~ ~ ITEM_TYPE_SCROLL 0 ITEM_WEAR_TAKE|ITEM_WEAR_HOLD 18 SPELL_SANCTUARY SPELL_GIANT_STRENGTH SPELL_BLESS 0 0 0 0 1 5000 18 #0 #ROOMS #8500 ~ ~ 0 ROOM_NO_MOB SECT_INSIDE S #8501 Mountain Path~ A small path winds up the mountainside. The path continues up the mountain to the south. You see a large sign here. ~ 0 ROOM_NO_MOB SECT_HILLS DDIR_SOUTH You see a winding mountain path.~ ~ 0 0 8502 DDIR_WEST You see some hills.~ ~ 0 0 2356 E sign~ {300} ******************************************************** * * * Welcome to Frost Mountain * * * * Mick * * * ******************************************************** ~ S #8502 Mountain Path~ It is A bit cooler here. The path continues to the west, while you can return down the mountain to the north. ~ 0 0 SECT_MOUNTAIN DDIR_NORTH You see a mountain path.~ ~ 0 0 8501 DDIR_WEST You see a snow covered path.~ ~ 0 0 8503 S #8503 Snow Covered Path~ The air here is still cooler, and some light snow covers the ground. The path goes east or west. ~ 0 ROOM_DARK SECT_MOUNTAIN DDIR_EAST You see a mountain path.~ ~ 0 0 8502 DDIR_WEST You see a snow covered path.~ ~ 0 0 8504 S #8504 Snow Covered Path~ The snow is heavier here making your feet cold. The path heads east or south. ~ 0 ROOM_DARK SECT_MOUNTAIN DDIR_EAST You see a snow covered path.~ ~ 0 0 8503 DDIR_SOUTH You see a snow covered path.~ ~ 0 0 8505 S #8505 Snow Covered Path~ It is really cold now. To the south you see some strange tracks. The path becomes icy to the west. ~ 0 ROOM_DARK SECT_MOUNTAIN DDIR_NORTH You see nothing special.~ ~ 0 0 8504 DDIR_SOUTH You see nothing special.~ ~ 0 0 8506 DDIR_WEST You see nothing special.~ ~ 0 0 8507 S #8506 Snow Drift~ The snow is piled high all over. The only exit is to the north. ~ 0 ROOM_DARK SECT_MOUNTAIN DDIR_NORTH You see nothing special.~ ~ 0 0 8505 S #8507 Frozen Path~ The path has become ice here. Small holes are scattered in the ice. A cave lies to the west. ~ 0 ROOM_DARK SECT_MOUNTAIN DDIR_EAST You see nothing special.~ ~ 0 0 8505 DDIR_WEST You see a cave.~ ~ 0 0 8508 S #8508 A Cave~ You are in a large cave. Bones are scattered around the cave, and many different types of tracks head north into a vaulted cave. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see nothing special.~ ~ 0 0 8509 DDIR_EAST You see a frozen path.~ ~ 0 0 8507 S #8509 A Vaulted Cave.~ You are in a large vaulted cave. Most of the tracks lead west into a cavern, but a few head north into a passage. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see nothing special.~ ~ 0 0 8510 DDIR_SOUTH ~ ~ 0 0 8508 DDIR_WEST You see nothing special.~ ~ 0 0 8522 S #8510 A Passageway~ You are in a large passageway. Exits are north and south. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_NORTH It is too dark to tell.~ ~ 0 0 8511 DDIR_SOUTH It is too dark to tell.~ ~ 0 0 8509 S #8511 Cracked Cave~ The cave here has a massive crack in the east wall, as if it was smashed. Exits are to the south and west. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_SOUTH It is too dark to tell.~ ~ 0 0 8510 DDIR_WEST It is too dark to tell.~ ~ 0 0 8512 S #8512 Smooth Tunnel~ The tunnel here is smooth and polished, as if someone or something took the time to do it. Exits are to the east and west. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_EAST It is too dark to tell.~ ~ 0 0 8511 DDIR_WEST It is too dark to tell.~ ~ 0 0 8513 S #8513 Ice Bridge~ You are on a gleaming ice bridge. Below the bridge lies a roaring underground river. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_EAST It is too dark to tell.~ ~ 0 0 8512 DDIR_WEST It is too dark to tell.~ ~ 0 0 8514 S #8514 Frozen Tunnel~ You are in a smooth, frozen tunnel. Exits are to the north and east. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_NORTH It is too dark to tell.~ ~ 0 0 8515 DDIR_EAST It is too dark to tell.~ ~ 0 0 8513 S #8515 Cavern~ You are in a huge cavern. A post with shackles lies on the north wall, and a strange sign faces east. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_EAST It is too dark to tell.~ ~ 0 0 8530 DDIR_WEST It is too dark to tell.~ ~ 0 0 8516 E post~ The post seems to have been built to hold a person in place...but for what reason? ~ E shackles~ The shackles seem to be about the size of your wrist. ~ E sign~ The sign seems to be a warning in some strange language. ~ S #8516 Bone-Scattered Room~ Many bones lie scattered about the room. Exits are to the east and south. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_EAST It is too dark to tell.~ ~ 0 0 8515 DDIR_SOUTH It is too dark to tell.~ ~ 0 0 8517 E bones~ The bones appear to be of humaniod origin. ~ S #8517 Broad Cavern~ A few large tracks are embedded in the ice floor of this broad cavern. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_NORTH It is too dark to tell.~ ~ 0 0 8516 DDIR_SOUTH It is too dark to tell.~ ~ 0 0 8518 S #8518 Domed Cavern~ You are in a large domed cavern. The walls have a silver glitter to them. You see another cavern to the north. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see a cavern.~ ~ 0 0 8519 DDIR_SOUTH It is too dark to tell.~ ~ 0 0 8517 S #8519 Playpen~ This cavern appears to be a giant playpen. Blocks of ice are scattered about like building blocks. To the north you see a large door. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_NORTH You see a door.~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 8502 8520 DDIR_SOUTH You see a cavern.~ ~ 0 0 8518 E door~ You see a large ice door. ~ S #8520 Treasure Room~ You are in an ice walled room that seemed to have been used as a vault. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_SOUTH ~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 8502 8519 S #8521 Roaring Cavern~ You are deafened by the loud roar within this cavern. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_EAST It is too dark to tell~ ~ 0 0 8509 DDIR_WEST It is too dark to tell~ ~ 0 0 8522 S #8522 Ice Bank~ You are standing on the bank of an underground river. You may enter the river to the west. ~ 0 0 SECT_OCEAN DDIR_EAST It is too dark to tell~ ~ 0 0 8521 DDIR_WEST It is too dark to tell~ ~ 0 0 8523 S #8523 Underground River~ You are on an fast flowing underground river. A bank lies to the east. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_OCEAN DDIR_NORTH It is too dark to tell~ ~ 0 0 8524 DDIR_EAST A river bank~ ~ 0 0 8522 S #8524 Underground River~ You are on an underground river. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_OCEAN DDIR_EAST It is too dark to tell~ ~ 0 0 8525 DDIR_SOUTH It is too dark to tell~ ~ 0 0 8523 S #8525 Underground River~ You are on an underground river. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_OCEAN DDIR_NORTH It is too dark to tell~ ~ 0 0 8526 DDIR_WEST It is too dark to tell~ ~ 0 0 8524 S #8526 Under A Bridge~ You are under a bridge that connects two tunnels far above you. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_OCEAN DDIR_NORTH It is too dark to tell~ ~ 0 0 8527 DDIR_SOUTH It is too dark to tell~ ~ 0 0 8525 S #8527 Underground River~ You are on an underground river. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_OCEAN DDIR_NORTH It is too dark to tell~ ~ 0 0 8528 DDIR_SOUTH It is too dark to tell~ ~ 0 0 8526 S #8528 Underground River~ You are on an underground river. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_OCEAN DDIR_SOUTH It is too dark to tell~ ~ 0 0 8527 DDIR_WEST An underground lake lies to the west.~ ~ 0 0 8529 S #8529 Underground Lake~ You are on an underground lake. A landing to the north has moorings for boats. A landing also exists to the south. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_OCEAN DDIR_NORTH A Landing.~ ~ 0 0 8531 DDIR_SOUTH A Landing.~ ~ 0 0 8530 S #8530 Landing~ You are at a landing for the lake to the north. Moorings are here to tie up boats, but no boats are to be found. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_NORTH An Underground Lake.~ ~ 0 0 8529 DDIR_WEST It is too dark to tell~ ~ 0 0 8515 S #8531 Landing~ You are at a landing for the lake to the south. Moorings are here to tie up boats, but no boats are to be found. A lighted room lies to the north, and sounds of beings moving about float down the corridor. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_NORTH Room~ ~ 0 0 8532 DDIR_SOUTH Lake~ ~ 0 0 8529 S #8532 Lighted Room~ You are in a lighted room which shows lots of use. The exits are large, as if something much larger than a human would use them too pass through. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_EAST Guard Room~ ~ 0 0 8533 DDIR_SOUTH Landing~ ~ 0 0 8531 E door~ You see a sturdy iron door. It seems like it is used to keep something behind it ~ S #8533 Guard Room~ You see a large table covered with giant knives and swords. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_EAST Main Hall~ ~ 0 0 8534 DDIR_WEST Lighted Room~ ~ 0 0 8532 S #8534 Main Hall~ You see a grand hall lined with tapestries depicting giants in battle. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_NORTH Hall~ ~ 0 0 8536 DDIR_EAST Ballroom~ ~ 0 0 8548 DDIR_SOUTH Gallery~ ~ 0 0 8543 DDIR_WEST Guard Room~ ~ 0 0 8533 S #8536 Hall~ You see a poorly lit hall. A door lies to the east, with another room opening to the west. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_NORTH Kitchen~ ~ 0 0 8538 DDIR_EAST A private hall~ oaken~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 8503 8540 DDIR_SOUTH Main Hall~ ~ 0 0 8534 DDIR_WEST Servants Quarters~ ~ 0 0 8537 E oaken door~ You see a solid oaken door with a platinum lock. ~ S #8537 Servant's Quarters~ You see many large beds with blankets strewn about and evidence on many people living here. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_EAST Hall~ ~ 0 0 8536 S #8538 Kitchen~ You see a large oven with a pile of wood next to it. To the east you see a dining room, and to the south you see a hall. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_EAST Dining Room~ ~ 0 0 8539 DDIR_SOUTH Hall~ ~ 0 0 8536 S #8539 Dining Room~ You see a large ornate table. A rug lies here. A large tapestry covers the south wall. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_SOUTH ~ tapestry~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 8503 8540 DDIR_WEST Kitchen~ ~ 0 0 8538 E tapestry~ You see a door shaped like the walls. ~ S #8540 Private Hall~ You are in a private hall with thick carpeting and beautiful pictures on the walls. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_NORTH Dining~ tapestry~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 8503 8539 DDIR_EAST Bedroom~ ~ 0 0 8541 DDIR_WEST Hall~ oaken door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 8503 8536 S #8541 Bedroom~ You are in a lavish bedroom fit for a king. To the north lies a small room with dim lights. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_NORTH Personal Quarters~ ~ 0 0 8542 DDIR_SOUTH ~ tapestry~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 8503 8549 DDIR_WEST Private Hall~ ~ 0 0 8540 S #8542 Personal Quarters~ You are in the kings personal study. You see a large desk with papers strewn about. Some shelves line the walls, filled with various books and maps. You notice that a map of Midguard is on the desk, lined with trails toward it from all directions. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_SOUTH ~ ~ 0 0 8541 E drawers~ You see a keyhole in the drawers. ~ E papers~ You see nothing special. ~ E map~ You see a map of Midguard. ~ E shelves~ You see a scroll on the shelf. ~ E desk~ You see a large ornate desk with various drawers. ~ S #8543 Gallery~ You are in a large art gallery. Art depicting many different life forms lines the walls here. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_NORTH Main Hall~ ~ 0 0 8534 DDIR_EAST Hall~ ~ 0 0 8544 S #8544 Hall~ You are in a side hall. To the north is the ballroom, and to the south lies a guard post. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_NORTH Ballroom~ ~ 0 0 8548 DDIR_SOUTH Guard Post~ ~ 0 0 8545 S #8545 Guard Post~ You are at a well fortified guard post. You see very, smooth ornate walls with crisp lines of bricks. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_NORTH Hall~ ~ 0 0 8544 DDIR_EAST King's Armory~ door~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 8504 8546 S #8546 King's Armoury~ You are in the King's armoury. Many suits of armour line the walls here, once used by former kings, they lie as empty shells now, collecting dust. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_NORTH ~ armor~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 8504 8549 DDIR_EAST Wall~ wall~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 8505 8547 DDIR_WEST Guard Post~ ~ 0 0 8545 E armour~ You see that the armour is much too large for you to carry, much less take. ~ S #8547 Treasure Room~ You are in the King's treasure room. You see treasure beyond your wildest dreams, but most of it is so large that you can't even pick it up. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_NORTH Secret escape~ secret~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 8505 8550 DDIR_WEST King's Armory~ armor~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 8504 8546 S #8548 Ballroom~ You are in the Grand Ballroom. You see a beautiful marble floor and a grand balcony for a large orchestra. To the east lies the throne room, a hall is to the south, and the main hall is to the west. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_EAST Throne Room~ ~ 0 0 8549 DDIR_SOUTH Hall~ ~ 0 0 8544 DDIR_WEST Main Hall~ ~ 0 0 8534 S #8549 Throne Room~ You enter the Frost King's throne room and are stunned by the glare. The walls and floor are clear as diamonds, and the throne sparkles like nothing you have ever seen. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_NORTH ~ tapestry~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 8503 8541 DDIR_EAST ~ hole~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 8504 8550 DDIR_SOUTH ~ armor~ EX_ISDOOR|EX_CLOSED|EX_LOCKED 8504 8546 DDIR_WEST Ballroom~ ~ 0 9 8548 E side~ You see a small hole, about the size of a key. ~ E throne~ You see a spectacular throne with an unusual side. ~ S #8550 Secret escape~ To the east you see daylight. ~ 0 ROOM_DARK|ROOM_INDOORS SECT_INSIDE DDIR_EAST ~ ~ 0 9 8501 S #0 #RESETS M 8501 100 8503 M 8500 100 8506 M 8500 100 8506 G 8506 1 0 M 8500 100 8506 E 8510 3 WEAR_WRIST_L M 8500 100 8506 M 8502 100 8507 E 8508 3 WEAR_BODY M 8502 100 8507 M 8502 100 8508 E 8508 3 WEAR_BODY M 8505 100 8522 M 8505 100 8522 M 8505 100 8527 M 8505 100 8526 M 8505 100 8529 M 8500 100 8515 M 8509 100 8519 G 8502 1 0 M 8510 100 8520 G 8505 1 0 G 8523 3 0 G 8522 3 0 G 8515 2 0 M 8503 100 8532 G 8501 1 0 M 8503 100 8533 M 8503 100 8533 M 8503 100 8533 M 8504 100 8536 M 8504 100 8536 M 8504 100 8536 M 8507 100 8538 E 8512 2 WEAR_LEGS G 8517 1 0 G 8503 1 0 M 8501 100 8538 M 8506 100 8549 E 8514 2 WEAR_BODY E 8516 2 WEAR_HEAD E 8513 1 WEAR_HEAD E 8504 1 WEAR_LEGS G 8520 4 0 M 8508 100 8549 M 8508 100 8549 E 8511 2 WEAR_WAIST M 8508 100 8545 M 8508 100 8545 M 8503 100 8545 M 8500 100 8546 E 8510 3 WEAR_WRIST_L M 8500 100 8547 E 8510 3 WEAR_WRIST_R M 8508 100 8548 E 8509 2 WEAR_HEAD M 8502 100 8541 G 8521 4 0 M 8502 100 8540 G 8521 4 0 O 8518 2 8507 O 8524 1 8506 P 8507 1 8524 O 8525 2 8520 O 8519 4 8522 O 8519 4 8522 O 8514 2 8546 O 8516 2 8546 O 8525 2 8547 O 8523 3 8547 O 8508 3 8550 O 8526 1 8542 P 8527 1 8526 P 8528 1 8526 D 8519 DIR_NORTH DOOR_CLOSED_LOCKED D 8520 DIR_SOUTH DOOR_CLOSED_LOCKED D 8549 DIR_NORTH DOOR_CLOSED_LOCKED D 8549 DIR_EAST DOOR_CLOSED_LOCKED D 8549 DIR_SOUTH DOOR_CLOSED_LOCKED D 8541 DIR_SOUTH DOOR_CLOSED_LOCKED D 8546 DIR_NORTH DOOR_CLOSED_LOCKED D 8546 DIR_EAST DOOR_CLOSED_LOCKED D 8547 DIR_WEST DOOR_CLOSED_LOCKED D 8547 DIR_NORTH DOOR_CLOSED_LOCKED D 8539 DIR_SOUTH DOOR_CLOSED_LOCKED D 8536 DIR_EAST DOOR_CLOSED_LOCKED D 8540 DIR_NORTH DOOR_CLOSED_LOCKED D 8540 DIR_WEST DOOR_CLOSED_LOCKED D 8545 DIR_EAST DOOR_CLOSED_LOCKED S #$ XXXXXXXXXX #Savearea