dbt/cnf/
dbt/lib/
dbt/lib/house/
dbt/lib/text/help/
dbt/lib/world/
dbt/lib/world/qst/
dbt/src/
dbt/src/copyover/
#10000
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &15T&16r&00&07anspo&16r&15t &16Hangar&00~
   &02This room bustles with activities as Namks move about, heading off
planet, and coming back.  There is a fair mixture of other races as well.    
~
100 268435868 15
D0
You see nothing special.
~
~
0 -1 10009
D3
~
West~
0 0 -1
S
#10001
&00&02N&03a&06m&02e&03k&06i&02a&03n &12S&00&04pacepor&12t&15: Pilot Chamber&00~
   &02As you enter this room, a long wide corridor, you see two branches midway
down the hall.  As yu near them, you can make out two signs, one by each
branch.  One, the west one, reads "Restrooms" and the other reads "Shopping
Center".  The signs cycle through a variety of languages.    
~
100 4194460 15
D0
You see nothing special.
~
~
0 -1 10009
S
#10002
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &12S&00&04pacepor&12t&16: &15Medical Wing&00~
   &00&02This is a large room, with completely white walls, and several
partioned rooms.  Doctors and nurses scurry about, making sure that everybody
there has been taken care of.  One wall is lined with healing tanks.  &00
~
100 134217752 0
D2
You see nothing special.
~
~
0 -1 -1
D4
You see nothing special.
~
~
0 -1 10009
S
#10003
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &12S&00&04pacepor&12t&16: &15Shopping Sector&00~
   &02This hallway houses three different shops.  One, judging by it's sign,
sells souveniers, another sells weapons, and the last armor.  Large crowds of
Nameks travel betwen shops, and there are quite a few security guards about.  
~
100 8 0
D0
~
~
0 0 10005
D1
~
~
0 0 10006
D2
~
~
0 0 10007
D3
You see nothing special.
~
~
0 -1 10009
S
#10004
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &12S&00&04pacepor&12t&16: &15Restrooms&00~
   &02This is a fairly short hallway, and there are two doors.  One goes North,
while the other goes south.  The North door is marked with the words "Mens",
while the South door is marked "Womens".    
~
100 8 0
D1
You see nothing special.
~
~
0 -1 10009
D2
~
~
0 0 10008
D3
~
~
0 0 10010
S
#10005
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &12S&00&04pacepor&12t&16: &15Souvenier Shop&00~
   &02This shop is full of bright lights, and display cases full of candy and
small dolls.  One rack along the far walls holds a large set of symbols, each
showing the symbol of a Diety.    
~
100 8 0
D0
~
~
0 0 -1
D2
~
~
0 0 10003
S
#10006
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &12S&00&04pacepor&12t&16: &15Weapon Shop&00~
   &02This shops walls are filled with racks of weapons.  Swords of every type,
blasters, staves, even bows are sold here.  The proprietor, a large, burly
Namek, sits behind the counter, scowling.    
~
100 8 0
D3
~
~
0 0 10003
S
#10007
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &12S&00&04pacepor&12t&16: &15Armor Shop&00~
   &02Several maniquins are positioned around the room, each wearing a suit of
armor.  Several suits are done in a Namekian style, and even turbans are
displayed.  The owner is a very...  Unusual...  Human.    
~
100 8 0
D0
~
~
0 0 10003
S
#10008
&00&02N&03a&06m&02e&03k&06i&02a&03n &12S&00&04pacepor&12t&15: Public Restroom&00~
   &02This room is large, and decorated in very soft colors.  Large mirrors
are set at even intervals above sinks, and there are many stalls along the
walls.  The air is sweetly scented.    
~
100 8 0
D0
~
~
0 0 10004
S
#10009
&00&02N&03a&06m&02e&03k&06i&02a&03n &12S&00&04pacepor&12t&15: Primary Hallway&00~
   &00&02As you enter this room, a long wide corridor, you see two branches
midway down the hall.  As yu near them, you can make out two signs, one by each
branch.  One, the west one, reads "Restrooms" and the other reads
"Shopping;Center".  The signs cycle through a variety of languages.  &00
~
100 4 0
D0
You see nothing special.
~
~
0 -1 10011
D1
You see nothing special.
~
~
0 -1 10003
D2
You see nothing special.
~
~
0 -1 10001
D3
You see nothing special.
~
~
0 -1 10004
D5
You see nothing special.
~
~
0 -1 10002
S
#10010
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &12S&00&04pacepor&12t&16: &15Post Office&00~
   &02This room if filled with people in blue uniforms, moving around, each
with a satchel full of letters.  You can hear them calling to each other, and
there seems to be a great deal of noise.    
~
100 156 0
D1
~
~
0 0 10004
D4
You see nothing special.
~
~
0 -1 10038
S
#10011
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &10You find yourself on the broad Namekian Plains.  They stretch for as far
as the eye can see, but you can feel, almost hear, a buzz of life from the
North.  A lesser feeling of life comes from the East, and even less from the
West.  &00
~
100 0 2
D0
~
~
0 0 10012
D1
You see nothing special.
~
~
0 -1 10050
D2
You see nothing special.
~
~
0 -1 10009
D3
You see nothing special.
~
~
0 -1 10063
S
#10012
&16T&15o &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&00~
   &10You find yourself on the broad Namekian Plains.  They stretch for as far
as the eye can see, but you can feel, almost hear, a buzz of life from the
North.  Something inside of you, some near dormant instinct tells you it may be
a city.  &00
~
100 0 2
D0
~
~
0 0 10013
D2
~
~
0 0 10011
S
#10013
&16T&15o &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&00~
   &10You find yourself on the broad Namekian Plains.  They stretch for as far
as the eye can see, but you can feel, almost hear, a buzz of life from the
North.  Something inside of you, some near dormant instinct tells you it may be
a city.  &00
~
100 0 2
D0
~
~
0 0 10014
D2
~
~
0 0 10012
S
#10014
&16T&15o &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&00~
   &10You find yourself on the broad Namekian Plains.  They stretch for as far
as the eye can see, but you can feel, almost hear, a buzz of life from the
North.  Your nostrils begin to catch the faint, salty smells of the ocean from
up ahead.  &00
~
100 0 2
D0
~
~
0 0 10015
D2
~
~
0 0 10013
S
#10015
&00&06Co&14as&00&07t &16o&15f &15t&16he &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11S&00&03trait&11s&16: &15Mainland Side&00~
   &10Here the land gives way to the vast green Namekian Oceans.  At the edge
of your vision you can see a dark shape, possibly another landmass.  The sense
of life is far stronger here, and you can even hear small sounds of life coming
from the other landmass, carried by the open water.  &00
~
100 0 0
D0
~
~
0 0 10016
D2
~
~
0 0 10014
D3
You see nothing special.
~
~
0 -1 10601
S
#10016
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11S&00&03trait&11s&00~
   &00&06You fly over the sea of Namek, watching the waves roll beneath you.  
The sun's light bounces off the wave, and creates a rainbow that shoots back to
you.  Normally, it would take a day or two to make this crossing, but in
flight, it's only a few minutes.    
~
100 8196 9
D0
~
~
0 0 10017
D2
~
~
0 0 10015
D4
You see nothing special.
~
~
0 -1 956
S
#10017
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11S&00&03trait&11s&00~
   &00&06As you approach the far coast of the Straits, you can see the far
landmass better now.  It appears to be a fair-sized island, with a massive
pinnacle of rock jutting up into the sky.  You can see a large cluster of huts
on the isle, all rounded and bug-shaped.  The sense of life is strong here.  

~
100 0 9
D0
~
~
0 0 10018
D2
~
~
0 0 10016
D5
You see nothing special.
~
~
0 -1 10367
S
#10018
&00&06Co&14as&00&07t &16o&15f &15t&16he &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11S&00&03trait&11s&16: &15Guru Isle Side&00~
   &00&10You arrive at the docks on Guru Isle.  The docks themselves look to be
worn out, and the timbers rotted.  The building here are made of a white
cinderblock, which looks to have melted into a single piece.  Nameks move about
here and there, tending to their own business.  A dusty dirt road that appears
to start, or end, at the docks leads further into the town.  &00
~
100 4 1
D0
~
~
0 0 10019
D1
You see nothing special.
~
~
0 -1 10959
D2
~
~
0 0 10017
S
#10019
&10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15North Road&00~
   &00&10This is the central marketplace.  Though it is the largest commerce
center on&00 &02Namek&10, it hardly rivals anything on other planets.  The dirt
road from the docks moves through here, and branched east and west, but still
continues to head steadily northwards, towards the pinnacle of rock upon which
Guru himself lives.  Nameks move through the marketplace at a leisurely pace,
as though they have all the time they need.  &00
~
100 4 0
D0
~
~
0 0 10022
D1
~
~
0 0 10024
D2
~
~
0 0 10018
D3
~
~
0 0 10020
S
#10020
&10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15Southwest Corner&00~
   &00&10This is the southwest corner of the central marketplace.  In this
corner, armor is sold.  The vendor, a tall dark haired human, sits beside a gin
still.  The dirt road from the docks moves through hereto the East, West and
North.    
~
100 0 0
D0
~
~
0 0 10021
D1
~
~
0 0 10019
D3
You see nothing special.
~
~
0 -1 10045
S
#10021
&10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15Northwest Corner&00~
   &00&10This corner of the marketplace houses a large green tent.  Nailed to
the door is a crudely painted sign reading "The Swamp".  The door stands open,
and there is an impressive display of combat accessories available for
purchase.  The owner is a tall, light haired human in a green uniform.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10022
D2
~
~
0 0 10020
S
#10022
&10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15North Road&00~
   &00&10This is the same dusty dirt road that began at the docks.  You can see
it stretching up from the docks, towards the towering spire of rock.  It looks
to be a scar on the land as it cuts through knee-high grass on it's journey.  
There is a sense of peace about this village, something sanctimonious, pure.  
Monsters fear to come here, to this island, and you begin to wonder why....  
&00
~
100 4 0
D0
~
~
0 0 10025
D1
You see nothing special.
~
~
0 -1 10023
D2
~
~
0 0 10019
D3
~
~
0 0 10021
S
#10023
&10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15Northeast Corner&00~
   &00&02This corner of the market is presided over by a pair of old men, each
robed in blue, with deep hoods.  It is impossible to tell if they are Namekian,
Human, or somethign else all together.  They speak as one, when they speak, and
there is a kind of grim forebearance about them.  It seems darker here, and
behind them you can see a gaping entrance into a cave of utter darkness.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 -1
D2
~
~
0 0 10024
D3
~
~
0 0 10022
S
#10024
&10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15Southeast Corner&00~
   &00&10This corner of the marketplace has several tables arrayed to display
the wares.  The owner, a somewhat short, stocky human with large round glasses,
is walking around to different cages, set behind the tables, feeding animals.
As far as you can see, he has two rabbits, a hampster, two guinea pigs, a
mouse, a goat, a tortoise, a possum and a plastic box containing cockroaches.
&00
~
100 0 0
D0
~
~
0 0 10023
D1
~
~
0 0 10039
D3
~
~
0 0 10019
S
#10025
&10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15North Road&00~
   &00&03This road out of the village, and towards the pinnacle of rock
sticking up at the back of the mountian.  The road is made of dirt, and cuts
like a scar across the fields of grass.  In the distance, atop the spire of
rock, you can see a massive white house.  &00
~
100 0 0
D0
~
~
0 0 10026
D2
~
~
0 0 10022
S
#10026
&10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15Mountainside&00~
   &00&03The North Road begins to wind it's way up the mountainside now.  The
ledge isn't very wide, only ten feet before it drops of fifty feet or so to the
rolling waves of the ocean.  The path seems to be slightly angled upwards.  
&00
~
100 0 0
D0
~
~
0 0 10027
D2
~
~
0 0 10025
S
#10027
&10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Mountainside&00~
   &00&03The North Road begins to wind it's way up the mountainside now.  The
ledge isn't very wide, only ten feet before it drops of fifty feet or so to the
rolling waves of the ocean.  The path seems to be slightly angled upwards.  
&00
~
100 0 0
D0
~
~
0 0 10028
D2
~
~
0 0 10026
S
#10028
&10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Mountainside&00~
   &00&03The North Road begins to wind it's way up the mountainside now.  The
ledge isn't very wide, only ten feet before it drops of fifty feet or so to the
rolling waves of the ocean.  The path seems to be slightly angled upwards.  
&00
~
100 0 0
D0
~
~
0 0 -1
D1
~
~
0 0 10029
D2
~
~
0 0 10027
S
#10029
&10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Mountainside&00~
   &00&03You glance down over the side of the mountainside, and realize that
you are about a quarter of the way up the mountainside now, and the ledge has
narrowed to about five feet wide.  &00
~
100 0 0
D0
~
~
0 0 -1
D1
~
~
0 0 10030
D2
~
~
0 0 -1
D3
~
~
0 0 10028
S
#10030
&10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Mountainside&00~
   &00&03You glance down over the side of the mountainside, and realize that
you are about a quarter of the way up the mountainside now, and the ledge has
narrowed to about five feet wide.  &00
~
100 0 0
D1
~
~
0 0 10031
D3
~
~
0 0 10029
S
#10031
&10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Mountainside&00~
   &00&03You glance down over the side of the mountainside, and realize that
you are about a quarter of the way up the mountainside now, and the ledge has
narrowed to about five feet wide.  &00
~
100 0 0
D2
~
~
0 0 10032
D3
~
~
0 0 10030
S
#10032
&10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Mountainside&00~
   &00&03You glance down over the side of the mountainside, and realize that
you are about a quarter of the way up the mountainside now, and the ledge has
narrowed to about five feet wide.  &00
~
100 0 0
D0
~
~
0 0 10031
D2
~
~
0 0 10033
S
#10033
&10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Mountainside&00~
   &00&03The mountain path continues to ascend here, making it's way higher up
the pinnacle of rock.  The sound of the waves is a faint echo here, and the
path has steepened considerably.  Ahead it goes through a narrow crevice in the
rock as it turns sharply.  &00
~
100 0 0
D0
~
~
0 0 10032
D2
~
~
0 0 10034
S
#10034
&10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Mountainside&00~
   &00&03There is some kind of force here in this pass, something that can be
felt, but not seen or heard.  Unlike the force in the village, this is not a
benevolent force, it is not pure.  Evil radiates from the very rocks, small
stone chips on the ground skitter like butter on a griddle.  &00
~
100 0 0
D0
~
~
0 0 10033
D3
~
Crevice Barrier~
2 10063 10035
S
#10035
&10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Approaching Guru's&00~
   &00&02The road, the path, begins to fade away, and surprisingly, grass
begins to grow again.  Like an eternal green wave it springs from the ground,
waving backwards towards the mansion sized house that can already be seen
around the bend.  &00
~
100 0 0
D0
Nothing.
~
~
0 0 -1
D1
~
~
0 0 10034
D3
~
~
0 0 10036
S
#10036
&10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Before Guru's&00~
   &00&03The grass from below has spread, begining from it's razor line at the
crevice, up and around the whole plateau.  Near the house, it stands almost at
five feet tall, though there is a lower swathe that seems to replace the now
vanished path.  The door to the near mansion-sized building stands open, ready
to admit anybody.  &00
~
100 0 0
D0
~
~
0 0 10037
D1
~
~
0 0 10035
S
#10037
&10G&00&03u&00&02r&00&06u&16'&10s&00~
   &00&10Contrary to the outside appearance, this building appears to be one
massive room, housing the mammoth form of the Namek called Guru.  He looks down
at you, as it appears to be the only way he can look.  Several attendants stand
by, arms behind their backs.  &00
~
100 148 0
D2
~
~
0 0 10036
S
#10038
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &12S&00&04pacepor&12t&16: &15Waiting Room&00~
   &00&06This is the waiting room for the space-port.  People generally wait
here, as the name says, for those arriving from, or waiting to depart to, other
planets.  Several long cushioned benches are arrayed in the room, and more than
a few chairs.  About half are occupied.  &00
~
100 65680 0
D5
You see nothing special.
~
~
0 -1 10010
S
#10039
&10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&16: &15East Street&00~
   &00&10This is simply a street, with houses running along either side.  
Nemkians walk the street, pausing to talk to each other, laughing and joking.
You can see a few tourists here and there, walking along, looking for a hotel.
&00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10040
D3
~
~
0 0 10024
S
#10040
&10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&16: &15East Street&00~
   &00&10This is simply a street, with houses running along either side.  
Nemkians walk the street, pausing to talk to each other, laughing and joking.
You can see a few tourists here and there, walking along, looking for a hotel.
&00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10041
D3
You see nothing special.
~
~
0 -1 10039
S
#10041
&10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&16: &15East Street&00~
   &00&10This is simply a street, with houses running along either side.  
Nemkians walk the street, pausing to talk to each other, laughing and joking.
You can see a few tourists here and there, walking along, looking for a hotel.
&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 -1
D1
You see nothing special.
~
~
0 -1 10042
D3
You see nothing special.
~
~
0 -1 10040
S
#10042
&10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&16: &15East Street&00~
   &00&10This is simply a street, with houses running along either side.  
Nemkians walk the street, pausing to talk to each other, laughing and joking.
You can see a few tourists here and there, walking along, looking for a hotel.
&00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10043
D3
You see nothing special.
~
~
0 -1 10041
S
#10043
&10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&16: &15East Street&00~
   &00&10This is simply a street, with houses running along either side.  
Nemkians walk the street, pausing to talk to each other, laughing and joking.
You can see a few tourists here and there, walking along, looking for a hotel.
&00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10044
D3
You see nothing special.
~
~
0 -1 10042
S
#10044
&10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&16: &15East Street&00~
   &00&10The dirt road simply ends here, at the top of a cliff overlooking the
Namekian Straits.  A few tourists stand here, gaping out at the rolling waves,
some taking pictures with cameras.  The Nameks simply ignore it.  &00
~
100 0 0
D3
You see nothing special.
~
~
0 -1 10043
D5
You see nothing special.
~
~
0 -1 10851
S
#10045
&10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15West Street&00~
   &00&10This street leads off from the Maketplace, and into a residental
district.  Plain houses line both side of the street, and the residents wander
the streets.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10020
D3
You see nothing special.
~
~
0 -1 10046
S
#10046
&10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15West Street&00~
   &00&10This street leads off from the Maketplace, and into a residental
district.  Plain houses line both side of the street, and the residents wander
the streets.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10045
D3
You see nothing special.
~
~
0 -1 10047
S
#10047
&10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15West Street&00~
   &00&10This street leads off from the Maketplace, and into a residental
district.  Plain houses line both side of the street, and the residents wander
the streets.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10046
D3
You see nothing special.
~
~
0 -1 10048
S
#10048
&10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15West Street&00~
   &03This street, leading west from the Marketplace, is slightly diferent from
the others.  One of the houses on the north side has been reduced to ash.  A
Namek wanders around ranting about somebody named Eric.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10047
D3
You see nothing special.
~
~
0 -1 10049
S
#10049
&10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&16: &15West Street&00~
   &00&10The dirt road simply ends here, at the top of a cliff overlooking the
Namekian Straits.  A few tourists stand here, gaping out at the rolling waves,
some taking pictures with cameras.  The Nameks simply ignore it.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10048
S
#10050
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10A faint path lies through the tall grass here, barely visible where
the grass has been crushed under a foot.  The local creatures don't appear to
leave marks where they walk, and so it appears that it was the work of a
sentient creature.  The faint trail leads eastward.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10051
D3
You see nothing special.
~
~
0 -1 10011
S
#10051
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10A faint path lies through the tall grass here, barely visible where
the grass has been crushed under a foot.  The local creatures don't appear to
leave marks where they walk, and so it appears that it was the work of a
sentient creature.  The faint trail leads eastward.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10052
D3
You see nothing special.
~
~
0 -1 10050
S
#10052
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10A faint path lies through the tall grass here, barely visible where
the grass has been crushed under a foot.  The local creatures don't appear to
leave marks where they walk, and so it appears that it was the work of a
sentient creature.  The faint trail leads eastward.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10053
D2
You see nothing special.
~
~
0 -1 10738
D3
You see nothing special.
~
~
0 -1 10051
S
#10053
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10A faint path lies through the tall grass here, barely visible where
the grass has been crushed under a foot.  The local creatures don't appear to
leave marks where they walk, and so it appears that it was the work of a
sentient creature.  The faint trail leads eastward.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10054
D3
You see nothing special.
~
~
0 -1 10052
S
#10054
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10A faint path lies through the tall grass here, barely visible where
the grass has been crushed under a foot.  The local creatures don't appear to
leave marks where they walk, and so it appears that it was the work of a
sentient creature.  The faint trail leads eastward.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10055
D3
You see nothing special.
~
~
0 -1 10053
S
#10055
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10A faint path lies through the tall grass here, barely visible where
the grass has been crushed under a foot.  The local creatures don't appear to
leave marks where they walk, and so it appears that it was the work of a
sentient creature.  The faint trail leads eastward.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10056
D3
You see nothing special.
~
~
0 -1 10054
S
#10056
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10A faint path lies through the tall grass here, barely visible where
the grass has been crushed under a foot.  The local creatures don't appear to
leave marks where they walk, and so it appears that it was the work of a
sentient creature.  The faint trail leads eastward.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10057
D3
You see nothing special.
~
~
0 -1 10055
S
#10057
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10A faint path lies through the tall grass here, barely visible where
the grass has been crushed under a foot.  The local creatures don't appear to
leave marks where they walk, and so it appears that it was the work of a
sentient creature.  The faint trail leads eastward.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10058
D3
You see nothing special.
~
~
0 -1 10056
S
#10058
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10A faint path lies through the tall grass here, barely visible where
the grass has been crushed under a foot.  The local creatures don't appear to
leave marks where they walk, and so it appears that it was the work of a
sentient creature.  The faint trail leads eastward.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10059
D3
You see nothing special.
~
~
0 -1 10057
S
#10059
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10A faint path lies through the tall grass here, barely visible where
the grass has been crushed under a foot.  The local creatures don't appear to
leave marks where they walk, and so it appears that it was the work of a
sentient creature.  The faint trail leads eastward.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10060
D3
You see nothing special.
~
~
0 -1 10058
S
#10060
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10A faint path lies through the tall grass here, barely visible where
the grass has been crushed under a foot.  The local creatures don't appear to
leave marks where they walk, and so it appears that it was the work of a
sentient creature.  The faint trail leads eastward.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10061
D3
You see nothing special.
~
~
0 -1 10059
S
#10061
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10A faint path lies through the tall grass here, barely visible where
the grass has been crushed under a foot.  The local creatures don't appear to
leave marks where they walk, and so it appears that it was the work of a
sentient creature.  The faint trail leads eastward.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10062
D3
You see nothing special.
~
~
0 -1 10060
S
#10062
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10A faint path lies through the tall grass here, barely visible where
the grass has been crushed under a foot.  The local creatures don't appear to
leave marks where they walk, and so it appears that it was the work of a
sentient creature.  The faint trail leads eastward.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10147
D3
You see nothing special.
~
~
0 -1 10061
S
#10063
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10011
D3
You see nothing special.
~
~
0 -1 10064
S
#10064
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10063
D3
You see nothing special.
~
~
0 -1 10065
S
#10065
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10064
D3
You see nothing special.
~
~
0 -1 10066
S
#10066
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10065
D3
You see nothing special.
~
~
0 -1 10067
S
#10067
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10066
D3
You see nothing special.
~
~
0 -1 10068
S
#10068
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10067
D3
You see nothing special.
~
~
0 -1 10069
S
#10069
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10068
D3
You see nothing special.
~
~
0 -1 10070
S
#10070
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10069
D3
You see nothing special.
~
~
0 -1 10071
S
#10071
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10070
D3
You see nothing special.
~
~
0 -1 10072
S
#10072
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10071
D3
You see nothing special.
~
~
0 -1 10073
S
#10073
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10072
D3
You see nothing special.
~
~
0 -1 10074
S
#10074
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10073
D3
You see nothing special.
~
~
0 -1 10075
S
#10075
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10074
D3
You see nothing special.
~
~
0 -1 10076
S
#10076
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10075
D3
You see nothing special.
~
~
0 -1 10077
S
#10077
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10076
D3
You see nothing special.
~
~
0 -1 10078
S
#10078
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10077
D3
You see nothing special.
~
~
0 -1 10079
S
#10079
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10078
D3
You see nothing special.
~
~
0 -1 10080
S
#10080
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10079
D3
You see nothing special.
~
~
0 -1 10081
S
#10081
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10080
D3
You see nothing special.
~
~
0 -1 10082
S
#10082
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10081
D3
You see nothing special.
~
~
0 -1 10083
S
#10083
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10082
D3
You see nothing special.
~
~
0 -1 10084
S
#10084
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~
   &00&10Unlike the path East, there appears to be no path here.  Nothing but
the sense of life suggests that there is even anything as you travel westwards.
It is faint, as though a sound come from the bottom of a well.  &00
~
100 4 0
D1
You see nothing special.
~
~
0 -1 10083
D3
You see nothing special.
~
~
0 -1 10085
S
#10085
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10086
D1
You see nothing special.
~
~
0 -1 10084
D2
You see nothing special.
~
~
0 -1 10088
D3
You see nothing special.
~
~
0 -1 10090
S
#10086
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10087
D2
You see nothing special.
~
~
0 -1 10085
D3
You see nothing special.
~
~
0 -1 10093
S
#10087
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D2
You see nothing special.
~
~
0 -1 10086
D3
You see nothing special.
~
~
0 -1 10094
S
#10088
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10085
D2
You see nothing special.
~
~
0 -1 10089
D3
You see nothing special.
~
~
0 -1 10091
S
#10089
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10088
D3
You see nothing special.
~
~
0 -1 10092
S
#10090
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10093
D1
You see nothing special.
~
~
0 -1 10085
D2
You see nothing special.
~
~
0 -1 10091
D3
You see nothing special.
~
~
0 -1 10095
S
#10091
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10090
D1
You see nothing special.
~
~
0 -1 10088
D2
You see nothing special.
~
~
0 -1 10092
D3
You see nothing special.
~
~
0 -1 10096
S
#10092
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10091
D1
You see nothing special.
~
~
0 -1 10089
D3
You see nothing special.
~
~
0 -1 10097
S
#10093
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10094
D1
You see nothing special.
~
~
0 -1 10086
D2
You see nothing special.
~
~
0 -1 10090
D3
You see nothing special.
~
~
0 -1 10098
S
#10094
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10087
D2
You see nothing special.
~
~
0 -1 10093
D3
You see nothing special.
~
~
0 -1 10099
S
#10095
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10098
D1
You see nothing special.
~
~
0 -1 10090
D2
You see nothing special.
~
~
0 -1 10096
D3
You see nothing special.
~
~
0 -1 10100
S
#10096
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10095
D1
You see nothing special.
~
~
0 -1 10091
D2
You see nothing special.
~
~
0 -1 10097
D3
You see nothing special.
~
~
0 -1 10102
S
#10097
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10096
D1
You see nothing special.
~
~
0 -1 10092
S
#10098
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10099
D1
You see nothing special.
~
~
0 -1 10093
D2
You see nothing special.
~
~
0 -1 10095
D3
You see nothing special.
~
~
0 -1 10101
S
#10099
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10094
D2
You see nothing special.
~
~
0 -1 10098
S
#10100
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10101
D1
You see nothing special.
~
~
0 -1 10095
D2
You see nothing special.
~
~
0 -1 10102
D3
You see nothing special.
~
~
0 -1 10103
S
#10101
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10098
D2
You see nothing special.
~
~
0 -1 10100
D3
You see nothing special.
~
~
0 -1 10104
S
#10102
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10100
D1
You see nothing special.
~
~
0 -1 10096
D3
You see nothing special.
~
~
0 -1 10105
S
#10103
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10104
D1
You see nothing special.
~
~
0 -1 10100
D2
You see nothing special.
~
~
0 -1 10105
D3
You see nothing special.
~
~
0 -1 10106
S
#10104
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10101
D2
You see nothing special.
~
~
0 -1 10103
D5
~
~
0 0 10953
S
#10105
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10103
D1
You see nothing special.
~
~
0 -1 10102
S
#10106
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10103
D3
You see nothing special.
~
~
0 -1 10107
S
#10107
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &00&06These are the Namekian Swamps.  The change from grassland to swamp is
drastic, begining like the edge of a knife.  Large trees, looking completely
different from the normal trees on Namek, rise to the skies.  Large reeds rise
up, and there almost appears to be the beginings of a river here.  The water,
thick and brown, moves sluggishly and something unsavory moves beneath the
surface of the water....  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10106
D3
You see nothing special.
~
~
0 -1 10108
S
#10108
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~
   &06Water cascades over the edge of a small cliff before you.  Leeches tumble
over the edge, and are smashed apart on the rocks a paltry 60 stories below.  
There is no path of descent.  It appears flight is the only possible means.  
&00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10107
D5
You see nothing special.
~
~
0 -1 10109
S
#10109
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &04R&12i&00&04v&12e&00&04r &12V&00&04a&12l&00&04l&12e&00&04y&00~
   &00&02There is more greenery down here, more life.  You can hear the call of
wild birds, and hear the sounds of wild animals moving in the brush nearby.  
You can also see large leeches swimming in the water of the river, held at bay
by the waterfall.  With a better view of the surrounding terrain, you can now
see a path leading deeper into the swamplands.  &00
~
100 4 9
D1
You see nothing special.
~
~
0 -1 10190
D3
You see nothing special.
~
~
0 -1 10110
D4
You see nothing special.
~
~
0 -1 10108
S
#10110
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &04R&12i&00&04v&12e&00&04r &12V&00&04a&12l&00&04l&12e&00&04y&00~
   &00&02There is more greenery down here, more life.  You can hear the call of
wild birds, and hear the sounds of wild animals moving in the brush nearby.  
You can also see large leeches swimming in the water of the river, held at bay
by the waterfall.  With a better view of the surrounding terrain, you can now
see a path leading deeper into the swamplands.  &00
~
100 0 3
D1
You see nothing special.
~
~
0 -1 10109
D3
You see nothing special.
~
~
0 -1 10111
S
#10111
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &04R&12i&00&04v&12e&00&04r &12V&00&04a&12l&00&04l&12e&00&04y&00~
   &00&02There is more greenery down here, more life.  You can hear the call of
wild birds, and hear the sounds of wild animals moving in the brush nearby.  
You can also see large leeches swimming in the water of the river, held at bay
by the waterfall.  With a better view of the surrounding terrain, you can now
see a path leading deeper into the swamplands.  &00
~
100 0 3
D1
You see nothing special.
~
~
0 -1 10110
D3
You see nothing special.
~
~
0 -1 10112
S
#10112
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &04R&12i&00&04v&12e&00&04r &12V&00&04a&12l&00&04l&12e&00&04y&00~
   &00&02There is more greenery down here, more life.  You can hear the call of
wild birds, and hear the sounds of wild animals moving in the brush nearby.  
You can also see large leeches swimming in the water of the river, held at bay
by the waterfall.  With a better view of the surrounding terrain, you can now
see a path leading deeper into the swamplands.  &00
~
100 0 3
D1
You see nothing special.
~
~
0 -1 10111
D3
You see nothing special.
~
~
0 -1 10113
S
#10113
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &04R&12i&00&04v&12e&00&04r &12V&00&04a&12l&00&04l&12e&00&04y&00~
   &00&02There is more greenery down here, more life.  You can hear the call of
wild birds, and hear the sounds of wild animals moving in the brush nearby.  
You can also see large leeches swimming in the water of the river, held at bay
by the waterfall.  With a better view of the surrounding terrain, you can now
see a path leading deeper into the swamplands.  &00
~
100 0 3
D1
You see nothing special.
~
~
0 -1 10112
D3
You see nothing special.
~
~
0 -1 10114
S
#10114
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &04R&12i&00&04v&12e&00&04r &12V&00&04a&12l&00&04l&12e&00&04y&00~
   &00&02There is more greenery down here, more life.  You can hear the call of
wild birds, and hear the sounds of wild animals moving in the brush nearby.  
You can also see large leeches swimming in the water of the river, held at bay
by the waterfall.  With a better view of the surrounding terrain, you can now
see a path leading deeper into the swamplands.  &00
~
100 0 3
D1
You see nothing special.
~
~
0 -1 10113
D3
You see nothing special.
~
~
0 -1 10115
S
#10115
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &04R&12i&00&04v&12e&00&04r &12V&00&04a&12l&00&04l&12e&00&04y&00~
   &00&02There is more greenery down here, more life.  You can hear the call of
wild birds, and hear the sounds of wild animals moving in the brush nearby.  
You can also see large leeches swimming in the water of the river, held at bay
by the waterfall.  With a better view of the surrounding terrain, you can now
see a path leading deeper into the swamplands.  &00
~
100 0 3
D1
You see nothing special.
~
~
0 -1 10114
D5
You see nothing special.
~
~
0 -1 10116
S
#10116
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &15U&16n&15d&16e&15r&16g&15r&16o&15u&16n&15d&00 &04R&12i&00&04v&12e&00&04r&00~
   &00&15The river has descended beneath the earth once more.  Light cascades
off it's surface, creating a vibrant rainbow of color in the descending cavern.
The leeches can't come here, and the water seems purer now.  A series of rough
stepping stones leads down, deeper into the &16darkness....  &00
~
100 4 4
D4
You see nothing special.
~
~
0 -1 10115
D5
You see nothing special.
~
~
0 -1 10117
S
#10117
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &15U&16n&15d&16e&15r&16g&15r&16o&15u&16n&15d&00 &04R&12i&00&04v&12e&00&04r&00~
&00&15The river has descended beneath the earth once more. Light cascades off it's surface, creating a vibrant rainbow of color in the descending cavern. The leeches can't come here, and the water seems purer now. A series of rough stepping stones leads down, deeper into the &16darkness....&00
~
100 0 4
D4
You see nothing special.
~
~
0 -1 10116
D5
You see nothing special.
~
~
0 -1 10118
S
#10118
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &15U&16n&15d&16e&15r&16g&15r&16o&15u&16n&15d&00 &04R&12i&00&04v&12e&00&04r&00~
&00&15The river has descended beneath the earth once more. Light cascades off it's surface, creating a vibrant rainbow of color in the descending cavern. The leeches can't come here, and the water seems purer now. A series of rough stepping stones leads down, deeper into the &16darkness....&00
~
100 0 4
D4
You see nothing special.
~
~
0 -1 10117
D5
You see nothing special.
~
~
0 -1 10120
S
#10119
Namekian Swamplands: Underground River~
&00&16THere is little light here, and no way to see where next to place your foot. You can hear, echoing from far below, the roar of some tremendous beast. It drowns out even the thunder of the waterfall. The only way down is to either jump, or fly.&00
~
100 0 2
S
#10120
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &15U&16n&15d&16e&15r&16g&15r&16o&15u&16n&15d&00 &04R&12i&00&04v&12e&00&04r&00~
   &00&16Darkness, pierced only by the rainbow light refracted by the water,
shows a long fall, one that appears to be nearly two miles deep.  What horror
could be entombed in these depths.  &00
~
100 0 9
D4
You see nothing special.
~
~
0 -1 10118
D5
You see nothing special.
~
~
0 -1 10121
S
#10121
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &15U&16n&15d&16e&15r&16g&15r&16o&15u&16n&15d&00 &04R&12i&00&04v&12e&00&04r&00~
   &00&16Darkness, pierced only by the rainbow light refracted by the water,
shows a long fall, one that appears to be nearly two miles deep.  What horror
could be entombed in these depths.  &00
~
100 0 9
D4
You see nothing special.
~
~
0 -1 10120
D5
You see nothing special.
~
~
0 -1 10122
S
#10122
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &15U&16n&15d&16e&15r&16g&15r&16o&15u&16n&15d&00 &04R&12i&00&04v&12e&00&04r&00~
   &00&16Darkness, pierced only by the rainbow light refracted by the water,
shows a long fall, one that appears to be nearly two miles deep.  What horror
could be entombed in these depths.  &00
~
100 0 9
D4
You see nothing special.
~
~
0 -1 10121
D5
You see nothing special.
~
~
0 -1 10123
S
#10123
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &15U&16n&15d&16e&15r&16g&15r&16o&15u&16n&15d&00 &04R&12i&00&04v&12e&00&04r&00~
   &00&16Darkness, pierced only by the rainbow light refracted by the water,
shows a long fall, one that appears to be nearly two miles deep.  What horror
could be entombed in these depths.  &00
~
100 0 9
D3
You see nothing special.
~
~
0 -1 10124
D4
You see nothing special.
~
~
0 -1 10122
S
#10124
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &15C&16a&15v&16e&15r&16n&00~
&00&15There is light here, emitted by the very rocks themselves. The roaring is louder, and you begin to feel a burgoening sense of danger about whatever is down here. This cavern is nearly eighty feet high, and yet whatever it is cannot get out....&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10126
D1
You see nothing special.
~
~
0 -1 10123
D2
You see nothing special.
~
~
0 -1 10127
D3
You see nothing special.
~
~
0 -1 10125
S
#10125
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d&00 &14R&12i&00&06v&12e&14r&00&01:&00 &03Ca&15v&16e&00&03rn&00~
   &00&15There is light here, emitted by the very rocks themselves.  The
roaring is louder, and you begin to feel a burgoening sense of danger about
whatever is down here.  This cavern is nearly eighty feet high, and yet
whatever it is cannot get out....  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10129
D1
You see nothing special.
~
~
0 -1 10124
D2
You see nothing special.
~
~
0 -1 10130
D3
You see nothing special.
~
~
0 -1 10128
S
#10126
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d&00 &14R&12i&00&06v&12e&14r&00&01:&00 &03Ca&15v&16r&00&03rn&00~
   &00&15There is light here, emitted by the very rocks themselves.  The
roaring is louder, and you begin to feel a burgoening sense of danger about
whatever is down here.  This cavern is nearly eighty feet high, and yet
whatever it is cannot get out....  &00
~
100 0 0
D2
You see nothing special.
~
~
0 -1 10124
D3
You see nothing special.
~
~
0 -1 10129
S
#10127
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d&00 &14R&12i&00&06v&12e&14r&00&01:&00 &03Ca&15v&16e&00&03rn&00~
   &00&15There is light here, emitted by the very rocks themselves.  The
roaring is louder, and you begin to feel a burgoening sense of danger about
whatever is down here.  This cavern is nearly eighty feet high, and yet
whatever it is cannot get out....  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10124
D3
You see nothing special.
~
~
0 -1 10130
S
#10128
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d&00 &14R&12i&00&06v&12e&14r&00&01:&00 &03Ca&15v&16e&00&03rn&00~
   &00&15There is light here, emitted by the very rocks themselves.  The
roaring is louder, and you begin to feel a burgoening sense of danger about
whatever is down here.  This cavern is nearly eighty feet high, and yet
whatever it is cannot get out....  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10132
D1
You see nothing special.
~
~
0 -1 10125
D2
You see nothing special.
~
~
0 -1 10133
D3
You see nothing special.
~
~
0 -1 10131
S
#10129
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d&00 &14R&12i&00&06v&12e&14r&00&01:&00 &03Ca&15v&16e&00&03rn&00~
   &00&15There is light here, emitted by the very rocks themselves.  The
roaring is louder, and you begin to feel a burgoening sense of danger about
whatever is down here.  This cavern is nearly eighty feet high, and yet
whatever it is cannot get out....  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10126
D2
You see nothing special.
~
~
0 -1 10125
D3
You see nothing special.
~
~
0 -1 10132
S
#10130
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d&00 &14R&12i&00&06v&12e&14r&00&01:&00 &03Ca&15v&16r&00&03rn&00~
   &00&15There is light here, emitted by the very rocks themselves.  The
roaring is louder, and you begin to feel a burgoening sense of danger about
whatever is down here.  This cavern is nearly eighty feet high, and yet
whatever it is cannot get out....  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10125
D1
You see nothing special.
~
~
0 -1 10127
D3
You see nothing special.
~
~
0 -1 10133
S
#10131
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d&00 &14R&12i&00&06v&12e&14r&00&01:&00 &03Ca&15v&16r&00&03rn&00~
   &00&16This room is somehow muffled from the sound of the roaring.  The
walls, roof and floor have massive gouges, as though something has attempted to
claw it's way free.  The roof itself on this room has tapered considerably to a
mere 6 foot opening.  Few of the monsters you have seen so far could pass here.
&00
~
100 4 0
D1
You see nothing special.
~
~
0 -1 10128
D3
You see nothing special.
~
~
0 -1 10134
S
#10132
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d&00 &14R&12i&00&06v&12e&14r&00&01:&00 &03Ca&15v&16r&00&03rn&00~
   &00&15There is light here, emitted by the very rocks themselves.  The
roaring is louder, and you begin to feel a burgoening sense of danger about
whatever is down here.  This cavern is nearly eighty feet high, and yet
whatever it is cannot get out....  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10129
D2
You see nothing special.
~
~
0 -1 10128
S
#10133
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d&00 &14R&12i&00&06v&12e&14r&00&01:&00 &03Ca&15v&16r&00&03rn&00~
   &00&15There is light here, emitted by the very rocks themselves.  The
roaring is louder, and you begin to feel a burgoening sense of danger about
whatever is down here.  This cavern is nearly eighty feet high, and yet
whatever it is cannot get out....  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10128
D1
You see nothing special.
~
~
0 -1 10130
S
#10134
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~
   &00&15This room is littered with bones.  Some look fresh, and others
collapse to dust with the shaking of the ground.  You can hear the creature
within stirring, and realize it can probably get to you now.  The dirt beneath
your feet is well packed, and solid.  What could have solidly packed this much
dirt and stone is beyond knowledge.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10139
D1
You see nothing special.
~
~
0 -1 10131
D2
You see nothing special.
~
~
0 -1 10142
D3
You see nothing special.
~
~
0 -1 10135
S
#10135
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~
   &00&15This room is littered with bones.  Some look fresh, and others
collapse to dust with the shaking of the ground.  You can hear the creature
within stirring, and realize it can probably get to you now.  The dirt beneath
your feet is well packed, and solid.  What could have solidly packed this much
dirt and stone is beyond knowledge.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10145
D1
You see nothing special.
~
~
0 -1 10134
D2
You see nothing special.
~
~
0 -1 10146
D3
You see nothing special.
~
~
0 -1 10136
S
#10136
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~
   &00&15This room is littered with bones.  Some look fresh, and others
collapse to dust with the shaking of the ground.  You can hear the creature
within stirring, and realize it can probably get to you now.  The dirt beneath
your feet is well packed, and solid.  What could have solidly packed this much
dirt and stone is beyond knowledge.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10135
D3
You see nothing special.
~
~
0 -1 10137
S
#10137
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~
   &00&15This room is littered with bones.  Some look fresh, and others
collapse to dust with the shaking of the ground.  You can hear the creature
within stirring, and realize it can probably get to you now.  The dirt beneath
your feet is well packed, and solid.  What could have solidly packed this much
dirt and stone is beyond knowledge.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10136
D3
You see nothing special.
~
~
0 -1 10138
S
#10138
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~
   &00&15This room is littered with bones.  Some look fresh, and others
collapse to dust with the shaking of the ground.  You can hear the creature
within stirring, and realize it can probably get to you now.  The dirt beneath
your feet is well packed, and solid.  What could have solidly packed this much
dirt and stone is beyond knowledge.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10137
S
#10139
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~
   &00&15This room is littered with bones.  Some look fresh, and others
collapse to dust with the shaking of the ground.  You can hear the creature
within stirring, and realize it can probably get to you now.  The dirt beneath
your feet is well packed, and solid.  What could have solidly packed this much
dirt and stone is beyond knowledge.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10141
D2
You see nothing special.
~
~
0 -1 10134
D3
You see nothing special.
~
~
0 -1 10140
S
#10140
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~
   &00&15This room is littered with bones.  Some look fresh, and others
collapse to dust with the shaking of the ground.  You can hear the creature
within stirring, and realize it can probably get to you now.  The dirt beneath
your feet is well packed, and solid.  What could have solidly packed this much
dirt and stone is beyond knowledge.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10139
S
#10141
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~
   &00&15This room is littered with bones.  Some look fresh, and others
collapse to dust with the shaking of the ground.  You can hear the creature
within stirring, and realize it can probably get to you now.  The dirt beneath
your feet is well packed, and solid.  What could have solidly packed this much
dirt and stone is beyond knowledge.  &00
~
100 0 0
D2
You see nothing special.
~
~
0 -1 10139
S
#10142
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~
   &00&15This room is littered with bones.  Some look fresh, and others
collapse to dust with the shaking of the ground.  You can hear the creature
within stirring, and realize it can probably get to you now.  The dirt beneath
your feet is well packed, and solid.  What could have solidly packed this much
dirt and stone is beyond knowledge.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10134
D2
You see nothing special.
~
~
0 -1 10144
D3
You see nothing special.
~
~
0 -1 10143
S
#10143
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~
   &00&15This room is littered with bones.  Some look fresh, and others
collapse to dust with the shaking of the ground.  You can hear the creature
within stirring, and realize it can probably get to you now.  The dirt beneath
your feet is well packed, and solid.  What could have solidly packed this much
dirt and stone is beyond knowledge.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10142
S
#10144
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~
   &00&15This room is littered with bones.  Some look fresh, and others
collapse to dust with the shaking of the ground.  You can hear the creature
within stirring, and realize it can probably get to you now.  The dirt beneath
your feet is well packed, and solid.  What could have solidly packed this much
dirt and stone is beyond knowledge.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10142
S
#10145
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~
   &00&15This room is littered with bones.  Some look fresh, and others
collapse to dust with the shaking of the ground.  You can hear the creature
within stirring, and realize it can probably get to you now.  The dirt beneath
your feet is well packed, and solid.  What could have solidly packed this much
dirt and stone is beyond knowledge.  &00
~
100 0 0
D2
You see nothing special.
~
~
0 -1 10135
S
#10146
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~
   &00&15This room is littered with bones.  Some look fresh, and others
collapse to dust with the shaking of the ground.  You can hear the creature
within stirring, and realize it can probably get to you now.  The dirt beneath
your feet is well packed, and solid.  What could have solidly packed this much
dirt and stone is beyond knowledge.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10135
S
#10147
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~
   &00&02The light of the twin suns are muted here, filtered by the lght of the
trees.  These trees look like those of Earth, and appear to be millenia old.  
No tree has a base of less that ten feet wide, The branches of these mammoth
trees are wide-spread, and filled with large leaves, like those of a palm tree.
&00
~
100 4 0
D0
You see nothing special.
~
~
0 -1 10152
D1
You see nothing special.
~
~
0 -1 10148
D2
You see nothing special.
~
~
0 -1 10155
D3
You see nothing special.
~
~
0 -1 10062
S
#10148
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~
   &00&02The light of the twin suns are muted here, filtered by the lght of the
trees.  These trees look like those of Earth, and appear to be millenia old.  
No tree has a base of less that ten feet wide, The branches of these mammoth
trees are wide-spread, and filled with large leaves, like those of a palm tree.
&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10153
D1
You see nothing special.
~
~
0 -1 10149
D2
You see nothing special.
~
~
0 -1 10154
D3
You see nothing special.
~
~
0 -1 10147
S
#10149
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~
   &00&02The light of the twin suns are muted here, filtered by the lght of the
trees.  These trees look like those of Earth, and appear to be millenia old.  
No tree has a base of less that ten feet wide, The branches of these mammoth
trees are wide-spread, and filled with large leaves, like those of a palm tree.
&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10161
D1
You see nothing special.
~
~
0 -1 10150
D2
You see nothing special.
~
~
0 -1 10162
D3
You see nothing special.
~
~
0 -1 10148
S
#10150
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~
   &00&02The light of the twin suns are muted here, filtered by the lght of the
trees.  These trees look like those of Earth, and appear to be millenia old.  
No tree has a base of less that ten feet wide, The branches of these mammoth
trees are wide-spread, and filled with large leaves, like those of a palm tree.
&00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10151
D3
You see nothing special.
~
~
0 -1 10149
S
#10151
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~
   &00&02The light of the twin suns are muted here, filtered by the lght of the
trees.  These trees look like those of Earth, and appear to be millenia old.  
No tree has a base of less that ten feet wide, The branches of these mammoth
trees are wide-spread, and filled with large leaves, like those of a palm tree.
&00
~
100 4 0
D1
You see nothing special.
~
~
0 -1 10163
D3
You see nothing special.
~
~
0 -1 10150
S
#10152
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~
   &00&02The light of the twin suns are muted here, filtered by the lght of the
trees.  These trees look like those of Earth, and appear to be millenia old.  
No tree has a base of less that ten feet wide, The branches of these mammoth
trees are wide-spread, and filled with large leaves, like those of a palm tree.
&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10156
D1
You see nothing special.
~
~
0 -1 10153
D2
You see nothing special.
~
~
0 -1 10147
S
#10153
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~
   &00&02The light of the twin suns are muted here, filtered by the lght of the
trees.  These trees look like those of Earth, and appear to be millenia old.  
No tree has a base of less that ten feet wide, The branches of these mammoth
trees are wide-spread, and filled with large leaves, like those of a palm tree.
&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10157
D1
You see nothing special.
~
~
0 -1 10161
D2
You see nothing special.
~
~
0 -1 10148
D3
You see nothing special.
~
~
0 -1 10152
S
#10154
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~
   &00&02The light of the twin suns are muted here, filtered by the lght of the
trees.  These trees look like those of Earth, and appear to be millenia old.  
No tree has a base of less that ten feet wide, The branches of these mammoth
trees are wide-spread, and filled with large leaves, like those of a palm tree.
&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10148
D2
You see nothing special.
~
~
0 -1 10158
D3
You see nothing special.
~
~
0 -1 10155
S
#10155
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~
   &00&02The light of the twin suns are muted here, filtered by the lght of the
trees.  These trees look like those of Earth, and appear to be millenia old.  
No tree has a base of less that ten feet wide, The branches of these mammoth
trees are wide-spread, and filled with large leaves, like those of a palm tree.
&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10147
D1
You see nothing special.
~
~
0 -1 10162
D2
You see nothing special.
~
~
0 -1 10159
S
#10156
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~
   &00&02The light of the twin suns are muted here, filtered by the lght of the
trees.  These trees look like those of Earth, and appear to be millenia old.  
No tree has a base of less that ten feet wide, The branches of these mammoth
trees are wide-spread, and filled with large leaves, like those of a palm tree.
&00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10157
D2
You see nothing special.
~
~
0 -1 10152
S
#10157
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~
   &00&02The light of the twin suns are muted here, filtered by the lght of the
trees.  These trees look like those of Earth, and appear to be millenia old.  
No tree has a base of less that ten feet wide, The branches of these mammoth
trees are wide-spread, and filled with large leaves, like those of a palm tree.
&00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10160
D2
You see nothing special.
~
~
0 -1 10153
D3
You see nothing special.
~
~
0 -1 10156
S
#10158
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~
   &00&02The light of the twin suns are muted here, filtered by the lght of the
trees.  These trees look like those of Earth, and appear to be millenia old.  
No tree has a base of less that ten feet wide, The branches of these mammoth
trees are wide-spread, and filled with large leaves, like those of a palm tree.
&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10154
D2
You see nothing special.
~
~
0 -1 10400
D3
You see nothing special.
~
~
0 -1 10159
S
#10159
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~
   &00&02The light of the twin suns are muted here, filtered by the lght of the
trees.  These trees look like those of Earth, and appear to be millenia old.  
No tree has a base of less that ten feet wide, The branches of these mammoth
trees are wide-spread, and filled with large leaves, like those of a palm tree.
&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10162
D1
You see nothing special.
~
~
0 -1 10158
S
#10160
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~
   &00&02The light of the twin suns are muted here, filtered by the lght of the
trees.  These trees look like those of Earth, and appear to be millenia old.  
No tree has a base of less that ten feet wide, The branches of these mammoth
trees are wide-spread, and filled with large leaves, like those of a palm tree.
&00
~
100 0 0
D2
You see nothing special.
~
~
0 -1 10161
D3
You see nothing special.
~
~
0 -1 10157
S
#10161
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~
   &00&02The light of the twin suns are muted here, filtered by the lght of the
trees.  These trees look like those of Earth, and appear to be millenia old.  
No tree has a base of less that ten feet wide, The branches of these mammoth
trees are wide-spread, and filled with large leaves, like those of a palm tree.
&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10160
D2
You see nothing special.
~
~
0 -1 10149
D3
You see nothing special.
~
~
0 -1 10153
S
#10162
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~
   &00&02The light of the twin suns are muted here, filtered by the lght of the
trees.  These trees look like those of Earth, and appear to be millenia old.  
No tree has a base of less that ten feet wide, The branches of these mammoth
trees are wide-spread, and filled with large leaves, like those of a palm tree.
&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10149
D2
You see nothing special.
~
~
0 -1 10159
D3
You see nothing special.
~
~
0 -1 10155
S
#10163
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&00: &15Ancient Root~
   &00&03The trees of the forest give way to this clearing, and this clearing
has an almost holy reverence about it.  Sprouting from the centre of the forest
is an enormous tree.  The root beside the path is nearly twelve feet high, and
nearly double that wide.  The trunk of the tree blots out the very sky.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10164
D3
You see nothing special.
~
~
0 -1 10151
S
#10164
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&00: &15Ancient Root~
   &00&03The trees of the forest give way to this clearing, and this clearing
has an almost holy reverence about it.  Sprouting from the centre of the forest
is an enormous tree.  The root beside the path is nearly twelve feet high, and
nearly double that wide.  The trunk of the tree blots out the very sky.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10165
D3
You see nothing special.
~
~
0 -1 10163
S
#10165
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&00: &15Ancient Root~
&00&03Standing at the base of the massive tree, and looking up is like looking
at a mountain.  Huge branches, each wide enough to land a light cruiser on,
spread across the top of the forest, concealing the exact height of the trees,
this one in particular.  &00
~
100 0 0
D3
You see nothing special.
~
~
0 -1 10164
D4
You see nothing special.
~
~
0 -1 10166
S
#10166
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02Forest&15: Tree Trunk&00~
&00&02The trunk of the tree is vast, appearing more like the Namekian Plains
than the surface of a tree.  The bark is strangely smooth, and a vast sense of
life floods from the tree.  Atop some of the branches are large birds nests,
long abandoned.  Some others are populated.  &00
~
100 0 9
D4
You see nothing special.
~
~
0 -1 10167
D5
You see nothing special.
~
~
0 -1 10165
S
#10167
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02Forest&15: Tree Trunk&00~
&00&02The trunk of the tree is vast, appearing more like the Namekian Plains
than the surface of a tree.  The bark is strangely smooth, and a vast sense of
life floods from the tree.  Atop some of the branches are large birds nests,
long abandoned.  Some others are populated.  &00
~
100 0 9
D4
You see nothing special.
~
~
0 -1 10168
D5
You see nothing special.
~
~
0 -1 10166
S
#10168
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02Forest&15: Tree Trunk&00~
&00&02The trunk of the tree is vast, appearing more like the Namekian Plains
than the surface of a tree.  The bark is strangely smooth, and a vast sense of
life floods from the tree.  Atop some of the branches are large birds nests,
long abandoned.  Some others are populated.  &00
~
100 0 9
D4
You see nothing special.
~
~
0 -1 10169
D5
You see nothing special.
~
~
0 -1 10167
S
#10169
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02Forest&15: Tree Trunk&00~
&00&02The trunk of the tree is vast, appearing more like the Namekian Plains
than the surface of a tree.  The bark is strangely smooth, and a vast sense of
life floods from the tree.  Atop some of the branches are large birds nests,
long abandoned.  Some others are populated.  &00
~
100 0 9
D4
You see nothing special.
~
~
0 -1 10170
D5
You see nothing special.
~
~
0 -1 10168
S
#10170
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02Forest&15: Tree Trunk&00~
&00&02The trunk of the tree is vast, appearing more like the Namekian Plains
than the surface of a tree.  The bark is strangely smooth, and a vast sense of
life floods from the tree.  Atop some of the branches are large birds nests,
long abandoned.  Some others are populated.  &00
~
100 0 9
D4
You see nothing special.
~
~
0 -1 10171
D5
You see nothing special.
~
~
0 -1 10169
S
#10171
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02Forest&15: Tree Trunk&00~
&00&02The trunk of the tree is vast, appearing more like the Namekian Plains
than the surface of a tree.  The bark is strangely smooth, and a vast sense of
life floods from the tree.  Atop some of the branches are large birds nests,
long abandoned.  Some others are populated.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 16800
D1
You see nothing special.
~
~
0 -1 16801
D2
You see nothing special.
~
~
0 -1 -1
D3
You see nothing special.
~
~
0 -1 16802
D4
You see nothing special.
~
~
0 -1 10172
D5
You see nothing special.
~
~
0 -1 10170
S
#10172
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02Forest&15: Tree Trunk&00~
&00&02The trunk of the tree is vast, appearing more like the Namekian Plains
than the surface of a tree.  The bark is strangely smooth, and a vast sense of
life floods from the tree.  Atop some of the branches are large birds nests,
long abandoned.  Some others are populated.  &00
~
100 0 9
D4
~
Leaves~
1 -1 10173
D5
You see nothing special.
~
~
0 -1 10171
S
#10173
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~
&00&02This is the top of the massive tree trunk.  It has four massive branches
that each stretch to the directions of the four winds.  From here, you can see
for miles, and it is from here that the realization that the canopy of this
single tree shades the entire forest.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10174
D1
You see nothing special.
~
~
0 -1 10182
D2
You see nothing special.
~
~
0 -1 10186
D3
You see nothing special.
~
~
0 -1 10178
D4
~
~
0 -1 -1
D5
~
Leaves~
1 -1 10172
S
#10174
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~
&00&02This is the branch, nearly as wide a four-lane highway, leading
northward.  There is some kind of power here.  Several mountain hawk swoop and
dive, seemingly completely at home here in this massive tree.  Bugs and
squirrels run rampant here, and there is a vast sense of life, nearly drowning
out everything ese.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10175
D2
You see nothing special.
~
~
0 -1 10173
S
#10175
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~
&00&02This is the branch, nearly as wide a four-lane highway, leading
northward.  There is some kind of power here.  Several mountain hawk swoop and
dive, seemingly completely at home here in this massive tree.  Bugs and
squirrels run rampant here, and there is a vast sense of life, nearly drowning
out everything ese.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10176
D2
You see nothing special.
~
~
0 -1 10174
S
#10176
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~
&00&02This is the branch, nearly as wide a four-lane highway, leading
northward.  There is some kind of power here.  Several mountain hawk swoop and
dive, seemingly completely at home here in this massive tree.  Bugs and
squirrels run rampant here, and there is a vast sense of life, nearly drowning
out everything ese.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10177
D2
You see nothing special.
~
~
0 -1 10175
S
#10177
&15En&16cla&15ve of the &00&02A&03n&10c&00i&10e&00&03n&00&02t &03M&15r&16i&00&03s&16w&15i&00&03t&16h&00~
   &15This leaf has woven branches placed in a sort of obstacle course.  To get
anywhere would be nearly impossible, unless you knew how to navigate them.  
Something seems to be moving, a whisper on the wind, in the leaf.  &00
~
100 4 0
D2
You see nothing special.
~
~
0 -1 10176
S
#10178
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~
&00&02This is the branch, nearly as wide a four-lane highway, leading
northward.  There is some kind of power here.  Several mountain hawk swoop and
dive, seemingly completely at home here in this massive tree.  Bugs and
squirrels run rampant here, and there is a vast sense of life, nearly drowning
out everything ese.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10173
D3
You see nothing special.
~
~
0 -1 10179
S
#10179
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~
&00&02This is the branch, nearly as wide a four-lane highway, leading
northward.  There is some kind of power here.  Several mountain hawk swoop and
dive, seemingly completely at home here in this massive tree.  Bugs and
squirrels run rampant here, and there is a vast sense of life, nearly drowning
out everything ese.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10178
D3
You see nothing special.
~
~
0 -1 10180
S
#10180
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~
&00&02This is the branch, nearly as wide a four-lane highway, leading
northward.  There is some kind of power here.  Several mountain hawk swoop and
dive, seemingly completely at home here in this massive tree.  Bugs and
squirrels run rampant here, and there is a vast sense of life, nearly drowning
out everything ese.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10179
D3
You see nothing special.
~
~
0 -1 10181
S
#10181
&15En&16cla&15ve of the &09Mo&00&01rd&00-&01Si&09th&00 &16D&15e&00n&15n&16a&00~
   &00&09This appears to be an average, ordinary mile-long and mile-wide leaf.
Faint screams seem to echo about the leaf, however, coming from nowhere.  &00
~
100 4 0
D1
You see nothing special.
~
~
0 -1 10180
S
#10182
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~
&00&02This is the branch, nearly as wide a four-lane highway, leading
northward.  There is some kind of power here.  Several mountain hawk swoop and
dive, seemingly completely at home here in this massive tree.  Bugs and
squirrels run rampant here, and there is a vast sense of life, nearly drowning
out everything ese.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10183
D3
You see nothing special.
~
~
0 -1 10173
S
#10183
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~
&00&02This is the branch, nearly as wide a four-lane highway, leading
northward.  There is some kind of power here.  Several mountain hawk swoop and
dive, seemingly completely at home here in this massive tree.  Bugs and
squirrels run rampant here, and there is a vast sense of life, nearly drowning
out everything ese.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10184
D3
You see nothing special.
~
~
0 -1 10182
S
#10184
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~
&00&02This is the branch, nearly as wide a four-lane highway, leading
northward.  There is some kind of power here.  Several mountain hawk swoop and
dive, seemingly completely at home here in this massive tree.  Bugs and
squirrels run rampant here, and there is a vast sense of life, nearly drowning
out everything ese.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10185
D3
You see nothing special.
~
~
0 -1 10183
S
#10185
&15En&16cla&15ve of &12Al&14r&12ic &11R&00&03ah&11l&00~
   &00&02This is the enclave, the final resting place, of Alric Rahl.  Though
merely the tip of a leaf, the leaf seems strong enough to hold the marble
throne placed at it's very center.  &00
~
100 4 0
D3
You see nothing special.
~
~
0 -1 10184
S
#10186
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~
&00&02This is the branch, nearly as wide a four-lane highway, leading
northward.  There is some kind of power here.  Several mountain hawk swoop and
dive, seemingly completely at home here in this massive tree.  Bugs and
squirrels run rampant here, and there is a vast sense of life, nearly drowning
out everything ese.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10173
D2
You see nothing special.
~
~
0 -1 10187
S
#10187
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~
&00&02This is the branch, nearly as wide a four-lane highway, leading
northward.  There is some kind of power here.  Several mountain hawk swoop and
dive, seemingly completely at home here in this massive tree.  Bugs and
squirrels run rampant here, and there is a vast sense of life, nearly drowning
out everything ese.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10186
D2
You see nothing special.
~
~
0 -1 10188
S
#10188
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~
&00&02This is the branch, nearly as wide a four-lane highway, leading
northward.  There is some kind of power here.  Several mountain hawk swoop and
dive, seemingly completely at home here in this massive tree.  Bugs and
squirrels run rampant here, and there is a vast sense of life, nearly drowning
out everything ese.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10187
D2
You see nothing special.
~
~
0 -1 10189
S
#10189
&15En&16cla&15ve of the &00&01M&15r&16i&00&01s&16w&15i&00&01t&15h &16Q&15u&00e&15e&16n&00~
   &00&06This leave of the tree seems to be very swampish.  Water has pooled
and stagnated on the leaf, giving it an acrid, sour smell.  Eggs as large as
human newborn, some broken and some whole, sit all over the leaf.  &00
~
100 4 0
D0
You see nothing special.
~
~
0 -1 10188
S
#10190
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16The entrance to the cave is damp, and long tendrils of moss hang from
the ceiling.  Stalactites and stalagmites protruded from the roof and floor,
and there is a faint greenish glow from the back of the cave, off in the
darkness.    
~
100 1 5
D1
You see nothing special.
~
~
0 -1 10191
D3
You see nothing special.
~
~
0 -1 10109
S
#10191
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16The darkness of the cave has become oppressive.  It pushes in around a
person, crushing, grasping, sucking the pleasure out of the air.  The only
source of light is the faint greenish glow that stil hovers in the distance.  
&00
~
100 1 0
D1
You see nothing special.
~
~
0 -1 10192
D3
You see nothing special.
~
~
0 -1 10190
S
#10192
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16The darkness of the cave has become oppressive.  It pushes in around a
person, crushing, grasping, sucking the pleasure out of the air.  The only
source of light is the faint greenish glow that stil hovers in the distance.  
&00
~
100 1 0
D1
You see nothing special.
~
~
0 -1 10193
D3
You see nothing special.
~
~
0 -1 10191
S
#10193
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16The darkness of the cave has become oppressive.  It pushes in around a
person, crushing, grasping, sucking the pleasure out of the air.  The only
source of light is the faint greenish glow that stil hovers in the distance.  
&00
~
100 1 0
D1
You see nothing special.
~
~
0 -1 10194
D3
You see nothing special.
~
~
0 -1 10192
S
#10194
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16The darkness of the cave has become oppressive.  It pushes in around a
person, crushing, grasping, sucking the pleasure out of the air.  The only
source of light is the faint greenish glow that stil hovers in the distance.  
&00
~
100 1 0
D1
You see nothing special.
~
~
0 -1 10195
D3
You see nothing special.
~
~
0 -1 10193
S
#10195
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16The floor stops here, at a massive, roughly shapen hole.  It's side
are draped with a glowing moss, it's light filling the whole room.  By that
faint light, skeletons can be seen, some dangling over the edge of the massive
pit, and some propped up against the walls.  &00
~
100 1 0
D3
You see nothing special.
~
~
0 -1 10194
D4
You see nothing special.
~
~
0 -1 10366
D5
You see nothing special.
~
~
0 -1 10196
S
#10196
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16The walls of the pit stretch down seeminly forever.  Only by flight
could a creature survive this descent.  The glowing moss hangs in long strings,
pulsating with it's faint green light.  At times it grows brighter, and at
others dimmer.  &00
~
100 1 0
D4
You see nothing special.
~
~
0 -1 10195
D5
You see nothing special.
~
~
0 -1 10197
S
#10197
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16The walls of the pit stretch down seeminly forever.  Only by flight
could a creature survive this descent.  The glowing moss hangs in long strings,
pulsating with it's faint green light.  At times it grows brighter, and at
others dimmer.  &00
~
100 1 0
D4
You see nothing special.
~
~
0 -1 10196
D5
You see nothing special.
~
~
0 -1 10198
S
#10198
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16Now at the bottom of the pit, the moss on one side has stopped short
of the others.  It reveals a ragged opening, and a rough stone path leading
North.  The path looks to low to fly.  &00
~
100 1 0
D0
You see nothing special.
~
~
0 -1 10199
D4
You see nothing special.
~
~
0 -1 10197
S
#10199
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16This passage is narrow, and small.  To fly through here would be to
risk slamming your head on either ceiling or floor.  Surprisingly, light
appears at the end of the tunnel, possibly around a bend...    
~
100 1 0
D1
You see nothing special.
~
~
0 -1 10200
D2
You see nothing special.
~
~
0 -1 10198
S
#10200
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16This passage is narrow, and small.  To fly through here would be to
risk slamming your head on either ceiling or floor.  Surprisingly, light
appears at the end of the tunnel, possibly around a bend...    
~
100 1 0
D2
You see nothing special.
~
~
0 -1 10201
D3
You see nothing special.
~
~
0 -1 10199
S
#10201
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16This passage is narrow, and small.  To fly through here would be to
risk slamming your head on either ceiling or floor.  Surprisingly, light
appears at the end of the tunnel, possibly around a bend...    
~
100 1 0
D0
You see nothing special.
~
~
0 -1 10200
D3
You see nothing special.
~
~
0 -1 10202
S
#10202
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16This passage is narrow, and small.  To fly through here would be to
risk slamming your head on either ceiling or floor.  Surprisingly, light
appears at the end of the tunnel, possibly around a bend...    
~
100 1 0
D0
You see nothing special.
~
~
0 -1 10203
D1
You see nothing special.
~
~
0 -1 10201
S
#10203
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16This passage is narrow, and small.  To fly through here would be to
risk slamming your head on either ceiling or floor.  Surprisingly, light
appears at the end of the tunnel, possibly around a bend...    
~
100 1 0
D1
You see nothing special.
~
~
0 -1 10204
D2
You see nothing special.
~
~
0 -1 10202
S
#10204
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16This passage is narrow, and small.  To fly through here would be to
risk slamming your head on either ceiling or floor.  Surprisingly, light
appears at the end of the tunnel, possibly around a bend...    
~
100 1 0
D2
You see nothing special.
~
~
0 -1 10205
D3
You see nothing special.
~
~
0 -1 10203
S
#10205
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16This passage is narrow, and small.  To fly through here would be to
risk slamming your head on either ceiling or floor.  Surprisingly, light
appears at the end of the tunnel, possibly around a bend...    
~
100 1 0
D0
You see nothing special.
~
~
0 -1 10204
D3
You see nothing special.
~
~
0 -1 10206
S
#10206
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16This passage is narrow, and small.  To fly through here would be to
risk slamming your head on either ceiling or floor.  Surprisingly, light
appears at the end of the tunnel, possibly around a bend...    
~
100 1 0
D0
You see nothing special.
~
~
0 -1 10207
D1
You see nothing special.
~
~
0 -1 10205
S
#10207
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16This passage is narrow, and small.  To fly through here would be to
risk slamming your head on either ceiling or floor.  Surprisingly, light
appears at the end of the tunnel, possibly around a bend...    
~
100 1 0
D1
You see nothing special.
~
~
0 -1 10208
D2
You see nothing special.
~
~
0 -1 10206
S
#10208
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16This passage is narrow, and small.  To fly through here would be to
risk slamming your head on either ceiling or floor.  Surprisingly, light
appears at the end of the tunnel, possibly around a bend...    
~
100 1 0
D2
You see nothing special.
~
~
0 -1 10209
D3
You see nothing special.
~
~
0 -1 10207
S
#10209
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&16This room is somewhat larger than the others, appearing to have been
blown larger by some great force.  It still curves, and is angled down, but a
sense, almost smell, of malevolent evil permeates the very air.  &00
~
100 1 0
D0
You see nothing special.
~
~
0 -1 10208
D3
You see nothing special.
~
~
0 -1 10210
S
#10210
&15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~
   &00&15The spiral ends here.  Oddly, there is no source of the light.  The
tunnel simply runs into a solid rock wall.  It appears there is no other way to
go here, except for back the way you came...  &00
~
100 21 0
D1
You see nothing special.
~
~
0 -1 10209
D3
You see nothing special.
~
door~
1 10500 10211
S
#10211
&00&02N&03a&06m&00&02e&03k&06i&00&02a&06n &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00~
   &03Now past the rock wall, which already closes, you can see the vastness of
the cavern before you.  A massive waterfall tumbles down the far side, and
culminates in a vast pool.  A river runs from tht pool, snaking it's way across
to this side f the cavern.  Several waterwheels are placed along it to collect
power.  &00
~
100 0 0
D1
You see nothing special.
~
door~
1 10210 10210
D5
You see nothing special.
~
~
0 -1 10213
S
#10212
An unfinished room~
You are in an unfinished room.
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10209
S
#10213
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&00&12e&00&04nt&00~
   &00&12A broad flight of stairs leads down towards a large flat terrace,
which appears to lead West.  The terrace seems to have been carved out of some
strage stone by a massive force.  Along both sides is an odd feathered pattern.
The sound of the waterfall is muted here, creating a pleasant ambience.  &00
~
100 0 0
D3
You see nothing special.
~
~
0 -1 10216
D4
You see nothing special.
~
~
0 -1 10211
S
#10214
An unfinished room~
You are in an unfinished room.
~
100 0 0
S
#10215
An unfinished room~
You are in an unfinished room.
~
100 0 0
S
#10216
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&12e&00&04nt&00~
   &00&12This is the first of several terraces.  This one leads South, the path
inlaid into the stone with a stange, amber-like one.  Everything in this city
appears to be spotless.  Light comes from apparently nowhere, and there is a
distinct lack of poluttion so notable in other cities in the universe.  A few
people are lounging about on the stone benches around the terrace.  They all
bear massive white wings on their backs.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10213
D2
You see nothing special.
~
~
0 -1 10217
S
#10217
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&12e&00&04nt&00~
   &00&12The terrace ends at the head of another flight of broad stairs, but
the clear amber stone continues to run through the centre of the stone.  
Standing to the side of the stairs is one of the winged people, dressed in a
burnished steel breastplate, greaves, khaki's and polished half-boots.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10216
D5
You see nothing special.
~
~
0 -1 10218
S
#10218
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&00&12e&00&04nt&00~
   &00&12A broad flight of stairs leads down towards a large flat terrace,
which appears to lead East.  The terrace seems to have been carved out of some
strage stone by a massive force.  Along both sides is an odd feathered pattern.
The sound of the waterfall is muted here, creating a pleasant ambience.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10219
D4
You see nothing special.
~
~
0 -1 10217
S
#10219
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&12e&00&04nt&00~
   &00&12This is the first of several terraces.  This one leads South, the path
inlaid into the stone with a stange, amber-like one.  Everything in this city
appears to be spotless.  Light comes from apparently nowhere, and there is a
distinct lack of poluttion so notable in other cities in the universe.  A few
people are lounging about on the stone benches around the terrace.  They all
bear massive white wings on their backs.  &00
~
100 0 0
D2
You see nothing special.
~
~
0 -1 10220
D3
You see nothing special.
~
~
0 -1 10218
S
#10220
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&12e&00&04nt&00~
   &00&12The terrace ends at the head of another flight of broad stairs, but
the clear amber stone continues to run through the centre of the stone.  
Standing to the side of the stairs is one of the winged people, dressed in a
burnished steel breastplate, greaves, khaki's and polished half-boots.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10219
D5
You see nothing special.
~
~
0 -1 10221
S
#10221
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&00&12e&00&04nt&00~
   &00&12A broad flight of stairs leads down towards a large flat terrace,
which appears to lead West.  The terrace seems to have been carved out of some
strage stone by a massive force.  Along both sides is an odd feathered pattern.
The sound of the waterfall is muted here, creating a pleasant ambience.  &00
~
100 0 0
D3
You see nothing special.
~
~
0 -1 10222
D4
You see nothing special.
~
~
0 -1 10220
S
#10222
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&12e&00&04nt&00~
   &00&12This is the first of several terraces.  This one leads South, the path
inlaid into the stone with a stange, amber-like one.  Everything in this city
appears to be spotless.  Light comes from apparently nowhere, and there is a
distinct lack of poluttion so notable in other cities in the universe.  A few
people are lounging about on the stone benches around the terrace.  They all
bear massive white wings on their backs.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10221
D2
You see nothing special.
~
~
0 -1 10223
S
#10223
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&12e&00&04nt&00~
   &00&12The terrace ends at the head of another flight of broad stairs, but
the clear amber stone continues to run through the centre of the stone.  
Standing to the side of the stairs is one of the winged people, dressed in a
burnished steel breastplate, greaves, khaki's and polished half-boots.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10222
D5
You see nothing special.
~
~
0 -1 10224
S
#10224
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&12e&00&04nt&00~
   &00&12The stairs and terrces come to an end here, though the amber stone
runs on, heading up the middle of the street that runs South.  Two more streets
branch off at the bottom of the stairs, marked by a wide sapphire strip inlaid
in the ground.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10247
D2
You see nothing special.
~
~
0 -1 10225
D3
You see nothing special.
~
~
0 -1 10278
D4
You see nothing special.
~
~
0 -1 10223
S
#10225
&00&03Amber&00 &15A&16v&15e&16n&15u&16e&00&06: &14South&00~
&00&03This is the main street, still marked by the amber gem. It runs perfectly straight, and seems to stretch quite a ways. The buildings along the street grow progressively taller as you near the centre of the avenue.&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10224
D2
You see nothing special.
~
~
0 -1 10226
S
#10226
&00&03Amber&00 &15A&16v&15e&16n&15u&16e&00&06: &14South&00~
&00&03This is the main street, still marked by the amber gem. It runs perfectly straight, and seems to stretch quite a ways. The buildings along the street grow progressively taller as you near the centre of the avenue.&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10225
D2
You see nothing special.
~
~
0 -1 10227
S
#10227
&00&03Amber&00 &15A&16v&15e&16n&15u&16e&00&06: &14South&00~
&00&03This is the main street, still marked by the amber gem. It runs perfectly straight, and seems to stretch quite a ways. The buildings along the street grow progressively taller as you near the centre of the avenue.&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10226
D2
You see nothing special.
~
~
0 -1 10228
S
#10228
&00&03Amber&00 &15A&16v&15e&16n&15u&16e&00&06: &14South&00~
&00&03This is the main street, still marked by the amber gem. It runs perfectly straight, and seems to stretch quite a ways. The buildings along the street grow progressively taller as you near the centre of the avenue.&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10227
D2
You see nothing special.
~
~
0 -1 10229
S
#10229
&00&03Amber&00 &15A&16v&15e&16n&15u&16e&00&06: &14South&00~
&00&03This is the main street, still marked by the amber gem. It runs perfectly straight, and seems to stretch quite a ways. The buildings along the street grow progressively taller as you near the centre of the avenue.&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10228
D2
You see nothing special.
~
~
0 -1 10230
S
#10230
&00&03Amber&00 &15A&16v&15e&16n&15u&16e&00 &15M&16e&15e&16t&15s &00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~
   &00&03This is one of the major intersections of the city.  Amethyst Street
and Amber Avenue meet here, and the combintion of their two inlays send up a
massive pillar of light, larger than any of the corners by far.  A large device
sits around the beam, controlling and stabilizing it, ensuring it doesn't
explode.  Four Sia'ngelius Knights patrol the intersection, making certain
nobody tampers with the controls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10229
D1
You see nothing special.
~
~
0 -1 10283
D2
You see nothing special.
~
~
0 -1 10231
D3
You see nothing special.
~
~
0 -1 10284
S
#10231
&00&03Amber&00 &15A&16v&15e&16n&15u&16e&00&06: &14South&00~
&00&03This is the main street, still marked by the amber gem. It runs perfectly straight, and seems to stretch quite a ways. The buildings along the street grow progressively taller as you near the centre of the avenue.&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10230
D2
You see nothing special.
~
~
0 -1 10232
S
#10232
&00&03Amber&00 &15A&16v&15e&16n&15u&16e&00&06: &14South&00~
&00&03This is the main street, still marked by the amber gem. It runs perfectly straight, and seems to stretch quite a ways. The buildings along the street grow progressively taller as you near the centre of the avenue.&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10231
D2
You see nothing special.
~
~
0 -1 10233
S
#10233
&00&03Amber&00 &15A&16v&15e&16n&15u&16e&00&06: &14South&00~
&00&03This is the main street, still marked by the amber gem. It runs perfectly straight, and seems to stretch quite a ways. The buildings along the street grow progressively taller as you near the centre of the avenue.&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10232
D2
You see nothing special.
~
~
0 -1 10234
S
#10234
&15I&16n&15t&16e&15r&16s&15e&16c&15t&16i&15o&16n &15o&16f&00 &03Amber&00 &15a&16n&15d&00 &14D&00&12i&14a&00&12m&14o&00&12n&14d&00~
   &14The broad strip of amber stone comes to an end at a pillar of light,
mingling with the clear strip of diamond which stretches both East and West.  
Though not as large as the pillar in the centre of the city, it is still a
fairly large beam of light, with benches and what look to be students standing
around the pillar.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10233
D1
You see nothing special.
~
~
0 -1 10242
D2
You see nothing special.
~
~
0 -1 10289
D3
You see nothing special.
~
~
0 -1 10260
S
#10235
An unfinished room~
You are in an unfinished room.
~
100 0 0
S
#10236
An unfinished room~
You are in an unfinished room.
~
100 0 0
S
#10237
An unfinished room~
You are in an unfinished room.
~
100 0 0
D2
You see nothing special.
~
~
0 -1 10238
S
#10238
An unfinished room~
You are in an unfinished room.
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10237
D2
You see nothing special.
~
~
0 -1 10239
S
#10239
An unfinished room~
You are in an unfinished room.
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10238
S
#10240
An unfinished room~
You are in an unfinished room.
~
100 0 0
S
#10241
An unfinished room~
You are in an unfinished room.
~
100 0 0
S
#10242
&00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15S&16t&15r&16e&15e&16t&00~
   &00&14A broad strip of diamond runs both East and West, inlaid into the
street.  On the North side of the street are several buildings, shops and the
like.  To the South, however, is a massive compound, surrounded by a large
brick wall.  Sian'gelius Knights stand atop the walls, balls of energy held in
their hands.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10243
D3
You see nothing special.
~
~
0 -1 10234
S
#10243
&00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15S&16t&15r&16e&15e&16t&00~
   &00&14A broad strip of diamond runs both East and West, inlaid into the
street.  On the North side of the street are several buildings, shops and the
like.  To the South, however, is a massive compound, surrounded by a large
brick wall.  Sian'gelius Knights stand atop the walls, balls of energy held in
their hands.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10244
D3
You see nothing special.
~
~
0 -1 10242
S
#10244
&00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15S&16t&15r&16e&15e&16t&00~
   &00&14A broad strip of diamond runs both East and West, inlaid into the
street.  On the North side of the street are several buildings, shops and the
like.  To the South, however, is a massive compound, surrounded by a large
brick wall.  Sian'gelius Knights stand atop the walls, balls of energy held in
their hands.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10245
D3
You see nothing special.
~
~
0 -1 10243
S
#10245
&00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15S&16t&15r&16e&15e&16t&00~
   &00&14A broad strip of diamond runs both East and West, inlaid into the
street.  On the North side of the street are several buildings, shops and the
like.  To the South, however, is a massive compound, surrounded by a large
brick wall.  Sian'gelius Knights stand atop the walls, balls of energy held in
their hands.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10246
D3
You see nothing special.
~
~
0 -1 10244
S
#10246
&15I&16n&15t&16e&15r&16s&15e&16c&15t&16i&15o&16n &15o&16f&00 &00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15a&16n&15d&00 &02E&10m&00&02e&10r&00&02a&10l&00&02d&00~
   &00&14A broad strip of diamond runs both East and West, inlaid into the
street.  On the North side of the street are several buildings, shops and the
like.  To the South, however, is a massive compound, surrounded by a large
brick wall.  Sian'gelius Knights stand atop the walls, balls of energy held in
their hands.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10259
D3
You see nothing special.
~
~
0 -1 10245
S
#10247
&00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14East&00~
   &00&14This is a branch street that leads East from the stairs and terraces.
Buildings line the street, evenly spaced, and all with immaculate exteriors.  
Some appear to be shops, and others just places to gather and have fun.  Most
of the people you see on the streets are Sia'ngelius, but there are a few
Nameks as well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10248
D3
You see nothing special.
~
~
0 -1 10224
S
#10248
&00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14East&00~
   &00&14This is a branch street that leads East from the stairs and terraces.
Buildings line the street, evenly spaced, and all with immaculate exteriors.  
Some appear to be shops, and others just places to gather and have fun.  Most
of the people you see on the streets are Sia'ngelius, but there are a few
Nameks as well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10249
D3
You see nothing special.
~
~
0 -1 10247
S
#10249
&00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14East&00~
   &00&14This is a branch street that leads East from the stairs and terraces.
Buildings line the street, evenly spaced, and all with immaculate exteriors.  
Some appear to be shops, and others just places to gather and have fun.  Most
of the people you see on the streets are Sia'ngelius, but there are a few
Nameks as well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10250
D3
You see nothing special.
~
~
0 -1 10248
S
#10250
&00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14East&00~
   &00&14This is a branch street that leads East from the stairs and terraces.
Buildings line the street, evenly spaced, and all with immaculate exteriors.  
Some appear to be shops, and others just places to gather and have fun.  Most
of the people you see on the streets are Sia'ngelius, but there are a few
Nameks as well.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10251
D3
You see nothing special.
~
~
0 -1 10249
S
#10251
&00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14Intersection&00~
   &00&14This is the intersection of Sapphire Street and Emerald Lane.  The two
gems inlaid into the streets come together in a magnificent pillar of light
here, reaching up to the cavern roof, and supplying light to this quarter of
the city.  There are some Sia'ngelius and Nameks standing about watching the
pilar of light endlessly cascade into the sky.  &00
~
100 0 0
D2
You see nothing special.
~
~
0 -1 10252
D3
You see nothing special.
~
~
0 -1 10250
S
#10252
&00&02E&10m&00&02e&10r&00&02a&10l&00&02d&00 &15L&16a&15n&16e&00~
   &02Stretching North and South, this lane is inlaid with a wide, feathered
strip of emerald, lit from beneath by some unknown source of light.  The river
stands at the side of the road, and there are several boats sitting in docks.
A few are floating on the wide river, and the sound of laughter drifts towards
this side of the bank.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10251
D2
You see nothing special.
~
~
0 -1 10253
S
#10253
&00&02E&10m&00&02e&10r&00&02a&10l&00&02d&00 &15L&16a&15n&16e&00~
   &02Stretching North and South, this lane is inlaid with a wide, feathered
strip of emerald, lit from beneath by some unknown source of light.  The river
stands at the side of the road, and there are several boats sitting in docks.
A few are floating on the wide river, and the sound of laughter drifts towards
this side of the bank.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10252
D2
You see nothing special.
~
~
0 -1 10254
S
#10254
&00&02E&10m&00&02e&10r&00&02a&10l&00&02d&00 &15L&16a&15n&16e&00~
   &02Stretching North and South, this lane is inlaid with a wide, feathered
strip of emerald, lit from beneath by some unknown source of light.  The river
stands at the side of the road, and there are several boats sitting in docks.
A few are floating on the wide river, and the sound of laughter drifts towards
this side of the bank.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10253
D2
You see nothing special.
~
~
0 -1 10255
S
#10255
&00&02E&10m&00&02e&10r&00&02a&10l&00&02d&00 &15L&16a&15n&16e&00~
   &02Stretching North and South, this lane is inlaid with a wide, feathered
strip of emerald, lit from beneath by some unknown source of light.  The river
stands at the side of the road, and there are several boats sitting in docks.
A few are floating on the wide river, and the sound of laughter drifts towards
this side of the bank.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10254
D2
You see nothing special.
~
~
0 -1 10256
S
#10256
&15I&16n&15t&16e&15r&16s&15e&16c&15t&16i&15o&16n &15o&16f&00 &00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00 &15a&16n&15d&00 &02E&10m&00&02e&10r&00&02a&10l&00&02d &15L&16a&15n&16e&00~
   &00&02Another pillar of light cascades to the sky here, this one mixing the
brilliant emerald and amethyst colors together.  More benches, and more people
walk or sit around this intersection.  There are more hotels along the sides of
the streets , and the streets are even cleaner than most.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10255
D2
You see nothing special.
~
~
0 -1 10257
D3
You see nothing special.
~
~
0 -1 10280
S
#10257
&00&02E&10m&00&02e&10r&00&02a&10l&00&02d&00 &15L&16a&15n&16e&00~
   &02Stretching North and South, this lane is inlaid with a wide, feathered
strip of emerald, lit from beneath by some unknown source of light.  The river
stands at the side of the road, and there are several boats sitting in docks.
A few are floating on the wide river, and the sound of laughter drifts towards
this side of the bank.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10256
D2
You see nothing special.
~
~
0 -1 10258
S
#10258
&00&02E&10m&00&02e&10r&00&02a&10l&00&02d&00 &15L&16a&15n&16e&00~
   &02Stretching North and South, this lane is inlaid with a wide, feathered
strip of emerald, lit from beneath by some unknown source of light.  The river
stands at the side of the road, and there are several boats sitting in docks.
A few are floating on the wide river, and the sound of laughter drifts towards
this side of the bank.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10257
D2
You see nothing special.
~
~
0 -1 10259
S
#10259
&00&02E&10m&00&02e&10r&00&02a&10l&00&02d&00 &15L&16a&15n&16e&00~
   &02Stretching North and South, this lane is inlaid with a wide, feathered
strip of emerald, lit from beneath by some unknown source of light.  The river
stands at the side of the road, and there are several boats sitting in docks.
A few are floating on the wide river, and the sound of laughter drifts towards
this side of the bank.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10258
D2
You see nothing special.
~
~
0 -1 10246
S
#10260
&00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15S&16t&15r&16e&15e&16t&00~
   &00&14A broad strip of diamond runs both East and West, inlaid into the
street.  On the North side of the street are several buildings, shops and the
like.  To the South, however, is a massive compound, surrounded by a large
brick wall.  Sian'gelius Knights stand atop the walls, balls of energy held in
their hands.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10298
D1
You see nothing special.
~
~
0 -1 10234
D3
You see nothing special.
~
~
0 -1 10261
S
#10261
&00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15S&16t&15r&16e&15e&16t&00~
   &00&14A broad strip of diamond runs both East and West, inlaid into the
street.  On the North side of the street are several buildings, shops and the
like.  To the South, however, is a massive compound, surrounded by a large
brick wall.  Sian'gelius Knights stand atop the walls, balls of energy held in
their hands.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10260
D3
You see nothing special.
~
~
0 -1 10262
S
#10262
&00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15S&16t&15r&16e&15e&16t&00~
   &00&14A broad strip of diamond runs both East and West, inlaid into the
street.  On the North side of the street are several buildings, shops and the
like.  To the South, however, is a massive compound, surrounded by a large
brick wall.  Sian'gelius Knights stand atop the walls, balls of energy held in
their hands.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10261
D3
You see nothing special.
~
~
0 -1 10263
S
#10263
&00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15S&16t&15r&16e&15e&16t&00~
   &00&14A broad strip of diamond runs both East and West, inlaid into the
street.  On the North side of the street are several buildings, shops and the
like.  To the South, however, is a massive compound, surrounded by a large
brick wall.  Sian'gelius Knights stand atop the walls, balls of energy held in
their hands.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10262
D3
You see nothing special.
~
~
0 -1 10264
S
#10264
&00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15S&16t&15r&16e&15e&16t&00~
   &00&14A broad strip of diamond runs both East and West, inlaid into the
street.  On the North side of the street are several buildings, shops and the
like.  To the South, however, is a massive compound, surrounded by a large
brick wall.  Sian'gelius Knights stand atop the walls, balls of energy held in
their hands.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10265
D1
You see nothing special.
~
~
0 -1 10263
S
#10265
&00&03G&11o&00&03l&11d &15D&16r&15i&16v&15e&00~
   &03Another river, not nearly as wide as the Eastern River, lays here,
flanking the massive building to the South.  The river is empty of the boats
that mark the East River, and there are periodic flashes from the far bank.  
&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10266
D2
You see nothing special.
~
~
0 -1 10264
S
#10266
&00&03G&11o&00&03l&11d &15D&16r&15i&16v&15e&00~
   &03Another river, not nearly as wide as the Eastern River, lays here,
flanking the massive building to the South.  The river is empty of the boats
that mark the East River, and there are periodic flashes from the far bank.  
&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10267
D2
You see nothing special.
~
~
0 -1 10265
S
#10267
&00&03G&11o&00&03l&11d &15D&16r&15i&16v&15e&00~
   &03Another river, not nearly as wide as the Eastern River, lays here,
flanking the massive building to the South.  The river is empty of the boats
that mark the East River, and there are periodic flashes from the far bank.  
&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10268
D2
You see nothing special.
~
~
0 -1 10266
S
#10268
&15I&16n&15t&16e&15r&16s&15e&16c&15t&16i&15o&16n &15o&16f &00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t &15a&16n&15d &00&03G&11o&00&03l&11d &15D&16r&15i&16v&15e&00~
   &03Another pillar of light, gold and amethyst, spirals into the sky.  The
river still sits alongside the road, broad and sparkling.  Flashs of light
periodically come from the far side of the riverbank.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10269
D1
You see nothing special.
~
~
0 -1 10288
D2
You see nothing special.
~
~
0 -1 10267
S
#10269
&00&03G&11o&00&03l&11d &15D&16r&15i&16v&15e&00~
   &03Another river, not nearly as wide as the Eastern River, lays here,
flanking the massive building to the South.  The river is empty of the boats
that mark the East River, and there are periodic flashes from the far bank.  
&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10270
D2
You see nothing special.
~
~
0 -1 10268
S
#10270
&00&03G&11o&00&03l&11d &15D&16r&15i&16v&15e&00~
   &03Another river, not nearly as wide as the Eastern River, lays here,
flanking the massive building to the South.  The river is empty of the boats
that mark the East River, and there are periodic flashes from the far bank.  
&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10271
D2
You see nothing special.
~
~
0 -1 10269
S
#10271
&00&03G&11o&00&03l&11d &15D&16r&15i&16v&15e&00~
   &03Another river, not nearly as wide as the Eastern River, lays here,
flanking the massive building to the South.  The river is empty of the boats
that mark the East River, and there are periodic flashes from the far bank.  
&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10272
D2
You see nothing special.
~
~
0 -1 10270
S
#10272
&00&03G&11o&00&03l&11d &15D&16r&15i&16v&15e&00~
   &03Another river, not nearly as wide as the Eastern River, lays here,
flanking the massive building to the South.  The river is empty of the boats
that mark the East River, and there are periodic flashes from the far bank.  
&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10273
D2
You see nothing special.
~
~
0 -1 10271
S
#10273
&00&03G&11o&00&03l&11d &15D&16r&15i&16v&15e&00~
   &03Another river, not nearly as wide as the Eastern River, lays here,
flanking the massive building to the South.  The river is empty of the boats
that mark the East River, and there are periodic flashes from the far bank.  
&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10279
D2
You see nothing special.
~
~
0 -1 10272
S
#10274
&00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14West&00~
&00&14This is a branch street that leads West from the stairs and terraces. Buildings line the street, evenly spaced, and all with immaculate exteriors. Some appear to be shops, and others just places to gather and have fun. Most of the people you see on the streets are Sia'ngelius, but there are a few Nameks as well.&00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10275
D3
You see nothing special.
~
~
0 -1 10279
S
#10275
&00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14West&00~
&00&14This is a branch street that leads West from the stairs and terraces. Buildings line the street, evenly spaced, and all with immaculate exteriors. Some appear to be shops, and others just places to gather and have fun. Most of the people you see on the streets are Sia'ngelius, but there are a few Nameks as well.&00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10276
D3
You see nothing special.
~
~
0 -1 10274
S
#10276
&00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14West&00~
&00&14This is a branch street that leads West from the stairs and terraces. Buildings line the street, evenly spaced, and all with immaculate exteriors. Some appear to be shops, and others just places to gather and have fun. Most of the people you see on the streets are Sia'ngelius, but there are a few Nameks as well.&00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10277
D3
You see nothing special.
~
~
0 -1 10275
S
#10277
&00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14West&00~
&00&14This is a branch street that leads West from the stairs and terraces. Buildings line the street, evenly spaced, and all with immaculate exteriors. Some appear to be shops, and others just places to gather and have fun. Most of the people you see on the streets are Sia'ngelius, but there are a few Nameks as well.&00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10278
D3
You see nothing special.
~
~
0 -1 10276
S
#10278
&00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14West&00~
&00&14This is a branch street that leads West from the stairs and terraces. Buildings line the street, evenly spaced, and all with immaculate exteriors. Some appear to be shops, and others just places to gather and have fun. Most of the people you see on the streets are Sia'ngelius, but there are a few Nameks as well.&00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10224
D3
You see nothing special.
~
~
0 -1 10277
S
#10279
&00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14Intersection&00~
   &00&14This is the intersection of Sapphire Street and Gold Drive.  The two
gems inlaid into the streets come together in a magnificent pillar of light
here, reaching up to the cavern roof, and supplying light to this quarter of
the city.  There are some Sia'ngelius and Nameks standing about watching the
pilar of light endlessly cascade into the sky.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10274
D2
You see nothing special.
~
~
0 -1 10273
S
#10280
&00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~
   &05Like all the other streets in the city, a broad strip of stone is inlaid
down the centre of the street.  This strip is Amethyst, and the people in the
city walk as though unaware of the wealth beneath their feet.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10256
D3
You see nothing special.
~
~
0 -1 10281
S
#10281
&00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~
   &05Like all the other streets in the city, a broad strip of stone is inlaid
down the centre of the street.  This strip is Amethyst, and the people in the
city walk as though unaware of the wealth beneath their feet.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10280
D3
You see nothing special.
~
~
0 -1 10282
S
#10282
&00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~
   &05Like all the other streets in the city, a broad strip of stone is inlaid
down the centre of the street.  This strip is Amethyst, and the people in the
city walk as though unaware of the wealth beneath their feet.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10281
D3
You see nothing special.
~
~
0 -1 10283
S
#10283
&00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~
   &05Like all the other streets in the city, a broad strip of stone is inlaid
down the centre of the street.  This strip is Amethyst, and the people in the
city walk as though unaware of the wealth beneath their feet.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10282
D3
You see nothing special.
~
~
0 -1 10230
S
#10284
&00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~
   &05Like all the other streets in the city, a broad strip of stone is inlaid
down the centre of the street.  This strip is Amethyst, and the people in the
city walk as though unaware of the wealth beneath their feet.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10230
D3
You see nothing special.
~
~
0 -1 10285
S
#10285
&00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~
   &05Like all the other streets in the city, a broad strip of stone is inlaid
down the centre of the street.  This strip is Amethyst, and the people in the
city walk as though unaware of the wealth beneath their feet.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10284
D3
You see nothing special.
~
~
0 -1 10286
S
#10286
&00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~
   &05Like all the other streets in the city, a broad strip of stone is inlaid
down the centre of the street.  This strip is Amethyst, and the people in the
city walk as though unaware of the wealth beneath their feet.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10285
D3
You see nothing special.
~
~
0 -1 10287
S
#10287
&00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~
   &05Like all the other streets in the city, a broad strip of stone is inlaid
down the centre of the street.  This strip is Amethyst, and the people in the
city walk as though unaware of the wealth beneath their feet.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10286
D3
You see nothing special.
~
~
0 -1 10288
S
#10288
&00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~
   &05Like all the other streets in the city, a broad strip of stone is inlaid
down the centre of the street.  This strip is Amethyst, and the people in the
city walk as though unaware of the wealth beneath their feet.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10287
D3
You see nothing special.
~
~
0 -1 10268
S
#10289
&00&04Sian'gelius&00 &15B&16o&15u&16l&15e&16v&15a&16r&15d&00~
   &00&03This is the road leading farther into the walls, now running parrellel
to each other.  The guards along the top of the roof are still stationary,
still holding the balls of energy in clawed hands.  What lies beyond these
walls?  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10234
D2
You see nothing special.
~
~
0 -1 10290
S
#10290
&00&04Sian'gelius&00 &15B&16o&15u&16l&15e&16v&15a&16r&15d&00~
   &00&03This is the road leading farther into the walls, now running parrellel
to each other.  The guards along the top of the roof are still stationary,
still holding the balls of energy in clawed hands.  What lies beyond these
walls?  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10289
D2
You see nothing special.
~
~
0 -1 10291
S
#10291
&00&04Sian'gelius&00 &03University&00: Main Gates~
   &00&02The massive walls that line the street meet here, at an enormous gate,
made of solid diamond, and apparently interlaced with titanium.  The guards at
the top of the wall now hold rifles, and bear much larger swords on their
backs.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10290
D2
You see nothing special.
~
door~
2 10291 10292
S
#10292
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D0
You see nothing special.
~
door~
2 10291 10291
D2
You see nothing special.
~
~
0 -1 10293
S
#10293
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10292
D2
You see nothing special.
~
~
0 -1 10294
S
#10294
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10293
D2
You see nothing special.
~
~
0 -1 10295
S
#10295
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10294
D1
You see nothing special.
~
~
0 -1 10308
D2
You see nothing special.
~
~
0 -1 10296
D3
You see nothing special.
~
~
0 -1 10300
S
#10296
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10295
D2
You see nothing special.
~
~
0 -1 10297
S
#10297
&00&04Sian'gelius&00 &03University&00: Main Entrance&00~
   &00&03The doors here are nowhere as large as the main gates, but they are
made of the same material.  Students' dressed in flowing robes, walk the paths,
go in an out of the main building through these wide doors.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10296
D2
You see nothing special.
~
~
0 -1 10343
S
#10298
&00&15N&16i&15g&16h&15t&00&04h&12a&00&04w&12k&00 &10G&00&02oo&10ds&00~
   &00&15This shop is filled with glass cases, most holding weapons.  Along one
wall are swords, starting from short swords that barely qualify, to a massive
eight-foot greatsword.  Behind a massive oaken counter is a Saiyan.  His eyes
are an emerald green, flecked with silver, and his hair has four silver streaks
in it.  His face is serious, and he sits with his chair tilted back, and feet
resting on the counter.  &00
~
100 16 0
D2
You see nothing special.
~
~
0 -1 10260
D5
   You see an oaken counter.    
~
Secret~
2 10034 10365
S
T 19
T 20
T 21
T 22
T 23
T 24
T 25
T 1
T 2
T 6
T 10
T 12
T 13
T 14
T 15
T 16
T 19
T 20
T 21
T 1
T 2
T 6
T 10
T 12
T 13
T 14
T 15
T 16
T 19
T 20
T 21
T 22
T 23
T 24
T 25
T 1
T 2
T 1
T 2
T 3
T 5
T 6
T 6
T 10
T 12
T 13
T 14
T 15
T 16
T 19
T 20
T 21
T 22
T 23
T 24
T 25
T 1
T 2
T 6
T 10
T 12
T 1
T 2
T 6
T 10
T 12
T 13
T 14
T 15
T 16
T 19
T 20
T 21
T 22
T 23
T 24
T 25
T 21
T 22
T 23
T 24
T 25
T 1
T 2
T 6
T 10
T 12
T 13
T 14
T 15
T 16
T 19
T 20
T 21
T 22
T 23
T 24
T 25
#10299
An unfinished room~
You are in an unfinished room.
~
100 0 0
S
#10300
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10295
D3
You see nothing special.
~
~
0 -1 10301
S
#10301
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10300
D3
You see nothing special.
~
~
0 -1 10302
S
#10302
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10301
D3
You see nothing special.
~
~
0 -1 10303
S
#10303
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10302
D2
You see nothing special.
~
~
0 -1 10304
S
#10304
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10303
D2
You see nothing special.
~
~
0 -1 10305
S
#10305
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10304
D2
You see nothing special.
~
~
0 -1 10306
S
#10306
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10305
D2
You see nothing special.
~
~
0 -1 10307
S
#10307
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10306
D2
You see nothing special.
~
~
0 -1 10316
S
#10308
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10309
D3
You see nothing special.
~
~
0 -1 10295
S
#10309
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10310
D3
You see nothing special.
~
~
0 -1 10308
S
#10310
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10311
D3
You see nothing special.
~
~
0 -1 10309
S
#10311
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D2
You see nothing special.
~
~
0 -1 10312
D3
You see nothing special.
~
~
0 -1 10310
S
#10312
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10311
D2
You see nothing special.
~
~
0 -1 10313
S
#10313
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10312
D2
You see nothing special.
~
~
0 -1 10314
S
#10314
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10313
D2
You see nothing special.
~
~
0 -1 10315
S
#10315
&00&04Sian'gelius&00 &03University&00: Footpath~
   &00&03This is a broad footpath, made of regular flagstones, surprisingly
enough.  Students in flowing robes walk the grounds, unaware of the guards on
the walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10314
D2
You see nothing special.
~
~
0 -1 10330
S
#10316
&00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~
   &00&05This is the female's dormitory, painted in soft blues and light
purples, with silver accents.  The sounds of female laughter drift up and down
the halls, and several of them walk along the hallways in small groups, talking
amongst themselves.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10307
D2
You see nothing special.
~
~
0 -1 10317
S
#10317
&00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~
   &00&05This is the female's dormitory, painted in soft blues and light
purples, with silver accents.  The sounds of female laughter drift up and down
the halls, and several of them walk along the hallways in small groups, talking
amongst themselves.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10316
D2
You see nothing special.
~
~
0 -1 10318
S
#10318
&00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~
   &00&05This is the female's dormitory, painted in soft blues and light
purples, with silver accents.  The sounds of female laughter drift up and down
the halls, and several of them walk along the hallways in small groups, talking
amongst themselves.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10317
D2
You see nothing special.
~
~
0 -1 10319
S
#10319
&00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~
   &00&05This is the female's dormitory, painted in soft blues and light
purples, with silver accents.  The sounds of female laughter drift up and down
the halls, and several of them walk along the hallways in small groups, talking
amongst themselves.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10318
D2
You see nothing special.
~
~
0 -1 10320
S
#10320
&00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~
   &00&05This is the female's dormitory, painted in soft blues and light
purples, with silver accents.  The sounds of female laughter drift up and down
the halls, and several of them walk along the hallways in small groups, talking
amongst themselves.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10319
D2
You see nothing special.
~
~
0 -1 10321
S
#10321
&00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~
   &00&05This is the female's dormitory, painted in soft blues and light
purples, with silver accents.  The sounds of female laughter drift up and down
the halls, and several of them walk along the hallways in small groups, talking
amongst themselves.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10320
D2
You see nothing special.
~
~
0 -1 10322
S
#10322
&00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~
   &00&05This is the female's dormitory, painted in soft blues and light
purples, with silver accents.  The sounds of female laughter drift up and down
the halls, and several of them walk along the hallways in small groups, talking
amongst themselves.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10321
D4
You see nothing special.
~
~
0 -1 10323
S
#10323
&00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~
   &00&05This is the female's dormitory, painted in soft blues and light
purples, with silver accents.  The sounds of female laughter drift up and down
the halls, and several of them walk along the hallways in small groups, talking
amongst themselves.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10324
D5
You see nothing special.
~
~
0 -1 10322
S
#10324
&00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~
   &00&05This is the female's dormitory, painted in soft blues and light
purples, with silver accents.  The sounds of female laughter drift up and down
the halls, and several of them walk along the hallways in small groups, talking
amongst themselves.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10325
D2
You see nothing special.
~
~
0 -1 10323
S
#10325
&00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~
   &00&05This is the female's dormitory, painted in soft blues and light
purples, with silver accents.  The sounds of female laughter drift up and down
the halls, and several of them walk along the hallways in small groups, talking
amongst themselves.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10326
D2
You see nothing special.
~
~
0 -1 10324
S
#10326
&00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~
   &00&05This is the female's dormitory, painted in soft blues and light
purples, with silver accents.  The sounds of female laughter drift up and down
the halls, and several of them walk along the hallways in small groups, talking
amongst themselves.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10327
D2
You see nothing special.
~
~
0 -1 10325
S
#10327
&00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~
   &00&05This is the female's dormitory, painted in soft blues and light
purples, with silver accents.  The sounds of female laughter drift up and down
the halls, and several of them walk along the hallways in small groups, talking
amongst themselves.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10328
D2
You see nothing special.
~
~
0 -1 10326
S
#10328
&00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~
   &00&05This is the female's dormitory, painted in soft blues and light
purples, with silver accents.  The sounds of female laughter drift up and down
the halls, and several of them walk along the hallways in small groups, talking
amongst themselves.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10329
D2
You see nothing special.
~
~
0 -1 10327
S
#10329
&00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~
   &00&05This is the female's dormitory, painted in soft blues and light
purples, with silver accents.  The sounds of female laughter drift up and down
the halls, and several of them walk along the hallways in small groups, talking
amongst themselves.  &00
~
100 0 0
D2
You see nothing special.
~
~
0 -1 10328
S
#10330
&00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~
   &15These are the male dormitories, painted in varying shades of blue, red
and black.  Male students walk up and down the halls, some studying, but most
joking around and goofing off.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10315
D2
You see nothing special.
~
~
0 -1 10331
S
#10331
&00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~
   &15These are the male dormitories, painted in varying shades of blue, red
and black.  Male students walk up and down the halls, some studying, but most
joking around and goofing off.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10330
D2
You see nothing special.
~
~
0 -1 10332
S
#10332
&00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~
   &15These are the male dormitories, painted in varying shades of blue, red
and black.  Male students walk up and down the halls, some studying, but most
joking around and goofing off.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10331
D2
You see nothing special.
~
~
0 -1 10333
S
#10333
&00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~
   &15These are the male dormitories, painted in varying shades of blue, red
and black.  Male students walk up and down the halls, some studying, but most
joking around and goofing off.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10332
D2
You see nothing special.
~
~
0 -1 10334
S
#10334
&00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~
   &15These are the male dormitories, painted in varying shades of blue, red
and black.  Male students walk up and down the halls, some studying, but most
joking around and goofing off.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10333
D2
You see nothing special.
~
~
0 -1 10335
S
#10335
&00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~
   &15These are the male dormitories, painted in varying shades of blue, red
and black.  Male students walk up and down the halls, some studying, but most
joking around and goofing off.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10334
D4
You see nothing special.
~
~
0 -1 10336
S
#10336
&00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~
   &15These are the male dormitories, painted in varying shades of blue, red
and black.  Male students walk up and down the halls, some studying, but most
joking around and goofing off.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10337
D5
You see nothing special.
~
~
0 -1 10335
S
#10337
&00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~
   &15These are the male dormitories, painted in varying shades of blue, red
and black.  Male students walk up and down the halls, some studying, but most
joking around and goofing off.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10338
D2
You see nothing special.
~
~
0 -1 10336
S
#10338
&00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~
   &15These are the male dormitories, painted in varying shades of blue, red
and black.  Male students walk up and down the halls, some studying, but most
joking around and goofing off.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10339
D2
You see nothing special.
~
~
0 -1 10337
S
#10339
&00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~
   &15These are the male dormitories, painted in varying shades of blue, red
and black.  Male students walk up and down the halls, some studying, but most
joking around and goofing off.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10340
D2
You see nothing special.
~
~
0 -1 10338
S
#10340
&00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~
   &15These are the male dormitories, painted in varying shades of blue, red
and black.  Male students walk up and down the halls, some studying, but most
joking around and goofing off.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10341
D2
You see nothing special.
~
~
0 -1 10339
S
#10341
&00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~
   &15These are the male dormitories, painted in varying shades of blue, red
and black.  Male students walk up and down the halls, some studying, but most
joking around and goofing off.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10342
D2
You see nothing special.
~
~
0 -1 10340
S
#10342
&00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~
   &15These are the male dormitories, painted in varying shades of blue, red
and black.  Male students walk up and down the halls, some studying, but most
joking around and goofing off.  &00
~
100 0 0
D2
You see nothing special.
~
~
0 -1 10341
S
#10343
&00&04Sian'gelius&00 &03University&00: &14Main&00 &06Structure&00~
   &00&02This is the entry hall to the main structure on the campus.  The floor
is laid with marble, and pillars rise to hold the roof at least twelve feet
overhead.  Students in their white robes move to and from classes, and
teachers, each wearing a different color robe, walk in small groups, probably
discussing lesson plans.  &00
~
100 4 0
D0
You see nothing special.
~
~
0 -1 10297
D2
You see nothing special.
~
~
0 -1 10344
S
#10344
&00&04Sian'gelius&00 &03University&00: &14Main&00 &06Structure&00~
   &00&02This is the entry hall to the main structure on the campus.  The floor
is laid with marble, and pillars rise to hold the roof at least twelve feet
overhead.  Students in their white robes move to and from classes, and
teachers, each wearing a different color robe, walk in small groups, probably
discussing lesson plans.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10343
D2
You see nothing special.
~
~
0 -1 10345
S
#10345
&00&04Sian'gelius&00 &03University&00: &14Main&00 &06Structure&00~
   &00&02The hall branches off towards two massive oak doors, standing open,
here, while still continuing south.  The sounds of lectures permeate the air,
little more than a dim background noise.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10344
D1
You see nothing special.
~
~
0 -1 10361
D2
You see nothing special.
~
~
0 -1 10346
D3
You see nothing special.
~
~
0 -1 10362
S
#10346
&00&04Sian'gelius&00 &03University&00: &14Main&00 &06Structure&00~
   &00&02The hall branches off towards two massive oak doors, standing open,
here, while still continuing south.  The sounds of lectures permeate the air,
little more than a dim background noise.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10345
D1
You see nothing special.
~
~
0 -1 10360
D2
You see nothing special.
~
~
0 -1 10347
D3
You see nothing special.
~
~
0 -1 10359
S
#10347
&00&04Sian'gelius&00 &03University&00: &14Main&00 &06Structure&00~
   &00&02The hall branches off towards two massive oak doors, standing open,
here, while still continuing south.  The sounds of lectures permeate the air,
little more than a dim background noise.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10346
D1
You see nothing special.
~
~
0 -1 10358
D2
You see nothing special.
~
~
0 -1 10348
D3
You see nothing special.
~
~
0 -1 10357
S
#10348
&00&04Sian'gelius&00 &03University&00: &14Main&00 &06Structure&00~
   &00&02The hall branches off towards two massive oak doors, standing open,
here, while still continuing south.  The sounds of lectures permeate the air,
little more than a dim background noise.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10347
D1
You see nothing special.
~
~
0 -1 10355
D2
You see nothing special.
~
~
0 -1 10349
D3
You see nothing special.
~
~
0 -1 10356
S
#10349
&00&04Sian'gelius&00 &03University&00: &14Main&00 &06Structure&00~
   &00&02The hall branches off towards two massive oak doors, standing open,
here, while still continuing south.  The sounds of lectures permeate the air,
little more than a dim background noise.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10348
D1
You see nothing special.
~
~
0 -1 10354
D2
You see nothing special.
~
~
0 -1 10350
D3
You see nothing special.
~
~
0 -1 10353
S
#10350
&00&04Sian'gelius&00 &03University&00: &12Waiting Room&00~
   &00&14This is the waiting room to see the Dean or any other staff member.  
Most students do their best to avoid having to see the Dean, but nonetheless,
there are some here.  Some stand, instead of sitting on any one of the plush
couches provided.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10349
D2
You see nothing special.
~
~
0 -1 10351
S
#10351
&00&14Dean's&00 &15Secretary&00~
   &00&05A slender young Kai femalesits behind a large mahogany desk here.  
The nameplate on the desk reads "Reanne Ren Doris", and she is busily typing
away on her computer.  Her phone sits quietly on the desk as she peers through
her glasses at the computer monitor.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10350
D2
You see nothing special.
~
~
0 -1 10352
S
#10352
&00&16The Dean's Office&00~
   &00&16This is the Dean's Office.  It is painted an ominous black, and the
Dean himself sits behind his desk, his eight foot frame resting easily in a
massive chair.  His wings, a deep black instead of the usual snowy white, are
folded against his back as he peers at you from the moment you enter.  Several
scar line his face, and he grins at you, then motions to a chair.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10351
S
#10353
&00&04Sian'gelius&00 &03University&00: Classroom: &14Earth History&00~
   &00&16A slim human woman sits on the edge of her desk, lecturing and
slipping jokes into her speech as she instructs her students on Earth's
history, mentioning the wars and destruction that human leaders always seem to
want to bring.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10349
S
#10354
&00&04Sian'gelius&00 &03University&00: Classroom: &14Namekian History&00~
   &00&10A powerfully built Namek dominates this classroom.  It, he, shows
various locations on the planet, and lectures on the Namekian leader, Guru.  
He mentions the rarity of cities and the apparent lack of technology on his
homeworld.  &00
~
100 0 0
D3
You see nothing special.
~
~
0 -1 10349
S
#10355
&00&04Sian'gelius&00 &03University&00: Classroom: &14Konack History&00~
   &00&04A young Konatsu stands here, lecturing and pointing to a globe and map
of his homeworld.  He mentions and elaborates various points on it, explaining
past history, politics and such.  &00
~
100 0 0
D3
You see nothing special.
~
~
0 -1 10348
S
#10356
&00&04Sian'gelius&00 &03University&00: Classroom: &14Frigid History&00~
   &00&14This room is somewhat colder than the others, which seems to please
the large Icer pacing the rows between his students' desks.  He lectures on the
Royal Family, giving personalities and whatnot of each, which his students
dutifully copy down.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10348
S
#10357
&00&04Sian'gelius&00 &03University&00: Classroom: &14Advanced Calculus&00~
   &00&15A slender female android teaches this class, rattling out equations to
students who copy and compute them as fast as she does.  The number soon turn
into a meaningless mush that become difficult to understand.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10347
S
#10358
&00&04Sian'gelius&00 &03University&00: Classroom: &14Advanced Bio-Engineering&00~
   &00&10A large Bio-Android stands here, lecturing about biological
engineering.  He often refers to large charts, and at times even himself.  His
students appear rivetted to the lecture.  &00
~
100 0 0
D3
You see nothing special.
~
~
0 -1 10347
S
#10359
&00&04Sian'gelius&00 &03University&00: Classroom: &14Advanced Chi&00~
   &00&04An aged Kaio is floating in mi-air above his desk, marked as a teacher
by his forest green robes.  His eyes are closed, and a mental voice whispers in
your mind, instryucting you on how to use your chi for things other than battle
and flight, which he says are the crudest forms of use.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10346
S
#10360
&00&04Sian'gelius&00 &03University&00: Classroom: &14Transformations 1.0.1&00~
   &00&12A large Saiyan stands here, his arms folded, and his black eyes
riveted to his students, who stand around the room.  He is delivering a lecture
on how to transform, to reach higher stages of power within one's self.  &00
~
100 0 0
D3
You see nothing special.
~
~
0 -1 10346
S
T 10360
#10361
&00&04Sian'gelius&00 &03University&00: Staircase~
   &00There is an wide flight of marble stairs ascending to the roof of the
University here, and a booth at the bottom with several attendants handing out
and retrieving equipment from students.  &00
~
100 0 0
D3
You see nothing special.
~
~
0 -1 10345
S
#10362
&00&04Sian'gelius&00 &03University&00: &15Restrooms&00~
   &00This is a smaller hall, leading off into two seperate restrooms.  One is
for Males, and one is for Females.  There is something about this room,
something darker than the rest of the University.....  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10363
D1
You see nothing special.
~
~
0 -1 10345
D3
You see nothing special.
~
~
0 -1 10364
S
#10363
&00&04Sian'gelius&00 &03University&00: &00&04M&12a&00&04l&12e &15Restrooms&00~
   &02This room is large, and decorated in very masculine colors.  Large
mirrors are set at even intervals above sinks, and there are many stalls along
the walls.  The air is sweetly scented.    
~
100 0 0
D2
You see nothing special.
~
~
0 -1 10362
S
#10364
&00&04Sian'gelius&00 &03University&00: &00&05F&13e&00&05m&13a&00&05l&13e &15Restrooms&00~
   &02This room is large, and decorated in very feminine colors.  Large mirrors
are set at even intervals above sinks, and there are many stalls along the
walls.  The air is sweetly scented.    
~
100 8 0
D1
You see nothing special.
~
~
0 -1 10362
S
#10365
&00&15N&16i&15g&16h&15t&00&04h&12a&00&04w&12k&00 &10G&00&02oo&10ds&00~
   &00&16This is the Basement of Nighthawk Goods, accessible only by moving the
counter in the shop above.  Corin has allowed his silver-flecked gold aura to
flame free, giving the only light to the room.  Large boxes and crates are
staked neatly down here, and on one table is a single set of equipment.  You
can feel the traps of chi surrounding the table, waiting to spring should any
hand save Corin's reach for them....  &00
~
100 212 0
D4
   You see a large oaken counter.    
~
Secret~
2 10034 10298
S
#10366
&00&15C&16a&15v&16e &15S&16h&15o&16p&00~
   &00&15This cave appears to have been hollowed out by some form of energy
attack, leaving rough edges, and large dips in the ground.  An ancient Namek
meditates atop a smal spire of rock here, surrounded by a disturbance of soem
kind.....  &00
~
100 16 0
D5
You see nothing special.
~
~
0 -1 10195
S
#10367
&00&12B&14e&00&12l&14o&00&12w &15t&16h&15e &00&11S&00&03trait&11s&00~
   &00&12The light of the twin suns of Namek shine through the greenish water
of this planet, lighting the path.  A crack in the bedrock of the Straits
reveals a path known to few.  &00
~
100 0 8
D4
You see nothing special.
~
~
0 -1 10017
D5
You see nothing special.
~
~
0 -1 10368
S
#10368
&00&12B&14e&00&12l&14o&00&12w &15t&16h&15e &00&11S&00&03trait&11s&00~
   &00&12The light of the twin suns of Namek shine through the greenish water
of this planet, lighting the path.  A crack in the bedrock of the Straits
reveals a path known to few.  &00
~
100 0 8
D4
You see nothing special.
~
~
0 -1 10367
D5
You see nothing special.
~
~
0 -1 10369
S
#10369
&15C&16r&15e&16v&15i&16c&15e&00~
   &15This crevice is large enough to fit a large human, but no more.  It
extends down, farther and farther, deeper and deeper under the haunting press
of the water, past all light of the sounds.  &00
~
100 0 8
D4
You see nothing special.
~
~
0 -1 10368
D5
You see nothing special.
~
~
0 -1 10370
S
#10370
&15C&16r&15e&16v&15i&16c&15e&00~
   &15This crevice is large enough to fit a large human, but no more.  It
extends down, farther and farther, deeper and deeper under the haunting press
of the water, past all light of the sounds.  &00
~
100 0 8
D4
You see nothing special.
~
~
0 -1 10369
D5
You see nothing special.
~
~
0 -1 10371
S
#10371
&15C&16r&15e&16v&15i&16c&15e&00~
   &15This crevice is large enough to fit a large human, but no more.  It
extends down, farther and farther, deeper and deeper under the haunting press
of the water, past all light of the sounds.  &00
~
100 0 8
D4
You see nothing special.
~
~
0 -1 10370
D5
You see nothing special.
~
~
0 -1 10372
S
#10372
&15C&16r&15e&16v&15i&16c&15e&00~
   &15This crevice is large enough to fit a large human, but no more.  It
extends down, farther and farther, deeper and deeper under the haunting press
of the water, past all light of the sounds.  &00
~
100 0 8
D4
You see nothing special.
~
~
0 -1 10371
D5
You see nothing special.
~
~
0 -1 10373
S
#10373
&15C&16r&15e&16v&15i&16c&15e&00~
   &15This crevice is large enough to fit a large human, but no more.  It
extends down, farther and farther, deeper and deeper under the haunting press
of the water, past all light of the sounds.  &00
~
100 0 8
D0
You see nothing special.
~
~
0 -1 10374
D4
You see nothing special.
~
~
0 -1 10372
S
#10374
&15C&16r&15e&16v&15i&16c&15e&00~
   &15This crevice is large enough to fit a large human, but no more.  It
extends down, farther and farther, deeper and deeper under the haunting press
of the water, past all light of the sounds.  &00
~
100 0 8
D0
You see nothing special.
~
~
0 -1 10375
D2
You see nothing special.
~
~
0 -1 10373
S
#10375
&15C&16r&15e&16v&15i&16c&15e&00~
   &15This crevice is large enough to fit a large human, but no more.  It
extends down, farther and farther, deeper and deeper under the haunting press
of the water, past all light of the sounds.  &00
~
100 0 8
D0
You see nothing special.
~
~
0 -1 10376
D2
You see nothing special.
~
~
0 -1 10374
S
#10376
&15C&16r&15e&16v&15i&16c&15e&00~
   &15This crevice is large enough to fit a large human, but no more.  It
extends down, farther and farther, deeper and deeper under the haunting press
of the water, past all light of the sounds.  &00
~
100 0 8
D2
You see nothing special.
~
~
0 -1 10375
D4
You see nothing special.
~
~
0 -1 10377
S
#10377
&00&15C&16aver&15n&00 of the &04G&00&02o&12d&00&04d&00&03e&12s&00&04s&00~
   &00&11This room radiates light from it's very walls.  The walls themselves
are smooth, and polished to a mirror shine.  The floor is solid onyx, and there
is a single smooth passage leading deeper into the heart of Namek.  A tall
warrior, dressed in magnificent armor stands before this passage.  &00
~
100 16 0
D5
You see nothing special.
~
~
0 -1 10376
S
#10378
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
~
0 -1 10379
S
#10379
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
Shield~
2 10202 10380
D2
You see nothing special.
~
door~
2 10202 10378
S
#10380
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
~
0 -1 10381
S
#10381
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
shield~
2 10202 10382
D2
You see nothing special.
~
door~
2 10202 10380
S
#10382
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
~
0 -1 10383
D1
~
~
0 0 -1
S
#10383
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
shield~
2 10202 10384
D2
You see nothing special.
~
door~
2 10202 10382
S
#10384
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
~
0 -1 10385
S
#10385
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
shield~
2 10202 10386
D2
You see nothing special.
~
door~
2 10202 10384
S
#10386
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
~
0 -1 10387
S
#10387
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
shield~
2 10202 10388
D2
You see nothing special.
~
door~
2 10202 10386
S
#10388
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
~
0 -1 10389
S
#10389
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
shield~
2 10202 10390
D2
You see nothing special.
~
door~
2 10202 10388
S
#10390
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
~
0 -1 10391
S
#10391
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
shield~
2 10202 10392
D2
You see nothing special.
~
door~
2 10202 10390
S
#10392
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
~
0 -1 10393
S
#10393
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
shield~
2 10202 10394
D2
You see nothing special.
~
door~
2 10202 10392
S
#10394
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
~
0 -1 10395
S
#10395
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
shield~
2 10202 10396
D2
~
door~
2 10202 10394
S
#10396
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
~
0 -1 10397
S
#10397
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
shield~
2 10202 10398
D2
You see nothing special.
~
door~
2 10202 10396
S
#10398
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
~
0 -1 10399
S
#10399
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 128 0
D0
You see nothing special.
~
shield~
2 10202 10950
D2
You see nothing special.
~
door~
2 10202 10398
S
#10400
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10158
D2
You see nothing special.
~
~
0 -1 10401
S
#10401
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10400
D2
You see nothing special.
~
~
0 -1 10402
S
#10402
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10401
D2
You see nothing special.
~
~
0 -1 10403
S
#10403
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10402
D2
You see nothing special.
~
~
0 -1 10404
S
#10404
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10403
D2
You see nothing special.
~
~
0 -1 10405
S
#10405
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10404
D2
You see nothing special.
~
~
0 -1 10406
S
#10406
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10405
D2
You see nothing special.
~
~
0 -1 10407
S
#10407
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10406
D2
You see nothing special.
~
~
0 -1 10408
S
#10408
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10407
D2
You see nothing special.
~
~
0 -1 10409
S
#10409
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10408
D1
You see nothing special.
~
~
0 -1 10410
S
#10410
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D1
You see nothing special.
~
~
0 -1 10411
D3
~
~
0 0 10409
S
#10411
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D2
You see nothing special.
~
~
0 -1 10412
D3
~
~
0 0 10410
S
#10412
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10411
D2
You see nothing special.
~
~
0 -1 10413
S
#10413
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10412
D2
You see nothing special.
~
~
0 -1 10414
S
#10414
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10413
D2
You see nothing special.
~
~
0 -1 10415
S
#10415
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10414
D2
You see nothing special.
~
~
0 -1 10416
S
#10416
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10415
D2
You see nothing special.
~
~
0 -1 10417
S
#10417
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10416
D2
You see nothing special.
~
~
0 -1 10418
S
#10418
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10417
D2
You see nothing special.
~
~
0 -1 10419
S
#10419
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10418
D2
You see nothing special.
~
~
0 -1 10420
S
#10420
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10419
D2
You see nothing special.
~
~
0 -1 10421
S
#10421
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10420
D2
You see nothing special.
~
~
0 -1 10422
S
#10422
&12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~
   &10A sprawling field of blue grass goes over hills here, with a small dirt
path tordden into it.  The green atmosphere overhead adds a strange look to the
blue field.  &00
~
100 4 2
D0
~
~
0 0 10421
D2
You see nothing special.
~
~
0 -1 10423
S
#10423
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Entrance&00~
   &15The massive oddshaped Ghette Star ship looms before this area, it's
massive form crushing into this part of the planet Namek.  A large Entrance
door can be seen to the south, built into the side of the hulking metallic
form.  &00
~
100 4 0
D0
~
~
0 0 10422
D2
You see nothing special.
~
~
0 -1 10424
S
#10424
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~
   &15This hallway is made out of a smooth metal that appears to be really
strong, and has been kept at a polished sheen.  Various circuitry and lenses
can be seen built into the walls all down the hallway.  &00
~
100 0 0
D0
~
~
0 0 10423
D2
You see nothing special.
~
~
0 -1 10425
S
#10425
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~
   &15This hallway is made out of a smooth metal that appears to be really
strong, and has been kept at a polished sheen.  Various circuitry and lenses
can be seen built into the walls all down the hallway.  &00
~
100 0 0
D0
~
~
0 0 10424
D1
You see nothing special.
~
~
0 -1 10427
D2
You see nothing special.
~
~
0 -1 10428
D3
You see nothing special.
~
~
0 -1 10426
S
#10426
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Droid Docking Bay&00~
   &15This large metal room is a docking station for the Ghette Star combat
droids.  This is where they recharge their batteries, recieve repairs, and wait
for new commands.  &00
~
100 4 0
D1
~
~
0 0 10425
S
#10427
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Droid Docking Bay&00~
   &15This large metal room is a docking station for the Ghette Star combat
droids.  This is where they recharge their batteries, recieve repairs, and wait
for new commands.  &00
~
100 4 0
D3
You see nothing special.
~
~
0 -1 10425
S
#10428
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~
   &15This hallway is made out of a smooth metal that appears to be really
strong, and has been kept at a polished sheen.  Various circuitry and lenses
can be seen built into the walls all down the hallway.  &00
~
100 0 0
D0
~
~
0 0 10425
D2
You see nothing special.
~
~
0 -1 10429
S
#10429
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~
   &15This hallway is made out of a smooth metal that appears to be really
strong, and has been kept at a polished sheen.  Various circuitry and lenses
can be seen built into the walls all down the hallway.  &00
~
100 0 0
D0
~
~
0 0 10428
D1
You see nothing special.
~
~
0 -1 10431
D2
You see nothing special.
~
~
0 -1 10432
D3
You see nothing special.
~
~
0 -1 10430
S
#10430
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Droid Docking Bay&00~
   &15This large metal room is a docking station for the Ghette Star combat
droids.  This is where they recharge their batteries, recieve repairs, and wait
for new commands.  &00
~
100 4 0
D1
~
~
0 0 10429
S
#10431
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Droid Docking Bay&00~
   &15This large metal room is a docking station for the Ghette Star combat
droids.  This is where they recharge their batteries, recieve repairs, and wait
for new commands.  &00
~
100 4 0
D3
~
~
0 0 10429
S
#10432
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~
   &15This hallway is made out of a smooth metal that appears to be really
strong, and has been kept at a polished sheen.  Various circuitry and lenses
can be seen built into the walls all down the hallway.  &00
~
100 0 0
D0
~
~
0 0 10429
D2
You see nothing special.
~
~
0 -1 10433
S
#10433
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~
   &15This hallway is made out of a smooth metal that appears to be really
strong, and has been kept at a polished sheen.  Various circuitry and lenses
can be seen built into the walls all down the hallway.  &00
~
100 0 0
D0
~
~
0 0 10432
D1
You see nothing special.
~
~
0 -1 10435
D2
You see nothing special.
~
~
0 -1 10436
D3
You see nothing special.
~
~
0 -1 10434
S
#10434
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Droid Docking Bay&00~
   &15This large metal room is a docking station for the Ghette Star combat
droids.  This is where they recharge their batteries, recieve repairs, and wait
for new commands.  &00
~
100 4 0
D1
~
~
0 0 10433
S
#10435
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Droid Docking Bay&00~
   &15This large metal room is a docking station for the Ghette Star combat
droids.  This is where they recharge their batteries, recieve repairs, and wait
for new commands.  &00
~
100 4 0
D3
~
~
0 0 10433
S
#10436
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~
   &15This hallway is made out of a smooth metal that appears to be really
strong, and has been kept at a polished sheen.  Various circuitry and lenses
can be seen built into the walls all down the hallway.  &00
~
100 0 0
D0
~
~
0 0 10433
D2
You see nothing special.
~
~
0 -1 10437
S
#10437
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~
   &15This hallway is made out of a smooth metal that appears to be really
strong, and has been kept at a polished sheen.  Various circuitry and lenses
can be seen built into the walls all down the hallway.  &00
~
100 0 0
D0
~
~
0 0 10436
D1
You see nothing special.
~
~
0 -1 10439
D2
You see nothing special.
~
~
0 -1 10440
D3
You see nothing special.
~
~
0 -1 10438
S
#10438
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Droid Docking Bay&00~
   &15This large metal room is a docking station for the Ghette Star combat
droids.  This is where they recharge their batteries, recieve repairs, and wait
for new commands.  &00
~
100 4 0
D1
~
~
0 0 10437
S
#10439
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Droid Docking Bay&00~
   &15This large metal room is a docking station for the Ghette Star combat
droids.  This is where they recharge their batteries, recieve repairs, and wait
for new commands.  &00
~
100 4 0
D3
~
~
0 0 10437
S
#10440
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~
   &15This hallway is made out of a smooth metal that appears to be really
strong, and has been kept at a polished sheen.  Various circuitry and lenses
can be seen built into the walls all down the hallway.  &00
~
100 0 0
D0
~
~
0 0 10437
D2
You see nothing special.
~
~
0 -1 10441
S
#10441
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~
   &15This hallway is made out of a smooth metal that appears to be really
strong, and has been kept at a polished sheen.  Various circuitry and lenses
can be seen built into the walls all down the hallway.  &00
~
100 0 0
D0
~
~
0 0 10440
D2
You see nothing special.
~
~
0 -1 10442
S
#10442
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 268435456 0
D0
~
~
0 0 10441
D1
You see nothing special.
~
~
0 -1 10443
D2
You see nothing special.
~
~
0 -1 10539
D3
You see nothing special.
~
~
0 -1 10458
S
#10443
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10444
D3
~
~
0 0 10442
S
#10444
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D2
You see nothing special.
~
~
0 -1 10445
D3
~
~
0 0 10443
S
#10445
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10444
D2
You see nothing special.
~
~
0 -1 10446
S
#10446
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10445
D2
You see nothing special.
~
~
0 -1 10447
S
#10447
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10446
D2
You see nothing special.
~
~
0 -1 10448
S
#10448
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10447
D1
You see nothing special.
~
~
0 -1 10449
D2
You see nothing special.
~
~
0 -1 10569
S
#10449
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10450
D3
~
~
0 0 10448
S
#10450
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10451
D1
You see nothing special.
~
~
0 -1 10453
D2
You see nothing special.
~
~
0 -1 10452
D3
~
~
0 0 10449
S
#10451
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D2
~
~
0 0 10450
S
#10452
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D0
~
~
0 0 10450
S
#10453
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D1
~
~
0 0 10454
D3
You see nothing special.
~
~
0 -1 10450
S
#10454
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10455
D1
You see nothing special.
~
~
0 -1 10457
D2
You see nothing special.
~
~
0 -1 10456
D3
~
~
0 0 10453
S
#10455
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D2
~
~
0 0 10454
S
#10456
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D0
~
~
0 0 10454
S
#10457
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Command Droid Bay&00~
   &15This is the bay for the large Command Droid for all the regular Combat
Droids of the Ghette Star.  From appearances the droid the docks here is at
least twice the size of all other droids.  &00
~
100 4 0
D3
~
~
0 0 10454
S
#10458
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D1
~
~
0 0 10442
D3
You see nothing special.
~
~
0 -1 10459
S
#10459
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D1
~
~
0 0 10458
D2
You see nothing special.
~
Metalgate~
2 10400 10460
S
#10460
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Elevator&00~
   &15This is a strange wide lift type elevator, it looks like it was designed
to carry large droids.  Large red lights are built into the walls, ready to
flash when the elevator begins moving.  &00
~
100 4 0
D0
~
Metalgate~
2 10400 10459
D4
You see nothing special.
~
~
0 -1 10461
S
#10461
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Elevator&00~
   &15This is a strange wide lift type elevator, it looks like it was designed
to carry large droids.  Large red lights are built into the walls, ready to
flash when the elevator begins moving.  &00
~
100 4 0
D1
You see nothing special.
~
~
0 -1 10462
D5
~
~
0 0 10460
S
#10462
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D2
You see nothing special.
~
~
0 -1 10463
D3
You see nothing special.
~
~
0 -1 10461
S
#10463
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
~
~
0 0 10462
D2
You see nothing special.
~
~
0 -1 10464
S
#10464
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
~
~
0 0 10463
D1
You see nothing special.
~
~
0 -1 10466
D2
You see nothing special.
~
~
0 -1 10467
D3
You see nothing special.
~
~
0 -1 10465
S
#10465
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D1
~
~
0 0 10464
S
#10466
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D3
~
~
0 0 10464
S
#10467
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
~
~
0 0 10464
D2
You see nothing special.
~
~
0 -1 10468
S
#10468
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
~
~
0 0 10467
D1
You see nothing special.
~
~
0 -1 10470
D2
You see nothing special.
~
~
0 -1 10471
D3
You see nothing special.
~
~
0 -1 10469
S
#10469
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D1
~
~
0 0 10468
S
#10470
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D3
~
~
0 0 10468
S
#10471
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
~
~
0 0 10468
D2
You see nothing special.
~
~
0 -1 10472
S
#10472
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
~
~
0 0 10471
D1
You see nothing special.
~
~
0 -1 10474
D2
You see nothing special.
~
~
0 -1 10475
D3
You see nothing special.
~
~
0 -1 10473
S
#10473
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D1
~
~
0 0 10472
S
#10474
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D3
~
~
0 0 10472
S
#10475
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
~
~
0 0 10472
D2
You see nothing special.
~
~
0 -1 10476
S
#10476
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
~
~
0 0 10475
D1
You see nothing special.
~
~
0 -1 10478
D2
You see nothing special.
~
~
0 -1 10479
D3
You see nothing special.
~
~
0 -1 10477
S
#10477
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D1
~
~
0 0 10476
S
#10478
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D3
~
~
0 0 10476
S
#10479
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
~
~
0 0 10476
D2
You see nothing special.
~
~
0 -1 10480
S
#10480
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor/Third Floor Elevator&00~
   &15This elevator is of the large lift variety, built to carry even the
largest droid the Ghette has built.  Red lights have been built into the walls
to flash when the elevator moves.  &00
~
100 4 0
D0
~
~
0 0 10479
D4
You see nothing special.
~
~
0 -1 10481
S
#10481
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor/Second Floor Elevator&00~
   &15This elevator is of the large lift variety, built to carry even the
largest droid the Ghette has built.  Red lights have been built into the walls
to flash when the elevator moves.  &00
~
100 4 0
D1
You see nothing special.
~
~
0 -1 10482
D5
~
~
0 0 10480
S
#10482
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10483
D1
You see nothing special.
~
~
0 -1 10485
D2
You see nothing special.
~
~
0 -1 10484
D3
~
~
0 0 10481
S
#10483
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D2
You see nothing special.
~
~
0 -1 10482
S
#10484
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D0
~
~
0 0 10482
S
#10485
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10486
D3
~
~
0 0 10482
S
#10486
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10487
D1
You see nothing special.
~
~
0 -1 10489
D2
You see nothing special.
~
~
0 -1 10488
D3
~
~
0 0 10485
S
#10487
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D2
~
~
0 0 10486
S
#10488
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D0
~
~
0 0 10486
S
#10489
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10490
D3
~
~
0 0 10486
S
#10490
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10491
D1
You see nothing special.
~
~
0 -1 10493
D2
You see nothing special.
~
~
0 -1 10492
D3
~
~
0 0 10489
S
#10491
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D2
~
~
0 0 10490
S
#10492
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D0
~
~
0 0 10490
S
#10493
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10494
D3
~
~
0 0 10490
S
#10494
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D2
You see nothing special.
~
~
0 -1 10495
D3
~
~
0 0 10493
S
#10495
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
~
~
0 0 10494
D2
You see nothing special.
~
~
0 -1 10496
S
#10496
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
~
~
0 0 10495
D1
You see nothing special.
~
~
0 -1 10498
D2
You see nothing special.
~
~
0 -1 10499
D3
You see nothing special.
~
~
0 -1 10497
S
#10497
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D1
~
~
0 0 10496
S
#10498
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D3
~
~
0 0 10496
S
#10499
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor/Fourth Floor Elevator&00~
   &15This elevator is of the large lift variety, built to carry even the
largest droid the Ghette has built.  Red lights have been built into the walls
to flash when the elevator moves.  &00
~
100 4 0
D0
~
~
0 0 10496
D4
You see nothing special.
~
~
0 -1 10500
S
#10500
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor/Third Floor Elevator&00~
   &15This elevator is of the large lift variety, built to carry even the
largest droid the Ghette has built.  Red lights have been built into the walls
to flash when the elevator moves.  &00
~
100 4 0
D1
You see nothing special.
~
~
0 -1 10501
D5
~
~
0 0 10499
S
#10501
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10502
D3
~
~
0 0 10500
S
#10502
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10503
D3
~
~
0 0 10501
S
#10503
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10504
D3
~
~
0 0 10502
S
#10504
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D2
You see nothing special.
~
~
0 -1 10505
D3
~
~
0 0 10503
S
#10505
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
~
~
0 0 10504
D2
You see nothing special.
~
~
0 -1 10506
S
#10506
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
~
~
0 0 10505
D1
You see nothing special.
~
~
0 -1 10508
D2
You see nothing special.
~
~
0 -1 10509
D3
You see nothing special.
~
~
0 -1 10507
S
#10507
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D1
~
~
0 0 10506
S
#10508
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D3
~
~
0 0 10506
S
#10509
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
~
~
0 0 10506
D2
You see nothing special.
~
~
0 -1 10510
S
#10510
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
~
~
0 0 10509
D1
You see nothing special.
~
~
0 -1 10512
D2
You see nothing special.
~
~
0 -1 10513
D3
You see nothing special.
~
~
0 -1 10511
S
#10511
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D1
~
~
0 0 10510
S
#10512
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D3
~
~
0 0 10510
S
#10513
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
~
~
0 0 10510
D2
You see nothing special.
~
~
0 -1 10514
S
#10514
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
~
~
0 0 10513
D1
You see nothing special.
~
~
0 -1 10516
D2
You see nothing special.
~
~
0 -1 10517
D3
You see nothing special.
~
~
0 -1 10515
S
#10515
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D1
~
~
0 0 10514
S
#10516
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D3
~
~
0 0 10514
S
#10517
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
~
~
0 0 10514
D2
You see nothing special.
~
~
0 -1 10518
S
#10518
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 0 0
D0
~
~
0 0 10517
D1
You see nothing special.
~
~
0 -1 10520
D2
You see nothing special.
~
~
0 -1 10521
D3
You see nothing special.
~
~
0 -1 10519
S
#10519
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D1
~
~
0 0 10518
S
#10520
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~
   &15This is an upgraded droid bay, meant to handle the more advanced droids
produced by the Ghette Star recently.  It doesn't differ much from previous
droid bays, except for upgraded interfaces for recharging the droids.  &00
~
100 4 0
D3
~
~
0 0 10518
S
#10521
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor/Fifth Floor Elevator&00~
   &15This elevator is of the large lift variety, built to carry even the
largest droid the Ghette has built.  Red lights have been built into the walls
to flash when the elevator moves.  &00
~
100 4 0
D0
~
~
0 0 10518
D4
You see nothing special.
~
~
0 -1 10522
S
#10522
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fifth Floor/Fourth Floor Elevator&00~
   &15This elevator is of the large lift variety, built to carry even the
largest droid the Ghette has built.  Red lights have been built into the walls
to flash when the elevator moves.  &00
~
100 4 0
D2
You see nothing special.
~
~
0 -1 10523
D5
~
~
0 0 10521
S
#10523
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fifth Floor Hallway&00~
   &15This hallway appears to be made out of titanium and other rare metals,
and is wide enough to fit the largest of droids the Ghette Star makes.  The
hallway is scanned by a green light perioticly, making sure no organic life
form has escaped the transfer process.  &00
~
100 4 0
D0
~
~
0 0 10522
D2
You see nothing special.
~
Securitydoor~
2 10401 10524
S
#10524
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~
   &15This area breaks into a large dome room, a central light can be seen at
the top.  The floor is made of a smooth titanium, with wires and power conduits
built along it's length.  Sentry turrets are built along the curved edge of the
dome's walls.  &00
~
100 0 0
D0
~
Securitydoor~
2 10401 10523
D1
You see nothing special.
~
~
0 -1 10527
D2
You see nothing special.
~
~
0 -1 10531
D3
You see nothing special.
~
~
0 -1 10525
S
#10525
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~
   &15This area breaks into a large dome room, a central light can be seen at
the top.  The floor is made of a smooth titanium, with wires and power conduits
built along it's length.  Sentry turrets are built along the curved edge of the
dome's walls.  &00
~
100 0 0
D1
~
~
0 0 10524
D2
You see nothing special.
~
~
0 -1 10530
D3
You see nothing special.
~
~
0 -1 10526
S
#10526
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~
   &15This area breaks into a large dome room, a central light can be seen at
the top.  The floor is made of a smooth titanium, with wires and power conduits
built along it's length.  Sentry turrets are built along the curved edge of the
dome's walls.  &00
~
100 0 0
D1
~
~
0 0 10525
D2
You see nothing special.
~
~
0 -1 10529
S
#10527
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~
   &15This area breaks into a large dome room, a central light can be seen at
the top.  The floor is made of a smooth titanium, with wires and power conduits
built along it's length.  Sentry turrets are built along the curved edge of the
dome's walls.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10528
D2
You see nothing special.
~
~
0 -1 10532
D3
~
~
0 0 10524
S
#10528
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~
   &15This area breaks into a large dome room, a central light can be seen at
the top.  The floor is made of a smooth titanium, with wires and power conduits
built along it's length.  Sentry turrets are built along the curved edge of the
dome's walls.  &00
~
100 0 0
D2
You see nothing special.
~
~
0 -1 10533
D3
~
~
0 0 10527
S
#10529
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~
   &15This area breaks into a large dome room, a central light can be seen at
the top.  The floor is made of a smooth titanium, with wires and power conduits
built along it's length.  Sentry turrets are built along the curved edge of the
dome's walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10526
D1
~
~
0 0 10530
D2
You see nothing special.
~
~
0 -1 10534
S
#10530
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~
   &15This area breaks into a large dome room, a central light can be seen at
the top.  The floor is made of a smooth titanium, with wires and power conduits
built along it's length.  Sentry turrets are built along the curved edge of the
dome's walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10525
D1
~
~
0 0 10531
D2
You see nothing special.
~
~
0 -1 10535
D3
You see nothing special.
~
~
0 -1 10529
S
#10531
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core&00~
   &15This is the center of the dome, a large mechanism hangs down here able to
drain energy from anyone underneath it.  A large platform is built directly in
the center of the dome above the regular floor.  &00
~
100 67108868 0
D0
You see nothing special.
~
~
0 -1 10524
D1
~
~
0 0 10532
D2
You see nothing special.
~
~
0 -1 10536
D3
You see nothing special.
~
~
0 -1 10530
S
#10532
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~
   &15This area breaks into a large dome room, a central light can be seen at
the top.  The floor is made of a smooth titanium, with wires and power conduits
built along it's length.  Sentry turrets are built along the curved edge of the
dome's walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10527
D1
~
~
0 0 10533
D2
You see nothing special.
~
~
0 -1 10537
D3
You see nothing special.
~
~
0 -1 10531
S
#10533
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~
   &15This area breaks into a large dome room, a central light can be seen at
the top.  The floor is made of a smooth titanium, with wires and power conduits
built along it's length.  Sentry turrets are built along the curved edge of the
dome's walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10528
D2
You see nothing special.
~
~
0 -1 10538
D3
~
~
0 0 10532
S
#10534
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~
   &15This area breaks into a large dome room, a central light can be seen at
the top.  The floor is made of a smooth titanium, with wires and power conduits
built along it's length.  Sentry turrets are built along the curved edge of the
dome's walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10529
D1
~
~
0 0 10535
S
#10535
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~
   &15This area breaks into a large dome room, a central light can be seen at
the top.  The floor is made of a smooth titanium, with wires and power conduits
built along it's length.  Sentry turrets are built along the curved edge of the
dome's walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10530
D1
~
~
0 0 10536
D3
You see nothing special.
~
~
0 -1 10534
S
#10536
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~
   &15This area breaks into a large dome room, a central light can be seen at
the top.  The floor is made of a smooth titanium, with wires and power conduits
built along it's length.  Sentry turrets are built along the curved edge of the
dome's walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10531
D1
~
~
0 0 10537
D3
You see nothing special.
~
~
0 -1 10535
S
#10537
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~
   &15This area breaks into a large dome room, a central light can be seen at
the top.  The floor is made of a smooth titanium, with wires and power conduits
built along it's length.  Sentry turrets are built along the curved edge of the
dome's walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10532
D1
~
~
0 0 10538
D3
You see nothing special.
~
~
0 -1 10536
S
#10538
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~
   &15This area breaks into a large dome room, a central light can be seen at
the top.  The floor is made of a smooth titanium, with wires and power conduits
built along it's length.  Sentry turrets are built along the curved edge of the
dome's walls.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10533
D3
~
~
0 0 10537
S
#10539
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10442
D2
You see nothing special.
~
~
0 -1 10540
S
#10540
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10539
D1
You see nothing special.
~
~
0 -1 10542
D2
You see nothing special.
~
~
0 -1 10543
D3
You see nothing special.
~
~
0 -1 10541
S
#10541
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D1
~
~
0 0 10540
S
#10542
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D3
~
~
0 0 10540
S
#10543
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10540
D2
You see nothing special.
~
~
0 -1 10544
S
#10544
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10543
D1
You see nothing special.
~
~
0 -1 10546
D2
You see nothing special.
~
~
0 -1 10547
D3
You see nothing special.
~
~
0 -1 10545
S
#10545
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D1
~
~
0 0 10544
S
#10546
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D3
~
~
0 0 10544
S
#10547
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10544
D2
You see nothing special.
~
~
0 -1 10548
S
#10548
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10547
D2
You see nothing special.
~
~
0 -1 10549
S
#10549
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10548
D1
You see nothing special.
~
~
0 -1 10551
D2
You see nothing special.
~
~
0 -1 10552
D3
You see nothing special.
~
~
0 -1 10550
S
#10550
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D1
~
~
0 0 10549
S
#10551
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D3
~
~
0 0 10549
S
#10552
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10549
D2
You see nothing special.
~
~
0 -1 10553
S
#10553
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10552
D1
You see nothing special.
~
~
0 -1 10555
D2
You see nothing special.
~
~
0 -1 10556
D3
You see nothing special.
~
~
0 -1 10554
S
#10554
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D1
~
~
0 0 10553
S
#10555
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D3
~
~
0 0 10553
S
#10556
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10553
D2
You see nothing special.
~
~
0 -1 10557
S
#10557
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10556
D1
You see nothing special.
~
~
0 -1 10559
D2
You see nothing special.
~
~
0 -1 10560
D3
You see nothing special.
~
~
0 -1 10558
S
#10558
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D1
~
~
0 0 10557
S
#10559
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D3
~
~
0 0 10557
S
#10560
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10557
D2
You see nothing special.
~
~
0 -1 10561
S
#10561
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10560
D1
You see nothing special.
~
~
0 -1 10563
D2
You see nothing special.
~
~
0 -1 10564
D3
You see nothing special.
~
~
0 -1 10562
S
#10562
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D1
~
~
0 0 10561
S
#10563
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D3
~
~
0 0 10561
S
#10564
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10561
D2
You see nothing special.
~
~
0 -1 10565
S
#10565
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10564
D1
You see nothing special.
~
~
0 -1 10567
D2
You see nothing special.
~
~
0 -1 10568
D3
You see nothing special.
~
~
0 -1 10566
S
#10566
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D1
~
~
0 0 10565
S
#10567
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D3
~
~
0 0 10565
S
#10568
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Command Droid Bay&00~
   &15This is the bay for the large Command Droid for all the regular Combat
Droids of the Ghette Star.  From appearances the droid the docks here is at
least twice the size of all other droids.  &00
~
100 4 0
D0
~
~
0 0 10565
S
#10569
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10448
D2
You see nothing special.
~
~
0 -1 10570
S
#10570
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10569
D1
You see nothing special.
~
~
0 -1 10572
D2
You see nothing special.
~
~
0 -1 10573
D3
You see nothing special.
~
~
0 -1 10571
S
#10571
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D1
~
~
0 0 10570
S
#10572
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D3
~
~
0 0 10570
S
#10573
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10570
D2
You see nothing special.
~
~
0 -1 10574
S
#10574
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10573
D1
You see nothing special.
~
~
0 -1 10576
D2
You see nothing special.
~
~
0 -1 10577
D3
You see nothing special.
~
~
0 -1 10575
S
#10575
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D1
~
~
0 0 10574
S
#10576
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D3
~
~
0 0 10574
S
#10577
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10574
D2
You see nothing special.
~
~
0 -1 10578
S
#10578
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10577
D1
You see nothing special.
~
~
0 -1 10580
D2
You see nothing special.
~
~
0 -1 10581
D3
You see nothing special.
~
~
0 -1 10579
S
#10579
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D1
~
~
0 0 10578
S
#10580
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D3
~
~
0 0 10578
S
#10581
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10578
D2
You see nothing special.
~
~
0 -1 10582
S
#10582
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10581
D1
You see nothing special.
~
~
0 -1 10584
D2
You see nothing special.
~
~
0 -1 10585
D3
You see nothing special.
~
~
0 -1 10583
S
#10583
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D1
~
~
0 0 10582
S
#10584
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D3
~
~
0 0 10582
S
#10585
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10582
D2
You see nothing special.
~
~
0 -1 10586
S
#10586
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10585
D1
You see nothing special.
~
~
0 -1 10588
D2
You see nothing special.
~
~
0 -1 10589
D3
You see nothing special.
~
~
0 -1 10587
S
#10587
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D1
~
~
0 0 10586
S
#10588
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D3
~
~
0 0 10586
S
#10589
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10586
D2
You see nothing special.
~
~
0 -1 10590
S
#10590
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10589
D1
You see nothing special.
~
~
0 -1 10592
D2
You see nothing special.
~
~
0 -1 10593
D3
You see nothing special.
~
~
0 -1 10591
S
#10591
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D1
~
~
0 0 10590
S
#10592
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D3
~
~
0 0 10590
S
#10593
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10590
D2
You see nothing special.
~
~
0 -1 10594
S
#10594
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10593
D1
You see nothing special.
~
~
0 -1 10596
D2
You see nothing special.
~
~
0 -1 10597
D3
You see nothing special.
~
~
0 -1 10595
S
#10595
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D1
~
~
0 0 10594
S
#10596
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D3
~
~
0 0 10594
S
#10597
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10594
D2
You see nothing special.
~
~
0 -1 10598
S
#10598
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~
   &15This hallway is even more technical, as tiny repair droids roam around
fixing and upgrading various parts of the Ghette Star.  Energy pipes run along
the ceiling of the hallway, powering some nearby part of the Ghette.  &00
~
100 0 0
D0
~
~
0 0 10597
D1
You see nothing special.
~
~
0 -1 10600
D3
You see nothing special.
~
~
0 -1 10599
S
#10599
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~
   &15This is where the heavy combat Ghette Droids dock for repairs,
recharging, and new commands.  Small mechanic droids scurry along the walls and
across docking pods, working on any combat droids parked right now.  &00
~
100 4 0
D1
~
~
0 0 10598
S
#10600
&15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Command Droid Bay&00~
   &15This is the bay for the large Command Droid for all the regular Combat
Droids of the Ghette Star.  From appearances the droid the docks here is at
least twice the size of all other droids.  &00
~
100 4 0
D3
~
~
0 0 10598
S
#10601
&16T&15o &10P&00&02orung&10a &12I&00&04sl&12e&00~
   &10The green namekian waters slosh through here, carried by the current of
the massive ocean.  Every now and then whirlpools can be seen forming from
water mixing in underwater rockbeds.  &00
~
100 4 9
D1
You see nothing special.
~
~
0 -1 10015
D3
You see nothing special.
~
~
0 -1 10602
S
#10602
&14O&00&06n &16t&15h&00&07e &11w&00&03a&11y &16t&15o &10P&00&02orung&10a &12I&00&04sl&12e&00~
   &10The green waters of the namekian ocean continue out further this, it's
waters shifting with waves heading towards nearby shores.  A few namekian birds
can be seen flying above the waters, waiting for an unlucky fish to expose it's
self below.  &00
~
100 0 9
D1
~
~
0 0 10601
D3
You see nothing special.
~
~
0 -1 10603
S
#10603
&14O&00&06n &16t&15h&00&07e &11w&00&03a&11y &16t&15o &10P&00&02orung&10a &12I&00&04sl&12e&00~
   &10The green waters of the namekian ocean continue out further this, it's
waters shifting with waves heading towards nearby shores.  A few namekian birds
can be seen flying above the waters, waiting for an unlucky fish to expose it's
self below.  &00
~
100 0 9
D1
~
~
0 0 10602
D3
You see nothing special.
~
~
0 -1 10604
S
#10604
&14O&00&06n &16t&15h&00&07e &11w&00&03a&11y &16t&15o &10P&00&02orung&10a &12I&00&04sl&12e&00~
   &10The green waters of the namekian ocean continue out further this, it's
waters shifting with waves heading towards nearby shores.  A few namekian birds
can be seen flying above the waters, waiting for an unlucky fish to expose it's
self below.  &00
~
100 0 9
D1
~
~
0 0 10603
D3
You see nothing special.
~
~
0 -1 10605
S
#10605
&14O&00&06n &16t&15h&00&07e &11w&00&03a&11y &16t&15o &10P&00&02orung&10a &12I&00&04sl&12e&00~
   &10The green waters of the namekian ocean continue out further this, it's
waters shifting with waves heading towards nearby shores.  A few namekian birds
can be seen flying above the waters, waiting for an unlucky fish to expose it's
self below.  &00
~
100 0 9
D1
~
~
0 0 10604
D3
You see nothing special.
~
~
0 -1 10606
S
#10606
&10P&00&02orung&10a &12I&00&04sl&12e &00&03Shore&00~
   &00&02This is the shore of Porunga Isle, cresting out into the namekian sea.
Jagged rocks line the shore, along with smooth sand and a cool breeze.  The
waters of the ocean roll in onto the beach, bringing in driftwood, and taking
out various other objects.  &00
~
100 0 0
D1
~
~
0 0 10605
D2
You see nothing special.
~
~
0 -1 10607
S
#10607
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Dirt Path&00~
   &00&03This dirt path leads from the shore towards the plains of the isle.  
Hard rocks are strwn across the path to give it a little more substance, and to
allow footholds when rain makes the road muddy.  &00
~
100 0 0
D0
~
~
0 0 10606
D3
You see nothing special.
~
~
0 -1 10608
S
#10608
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Dirt Path&00~
   &00&03This dirt path leads from the shore towards the plains of the isle.  
Hard rocks are strwn across the path to give it a little more substance, and to
allow footholds when rain makes the road muddy.  &00
~
100 4 0
D1
~
~
0 0 10607
D3
You see nothing special.
~
~
0 -1 10609
S
#10609
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~
   &10This part of the isle breaks into a wide flat field, with only occasional
plataus and rocks upon it's surface.  Cool sea breezes from the nearby ocean
blow across it's short namekian grass, creating beautiful waves of flora.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10610
D1
~
~
0 0 10608
D2
You see nothing special.
~
~
0 -1 10611
D3
You see nothing special.
~
~
0 -1 10613
S
#10610
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~
   &10This part of the isle breaks into a wide flat field, with only occasional
plataus and rocks upon it's surface.  Cool sea breezes from the nearby ocean
blow across it's short namekian grass, creating beautiful waves of flora.  &00
~
100 0 0
D2
~
~
0 0 10609
D3
You see nothing special.
~
~
0 -1 10612
D4
You see nothing special.
~
~
0 -1 16900
S
#10611
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~
   &10This part of the isle breaks into a wide flat field, with only occasional
plataus and rocks upon it's surface.  Cool sea breezes from the nearby ocean
blow across it's short namekian grass, creating beautiful waves of flora.  &00
~
100 0 0
D0
~
~
0 0 10609
D3
You see nothing special.
~
~
0 -1 10614
S
#10612
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~
   &10This part of the isle breaks into a wide flat field, with only occasional
plataus and rocks upon it's surface.  Cool sea breezes from the nearby ocean
blow across it's short namekian grass, creating beautiful waves of flora.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10610
D2
~
~
0 0 10613
D3
You see nothing special.
~
~
0 -1 10615
S
#10613
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~
   &10This part of the isle breaks into a wide flat field, with only occasional
plataus and rocks upon it's surface.  Cool sea breezes from the nearby ocean
blow across it's short namekian grass, creating beautiful waves of flora.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10612
D1
You see nothing special.
~
~
0 -1 10609
D2
~
~
0 0 10614
D3
You see nothing special.
~
~
0 -1 10616
S
#10614
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~
   &10This part of the isle breaks into a wide flat field, with only occasional
plataus and rocks upon it's surface.  Cool sea breezes from the nearby ocean
blow across it's short namekian grass, creating beautiful waves of flora.  &00
~
100 0 0
D0
~
~
0 0 10613
D1
You see nothing special.
~
~
0 -1 10611
D3
You see nothing special.
~
~
0 -1 10617
S
#10615
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~
   &10This part of the isle breaks into a wide flat field, with only occasional
plataus and rocks upon it's surface.  Cool sea breezes from the nearby ocean
blow across it's short namekian grass, creating beautiful waves of flora.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10624
D1
You see nothing special.
~
~
0 -1 10612
D2
~
~
0 0 10616
D3
You see nothing special.
~
~
0 -1 10618
S
#10616
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~
   &10This part of the isle breaks into a wide flat field, with only occasional
plataus and rocks upon it's surface.  Cool sea breezes from the nearby ocean
blow across it's short namekian grass, creating beautiful waves of flora.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10615
D1
You see nothing special.
~
~
0 -1 10613
D2
~
~
0 0 10617
D3
You see nothing special.
~
~
0 -1 10619
S
#10617
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~
   &10This part of the isle breaks into a wide flat field, with only occasional
plataus and rocks upon it's surface.  Cool sea breezes from the nearby ocean
blow across it's short namekian grass, creating beautiful waves of flora.  &00
~
100 0 0
D0
~
~
0 0 10616
D1
You see nothing special.
~
~
0 -1 10614
D3
You see nothing special.
~
~
0 -1 10620
S
#10618
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~
   &10This part of the isle breaks into a wide flat field, with only occasional
plataus and rocks upon it's surface.  Cool sea breezes from the nearby ocean
blow across it's short namekian grass, creating beautiful waves of flora.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10615
D2
~
~
0 0 10619
D3
You see nothing special.
~
~
0 -1 10621
S
#10619
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~
   &10This part of the isle breaks into a wide flat field, with only occasional
plataus and rocks upon it's surface.  Cool sea breezes from the nearby ocean
blow across it's short namekian grass, creating beautiful waves of flora.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10618
D1
You see nothing special.
~
~
0 -1 10616
D2
~
~
0 0 10620
D3
You see nothing special.
~
~
0 -1 10622
S
#10620
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~
   &10This part of the isle breaks into a wide flat field, with only occasional
plataus and rocks upon it's surface.  Cool sea breezes from the nearby ocean
blow across it's short namekian grass, creating beautiful waves of flora.  &00
~
100 0 0
D0
~
~
0 0 10619
D1
You see nothing special.
~
~
0 -1 10617
D3
You see nothing special.
~
~
0 -1 10623
S
#10621
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~
   &10This part of the isle breaks into a wide flat field, with only occasional
plataus and rocks upon it's surface.  Cool sea breezes from the nearby ocean
blow across it's short namekian grass, creating beautiful waves of flora.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10618
D2
~
~
0 0 10622
S
#10622
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~
   &10This part of the isle breaks into a wide flat field, with only occasional
plataus and rocks upon it's surface.  Cool sea breezes from the nearby ocean
blow across it's short namekian grass, creating beautiful waves of flora.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10621
D1
You see nothing special.
~
~
0 -1 10619
D2
~
~
0 0 10623
S
#10623
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~
   &10This part of the isle breaks into a wide flat field, with only occasional
plataus and rocks upon it's surface.  Cool sea breezes from the nearby ocean
blow across it's short namekian grass, creating beautiful waves of flora.  &00
~
100 0 0
D0
~
~
0 0 10622
D1
You see nothing special.
~
~
0 -1 10620
S
#10624
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Shallow Path&00 ~
   &10This path leads between large twin plataus, it's soft dirt surface cut
through them like a knife stokre.  Loose rocks from the platau have fallen down
onto the path, littering parts of it's surface.  &00
~
100 4 0
D0
You see nothing special.
~
~
0 -1 10625
D2
You see nothing special.
~
~
0 -1 10615
S
#10625
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Shallow Path&00 ~
   &10This path leads between large twin plataus, it's soft dirt surface cut
through them like a knife stokre.  Loose rocks from the platau have fallen down
onto the path, littering parts of it's surface.  &00
~
100 4 0
D0
You see nothing special.
~
~
0 -1 10626
D2
~
~
0 0 10624
S
#10626
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Shallow Path&00 ~
   &10This path leads between large twin plataus, it's soft dirt surface cut
through them like a knife stokre.  Loose rocks from the platau have fallen down
onto the path, littering parts of it's surface.  &00
~
100 4 0
D0
You see nothing special.
~
~
0 -1 10627
D2
~
~
0 0 10625
S
#10627
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Shallow Path&00 ~
   &10This path leads between large twin plataus, it's soft dirt surface cut
through them like a knife stokre.  Loose rocks from the platau have fallen down
onto the path, littering parts of it's surface.  &00
~
100 4 0
D0
You see nothing special.
~
~
0 -1 10628
D2
~
~
0 0 10626
S
#10628
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~
   &10This part of the isle is overgrown with tall blue namekian grass, caught
in waves by the near constant breezes.  Lazy clouds float overhead in the green
sky, giving this area a tranquil feeling.  &00
~
100 0 2
D0
~
~
0 0 10635
D1
You see nothing special.
~
~
0 -1 10631
D2
You see nothing special.
~
~
0 -1 10627
D3
You see nothing special.
~
~
0 -1 10629
S
#10629
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~
   &10This part of the isle is overgrown with tall blue namekian grass, caught
in waves by the near constant breezes.  Lazy clouds float overhead in the green
sky, giving this area a tranquil feeling.  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10636
D1
~
~
0 0 10628
D3
You see nothing special.
~
~
0 -1 10630
S
#10630
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~
   &10This part of the isle is overgrown with tall blue namekian grass, caught
in waves by the near constant breezes.  Lazy clouds float overhead in the green
sky, giving this area a tranquil feeling.  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10637
D1
~
~
0 0 10629
S
#10631
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~
   &10This part of the isle is overgrown with tall blue namekian grass, caught
in waves by the near constant breezes.  Lazy clouds float overhead in the green
sky, giving this area a tranquil feeling.  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10634
D1
You see nothing special.
~
~
0 -1 10632
D3
~
~
0 0 10628
S
#10632
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~
   &10This part of the isle is overgrown with tall blue namekian grass, caught
in waves by the near constant breezes.  Lazy clouds float overhead in the green
sky, giving this area a tranquil feeling.  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10633
D3
~
~
0 0 10631
S
#10633
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~
   &10This part of the isle is overgrown with tall blue namekian grass, caught
in waves by the near constant breezes.  Lazy clouds float overhead in the green
sky, giving this area a tranquil feeling.  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10638
D1
You see nothing special.
~
~
0 -1 10643
D2
You see nothing special.
~
~
0 -1 10632
D3
~
~
0 0 10634
S
#10634
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~
   &10This part of the isle is overgrown with tall blue namekian grass, caught
in waves by the near constant breezes.  Lazy clouds float overhead in the green
sky, giving this area a tranquil feeling.  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10639
D1
You see nothing special.
~
~
0 -1 10633
D2
You see nothing special.
~
~
0 -1 10631
D3
~
~
0 0 10635
S
#10635
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~
   &10This part of the isle is overgrown with tall blue namekian grass, caught
in waves by the near constant breezes.  Lazy clouds float overhead in the green
sky, giving this area a tranquil feeling.  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10640
D1
You see nothing special.
~
~
0 -1 10634
D2
You see nothing special.
~
~
0 -1 10628
D3
~
~
0 0 10636
S
#10636
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~
   &10This part of the isle is overgrown with tall blue namekian grass, caught
in waves by the near constant breezes.  Lazy clouds float overhead in the green
sky, giving this area a tranquil feeling.  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10641
D1
You see nothing special.
~
~
0 -1 10635
D2
You see nothing special.
~
~
0 -1 10629
D3
~
~
0 0 10637
S
#10637
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~
   &10This part of the isle is overgrown with tall blue namekian grass, caught
in waves by the near constant breezes.  Lazy clouds float overhead in the green
sky, giving this area a tranquil feeling.  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10642
D1
~
~
0 0 10636
D2
You see nothing special.
~
~
0 -1 10630
S
#10638
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~
   &10This part of the isle is overgrown with tall blue namekian grass, caught
in waves by the near constant breezes.  Lazy clouds float overhead in the green
sky, giving this area a tranquil feeling.  &00
~
100 0 2
D2
You see nothing special.
~
~
0 -1 10633
D3
~
~
0 0 10639
S
#10639
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~
   &10This part of the isle is overgrown with tall blue namekian grass, caught
in waves by the near constant breezes.  Lazy clouds float overhead in the green
sky, giving this area a tranquil feeling.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10638
D2
You see nothing special.
~
~
0 -1 10634
D3
~
~
0 0 10640
S
#10640
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~
   &10This part of the isle is overgrown with tall blue namekian grass, caught
in waves by the near constant breezes.  Lazy clouds float overhead in the green
sky, giving this area a tranquil feeling.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10639
D2
You see nothing special.
~
~
0 -1 10635
D3
~
~
0 0 10641
S
#10641
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~
   &10This part of the isle is overgrown with tall blue namekian grass, caught
in waves by the near constant breezes.  Lazy clouds float overhead in the green
sky, giving this area a tranquil feeling.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10640
D2
You see nothing special.
~
~
0 -1 10636
D3
~
~
0 0 10642
S
#10642
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~
   &10This part of the isle is overgrown with tall blue namekian grass, caught
in waves by the near constant breezes.  Lazy clouds float overhead in the green
sky, giving this area a tranquil feeling.  &00
~
100 0 2
D1
~
~
0 0 10641
D2
You see nothing special.
~
~
0 -1 10637
S
#10643
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Path to Porunga Village&00~
   &15This gravel path leads off towards Porunga Village, a small fighting
community of namek.  This path has uneven gravel across it's dirt surface,
giving a halfhearted attempt at a decent road.  &00
~
100 4 2
D1
You see nothing special.
~
~
0 -1 10644
D3
~
~
0 0 10633
S
#10644
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Path to Porunga Village&00~
   &15This gravel path leads off towards Porunga Village, a small fighting
community of namek.  This path has uneven gravel across it's dirt surface,
giving a halfhearted attempt at a decent road.  &00
~
100 4 2
D0
You see nothing special.
~
~
0 -1 10645
D3
~
~
0 0 10643
S
#10645
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Path to Porunga Village&00~
   &15This gravel path leads off towards Porunga Village, a small fighting
community of namek.  This path has uneven gravel across it's dirt surface,
giving a halfhearted attempt at a decent road.  &00
~
100 4 2
D0
You see nothing special.
~
~
0 -1 10646
D2
~
~
0 0 10644
S
#10646
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Path to Porunga Village&00~
   &15This gravel path leads off towards Porunga Village, a small fighting
community of namek.  This path has uneven gravel across it's dirt surface,
giving a halfhearted attempt at a decent road.  &00
~
100 4 2
D0
You see nothing special.
~
~
0 -1 10647
D2
~
~
0 0 10645
S
#10647
&10P&00&02orung&10a &12I&00&04sl&12e&16: &15Path to Porunga Village&00~
   &15This gravel path leads off towards Porunga Village, a small fighting
community of namek.  This path has uneven gravel across it's dirt surface,
giving a halfhearted attempt at a decent road.  &00
~
100 4 2
D0
You see nothing special.
~
~
0 -1 10648
D2
~
~
0 0 10646
S
#10648
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Sacred Street&00~
   &15This barly paved street leads down the main axis of Porunga Village.  
The small dome shapped Namekian homes of the village can be seen on either side
of this street, accompained by the sounds of namekian laughter.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10649
D2
~
~
0 0 10647
S
#10649
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Sacred Street&00~
   &15This barly paved street leads down the main axis of Porunga Village.  
The small dome shapped Namekian homes of the village can be seen on either side
of this street, accompained by the sounds of namekian laughter.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10650
D2
~
~
0 0 10648
S
#10650
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Sacred Street&00~
   &15This barly paved street leads down the main axis of Porunga Village.  
The small dome shapped Namekian homes of the village can be seen on either side
of this street, accompained by the sounds of namekian laughter.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10651
D2
~
~
0 0 10649
S
#10651
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Sacred Street/Ancient Street Crossection&00~
   &15This is the crossection of Sacred Street and Ancient Street.  It's hard
surface is normally littered by locals going about their daily business.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10657
D1
You see nothing special.
~
~
0 -1 10663
D2
~
~
0 0 10650
D3
You see nothing special.
~
~
0 -1 10652
S
#10652
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Ancient Street&00~
   &15This street goes across the east-west axis of Porunga Village, leading
from the marketplace all the way to the housing district.  Visiable signs of
wear and tare can be seen along the road.  &00
~
100 0 0
D1
~
~
0 0 10651
D3
You see nothing special.
~
~
0 -1 10653
S
#10653
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Ancient Street&00~
   &15This street goes across the east-west axis of Porunga Village, leading
from the marketplace all the way to the housing district.  Visiable signs of
wear and tare can be seen along the road.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10654
D1
~
~
0 0 10652
D2
You see nothing special.
~
~
0 -1 10655
D3
You see nothing special.
~
~
0 -1 10656
S
#10654
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Manjiro's Hut&00~
   &15This is the home of one of the village warriors, Manjiro.  A small table
can be seen near the middle of the room, with a couple of chairs around it.  A
small uncomfortable bed can be seen in the corner of the room.  &00
~
100 4 0
D2
~
~
0 0 10653
S
#10655
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Roende's Hut&00~
   &15This is the hut of the village smith Roende.  This hut has a bare, yet
clean look to it, with little decoration.  A small table, bed, and toolcase are
arranged in the room.  &00
~
100 0 0
D0
~
~
0 0 10653
S
#10656
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Dorendo's Hut&00~
   &15This is the hut of the village fisherman, Dorendo.  Small and bare like
the rest, with small funiture with little decoration.  Several fishing poles
and a bundle of fishing nets have been dropped in a nearby corner.  &00&00
~
100 4 0
D1
~
~
0 0 10653
S
#10657
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Sacred Street&00~
   &15This barly paved street leads down the main axis of Porunga Village.  
The small dome shapped Namekian homes of the village can be seen on either side
of this street, accompained by the sounds of namekian laughter.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10658
D2
~
~
0 0 10651
S
#10658
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Sacred Street&00~
   &15This barly paved street leads down the main axis of Porunga Village.  
The small dome shapped Namekian homes of the village can be seen on either side
of this street, accompained by the sounds of namekian laughter.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10659
D2
~
~
0 0 10657
D3
You see nothing special.
~
~
0 -1 10670
S
#10659
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Sacred Street&00~
   &15This barly paved street leads down the main axis of Porunga Village.  
The small dome shapped Namekian homes of the village can be seen on either side
of this street, accompained by the sounds of namekian laughter.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10662
D1
You see nothing special.
~
~
0 -1 10661
D2
~
~
0 0 10658
D3
You see nothing special.
~
~
0 -1 10660
S
#10660
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Gro's Tavern&00~
   &15This is a odd sight for a namekian village, and proof that other races
have been having an infulence on the namekian culture.  This place serves only
alcohol, and is the only place in the village where people can get smashed at
the end of a hard day.  &00
~
100 65684 0
D1
~
~
0 0 10659
S
#10661
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Neesh's Supply Depot&00~
   &15This is the local supply depot, it's shelves are normally stocked with
the newest imports from Earth or Konack, or wherever the best stuff is made at
the time.  A large counter is built towards the back of the room, with a few
products displayed on it's surface as well.  &00
~
100 148 0
D3
~
~
0 0 10659
S
#10662
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Elder's House Entrance&00~
   &15This is the entrance to the village elder's house.  This is also where
all the village warriors come to train and keep up on their skills.  A smooth
grass weaved carpet covered the floor.  &00
~
100 4 0
D0
You see nothing special.
~
~
0 -1 10668
D2
~
~
0 0 10659
S
#10663
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Ancient Street&00~
   &15This street goes across the east-west axis of Porunga Village, leading
from the marketplace all the way to the housing district.  Visiable signs of
wear and tare can be seen along the road.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10664
D3
~
~
0 0 10651
S
#10664
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Ancient Street&00~
   &15This street goes across the east-west axis of Porunga Village, leading
from the marketplace all the way to the housing district.  Visiable signs of
wear and tare can be seen along the road.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10665
D1
You see nothing special.
~
~
0 -1 10667
D2
You see nothing special.
~
~
0 -1 10666
D3
~
~
0 0 10663
S
#10665
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Hagane Smith&00~
   &15This is the Hagane Smith's workshop.  The air is hot and acrid, various
toold and scraps fill the room.  Near the far corner a smith's furnace can be
seen, with an anvil and a tank of cool water.  &00
~
100 148 0
D2
~
~
0 0 10664
S
#10666
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Ancient Shop&00~
   &15This shop looks to be rather old, in fact it looks to be the oldest
building in the village.  Old shelves hold old equipment all across the shop,
with a old counter in the back of the shop.  A soft foriegn rug covers the
floor of most of the shop, giving it a comfy feel.  &00
~
100 148 0
D0
~
~
0 0 10664
S
#10667
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Senzu Shop&00~
   &15This shop is dedicated to every type of senzu the owner can get it's hand
on.  If a senzu is obtainable, it is probably findable here.  Barrels of senzus
fill the store, with a persian rug near the back end where the strange shop
owner sits.  &00
~
100 148 0
D3
You see nothing special.
~
~
0 -1 10664
S
#10668
&10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Elder's House&00~
   &15A large room expands out from this doorway, it's floor constructed of
weaved grass.  A small bedroom can be seen towards the back of the room, with a
large chair in front of it.  This looks like where the villagers keep up on
their training under the direction of the Elder.  &00
~
100 4 0
D2
~
~
0 0 10662
S
#10669
Do not touch this room!~
It is a smith goto room!
~
100 0 0
S
#10670
&00&07W&14a&12y &15A&16cros&15s &09T&00&01h&09e &10S&00&02e&00&06a&00~
   &10Swirling waters drift by below, amidst rocks and small islands.  The
green waters flow by, occasionally giviing birth to a jumping fish as it
catches a flying insect.  Birds above swoop down, trying to grab these same
fish, while lazy clouds float by overhead.  &00
~
100 4 9
D1
You see nothing special.
~
~
0 -1 10658
D3
~
~
0 0 10671
S
#10671
&00&07W&14a&12y &15A&16cros&15s &09T&00&01h&09e &10S&00&02e&00&06a&00~
   &10Swirling waters drift by below, amidst rocks and small islands.  The
green waters flow by, occasionally giviing birth to a jumping fish as it
catches a flying insect.  Birds above swoop down, trying to grab these same
fish, while lazy clouds float by overhead.  &00
~
100 0 9
D1
You see nothing special.
~
~
0 -1 10670
D3
~
~
0 0 10672
S
#10672
&00&07W&14a&12y &15A&16cros&15s &09T&00&01h&09e &10S&00&02e&00&06a&00~
   &10Swirling waters drift by below, amidst rocks and small islands.  The
green waters flow by, occasionally giviing birth to a jumping fish as it
catches a flying insect.  Birds above swoop down, trying to grab these same
fish, while lazy clouds float by overhead.  &00
~
100 0 9
D1
You see nothing special.
~
~
0 -1 10671
D3
~
~
0 0 10673
S
#10673
&00&07W&14a&12y &15A&16cros&15s &09T&00&01h&09e &10S&00&02e&00&06a&00~
   &10Swirling waters drift by below, amidst rocks and small islands.  The
green waters flow by, occasionally giviing birth to a jumping fish as it
catches a flying insect.  Birds above swoop down, trying to grab these same
fish, while lazy clouds float by overhead.  &00
~
100 0 9
D1
You see nothing special.
~
~
0 -1 10672
D3
~
~
0 0 10674
S
#10674
&00&07W&14a&12y &15A&16cros&15s &09T&00&01h&09e &10S&00&02e&00&06a&00~
   &10Swirling waters drift by below, amidst rocks and small islands.  The
green waters flow by, occasionally giviing birth to a jumping fish as it
catches a flying insect.  Birds above swoop down, trying to grab these same
fish, while lazy clouds float by overhead.  &00
~
100 0 9
D1
You see nothing special.
~
~
0 -1 10673
D3
~
~
0 0 10675
S
#10675
&00&07W&14a&12y &15A&16cros&15s &09T&00&01h&09e &10S&00&02e&00&06a&00~
   &10Swirling waters drift by below, amidst rocks and small islands.  The
green waters flow by, occasionally giviing birth to a jumping fish as it
catches a flying insect.  Birds above swoop down, trying to grab these same
fish, while lazy clouds float by overhead.  &00
~
100 4 9
D1
You see nothing special.
~
~
0 -1 10674
D3
~
~
0 0 10676
S
#10676
&15S&16mal&15l &14I&00&06slan&14d&00~
   &00&03This small flat island look like the perfect place to park a large
vehicle, and it has been used for just that.  To the west a large white oval
spaceship has been landed on the very center of this small island.  The ship's
engines appear to have burned away most of the foliage that might have been on
the island when the ship landed.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10677
D1
You see nothing special.
~
~
0 -1 10675
D2
You see nothing special.
~
~
0 -1 10679
D3
You see nothing special.
~
Ramp~
1 10629 10709
D4
You see nothing special.
~
~
0 -1 10683
S
#10677
&15S&16mal&15l &14I&00&06slan&14d&00~
   &00&03This small flat island look like the perfect place to park a large
vehicle, and it has been used for just that.  To the west a large white oval
spaceship has been landed on the very center of this small island.  The ship's
engines appear to have burned away most of the foliage that might have been on
the island when the ship landed.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10678
D2
~
~
0 0 10676
D4
You see nothing special.
~
~
0 -1 10682
S
#10678
&15S&16mal&15l &14I&00&06slan&14d&00~
   &00&03This small flat island look like the perfect place to park a large
vehicle, and it has been used for just that.  To the west a large white oval
spaceship has been landed on the very center of this small island.  The ship's
engines appear to have burned away most of the foliage that might have been on
the island when the ship landed.  &00
~
100 0 0
D2
~
~
0 0 10677
D4
You see nothing special.
~
~
0 -1 10681
S
#10679
&15S&16mal&15l &14I&00&06slan&14d&00~
   &00&03This small flat island look like the perfect place to park a large
vehicle, and it has been used for just that.  To the west a large white oval
spaceship has been landed on the very center of this small island.  The ship's
engines appear to have burned away most of the foliage that might have been on
the island when the ship landed.  &00
~
100 0 0
D0
~
~
0 0 10676
D2
You see nothing special.
~
~
0 -1 10680
D4
You see nothing special.
~
~
0 -1 10684
S
#10680
&15S&16mal&15l &14I&00&06slan&14d&00~
   &00&03This small flat island look like the perfect place to park a large
vehicle, and it has been used for just that.  To the west a large white oval
spaceship has been landed on the very center of this small island.  The ship's
engines appear to have burned away most of the foliage that might have been on
the island when the ship landed.  &00
~
100 0 0
D0
~
~
0 0 10679
D4
You see nothing special.
~
~
0 -1 10685
S
#10681
&12I&00&04n &16T&15h&00&07e &00&06A&14i&00&07r~
   &15This area is about thirty feet off of the island ground, to the west is
the top of the ship, its white hull gleaming seductivly in the sunlight.  &00
~
100 0 9
D2
You see nothing special.
~
~
0 -1 10682
D3
You see nothing special.
~
~
0 -1 10687
D5
~
~
0 0 10678
S
#10682
&12I&00&04n &16T&15h&00&07e &00&06A&14i&00&07r~
   &15This area is about thirty feet off of the island ground, to the west is
the top of the ship, its white hull gleaming seductivly in the sunlight.  &00
~
100 0 9
D0
You see nothing special.
~
~
0 -1 10681
D2
You see nothing special.
~
~
0 -1 10683
D3
You see nothing special.
~
~
0 -1 10688
D5
~
~
0 0 10677
S
#10683
&12I&00&04n &16T&15h&00&07e &00&06A&14i&00&07r~
   &15This area is about thirty feet off of the island ground, to the west is
the top of the ship, its white hull gleaming seductivly in the sunlight.  &00
~
100 0 9
D0
You see nothing special.
~
~
0 -1 10682
D2
You see nothing special.
~
~
0 -1 10684
D3
You see nothing special.
~
~
0 -1 10689
D5
~
~
0 0 10676
S
#10684
&12I&00&04n &16T&15h&00&07e &00&06A&14i&00&07r~
   &15This area is about thirty feet off of the island ground, to the west is
the top of the ship, its white hull gleaming seductivly in the sunlight.  &00
~
100 0 9
D0
You see nothing special.
~
~
0 -1 10683
D2
You see nothing special.
~
~
0 -1 10685
D3
You see nothing special.
~
~
0 -1 10690
D5
~
~
0 0 10679
S
#10685
&12I&00&04n &16T&15h&00&07e &00&06A&14i&00&07r~
   &15This area is about thirty feet off of the island ground, to the west is
the top of the ship, its white hull gleaming seductivly in the sunlight.  &00
~
100 0 9
D0
You see nothing special.
~
~
0 -1 10684
D3
You see nothing special.
~
~
0 -1 10691
D5
~
~
0 0 10680
S
#10686
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull East&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D2
~
~
0 0 10687
D3
You see nothing special.
~
~
0 -1 10693
S
#10687
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull East&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D0
~
~
0 0 10686
D1
You see nothing special.
~
~
0 -1 10681
D2
You see nothing special.
~
~
0 -1 10688
D3
You see nothing special.
~
~
0 -1 10694
S
#10688
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull East&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D0
~
~
0 0 10687
D1
You see nothing special.
~
~
0 -1 10682
D2
You see nothing special.
~
~
0 -1 10689
D3
You see nothing special.
~
~
0 -1 10695
S
#10689
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull East&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D0
~
~
0 0 10688
D1
You see nothing special.
~
~
0 -1 10683
D2
You see nothing special.
~
~
0 -1 10690
D3
You see nothing special.
~
~
0 -1 10696
S
#10690
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull East&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D0
~
~
0 0 10689
D1
You see nothing special.
~
~
0 -1 10684
D2
You see nothing special.
~
~
0 -1 10691
D3
You see nothing special.
~
~
0 -1 10697
S
#10691
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull East&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D0
~
~
0 0 10690
D1
You see nothing special.
~
~
0 -1 10685
D2
You see nothing special.
~
~
0 -1 10692
D3
You see nothing special.
~
~
0 -1 10698
S
#10692
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull East&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D0
~
~
0 0 10691
D3
You see nothing special.
~
~
0 -1 10699
S
#10693
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull North&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10708
D1
You see nothing special.
~
~
0 -1 10686
D2
~
~
0 0 10694
D3
You see nothing special.
~
~
0 -1 10700
S
#10694
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull Middle&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D0
~
~
0 0 10693
D1
You see nothing special.
~
~
0 -1 10687
D2
You see nothing special.
~
~
0 -1 10695
D3
You see nothing special.
~
~
0 -1 10701
S
#10695
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull Middle&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D0
~
~
0 0 10694
D1
You see nothing special.
~
~
0 -1 10688
D2
You see nothing special.
~
~
0 -1 10696
D3
You see nothing special.
~
~
0 -1 10702
S
#10696
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull Center&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 4 0
D0
~
~
0 0 10695
D1
You see nothing special.
~
~
0 -1 10689
D2
You see nothing special.
~
~
0 -1 10697
D3
You see nothing special.
~
~
0 -1 10703
S
#10697
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull Middle&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D0
~
~
0 0 10696
D1
You see nothing special.
~
~
0 -1 10690
D2
You see nothing special.
~
~
0 -1 10698
D3
You see nothing special.
~
~
0 -1 10704
S
#10698
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull Middle&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D0
~
~
0 0 10697
D1
You see nothing special.
~
~
0 -1 10691
D2
You see nothing special.
~
~
0 -1 10699
D3
You see nothing special.
~
~
0 -1 10705
S
#10699
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull South&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D0
~
~
0 0 10698
D1
You see nothing special.
~
~
0 -1 10692
D2
You see nothing special.
~
~
0 -1 10707
D3
You see nothing special.
~
~
0 -1 10706
S
#10700
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull West&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10693
D2
~
~
0 0 10701
S
#10701
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull West&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D0
~
~
0 0 10700
D1
You see nothing special.
~
~
0 -1 10694
D2
You see nothing special.
~
~
0 -1 10702
S
#10702
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull West&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D0
~
~
0 0 10701
D1
You see nothing special.
~
~
0 -1 10695
D2
You see nothing special.
~
~
0 -1 10703
S
#10703
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull West&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D0
~
~
0 0 10702
D1
You see nothing special.
~
~
0 -1 10696
D2
You see nothing special.
~
~
0 -1 10704
S
#10704
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull West&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D0
~
~
0 0 10703
D1
You see nothing special.
~
~
0 -1 10697
D2
You see nothing special.
~
~
0 -1 10705
S
#10705
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull West&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D0
~
~
0 0 10704
D1
You see nothing special.
~
~
0 -1 10698
D2
You see nothing special.
~
~
0 -1 10706
S
#10706
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull West&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D0
~
~
0 0 10705
D1
You see nothing special.
~
~
0 -1 10699
S
#10707
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull South&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D0
~
~
0 0 10699
S
#10708
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull North&00~
   &15The smooth top of this shipslops gently on it's round sides, adding a
dome feel to it.  The hull appears to be made out of exceptionally tough
material, with various window ports built into it.  The ship doesn't seem to
carry any external weapons, looking to be more like a transport ship.  &00
~
100 0 0
D2
~
~
0 0 10693
S
#10709
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Entrance&00~
   &15This large room is mostly a ramp, that lowers down at an angle to the
ground the ship happens to be sitting on.  Large forcefield generators are
built onto the sides of this room, ready to protect the rampway from intruders
and unwanted guests.  &00
~
100 4 0
D1
You see nothing special.
~
Ramp~
1 10629 10676
D3
~
~
0 0 10710
S
#10710
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Main Hallway&00~
   &15This hallway is made out of a smooth white material that seems to be
pretty tough.  Bright white lights are built into the ceiling overhead,
illuminating the entire hallway.  Hard steel plating makes up the floor, giving
an echoing clank everytime someone walks on it.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10709
D3
~
~
0 0 10711
S
#10711
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Main Hallway&00~
   &15This hallway is made out of a smooth white material that seems to be
pretty tough.  Bright white lights are built into the ceiling overhead,
illuminating the entire hallway.  Hard steel plating makes up the floor, giving
an echoing clank everytime someone walks on it.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10710
D3
~
~
0 0 10712
S
#10712
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Main Hallway&00~
   &15This hallway is made out of a smooth white material that seems to be
pretty tough.  Bright white lights are built into the ceiling overhead,
illuminating the entire hallway.  Hard steel plating makes up the floor, giving
an echoing clank everytime someone walks on it.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10721
D1
You see nothing special.
~
~
0 -1 10711
D2
You see nothing special.
~
~
0 -1 10714
D3
~
~
0 0 10713
S
#10713
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Main Hallway&00~
   &15This hallway is made out of a smooth white material that seems to be
pretty tough.  Bright white lights are built into the ceiling overhead,
illuminating the entire hallway.  Hard steel plating makes up the floor, giving
an echoing clank everytime someone walks on it.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10712
D3
~
~
0 0 10727
S
#10714
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Southeast Hallway&00~
   &15This hallway looks much like the mainhallway, except for being slightly
narrower, and having security detectors every so often on it's ceiling.  A few
round window ports are built into the walls, allowing for a view of the
outside.  &00
~
100 0 0
D0
~
~
0 0 10712
D2
You see nothing special.
~
~
0 -1 10715
S
#10715
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Southeast Hallway&00~
   &15This hallway looks much like the mainhallway, except for being slightly
narrower, and having security detectors every so often on it's ceiling.  A few
round window ports are built into the walls, allowing for a view of the
outside.  &00
~
100 0 0
D0
~
~
0 0 10714
D2
You see nothing special.
~
~
0 -1 10716
S
#10716
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Southeast Hallway&00~
   &15This hallway looks much like the mainhallway, except for being slightly
narrower, and having security detectors every so often on it's ceiling.  A few
round window ports are built into the walls, allowing for a view of the
outside.  &00
~
100 0 0
D0
~
~
0 0 10715
D1
You see nothing special.
~
~
0 -1 10717
D2
You see nothing special.
~
~
0 -1 10718
S
#10717
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Healing Tank Room&00~
   &15This room is pretty large, with four equally large healing tanks built
into its floor and walls.  Large oval computer screens are built up from the
floor of the room next to each tank, giving the status of whoever is in the
tank.  &00
~
100 268501136 0
D3
~
~
0 0 10716
S
#10718
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15South Hallway&00~
   &15This hallway looks much like the mainhallway, except for being slightly
narrower, and having security detectors every so often on it's ceiling.  A few
round window ports are built into the walls, allowing for a view of the
outside.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10716
D3
~
~
0 0 10719
S
#10719
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15South Hallway&00~
   &15This hallway looks much like the mainhallway, except for being slightly
narrower, and having security detectors every so often on it's ceiling.  A few
round window ports are built into the walls, allowing for a view of the
outside.  &00
~
100 0 0
D1
~
~
0 0 10718
D2
You see nothing special.
~
~
0 -1 10720
D3
You see nothing special.
~
~
0 -1 10737
S
#10720
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Crew Quarters&00~
   &15This large room is filled with bunk beds for the crew of the ship.  Not a
very pleasant or comfortable looking place to have to sleep in, but it is
doubtful any of the crew complain.  Dim lights are built overhead, and in the
far corner a few couches with a tv are formed into a rec area of sorts.  &00
~
100 0 0
D0
~
~
0 0 10719
S
#10721
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Northeast Hallway&00~
   &15This hallway looks much like the mainhallway, except for being slightly
narrower, and having security detectors every so often on it's ceiling.  A few
round window ports are built into the walls, allowing for a view of the
outside.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10722
D2
~
~
0 0 10712
S
#10722
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Northeast Hallway&00~
   &15This hallway looks much like the mainhallway, except for being slightly
narrower, and having security detectors every so often on it's ceiling.  A few
round window ports are built into the walls, allowing for a view of the
outside.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10723
D2
~
~
0 0 10721
S
#10723
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Northeast Hallway&00~
   &15This hallway looks much like the mainhallway, except for being slightly
narrower, and having security detectors every so often on it's ceiling.  A few
round window ports are built into the walls, allowing for a view of the
outside.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10724
D2
~
~
0 0 10722
S
#10724
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15North Hallway&00~
   &15This hallway looks much like the mainhallway, except for being slightly
narrower, and having security detectors every so often on it's ceiling.  A few
round window ports are built into the walls, allowing for a view of the
outside.  &00
~
100 0 0
D2
~
~
0 0 10723
D3
You see nothing special.
~
~
0 -1 10725
S
#10725
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15North Hallway&00~
   &15This hallway looks much like the mainhallway, except for being slightly
narrower, and having security detectors every so often on it's ceiling.  A few
round window ports are built into the walls, allowing for a view of the
outside.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10726
D1
~
~
0 0 10724
D3
You see nothing special.
~
~
0 -1 10733
S
#10726
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Crew Quarters&00~
   &15This large room is filled with bunk beds for the crew of the ship.  Not a
very pleasant or comfortable looking place to have to sleep in, but it is
doubtful any of the crew complain.  Dim lights are built overhead, and in the
far corner a few couches with a tv are formed into a rec area of sorts.  &00
~
100 0 0
D2
~
~
0 0 10725
S
#10727
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Main Hallway&00~
   &15This hallway is made out of a smooth white material that seems to be
pretty tough.  Bright white lights are built into the ceiling overhead,
illuminating the entire hallway.  Hard steel plating makes up the floor, giving
an echoing clank everytime someone walks on it.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10730
D1
~
~
0 0 10713
D2
You see nothing special.
~
~
0 -1 10734
D3
You see nothing special.
~
~
0 -1 10728
S
#10728
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Main Hallway&00~
   &15This hallway is made out of a smooth white material that seems to be
pretty tough.  Bright white lights are built into the ceiling overhead,
illuminating the entire hallway.  Hard steel plating makes up the floor, giving
an echoing clank everytime someone walks on it.  &00
~
100 0 0
D1
~
~
0 0 10727
D3
You see nothing special.
~
Door~
1 10630 10729
S
#10729
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Bridge&00~
   &15This room is rather large, with a big window on it's westside.  A large
floating chair hovers in the middle of the room, in front of it, next to the
big window, are also some control consoles.  &00
~
100 4 0
D1
~
Door~
1 10630 10728
S
#10730
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Northwest Hallway&00~
   &15This hallway looks much like the mainhallway, except for being slightly
narrower, and having security detectors every so often on it's ceiling.  A few
round window ports are built into the walls, allowing for a view of the
outside.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10731
D2
~
~
0 0 10727
S
#10731
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Northwest Hallway&00~
   &15This hallway looks much like the mainhallway, except for being slightly
narrower, and having security detectors every so often on it's ceiling.  A few
round window ports are built into the walls, allowing for a view of the
outside.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10732
D2
~
~
0 0 10730
S
#10732
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Northwest Hallway&00~
   &15This hallway looks much like the mainhallway, except for being slightly
narrower, and having security detectors every so often on it's ceiling.  A few
round window ports are built into the walls, allowing for a view of the
outside.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10733
D2
~
~
0 0 10731
S
#10733
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15North Hallway&00~
   &15This hallway looks much like the mainhallway, except for being slightly
narrower, and having security detectors every so often on it's ceiling.  A few
round window ports are built into the walls, allowing for a view of the
outside.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10725
D2
~
~
0 0 10732
S
#10734
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Southwest Hallway&00~
   &15This hallway looks much like the mainhallway, except for being slightly
narrower, and having security detectors every so often on it's ceiling.  A few
round window ports are built into the walls, allowing for a view of the
outside.  &00
~
100 0 0
D0
~
~
0 0 10727
D2
You see nothing special.
~
~
0 -1 10735
S
#10735
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Southwest Hallway&00~
   &15This hallway looks much like the mainhallway, except for being slightly
narrower, and having security detectors every so often on it's ceiling.  A few
round window ports are built into the walls, allowing for a view of the
outside.  &00
~
100 0 0
D0
~
~
0 0 10734
D2
You see nothing special.
~
~
0 -1 10736
S
#10736
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Southwest Hallway&00~
   &15This hallway looks much like the mainhallway, except for being slightly
narrower, and having security detectors every so often on it's ceiling.  A few
round window ports are built into the walls, allowing for a view of the
outside.  &00
~
100 0 0
D0
~
~
0 0 10735
D2
You see nothing special.
~
~
0 -1 10737
S
#10737
&09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15South Hallway&00~
   &15This hallway looks much like the mainhallway, except for being slightly
narrower, and having security detectors every so often on it's ceiling.  A few
round window ports are built into the walls, allowing for a view of the
outside.  &00
~
100 0 0
D0
~
~
0 0 10736
D1
You see nothing special.
~
~
0 -1 10719
S
#10738
&11W&00&03ilte&11d &00&03P&15a&16t&00&03h&00~
   &00&03This path looks abnormaly dry, with its surface geographicly shielded
from moisture from the ocean.  Grass at the sides of this path struggle to
survive underneath the baking sun.  Only moisture that can be seen is in muddy
water on the path every now and then, curling into cracked dirt as the sun drys
it.  &00
~
100 4 2
D0
You see nothing special.
~
~
0 -1 10052
D2
You see nothing special.
~
~
0 -1 10739
S
#10739
&11W&00&03ilte&11d &00&03P&15a&16t&00&03h&00~
   &00&03This path looks abnormaly dry, with its surface geographicly shielded
from moisture from the ocean.  Grass at the sides of this path struggle to
survive underneath the baking sun.  Only moisture that can be seen is in muddy
water on the path every now and then, curling into cracked dirt as the sun drys
it.  &00
~
100 0 2
D0
~
~
0 0 10738
D2
You see nothing special.
~
~
0 -1 10740
S
#10740
&11W&00&03ilte&11d &00&03P&15a&16t&00&03h&00~
   &00&03This path looks abnormaly dry, with its surface geographicly shielded
from moisture from the ocean.  Grass at the sides of this path struggle to
survive underneath the baking sun.  Only moisture that can be seen is in muddy
water on the path every now and then, curling into cracked dirt as the sun drys
it.  &00
~
100 0 2
D0
~
~
0 0 10739
D2
You see nothing special.
~
~
0 -1 10741
S
#10741
&11W&00&03ilte&11d &00&03P&15a&16t&00&03h&00~
   &00&03This path looks abnormaly dry, with its surface geographicly shielded
from moisture from the ocean.  Grass at the sides of this path struggle to
survive underneath the baking sun.  Only moisture that can be seen is in muddy
water on the path every now and then, curling into cracked dirt as the sun drys
it.  &00
~
100 0 2
D0
~
~
0 0 10740
D2
You see nothing special.
~
~
0 -1 10742
S
#10742
&11W&00&03ilte&11d &00&03P&15a&16t&00&03h&00~
   &00&03This path looks abnormaly dry, with its surface geographicly shielded
from moisture from the ocean.  Grass at the sides of this path struggle to
survive underneath the baking sun.  Only moisture that can be seen is in muddy
water on the path every now and then, curling into cracked dirt as the sun drys
it.  &00
~
100 0 2
D0
~
~
0 0 10741
D3
You see nothing special.
~
~
0 -1 10743
S
#10743
&11W&00&03ilte&11d &00&03P&15a&16t&00&03h&00~
   &00&03This path looks abnormaly dry, with its surface geographicly shielded
from moisture from the ocean.  Grass at the sides of this path struggle to
survive underneath the baking sun.  Only moisture that can be seen is in muddy
water on the path every now and then, curling into cracked dirt as the sun drys
it.  &00
~
100 0 2
D1
~
~
0 0 10742
D2
You see nothing special.
~
~
0 -1 10744
S
#10744
&11W&00&03ilte&11d &00&03P&15a&16t&00&03h&00~
   &00&03This path looks abnormaly dry, with its surface geographicly shielded
from moisture from the ocean.  Grass at the sides of this path struggle to
survive underneath the baking sun.  Only moisture that can be seen is in muddy
water on the path every now and then, curling into cracked dirt as the sun drys
it.  &00
~
100 0 2
D0
~
~
0 0 10743
D2
You see nothing special.
~
~
0 -1 10745
S
#10745
&11W&00&03ilte&11d &00&03P&15a&16t&00&03h&00~
   &00&03This path looks abnormaly dry, with its surface geographicly shielded
from moisture from the ocean.  Grass at the sides of this path struggle to
survive underneath the baking sun.  Only moisture that can be seen is in muddy
water on the path every now and then, curling into cracked dirt as the sun drys
it.  &00
~
100 0 2
D0
~
~
0 0 10744
D2
You see nothing special.
~
~
0 -1 10746
S
#10746
&11W&00&03ilte&11d &00&03P&15a&16t&00&03h&00~
   &00&03This path looks abnormaly dry, with its surface geographicly shielded
from moisture from the ocean.  Grass at the sides of this path struggle to
survive underneath the baking sun.  Only moisture that can be seen is in muddy
water on the path every now and then, curling into cracked dirt as the sun drys
it.  &00
~
100 0 2
D0
~
~
0 0 10745
D2
You see nothing special.
~
~
0 -1 10747
S
#10747
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Dune Path&00~
   &11This is a baked desert.  Winds form dunes of dirt along it's dry wastes.
Bones from various animals can be seen strewn about where they died.  The hot
sun hangs high in the sky, heating the sands, creating an oven effect in this
dry wasteland.  &00
~
100 4 2
D0
~
~
0 0 10746
D1
You see nothing special.
~
~
0 -1 10753
D3
You see nothing special.
~
~
0 -1 10748
S
#10748
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Dune Path&00~
   &11This is a baked desert.  Winds form dunes of dirt along it's dry wastes.
Bones from various animals can be seen strewn about where they died.  The hot
sun hangs high in the sky, heating the sands, creating an oven effect in this
dry wasteland.  &00
~
100 0 2
D1
~
~
0 0 10747
D2
You see nothing special.
~
~
0 -1 10749
S
#10749
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Dune Path&00~
   &11This is a baked desert.  Winds form dunes of dirt along it's dry wastes.
Bones from various animals can be seen strewn about where they died.  The hot
sun hangs high in the sky, heating the sands, creating an oven effect in this
dry wasteland.  &00
~
100 0 2
D0
~
~
0 0 10748
D2
You see nothing special.
~
~
0 -1 10750
S
#10750
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Dune Path&00~
   &11This is a baked desert.  Winds form dunes of dirt along it's dry wastes.
Bones from various animals can be seen strewn about where they died.  The hot
sun hangs high in the sky, heating the sands, creating an oven effect in this
dry wasteland.  &00
~
100 0 2
D0
~
~
0 0 10749
D2
You see nothing special.
~
~
0 -1 10751
S
#10751
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Dune Path&00~
   &11This is a baked desert.  Winds form dunes of dirt along it's dry wastes.
Bones from various animals can be seen strewn about where they died.  The hot
sun hangs high in the sky, heating the sands, creating an oven effect in this
dry wasteland.  &00
~
100 0 2
D0
~
~
0 0 10750
D2
You see nothing special.
~
~
0 -1 10752
S
#10752
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Dune Path&00~
   &11This is a baked desert.  Winds form dunes of dirt along it's dry wastes.
Bones from various animals can be seen strewn about where they died.  The hot
sun hangs high in the sky, heating the sands, creating an oven effect in this
dry wasteland.  &00
~
100 0 2
D0
~
~
0 0 10751
D2
You see nothing special.
~
~
0 -1 10773
S
#10753
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~
   &11This part of the namekian desert has less loose sand then normal.  Made
more from hard sunbaked dirt than sand, this area is mostly flat too.  Small
desert plantlife can be seen attempting to survive in this desolate place, what
a depressing existance.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10754
D3
~
~
0 0 10747
S
#10754
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~
   &11This part of the namekian desert has less loose sand then normal.  Made
more from hard sunbaked dirt than sand, this area is mostly flat too.  Small
desert plantlife can be seen attempting to survive in this desolate place, what
a depressing existance.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10755
D3
~
~
0 0 10753
S
#10755
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~
   &11This part of the namekian desert has less loose sand then normal.  Made
more from hard sunbaked dirt than sand, this area is mostly flat too.  Small
desert plantlife can be seen attempting to survive in this desolate place, what
a depressing existance.  &00
~
100 0 2
D2
You see nothing special.
~
~
0 -1 10756
D3
~
~
0 0 10754
S
#10756
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~
   &11This part of the namekian desert has less loose sand then normal.  Made
more from hard sunbaked dirt than sand, this area is mostly flat too.  Small
desert plantlife can be seen attempting to survive in this desolate place, what
a depressing existance.  &00
~
100 0 2
D0
~
~
0 0 10755
D2
You see nothing special.
~
~
0 -1 10757
S
#10757
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~
   &11This part of the namekian desert has less loose sand then normal.  Made
more from hard sunbaked dirt than sand, this area is mostly flat too.  Small
desert plantlife can be seen attempting to survive in this desolate place, what
a depressing existance.  &00
~
100 0 2
D0
~
~
0 0 10756
D1
You see nothing special.
~
~
0 -1 10758
S
#10758
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~
   &11This part of the namekian desert has less loose sand then normal.  Made
more from hard sunbaked dirt than sand, this area is mostly flat too.  Small
desert plantlife can be seen attempting to survive in this desolate place, what
a depressing existance.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10759
D3
~
~
0 0 10757
S
#10759
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~
   &11This part of the namekian desert has less loose sand then normal.  Made
more from hard sunbaked dirt than sand, this area is mostly flat too.  Small
desert plantlife can be seen attempting to survive in this desolate place, what
a depressing existance.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10760
D3
~
~
0 0 10758
S
#10760
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~
   &11This part of the namekian desert has less loose sand then normal.  Made
more from hard sunbaked dirt than sand, this area is mostly flat too.  Small
desert plantlife can be seen attempting to survive in this desolate place, what
a depressing existance.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10761
D3
~
~
0 0 10759
S
#10761
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~
   &11This part of the namekian desert has less loose sand then normal.  Made
more from hard sunbaked dirt than sand, this area is mostly flat too.  Small
desert plantlife can be seen attempting to survive in this desolate place, what
a depressing existance.  &00
~
100 0 2
D2
You see nothing special.
~
~
0 -1 10762
D3
~
~
0 0 10760
S
#10762
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~
   &11This part of the namekian desert has less loose sand then normal.  Made
more from hard sunbaked dirt than sand, this area is mostly flat too.  Small
desert plantlife can be seen attempting to survive in this desolate place, what
a depressing existance.  &00
~
100 4 2
D0
~
~
0 0 10761
D2
You see nothing special.
~
~
0 -1 10763
S
#10763
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Desolate Dunes&00~
   &11Nothing can be seen for miles here but rolling dunes.  Large animal bones
have been bleached white from the constant burning sun, and blasting winds.  
Few desert plants even survive in this hell hole.  &00
~
100 0 2
D0
~
~
0 0 10762
D1
You see nothing special.
~
~
0 -1 10765
D2
You see nothing special.
~
~
0 -1 10767
D3
You see nothing special.
~
~
0 -1 10764
S
#10764
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Desolate Dunes&00~
   &11Nothing can be seen for miles here but rolling dunes.  Large animal bones
have been bleached white from the constant burning sun, and blasting winds.  
Few desert plants even survive in this hell hole.  &00
~
100 0 2
D1
~
~
0 0 10763
D2
You see nothing special.
~
~
0 -1 10766
S
#10765
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Desolate Dunes&00~
   &11Nothing can be seen for miles here but rolling dunes.  Large animal bones
have been bleached white from the constant burning sun, and blasting winds.  
Few desert plants even survive in this hell hole.  &00
~
100 0 2
D2
You see nothing special.
~
~
0 -1 10768
D3
~
~
0 0 10763
S
#10766
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Desolate Dunes&00~
   &11Nothing can be seen for miles here but rolling dunes.  Large animal bones
have been bleached white from the constant burning sun, and blasting winds.  
Few desert plants even survive in this hell hole.  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10764
D1
~
~
0 0 10767
D2
You see nothing special.
~
~
0 -1 10769
S
#10767
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Desolate Dunes&00~
   &11Nothing can be seen for miles here but rolling dunes.  Large animal bones
have been bleached white from the constant burning sun, and blasting winds.  
Few desert plants even survive in this hell hole.  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10763
D1
~
~
0 0 10768
D2
You see nothing special.
~
~
0 -1 10770
D3
You see nothing special.
~
~
0 -1 10766
S
#10768
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Desolate Dunes&00~
   &11Nothing can be seen for miles here but rolling dunes.  Large animal bones
have been bleached white from the constant burning sun, and blasting winds.  
Few desert plants even survive in this hell hole.  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10765
D2
You see nothing special.
~
~
0 -1 10771
D3
~
~
0 0 10767
S
#10769
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Desolate Dunes&00~
   &11Nothing can be seen for miles here but rolling dunes.  Large animal bones
have been bleached white from the constant burning sun, and blasting winds.  
Few desert plants even survive in this hell hole.  &00
~
100 0 2
D0
~
~
0 0 10766
D1
You see nothing special.
~
~
0 -1 10770
S
#10770
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Desolate Dunes&00~
   &11Nothing can be seen for miles here but rolling dunes.  Large animal bones
have been bleached white from the constant burning sun, and blasting winds.  
Few desert plants even survive in this hell hole.  &00
~
100 0 2
D0
~
~
0 0 10767
D1
You see nothing special.
~
~
0 -1 10771
D2
You see nothing special.
~
~
0 -1 10772
D3
You see nothing special.
~
~
0 -1 10769
S
#10771
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Desolate Dunes&00~
   &11Nothing can be seen for miles here but rolling dunes.  Large animal bones
have been bleached white from the constant burning sun, and blasting winds.  
Few desert plants even survive in this hell hole.  &00
~
100 0 2
D0
~
~
0 0 10768
D3
You see nothing special.
~
~
0 -1 10770
S
#10772
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blazing Path&00~
   &11This hot path is made of smaller dunes than the rest of the desert,
gently rolling away.  In the distance mirages play tricks on the eyes of all
who travel through this wasteland.  &00
~
100 4 2
D0
~
~
0 0 10770
D2
You see nothing special.
~
~
0 -1 10801
D3
You see nothing special.
~
~
0 -1 10800
S
#10773
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Dune Path&00~
   &11This is a baked desert.  Winds form dunes of dirt along it's dry wastes.
Bones from various animals can be seen strewn about where they died.  The hot
sun hangs high in the sky, heating the sands, creating an oven effect in this
dry wasteland.  &00
~
100 4 2
D0
~
~
0 0 10752
D2
You see nothing special.
~
~
0 -1 10774
S
#10774
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~
   &11These dunes are made from a finer sand, having an almost dust like
quality.  Winds constanly shift the formations of these dunes, covering the
bones of dead wandered who got lost in the desert.  &00
~
100 0 2
D0
~
~
0 0 10773
D1
You see nothing special.
~
~
0 -1 10776
D2
You see nothing special.
~
~
0 -1 10778
D3
You see nothing special.
~
~
0 -1 10775
S
#10775
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~
   &11These dunes are made from a finer sand, having an almost dust like
quality.  Winds constanly shift the formations of these dunes, covering the
bones of dead wandered who got lost in the desert.  &00
~
100 0 2
D1
~
~
0 0 10774
D2
You see nothing special.
~
~
0 -1 10777
S
#10776
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~
   &11These dunes are made from a finer sand, having an almost dust like
quality.  Winds constanly shift the formations of these dunes, covering the
bones of dead wandered who got lost in the desert.  &00
~
100 0 2
D2
You see nothing special.
~
~
0 -1 10779
D3
~
~
0 0 10774
S
#10777
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~
   &11These dunes are made from a finer sand, having an almost dust like
quality.  Winds constanly shift the formations of these dunes, covering the
bones of dead wandered who got lost in the desert.  &00
~
100 0 2
D0
~
~
0 0 10775
D1
You see nothing special.
~
~
0 -1 10778
D2
You see nothing special.
~
~
0 -1 10780
S
#10778
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~
   &11These dunes are made from a finer sand, having an almost dust like
quality.  Winds constanly shift the formations of these dunes, covering the
bones of dead wandered who got lost in the desert.  &00
~
100 0 2
D0
~
~
0 0 10774
D1
You see nothing special.
~
~
0 -1 10779
D2
You see nothing special.
~
~
0 -1 10781
D3
You see nothing special.
~
~
0 -1 10777
S
#10779
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~
   &11These dunes are made from a finer sand, having an almost dust like
quality.  Winds constanly shift the formations of these dunes, covering the
bones of dead wandered who got lost in the desert.  &00
~
100 0 2
D0
~
~
0 0 10776
D2
You see nothing special.
~
~
0 -1 10782
D3
You see nothing special.
~
~
0 -1 10778
S
#10780
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~
   &11These dunes are made from a finer sand, having an almost dust like
quality.  Winds constanly shift the formations of these dunes, covering the
bones of dead wandered who got lost in the desert.  &00
~
100 0 2
D0
~
~
0 0 10777
D1
You see nothing special.
~
~
0 -1 10781
S
#10781
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~
   &11These dunes are made from a finer sand, having an almost dust like
quality.  Winds constanly shift the formations of these dunes, covering the
bones of dead wandered who got lost in the desert.  &00
~
100 0 2
D0
~
~
0 0 10778
D1
You see nothing special.
~
~
0 -1 10782
D2
You see nothing special.
~
~
0 -1 10783
D3
You see nothing special.
~
~
0 -1 10780
S
#10782
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~
   &11These dunes are made from a finer sand, having an almost dust like
quality.  Winds constanly shift the formations of these dunes, covering the
bones of dead wandered who got lost in the desert.  &00
~
100 0 2
D0
~
~
0 0 10779
D3
You see nothing special.
~
~
0 -1 10781
S
#10783
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Inferno Path&00~
   &11This path is broiling hot, not even desert life survives here.  The sun
constantly beats down on the path, creating sand so hot it melts most
artificial materials to the touch.  &00
~
100 4 2
D0
~
~
0 0 10781
D2
You see nothing special.
~
~
0 -1 10784
S
#10784
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Inferno Path&00~
   &11This path is broiling hot, not even desert life survives here.  The sun
constantly beats down on the path, creating sand so hot it melts most
artificial materials to the touch.  &00
~
100 0 2
D0
~
~
0 0 10783
D1
You see nothing special.
~
~
0 -1 10785
S
#10785
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Inferno Path&00~
   &11This path is broiling hot, not even desert life survives here.  The sun
constantly beats down on the path, creating sand so hot it melts most
artificial materials to the touch.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10786
D3
~
~
0 0 10784
S
#10786
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Inferno Path&00~
   &11This path is broiling hot, not even desert life survives here.  The sun
constantly beats down on the path, creating sand so hot it melts most
artificial materials to the touch.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10787
D3
~
~
0 0 10785
S
#10787
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Inferno Path&00~
   &11This path is broiling hot, not even desert life survives here.  The sun
constantly beats down on the path, creating sand so hot it melts most
artificial materials to the touch.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10788
D3
~
~
0 0 10786
S
#10788
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Inferno Path&00~
   &11This path is broiling hot, not even desert life survives here.  The sun
constantly beats down on the path, creating sand so hot it melts most
artificial materials to the touch.  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10789
D3
~
~
0 0 10787
S
#10789
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Inferno Path&00~
   &11This path is broiling hot, not even desert life survives here.  The sun
constantly beats down on the path, creating sand so hot it melts most
artificial materials to the touch.  &00
~
100 4 2
D0
You see nothing special.
~
~
0 -1 10790
D2
~
~
0 0 10788
S
#10790
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~
   &11These dunes are made from a finer sand, having an almost dust like
quality.  Winds constanly shift the formations of these dunes, covering the
bones of dead wandered who got lost in the desert.  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10794
D1
You see nothing special.
~
~
0 -1 10792
D2
~
~
0 0 10789
D3
You see nothing special.
~
~
0 -1 10791
S
#10791
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~
   &11These dunes are made from a finer sand, having an almost dust like
quality.  Winds constanly shift the formations of these dunes, covering the
bones of dead wandered who got lost in the desert.  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10795
D1
~
~
0 0 10790
S
#10792
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~
   &11These dunes are made from a finer sand, having an almost dust like
quality.  Winds constanly shift the formations of these dunes, covering the
bones of dead wandered who got lost in the desert.  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10793
D3
~
~
0 0 10790
S
#10793
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~
   &11These dunes are made from a finer sand, having an almost dust like
quality.  Winds constanly shift the formations of these dunes, covering the
bones of dead wandered who got lost in the desert.  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10796
D2
You see nothing special.
~
~
0 -1 10792
D3
~
~
0 0 10794
S
#10794
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~
   &11These dunes are made from a finer sand, having an almost dust like
quality.  Winds constanly shift the formations of these dunes, covering the
bones of dead wandered who got lost in the desert.  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10797
D1
You see nothing special.
~
~
0 -1 10793
D2
You see nothing special.
~
~
0 -1 10790
D3
~
~
0 0 10795
S
#10795
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~
   &11These dunes are made from a finer sand, having an almost dust like
quality.  Winds constanly shift the formations of these dunes, covering the
bones of dead wandered who got lost in the desert.  &00
~
100 0 2
D0
You see nothing special.
~
~
0 -1 10798
D1
~
~
0 0 10794
D2
You see nothing special.
~
~
0 -1 10791
S
#10796
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~
   &11These dunes are made from a finer sand, having an almost dust like
quality.  Winds constanly shift the formations of these dunes, covering the
bones of dead wandered who got lost in the desert.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10799
D2
You see nothing special.
~
~
0 -1 10793
D3
~
~
0 0 10797
S
#10797
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~
   &11These dunes are made from a finer sand, having an almost dust like
quality.  Winds constanly shift the formations of these dunes, covering the
bones of dead wandered who got lost in the desert.  &00
~
100 0 2
D1
~
~
0 0 10796
D2
You see nothing special.
~
~
0 -1 10794
D3
You see nothing special.
~
~
0 -1 10798
S
#10798
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~
   &11These dunes are made from a finer sand, having an almost dust like
quality.  Winds constanly shift the formations of these dunes, covering the
bones of dead wandered who got lost in the desert.  &00
~
100 0 2
D1
~
~
0 0 10797
D2
You see nothing special.
~
~
0 -1 10795
S
#10799
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Dread Path&00~
   &11This path is made of more of a red sand, piled into small dunes.  The hot
sun reflects off of this sand awfully, blinding all who travel across it with
it's glare.  &00
~
100 4 2
D1
You see nothing special.
~
~
0 -1 10800
D3
~
~
0 0 10796
S
#10800
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Dread Path&00~
   &11This path is made of more of a red sand, piled into small dunes.  The hot
sun reflects off of this sand awfully, blinding all who travel across it with
it's glare.  &00
~
100 0 2
D1
You see nothing special.
~
~
0 -1 10772
D3
~
~
0 0 10799
S
#10801
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blazing Path&00~
   &11This hot path is made of smaller dunes than the rest of the desert,
gently rolling away.  In the distance mirages play tricks on the eyes of all
who travel through this wasteland.  &00
~
100 0 2
D0
~
~
0 0 10772
D2
You see nothing special.
~
~
0 -1 10802
S
#10802
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blazing Path&00~
   &11This hot path is made of smaller dunes than the rest of the desert,
gently rolling away.  In the distance mirages play tricks on the eyes of all
who travel through this wasteland.  &00
~
100 0 2
D0
~
~
0 0 10801
D2
You see nothing special.
~
~
0 -1 10803
S
#10803
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blazing Path&00~
   &11This hot path is made of smaller dunes than the rest of the desert,
gently rolling away.  In the distance mirages play tricks on the eyes of all
who travel through this wasteland.  &00
~
100 0 2
D0
~
~
0 0 10802
D2
You see nothing special.
~
~
0 -1 10804
S
#10804
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blazing Path&00~
   &11This hot path is made of smaller dunes than the rest of the desert,
gently rolling away.  In the distance mirages play tricks on the eyes of all
who travel through this wasteland.  &00
~
100 0 2
D0
~
~
0 0 10803
D2
You see nothing special.
~
~
0 -1 10805
S
#10805
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blazing Path&00~
   &11This hot path is made of smaller dunes than the rest of the desert,
gently rolling away.  In the distance mirages play tricks on the eyes of all
who travel through this wasteland.  &00
~
100 0 2
D0
~
~
0 0 10804
D2
You see nothing special.
~
~
0 -1 10806
S
#10806
&00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blazing Path&00~
   &11This hot path is made of smaller dunes than the rest of the desert,
gently rolling away.  In the distance mirages play tricks on the eyes of all
who travel through this wasteland.  &00
~
100 4 2
D0
~
~
0 0 10805
D2
You see nothing special.
~
~
0 -1 10807
S
#10807
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Entrance&00~
   &00&06Before this place looms a large and old looking temple, vines hanging
from its tattered rock.  The temple appears to have been built upon an oasis in
the middle of the Namekian Dry.  From here large shale stone steps lead up to a
massive iron door.  &00
~
100 148 0
D0
~
~
0 0 10806
D2
You see nothing special.
~
Door~
2 10639 10808
S
#10808
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Imporium&00~
   &00&06This large area is made of one big shale stone, set into the ground.
Small channels have been dug into the rock, allowing water from nearby springs
to flow inbetween it.  Pale shafts of light filter down through high windows in
the temple walls.  &00
~
100 0 0
D0
~
Door~
2 10639 10807
D1
You see nothing special.
~
~
0 -1 10831
D2
You see nothing special.
~
~
0 -1 10833
D3
You see nothing special.
~
~
0 -1 10809
S
#10809
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15North Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D1
~
~
0 0 10808
D3
You see nothing special.
~
~
0 -1 10810
S
#10810
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15North Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D1
~
~
0 0 10809
D3
You see nothing special.
~
~
0 -1 10811
S
#10811
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15West Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D1
~
~
0 0 10810
D2
You see nothing special.
~
~
0 -1 10812
S
#10812
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15West Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D0
~
~
0 0 10811
D2
You see nothing special.
~
~
0 -1 10813
S
#10813
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15West Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D0
~
~
0 0 10812
D2
You see nothing special.
~
~
0 -1 10814
S
#10814
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15West Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D0
~
~
0 0 10813
D2
You see nothing special.
~
~
0 -1 10815
S
#10815
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15West Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D0
~
~
0 0 10814
D2
You see nothing special.
~
~
0 -1 10817
D3
You see nothing special.
~
~
0 -1 10816
S
#10816
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Sacred Shop&00~
   &00&06This is the sacred shop of Gust Temple, monks from the temple have ran
it for generations, using any money it gains to fund the temple.  The equipment
sold here is of the very finest, blessed with powers known only to the namekian
Gust monks.  &00
~
100 148 0
D1
~
~
0 0 10815
S
#10817
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15West Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D0
~
~
0 0 10815
D1
You see nothing special.
~
~
0 -1 10818
S
#10818
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15South Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10819
D2
You see nothing special.
~
~
0 -1 10834
D3
~
~
0 0 10817
S
#10819
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15South Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10820
D3
~
~
0 0 10818
S
#10820
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15South Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10832
D1
You see nothing special.
~
~
0 -1 10821
D3
~
~
0 0 10819
S
#10821
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15South Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10822
D3
~
~
0 0 10820
S
#10822
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15South Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10823
D3
~
~
0 0 10821
S
#10823
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15East Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10824
D3
You see nothing special.
~
~
0 -1 10822
S
#10824
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15East Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10826
D1
You see nothing special.
~
~
0 -1 10825
D2
~
~
0 0 10823
S
#10825
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Pawn Shop&00~
   &00&06These monks have given up all personal possessions for their monkhood,
but the temple still needs money to provide for it's monks.  This pawn shop is
a part of that.  Valuables can be sold here, and then resold elsewhere for more
profit.  &00
~
100 148 0
D3
~
~
0 0 10824
S
#10826
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15East Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10827
D2
~
~
0 0 10824
S
#10827
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15East Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10828
D2
~
~
0 0 10826
S
#10828
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15East Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10829
D2
~
~
0 0 10827
S
#10829
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15North Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D2
~
~
0 0 10828
D3
You see nothing special.
~
~
0 -1 10830
S
#10830
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15North Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D1
~
~
0 0 10829
D3
You see nothing special.
~
~
0 -1 10831
S
#10831
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15North Hallway&00~
   &00&06This hallway's floor is made out of mostly more shale, with granite
walls on either side.  Torches are set into the walls on either side of the
hallway, giving a boost to the already dim light&00
~
100 0 0
D1
~
~
0 0 10830
D3
You see nothing special.
~
~
0 -1 10808
S
#10832
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Grand Monk's Chambers&00~
   &00&06This small room has a large wooden stage built into it, with a rich
red carpet in it's center for the Grand Monk to sit and meditate on.  Skylight
windows have been built into the ceiling, adding warm light to the cooled room.
An artificial waterfall has been built into the north wall, adding pleasant
rushing sounds to the room, and helping to keep it cool in the process.  &00
~
100 4 0
D2
~
~
0 0 10820
S
#10833
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Meditation Room&00~
   &00&06This room opens up into a large area.  Hard wooden flooring has been
built up over the rock floor of the temple here, with small red rugs layed down
in quiet spots for meitaters.  A waterfall has been constructed into one side
of the room, adding a soft sound of rushing water to the room.  &00
~
100 65716 0
D0
~
~
0 0 10808
S
#10834
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Hallway to Training Grounds&00~
   &00&06This is a small hallway, lacking torches or windows for light it is
darker than the rest of the temple too.  A warm breeze blows in from down the
hallway, carrying in the taste of dust.  &00
~
100 0 0
D0
~
~
0 0 10818
D2
You see nothing special.
~
~
0 -1 10835
S
#10835
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Hallway to Training Grounds&00~
   &00&06This is a small hallway, lacking torches or windows for light it is
darker than the rest of the temple too.  A warm breeze blows in from down the
hallway, carrying in the taste of dust.  &00
~
100 0 0
D0
~
~
0 0 10834
D1
You see nothing special.
~
~
0 -1 10836
S
#10836
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Entrance to Training Grounds&00~
   &00&06This small room appears to be a dead end at first, before one might
notice the shale colored door on it's south wall.  A half inch gap between the
floor and the bottom of the door let's in a stream of bright sunlight, and
winds from outside blow sand into the temple from this gap.  &00
~
100 4 0
D2
You see nothing special.
~
Door~
2 10640 10837
D3
~
~
0 0 10835
S
#10837
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Walkway&00~
   &15This walkway leads from the Temple straight through the training grounds.
It's surface is made of a hard limestone, colored exactly to catch the heat of
the sun.  This road burns bare feet that walk on it, and is a part of a Gust
monk's training.  &00
~
100 4 0
D0
~
Door~
2 10640 10836
D2
You see nothing special.
~
~
0 -1 10838
S
#10838
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Walkway&00~
   &15This walkway leads from the Temple straight through the training grounds.
It's surface is made of a hard limestone, colored exactly to catch the heat of
the sun.  This road burns bare feet that walk on it, and is a part of a Gust
monk's training.  &00
~
100 0 0
D0
~
~
0 0 10837
D2
You see nothing special.
~
~
0 -1 10839
S
#10839
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Walkway&00~
   &15This walkway leads from the Temple straight through the training grounds.
It's surface is made of a hard limestone, colored exactly to catch the heat of
the sun.  This road burns bare feet that walk on it, and is a part of a Gust
monk's training.  &00
~
100 0 0
D0
~
~
0 0 10838
D1
You see nothing special.
~
~
0 -1 10841
D2
You see nothing special.
~
~
0 -1 10842
D3
You see nothing special.
~
~
0 -1 10840
S
#10840
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Stage&00~
   &15This entire area if one big chunk of black concrete.  The Gust monks
train on this an other's like it, fighting each other, developing their skills,
and training under leadership of higher monks.  Weapon racks are placed on
three sides of the stage, allowing for armed combat if the training calls for
it.  &00
~
100 0 0
D1
~
~
0 0 10839
S
#10841
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Stage&00~
   &15This entire area if one big chunk of black concrete.  The Gust monks
train on this an other's like it, fighting each other, developing their skills,
and training under leadership of higher monks.  Weapon racks are placed on
three sides of the stage, allowing for armed combat if the training calls for
it.  &00
~
100 0 0
D3
~
~
0 0 10839
S
#10842
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Walkway&00~
   &15This walkway leads from the Temple straight through the training grounds.
It's surface is made of a hard limestone, colored exactly to catch the heat of
the sun.  This road burns bare feet that walk on it, and is a part of a Gust
monk's training.  &00
~
100 0 0
D0
~
~
0 0 10839
D2
You see nothing special.
~
~
0 -1 10843
S
#10843
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Walkway&00~
   &15This walkway leads from the Temple straight through the training grounds.
It's surface is made of a hard limestone, colored exactly to catch the heat of
the sun.  This road burns bare feet that walk on it, and is a part of a Gust
monk's training.  &00
~
100 0 0
D0
~
~
0 0 10842
D1
You see nothing special.
~
~
0 -1 10845
D2
You see nothing special.
~
~
0 -1 10846
D3
You see nothing special.
~
~
0 -1 10844
S
#10844
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Stage&00~
   &15This entire area if one big chunk of black concrete.  The Gust monks
train on this an other's like it, fighting each other, developing their skills,
and training under leadership of higher monks.  Weapon racks are placed on
three sides of the stage, allowing for armed combat if the training calls for
it.  &00
~
100 0 0
D1
~
~
0 0 10843
S
#10845
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Stage&00~
   &15This entire area if one big chunk of black concrete.  The Gust monks
train on this an other's like it, fighting each other, developing their skills,
and training under leadership of higher monks.  Weapon racks are placed on
three sides of the stage, allowing for armed combat if the training calls for
it.  &00
~
100 0 0
D3
~
~
0 0 10843
S
#10846
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Walkway&00~
   &15This walkway leads from the Temple straight through the training grounds.
It's surface is made of a hard limestone, colored exactly to catch the heat of
the sun.  This road burns bare feet that walk on it, and is a part of a Gust
monk's training.  &00
~
100 0 0
D0
~
~
0 0 10843
D2
You see nothing special.
~
~
0 -1 10847
S
#10847
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Walkway&00~
   &15This walkway leads from the Temple straight through the training grounds.
It's surface is made of a hard limestone, colored exactly to catch the heat of
the sun.  This road burns bare feet that walk on it, and is a part of a Gust
monk's training.  &00
~
100 0 0
D0
~
~
0 0 10846
D1
You see nothing special.
~
~
0 -1 10849
D2
You see nothing special.
~
~
0 -1 10850
D3
You see nothing special.
~
~
0 -1 10848
S
#10848
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Stage&00~
   &15This entire area if one big chunk of black concrete.  The Gust monks
train on this an other's like it, fighting each other, developing their skills,
and training under leadership of higher monks.  Weapon racks are placed on
three sides of the stage, allowing for armed combat if the training calls for
it.  &00
~
100 0 0
D1
~
~
0 0 10847
S
#10849
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Stage&00~
   &15This entire area if one big chunk of black concrete.  The Gust monks
train on this an other's like it, fighting each other, developing their skills,
and training under leadership of higher monks.  Weapon racks are placed on
three sides of the stage, allowing for armed combat if the training calls for
it.  &00
~
100 0 0
D3
~
~
0 0 10847
S
#10850
&14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Stage&00~
   &15This entire area if one big chunk of black concrete.  The Gust monks
train on this an other's like it, fighting each other, developing their skills,
and training under leadership of higher monks.  Weapon racks are placed on
three sides of the stage, allowing for armed combat if the training calls for
it.  &00
~
100 0 0
D0
~
~
0 0 10847
S
#10851
&16D&15o&00&07w&16n &14the &00&03C&00&06l&16i&15f&00&03fs&00&06i&16d&15e&00~
   &00&03This is a stright dropoff from the cliff.  Rock and debris can be seen
scattered on the few outcroppings on the cliffside.  The cliff looks very much
unclimbable, the best route up or down is to fly.  &00
~
100 4 9
D4
~
~
0 0 10044
D5
You see nothing special.
~
~
0 -1 10852
S
#10852
&16D&15o&00&07w&16n &14the &00&03C&00&06l&16i&15f&00&03fs&00&06i&16d&15e&00~
   &00&03This is a stright dropoff from the cliff.  Rock and debris can be seen
scattered on the few outcroppings on the cliffside.  The cliff looks very much
unclimbable, the best route up or down is to fly.  &00
~
100 4 9
D4
~
~
0 0 10851
D5
You see nothing special.
~
~
0 -1 10853
S
#10853
&16D&15o&00&07w&16n &14the &00&03C&00&06l&16i&15f&00&03fs&00&06i&16d&15e&00~
   &00&03This is a stright dropoff from the cliff.  Rock and debris can be seen
scattered on the few outcroppings on the cliffside.  The cliff looks very much
unclimbable, the best route up or down is to fly.  &00
~
100 4 9
D4
~
~
0 0 10852
D5
You see nothing special.
~
~
0 -1 10854
S
#10854
&16H&15u&00&07g&16e &00&03Cave&00~
   &15Right next to the cliff, just above the waves if a gigantic hole.  This
hole is the mouth to an underground cave, leading underneath the waters of the
namekian sea.  &00
~
100 4 2
D4
~
~
0 0 10853
D5
You see nothing special.
~
~
0 -1 10855
S
#10855
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10856
D4
~
~
0 0 10854
D5
You see nothing special.
~
~
0 -1 10878
S
#10856
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10857
D2
~
~
0 0 10855
D5
You see nothing special.
~
~
0 -1 10879
S
#10857
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10858
D2
~
~
0 0 10856
D5
You see nothing special.
~
~
0 -1 10880
S
#10858
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10859
D2
~
~
0 0 10857
D5
You see nothing special.
~
~
0 -1 10881
S
#10859
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10860
D2
~
~
0 0 10858
D5
You see nothing special.
~
~
0 -1 10882
S
#10860
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D1
You see nothing special.
~
~
0 -1 10861
D2
~
~
0 0 10859
D5
You see nothing special.
~
~
0 -1 10883
S
#10861
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10862
D3
~
~
0 0 10860
D5
You see nothing special.
~
~
0 -1 10884
S
#10862
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10863
D2
~
~
0 0 10861
D5
You see nothing special.
~
~
0 -1 10885
S
#10863
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10864
D2
~
~
0 0 10862
D5
You see nothing special.
~
~
0 -1 10886
S
#10864
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10865
D2
~
~
0 0 10863
D5
You see nothing special.
~
~
0 -1 10887
S
#10865
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10866
D2
~
~
0 0 10864
D5
You see nothing special.
~
~
0 -1 10888
S
#10866
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10867
D2
~
~
0 0 10865
D5
You see nothing special.
~
~
0 -1 10889
S
#10867
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10868
D2
~
~
0 0 10866
D5
You see nothing special.
~
~
0 -1 10890
S
#10868
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D1
You see nothing special.
~
~
0 -1 10869
D2
~
~
0 0 10867
D5
You see nothing special.
~
~
0 -1 10891
S
#10869
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D1
You see nothing special.
~
~
0 -1 10870
D3
~
~
0 0 10868
D5
You see nothing special.
~
~
0 -1 10892
S
#10870
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D1
You see nothing special.
~
~
0 -1 10871
D3
~
~
0 0 10869
D5
You see nothing special.
~
~
0 -1 10893
S
#10871
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D1
You see nothing special.
~
~
0 -1 10872
D3
~
~
0 0 10870
D5
You see nothing special.
~
~
0 -1 10894
S
#10872
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D1
You see nothing special.
~
~
0 -1 10873
D3
~
~
0 0 10871
D5
You see nothing special.
~
~
0 -1 10895
S
#10873
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D1
You see nothing special.
~
~
0 -1 10874
D3
~
~
0 0 10872
D5
You see nothing special.
~
~
0 -1 10896
S
#10874
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10875
D3
~
~
0 0 10873
D5
You see nothing special.
~
~
0 -1 10897
S
#10875
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10876
D2
~
~
0 0 10874
D5
You see nothing special.
~
~
0 -1 10898
S
#10876
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10877
D2
~
~
0 0 10875
D5
You see nothing special.
~
~
0 -1 10899
S
#10877
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~
   &14This is an underground river of sorts, flowing south from it's source
somewhere towards the north.  Hardly any light is making it into this
underground channel, and the humidity if awful, it would only take a few
momments before all one's clothing would be soaked.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10901
D2
~
~
0 0 10876
D5
You see nothing special.
~
~
0 -1 10900
S
#10878
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10879
D4
~
~
0 0 10855
S
#10879
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10880
D2
You see nothing special.
~
~
0 -1 10878
D4
You see nothing special.
~
~
0 -1 10856
S
#10880
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10881
D2
You see nothing special.
~
~
0 -1 10879
D4
You see nothing special.
~
~
0 -1 10857
S
#10881
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10882
D2
You see nothing special.
~
~
0 -1 10880
D4
You see nothing special.
~
~
0 -1 10858
S
#10882
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10883
D2
You see nothing special.
~
~
0 -1 10881
D4
You see nothing special.
~
~
0 -1 10859
S
#10883
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D1
You see nothing special.
~
~
0 -1 10884
D2
You see nothing special.
~
~
0 -1 10882
D4
You see nothing special.
~
~
0 -1 10860
S
#10884
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10885
D3
You see nothing special.
~
~
0 -1 10883
D4
You see nothing special.
~
~
0 -1 10861
S
#10885
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10886
D2
You see nothing special.
~
~
0 -1 10884
D4
You see nothing special.
~
~
0 -1 10862
S
#10886
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10887
D2
You see nothing special.
~
~
0 -1 10885
D4
You see nothing special.
~
~
0 -1 10863
S
#10887
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10888
D2
You see nothing special.
~
~
0 -1 10886
D4
You see nothing special.
~
~
0 -1 10864
S
#10888
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10889
D2
You see nothing special.
~
~
0 -1 10887
D4
You see nothing special.
~
~
0 -1 10865
S
#10889
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10890
D2
You see nothing special.
~
~
0 -1 10888
D4
You see nothing special.
~
~
0 -1 10866
S
#10890
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10891
D2
You see nothing special.
~
~
0 -1 10889
D4
You see nothing special.
~
~
0 -1 10867
S
#10891
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D1
You see nothing special.
~
~
0 -1 10892
D2
You see nothing special.
~
~
0 -1 10890
D4
You see nothing special.
~
~
0 -1 10868
S
#10892
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D1
You see nothing special.
~
~
0 -1 10893
D3
You see nothing special.
~
~
0 -1 10891
D4
You see nothing special.
~
~
0 -1 10869
S
#10893
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D1
You see nothing special.
~
~
0 -1 10894
D3
You see nothing special.
~
~
0 -1 10892
D4
You see nothing special.
~
~
0 -1 10870
S
#10894
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D1
You see nothing special.
~
~
0 -1 10895
D3
You see nothing special.
~
~
0 -1 10893
D4
You see nothing special.
~
~
0 -1 10871
S
#10895
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D1
You see nothing special.
~
~
0 -1 10896
D3
You see nothing special.
~
~
0 -1 10894
D4
You see nothing special.
~
~
0 -1 10872
S
#10896
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D1
You see nothing special.
~
~
0 -1 10897
D3
You see nothing special.
~
~
0 -1 10895
D4
You see nothing special.
~
~
0 -1 10873
S
#10897
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10898
D3
You see nothing special.
~
~
0 -1 10896
D4
You see nothing special.
~
~
0 -1 10874
S
#10898
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10899
D2
You see nothing special.
~
~
0 -1 10897
D4
You see nothing special.
~
~
0 -1 10875
S
#10899
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10900
D2
You see nothing special.
~
~
0 -1 10898
D4
You see nothing special.
~
~
0 -1 10876
S
#10900
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~
   &14Cold waters ruch by here, and absolutly no light makes it below the
waters.  Blind fish swim by here, eating smaller blind creatures of the river.
Sharp rocks jut up from the river floor, and various underwater plants grow up
giving a strange feel to the water for those who can't see.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10926
D2
You see nothing special.
~
~
0 -1 10899
D4
You see nothing special.
~
~
0 -1 10877
S
#10901
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10902
D2
~
~
0 0 10877
D5
You see nothing special.
~
~
0 -1 10926
S
#10902
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10907
D1
You see nothing special.
~
~
0 -1 10904
D2
~
~
0 0 10901
D3
You see nothing special.
~
~
0 -1 10903
D5
You see nothing special.
~
~
0 -1 10928
S
#10903
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10908
D1
~
~
0 0 10902
D5
You see nothing special.
~
~
0 -1 10929
S
#10904
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10906
D3
~
~
0 0 10902
D5
You see nothing special.
~
~
0 -1 10927
S
#10905
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10910
D3
~
~
0 0 10906
D5
You see nothing special.
~
~
0 -1 10930
S
#10906
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10911
D1
You see nothing special.
~
~
0 -1 10905
D2
You see nothing special.
~
~
0 -1 10904
D3
~
~
0 0 10907
D5
You see nothing special.
~
~
0 -1 10931
S
#10907
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10912
D1
You see nothing special.
~
~
0 -1 10906
D2
You see nothing special.
~
~
0 -1 10902
D3
~
~
0 0 10908
D5
You see nothing special.
~
~
0 -1 10932
S
#10908
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10913
D1
You see nothing special.
~
~
0 -1 10907
D2
You see nothing special.
~
~
0 -1 10903
D3
~
~
0 0 10909
D5
You see nothing special.
~
~
0 -1 10933
S
#10909
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10914
D1
You see nothing special.
~
~
0 -1 10908
D5
You see nothing special.
~
~
0 -1 10934
S
#10910
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10915
D2
You see nothing special.
~
~
0 -1 10905
D3
~
~
0 0 10911
D5
You see nothing special.
~
~
0 -1 10935
S
#10911
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10916
D1
You see nothing special.
~
~
0 -1 10910
D2
You see nothing special.
~
~
0 -1 10906
D3
~
~
0 0 10912
D5
You see nothing special.
~
~
0 -1 10936
S
#10912
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10917
D1
You see nothing special.
~
~
0 -1 10911
D2
You see nothing special.
~
~
0 -1 10907
D3
~
~
0 0 10913
D5
You see nothing special.
~
~
0 -1 10937
S
#10913
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10918
D1
You see nothing special.
~
~
0 -1 10912
D2
You see nothing special.
~
~
0 -1 10908
D3
~
~
0 0 10914
D5
You see nothing special.
~
~
0 -1 10938
S
#10914
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10919
D1
~
~
0 0 10913
D2
You see nothing special.
~
~
0 -1 10909
D5
You see nothing special.
~
~
0 -1 10939
S
#10915
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D2
You see nothing special.
~
~
0 -1 10910
D3
~
~
0 0 10916
D5
You see nothing special.
~
~
0 -1 10940
S
#10916
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10920
D1
You see nothing special.
~
~
0 -1 10915
D2
You see nothing special.
~
~
0 -1 10911
D3
~
~
0 0 10917
D5
You see nothing special.
~
~
0 -1 10941
S
#10917
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10921
D1
You see nothing special.
~
~
0 -1 10916
D2
You see nothing special.
~
~
0 -1 10912
D3
~
~
0 0 10918
D5
You see nothing special.
~
~
0 -1 10942
S
#10918
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10922
D1
You see nothing special.
~
~
0 -1 10917
D2
You see nothing special.
~
~
0 -1 10913
D3
~
~
0 0 10919
D5
You see nothing special.
~
~
0 -1 10943
S
#10919
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D1
You see nothing special.
~
~
0 -1 10918
D2
You see nothing special.
~
~
0 -1 10914
D5
You see nothing special.
~
~
0 -1 10944
S
#10920
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D2
You see nothing special.
~
~
0 -1 10916
D3
~
~
0 0 10921
D5
You see nothing special.
~
~
0 -1 10945
S
#10921
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10923
D1
You see nothing special.
~
~
0 -1 10920
D2
You see nothing special.
~
~
0 -1 10917
D3
~
~
0 0 10922
D5
You see nothing special.
~
~
0 -1 10946
S
#10922
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D1
You see nothing special.
~
~
0 -1 10921
D2
You see nothing special.
~
~
0 -1 10918
D5
You see nothing special.
~
~
0 -1 10947
S
#10923
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~
   &14This is a large underground lake, equally dark as the river it feeds.  
Liquid mist fills the air of the room, leading one to believe that there is a
large amount of water pouring into the lake from somwhere.  Blind fish pop up
to the surface of the lake every no and then, eating blind creatures that live
near the surface.  &00
~
100 1 2
D0
You see nothing special.
~
~
0 -1 10924
D2
~
~
0 0 10921
D5
You see nothing special.
~
~
0 -1 10948
S
#10924
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Beneath the Falls&00~
   &14The waterfall coming out of the ceiling of this cave is continously
pounding the water here.  A thick mist floats through the air here, followed by
the deafening roar of thousands of gallons of rushing water.  &00
~
100 5 2
D2
~
~
0 0 10923
D4
You see nothing special.
~
~
0 -1 10925
D5
You see nothing special.
~
~
0 -1 10949
S
#10925
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Waterfall&00~
   &14Thousands upon thousands of gallons of water flow down from a gigantic
crack here.  The water rushing down is surprisingly fresh considering this
channel runs underneath the Namekian Sea.  Occasionaly rocks and dirt get
washed from the cave ceiling, as the water errodes at them.  &00
~
100 1 9
D2
You see nothing special.
~
Door~
2 5845 5842
D5
~
~
0 0 10924
S
#10926
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10928
D2
You see nothing special.
~
~
0 -1 10900
D4
~
~
0 0 10901
S
#10927
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10931
D3
You see nothing special.
~
~
0 -1 10928
D4
~
~
0 0 10904
S
#10928
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10932
D1
You see nothing special.
~
~
0 -1 10927
D2
You see nothing special.
~
~
0 -1 10926
D3
You see nothing special.
~
~
0 -1 10929
D4
~
~
0 0 10902
S
#10929
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10933
D1
You see nothing special.
~
~
0 -1 10928
D4
~
~
0 0 10903
S
#10930
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10935
D3
You see nothing special.
~
~
0 -1 10931
D4
~
~
0 0 10905
S
#10931
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10936
D1
You see nothing special.
~
~
0 -1 10930
D2
You see nothing special.
~
~
0 -1 10927
D3
You see nothing special.
~
~
0 -1 10932
D4
~
~
0 0 10906
S
#10932
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10937
D1
You see nothing special.
~
~
0 -1 10931
D2
You see nothing special.
~
~
0 -1 10928
D3
You see nothing special.
~
~
0 -1 10933
D4
~
~
0 0 10907
S
#10933
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10938
D1
You see nothing special.
~
~
0 -1 10932
D2
You see nothing special.
~
~
0 -1 10929
D3
You see nothing special.
~
~
0 -1 10934
D4
~
~
0 0 10908
S
#10934
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10939
D1
You see nothing special.
~
~
0 -1 10933
D4
~
~
0 0 10909
S
#10935
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10940
D2
You see nothing special.
~
~
0 -1 10930
D3
You see nothing special.
~
~
0 -1 10936
D4
~
~
0 0 10910
S
#10936
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10941
D1
You see nothing special.
~
~
0 -1 10935
D2
You see nothing special.
~
~
0 -1 10931
D3
You see nothing special.
~
~
0 -1 10937
D4
~
~
0 0 10911
S
#10937
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10942
D1
You see nothing special.
~
~
0 -1 10936
D2
You see nothing special.
~
~
0 -1 10932
D3
You see nothing special.
~
~
0 -1 10938
D4
~
~
0 0 10912
S
#10938
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10943
D1
You see nothing special.
~
~
0 -1 10937
D2
You see nothing special.
~
~
0 -1 10933
D3
You see nothing special.
~
~
0 -1 10939
D4
~
~
0 0 10913
S
#10939
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10944
D1
You see nothing special.
~
~
0 -1 10938
D2
You see nothing special.
~
~
0 -1 10934
D4
~
~
0 0 10914
S
#10940
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D2
You see nothing special.
~
~
0 -1 10935
D3
You see nothing special.
~
~
0 -1 10941
D4
~
~
0 0 10915
S
#10941
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10945
D1
You see nothing special.
~
~
0 -1 10940
D2
You see nothing special.
~
~
0 -1 10936
D3
You see nothing special.
~
~
0 -1 10942
D4
~
~
0 0 10916
S
#10942
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10946
D1
You see nothing special.
~
~
0 -1 10941
D2
You see nothing special.
~
~
0 -1 10937
D3
You see nothing special.
~
~
0 -1 10943
D4
~
~
0 0 10917
S
#10943
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10947
D1
You see nothing special.
~
~
0 -1 10942
D2
You see nothing special.
~
~
0 -1 10938
D3
You see nothing special.
~
~
0 -1 10944
D4
~
~
0 0 10918
S
#10944
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D1
You see nothing special.
~
~
0 -1 10943
D2
You see nothing special.
~
~
0 -1 10939
D4
~
~
0 0 10919
S
#10945
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D2
You see nothing special.
~
~
0 -1 10941
D3
You see nothing special.
~
~
0 -1 10946
D4
~
~
0 0 10920
S
#10946
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10948
D1
You see nothing special.
~
~
0 -1 10945
D2
You see nothing special.
~
~
0 -1 10942
D3
You see nothing special.
~
~
0 -1 10947
D4
~
~
0 0 10921
S
#10947
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D1
You see nothing special.
~
~
0 -1 10946
D2
You see nothing special.
~
~
0 -1 10943
D4
~
~
0 0 10922
S
#10948
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D0
You see nothing special.
~
~
0 -1 10949
D2
You see nothing special.
~
~
0 -1 10946
D4
~
~
0 0 10923
S
#10949
&00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~
   &14The cold waters of the underground lake are hard on muscles not use to
it, this however doesn't affect the blind fish that thrive in the lake.  Some
other blind creatures may be found lurking in these dark depths as well,
waiting to eat unwary visitors.  &00
~
100 1 7
D2
You see nothing special.
~
~
0 -1 10948
D4
~
~
0 0 10924
S
#10950
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10951
S
#10951
&00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~
   &00&10This hall stretches onwards, towards a light at the far end.  The hum
of the shield behind you is reason enough to move along.  Your reflection moves
with you, keeping pace as you tread this hall.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 11007
D2
You see nothing special.
~
~
0 -1 10950
S
#10952
Hmmm~
You are in an unfinished room.
~
100 0 0
S
#10953
&00&15B&16u&00&03l&15e&16t&00&03t&15e &16B&00&02a&15n&16d&00&02i&15t &16H&00&01i&15d&16e&00&01-&15O&16u&00&01t&00~
   &15This is the hide-out of the infamous Bulette Bandits.  Water seeps in
through the walls, and the stench of the swamps fills these narrow caves.  
Bats flutter between the rooms, and here and there lurk a few large leechs.  
The occasional snake slithers by.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10954
D4
You see nothing special.
~
~
0 -1 10104
S
#10954
&00&15B&16u&00&03l&15e&16t&00&03t&15e &16B&00&02a&15n&16d&00&02i&15t &16H&00&01i&15d&16e&00&01-&15O&16u&00&01t&00~
   &15This is the hide-out of the infamous Bulette Bandits.  Water seeps in
through the walls, and the stench of the swamps fills these narrow caves.  
Bats flutter between the rooms, and here and there lurk a few large leechs.  
The occasional snake slithers by.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10955
D2
You see nothing special.
~
~
0 -1 10953
S
#10955
&00&15B&16u&00&03l&15e&16t&00&03t&15e &16B&00&02a&15n&16d&00&02i&15t &16H&00&01i&15d&16e&00&01-&15O&16u&00&01t&00~
   &15This is the hide-out of the infamous Bulette Bandits.  Water seeps in
through the walls, and the stench of the swamps fills these narrow caves.  
Bats flutter between the rooms, and here and there lurk a few large leechs.  
The occasional snake slithers by.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10956
D2
You see nothing special.
~
~
0 -1 10954
S
#10956
&00&15B&16u&00&03l&15e&16t&00&03t&15e &16B&00&02a&15n&16d&00&02i&15t &16H&00&01i&15d&16e&00&01-&15O&16u&00&01t&00~
   &15This is the hide-out of the infamous Bulette Bandits.  Water seeps in
through the walls, and the stench of the swamps fills these narrow caves.  
Bats flutter between the rooms, and here and there lurk a few large leechs.  
The occasional snake slithers by.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10957
D2
You see nothing special.
~
~
0 -1 10955
S
#10957
&00&15B&16u&00&03l&15e&16t&00&03t&15e &16B&00&02a&15n&16d&00&02i&15t &16H&00&01i&15d&16e&00&01-&15O&16u&00&01t&00~
   &15This is the hide-out of the infamous Bulette Bandits.  Water seeps in
through the walls, and the stench of the swamps fills these narrow caves.  
Bats flutter between the rooms, and here and there lurk a few large leechs.  
The occasional snake slithers by.  &00
~
100 0 0
D0
You see nothing special.
~
~
0 -1 10958
D2
You see nothing special.
~
~
0 -1 10956
S
#10958
&00&15B&16u&00&03l&15e&16t&00&03t&15e &16B&00&02a&15n&16d&00&02i&15t &16H&00&01i&15d&16e&00&01-&15O&16u&00&01t&00~
   &15This is the hide-out of the infamous Bulette Bandits.  Water seeps in
through the walls, and the stench of the swamps fills these narrow caves.  
Bats flutter between the rooms, and here and there lurk a few large leechs.  
The occasional snake slithers by.  &00
~
100 148 0
D2
You see nothing special.
~
~
0 -1 10957
S
#10959
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~
   &00&06The namekian Straits flow both East and West.  Off in the distance is
a large rock spire, far onto the horizon.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10960
D3
You see nothing special.
~
~
0 -1 10018
S
#10960
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~
   &00&06The namekian Straits flow both East and West.  Off in the distance is
a large rock spire, far onto the horizon.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10961
D3
You see nothing special.
~
~
0 -1 10959
S
#10961
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~
   &00&06The namekian Straits flow both East and West.  Off in the distance is
a large rock spire, far onto the horizon.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10962
D3
You see nothing special.
~
~
0 -1 10960
S
#10962
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~
   &00&06The namekian Straits flow both East and West.  Off in the distance is
a large rock spire, far onto the horizon.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10963
D3
You see nothing special.
~
~
0 -1 10961
S
#10963
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~
   &00&06The namekian Straits flow both East and West.  Off in the distance is
a large rock spire, far onto the horizon.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10964
D3
You see nothing special.
~
~
0 -1 10962
S
#10964
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~
   &00&06The namekian Straits flow both East and West.  Off in the distance is
a large rock spire, far onto the horizon.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10965
D3
You see nothing special.
~
~
0 -1 10963
S
#10965
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~
   &00&06The namekian Straits flow both East and West.  Off in the distance is
a large rock spire, far onto the horizon.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10966
D3
You see nothing special.
~
~
0 -1 10964
S
#10966
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~
   &00&06The namekian Straits flow both East and West.  Off in the distance is
a large rock spire, far onto the horizon.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10967
D3
You see nothing special.
~
~
0 -1 10965
S
#10967
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~
   &00&06The namekian Straits flow both East and West.  Off in the distance is
a large rock spire, far onto the horizon.  &00
~
100 0 0
D1
You see nothing special.
~
~
0 -1 10968
D3
You see nothing special.
~
~
0 -1 10966
S
#10968
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~
   &00&03Without realizing it, you have arrived at the base of the spire.  It
rises out of the sea like a massive tooth, a testament to nature's own will.  
It stretches high into the distance, so high that the top cannot be seen
clearly.  &00
~
100 0 0
D3
You see nothing special.
~
~
0 -1 10967
D4
You see nothing special.
~
~
0 -1 10969
S
#10969
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~
   &00&03Without realizing it, you have arrived at the base of the spire.  It
rises out of the sea like a massive tooth, a testament to nature's own will.  
It stretches high into the distance, so high that the top cannot be seen
clearly.  &00
~
100 0 0
D4
You see nothing special.
~
~
0 -1 10970
D5
You see nothing special.
~
~
0 -1 10968
S
#10970
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~
   &00&03Without realizing it, you have arrived at the base of the spire.  It
rises out of the sea like a massive tooth, a testament to nature's own will.  
It stretches high into the distance, so high that the top cannot be seen
clearly.  &00
~
100 0 0
D4
You see nothing special.
~
~
0 -1 10971
D5
You see nothing special.
~
~
0 -1 10969
S
#10971
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~
   &00&03Without realizing it, you have arrived at the base of the spire.  It
rises out of the sea like a massive tooth, a testament to nature's own will.  
It stretches high into the distance, so high that the top cannot be seen
clearly.  &00
~
100 0 0
D4
You see nothing special.
~
~
0 -1 10972
D5
You see nothing special.
~
~
0 -1 10970
S
#10972
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~
   &00&03Without realizing it, you have arrived at the base of the spire.  It
rises out of the sea like a massive tooth, a testament to nature's own will.  
It stretches high into the distance, so high that the top cannot be seen
clearly.  &00
~
100 0 0
D4
You see nothing special.
~
~
0 -1 10973
D5
You see nothing special.
~
~
0 -1 10971
S
#10973
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~
   &00&03Without realizing it, you have arrived at the base of the spire.  It
rises out of the sea like a massive tooth, a testament to nature's own will.  
It stretches high into the distance, so high that the top cannot be seen
clearly.  &00
~
100 0 0
D4
You see nothing special.
~
~
0 -1 10974
D5
You see nothing special.
~
~
0 -1 10972
S
#10974
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~
   &00&03Without realizing it, you have arrived at the base of the spire.  It
rises out of the sea like a massive tooth, a testament to nature's own will.  
It stretches high into the distance, so high that the top cannot be seen
clearly.  &00
~
100 0 0
D4
You see nothing special.
~
~
0 -1 10975
D5
You see nothing special.
~
~
0 -1 10973
S
#10975
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~
   &00&03Without realizing it, you have arrived at the base of the spire.  It
rises out of the sea like a massive tooth, a testament to nature's own will.  
It stretches high into the distance, so high that the top cannot be seen
clearly.  &00
~
100 0 0
D4
You see nothing special.
~
~
0 -1 10976
D5
You see nothing special.
~
~
0 -1 10974
S
#10976
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~
   &00&03Without realizing it, you have arrived at the base of the spire.  It
rises out of the sea like a massive tooth, a testament to nature's own will.  
It stretches high into the distance, so high that the top cannot be seen
clearly.  &00
~
100 0 0
D4
You see nothing special.
~
~
0 -1 10977
D5
You see nothing special.
~
~
0 -1 10975
S
#10977
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~
   &00&03Without realizing it, you have arrived at the base of the spire.  It
rises out of the sea like a massive tooth, a testament to nature's own will.  
It stretches high into the distance, so high that the top cannot be seen
clearly.  &00
~
100 0 0
D4
You see nothing special.
~
~
0 -1 10978
D5
You see nothing special.
~
~
0 -1 10976
S
#10978
&00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~
   &03This is the top of the spire, and possibly the top of the world.  All
around, there is a drop of tens of thousands of feet.  No plant life is present
near here.  No animals dare come near.  Floating squarely above the center is
Nail.  &00
~
100 212 0
D5
You see nothing special.
~
~
0 -1 10977
S
$~