#8100 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Southern Section&00~ &00&03The sounds of people talking loudly fill the air, with people standing around listening to what the people have to say. This area is considered politics row, with the politicians trying to get the public on one side or the other, trying to make changes in the goverment. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8103 D2 You see nothing special. ~ ~ 0 -1 8276 D3 You see nothing special. ~ ~ 0 -1 8101 S #8101 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Southern Section&00~ &00&03The sounds of people talking loudly fill the air, with people standing around listening to what the people have to say. This area is considered politics row, with the politicians trying to get the public on one side or the other, trying to make changes in the goverment. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8104 D1 You see nothing special. ~ ~ 0 -1 8100 D2 You see nothing special. ~ ~ 0 -1 8275 S #8102 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Southern Section&00~ &00&03The sounds of people talking loudly fill the air, with people standing around listening to what the people have to say. This area is considered politics row, with the politicians trying to get the public on one side or the other, trying to make changes in the goverment. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8107 D1 You see nothing special. ~ ~ 0 -1 8287 D3 You see nothing special. ~ ~ 0 -1 8103 S #8103 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Southern Section&00~ &00&03The sounds of people talking loudly fill the air, with people standing around listening to what the people have to say. This area is considered politics row, with the politicians trying to get the public on one side or the other, trying to make changes in the goverment. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8108 D1 You see nothing special. ~ ~ 0 -1 8102 D2 You see nothing special. ~ ~ 0 -1 8100 D3 You see nothing special. ~ ~ 0 -1 8104 S #8104 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Southern Section&00~ &00&03The sounds of people talking loudly fill the air, with people standing around listening to what the people have to say. This area is considered politics row, with the politicians trying to get the public on one side or the other, trying to make changes in the goverment. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8109 D1 You see nothing special. ~ ~ 0 -1 8103 D2 You see nothing special. ~ ~ 0 -1 8101 D3 You see nothing special. ~ ~ 0 -1 8105 S #8105 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Southern Section&00~ &00&03The sounds of people talking loudly fill the air, with people standing around listening to what the people have to say. This area is considered politics row, with the politicians trying to get the public on one side or the other, trying to make changes in the goverment. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8110 D1 You see nothing special. ~ ~ 0 -1 8104 D3 You see nothing special. ~ ~ 0 -1 8286 S #8106 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Southern Section&00~ &00&03The sounds of people talking loudly fill the air, with people standing around listening to what the people have to say. This area is considered politics row, with the politicians trying to get the public on one side or the other, trying to make changes in the goverment. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8113 D2 You see nothing special. ~ ~ 0 -1 8287 D3 You see nothing special. ~ ~ 0 -1 8107 S #8107 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Southern Section&00~ &00&03The sounds of people talking loudly fill the air, with people standing around listening to what the people have to say. This area is considered politics row, with the politicians trying to get the public on one side or the other, trying to make changes in the goverment. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8114 D1 You see nothing special. ~ ~ 0 -1 8106 D2 You see nothing special. ~ ~ 0 -1 8102 D3 You see nothing special. ~ ~ 0 -1 8108 S #8108 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Southern Section&00~ &00&03The sounds of people talking loudly fill the air, with people standing around listening to what the people have to say. This area is considered politics row, with the politicians trying to get the public on one side or the other, trying to make changes in the goverment. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8115 D1 You see nothing special. ~ ~ 0 -1 8107 D2 You see nothing special. ~ ~ 0 -1 8103 D3 You see nothing special. ~ ~ 0 -1 8109 S #8109 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Southern Section&00~ &00&03The sounds of people talking loudly fill the air, with people standing around listening to what the people have to say. This area is considered politics row, with the politicians trying to get the public on one side or the other, trying to make changes in the goverment. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8116 D1 You see nothing special. ~ ~ 0 -1 8108 D2 You see nothing special. ~ ~ 0 -1 8104 D3 You see nothing special. ~ ~ 0 -1 8110 S #8110 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Southern Section&00~ &00&03The sounds of people talking loudly fill the air, with people standing around listening to what the people have to say. This area is considered politics row, with the politicians trying to get the public on one side or the other, trying to make changes in the goverment. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8117 D1 You see nothing special. ~ ~ 0 -1 8109 D2 You see nothing special. ~ ~ 0 -1 8105 D3 You see nothing special. ~ ~ 0 -1 8111 S #8111 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Southern Section&00~ &00&03The sounds of people talking loudly fill the air, with people standing around listening to what the people have to say. This area is considered politics row, with the politicians trying to get the public on one side or the other, trying to make changes in the goverment. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8118 D1 You see nothing special. ~ ~ 0 -1 8110 D2 You see nothing special. ~ ~ 0 -1 8286 S #8112 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Alysian Road&00~ &00&03The winding brick path breaks up the usual monotonous sandy ground. The great walls lie to the north, and one of the few exits from the city lies to the south. People of various races are walking around, doing thier own thing. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8121 D2 You see nothing special. ~ ~ 0 -1 8999 D3 You see nothing special. ~ ~ 0 -1 8113 S #8113 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Alysian Road&00~ &00&03The winding brick path breaks up the usual monotonous sandy ground. The great walls lie to the north, and one of the few exits from the city lies to the south. People of various races are walking around, doing thier own thing. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8122 D1 You see nothing special. ~ ~ 0 -1 8112 D2 You see nothing special. ~ ~ 0 -1 8106 D3 You see nothing special. ~ ~ 0 -1 8114 S #8114 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Alysian Road&00~ &00&03The winding brick path breaks up the usual monotonous sandy ground. The great walls lie to the north, and one of the few exits from the city lies to the south. People of various races are walking around, doing thier own thing. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8123 D1 You see nothing special. ~ ~ 0 -1 8113 D2 You see nothing special. ~ ~ 0 -1 8107 D3 You see nothing special. ~ ~ 0 -1 8115 S #8115 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Alysian Road&00~ &00&03The winding brick path breaks up the usual monotonous sandy ground. The great walls lie to the north, and one of the few exits from the city lies to the south. People of various races are walking around, doing thier own thing. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8124 D1 You see nothing special. ~ ~ 0 -1 8114 D2 You see nothing special. ~ ~ 0 -1 8108 D3 You see nothing special. ~ ~ 0 -1 8116 S #8116 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Alysian Road&00~ &00&03The winding brick path breaks up the usual monotonous sandy ground. The great walls lie to the north, and one of the few exits from the city lies to the south. People of various races are walking around, doing thier own thing. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8125 D1 You see nothing special. ~ ~ 0 -1 8115 D2 You see nothing special. ~ ~ 0 -1 8109 D3 You see nothing special. ~ ~ 0 -1 8117 S #8117 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Alysian Road&00~ &00&03The winding brick path breaks up the usual monotonous sandy ground. The great walls lie to the north, and one of the few exits from the city lies to the south. People of various races are walking around, doing thier own thing. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8126 D1 You see nothing special. ~ ~ 0 -1 8116 D2 You see nothing special. ~ ~ 0 -1 8110 D3 You see nothing special. ~ ~ 0 -1 8118 S #8118 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Alysian Road&00~ &00&03The winding brick path breaks up the usual monotonous sandy ground. The great walls lie to the north, and one of the few exits from the city lies to the south. People of various races are walking around, doing thier own thing. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8127 D1 You see nothing special. ~ ~ 0 -1 8117 D2 You see nothing special. ~ ~ 0 -1 8111 D3 You see nothing special. ~ ~ 0 -1 8119 S #8119 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Alysian Road&00~ &00&03The winding brick path breaks up the usual monotonous sandy ground. The great walls lie to the north, and one of the few exits from the city lies to the south. People of various races are walking around, doing thier own thing. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8128 D1 You see nothing special. ~ ~ 0 -1 8118 S #8120 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 4 0 D0 You see nothing special. ~ ~ 0 -1 8131 D3 You see nothing special. ~ ~ 0 -1 8121 S #8121 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 4 0 D0 You see nothing special. ~ ~ 0 -1 8132 D1 You see nothing special. ~ ~ 0 -1 8120 D2 You see nothing special. ~ ~ 0 -1 8112 D3 You see nothing special. ~ ~ 0 -1 8122 S #8122 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 32772 0 D0 You see nothing special. ~ ~ 0 -1 8133 D1 You see nothing special. ~ ~ 0 -1 8121 D2 You see nothing special. ~ ~ 0 -1 8113 D3 You see nothing special. ~ ~ 0 -1 8123 S #8123 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 32772 0 D0 You see nothing special. ~ ~ 0 -1 8134 D1 You see nothing special. ~ ~ 0 -1 8122 D2 You see nothing special. ~ ~ 0 -1 8114 S #8124 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8135 D2 You see nothing special. ~ ~ 0 -1 8115 S #8125 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8136 D2 You see nothing special. ~ ~ 0 -1 8116 S #8126 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8137 D2 You see nothing special. ~ ~ 0 -1 8117 S #8127 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8138 D2 You see nothing special. ~ ~ 0 -1 8118 S #8128 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Southern Divide&00~ &00&03This road leads up to the southern half of the massive wall. The wind washes up the sides of the wall, slightly marring the delicate heiroglyphs. The right side of the street is lined with buildings, most made for small families. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8139 D2 You see nothing special. ~ ~ 0 -1 8119 D3 You see nothing special. ~ ~ 0 -1 8129 S #8129 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Merchants Alley&00~ &00&03The area has a high, canvas ceiling, shading the shoppers from the relentless sunshine. The sound of shoppers and merchants creates a constant buzz in the air, making the air seem alive. &00 ~ 81 20 0 D0 You see nothing special. ~ ~ 0 -1 8140 D1 You see nothing special. ~ ~ 0 -1 8128 D2 You see nothing special. ~ ~ 0 -1 1301 S #8130 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&16: Stands&00~ &15At the foot of the arena, rest a set of titanium steel alloy stands. Made strong just incase a fighter is thrown hard into them. They rise high up into the air, allowing for a multitude of citizens to watch the fights. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8143 D3 You see nothing special. ~ ~ 0 -1 8131 S #8131 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 4 0 D0 You see nothing special. ~ ~ 0 -1 8144 D1 You see nothing special. ~ ~ 0 -1 8130 D2 You see nothing special. ~ ~ 0 -1 8120 D3 You see nothing special. ~ ~ 0 -1 8132 S #8132 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8145 D1 You see nothing special. ~ ~ 0 -1 8131 D2 You see nothing special. ~ ~ 0 -1 8121 D3 You see nothing special. ~ ~ 0 -1 8133 S #8133 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8146 D1 You see nothing special. ~ ~ 0 -1 8132 D2 You see nothing special. ~ ~ 0 -1 8122 D3 You see nothing special. ~ ~ 0 -1 8134 S #8134 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8147 D1 You see nothing special. ~ ~ 0 -1 8133 D2 You see nothing special. ~ ~ 0 -1 8123 S #8135 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8148 D2 You see nothing special. ~ ~ 0 -1 8124 S #8136 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8149 D2 You see nothing special. ~ ~ 0 -1 8125 S #8137 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8150 D2 You see nothing special. ~ ~ 0 -1 8126 S #8138 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8151 D2 You see nothing special. ~ ~ 0 -1 8127 S #8139 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Southern Divide&00~ &00&03This road leads up to the southern half of the massive wall. The wind washes up the sides of the wall, slightly marring the delicate heiroglyphs. The right side of the street is lined with buildings, most made for small families. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8152 D2 You see nothing special. ~ ~ 0 -1 8128 D3 You see nothing special. ~ ~ 0 -1 8140 S #8140 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Merchants Alley&00~ &00&03The area has a high, canvas ceiling, shading the shoppers from the relentless sunshine. The sound of shoppers and merchants creates a constant buzz in the air, making the air seem alive. &00 ~ 81 20 0 D0 You see nothing special. ~ ~ 0 -1 8153 D1 You see nothing special. ~ ~ 0 -1 8139 D2 You see nothing special. ~ ~ 0 -1 8129 D3 You see nothing special. ~ ~ 0 -1 8141 S #8141 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Merchants Alley&00~ &00&03The area has a high, canvas ceiling, shading the shoppers from the relentless sunshine. The sound of shoppers and merchants creates a constant buzz in the air, making the air seem alive. &00 ~ 81 20 0 D0 You see nothing special. ~ ~ 0 -1 8154 D1 You see nothing special. ~ ~ 0 -1 8140 S #8142 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&16: Stands&00~ &15At the foot of the arena, rest a set of titanium steel alloy stands. Made strong just incase a fighter is thrown hard into them. They rise high up into the air, allowing for a multitude of citizens to watch the fights. &00 ~ 81 0 0 D3 You see nothing special. ~ ~ 0 -1 8143 D5 You see nothing special. ~ ~ 0 -1 1498 S #8143 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&16: Stands&00~ &15At the foot of the arena, rest a set of titanium steel alloy stands. Made strong just incase a fighter is thrown hard into them. They rise high up into the air, allowing for a multitude of citizens to watch the fights. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8156 D1 You see nothing special. ~ ~ 0 -1 8142 D2 You see nothing special. ~ ~ 0 -1 8130 D3 You see nothing special. ~ ~ 0 -1 8144 S #8144 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 32772 0 D0 You see nothing special. ~ ~ 0 -1 8157 D1 You see nothing special. ~ ~ 0 -1 8143 D2 You see nothing special. ~ ~ 0 -1 8131 D3 You see nothing special. ~ ~ 0 -1 8145 S #8145 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8158 D1 You see nothing special. ~ ~ 0 -1 8144 D2 You see nothing special. ~ ~ 0 -1 8132 D3 You see nothing special. ~ ~ 0 -1 8146 S #8146 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8159 D1 You see nothing special. ~ ~ 0 -1 8145 D2 You see nothing special. ~ ~ 0 -1 8133 D3 You see nothing special. ~ ~ 0 -1 8147 S #8147 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 32772 0 D0 You see nothing special. ~ ~ 0 -1 8160 D1 You see nothing special. ~ ~ 0 -1 8146 D2 You see nothing special. ~ ~ 0 -1 8134 S #8148 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8161 D2 You see nothing special. ~ ~ 0 -1 8135 S #8149 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8162 D2 You see nothing special. ~ ~ 0 -1 8136 S #8150 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8163 D2 You see nothing special. ~ ~ 0 -1 8137 S #8151 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8164 D2 You see nothing special. ~ ~ 0 -1 8138 S #8152 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Great Divide&00~ &00&03The road stops suddenly, leading to the north and south. The cause is a massive wall, going up nearly 4 stories in hieght. It depicts the saiyans triumphs, downfalls, and tribulations. Different parts of the wall depict different dynasties, each for every saiyan king. &00 ~ 81 4 0 D0 You see nothing special. ~ ~ 0 -1 8165 D2 You see nothing special. ~ ~ 0 -1 8139 D3 You see nothing special. ~ ~ 0 -1 8153 S #8153 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Aegis Avenue&00~ &00&03The winds blow softly across the sand brick road, lifting particles of dust into the air. The climate is harsh and arid, making sight and breathing difficult without the right items. There alleyways upon alleyways here, leading off to shops and homes. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8166 D1 You see nothing special. ~ ~ 0 -1 8152 D2 You see nothing special. ~ ~ 0 -1 8140 D3 You see nothing special. ~ ~ 0 -1 8154 S #8154 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Aegis Avenue&00~ &00&03The winds blow softly across the sand brick road, lifting particles of dust into the air. The climate is harsh and arid, making sight and breathing difficult without the right items. There alleyways upon alleyways here, leading off to shops and homes. &00 ~ 81 0 0 D0 You see nothing special. ~ ~ 0 -1 8167 D1 You see nothing special. ~ ~ 0 -1 8153 D2 You see nothing special. ~ ~ 0 -1 8141 D3 You see nothing special. ~ ~ 0 -1 8155 S #8155 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Aegis Avenue&00~ &00&03The winds blow softly across the sand brick road, lifting particles of dust into the air. The climate is harsh and arid, making sight and breathing difficult without the right items. There alleyways upon alleyways here, leading off to shops and homes. &00 ~ 81 4 0 D0 You see nothing special. ~ ~ 0 -1 8021 D1 You see nothing special. ~ ~ 0 -1 8154 S #8156 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&16: Stands&00~ &15At the foot of the arena, rest a set of titanium steel alloy stands. Made strong just incase a fighter is thrown hard into them. They rise high up into the air, allowing for a multitude of citizens to watch the fights. &00 ~ 81 32768 0 D2 You see nothing special. ~ ~ 0 -1 8143 D3 You see nothing special. ~ ~ 0 -1 8157 S #8157 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 32772 0 D0 You see nothing special. ~ ~ 0 -1 8168 D1 You see nothing special. ~ ~ 0 -1 8156 D2 You see nothing special. ~ ~ 0 -1 8144 D3 You see nothing special. ~ ~ 0 -1 8158 S #8158 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8169 D1 You see nothing special. ~ ~ 0 -1 8157 D2 You see nothing special. ~ ~ 0 -1 8145 D3 You see nothing special. ~ ~ 0 -1 8159 S #8159 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8170 D1 You see nothing special. ~ ~ 0 -1 8158 D2 You see nothing special. ~ ~ 0 -1 8146 D3 You see nothing special. ~ ~ 0 -1 8160 S #8160 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8171 D1 You see nothing special. ~ ~ 0 -1 8159 D2 You see nothing special. ~ ~ 0 -1 8147 S #8161 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8172 D2 You see nothing special. ~ ~ 0 -1 8148 S #8162 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8173 D2 You see nothing special. ~ ~ 0 -1 8149 S #8163 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8174 D2 You see nothing special. ~ ~ 0 -1 8150 S #8164 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8175 D2 You see nothing special. ~ ~ 0 -1 8151 S #8165 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Northern Divide&00~ &00&03This road leads up to the northern half of the massive wall. The wind washes up the sides of the wall, slightly marring the delicate heiroglyphs. The left side of the street is lined with buildings, most made for small families. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8176 D2 You see nothing special. ~ ~ 0 -1 8152 D3 You see nothing special. ~ ~ 0 -1 8166 S #8166 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Merchants Alley&00~ &00&03The area has a high, canvas ceiling, shading the shoppers from the relentless sunshine. The sound of shoppers and merchants creates a constant buzz in the air, making the air seem alive. &00 ~ 81 20 0 D0 You see nothing special. ~ ~ 0 -1 8177 D1 You see nothing special. ~ ~ 0 -1 8165 D2 You see nothing special. ~ ~ 0 -1 8153 D3 You see nothing special. ~ ~ 0 -1 8167 S #8167 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Merchants Alley&00~ &00&03The area has a high, canvas ceiling, shading the shoppers from the relentless sunshine. The sound of shoppers and merchants creates a constant buzz in the air, making the air seem alive. &00 ~ 81 148 0 D1 You see nothing special. ~ ~ 0 -1 8166 D2 You see nothing special. ~ ~ 0 -1 8154 S #8168 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 32772 0 D2 You see nothing special. ~ ~ 0 -1 8157 D3 You see nothing special. ~ ~ 0 -1 8169 S #8169 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 32772 0 D0 You see nothing special. ~ ~ 0 -1 8178 D1 You see nothing special. ~ ~ 0 -1 8168 D2 You see nothing special. ~ ~ 0 -1 8158 D3 You see nothing special. ~ ~ 0 -1 8170 S #8170 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 32772 0 D0 You see nothing special. ~ ~ 0 -1 8179 D1 You see nothing special. ~ ~ 0 -1 8169 D2 You see nothing special. ~ ~ 0 -1 8159 D3 You see nothing special. ~ ~ 0 -1 8171 S #8171 &16F&00&06o&14r&15s&00a&16k&00&06e&14n &00&02D&10r&00&03a&16g&00&02o&10n &09A&00&01r&16e&00&01n&09a&00~ &00&02The dark shadows of the great divide provide cover for this arena. The greatest warriors on all of vegeta come here, to win the coveted prize held by the current champion. The tiles are cracked, broken, and stained with the blood of opponents past. &00 ~ 81 32772 0 D0 You see nothing special. ~ ~ 0 -1 8180 D1 You see nothing special. ~ ~ 0 -1 8170 D2 You see nothing special. ~ ~ 0 -1 8160 S #8172 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8181 D2 You see nothing special. ~ ~ 0 -1 8161 S #8173 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8182 D2 You see nothing special. ~ ~ 0 -1 8162 S #8174 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8183 D2 You see nothing special. ~ ~ 0 -1 8163 S #8175 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Center Divide&00~ &00&03The high walls make this the coolest area in the city, outside of the buildings. The walls are etched with heiroglyphs, these sides of the massive walls mentioning the great queens of vegeta. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8184 D2 You see nothing special. ~ ~ 0 -1 8164 S #8176 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: The Northern Divide&00~ &00&03This road leads up to the northern half of the massive wall. The wind washes up the sides of the wall, slightly marring the delicate heiroglyphs. The left side of the street is lined with buildings, most made for small families. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8185 D2 You see nothing special. ~ ~ 0 -1 8165 D3 You see nothing special. ~ ~ 0 -1 8177 S #8177 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Merchants Alley&00~ &00&03The area has a high, canvas ceiling, shading the shoppers from the relentless sunshine. The sound of shoppers and merchants creates a constant buzz in the air, making the air seem alive. &00 ~ 81 32788 0 D1 You see nothing special. ~ ~ 0 -1 8176 D2 You see nothing special. ~ ~ 0 -1 8166 D3 You see nothing special. ~ ~ 0 -1 3891 S #8178 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Burouri Boulevard&00~ &00&03This road runs parallel to the northern edge of the city, where most of the warriors come from to participate in the competitions. The sun beats down hardest on this side, no canvas's shading any section of this side. &00 ~ 81 40960 0 D2 You see nothing special. ~ ~ 0 -1 8169 D3 You see nothing special. ~ ~ 0 -1 8179 S #8179 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Burouri Boulevard&00~ &00&03This road runs parallel to the northern edge of the city, where most of the warriors come from to participate in the competitions. The sun beats down hardest on this side, no canvas's shading any section of this side. &00 ~ 81 32768 0 D1 You see nothing special. ~ ~ 0 -1 8178 D2 You see nothing special. ~ ~ 0 -1 8170 D3 You see nothing special. ~ ~ 0 -1 8180 S #8180 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Burouri Boulevard&00~ &00&03This road runs parallel to the northern edge of the city, where most of the warriors come from to participate in the competitions. The sun beats down hardest on this side, no canvas's shading any section of this side. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8187 D1 You see nothing special. ~ ~ 0 -1 8179 D2 You see nothing special. ~ ~ 0 -1 8171 D3 You see nothing special. ~ ~ 0 -1 8181 S #8181 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Burouri Boulevard&00~ &00&03This road runs parallel to the northern edge of the city, where most of the warriors come from to participate in the competitions. The sun beats down hardest on this side, no canvas's shading any section of this side. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8188 D1 You see nothing special. ~ ~ 0 -1 8180 D2 You see nothing special. ~ ~ 0 -1 8172 D3 You see nothing special. ~ ~ 0 -1 8182 S #8182 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Burouri Boulevard&00~ &00&03This road runs parallel to the northern edge of the city, where most of the warriors come from to participate in the competitions. The sun beats down hardest on this side, no canvas's shading any section of this side. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8189 D1 You see nothing special. ~ ~ 0 -1 8181 D2 You see nothing special. ~ ~ 0 -1 8173 D3 You see nothing special. ~ ~ 0 -1 8183 S #8183 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Burouri Boulevard&00~ &00&03This road runs parallel to the northern edge of the city, where most of the warriors come from to participate in the competitions. The sun beats down hardest on this side, no canvas's shading any section of this side. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8190 D1 You see nothing special. ~ ~ 0 -1 8182 D2 You see nothing special. ~ ~ 0 -1 8174 D3 You see nothing special. ~ ~ 0 -1 8184 S #8184 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Burouri Boulevard&00~ &00&03This road runs parallel to the northern edge of the city, where most of the warriors come from to participate in the competitions. The sun beats down hardest on this side, no canvas's shading any section of this side. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8191 D1 You see nothing special. ~ ~ 0 -1 8183 D2 You see nothing special. ~ ~ 0 -1 8175 D3 You see nothing special. ~ ~ 0 -1 8185 S #8185 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Burouri Boulevard&00~ &00&03This road runs parallel to the northern edge of the city, where most of the warriors come from to participate in the competitions. The sun beats down hardest on this side, no canvas's shading any section of this side. &00 ~ 81 32768 0 D1 You see nothing special. ~ ~ 0 -1 8184 D2 You see nothing special. ~ ~ 0 -1 8176 S #8186 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Northern Section&00~ &00&03The harsh desert sun beats down on the cracked clay bricks which make up the floor of this most ancient part of the city. The sounds of the wind whistling through the spaces between buildings. The hushed sounds of talking wash in from the heart of the city, giving an eerie feeling to the area, as if this place is deserted. &00 ~ 81 32768 0 D3 You see nothing special. ~ ~ 0 -1 8187 S #8187 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Northern Section&00~ &00&03The harsh desert sun beats down on the cracked clay bricks which make up the floor of this most ancient part of the city. The sounds of the wind whistling through the spaces between buildings. The hushed sounds of talking wash in from the heart of the city, giving an eerie feeling to the area, as if this place is deserted. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8192 D1 You see nothing special. ~ ~ 0 -1 8186 D2 You see nothing special. ~ ~ 0 -1 8180 D3 You see nothing special. ~ ~ 0 -1 8188 S #8188 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Northern Section&00~ &00&03The harsh desert sun beats down on the cracked clay bricks which make up the floor of this most ancient part of the city. The sounds of the wind whistling through the spaces between buildings. The hushed sounds of talking wash in from the heart of the city, giving an eerie feeling to the area, as if this place is deserted. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8193 D1 You see nothing special. ~ ~ 0 -1 8187 D2 You see nothing special. ~ ~ 0 -1 8181 D3 You see nothing special. ~ ~ 0 -1 8189 S #8189 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Northern Section&00~ &00&03The harsh desert sun beats down on the cracked clay bricks which make up the floor of this most ancient part of the city. The sounds of the wind whistling through the spaces between buildings. The hushed sounds of talking wash in from the heart of the city, giving an eerie feeling to the area, as if this place is deserted. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8194 D1 You see nothing special. ~ ~ 0 -1 8188 D2 You see nothing special. ~ ~ 0 -1 8182 D3 You see nothing special. ~ ~ 0 -1 8190 S #8190 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Northern Section&00~ &00&03The harsh desert sun beats down on the cracked clay bricks which make up the floor of this most ancient part of the city. The sounds of the wind whistling through the spaces between buildings. The hushed sounds of talking wash in from the heart of the city, giving an eerie feeling to the area, as if this place is deserted. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8195 D1 You see nothing special. ~ ~ 0 -1 8189 D2 You see nothing special. ~ ~ 0 -1 8183 D3 You see nothing special. ~ ~ 0 -1 8191 S #8191 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Northern Section&00~ &00&03The harsh desert sun beats down on the cracked clay bricks which make up the floor of this most ancient part of the city. The sounds of the wind whistling through the spaces between buildings. The hushed sounds of talking wash in from the heart of the city, giving an eerie feeling to the area, as if this place is deserted. &00 ~ 81 32768 0 D1 You see nothing special. ~ ~ 0 -1 8190 D2 You see nothing special. ~ ~ 0 -1 8184 S #8192 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Northern Section&00~ &00&03The harsh desert sun beats down on the cracked clay bricks which make up the floor of this most ancient part of the city. The sounds of the wind whistling through the spaces between buildings. The hushed sounds of talking wash in from the heart of the city, giving an eerie feeling to the area, as if this place is deserted. &00 ~ 81 32768 0 D2 You see nothing special. ~ ~ 0 -1 8187 D3 You see nothing special. ~ ~ 0 -1 8193 S #8193 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Northern Section&00~ &00&03The harsh desert sun beats down on the cracked clay bricks which make up the floor of this most ancient part of the city. The sounds of the wind whistling through the spaces between buildings. The hushed sounds of talking wash in from the heart of the city, giving an eerie feeling to the area, as if this place is deserted. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8196 D1 You see nothing special. ~ ~ 0 -1 8192 D2 You see nothing special. ~ ~ 0 -1 8188 D3 You see nothing special. ~ ~ 0 -1 8194 S #8194 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Northern Section&00~ &00&03The harsh desert sun beats down on the cracked clay bricks which make up the floor of this most ancient part of the city. The sounds of the wind whistling through the spaces between buildings. The hushed sounds of talking wash in from the heart of the city, giving an eerie feeling to the area, as if this place is deserted. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8197 D1 You see nothing special. ~ ~ 0 -1 8193 D2 You see nothing special. ~ ~ 0 -1 8189 D3 You see nothing special. ~ ~ 0 -1 8195 S #8195 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Northern Section&00~ &00&03The harsh desert sun beats down on the cracked clay bricks which make up the floor of this most ancient part of the city. The sounds of the wind whistling through the spaces between buildings. The hushed sounds of talking wash in from the heart of the city, giving an eerie feeling to the area, as if this place is deserted. &00 ~ 81 32768 0 D1 You see nothing special. ~ ~ 0 -1 8194 D2 You see nothing special. ~ ~ 0 -1 8190 S #8196 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Northern Section&00~ &00&03The harsh desert sun beats down on the cracked clay bricks which make up the floor of this most ancient part of the city. The sounds of the wind whistling through the spaces between buildings. The hushed sounds of talking wash in from the heart of the city, giving an eerie feeling to the area, as if this place is deserted. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8223 D2 You see nothing special. ~ ~ 0 -1 8193 D3 You see nothing special. ~ ~ 0 -1 8197 S #8197 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Northern Section&00~ &00&03The harsh desert sun beats down on the cracked clay bricks which make up the floor of this most ancient part of the city. The sounds of the wind whistling through the spaces between buildings. The hushed sounds of talking wash in from the heart of the city, giving an eerie feeling to the area, as if this place is deserted. &00 ~ 81 32768 0 D0 You see nothing special. ~ ~ 0 -1 8198 D1 You see nothing special. ~ ~ 0 -1 8196 D2 You see nothing special. ~ ~ 0 -1 8194 S #8198 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Massive Archway&00~ &00&03There is a massive stone archway, marking the entrance of the city. The stonework is of intricate design, having probably taken centuries to carve. The stone pathway ends here, leading out into the wilderness of Vegeta. &00 ~ 81 32772 0 D0 You see nothing special. ~ ~ 0 -1 8199 D2 You see nothing special. ~ ~ 0 -1 8197 S #8199 &16M&00&03e&11t&16r&00&03o&11p&16o&00&03l&11i&16s &00&06P&14r&16i&00&06m&14e&16: Massive Archway&00~ &00&03There is a massive stone archway, marking the entrance of the city. The stonework is of intricate design, having probably taken centuries to carve. The stone pathway ends here, leading out into the wilderness of Vegeta. &00 ~ 81 32772 0 D1 You see nothing special. ~ ~ 0 -1 8200 D2 You see nothing special. ~ ~ 0 -1 8198 S $~