#10000 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &15T&16r&00&07anspo&16r&15t &16Hangar&00~ &02This room bustles with activities as Namks move about, heading off planet, and coming back. There is a fair mixture of other races as well. ~ 100 268435868 15 D0 You see nothing special. ~ ~ 0 -1 10009 D3 ~ West~ 0 0 -1 S #10001 &00&02N&03a&06m&02e&03k&06i&02a&03n &12S&00&04pacepor&12t&15: Pilot Chamber&00~ &02As you enter this room, a long wide corridor, you see two branches midway down the hall. As yu near them, you can make out two signs, one by each branch. One, the west one, reads "Restrooms" and the other reads "Shopping Center". The signs cycle through a variety of languages. ~ 100 4194460 15 D0 You see nothing special. ~ ~ 0 -1 10009 S #10002 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &12S&00&04pacepor&12t&16: &15Medical Wing&00~ &00&02This is a large room, with completely white walls, and several partioned rooms. Doctors and nurses scurry about, making sure that everybody there has been taken care of. One wall is lined with healing tanks. &00 ~ 100 134217752 0 D2 You see nothing special. ~ ~ 0 -1 -1 D4 You see nothing special. ~ ~ 0 -1 10009 S #10003 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &12S&00&04pacepor&12t&16: &15Shopping Sector&00~ &02This hallway houses three different shops. One, judging by it's sign, sells souveniers, another sells weapons, and the last armor. Large crowds of Nameks travel betwen shops, and there are quite a few security guards about. ~ 100 8 0 D0 ~ ~ 0 0 10005 D1 ~ ~ 0 0 10006 D2 ~ ~ 0 0 10007 D3 You see nothing special. ~ ~ 0 -1 10009 S #10004 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &12S&00&04pacepor&12t&16: &15Restrooms&00~ &02This is a fairly short hallway, and there are two doors. One goes North, while the other goes south. The North door is marked with the words "Mens", while the South door is marked "Womens". ~ 100 8 0 D1 You see nothing special. ~ ~ 0 -1 10009 D2 ~ ~ 0 0 10008 D3 ~ ~ 0 0 10010 S #10005 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &12S&00&04pacepor&12t&16: &15Souvenier Shop&00~ &02This shop is full of bright lights, and display cases full of candy and small dolls. One rack along the far walls holds a large set of symbols, each showing the symbol of a Diety. ~ 100 8 0 D0 ~ ~ 0 0 -1 D2 ~ ~ 0 0 10003 S #10006 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &12S&00&04pacepor&12t&16: &15Weapon Shop&00~ &02This shops walls are filled with racks of weapons. Swords of every type, blasters, staves, even bows are sold here. The proprietor, a large, burly Namek, sits behind the counter, scowling. ~ 100 8 0 D3 ~ ~ 0 0 10003 S #10007 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &12S&00&04pacepor&12t&16: &15Armor Shop&00~ &02Several maniquins are positioned around the room, each wearing a suit of armor. Several suits are done in a Namekian style, and even turbans are displayed. The owner is a very... Unusual... Human. ~ 100 8 0 D0 ~ ~ 0 0 10003 S #10008 &00&02N&03a&06m&02e&03k&06i&02a&03n &12S&00&04pacepor&12t&15: Public Restroom&00~ &02This room is large, and decorated in very soft colors. Large mirrors are set at even intervals above sinks, and there are many stalls along the walls. The air is sweetly scented. ~ 100 8 0 D0 ~ ~ 0 0 10004 S #10009 &00&02N&03a&06m&02e&03k&06i&02a&03n &12S&00&04pacepor&12t&15: Primary Hallway&00~ &00&02As you enter this room, a long wide corridor, you see two branches midway down the hall. As yu near them, you can make out two signs, one by each branch. One, the west one, reads "Restrooms" and the other reads "Shopping;Center". The signs cycle through a variety of languages. &00 ~ 100 4 0 D0 You see nothing special. ~ ~ 0 -1 10011 D1 You see nothing special. ~ ~ 0 -1 10003 D2 You see nothing special. ~ ~ 0 -1 10001 D3 You see nothing special. ~ ~ 0 -1 10004 D5 You see nothing special. ~ ~ 0 -1 10002 S #10010 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &12S&00&04pacepor&12t&16: &15Post Office&00~ &02This room if filled with people in blue uniforms, moving around, each with a satchel full of letters. You can hear them calling to each other, and there seems to be a great deal of noise. ~ 100 156 0 D1 ~ ~ 0 0 10004 D4 You see nothing special. ~ ~ 0 -1 10038 S #10011 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &10You find yourself on the broad Namekian Plains. They stretch for as far as the eye can see, but you can feel, almost hear, a buzz of life from the North. A lesser feeling of life comes from the East, and even less from the West. &00 ~ 100 0 2 D0 ~ ~ 0 0 10012 D1 You see nothing special. ~ ~ 0 -1 10050 D2 You see nothing special. ~ ~ 0 -1 10009 D3 You see nothing special. ~ ~ 0 -1 10063 S #10012 &16T&15o &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&00~ &10You find yourself on the broad Namekian Plains. They stretch for as far as the eye can see, but you can feel, almost hear, a buzz of life from the North. Something inside of you, some near dormant instinct tells you it may be a city. &00 ~ 100 0 2 D0 ~ ~ 0 0 10013 D2 ~ ~ 0 0 10011 S #10013 &16T&15o &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&00~ &10You find yourself on the broad Namekian Plains. They stretch for as far as the eye can see, but you can feel, almost hear, a buzz of life from the North. Something inside of you, some near dormant instinct tells you it may be a city. &00 ~ 100 0 2 D0 ~ ~ 0 0 10014 D2 ~ ~ 0 0 10012 S #10014 &16T&15o &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&00~ &10You find yourself on the broad Namekian Plains. They stretch for as far as the eye can see, but you can feel, almost hear, a buzz of life from the North. Your nostrils begin to catch the faint, salty smells of the ocean from up ahead. &00 ~ 100 0 2 D0 ~ ~ 0 0 10015 D2 ~ ~ 0 0 10013 S #10015 &00&06Co&14as&00&07t &16o&15f &15t&16he &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11S&00&03trait&11s&16: &15Mainland Side&00~ &10Here the land gives way to the vast green Namekian Oceans. At the edge of your vision you can see a dark shape, possibly another landmass. The sense of life is far stronger here, and you can even hear small sounds of life coming from the other landmass, carried by the open water. &00 ~ 100 0 0 D0 ~ ~ 0 0 10016 D2 ~ ~ 0 0 10014 D3 You see nothing special. ~ ~ 0 -1 10601 S #10016 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11S&00&03trait&11s&00~ &00&06You fly over the sea of Namek, watching the waves roll beneath you. The sun's light bounces off the wave, and creates a rainbow that shoots back to you. Normally, it would take a day or two to make this crossing, but in flight, it's only a few minutes. ~ 100 8196 9 D0 ~ ~ 0 0 10017 D2 ~ ~ 0 0 10015 D4 You see nothing special. ~ ~ 0 -1 956 S #10017 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11S&00&03trait&11s&00~ &00&06As you approach the far coast of the Straits, you can see the far landmass better now. It appears to be a fair-sized island, with a massive pinnacle of rock jutting up into the sky. You can see a large cluster of huts on the isle, all rounded and bug-shaped. The sense of life is strong here. ~ 100 0 9 D0 ~ ~ 0 0 10018 D2 ~ ~ 0 0 10016 D5 You see nothing special. ~ ~ 0 -1 10367 S #10018 &00&06Co&14as&00&07t &16o&15f &15t&16he &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11S&00&03trait&11s&16: &15Guru Isle Side&00~ &00&10You arrive at the docks on Guru Isle. The docks themselves look to be worn out, and the timbers rotted. The building here are made of a white cinderblock, which looks to have melted into a single piece. Nameks move about here and there, tending to their own business. A dusty dirt road that appears to start, or end, at the docks leads further into the town. &00 ~ 100 4 1 D0 ~ ~ 0 0 10019 D1 You see nothing special. ~ ~ 0 -1 10959 D2 ~ ~ 0 0 10017 S #10019 &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15North Road&00~ &00&10This is the central marketplace. Though it is the largest commerce center on&00 &02Namek&10, it hardly rivals anything on other planets. The dirt road from the docks moves through here, and branched east and west, but still continues to head steadily northwards, towards the pinnacle of rock upon which Guru himself lives. Nameks move through the marketplace at a leisurely pace, as though they have all the time they need. &00 ~ 100 4 0 D0 ~ ~ 0 0 10022 D1 ~ ~ 0 0 10024 D2 ~ ~ 0 0 10018 D3 ~ ~ 0 0 10020 S #10020 &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15Southwest Corner&00~ &00&10This is the southwest corner of the central marketplace. In this corner, armor is sold. The vendor, a tall dark haired human, sits beside a gin still. The dirt road from the docks moves through hereto the East, West and North. ~ 100 0 0 D0 ~ ~ 0 0 10021 D1 ~ ~ 0 0 10019 D3 You see nothing special. ~ ~ 0 -1 10045 S #10021 &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15Northwest Corner&00~ &00&10This corner of the marketplace houses a large green tent. Nailed to the door is a crudely painted sign reading "The Swamp". The door stands open, and there is an impressive display of combat accessories available for purchase. The owner is a tall, light haired human in a green uniform. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10022 D2 ~ ~ 0 0 10020 S #10022 &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15North Road&00~ &00&10This is the same dusty dirt road that began at the docks. You can see it stretching up from the docks, towards the towering spire of rock. It looks to be a scar on the land as it cuts through knee-high grass on it's journey. There is a sense of peace about this village, something sanctimonious, pure. Monsters fear to come here, to this island, and you begin to wonder why.... &00 ~ 100 4 0 D0 ~ ~ 0 0 10025 D1 You see nothing special. ~ ~ 0 -1 10023 D2 ~ ~ 0 0 10019 D3 ~ ~ 0 0 10021 S #10023 &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15Northeast Corner&00~ &00&02This corner of the market is presided over by a pair of old men, each robed in blue, with deep hoods. It is impossible to tell if they are Namekian, Human, or somethign else all together. They speak as one, when they speak, and there is a kind of grim forebearance about them. It seems darker here, and behind them you can see a gaping entrance into a cave of utter darkness. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 -1 D2 ~ ~ 0 0 10024 D3 ~ ~ 0 0 10022 S #10024 &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15Southeast Corner&00~ &00&10This corner of the marketplace has several tables arrayed to display the wares. The owner, a somewhat short, stocky human with large round glasses, is walking around to different cages, set behind the tables, feeding animals. As far as you can see, he has two rabbits, a hampster, two guinea pigs, a mouse, a goat, a tortoise, a possum and a plastic box containing cockroaches. &00 ~ 100 0 0 D0 ~ ~ 0 0 10023 D1 ~ ~ 0 0 10039 D3 ~ ~ 0 0 10019 S #10025 &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15North Road&00~ &00&03This road out of the village, and towards the pinnacle of rock sticking up at the back of the mountian. The road is made of dirt, and cuts like a scar across the fields of grass. In the distance, atop the spire of rock, you can see a massive white house. &00 ~ 100 0 0 D0 ~ ~ 0 0 10026 D2 ~ ~ 0 0 10022 S #10026 &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15Mountainside&00~ &00&03The North Road begins to wind it's way up the mountainside now. The ledge isn't very wide, only ten feet before it drops of fifty feet or so to the rolling waves of the ocean. The path seems to be slightly angled upwards. &00 ~ 100 0 0 D0 ~ ~ 0 0 10027 D2 ~ ~ 0 0 10025 S #10027 &10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Mountainside&00~ &00&03The North Road begins to wind it's way up the mountainside now. The ledge isn't very wide, only ten feet before it drops of fifty feet or so to the rolling waves of the ocean. The path seems to be slightly angled upwards. &00 ~ 100 0 0 D0 ~ ~ 0 0 10028 D2 ~ ~ 0 0 10026 S #10028 &10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Mountainside&00~ &00&03The North Road begins to wind it's way up the mountainside now. The ledge isn't very wide, only ten feet before it drops of fifty feet or so to the rolling waves of the ocean. The path seems to be slightly angled upwards. &00 ~ 100 0 0 D0 ~ ~ 0 0 -1 D1 ~ ~ 0 0 10029 D2 ~ ~ 0 0 10027 S #10029 &10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Mountainside&00~ &00&03You glance down over the side of the mountainside, and realize that you are about a quarter of the way up the mountainside now, and the ledge has narrowed to about five feet wide. &00 ~ 100 0 0 D0 ~ ~ 0 0 -1 D1 ~ ~ 0 0 10030 D2 ~ ~ 0 0 -1 D3 ~ ~ 0 0 10028 S #10030 &10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Mountainside&00~ &00&03You glance down over the side of the mountainside, and realize that you are about a quarter of the way up the mountainside now, and the ledge has narrowed to about five feet wide. &00 ~ 100 0 0 D1 ~ ~ 0 0 10031 D3 ~ ~ 0 0 10029 S #10031 &10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Mountainside&00~ &00&03You glance down over the side of the mountainside, and realize that you are about a quarter of the way up the mountainside now, and the ledge has narrowed to about five feet wide. &00 ~ 100 0 0 D2 ~ ~ 0 0 10032 D3 ~ ~ 0 0 10030 S #10032 &10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Mountainside&00~ &00&03You glance down over the side of the mountainside, and realize that you are about a quarter of the way up the mountainside now, and the ledge has narrowed to about five feet wide. &00 ~ 100 0 0 D0 ~ ~ 0 0 10031 D2 ~ ~ 0 0 10033 S #10033 &10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Mountainside&00~ &00&03The mountain path continues to ascend here, making it's way higher up the pinnacle of rock. The sound of the waves is a faint echo here, and the path has steepened considerably. Ahead it goes through a narrow crevice in the rock as it turns sharply. &00 ~ 100 0 0 D0 ~ ~ 0 0 10032 D2 ~ ~ 0 0 10034 S #10034 &10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Mountainside&00~ &00&03There is some kind of force here in this pass, something that can be felt, but not seen or heard. Unlike the force in the village, this is not a benevolent force, it is not pure. Evil radiates from the very rocks, small stone chips on the ground skitter like butter on a griddle. &00 ~ 100 0 0 D0 ~ ~ 0 0 10033 D3 ~ Crevice Barrier~ 2 10063 10035 S #10035 &10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Approaching Guru's&00~ &00&02The road, the path, begins to fade away, and surprisingly, grass begins to grow again. Like an eternal green wave it springs from the ground, waving backwards towards the mansion sized house that can already be seen around the bend. &00 ~ 100 0 0 D0 Nothing. ~ ~ 0 0 -1 D1 ~ ~ 0 0 10034 D3 ~ ~ 0 0 10036 S #10036 &10G&00&03u&00&02r&00&06u &00&07S&15p&16i&15r&00&07e&16: &15Before Guru's&00~ &00&03The grass from below has spread, begining from it's razor line at the crevice, up and around the whole plateau. Near the house, it stands almost at five feet tall, though there is a lower swathe that seems to replace the now vanished path. The door to the near mansion-sized building stands open, ready to admit anybody. &00 ~ 100 0 0 D0 ~ ~ 0 0 10037 D1 ~ ~ 0 0 10035 S #10037 &10G&00&03u&00&02r&00&06u&16'&10s&00~ &00&10Contrary to the outside appearance, this building appears to be one massive room, housing the mammoth form of the Namek called Guru. He looks down at you, as it appears to be the only way he can look. Several attendants stand by, arms behind their backs. &00 ~ 100 148 0 D2 ~ ~ 0 0 10036 S #10038 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &12S&00&04pacepor&12t&16: &15Waiting Room&00~ &00&06This is the waiting room for the space-port. People generally wait here, as the name says, for those arriving from, or waiting to depart to, other planets. Several long cushioned benches are arrayed in the room, and more than a few chairs. About half are occupied. &00 ~ 100 65680 0 D5 You see nothing special. ~ ~ 0 -1 10010 S #10039 &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&16: &15East Street&00~ &00&10This is simply a street, with houses running along either side. Nemkians walk the street, pausing to talk to each other, laughing and joking. You can see a few tourists here and there, walking along, looking for a hotel. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10040 D3 ~ ~ 0 0 10024 S #10040 &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&16: &15East Street&00~ &00&10This is simply a street, with houses running along either side. Nemkians walk the street, pausing to talk to each other, laughing and joking. You can see a few tourists here and there, walking along, looking for a hotel. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10041 D3 You see nothing special. ~ ~ 0 -1 10039 S #10041 &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&16: &15East Street&00~ &00&10This is simply a street, with houses running along either side. Nemkians walk the street, pausing to talk to each other, laughing and joking. You can see a few tourists here and there, walking along, looking for a hotel. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 -1 D1 You see nothing special. ~ ~ 0 -1 10042 D3 You see nothing special. ~ ~ 0 -1 10040 S #10042 &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&16: &15East Street&00~ &00&10This is simply a street, with houses running along either side. Nemkians walk the street, pausing to talk to each other, laughing and joking. You can see a few tourists here and there, walking along, looking for a hotel. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10043 D3 You see nothing special. ~ ~ 0 -1 10041 S #10043 &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&16: &15East Street&00~ &00&10This is simply a street, with houses running along either side. Nemkians walk the street, pausing to talk to each other, laughing and joking. You can see a few tourists here and there, walking along, looking for a hotel. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10044 D3 You see nothing special. ~ ~ 0 -1 10042 S #10044 &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&16: &15East Street&00~ &00&10The dirt road simply ends here, at the top of a cliff overlooking the Namekian Straits. A few tourists stand here, gaping out at the rolling waves, some taking pictures with cameras. The Nameks simply ignore it. &00 ~ 100 0 0 D3 You see nothing special. ~ ~ 0 -1 10043 D5 You see nothing special. ~ ~ 0 -1 10851 S #10045 &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15West Street&00~ &00&10This street leads off from the Maketplace, and into a residental district. Plain houses line both side of the street, and the residents wander the streets. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10020 D3 You see nothing special. ~ ~ 0 -1 10046 S #10046 &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15West Street&00~ &00&10This street leads off from the Maketplace, and into a residental district. Plain houses line both side of the street, and the residents wander the streets. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10045 D3 You see nothing special. ~ ~ 0 -1 10047 S #10047 &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15West Street&00~ &00&10This street leads off from the Maketplace, and into a residental district. Plain houses line both side of the street, and the residents wander the streets. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10046 D3 You see nothing special. ~ ~ 0 -1 10048 S #10048 &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e &14M&00&06arketplac&14e&16: &15West Street&00~ &03This street, leading west from the Marketplace, is slightly diferent from the others. One of the houses on the north side has been reduced to ash. A Namek wanders around ranting about somebody named Eric. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10047 D3 You see nothing special. ~ ~ 0 -1 10049 S #10049 &10G&00&03u&00&02r&00&06u &12I&00&04sl&12e&16: &15West Street&00~ &00&10The dirt road simply ends here, at the top of a cliff overlooking the Namekian Straits. A few tourists stand here, gaping out at the rolling waves, some taking pictures with cameras. The Nameks simply ignore it. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10048 S #10050 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10A faint path lies through the tall grass here, barely visible where the grass has been crushed under a foot. The local creatures don't appear to leave marks where they walk, and so it appears that it was the work of a sentient creature. The faint trail leads eastward. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10051 D3 You see nothing special. ~ ~ 0 -1 10011 S #10051 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10A faint path lies through the tall grass here, barely visible where the grass has been crushed under a foot. The local creatures don't appear to leave marks where they walk, and so it appears that it was the work of a sentient creature. The faint trail leads eastward. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10052 D3 You see nothing special. ~ ~ 0 -1 10050 S #10052 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10A faint path lies through the tall grass here, barely visible where the grass has been crushed under a foot. The local creatures don't appear to leave marks where they walk, and so it appears that it was the work of a sentient creature. The faint trail leads eastward. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10053 D2 You see nothing special. ~ ~ 0 -1 10738 D3 You see nothing special. ~ ~ 0 -1 10051 S #10053 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10A faint path lies through the tall grass here, barely visible where the grass has been crushed under a foot. The local creatures don't appear to leave marks where they walk, and so it appears that it was the work of a sentient creature. The faint trail leads eastward. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10054 D3 You see nothing special. ~ ~ 0 -1 10052 S #10054 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10A faint path lies through the tall grass here, barely visible where the grass has been crushed under a foot. The local creatures don't appear to leave marks where they walk, and so it appears that it was the work of a sentient creature. The faint trail leads eastward. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10055 D3 You see nothing special. ~ ~ 0 -1 10053 S #10055 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10A faint path lies through the tall grass here, barely visible where the grass has been crushed under a foot. The local creatures don't appear to leave marks where they walk, and so it appears that it was the work of a sentient creature. The faint trail leads eastward. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10056 D3 You see nothing special. ~ ~ 0 -1 10054 S #10056 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10A faint path lies through the tall grass here, barely visible where the grass has been crushed under a foot. The local creatures don't appear to leave marks where they walk, and so it appears that it was the work of a sentient creature. The faint trail leads eastward. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10057 D3 You see nothing special. ~ ~ 0 -1 10055 S #10057 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10A faint path lies through the tall grass here, barely visible where the grass has been crushed under a foot. The local creatures don't appear to leave marks where they walk, and so it appears that it was the work of a sentient creature. The faint trail leads eastward. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10058 D3 You see nothing special. ~ ~ 0 -1 10056 S #10058 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10A faint path lies through the tall grass here, barely visible where the grass has been crushed under a foot. The local creatures don't appear to leave marks where they walk, and so it appears that it was the work of a sentient creature. The faint trail leads eastward. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10059 D3 You see nothing special. ~ ~ 0 -1 10057 S #10059 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10A faint path lies through the tall grass here, barely visible where the grass has been crushed under a foot. The local creatures don't appear to leave marks where they walk, and so it appears that it was the work of a sentient creature. The faint trail leads eastward. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10060 D3 You see nothing special. ~ ~ 0 -1 10058 S #10060 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10A faint path lies through the tall grass here, barely visible where the grass has been crushed under a foot. The local creatures don't appear to leave marks where they walk, and so it appears that it was the work of a sentient creature. The faint trail leads eastward. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10061 D3 You see nothing special. ~ ~ 0 -1 10059 S #10061 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10A faint path lies through the tall grass here, barely visible where the grass has been crushed under a foot. The local creatures don't appear to leave marks where they walk, and so it appears that it was the work of a sentient creature. The faint trail leads eastward. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10062 D3 You see nothing special. ~ ~ 0 -1 10060 S #10062 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10A faint path lies through the tall grass here, barely visible where the grass has been crushed under a foot. The local creatures don't appear to leave marks where they walk, and so it appears that it was the work of a sentient creature. The faint trail leads eastward. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10147 D3 You see nothing special. ~ ~ 0 -1 10061 S #10063 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10011 D3 You see nothing special. ~ ~ 0 -1 10064 S #10064 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10063 D3 You see nothing special. ~ ~ 0 -1 10065 S #10065 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10064 D3 You see nothing special. ~ ~ 0 -1 10066 S #10066 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10065 D3 You see nothing special. ~ ~ 0 -1 10067 S #10067 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10066 D3 You see nothing special. ~ ~ 0 -1 10068 S #10068 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10067 D3 You see nothing special. ~ ~ 0 -1 10069 S #10069 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10068 D3 You see nothing special. ~ ~ 0 -1 10070 S #10070 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10069 D3 You see nothing special. ~ ~ 0 -1 10071 S #10071 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10070 D3 You see nothing special. ~ ~ 0 -1 10072 S #10072 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10071 D3 You see nothing special. ~ ~ 0 -1 10073 S #10073 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10072 D3 You see nothing special. ~ ~ 0 -1 10074 S #10074 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10073 D3 You see nothing special. ~ ~ 0 -1 10075 S #10075 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10074 D3 You see nothing special. ~ ~ 0 -1 10076 S #10076 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10075 D3 You see nothing special. ~ ~ 0 -1 10077 S #10077 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10076 D3 You see nothing special. ~ ~ 0 -1 10078 S #10078 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10077 D3 You see nothing special. ~ ~ 0 -1 10079 S #10079 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10078 D3 You see nothing special. ~ ~ 0 -1 10080 S #10080 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10079 D3 You see nothing special. ~ ~ 0 -1 10081 S #10081 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10080 D3 You see nothing special. ~ ~ 0 -1 10082 S #10082 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10081 D3 You see nothing special. ~ ~ 0 -1 10083 S #10083 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10082 D3 You see nothing special. ~ ~ 0 -1 10084 S #10084 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &10P&00&02l&10a&00&02i&10n&00&02s&00~ &00&10Unlike the path East, there appears to be no path here. Nothing but the sense of life suggests that there is even anything as you travel westwards. It is faint, as though a sound come from the bottom of a well. &00 ~ 100 4 0 D1 You see nothing special. ~ ~ 0 -1 10083 D3 You see nothing special. ~ ~ 0 -1 10085 S #10085 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10086 D1 You see nothing special. ~ ~ 0 -1 10084 D2 You see nothing special. ~ ~ 0 -1 10088 D3 You see nothing special. ~ ~ 0 -1 10090 S #10086 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10087 D2 You see nothing special. ~ ~ 0 -1 10085 D3 You see nothing special. ~ ~ 0 -1 10093 S #10087 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D2 You see nothing special. ~ ~ 0 -1 10086 D3 You see nothing special. ~ ~ 0 -1 10094 S #10088 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10085 D2 You see nothing special. ~ ~ 0 -1 10089 D3 You see nothing special. ~ ~ 0 -1 10091 S #10089 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10088 D3 You see nothing special. ~ ~ 0 -1 10092 S #10090 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10093 D1 You see nothing special. ~ ~ 0 -1 10085 D2 You see nothing special. ~ ~ 0 -1 10091 D3 You see nothing special. ~ ~ 0 -1 10095 S #10091 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10090 D1 You see nothing special. ~ ~ 0 -1 10088 D2 You see nothing special. ~ ~ 0 -1 10092 D3 You see nothing special. ~ ~ 0 -1 10096 S #10092 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10091 D1 You see nothing special. ~ ~ 0 -1 10089 D3 You see nothing special. ~ ~ 0 -1 10097 S #10093 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10094 D1 You see nothing special. ~ ~ 0 -1 10086 D2 You see nothing special. ~ ~ 0 -1 10090 D3 You see nothing special. ~ ~ 0 -1 10098 S #10094 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10087 D2 You see nothing special. ~ ~ 0 -1 10093 D3 You see nothing special. ~ ~ 0 -1 10099 S #10095 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10098 D1 You see nothing special. ~ ~ 0 -1 10090 D2 You see nothing special. ~ ~ 0 -1 10096 D3 You see nothing special. ~ ~ 0 -1 10100 S #10096 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10095 D1 You see nothing special. ~ ~ 0 -1 10091 D2 You see nothing special. ~ ~ 0 -1 10097 D3 You see nothing special. ~ ~ 0 -1 10102 S #10097 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10096 D1 You see nothing special. ~ ~ 0 -1 10092 S #10098 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10099 D1 You see nothing special. ~ ~ 0 -1 10093 D2 You see nothing special. ~ ~ 0 -1 10095 D3 You see nothing special. ~ ~ 0 -1 10101 S #10099 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10094 D2 You see nothing special. ~ ~ 0 -1 10098 S #10100 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10101 D1 You see nothing special. ~ ~ 0 -1 10095 D2 You see nothing special. ~ ~ 0 -1 10102 D3 You see nothing special. ~ ~ 0 -1 10103 S #10101 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10098 D2 You see nothing special. ~ ~ 0 -1 10100 D3 You see nothing special. ~ ~ 0 -1 10104 S #10102 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10100 D1 You see nothing special. ~ ~ 0 -1 10096 D3 You see nothing special. ~ ~ 0 -1 10105 S #10103 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10104 D1 You see nothing special. ~ ~ 0 -1 10100 D2 You see nothing special. ~ ~ 0 -1 10105 D3 You see nothing special. ~ ~ 0 -1 10106 S #10104 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10101 D2 You see nothing special. ~ ~ 0 -1 10103 D5 ~ ~ 0 0 10953 S #10105 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10103 D1 You see nothing special. ~ ~ 0 -1 10102 S #10106 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10103 D3 You see nothing special. ~ ~ 0 -1 10107 S #10107 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &00&06These are the Namekian Swamps. The change from grassland to swamp is drastic, begining like the edge of a knife. Large trees, looking completely different from the normal trees on Namek, rise to the skies. Large reeds rise up, and there almost appears to be the beginings of a river here. The water, thick and brown, moves sluggishly and something unsavory moves beneath the surface of the water.... &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10106 D3 You see nothing special. ~ ~ 0 -1 10108 S #10108 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00~ &06Water cascades over the edge of a small cliff before you. Leeches tumble over the edge, and are smashed apart on the rocks a paltry 60 stories below. There is no path of descent. It appears flight is the only possible means. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10107 D5 You see nothing special. ~ ~ 0 -1 10109 S #10109 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &04R&12i&00&04v&12e&00&04r &12V&00&04a&12l&00&04l&12e&00&04y&00~ &00&02There is more greenery down here, more life. You can hear the call of wild birds, and hear the sounds of wild animals moving in the brush nearby. You can also see large leeches swimming in the water of the river, held at bay by the waterfall. With a better view of the surrounding terrain, you can now see a path leading deeper into the swamplands. &00 ~ 100 4 9 D1 You see nothing special. ~ ~ 0 -1 10190 D3 You see nothing special. ~ ~ 0 -1 10110 D4 You see nothing special. ~ ~ 0 -1 10108 S #10110 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &04R&12i&00&04v&12e&00&04r &12V&00&04a&12l&00&04l&12e&00&04y&00~ &00&02There is more greenery down here, more life. You can hear the call of wild birds, and hear the sounds of wild animals moving in the brush nearby. You can also see large leeches swimming in the water of the river, held at bay by the waterfall. With a better view of the surrounding terrain, you can now see a path leading deeper into the swamplands. &00 ~ 100 0 3 D1 You see nothing special. ~ ~ 0 -1 10109 D3 You see nothing special. ~ ~ 0 -1 10111 S #10111 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &04R&12i&00&04v&12e&00&04r &12V&00&04a&12l&00&04l&12e&00&04y&00~ &00&02There is more greenery down here, more life. You can hear the call of wild birds, and hear the sounds of wild animals moving in the brush nearby. You can also see large leeches swimming in the water of the river, held at bay by the waterfall. With a better view of the surrounding terrain, you can now see a path leading deeper into the swamplands. &00 ~ 100 0 3 D1 You see nothing special. ~ ~ 0 -1 10110 D3 You see nothing special. ~ ~ 0 -1 10112 S #10112 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &04R&12i&00&04v&12e&00&04r &12V&00&04a&12l&00&04l&12e&00&04y&00~ &00&02There is more greenery down here, more life. You can hear the call of wild birds, and hear the sounds of wild animals moving in the brush nearby. You can also see large leeches swimming in the water of the river, held at bay by the waterfall. With a better view of the surrounding terrain, you can now see a path leading deeper into the swamplands. &00 ~ 100 0 3 D1 You see nothing special. ~ ~ 0 -1 10111 D3 You see nothing special. ~ ~ 0 -1 10113 S #10113 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &04R&12i&00&04v&12e&00&04r &12V&00&04a&12l&00&04l&12e&00&04y&00~ &00&02There is more greenery down here, more life. You can hear the call of wild birds, and hear the sounds of wild animals moving in the brush nearby. You can also see large leeches swimming in the water of the river, held at bay by the waterfall. With a better view of the surrounding terrain, you can now see a path leading deeper into the swamplands. &00 ~ 100 0 3 D1 You see nothing special. ~ ~ 0 -1 10112 D3 You see nothing special. ~ ~ 0 -1 10114 S #10114 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &04R&12i&00&04v&12e&00&04r &12V&00&04a&12l&00&04l&12e&00&04y&00~ &00&02There is more greenery down here, more life. You can hear the call of wild birds, and hear the sounds of wild animals moving in the brush nearby. You can also see large leeches swimming in the water of the river, held at bay by the waterfall. With a better view of the surrounding terrain, you can now see a path leading deeper into the swamplands. &00 ~ 100 0 3 D1 You see nothing special. ~ ~ 0 -1 10113 D3 You see nothing special. ~ ~ 0 -1 10115 S #10115 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &04R&12i&00&04v&12e&00&04r &12V&00&04a&12l&00&04l&12e&00&04y&00~ &00&02There is more greenery down here, more life. You can hear the call of wild birds, and hear the sounds of wild animals moving in the brush nearby. You can also see large leeches swimming in the water of the river, held at bay by the waterfall. With a better view of the surrounding terrain, you can now see a path leading deeper into the swamplands. &00 ~ 100 0 3 D1 You see nothing special. ~ ~ 0 -1 10114 D5 You see nothing special. ~ ~ 0 -1 10116 S #10116 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &15U&16n&15d&16e&15r&16g&15r&16o&15u&16n&15d&00 &04R&12i&00&04v&12e&00&04r&00~ &00&15The river has descended beneath the earth once more. Light cascades off it's surface, creating a vibrant rainbow of color in the descending cavern. The leeches can't come here, and the water seems purer now. A series of rough stepping stones leads down, deeper into the &16darkness.... &00 ~ 100 4 4 D4 You see nothing special. ~ ~ 0 -1 10115 D5 You see nothing special. ~ ~ 0 -1 10117 S #10117 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &15U&16n&15d&16e&15r&16g&15r&16o&15u&16n&15d&00 &04R&12i&00&04v&12e&00&04r&00~ &00&15The river has descended beneath the earth once more. Light cascades off it's surface, creating a vibrant rainbow of color in the descending cavern. The leeches can't come here, and the water seems purer now. A series of rough stepping stones leads down, deeper into the &16darkness....&00 ~ 100 0 4 D4 You see nothing special. ~ ~ 0 -1 10116 D5 You see nothing special. ~ ~ 0 -1 10118 S #10118 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &15U&16n&15d&16e&15r&16g&15r&16o&15u&16n&15d&00 &04R&12i&00&04v&12e&00&04r&00~ &00&15The river has descended beneath the earth once more. Light cascades off it's surface, creating a vibrant rainbow of color in the descending cavern. The leeches can't come here, and the water seems purer now. A series of rough stepping stones leads down, deeper into the &16darkness....&00 ~ 100 0 4 D4 You see nothing special. ~ ~ 0 -1 10117 D5 You see nothing special. ~ ~ 0 -1 10120 S #10119 Namekian Swamplands: Underground River~ &00&16THere is little light here, and no way to see where next to place your foot. You can hear, echoing from far below, the roar of some tremendous beast. It drowns out even the thunder of the waterfall. The only way down is to either jump, or fly.&00 ~ 100 0 2 S #10120 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &15U&16n&15d&16e&15r&16g&15r&16o&15u&16n&15d&00 &04R&12i&00&04v&12e&00&04r&00~ &00&16Darkness, pierced only by the rainbow light refracted by the water, shows a long fall, one that appears to be nearly two miles deep. What horror could be entombed in these depths. &00 ~ 100 0 9 D4 You see nothing special. ~ ~ 0 -1 10118 D5 You see nothing special. ~ ~ 0 -1 10121 S #10121 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &15U&16n&15d&16e&15r&16g&15r&16o&15u&16n&15d&00 &04R&12i&00&04v&12e&00&04r&00~ &00&16Darkness, pierced only by the rainbow light refracted by the water, shows a long fall, one that appears to be nearly two miles deep. What horror could be entombed in these depths. &00 ~ 100 0 9 D4 You see nothing special. ~ ~ 0 -1 10120 D5 You see nothing special. ~ ~ 0 -1 10122 S #10122 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &15U&16n&15d&16e&15r&16g&15r&16o&15u&16n&15d&00 &04R&12i&00&04v&12e&00&04r&00~ &00&16Darkness, pierced only by the rainbow light refracted by the water, shows a long fall, one that appears to be nearly two miles deep. What horror could be entombed in these depths. &00 ~ 100 0 9 D4 You see nothing special. ~ ~ 0 -1 10121 D5 You see nothing special. ~ ~ 0 -1 10123 S #10123 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &15U&16n&15d&16e&15r&16g&15r&16o&15u&16n&15d&00 &04R&12i&00&04v&12e&00&04r&00~ &00&16Darkness, pierced only by the rainbow light refracted by the water, shows a long fall, one that appears to be nearly two miles deep. What horror could be entombed in these depths. &00 ~ 100 0 9 D3 You see nothing special. ~ ~ 0 -1 10124 D4 You see nothing special. ~ ~ 0 -1 10122 S #10124 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02S&06w&00&02a&06m&00&02p&06l&00&02a&06n&00&02d&06s&00: &15C&16a&15v&16e&15r&16n&00~ &00&15There is light here, emitted by the very rocks themselves. The roaring is louder, and you begin to feel a burgoening sense of danger about whatever is down here. This cavern is nearly eighty feet high, and yet whatever it is cannot get out....&00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10126 D1 You see nothing special. ~ ~ 0 -1 10123 D2 You see nothing special. ~ ~ 0 -1 10127 D3 You see nothing special. ~ ~ 0 -1 10125 S #10125 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d&00 &14R&12i&00&06v&12e&14r&00&01:&00 &03Ca&15v&16e&00&03rn&00~ &00&15There is light here, emitted by the very rocks themselves. The roaring is louder, and you begin to feel a burgoening sense of danger about whatever is down here. This cavern is nearly eighty feet high, and yet whatever it is cannot get out.... &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10129 D1 You see nothing special. ~ ~ 0 -1 10124 D2 You see nothing special. ~ ~ 0 -1 10130 D3 You see nothing special. ~ ~ 0 -1 10128 S #10126 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d&00 &14R&12i&00&06v&12e&14r&00&01:&00 &03Ca&15v&16r&00&03rn&00~ &00&15There is light here, emitted by the very rocks themselves. The roaring is louder, and you begin to feel a burgoening sense of danger about whatever is down here. This cavern is nearly eighty feet high, and yet whatever it is cannot get out.... &00 ~ 100 0 0 D2 You see nothing special. ~ ~ 0 -1 10124 D3 You see nothing special. ~ ~ 0 -1 10129 S #10127 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d&00 &14R&12i&00&06v&12e&14r&00&01:&00 &03Ca&15v&16e&00&03rn&00~ &00&15There is light here, emitted by the very rocks themselves. The roaring is louder, and you begin to feel a burgoening sense of danger about whatever is down here. This cavern is nearly eighty feet high, and yet whatever it is cannot get out.... &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10124 D3 You see nothing special. ~ ~ 0 -1 10130 S #10128 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d&00 &14R&12i&00&06v&12e&14r&00&01:&00 &03Ca&15v&16e&00&03rn&00~ &00&15There is light here, emitted by the very rocks themselves. The roaring is louder, and you begin to feel a burgoening sense of danger about whatever is down here. This cavern is nearly eighty feet high, and yet whatever it is cannot get out.... &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10132 D1 You see nothing special. ~ ~ 0 -1 10125 D2 You see nothing special. ~ ~ 0 -1 10133 D3 You see nothing special. ~ ~ 0 -1 10131 S #10129 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d&00 &14R&12i&00&06v&12e&14r&00&01:&00 &03Ca&15v&16e&00&03rn&00~ &00&15There is light here, emitted by the very rocks themselves. The roaring is louder, and you begin to feel a burgoening sense of danger about whatever is down here. This cavern is nearly eighty feet high, and yet whatever it is cannot get out.... &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10126 D2 You see nothing special. ~ ~ 0 -1 10125 D3 You see nothing special. ~ ~ 0 -1 10132 S #10130 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d&00 &14R&12i&00&06v&12e&14r&00&01:&00 &03Ca&15v&16r&00&03rn&00~ &00&15There is light here, emitted by the very rocks themselves. The roaring is louder, and you begin to feel a burgoening sense of danger about whatever is down here. This cavern is nearly eighty feet high, and yet whatever it is cannot get out.... &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10125 D1 You see nothing special. ~ ~ 0 -1 10127 D3 You see nothing special. ~ ~ 0 -1 10133 S #10131 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d&00 &14R&12i&00&06v&12e&14r&00&01:&00 &03Ca&15v&16r&00&03rn&00~ &00&16This room is somehow muffled from the sound of the roaring. The walls, roof and floor have massive gouges, as though something has attempted to claw it's way free. The roof itself on this room has tapered considerably to a mere 6 foot opening. Few of the monsters you have seen so far could pass here. &00 ~ 100 4 0 D1 You see nothing special. ~ ~ 0 -1 10128 D3 You see nothing special. ~ ~ 0 -1 10134 S #10132 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d&00 &14R&12i&00&06v&12e&14r&00&01:&00 &03Ca&15v&16r&00&03rn&00~ &00&15There is light here, emitted by the very rocks themselves. The roaring is louder, and you begin to feel a burgoening sense of danger about whatever is down here. This cavern is nearly eighty feet high, and yet whatever it is cannot get out.... &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10129 D2 You see nothing special. ~ ~ 0 -1 10128 S #10133 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d&00 &14R&12i&00&06v&12e&14r&00&01:&00 &03Ca&15v&16r&00&03rn&00~ &00&15There is light here, emitted by the very rocks themselves. The roaring is louder, and you begin to feel a burgoening sense of danger about whatever is down here. This cavern is nearly eighty feet high, and yet whatever it is cannot get out.... &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10128 D1 You see nothing special. ~ ~ 0 -1 10130 S #10134 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~ &00&15This room is littered with bones. Some look fresh, and others collapse to dust with the shaking of the ground. You can hear the creature within stirring, and realize it can probably get to you now. The dirt beneath your feet is well packed, and solid. What could have solidly packed this much dirt and stone is beyond knowledge. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10139 D1 You see nothing special. ~ ~ 0 -1 10131 D2 You see nothing special. ~ ~ 0 -1 10142 D3 You see nothing special. ~ ~ 0 -1 10135 S #10135 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~ &00&15This room is littered with bones. Some look fresh, and others collapse to dust with the shaking of the ground. You can hear the creature within stirring, and realize it can probably get to you now. The dirt beneath your feet is well packed, and solid. What could have solidly packed this much dirt and stone is beyond knowledge. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10145 D1 You see nothing special. ~ ~ 0 -1 10134 D2 You see nothing special. ~ ~ 0 -1 10146 D3 You see nothing special. ~ ~ 0 -1 10136 S #10136 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~ &00&15This room is littered with bones. Some look fresh, and others collapse to dust with the shaking of the ground. You can hear the creature within stirring, and realize it can probably get to you now. The dirt beneath your feet is well packed, and solid. What could have solidly packed this much dirt and stone is beyond knowledge. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10135 D3 You see nothing special. ~ ~ 0 -1 10137 S #10137 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~ &00&15This room is littered with bones. Some look fresh, and others collapse to dust with the shaking of the ground. You can hear the creature within stirring, and realize it can probably get to you now. The dirt beneath your feet is well packed, and solid. What could have solidly packed this much dirt and stone is beyond knowledge. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10136 D3 You see nothing special. ~ ~ 0 -1 10138 S #10138 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~ &00&15This room is littered with bones. Some look fresh, and others collapse to dust with the shaking of the ground. You can hear the creature within stirring, and realize it can probably get to you now. The dirt beneath your feet is well packed, and solid. What could have solidly packed this much dirt and stone is beyond knowledge. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10137 S #10139 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~ &00&15This room is littered with bones. Some look fresh, and others collapse to dust with the shaking of the ground. You can hear the creature within stirring, and realize it can probably get to you now. The dirt beneath your feet is well packed, and solid. What could have solidly packed this much dirt and stone is beyond knowledge. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10141 D2 You see nothing special. ~ ~ 0 -1 10134 D3 You see nothing special. ~ ~ 0 -1 10140 S #10140 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~ &00&15This room is littered with bones. Some look fresh, and others collapse to dust with the shaking of the ground. You can hear the creature within stirring, and realize it can probably get to you now. The dirt beneath your feet is well packed, and solid. What could have solidly packed this much dirt and stone is beyond knowledge. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10139 S #10141 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~ &00&15This room is littered with bones. Some look fresh, and others collapse to dust with the shaking of the ground. You can hear the creature within stirring, and realize it can probably get to you now. The dirt beneath your feet is well packed, and solid. What could have solidly packed this much dirt and stone is beyond knowledge. &00 ~ 100 0 0 D2 You see nothing special. ~ ~ 0 -1 10139 S #10142 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~ &00&15This room is littered with bones. Some look fresh, and others collapse to dust with the shaking of the ground. You can hear the creature within stirring, and realize it can probably get to you now. The dirt beneath your feet is well packed, and solid. What could have solidly packed this much dirt and stone is beyond knowledge. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10134 D2 You see nothing special. ~ ~ 0 -1 10144 D3 You see nothing special. ~ ~ 0 -1 10143 S #10143 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~ &00&15This room is littered with bones. Some look fresh, and others collapse to dust with the shaking of the ground. You can hear the creature within stirring, and realize it can probably get to you now. The dirt beneath your feet is well packed, and solid. What could have solidly packed this much dirt and stone is beyond knowledge. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10142 S #10144 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~ &00&15This room is littered with bones. Some look fresh, and others collapse to dust with the shaking of the ground. You can hear the creature within stirring, and realize it can probably get to you now. The dirt beneath your feet is well packed, and solid. What could have solidly packed this much dirt and stone is beyond knowledge. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10142 S #10145 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~ &00&15This room is littered with bones. Some look fresh, and others collapse to dust with the shaking of the ground. You can hear the creature within stirring, and realize it can probably get to you now. The dirt beneath your feet is well packed, and solid. What could have solidly packed this much dirt and stone is beyond knowledge. &00 ~ 100 0 0 D2 You see nothing special. ~ ~ 0 -1 10135 S #10146 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &15Und&16er&15gro&16un&15d &00&03Ca&15v&16e&00&03rn&00~ &00&15This room is littered with bones. Some look fresh, and others collapse to dust with the shaking of the ground. You can hear the creature within stirring, and realize it can probably get to you now. The dirt beneath your feet is well packed, and solid. What could have solidly packed this much dirt and stone is beyond knowledge. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10135 S #10147 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~ &00&02The light of the twin suns are muted here, filtered by the lght of the trees. These trees look like those of Earth, and appear to be millenia old. No tree has a base of less that ten feet wide, The branches of these mammoth trees are wide-spread, and filled with large leaves, like those of a palm tree. &00 ~ 100 4 0 D0 You see nothing special. ~ ~ 0 -1 10152 D1 You see nothing special. ~ ~ 0 -1 10148 D2 You see nothing special. ~ ~ 0 -1 10155 D3 You see nothing special. ~ ~ 0 -1 10062 S #10148 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~ &00&02The light of the twin suns are muted here, filtered by the lght of the trees. These trees look like those of Earth, and appear to be millenia old. No tree has a base of less that ten feet wide, The branches of these mammoth trees are wide-spread, and filled with large leaves, like those of a palm tree. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10153 D1 You see nothing special. ~ ~ 0 -1 10149 D2 You see nothing special. ~ ~ 0 -1 10154 D3 You see nothing special. ~ ~ 0 -1 10147 S #10149 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~ &00&02The light of the twin suns are muted here, filtered by the lght of the trees. These trees look like those of Earth, and appear to be millenia old. No tree has a base of less that ten feet wide, The branches of these mammoth trees are wide-spread, and filled with large leaves, like those of a palm tree. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10161 D1 You see nothing special. ~ ~ 0 -1 10150 D2 You see nothing special. ~ ~ 0 -1 10162 D3 You see nothing special. ~ ~ 0 -1 10148 S #10150 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~ &00&02The light of the twin suns are muted here, filtered by the lght of the trees. These trees look like those of Earth, and appear to be millenia old. No tree has a base of less that ten feet wide, The branches of these mammoth trees are wide-spread, and filled with large leaves, like those of a palm tree. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10151 D3 You see nothing special. ~ ~ 0 -1 10149 S #10151 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~ &00&02The light of the twin suns are muted here, filtered by the lght of the trees. These trees look like those of Earth, and appear to be millenia old. No tree has a base of less that ten feet wide, The branches of these mammoth trees are wide-spread, and filled with large leaves, like those of a palm tree. &00 ~ 100 4 0 D1 You see nothing special. ~ ~ 0 -1 10163 D3 You see nothing special. ~ ~ 0 -1 10150 S #10152 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~ &00&02The light of the twin suns are muted here, filtered by the lght of the trees. These trees look like those of Earth, and appear to be millenia old. No tree has a base of less that ten feet wide, The branches of these mammoth trees are wide-spread, and filled with large leaves, like those of a palm tree. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10156 D1 You see nothing special. ~ ~ 0 -1 10153 D2 You see nothing special. ~ ~ 0 -1 10147 S #10153 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~ &00&02The light of the twin suns are muted here, filtered by the lght of the trees. These trees look like those of Earth, and appear to be millenia old. No tree has a base of less that ten feet wide, The branches of these mammoth trees are wide-spread, and filled with large leaves, like those of a palm tree. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10157 D1 You see nothing special. ~ ~ 0 -1 10161 D2 You see nothing special. ~ ~ 0 -1 10148 D3 You see nothing special. ~ ~ 0 -1 10152 S #10154 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~ &00&02The light of the twin suns are muted here, filtered by the lght of the trees. These trees look like those of Earth, and appear to be millenia old. No tree has a base of less that ten feet wide, The branches of these mammoth trees are wide-spread, and filled with large leaves, like those of a palm tree. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10148 D2 You see nothing special. ~ ~ 0 -1 10158 D3 You see nothing special. ~ ~ 0 -1 10155 S #10155 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~ &00&02The light of the twin suns are muted here, filtered by the lght of the trees. These trees look like those of Earth, and appear to be millenia old. No tree has a base of less that ten feet wide, The branches of these mammoth trees are wide-spread, and filled with large leaves, like those of a palm tree. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10147 D1 You see nothing special. ~ ~ 0 -1 10162 D2 You see nothing special. ~ ~ 0 -1 10159 S #10156 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~ &00&02The light of the twin suns are muted here, filtered by the lght of the trees. These trees look like those of Earth, and appear to be millenia old. No tree has a base of less that ten feet wide, The branches of these mammoth trees are wide-spread, and filled with large leaves, like those of a palm tree. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10157 D2 You see nothing special. ~ ~ 0 -1 10152 S #10157 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~ &00&02The light of the twin suns are muted here, filtered by the lght of the trees. These trees look like those of Earth, and appear to be millenia old. No tree has a base of less that ten feet wide, The branches of these mammoth trees are wide-spread, and filled with large leaves, like those of a palm tree. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10160 D2 You see nothing special. ~ ~ 0 -1 10153 D3 You see nothing special. ~ ~ 0 -1 10156 S #10158 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~ &00&02The light of the twin suns are muted here, filtered by the lght of the trees. These trees look like those of Earth, and appear to be millenia old. No tree has a base of less that ten feet wide, The branches of these mammoth trees are wide-spread, and filled with large leaves, like those of a palm tree. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10154 D2 You see nothing special. ~ ~ 0 -1 10400 D3 You see nothing special. ~ ~ 0 -1 10159 S #10159 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~ &00&02The light of the twin suns are muted here, filtered by the lght of the trees. These trees look like those of Earth, and appear to be millenia old. No tree has a base of less that ten feet wide, The branches of these mammoth trees are wide-spread, and filled with large leaves, like those of a palm tree. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10162 D1 You see nothing special. ~ ~ 0 -1 10158 S #10160 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~ &00&02The light of the twin suns are muted here, filtered by the lght of the trees. These trees look like those of Earth, and appear to be millenia old. No tree has a base of less that ten feet wide, The branches of these mammoth trees are wide-spread, and filled with large leaves, like those of a palm tree. &00 ~ 100 0 0 D2 You see nothing special. ~ ~ 0 -1 10161 D3 You see nothing special. ~ ~ 0 -1 10157 S #10161 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~ &00&02The light of the twin suns are muted here, filtered by the lght of the trees. These trees look like those of Earth, and appear to be millenia old. No tree has a base of less that ten feet wide, The branches of these mammoth trees are wide-spread, and filled with large leaves, like those of a palm tree. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10160 D2 You see nothing special. ~ ~ 0 -1 10149 D3 You see nothing special. ~ ~ 0 -1 10153 S #10162 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forests&00~ &00&02The light of the twin suns are muted here, filtered by the lght of the trees. These trees look like those of Earth, and appear to be millenia old. No tree has a base of less that ten feet wide, The branches of these mammoth trees are wide-spread, and filled with large leaves, like those of a palm tree. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10149 D2 You see nothing special. ~ ~ 0 -1 10159 D3 You see nothing special. ~ ~ 0 -1 10155 S #10163 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&00: &15Ancient Root~ &00&03The trees of the forest give way to this clearing, and this clearing has an almost holy reverence about it. Sprouting from the centre of the forest is an enormous tree. The root beside the path is nearly twelve feet high, and nearly double that wide. The trunk of the tree blots out the very sky. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10164 D3 You see nothing special. ~ ~ 0 -1 10151 S #10164 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&00: &15Ancient Root~ &00&03The trees of the forest give way to this clearing, and this clearing has an almost holy reverence about it. Sprouting from the centre of the forest is an enormous tree. The root beside the path is nearly twelve feet high, and nearly double that wide. The trunk of the tree blots out the very sky. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10165 D3 You see nothing special. ~ ~ 0 -1 10163 S #10165 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&00: &15Ancient Root~ &00&03Standing at the base of the massive tree, and looking up is like looking at a mountain. Huge branches, each wide enough to land a light cruiser on, spread across the top of the forest, concealing the exact height of the trees, this one in particular. &00 ~ 100 0 0 D3 You see nothing special. ~ ~ 0 -1 10164 D4 You see nothing special. ~ ~ 0 -1 10166 S #10166 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02Forest&15: Tree Trunk&00~ &00&02The trunk of the tree is vast, appearing more like the Namekian Plains than the surface of a tree. The bark is strangely smooth, and a vast sense of life floods from the tree. Atop some of the branches are large birds nests, long abandoned. Some others are populated. &00 ~ 100 0 9 D4 You see nothing special. ~ ~ 0 -1 10167 D5 You see nothing special. ~ ~ 0 -1 10165 S #10167 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02Forest&15: Tree Trunk&00~ &00&02The trunk of the tree is vast, appearing more like the Namekian Plains than the surface of a tree. The bark is strangely smooth, and a vast sense of life floods from the tree. Atop some of the branches are large birds nests, long abandoned. Some others are populated. &00 ~ 100 0 9 D4 You see nothing special. ~ ~ 0 -1 10168 D5 You see nothing special. ~ ~ 0 -1 10166 S #10168 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02Forest&15: Tree Trunk&00~ &00&02The trunk of the tree is vast, appearing more like the Namekian Plains than the surface of a tree. The bark is strangely smooth, and a vast sense of life floods from the tree. Atop some of the branches are large birds nests, long abandoned. Some others are populated. &00 ~ 100 0 9 D4 You see nothing special. ~ ~ 0 -1 10169 D5 You see nothing special. ~ ~ 0 -1 10167 S #10169 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02Forest&15: Tree Trunk&00~ &00&02The trunk of the tree is vast, appearing more like the Namekian Plains than the surface of a tree. The bark is strangely smooth, and a vast sense of life floods from the tree. Atop some of the branches are large birds nests, long abandoned. Some others are populated. &00 ~ 100 0 9 D4 You see nothing special. ~ ~ 0 -1 10170 D5 You see nothing special. ~ ~ 0 -1 10168 S #10170 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02Forest&15: Tree Trunk&00~ &00&02The trunk of the tree is vast, appearing more like the Namekian Plains than the surface of a tree. The bark is strangely smooth, and a vast sense of life floods from the tree. Atop some of the branches are large birds nests, long abandoned. Some others are populated. &00 ~ 100 0 9 D4 You see nothing special. ~ ~ 0 -1 10171 D5 You see nothing special. ~ ~ 0 -1 10169 S #10171 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02Forest&15: Tree Trunk&00~ &00&02The trunk of the tree is vast, appearing more like the Namekian Plains than the surface of a tree. The bark is strangely smooth, and a vast sense of life floods from the tree. Atop some of the branches are large birds nests, long abandoned. Some others are populated. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 16800 D1 You see nothing special. ~ ~ 0 -1 16801 D2 You see nothing special. ~ ~ 0 -1 -1 D3 You see nothing special. ~ ~ 0 -1 16802 D4 You see nothing special. ~ ~ 0 -1 10172 D5 You see nothing special. ~ ~ 0 -1 10170 S #10172 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &00&02Forest&15: Tree Trunk&00~ &00&02The trunk of the tree is vast, appearing more like the Namekian Plains than the surface of a tree. The bark is strangely smooth, and a vast sense of life floods from the tree. Atop some of the branches are large birds nests, long abandoned. Some others are populated. &00 ~ 100 0 9 D4 ~ Leaves~ 1 -1 10173 D5 You see nothing special. ~ ~ 0 -1 10171 S #10173 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~ &00&02This is the top of the massive tree trunk. It has four massive branches that each stretch to the directions of the four winds. From here, you can see for miles, and it is from here that the realization that the canopy of this single tree shades the entire forest. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10174 D1 You see nothing special. ~ ~ 0 -1 10182 D2 You see nothing special. ~ ~ 0 -1 10186 D3 You see nothing special. ~ ~ 0 -1 10178 D4 ~ ~ 0 -1 -1 D5 ~ Leaves~ 1 -1 10172 S #10174 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~ &00&02This is the branch, nearly as wide a four-lane highway, leading northward. There is some kind of power here. Several mountain hawk swoop and dive, seemingly completely at home here in this massive tree. Bugs and squirrels run rampant here, and there is a vast sense of life, nearly drowning out everything ese. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10175 D2 You see nothing special. ~ ~ 0 -1 10173 S #10175 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~ &00&02This is the branch, nearly as wide a four-lane highway, leading northward. There is some kind of power here. Several mountain hawk swoop and dive, seemingly completely at home here in this massive tree. Bugs and squirrels run rampant here, and there is a vast sense of life, nearly drowning out everything ese. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10176 D2 You see nothing special. ~ ~ 0 -1 10174 S #10176 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~ &00&02This is the branch, nearly as wide a four-lane highway, leading northward. There is some kind of power here. Several mountain hawk swoop and dive, seemingly completely at home here in this massive tree. Bugs and squirrels run rampant here, and there is a vast sense of life, nearly drowning out everything ese. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10177 D2 You see nothing special. ~ ~ 0 -1 10175 S #10177 &15En&16cla&15ve of the &00&02A&03n&10c&00i&10e&00&03n&00&02t &03M&15r&16i&00&03s&16w&15i&00&03t&16h&00~ &15This leaf has woven branches placed in a sort of obstacle course. To get anywhere would be nearly impossible, unless you knew how to navigate them. Something seems to be moving, a whisper on the wind, in the leaf. &00 ~ 100 4 0 D2 You see nothing special. ~ ~ 0 -1 10176 S #10178 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~ &00&02This is the branch, nearly as wide a four-lane highway, leading northward. There is some kind of power here. Several mountain hawk swoop and dive, seemingly completely at home here in this massive tree. Bugs and squirrels run rampant here, and there is a vast sense of life, nearly drowning out everything ese. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10173 D3 You see nothing special. ~ ~ 0 -1 10179 S #10179 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~ &00&02This is the branch, nearly as wide a four-lane highway, leading northward. There is some kind of power here. Several mountain hawk swoop and dive, seemingly completely at home here in this massive tree. Bugs and squirrels run rampant here, and there is a vast sense of life, nearly drowning out everything ese. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10178 D3 You see nothing special. ~ ~ 0 -1 10180 S #10180 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~ &00&02This is the branch, nearly as wide a four-lane highway, leading northward. There is some kind of power here. Several mountain hawk swoop and dive, seemingly completely at home here in this massive tree. Bugs and squirrels run rampant here, and there is a vast sense of life, nearly drowning out everything ese. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10179 D3 You see nothing special. ~ ~ 0 -1 10181 S #10181 &15En&16cla&15ve of the &09Mo&00&01rd&00-&01Si&09th&00 &16D&15e&00n&15n&16a&00~ &00&09This appears to be an average, ordinary mile-long and mile-wide leaf. Faint screams seem to echo about the leaf, however, coming from nowhere. &00 ~ 100 4 0 D1 You see nothing special. ~ ~ 0 -1 10180 S #10182 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~ &00&02This is the branch, nearly as wide a four-lane highway, leading northward. There is some kind of power here. Several mountain hawk swoop and dive, seemingly completely at home here in this massive tree. Bugs and squirrels run rampant here, and there is a vast sense of life, nearly drowning out everything ese. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10183 D3 You see nothing special. ~ ~ 0 -1 10173 S #10183 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~ &00&02This is the branch, nearly as wide a four-lane highway, leading northward. There is some kind of power here. Several mountain hawk swoop and dive, seemingly completely at home here in this massive tree. Bugs and squirrels run rampant here, and there is a vast sense of life, nearly drowning out everything ese. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10184 D3 You see nothing special. ~ ~ 0 -1 10182 S #10184 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~ &00&02This is the branch, nearly as wide a four-lane highway, leading northward. There is some kind of power here. Several mountain hawk swoop and dive, seemingly completely at home here in this massive tree. Bugs and squirrels run rampant here, and there is a vast sense of life, nearly drowning out everything ese. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10185 D3 You see nothing special. ~ ~ 0 -1 10183 S #10185 &15En&16cla&15ve of &12Al&14r&12ic &11R&00&03ah&11l&00~ &00&02This is the enclave, the final resting place, of Alric Rahl. Though merely the tip of a leaf, the leaf seems strong enough to hold the marble throne placed at it's very center. &00 ~ 100 4 0 D3 You see nothing special. ~ ~ 0 -1 10184 S #10186 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~ &00&02This is the branch, nearly as wide a four-lane highway, leading northward. There is some kind of power here. Several mountain hawk swoop and dive, seemingly completely at home here in this massive tree. Bugs and squirrels run rampant here, and there is a vast sense of life, nearly drowning out everything ese. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10173 D2 You see nothing special. ~ ~ 0 -1 10187 S #10187 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~ &00&02This is the branch, nearly as wide a four-lane highway, leading northward. There is some kind of power here. Several mountain hawk swoop and dive, seemingly completely at home here in this massive tree. Bugs and squirrels run rampant here, and there is a vast sense of life, nearly drowning out everything ese. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10186 D2 You see nothing special. ~ ~ 0 -1 10188 S #10188 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &02Forest&15: Tree Top&00~ &00&02This is the branch, nearly as wide a four-lane highway, leading northward. There is some kind of power here. Several mountain hawk swoop and dive, seemingly completely at home here in this massive tree. Bugs and squirrels run rampant here, and there is a vast sense of life, nearly drowning out everything ese. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10187 D2 You see nothing special. ~ ~ 0 -1 10189 S #10189 &15En&16cla&15ve of the &00&01M&15r&16i&00&01s&16w&15i&00&01t&15h &16Q&15u&00e&15e&16n&00~ &00&06This leave of the tree seems to be very swampish. Water has pooled and stagnated on the leaf, giving it an acrid, sour smell. Eggs as large as human newborn, some broken and some whole, sit all over the leaf. &00 ~ 100 4 0 D0 You see nothing special. ~ ~ 0 -1 10188 S #10190 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16The entrance to the cave is damp, and long tendrils of moss hang from the ceiling. Stalactites and stalagmites protruded from the roof and floor, and there is a faint greenish glow from the back of the cave, off in the darkness. ~ 100 1 5 D1 You see nothing special. ~ ~ 0 -1 10191 D3 You see nothing special. ~ ~ 0 -1 10109 S #10191 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16The darkness of the cave has become oppressive. It pushes in around a person, crushing, grasping, sucking the pleasure out of the air. The only source of light is the faint greenish glow that stil hovers in the distance. &00 ~ 100 1 0 D1 You see nothing special. ~ ~ 0 -1 10192 D3 You see nothing special. ~ ~ 0 -1 10190 S #10192 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16The darkness of the cave has become oppressive. It pushes in around a person, crushing, grasping, sucking the pleasure out of the air. The only source of light is the faint greenish glow that stil hovers in the distance. &00 ~ 100 1 0 D1 You see nothing special. ~ ~ 0 -1 10193 D3 You see nothing special. ~ ~ 0 -1 10191 S #10193 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16The darkness of the cave has become oppressive. It pushes in around a person, crushing, grasping, sucking the pleasure out of the air. The only source of light is the faint greenish glow that stil hovers in the distance. &00 ~ 100 1 0 D1 You see nothing special. ~ ~ 0 -1 10194 D3 You see nothing special. ~ ~ 0 -1 10192 S #10194 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16The darkness of the cave has become oppressive. It pushes in around a person, crushing, grasping, sucking the pleasure out of the air. The only source of light is the faint greenish glow that stil hovers in the distance. &00 ~ 100 1 0 D1 You see nothing special. ~ ~ 0 -1 10195 D3 You see nothing special. ~ ~ 0 -1 10193 S #10195 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16The floor stops here, at a massive, roughly shapen hole. It's side are draped with a glowing moss, it's light filling the whole room. By that faint light, skeletons can be seen, some dangling over the edge of the massive pit, and some propped up against the walls. &00 ~ 100 1 0 D3 You see nothing special. ~ ~ 0 -1 10194 D4 You see nothing special. ~ ~ 0 -1 10366 D5 You see nothing special. ~ ~ 0 -1 10196 S #10196 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16The walls of the pit stretch down seeminly forever. Only by flight could a creature survive this descent. The glowing moss hangs in long strings, pulsating with it's faint green light. At times it grows brighter, and at others dimmer. &00 ~ 100 1 0 D4 You see nothing special. ~ ~ 0 -1 10195 D5 You see nothing special. ~ ~ 0 -1 10197 S #10197 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16The walls of the pit stretch down seeminly forever. Only by flight could a creature survive this descent. The glowing moss hangs in long strings, pulsating with it's faint green light. At times it grows brighter, and at others dimmer. &00 ~ 100 1 0 D4 You see nothing special. ~ ~ 0 -1 10196 D5 You see nothing special. ~ ~ 0 -1 10198 S #10198 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16Now at the bottom of the pit, the moss on one side has stopped short of the others. It reveals a ragged opening, and a rough stone path leading North. The path looks to low to fly. &00 ~ 100 1 0 D0 You see nothing special. ~ ~ 0 -1 10199 D4 You see nothing special. ~ ~ 0 -1 10197 S #10199 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16This passage is narrow, and small. To fly through here would be to risk slamming your head on either ceiling or floor. Surprisingly, light appears at the end of the tunnel, possibly around a bend... ~ 100 1 0 D1 You see nothing special. ~ ~ 0 -1 10200 D2 You see nothing special. ~ ~ 0 -1 10198 S #10200 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16This passage is narrow, and small. To fly through here would be to risk slamming your head on either ceiling or floor. Surprisingly, light appears at the end of the tunnel, possibly around a bend... ~ 100 1 0 D2 You see nothing special. ~ ~ 0 -1 10201 D3 You see nothing special. ~ ~ 0 -1 10199 S #10201 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16This passage is narrow, and small. To fly through here would be to risk slamming your head on either ceiling or floor. Surprisingly, light appears at the end of the tunnel, possibly around a bend... ~ 100 1 0 D0 You see nothing special. ~ ~ 0 -1 10200 D3 You see nothing special. ~ ~ 0 -1 10202 S #10202 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16This passage is narrow, and small. To fly through here would be to risk slamming your head on either ceiling or floor. Surprisingly, light appears at the end of the tunnel, possibly around a bend... ~ 100 1 0 D0 You see nothing special. ~ ~ 0 -1 10203 D1 You see nothing special. ~ ~ 0 -1 10201 S #10203 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16This passage is narrow, and small. To fly through here would be to risk slamming your head on either ceiling or floor. Surprisingly, light appears at the end of the tunnel, possibly around a bend... ~ 100 1 0 D1 You see nothing special. ~ ~ 0 -1 10204 D2 You see nothing special. ~ ~ 0 -1 10202 S #10204 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16This passage is narrow, and small. To fly through here would be to risk slamming your head on either ceiling or floor. Surprisingly, light appears at the end of the tunnel, possibly around a bend... ~ 100 1 0 D2 You see nothing special. ~ ~ 0 -1 10205 D3 You see nothing special. ~ ~ 0 -1 10203 S #10205 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16This passage is narrow, and small. To fly through here would be to risk slamming your head on either ceiling or floor. Surprisingly, light appears at the end of the tunnel, possibly around a bend... ~ 100 1 0 D0 You see nothing special. ~ ~ 0 -1 10204 D3 You see nothing special. ~ ~ 0 -1 10206 S #10206 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16This passage is narrow, and small. To fly through here would be to risk slamming your head on either ceiling or floor. Surprisingly, light appears at the end of the tunnel, possibly around a bend... ~ 100 1 0 D0 You see nothing special. ~ ~ 0 -1 10207 D1 You see nothing special. ~ ~ 0 -1 10205 S #10207 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16This passage is narrow, and small. To fly through here would be to risk slamming your head on either ceiling or floor. Surprisingly, light appears at the end of the tunnel, possibly around a bend... ~ 100 1 0 D1 You see nothing special. ~ ~ 0 -1 10208 D2 You see nothing special. ~ ~ 0 -1 10206 S #10208 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16This passage is narrow, and small. To fly through here would be to risk slamming your head on either ceiling or floor. Surprisingly, light appears at the end of the tunnel, possibly around a bend... ~ 100 1 0 D2 You see nothing special. ~ ~ 0 -1 10209 D3 You see nothing special. ~ ~ 0 -1 10207 S #10209 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&16This room is somewhat larger than the others, appearing to have been blown larger by some great force. It still curves, and is angled down, but a sense, almost smell, of malevolent evil permeates the very air. &00 ~ 100 1 0 D0 You see nothing special. ~ ~ 0 -1 10208 D3 You see nothing special. ~ ~ 0 -1 10210 S #10210 &15H&16i&15d&16d&15e&16n &15C&16a&15v&16e&00~ &00&15The spiral ends here. Oddly, there is no source of the light. The tunnel simply runs into a solid rock wall. It appears there is no other way to go here, except for back the way you came... &00 ~ 100 21 0 D1 You see nothing special. ~ ~ 0 -1 10209 D3 You see nothing special. ~ door~ 1 10500 10211 S #10211 &00&02N&03a&06m&00&02e&03k&06i&00&02a&06n &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00~ &03Now past the rock wall, which already closes, you can see the vastness of the cavern before you. A massive waterfall tumbles down the far side, and culminates in a vast pool. A river runs from tht pool, snaking it's way across to this side f the cavern. Several waterwheels are placed along it to collect power. &00 ~ 100 0 0 D1 You see nothing special. ~ door~ 1 10210 10210 D5 You see nothing special. ~ ~ 0 -1 10213 S #10212 An unfinished room~ You are in an unfinished room. ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10209 S #10213 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&00&12e&00&04nt&00~ &00&12A broad flight of stairs leads down towards a large flat terrace, which appears to lead West. The terrace seems to have been carved out of some strage stone by a massive force. Along both sides is an odd feathered pattern. The sound of the waterfall is muted here, creating a pleasant ambience. &00 ~ 100 0 0 D3 You see nothing special. ~ ~ 0 -1 10216 D4 You see nothing special. ~ ~ 0 -1 10211 S #10214 An unfinished room~ You are in an unfinished room. ~ 100 0 0 S #10215 An unfinished room~ You are in an unfinished room. ~ 100 0 0 S #10216 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&12e&00&04nt&00~ &00&12This is the first of several terraces. This one leads South, the path inlaid into the stone with a stange, amber-like one. Everything in this city appears to be spotless. Light comes from apparently nowhere, and there is a distinct lack of poluttion so notable in other cities in the universe. A few people are lounging about on the stone benches around the terrace. They all bear massive white wings on their backs. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10213 D2 You see nothing special. ~ ~ 0 -1 10217 S #10217 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&12e&00&04nt&00~ &00&12The terrace ends at the head of another flight of broad stairs, but the clear amber stone continues to run through the centre of the stone. Standing to the side of the stairs is one of the winged people, dressed in a burnished steel breastplate, greaves, khaki's and polished half-boots. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10216 D5 You see nothing special. ~ ~ 0 -1 10218 S #10218 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&00&12e&00&04nt&00~ &00&12A broad flight of stairs leads down towards a large flat terrace, which appears to lead East. The terrace seems to have been carved out of some strage stone by a massive force. Along both sides is an odd feathered pattern. The sound of the waterfall is muted here, creating a pleasant ambience. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10219 D4 You see nothing special. ~ ~ 0 -1 10217 S #10219 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&12e&00&04nt&00~ &00&12This is the first of several terraces. This one leads South, the path inlaid into the stone with a stange, amber-like one. Everything in this city appears to be spotless. Light comes from apparently nowhere, and there is a distinct lack of poluttion so notable in other cities in the universe. A few people are lounging about on the stone benches around the terrace. They all bear massive white wings on their backs. &00 ~ 100 0 0 D2 You see nothing special. ~ ~ 0 -1 10220 D3 You see nothing special. ~ ~ 0 -1 10218 S #10220 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&12e&00&04nt&00~ &00&12The terrace ends at the head of another flight of broad stairs, but the clear amber stone continues to run through the centre of the stone. Standing to the side of the stairs is one of the winged people, dressed in a burnished steel breastplate, greaves, khaki's and polished half-boots. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10219 D5 You see nothing special. ~ ~ 0 -1 10221 S #10221 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&00&12e&00&04nt&00~ &00&12A broad flight of stairs leads down towards a large flat terrace, which appears to lead West. The terrace seems to have been carved out of some strage stone by a massive force. Along both sides is an odd feathered pattern. The sound of the waterfall is muted here, creating a pleasant ambience. &00 ~ 100 0 0 D3 You see nothing special. ~ ~ 0 -1 10222 D4 You see nothing special. ~ ~ 0 -1 10220 S #10222 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&12e&00&04nt&00~ &00&12This is the first of several terraces. This one leads South, the path inlaid into the stone with a stange, amber-like one. Everything in this city appears to be spotless. Light comes from apparently nowhere, and there is a distinct lack of poluttion so notable in other cities in the universe. A few people are lounging about on the stone benches around the terrace. They all bear massive white wings on their backs. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10221 D2 You see nothing special. ~ ~ 0 -1 10223 S #10223 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&12e&00&04nt&00~ &00&12The terrace ends at the head of another flight of broad stairs, but the clear amber stone continues to run through the centre of the stone. Standing to the side of the stairs is one of the winged people, dressed in a burnished steel breastplate, greaves, khaki's and polished half-boots. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10222 D5 You see nothing special. ~ ~ 0 -1 10224 S #10224 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n &16M&15e&16t&15r&16o&15p&16o&15l&16i&15s&00&06: &00&04De&12s&00&06c&12e&00&04nt&00~ &00&12The stairs and terrces come to an end here, though the amber stone runs on, heading up the middle of the street that runs South. Two more streets branch off at the bottom of the stairs, marked by a wide sapphire strip inlaid in the ground. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10247 D2 You see nothing special. ~ ~ 0 -1 10225 D3 You see nothing special. ~ ~ 0 -1 10278 D4 You see nothing special. ~ ~ 0 -1 10223 S #10225 &00&03Amber&00 &15A&16v&15e&16n&15u&16e&00&06: &14South&00~ &00&03This is the main street, still marked by the amber gem. It runs perfectly straight, and seems to stretch quite a ways. The buildings along the street grow progressively taller as you near the centre of the avenue.&00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10224 D2 You see nothing special. ~ ~ 0 -1 10226 S #10226 &00&03Amber&00 &15A&16v&15e&16n&15u&16e&00&06: &14South&00~ &00&03This is the main street, still marked by the amber gem. It runs perfectly straight, and seems to stretch quite a ways. The buildings along the street grow progressively taller as you near the centre of the avenue.&00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10225 D2 You see nothing special. ~ ~ 0 -1 10227 S #10227 &00&03Amber&00 &15A&16v&15e&16n&15u&16e&00&06: &14South&00~ &00&03This is the main street, still marked by the amber gem. It runs perfectly straight, and seems to stretch quite a ways. The buildings along the street grow progressively taller as you near the centre of the avenue.&00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10226 D2 You see nothing special. ~ ~ 0 -1 10228 S #10228 &00&03Amber&00 &15A&16v&15e&16n&15u&16e&00&06: &14South&00~ &00&03This is the main street, still marked by the amber gem. It runs perfectly straight, and seems to stretch quite a ways. The buildings along the street grow progressively taller as you near the centre of the avenue.&00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10227 D2 You see nothing special. ~ ~ 0 -1 10229 S #10229 &00&03Amber&00 &15A&16v&15e&16n&15u&16e&00&06: &14South&00~ &00&03This is the main street, still marked by the amber gem. It runs perfectly straight, and seems to stretch quite a ways. The buildings along the street grow progressively taller as you near the centre of the avenue.&00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10228 D2 You see nothing special. ~ ~ 0 -1 10230 S #10230 &00&03Amber&00 &15A&16v&15e&16n&15u&16e&00 &15M&16e&15e&16t&15s &00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~ &00&03This is one of the major intersections of the city. Amethyst Street and Amber Avenue meet here, and the combintion of their two inlays send up a massive pillar of light, larger than any of the corners by far. A large device sits around the beam, controlling and stabilizing it, ensuring it doesn't explode. Four Sia'ngelius Knights patrol the intersection, making certain nobody tampers with the controls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10229 D1 You see nothing special. ~ ~ 0 -1 10283 D2 You see nothing special. ~ ~ 0 -1 10231 D3 You see nothing special. ~ ~ 0 -1 10284 S #10231 &00&03Amber&00 &15A&16v&15e&16n&15u&16e&00&06: &14South&00~ &00&03This is the main street, still marked by the amber gem. It runs perfectly straight, and seems to stretch quite a ways. The buildings along the street grow progressively taller as you near the centre of the avenue.&00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10230 D2 You see nothing special. ~ ~ 0 -1 10232 S #10232 &00&03Amber&00 &15A&16v&15e&16n&15u&16e&00&06: &14South&00~ &00&03This is the main street, still marked by the amber gem. It runs perfectly straight, and seems to stretch quite a ways. The buildings along the street grow progressively taller as you near the centre of the avenue.&00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10231 D2 You see nothing special. ~ ~ 0 -1 10233 S #10233 &00&03Amber&00 &15A&16v&15e&16n&15u&16e&00&06: &14South&00~ &00&03This is the main street, still marked by the amber gem. It runs perfectly straight, and seems to stretch quite a ways. The buildings along the street grow progressively taller as you near the centre of the avenue.&00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10232 D2 You see nothing special. ~ ~ 0 -1 10234 S #10234 &15I&16n&15t&16e&15r&16s&15e&16c&15t&16i&15o&16n &15o&16f&00 &03Amber&00 &15a&16n&15d&00 &14D&00&12i&14a&00&12m&14o&00&12n&14d&00~ &14The broad strip of amber stone comes to an end at a pillar of light, mingling with the clear strip of diamond which stretches both East and West. Though not as large as the pillar in the centre of the city, it is still a fairly large beam of light, with benches and what look to be students standing around the pillar. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10233 D1 You see nothing special. ~ ~ 0 -1 10242 D2 You see nothing special. ~ ~ 0 -1 10289 D3 You see nothing special. ~ ~ 0 -1 10260 S #10235 An unfinished room~ You are in an unfinished room. ~ 100 0 0 S #10236 An unfinished room~ You are in an unfinished room. ~ 100 0 0 S #10237 An unfinished room~ You are in an unfinished room. ~ 100 0 0 D2 You see nothing special. ~ ~ 0 -1 10238 S #10238 An unfinished room~ You are in an unfinished room. ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10237 D2 You see nothing special. ~ ~ 0 -1 10239 S #10239 An unfinished room~ You are in an unfinished room. ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10238 S #10240 An unfinished room~ You are in an unfinished room. ~ 100 0 0 S #10241 An unfinished room~ You are in an unfinished room. ~ 100 0 0 S #10242 &00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15S&16t&15r&16e&15e&16t&00~ &00&14A broad strip of diamond runs both East and West, inlaid into the street. On the North side of the street are several buildings, shops and the like. To the South, however, is a massive compound, surrounded by a large brick wall. Sian'gelius Knights stand atop the walls, balls of energy held in their hands. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10243 D3 You see nothing special. ~ ~ 0 -1 10234 S #10243 &00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15S&16t&15r&16e&15e&16t&00~ &00&14A broad strip of diamond runs both East and West, inlaid into the street. On the North side of the street are several buildings, shops and the like. To the South, however, is a massive compound, surrounded by a large brick wall. Sian'gelius Knights stand atop the walls, balls of energy held in their hands. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10244 D3 You see nothing special. ~ ~ 0 -1 10242 S #10244 &00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15S&16t&15r&16e&15e&16t&00~ &00&14A broad strip of diamond runs both East and West, inlaid into the street. On the North side of the street are several buildings, shops and the like. To the South, however, is a massive compound, surrounded by a large brick wall. Sian'gelius Knights stand atop the walls, balls of energy held in their hands. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10245 D3 You see nothing special. ~ ~ 0 -1 10243 S #10245 &00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15S&16t&15r&16e&15e&16t&00~ &00&14A broad strip of diamond runs both East and West, inlaid into the street. On the North side of the street are several buildings, shops and the like. To the South, however, is a massive compound, surrounded by a large brick wall. Sian'gelius Knights stand atop the walls, balls of energy held in their hands. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10246 D3 You see nothing special. ~ ~ 0 -1 10244 S #10246 &15I&16n&15t&16e&15r&16s&15e&16c&15t&16i&15o&16n &15o&16f&00 &00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15a&16n&15d&00 &02E&10m&00&02e&10r&00&02a&10l&00&02d&00~ &00&14A broad strip of diamond runs both East and West, inlaid into the street. On the North side of the street are several buildings, shops and the like. To the South, however, is a massive compound, surrounded by a large brick wall. Sian'gelius Knights stand atop the walls, balls of energy held in their hands. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10259 D3 You see nothing special. ~ ~ 0 -1 10245 S #10247 &00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14East&00~ &00&14This is a branch street that leads East from the stairs and terraces. Buildings line the street, evenly spaced, and all with immaculate exteriors. Some appear to be shops, and others just places to gather and have fun. Most of the people you see on the streets are Sia'ngelius, but there are a few Nameks as well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10248 D3 You see nothing special. ~ ~ 0 -1 10224 S #10248 &00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14East&00~ &00&14This is a branch street that leads East from the stairs and terraces. Buildings line the street, evenly spaced, and all with immaculate exteriors. Some appear to be shops, and others just places to gather and have fun. Most of the people you see on the streets are Sia'ngelius, but there are a few Nameks as well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10249 D3 You see nothing special. ~ ~ 0 -1 10247 S #10249 &00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14East&00~ &00&14This is a branch street that leads East from the stairs and terraces. Buildings line the street, evenly spaced, and all with immaculate exteriors. Some appear to be shops, and others just places to gather and have fun. Most of the people you see on the streets are Sia'ngelius, but there are a few Nameks as well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10250 D3 You see nothing special. ~ ~ 0 -1 10248 S #10250 &00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14East&00~ &00&14This is a branch street that leads East from the stairs and terraces. Buildings line the street, evenly spaced, and all with immaculate exteriors. Some appear to be shops, and others just places to gather and have fun. Most of the people you see on the streets are Sia'ngelius, but there are a few Nameks as well. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10251 D3 You see nothing special. ~ ~ 0 -1 10249 S #10251 &00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14Intersection&00~ &00&14This is the intersection of Sapphire Street and Emerald Lane. The two gems inlaid into the streets come together in a magnificent pillar of light here, reaching up to the cavern roof, and supplying light to this quarter of the city. There are some Sia'ngelius and Nameks standing about watching the pilar of light endlessly cascade into the sky. &00 ~ 100 0 0 D2 You see nothing special. ~ ~ 0 -1 10252 D3 You see nothing special. ~ ~ 0 -1 10250 S #10252 &00&02E&10m&00&02e&10r&00&02a&10l&00&02d&00 &15L&16a&15n&16e&00~ &02Stretching North and South, this lane is inlaid with a wide, feathered strip of emerald, lit from beneath by some unknown source of light. The river stands at the side of the road, and there are several boats sitting in docks. A few are floating on the wide river, and the sound of laughter drifts towards this side of the bank. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10251 D2 You see nothing special. ~ ~ 0 -1 10253 S #10253 &00&02E&10m&00&02e&10r&00&02a&10l&00&02d&00 &15L&16a&15n&16e&00~ &02Stretching North and South, this lane is inlaid with a wide, feathered strip of emerald, lit from beneath by some unknown source of light. The river stands at the side of the road, and there are several boats sitting in docks. A few are floating on the wide river, and the sound of laughter drifts towards this side of the bank. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10252 D2 You see nothing special. ~ ~ 0 -1 10254 S #10254 &00&02E&10m&00&02e&10r&00&02a&10l&00&02d&00 &15L&16a&15n&16e&00~ &02Stretching North and South, this lane is inlaid with a wide, feathered strip of emerald, lit from beneath by some unknown source of light. The river stands at the side of the road, and there are several boats sitting in docks. A few are floating on the wide river, and the sound of laughter drifts towards this side of the bank. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10253 D2 You see nothing special. ~ ~ 0 -1 10255 S #10255 &00&02E&10m&00&02e&10r&00&02a&10l&00&02d&00 &15L&16a&15n&16e&00~ &02Stretching North and South, this lane is inlaid with a wide, feathered strip of emerald, lit from beneath by some unknown source of light. The river stands at the side of the road, and there are several boats sitting in docks. A few are floating on the wide river, and the sound of laughter drifts towards this side of the bank. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10254 D2 You see nothing special. ~ ~ 0 -1 10256 S #10256 &15I&16n&15t&16e&15r&16s&15e&16c&15t&16i&15o&16n &15o&16f&00 &00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00 &15a&16n&15d&00 &02E&10m&00&02e&10r&00&02a&10l&00&02d &15L&16a&15n&16e&00~ &00&02Another pillar of light cascades to the sky here, this one mixing the brilliant emerald and amethyst colors together. More benches, and more people walk or sit around this intersection. There are more hotels along the sides of the streets , and the streets are even cleaner than most. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10255 D2 You see nothing special. ~ ~ 0 -1 10257 D3 You see nothing special. ~ ~ 0 -1 10280 S #10257 &00&02E&10m&00&02e&10r&00&02a&10l&00&02d&00 &15L&16a&15n&16e&00~ &02Stretching North and South, this lane is inlaid with a wide, feathered strip of emerald, lit from beneath by some unknown source of light. The river stands at the side of the road, and there are several boats sitting in docks. A few are floating on the wide river, and the sound of laughter drifts towards this side of the bank. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10256 D2 You see nothing special. ~ ~ 0 -1 10258 S #10258 &00&02E&10m&00&02e&10r&00&02a&10l&00&02d&00 &15L&16a&15n&16e&00~ &02Stretching North and South, this lane is inlaid with a wide, feathered strip of emerald, lit from beneath by some unknown source of light. The river stands at the side of the road, and there are several boats sitting in docks. A few are floating on the wide river, and the sound of laughter drifts towards this side of the bank. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10257 D2 You see nothing special. ~ ~ 0 -1 10259 S #10259 &00&02E&10m&00&02e&10r&00&02a&10l&00&02d&00 &15L&16a&15n&16e&00~ &02Stretching North and South, this lane is inlaid with a wide, feathered strip of emerald, lit from beneath by some unknown source of light. The river stands at the side of the road, and there are several boats sitting in docks. A few are floating on the wide river, and the sound of laughter drifts towards this side of the bank. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10258 D2 You see nothing special. ~ ~ 0 -1 10246 S #10260 &00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15S&16t&15r&16e&15e&16t&00~ &00&14A broad strip of diamond runs both East and West, inlaid into the street. On the North side of the street are several buildings, shops and the like. To the South, however, is a massive compound, surrounded by a large brick wall. Sian'gelius Knights stand atop the walls, balls of energy held in their hands. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10298 D1 You see nothing special. ~ ~ 0 -1 10234 D3 You see nothing special. ~ ~ 0 -1 10261 S #10261 &00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15S&16t&15r&16e&15e&16t&00~ &00&14A broad strip of diamond runs both East and West, inlaid into the street. On the North side of the street are several buildings, shops and the like. To the South, however, is a massive compound, surrounded by a large brick wall. Sian'gelius Knights stand atop the walls, balls of energy held in their hands. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10260 D3 You see nothing special. ~ ~ 0 -1 10262 S #10262 &00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15S&16t&15r&16e&15e&16t&00~ &00&14A broad strip of diamond runs both East and West, inlaid into the street. On the North side of the street are several buildings, shops and the like. To the South, however, is a massive compound, surrounded by a large brick wall. Sian'gelius Knights stand atop the walls, balls of energy held in their hands. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10261 D3 You see nothing special. ~ ~ 0 -1 10263 S #10263 &00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15S&16t&15r&16e&15e&16t&00~ &00&14A broad strip of diamond runs both East and West, inlaid into the street. On the North side of the street are several buildings, shops and the like. To the South, however, is a massive compound, surrounded by a large brick wall. Sian'gelius Knights stand atop the walls, balls of energy held in their hands. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10262 D3 You see nothing special. ~ ~ 0 -1 10264 S #10264 &00&14D&00&12i&14a&00&12m&14o&00&12n&14d&00 &15S&16t&15r&16e&15e&16t&00~ &00&14A broad strip of diamond runs both East and West, inlaid into the street. On the North side of the street are several buildings, shops and the like. To the South, however, is a massive compound, surrounded by a large brick wall. Sian'gelius Knights stand atop the walls, balls of energy held in their hands. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10265 D1 You see nothing special. ~ ~ 0 -1 10263 S #10265 &00&03G&11o&00&03l&11d &15D&16r&15i&16v&15e&00~ &03Another river, not nearly as wide as the Eastern River, lays here, flanking the massive building to the South. The river is empty of the boats that mark the East River, and there are periodic flashes from the far bank. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10266 D2 You see nothing special. ~ ~ 0 -1 10264 S #10266 &00&03G&11o&00&03l&11d &15D&16r&15i&16v&15e&00~ &03Another river, not nearly as wide as the Eastern River, lays here, flanking the massive building to the South. The river is empty of the boats that mark the East River, and there are periodic flashes from the far bank. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10267 D2 You see nothing special. ~ ~ 0 -1 10265 S #10267 &00&03G&11o&00&03l&11d &15D&16r&15i&16v&15e&00~ &03Another river, not nearly as wide as the Eastern River, lays here, flanking the massive building to the South. The river is empty of the boats that mark the East River, and there are periodic flashes from the far bank. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10268 D2 You see nothing special. ~ ~ 0 -1 10266 S #10268 &15I&16n&15t&16e&15r&16s&15e&16c&15t&16i&15o&16n &15o&16f &00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t &15a&16n&15d &00&03G&11o&00&03l&11d &15D&16r&15i&16v&15e&00~ &03Another pillar of light, gold and amethyst, spirals into the sky. The river still sits alongside the road, broad and sparkling. Flashs of light periodically come from the far side of the riverbank. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10269 D1 You see nothing special. ~ ~ 0 -1 10288 D2 You see nothing special. ~ ~ 0 -1 10267 S #10269 &00&03G&11o&00&03l&11d &15D&16r&15i&16v&15e&00~ &03Another river, not nearly as wide as the Eastern River, lays here, flanking the massive building to the South. The river is empty of the boats that mark the East River, and there are periodic flashes from the far bank. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10270 D2 You see nothing special. ~ ~ 0 -1 10268 S #10270 &00&03G&11o&00&03l&11d &15D&16r&15i&16v&15e&00~ &03Another river, not nearly as wide as the Eastern River, lays here, flanking the massive building to the South. The river is empty of the boats that mark the East River, and there are periodic flashes from the far bank. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10271 D2 You see nothing special. ~ ~ 0 -1 10269 S #10271 &00&03G&11o&00&03l&11d &15D&16r&15i&16v&15e&00~ &03Another river, not nearly as wide as the Eastern River, lays here, flanking the massive building to the South. The river is empty of the boats that mark the East River, and there are periodic flashes from the far bank. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10272 D2 You see nothing special. ~ ~ 0 -1 10270 S #10272 &00&03G&11o&00&03l&11d &15D&16r&15i&16v&15e&00~ &03Another river, not nearly as wide as the Eastern River, lays here, flanking the massive building to the South. The river is empty of the boats that mark the East River, and there are periodic flashes from the far bank. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10273 D2 You see nothing special. ~ ~ 0 -1 10271 S #10273 &00&03G&11o&00&03l&11d &15D&16r&15i&16v&15e&00~ &03Another river, not nearly as wide as the Eastern River, lays here, flanking the massive building to the South. The river is empty of the boats that mark the East River, and there are periodic flashes from the far bank. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10279 D2 You see nothing special. ~ ~ 0 -1 10272 S #10274 &00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14West&00~ &00&14This is a branch street that leads West from the stairs and terraces. Buildings line the street, evenly spaced, and all with immaculate exteriors. Some appear to be shops, and others just places to gather and have fun. Most of the people you see on the streets are Sia'ngelius, but there are a few Nameks as well.&00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10275 D3 You see nothing special. ~ ~ 0 -1 10279 S #10275 &00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14West&00~ &00&14This is a branch street that leads West from the stairs and terraces. Buildings line the street, evenly spaced, and all with immaculate exteriors. Some appear to be shops, and others just places to gather and have fun. Most of the people you see on the streets are Sia'ngelius, but there are a few Nameks as well.&00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10276 D3 You see nothing special. ~ ~ 0 -1 10274 S #10276 &00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14West&00~ &00&14This is a branch street that leads West from the stairs and terraces. Buildings line the street, evenly spaced, and all with immaculate exteriors. Some appear to be shops, and others just places to gather and have fun. Most of the people you see on the streets are Sia'ngelius, but there are a few Nameks as well.&00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10277 D3 You see nothing special. ~ ~ 0 -1 10275 S #10277 &00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14West&00~ &00&14This is a branch street that leads West from the stairs and terraces. Buildings line the street, evenly spaced, and all with immaculate exteriors. Some appear to be shops, and others just places to gather and have fun. Most of the people you see on the streets are Sia'ngelius, but there are a few Nameks as well.&00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10278 D3 You see nothing special. ~ ~ 0 -1 10276 S #10278 &00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14West&00~ &00&14This is a branch street that leads West from the stairs and terraces. Buildings line the street, evenly spaced, and all with immaculate exteriors. Some appear to be shops, and others just places to gather and have fun. Most of the people you see on the streets are Sia'ngelius, but there are a few Nameks as well.&00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10224 D3 You see nothing special. ~ ~ 0 -1 10277 S #10279 &00&04S&12a&00&04p&12p&00&04h&12i&00&04r&12e &15S&16t&15r&16e&15e&16t&00: &14Intersection&00~ &00&14This is the intersection of Sapphire Street and Gold Drive. The two gems inlaid into the streets come together in a magnificent pillar of light here, reaching up to the cavern roof, and supplying light to this quarter of the city. There are some Sia'ngelius and Nameks standing about watching the pilar of light endlessly cascade into the sky. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10274 D2 You see nothing special. ~ ~ 0 -1 10273 S #10280 &00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~ &05Like all the other streets in the city, a broad strip of stone is inlaid down the centre of the street. This strip is Amethyst, and the people in the city walk as though unaware of the wealth beneath their feet. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10256 D3 You see nothing special. ~ ~ 0 -1 10281 S #10281 &00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~ &05Like all the other streets in the city, a broad strip of stone is inlaid down the centre of the street. This strip is Amethyst, and the people in the city walk as though unaware of the wealth beneath their feet. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10280 D3 You see nothing special. ~ ~ 0 -1 10282 S #10282 &00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~ &05Like all the other streets in the city, a broad strip of stone is inlaid down the centre of the street. This strip is Amethyst, and the people in the city walk as though unaware of the wealth beneath their feet. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10281 D3 You see nothing special. ~ ~ 0 -1 10283 S #10283 &00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~ &05Like all the other streets in the city, a broad strip of stone is inlaid down the centre of the street. This strip is Amethyst, and the people in the city walk as though unaware of the wealth beneath their feet. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10282 D3 You see nothing special. ~ ~ 0 -1 10230 S #10284 &00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~ &05Like all the other streets in the city, a broad strip of stone is inlaid down the centre of the street. This strip is Amethyst, and the people in the city walk as though unaware of the wealth beneath their feet. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10230 D3 You see nothing special. ~ ~ 0 -1 10285 S #10285 &00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~ &05Like all the other streets in the city, a broad strip of stone is inlaid down the centre of the street. This strip is Amethyst, and the people in the city walk as though unaware of the wealth beneath their feet. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10284 D3 You see nothing special. ~ ~ 0 -1 10286 S #10286 &00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~ &05Like all the other streets in the city, a broad strip of stone is inlaid down the centre of the street. This strip is Amethyst, and the people in the city walk as though unaware of the wealth beneath their feet. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10285 D3 You see nothing special. ~ ~ 0 -1 10287 S #10287 &00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~ &05Like all the other streets in the city, a broad strip of stone is inlaid down the centre of the street. This strip is Amethyst, and the people in the city walk as though unaware of the wealth beneath their feet. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10286 D3 You see nothing special. ~ ~ 0 -1 10288 S #10288 &00&05A&13m&00&05e&13t&00&05h&13y&00&05s&13t &15S&16t&15r&16e&15e&16t&00~ &05Like all the other streets in the city, a broad strip of stone is inlaid down the centre of the street. This strip is Amethyst, and the people in the city walk as though unaware of the wealth beneath their feet. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10287 D3 You see nothing special. ~ ~ 0 -1 10268 S #10289 &00&04Sian'gelius&00 &15B&16o&15u&16l&15e&16v&15a&16r&15d&00~ &00&03This is the road leading farther into the walls, now running parrellel to each other. The guards along the top of the roof are still stationary, still holding the balls of energy in clawed hands. What lies beyond these walls? &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10234 D2 You see nothing special. ~ ~ 0 -1 10290 S #10290 &00&04Sian'gelius&00 &15B&16o&15u&16l&15e&16v&15a&16r&15d&00~ &00&03This is the road leading farther into the walls, now running parrellel to each other. The guards along the top of the roof are still stationary, still holding the balls of energy in clawed hands. What lies beyond these walls? &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10289 D2 You see nothing special. ~ ~ 0 -1 10291 S #10291 &00&04Sian'gelius&00 &03University&00: Main Gates~ &00&02The massive walls that line the street meet here, at an enormous gate, made of solid diamond, and apparently interlaced with titanium. The guards at the top of the wall now hold rifles, and bear much larger swords on their backs. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10290 D2 You see nothing special. ~ door~ 2 10291 10292 S #10292 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D0 You see nothing special. ~ door~ 2 10291 10291 D2 You see nothing special. ~ ~ 0 -1 10293 S #10293 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10292 D2 You see nothing special. ~ ~ 0 -1 10294 S #10294 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10293 D2 You see nothing special. ~ ~ 0 -1 10295 S #10295 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10294 D1 You see nothing special. ~ ~ 0 -1 10308 D2 You see nothing special. ~ ~ 0 -1 10296 D3 You see nothing special. ~ ~ 0 -1 10300 S #10296 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10295 D2 You see nothing special. ~ ~ 0 -1 10297 S #10297 &00&04Sian'gelius&00 &03University&00: Main Entrance&00~ &00&03The doors here are nowhere as large as the main gates, but they are made of the same material. Students' dressed in flowing robes, walk the paths, go in an out of the main building through these wide doors. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10296 D2 You see nothing special. ~ ~ 0 -1 10343 S #10298 &00&15N&16i&15g&16h&15t&00&04h&12a&00&04w&12k&00 &10G&00&02oo&10ds&00~ &00&15This shop is filled with glass cases, most holding weapons. Along one wall are swords, starting from short swords that barely qualify, to a massive eight-foot greatsword. Behind a massive oaken counter is a Saiyan. His eyes are an emerald green, flecked with silver, and his hair has four silver streaks in it. His face is serious, and he sits with his chair tilted back, and feet resting on the counter. &00 ~ 100 16 0 D2 You see nothing special. ~ ~ 0 -1 10260 D5 You see an oaken counter. ~ Secret~ 2 10034 10365 S T 19 T 20 T 21 T 22 T 23 T 24 T 25 T 1 T 2 T 6 T 10 T 12 T 13 T 14 T 15 T 16 T 19 T 20 T 21 T 1 T 2 T 6 T 10 T 12 T 13 T 14 T 15 T 16 T 19 T 20 T 21 T 22 T 23 T 24 T 25 T 1 T 2 T 1 T 2 T 3 T 5 T 6 T 6 T 10 T 12 T 13 T 14 T 15 T 16 T 19 T 20 T 21 T 22 T 23 T 24 T 25 T 1 T 2 T 6 T 10 T 12 T 1 T 2 T 6 T 10 T 12 T 13 T 14 T 15 T 16 T 19 T 20 T 21 T 22 T 23 T 24 T 25 T 21 T 22 T 23 T 24 T 25 T 1 T 2 T 6 T 10 T 12 T 13 T 14 T 15 T 16 T 19 T 20 T 21 T 22 T 23 T 24 T 25 #10299 An unfinished room~ You are in an unfinished room. ~ 100 0 0 S #10300 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10295 D3 You see nothing special. ~ ~ 0 -1 10301 S #10301 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10300 D3 You see nothing special. ~ ~ 0 -1 10302 S #10302 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10301 D3 You see nothing special. ~ ~ 0 -1 10303 S #10303 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10302 D2 You see nothing special. ~ ~ 0 -1 10304 S #10304 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10303 D2 You see nothing special. ~ ~ 0 -1 10305 S #10305 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10304 D2 You see nothing special. ~ ~ 0 -1 10306 S #10306 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10305 D2 You see nothing special. ~ ~ 0 -1 10307 S #10307 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10306 D2 You see nothing special. ~ ~ 0 -1 10316 S #10308 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10309 D3 You see nothing special. ~ ~ 0 -1 10295 S #10309 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10310 D3 You see nothing special. ~ ~ 0 -1 10308 S #10310 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10311 D3 You see nothing special. ~ ~ 0 -1 10309 S #10311 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D2 You see nothing special. ~ ~ 0 -1 10312 D3 You see nothing special. ~ ~ 0 -1 10310 S #10312 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10311 D2 You see nothing special. ~ ~ 0 -1 10313 S #10313 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10312 D2 You see nothing special. ~ ~ 0 -1 10314 S #10314 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10313 D2 You see nothing special. ~ ~ 0 -1 10315 S #10315 &00&04Sian'gelius&00 &03University&00: Footpath~ &00&03This is a broad footpath, made of regular flagstones, surprisingly enough. Students in flowing robes walk the grounds, unaware of the guards on the walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10314 D2 You see nothing special. ~ ~ 0 -1 10330 S #10316 &00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~ &00&05This is the female's dormitory, painted in soft blues and light purples, with silver accents. The sounds of female laughter drift up and down the halls, and several of them walk along the hallways in small groups, talking amongst themselves. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10307 D2 You see nothing special. ~ ~ 0 -1 10317 S #10317 &00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~ &00&05This is the female's dormitory, painted in soft blues and light purples, with silver accents. The sounds of female laughter drift up and down the halls, and several of them walk along the hallways in small groups, talking amongst themselves. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10316 D2 You see nothing special. ~ ~ 0 -1 10318 S #10318 &00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~ &00&05This is the female's dormitory, painted in soft blues and light purples, with silver accents. The sounds of female laughter drift up and down the halls, and several of them walk along the hallways in small groups, talking amongst themselves. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10317 D2 You see nothing special. ~ ~ 0 -1 10319 S #10319 &00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~ &00&05This is the female's dormitory, painted in soft blues and light purples, with silver accents. The sounds of female laughter drift up and down the halls, and several of them walk along the hallways in small groups, talking amongst themselves. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10318 D2 You see nothing special. ~ ~ 0 -1 10320 S #10320 &00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~ &00&05This is the female's dormitory, painted in soft blues and light purples, with silver accents. The sounds of female laughter drift up and down the halls, and several of them walk along the hallways in small groups, talking amongst themselves. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10319 D2 You see nothing special. ~ ~ 0 -1 10321 S #10321 &00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~ &00&05This is the female's dormitory, painted in soft blues and light purples, with silver accents. The sounds of female laughter drift up and down the halls, and several of them walk along the hallways in small groups, talking amongst themselves. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10320 D2 You see nothing special. ~ ~ 0 -1 10322 S #10322 &00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~ &00&05This is the female's dormitory, painted in soft blues and light purples, with silver accents. The sounds of female laughter drift up and down the halls, and several of them walk along the hallways in small groups, talking amongst themselves. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10321 D4 You see nothing special. ~ ~ 0 -1 10323 S #10323 &00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~ &00&05This is the female's dormitory, painted in soft blues and light purples, with silver accents. The sounds of female laughter drift up and down the halls, and several of them walk along the hallways in small groups, talking amongst themselves. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10324 D5 You see nothing special. ~ ~ 0 -1 10322 S #10324 &00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~ &00&05This is the female's dormitory, painted in soft blues and light purples, with silver accents. The sounds of female laughter drift up and down the halls, and several of them walk along the hallways in small groups, talking amongst themselves. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10325 D2 You see nothing special. ~ ~ 0 -1 10323 S #10325 &00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~ &00&05This is the female's dormitory, painted in soft blues and light purples, with silver accents. The sounds of female laughter drift up and down the halls, and several of them walk along the hallways in small groups, talking amongst themselves. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10326 D2 You see nothing special. ~ ~ 0 -1 10324 S #10326 &00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~ &00&05This is the female's dormitory, painted in soft blues and light purples, with silver accents. The sounds of female laughter drift up and down the halls, and several of them walk along the hallways in small groups, talking amongst themselves. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10327 D2 You see nothing special. ~ ~ 0 -1 10325 S #10327 &00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~ &00&05This is the female's dormitory, painted in soft blues and light purples, with silver accents. The sounds of female laughter drift up and down the halls, and several of them walk along the hallways in small groups, talking amongst themselves. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10328 D2 You see nothing special. ~ ~ 0 -1 10326 S #10328 &00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~ &00&05This is the female's dormitory, painted in soft blues and light purples, with silver accents. The sounds of female laughter drift up and down the halls, and several of them walk along the hallways in small groups, talking amongst themselves. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10329 D2 You see nothing special. ~ ~ 0 -1 10327 S #10329 &00&04Sian'gelius&00 &03University&00: &13F&00&05e&00&05m&13a&00&05l&13e&00 &02D&10o&00&02r&10m&00&02i&10t&00&02o&10r&00&02y&00~ &00&05This is the female's dormitory, painted in soft blues and light purples, with silver accents. The sounds of female laughter drift up and down the halls, and several of them walk along the hallways in small groups, talking amongst themselves. &00 ~ 100 0 0 D2 You see nothing special. ~ ~ 0 -1 10328 S #10330 &00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~ &15These are the male dormitories, painted in varying shades of blue, red and black. Male students walk up and down the halls, some studying, but most joking around and goofing off. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10315 D2 You see nothing special. ~ ~ 0 -1 10331 S #10331 &00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~ &15These are the male dormitories, painted in varying shades of blue, red and black. Male students walk up and down the halls, some studying, but most joking around and goofing off. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10330 D2 You see nothing special. ~ ~ 0 -1 10332 S #10332 &00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~ &15These are the male dormitories, painted in varying shades of blue, red and black. Male students walk up and down the halls, some studying, but most joking around and goofing off. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10331 D2 You see nothing special. ~ ~ 0 -1 10333 S #10333 &00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~ &15These are the male dormitories, painted in varying shades of blue, red and black. Male students walk up and down the halls, some studying, but most joking around and goofing off. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10332 D2 You see nothing special. ~ ~ 0 -1 10334 S #10334 &00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~ &15These are the male dormitories, painted in varying shades of blue, red and black. Male students walk up and down the halls, some studying, but most joking around and goofing off. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10333 D2 You see nothing special. ~ ~ 0 -1 10335 S #10335 &00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~ &15These are the male dormitories, painted in varying shades of blue, red and black. Male students walk up and down the halls, some studying, but most joking around and goofing off. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10334 D4 You see nothing special. ~ ~ 0 -1 10336 S #10336 &00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~ &15These are the male dormitories, painted in varying shades of blue, red and black. Male students walk up and down the halls, some studying, but most joking around and goofing off. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10337 D5 You see nothing special. ~ ~ 0 -1 10335 S #10337 &00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~ &15These are the male dormitories, painted in varying shades of blue, red and black. Male students walk up and down the halls, some studying, but most joking around and goofing off. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10338 D2 You see nothing special. ~ ~ 0 -1 10336 S #10338 &00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~ &15These are the male dormitories, painted in varying shades of blue, red and black. Male students walk up and down the halls, some studying, but most joking around and goofing off. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10339 D2 You see nothing special. ~ ~ 0 -1 10337 S #10339 &00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~ &15These are the male dormitories, painted in varying shades of blue, red and black. Male students walk up and down the halls, some studying, but most joking around and goofing off. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10340 D2 You see nothing special. ~ ~ 0 -1 10338 S #10340 &00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~ &15These are the male dormitories, painted in varying shades of blue, red and black. Male students walk up and down the halls, some studying, but most joking around and goofing off. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10341 D2 You see nothing special. ~ ~ 0 -1 10339 S #10341 &00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~ &15These are the male dormitories, painted in varying shades of blue, red and black. Male students walk up and down the halls, some studying, but most joking around and goofing off. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10342 D2 You see nothing special. ~ ~ 0 -1 10340 S #10342 &00&04Sian'gelius&00 &03University&00: &15Male Dormitory&00~ &15These are the male dormitories, painted in varying shades of blue, red and black. Male students walk up and down the halls, some studying, but most joking around and goofing off. &00 ~ 100 0 0 D2 You see nothing special. ~ ~ 0 -1 10341 S #10343 &00&04Sian'gelius&00 &03University&00: &14Main&00 &06Structure&00~ &00&02This is the entry hall to the main structure on the campus. The floor is laid with marble, and pillars rise to hold the roof at least twelve feet overhead. Students in their white robes move to and from classes, and teachers, each wearing a different color robe, walk in small groups, probably discussing lesson plans. &00 ~ 100 4 0 D0 You see nothing special. ~ ~ 0 -1 10297 D2 You see nothing special. ~ ~ 0 -1 10344 S #10344 &00&04Sian'gelius&00 &03University&00: &14Main&00 &06Structure&00~ &00&02This is the entry hall to the main structure on the campus. The floor is laid with marble, and pillars rise to hold the roof at least twelve feet overhead. Students in their white robes move to and from classes, and teachers, each wearing a different color robe, walk in small groups, probably discussing lesson plans. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10343 D2 You see nothing special. ~ ~ 0 -1 10345 S #10345 &00&04Sian'gelius&00 &03University&00: &14Main&00 &06Structure&00~ &00&02The hall branches off towards two massive oak doors, standing open, here, while still continuing south. The sounds of lectures permeate the air, little more than a dim background noise. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10344 D1 You see nothing special. ~ ~ 0 -1 10361 D2 You see nothing special. ~ ~ 0 -1 10346 D3 You see nothing special. ~ ~ 0 -1 10362 S #10346 &00&04Sian'gelius&00 &03University&00: &14Main&00 &06Structure&00~ &00&02The hall branches off towards two massive oak doors, standing open, here, while still continuing south. The sounds of lectures permeate the air, little more than a dim background noise. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10345 D1 You see nothing special. ~ ~ 0 -1 10360 D2 You see nothing special. ~ ~ 0 -1 10347 D3 You see nothing special. ~ ~ 0 -1 10359 S #10347 &00&04Sian'gelius&00 &03University&00: &14Main&00 &06Structure&00~ &00&02The hall branches off towards two massive oak doors, standing open, here, while still continuing south. The sounds of lectures permeate the air, little more than a dim background noise. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10346 D1 You see nothing special. ~ ~ 0 -1 10358 D2 You see nothing special. ~ ~ 0 -1 10348 D3 You see nothing special. ~ ~ 0 -1 10357 S #10348 &00&04Sian'gelius&00 &03University&00: &14Main&00 &06Structure&00~ &00&02The hall branches off towards two massive oak doors, standing open, here, while still continuing south. The sounds of lectures permeate the air, little more than a dim background noise. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10347 D1 You see nothing special. ~ ~ 0 -1 10355 D2 You see nothing special. ~ ~ 0 -1 10349 D3 You see nothing special. ~ ~ 0 -1 10356 S #10349 &00&04Sian'gelius&00 &03University&00: &14Main&00 &06Structure&00~ &00&02The hall branches off towards two massive oak doors, standing open, here, while still continuing south. The sounds of lectures permeate the air, little more than a dim background noise. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10348 D1 You see nothing special. ~ ~ 0 -1 10354 D2 You see nothing special. ~ ~ 0 -1 10350 D3 You see nothing special. ~ ~ 0 -1 10353 S #10350 &00&04Sian'gelius&00 &03University&00: &12Waiting Room&00~ &00&14This is the waiting room to see the Dean or any other staff member. Most students do their best to avoid having to see the Dean, but nonetheless, there are some here. Some stand, instead of sitting on any one of the plush couches provided. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10349 D2 You see nothing special. ~ ~ 0 -1 10351 S #10351 &00&14Dean's&00 &15Secretary&00~ &00&05A slender young Kai femalesits behind a large mahogany desk here. The nameplate on the desk reads "Reanne Ren Doris", and she is busily typing away on her computer. Her phone sits quietly on the desk as she peers through her glasses at the computer monitor. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10350 D2 You see nothing special. ~ ~ 0 -1 10352 S #10352 &00&16The Dean's Office&00~ &00&16This is the Dean's Office. It is painted an ominous black, and the Dean himself sits behind his desk, his eight foot frame resting easily in a massive chair. His wings, a deep black instead of the usual snowy white, are folded against his back as he peers at you from the moment you enter. Several scar line his face, and he grins at you, then motions to a chair. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10351 S #10353 &00&04Sian'gelius&00 &03University&00: Classroom: &14Earth History&00~ &00&16A slim human woman sits on the edge of her desk, lecturing and slipping jokes into her speech as she instructs her students on Earth's history, mentioning the wars and destruction that human leaders always seem to want to bring. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10349 S #10354 &00&04Sian'gelius&00 &03University&00: Classroom: &14Namekian History&00~ &00&10A powerfully built Namek dominates this classroom. It, he, shows various locations on the planet, and lectures on the Namekian leader, Guru. He mentions the rarity of cities and the apparent lack of technology on his homeworld. &00 ~ 100 0 0 D3 You see nothing special. ~ ~ 0 -1 10349 S #10355 &00&04Sian'gelius&00 &03University&00: Classroom: &14Konack History&00~ &00&04A young Konatsu stands here, lecturing and pointing to a globe and map of his homeworld. He mentions and elaborates various points on it, explaining past history, politics and such. &00 ~ 100 0 0 D3 You see nothing special. ~ ~ 0 -1 10348 S #10356 &00&04Sian'gelius&00 &03University&00: Classroom: &14Frigid History&00~ &00&14This room is somewhat colder than the others, which seems to please the large Icer pacing the rows between his students' desks. He lectures on the Royal Family, giving personalities and whatnot of each, which his students dutifully copy down. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10348 S #10357 &00&04Sian'gelius&00 &03University&00: Classroom: &14Advanced Calculus&00~ &00&15A slender female android teaches this class, rattling out equations to students who copy and compute them as fast as she does. The number soon turn into a meaningless mush that become difficult to understand. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10347 S #10358 &00&04Sian'gelius&00 &03University&00: Classroom: &14Advanced Bio-Engineering&00~ &00&10A large Bio-Android stands here, lecturing about biological engineering. He often refers to large charts, and at times even himself. His students appear rivetted to the lecture. &00 ~ 100 0 0 D3 You see nothing special. ~ ~ 0 -1 10347 S #10359 &00&04Sian'gelius&00 &03University&00: Classroom: &14Advanced Chi&00~ &00&04An aged Kaio is floating in mi-air above his desk, marked as a teacher by his forest green robes. His eyes are closed, and a mental voice whispers in your mind, instryucting you on how to use your chi for things other than battle and flight, which he says are the crudest forms of use. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10346 S #10360 &00&04Sian'gelius&00 &03University&00: Classroom: &14Transformations 1.0.1&00~ &00&12A large Saiyan stands here, his arms folded, and his black eyes riveted to his students, who stand around the room. He is delivering a lecture on how to transform, to reach higher stages of power within one's self. &00 ~ 100 0 0 D3 You see nothing special. ~ ~ 0 -1 10346 S T 10360 #10361 &00&04Sian'gelius&00 &03University&00: Staircase~ &00There is an wide flight of marble stairs ascending to the roof of the University here, and a booth at the bottom with several attendants handing out and retrieving equipment from students. &00 ~ 100 0 0 D3 You see nothing special. ~ ~ 0 -1 10345 S #10362 &00&04Sian'gelius&00 &03University&00: &15Restrooms&00~ &00This is a smaller hall, leading off into two seperate restrooms. One is for Males, and one is for Females. There is something about this room, something darker than the rest of the University..... &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10363 D1 You see nothing special. ~ ~ 0 -1 10345 D3 You see nothing special. ~ ~ 0 -1 10364 S #10363 &00&04Sian'gelius&00 &03University&00: &00&04M&12a&00&04l&12e &15Restrooms&00~ &02This room is large, and decorated in very masculine colors. Large mirrors are set at even intervals above sinks, and there are many stalls along the walls. The air is sweetly scented. ~ 100 0 0 D2 You see nothing special. ~ ~ 0 -1 10362 S #10364 &00&04Sian'gelius&00 &03University&00: &00&05F&13e&00&05m&13a&00&05l&13e &15Restrooms&00~ &02This room is large, and decorated in very feminine colors. Large mirrors are set at even intervals above sinks, and there are many stalls along the walls. The air is sweetly scented. ~ 100 8 0 D1 You see nothing special. ~ ~ 0 -1 10362 S #10365 &00&15N&16i&15g&16h&15t&00&04h&12a&00&04w&12k&00 &10G&00&02oo&10ds&00~ &00&16This is the Basement of Nighthawk Goods, accessible only by moving the counter in the shop above. Corin has allowed his silver-flecked gold aura to flame free, giving the only light to the room. Large boxes and crates are staked neatly down here, and on one table is a single set of equipment. You can feel the traps of chi surrounding the table, waiting to spring should any hand save Corin's reach for them.... &00 ~ 100 212 0 D4 You see a large oaken counter. ~ Secret~ 2 10034 10298 S #10366 &00&15C&16a&15v&16e &15S&16h&15o&16p&00~ &00&15This cave appears to have been hollowed out by some form of energy attack, leaving rough edges, and large dips in the ground. An ancient Namek meditates atop a smal spire of rock here, surrounded by a disturbance of soem kind..... &00 ~ 100 16 0 D5 You see nothing special. ~ ~ 0 -1 10195 S #10367 &00&12B&14e&00&12l&14o&00&12w &15t&16h&15e &00&11S&00&03trait&11s&00~ &00&12The light of the twin suns of Namek shine through the greenish water of this planet, lighting the path. A crack in the bedrock of the Straits reveals a path known to few. &00 ~ 100 0 8 D4 You see nothing special. ~ ~ 0 -1 10017 D5 You see nothing special. ~ ~ 0 -1 10368 S #10368 &00&12B&14e&00&12l&14o&00&12w &15t&16h&15e &00&11S&00&03trait&11s&00~ &00&12The light of the twin suns of Namek shine through the greenish water of this planet, lighting the path. A crack in the bedrock of the Straits reveals a path known to few. &00 ~ 100 0 8 D4 You see nothing special. ~ ~ 0 -1 10367 D5 You see nothing special. ~ ~ 0 -1 10369 S #10369 &15C&16r&15e&16v&15i&16c&15e&00~ &15This crevice is large enough to fit a large human, but no more. It extends down, farther and farther, deeper and deeper under the haunting press of the water, past all light of the sounds. &00 ~ 100 0 8 D4 You see nothing special. ~ ~ 0 -1 10368 D5 You see nothing special. ~ ~ 0 -1 10370 S #10370 &15C&16r&15e&16v&15i&16c&15e&00~ &15This crevice is large enough to fit a large human, but no more. It extends down, farther and farther, deeper and deeper under the haunting press of the water, past all light of the sounds. &00 ~ 100 0 8 D4 You see nothing special. ~ ~ 0 -1 10369 D5 You see nothing special. ~ ~ 0 -1 10371 S #10371 &15C&16r&15e&16v&15i&16c&15e&00~ &15This crevice is large enough to fit a large human, but no more. It extends down, farther and farther, deeper and deeper under the haunting press of the water, past all light of the sounds. &00 ~ 100 0 8 D4 You see nothing special. ~ ~ 0 -1 10370 D5 You see nothing special. ~ ~ 0 -1 10372 S #10372 &15C&16r&15e&16v&15i&16c&15e&00~ &15This crevice is large enough to fit a large human, but no more. It extends down, farther and farther, deeper and deeper under the haunting press of the water, past all light of the sounds. &00 ~ 100 0 8 D4 You see nothing special. ~ ~ 0 -1 10371 D5 You see nothing special. ~ ~ 0 -1 10373 S #10373 &15C&16r&15e&16v&15i&16c&15e&00~ &15This crevice is large enough to fit a large human, but no more. It extends down, farther and farther, deeper and deeper under the haunting press of the water, past all light of the sounds. &00 ~ 100 0 8 D0 You see nothing special. ~ ~ 0 -1 10374 D4 You see nothing special. ~ ~ 0 -1 10372 S #10374 &15C&16r&15e&16v&15i&16c&15e&00~ &15This crevice is large enough to fit a large human, but no more. It extends down, farther and farther, deeper and deeper under the haunting press of the water, past all light of the sounds. &00 ~ 100 0 8 D0 You see nothing special. ~ ~ 0 -1 10375 D2 You see nothing special. ~ ~ 0 -1 10373 S #10375 &15C&16r&15e&16v&15i&16c&15e&00~ &15This crevice is large enough to fit a large human, but no more. It extends down, farther and farther, deeper and deeper under the haunting press of the water, past all light of the sounds. &00 ~ 100 0 8 D0 You see nothing special. ~ ~ 0 -1 10376 D2 You see nothing special. ~ ~ 0 -1 10374 S #10376 &15C&16r&15e&16v&15i&16c&15e&00~ &15This crevice is large enough to fit a large human, but no more. It extends down, farther and farther, deeper and deeper under the haunting press of the water, past all light of the sounds. &00 ~ 100 0 8 D2 You see nothing special. ~ ~ 0 -1 10375 D4 You see nothing special. ~ ~ 0 -1 10377 S #10377 &00&15C&16aver&15n&00 of the &04G&00&02o&12d&00&04d&00&03e&12s&00&04s&00~ &00&11This room radiates light from it's very walls. The walls themselves are smooth, and polished to a mirror shine. The floor is solid onyx, and there is a single smooth passage leading deeper into the heart of Namek. A tall warrior, dressed in magnificent armor stands before this passage. &00 ~ 100 16 0 D5 You see nothing special. ~ ~ 0 -1 10376 S #10378 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ ~ 0 -1 10379 S #10379 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ Shield~ 2 10202 10380 D2 You see nothing special. ~ door~ 2 10202 10378 S #10380 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ ~ 0 -1 10381 S #10381 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ shield~ 2 10202 10382 D2 You see nothing special. ~ door~ 2 10202 10380 S #10382 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ ~ 0 -1 10383 D1 ~ ~ 0 0 -1 S #10383 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ shield~ 2 10202 10384 D2 You see nothing special. ~ door~ 2 10202 10382 S #10384 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ ~ 0 -1 10385 S #10385 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ shield~ 2 10202 10386 D2 You see nothing special. ~ door~ 2 10202 10384 S #10386 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ ~ 0 -1 10387 S #10387 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ shield~ 2 10202 10388 D2 You see nothing special. ~ door~ 2 10202 10386 S #10388 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ ~ 0 -1 10389 S #10389 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ shield~ 2 10202 10390 D2 You see nothing special. ~ door~ 2 10202 10388 S #10390 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ ~ 0 -1 10391 S #10391 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ shield~ 2 10202 10392 D2 You see nothing special. ~ door~ 2 10202 10390 S #10392 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ ~ 0 -1 10393 S #10393 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ shield~ 2 10202 10394 D2 You see nothing special. ~ door~ 2 10202 10392 S #10394 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ ~ 0 -1 10395 S #10395 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ shield~ 2 10202 10396 D2 ~ door~ 2 10202 10394 S #10396 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ ~ 0 -1 10397 S #10397 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ shield~ 2 10202 10398 D2 You see nothing special. ~ door~ 2 10202 10396 S #10398 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ ~ 0 -1 10399 S #10399 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 128 0 D0 You see nothing special. ~ shield~ 2 10202 10950 D2 You see nothing special. ~ door~ 2 10202 10398 S #10400 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10158 D2 You see nothing special. ~ ~ 0 -1 10401 S #10401 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10400 D2 You see nothing special. ~ ~ 0 -1 10402 S #10402 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10401 D2 You see nothing special. ~ ~ 0 -1 10403 S #10403 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10402 D2 You see nothing special. ~ ~ 0 -1 10404 S #10404 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10403 D2 You see nothing special. ~ ~ 0 -1 10405 S #10405 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10404 D2 You see nothing special. ~ ~ 0 -1 10406 S #10406 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10405 D2 You see nothing special. ~ ~ 0 -1 10407 S #10407 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10406 D2 You see nothing special. ~ ~ 0 -1 10408 S #10408 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10407 D2 You see nothing special. ~ ~ 0 -1 10409 S #10409 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10408 D1 You see nothing special. ~ ~ 0 -1 10410 S #10410 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D1 You see nothing special. ~ ~ 0 -1 10411 D3 ~ ~ 0 0 10409 S #10411 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D2 You see nothing special. ~ ~ 0 -1 10412 D3 ~ ~ 0 0 10410 S #10412 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10411 D2 You see nothing special. ~ ~ 0 -1 10413 S #10413 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10412 D2 You see nothing special. ~ ~ 0 -1 10414 S #10414 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10413 D2 You see nothing special. ~ ~ 0 -1 10415 S #10415 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10414 D2 You see nothing special. ~ ~ 0 -1 10416 S #10416 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10415 D2 You see nothing special. ~ ~ 0 -1 10417 S #10417 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10416 D2 You see nothing special. ~ ~ 0 -1 10418 S #10418 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10417 D2 You see nothing special. ~ ~ 0 -1 10419 S #10419 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10418 D2 You see nothing special. ~ ~ 0 -1 10420 S #10420 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10419 D2 You see nothing special. ~ ~ 0 -1 10421 S #10421 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10420 D2 You see nothing special. ~ ~ 0 -1 10422 S #10422 &12B&00&04lu&12e &00&03F&11i&00&02e&00&03ld&00~ &10A sprawling field of blue grass goes over hills here, with a small dirt path tordden into it. The green atmosphere overhead adds a strange look to the blue field. &00 ~ 100 4 2 D0 ~ ~ 0 0 10421 D2 You see nothing special. ~ ~ 0 -1 10423 S #10423 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Entrance&00~ &15The massive oddshaped Ghette Star ship looms before this area, it's massive form crushing into this part of the planet Namek. A large Entrance door can be seen to the south, built into the side of the hulking metallic form. &00 ~ 100 4 0 D0 ~ ~ 0 0 10422 D2 You see nothing special. ~ ~ 0 -1 10424 S #10424 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~ &15This hallway is made out of a smooth metal that appears to be really strong, and has been kept at a polished sheen. Various circuitry and lenses can be seen built into the walls all down the hallway. &00 ~ 100 0 0 D0 ~ ~ 0 0 10423 D2 You see nothing special. ~ ~ 0 -1 10425 S #10425 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~ &15This hallway is made out of a smooth metal that appears to be really strong, and has been kept at a polished sheen. Various circuitry and lenses can be seen built into the walls all down the hallway. &00 ~ 100 0 0 D0 ~ ~ 0 0 10424 D1 You see nothing special. ~ ~ 0 -1 10427 D2 You see nothing special. ~ ~ 0 -1 10428 D3 You see nothing special. ~ ~ 0 -1 10426 S #10426 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Droid Docking Bay&00~ &15This large metal room is a docking station for the Ghette Star combat droids. This is where they recharge their batteries, recieve repairs, and wait for new commands. &00 ~ 100 4 0 D1 ~ ~ 0 0 10425 S #10427 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Droid Docking Bay&00~ &15This large metal room is a docking station for the Ghette Star combat droids. This is where they recharge their batteries, recieve repairs, and wait for new commands. &00 ~ 100 4 0 D3 You see nothing special. ~ ~ 0 -1 10425 S #10428 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~ &15This hallway is made out of a smooth metal that appears to be really strong, and has been kept at a polished sheen. Various circuitry and lenses can be seen built into the walls all down the hallway. &00 ~ 100 0 0 D0 ~ ~ 0 0 10425 D2 You see nothing special. ~ ~ 0 -1 10429 S #10429 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~ &15This hallway is made out of a smooth metal that appears to be really strong, and has been kept at a polished sheen. Various circuitry and lenses can be seen built into the walls all down the hallway. &00 ~ 100 0 0 D0 ~ ~ 0 0 10428 D1 You see nothing special. ~ ~ 0 -1 10431 D2 You see nothing special. ~ ~ 0 -1 10432 D3 You see nothing special. ~ ~ 0 -1 10430 S #10430 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Droid Docking Bay&00~ &15This large metal room is a docking station for the Ghette Star combat droids. This is where they recharge their batteries, recieve repairs, and wait for new commands. &00 ~ 100 4 0 D1 ~ ~ 0 0 10429 S #10431 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Droid Docking Bay&00~ &15This large metal room is a docking station for the Ghette Star combat droids. This is where they recharge their batteries, recieve repairs, and wait for new commands. &00 ~ 100 4 0 D3 ~ ~ 0 0 10429 S #10432 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~ &15This hallway is made out of a smooth metal that appears to be really strong, and has been kept at a polished sheen. Various circuitry and lenses can be seen built into the walls all down the hallway. &00 ~ 100 0 0 D0 ~ ~ 0 0 10429 D2 You see nothing special. ~ ~ 0 -1 10433 S #10433 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~ &15This hallway is made out of a smooth metal that appears to be really strong, and has been kept at a polished sheen. Various circuitry and lenses can be seen built into the walls all down the hallway. &00 ~ 100 0 0 D0 ~ ~ 0 0 10432 D1 You see nothing special. ~ ~ 0 -1 10435 D2 You see nothing special. ~ ~ 0 -1 10436 D3 You see nothing special. ~ ~ 0 -1 10434 S #10434 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Droid Docking Bay&00~ &15This large metal room is a docking station for the Ghette Star combat droids. This is where they recharge their batteries, recieve repairs, and wait for new commands. &00 ~ 100 4 0 D1 ~ ~ 0 0 10433 S #10435 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Droid Docking Bay&00~ &15This large metal room is a docking station for the Ghette Star combat droids. This is where they recharge their batteries, recieve repairs, and wait for new commands. &00 ~ 100 4 0 D3 ~ ~ 0 0 10433 S #10436 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~ &15This hallway is made out of a smooth metal that appears to be really strong, and has been kept at a polished sheen. Various circuitry and lenses can be seen built into the walls all down the hallway. &00 ~ 100 0 0 D0 ~ ~ 0 0 10433 D2 You see nothing special. ~ ~ 0 -1 10437 S #10437 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~ &15This hallway is made out of a smooth metal that appears to be really strong, and has been kept at a polished sheen. Various circuitry and lenses can be seen built into the walls all down the hallway. &00 ~ 100 0 0 D0 ~ ~ 0 0 10436 D1 You see nothing special. ~ ~ 0 -1 10439 D2 You see nothing special. ~ ~ 0 -1 10440 D3 You see nothing special. ~ ~ 0 -1 10438 S #10438 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Droid Docking Bay&00~ &15This large metal room is a docking station for the Ghette Star combat droids. This is where they recharge their batteries, recieve repairs, and wait for new commands. &00 ~ 100 4 0 D1 ~ ~ 0 0 10437 S #10439 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Droid Docking Bay&00~ &15This large metal room is a docking station for the Ghette Star combat droids. This is where they recharge their batteries, recieve repairs, and wait for new commands. &00 ~ 100 4 0 D3 ~ ~ 0 0 10437 S #10440 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~ &15This hallway is made out of a smooth metal that appears to be really strong, and has been kept at a polished sheen. Various circuitry and lenses can be seen built into the walls all down the hallway. &00 ~ 100 0 0 D0 ~ ~ 0 0 10437 D2 You see nothing special. ~ ~ 0 -1 10441 S #10441 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Hallway&00~ &15This hallway is made out of a smooth metal that appears to be really strong, and has been kept at a polished sheen. Various circuitry and lenses can be seen built into the walls all down the hallway. &00 ~ 100 0 0 D0 ~ ~ 0 0 10440 D2 You see nothing special. ~ ~ 0 -1 10442 S #10442 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 268435456 0 D0 ~ ~ 0 0 10441 D1 You see nothing special. ~ ~ 0 -1 10443 D2 You see nothing special. ~ ~ 0 -1 10539 D3 You see nothing special. ~ ~ 0 -1 10458 S #10443 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10444 D3 ~ ~ 0 0 10442 S #10444 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D2 You see nothing special. ~ ~ 0 -1 10445 D3 ~ ~ 0 0 10443 S #10445 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10444 D2 You see nothing special. ~ ~ 0 -1 10446 S #10446 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10445 D2 You see nothing special. ~ ~ 0 -1 10447 S #10447 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10446 D2 You see nothing special. ~ ~ 0 -1 10448 S #10448 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10447 D1 You see nothing special. ~ ~ 0 -1 10449 D2 You see nothing special. ~ ~ 0 -1 10569 S #10449 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10450 D3 ~ ~ 0 0 10448 S #10450 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10451 D1 You see nothing special. ~ ~ 0 -1 10453 D2 You see nothing special. ~ ~ 0 -1 10452 D3 ~ ~ 0 0 10449 S #10451 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D2 ~ ~ 0 0 10450 S #10452 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D0 ~ ~ 0 0 10450 S #10453 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D1 ~ ~ 0 0 10454 D3 You see nothing special. ~ ~ 0 -1 10450 S #10454 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10455 D1 You see nothing special. ~ ~ 0 -1 10457 D2 You see nothing special. ~ ~ 0 -1 10456 D3 ~ ~ 0 0 10453 S #10455 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D2 ~ ~ 0 0 10454 S #10456 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D0 ~ ~ 0 0 10454 S #10457 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Command Droid Bay&00~ &15This is the bay for the large Command Droid for all the regular Combat Droids of the Ghette Star. From appearances the droid the docks here is at least twice the size of all other droids. &00 ~ 100 4 0 D3 ~ ~ 0 0 10454 S #10458 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D1 ~ ~ 0 0 10442 D3 You see nothing special. ~ ~ 0 -1 10459 S #10459 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D1 ~ ~ 0 0 10458 D2 You see nothing special. ~ Metalgate~ 2 10400 10460 S #10460 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Elevator&00~ &15This is a strange wide lift type elevator, it looks like it was designed to carry large droids. Large red lights are built into the walls, ready to flash when the elevator begins moving. &00 ~ 100 4 0 D0 ~ Metalgate~ 2 10400 10459 D4 You see nothing special. ~ ~ 0 -1 10461 S #10461 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Elevator&00~ &15This is a strange wide lift type elevator, it looks like it was designed to carry large droids. Large red lights are built into the walls, ready to flash when the elevator begins moving. &00 ~ 100 4 0 D1 You see nothing special. ~ ~ 0 -1 10462 D5 ~ ~ 0 0 10460 S #10462 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D2 You see nothing special. ~ ~ 0 -1 10463 D3 You see nothing special. ~ ~ 0 -1 10461 S #10463 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 ~ ~ 0 0 10462 D2 You see nothing special. ~ ~ 0 -1 10464 S #10464 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 ~ ~ 0 0 10463 D1 You see nothing special. ~ ~ 0 -1 10466 D2 You see nothing special. ~ ~ 0 -1 10467 D3 You see nothing special. ~ ~ 0 -1 10465 S #10465 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D1 ~ ~ 0 0 10464 S #10466 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D3 ~ ~ 0 0 10464 S #10467 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 ~ ~ 0 0 10464 D2 You see nothing special. ~ ~ 0 -1 10468 S #10468 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 ~ ~ 0 0 10467 D1 You see nothing special. ~ ~ 0 -1 10470 D2 You see nothing special. ~ ~ 0 -1 10471 D3 You see nothing special. ~ ~ 0 -1 10469 S #10469 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D1 ~ ~ 0 0 10468 S #10470 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D3 ~ ~ 0 0 10468 S #10471 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 ~ ~ 0 0 10468 D2 You see nothing special. ~ ~ 0 -1 10472 S #10472 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 ~ ~ 0 0 10471 D1 You see nothing special. ~ ~ 0 -1 10474 D2 You see nothing special. ~ ~ 0 -1 10475 D3 You see nothing special. ~ ~ 0 -1 10473 S #10473 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D1 ~ ~ 0 0 10472 S #10474 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D3 ~ ~ 0 0 10472 S #10475 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 ~ ~ 0 0 10472 D2 You see nothing special. ~ ~ 0 -1 10476 S #10476 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 ~ ~ 0 0 10475 D1 You see nothing special. ~ ~ 0 -1 10478 D2 You see nothing special. ~ ~ 0 -1 10479 D3 You see nothing special. ~ ~ 0 -1 10477 S #10477 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D1 ~ ~ 0 0 10476 S #10478 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D3 ~ ~ 0 0 10476 S #10479 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 ~ ~ 0 0 10476 D2 You see nothing special. ~ ~ 0 -1 10480 S #10480 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Second Floor/Third Floor Elevator&00~ &15This elevator is of the large lift variety, built to carry even the largest droid the Ghette has built. Red lights have been built into the walls to flash when the elevator moves. &00 ~ 100 4 0 D0 ~ ~ 0 0 10479 D4 You see nothing special. ~ ~ 0 -1 10481 S #10481 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor/Second Floor Elevator&00~ &15This elevator is of the large lift variety, built to carry even the largest droid the Ghette has built. Red lights have been built into the walls to flash when the elevator moves. &00 ~ 100 4 0 D1 You see nothing special. ~ ~ 0 -1 10482 D5 ~ ~ 0 0 10480 S #10482 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10483 D1 You see nothing special. ~ ~ 0 -1 10485 D2 You see nothing special. ~ ~ 0 -1 10484 D3 ~ ~ 0 0 10481 S #10483 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D2 You see nothing special. ~ ~ 0 -1 10482 S #10484 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D0 ~ ~ 0 0 10482 S #10485 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10486 D3 ~ ~ 0 0 10482 S #10486 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10487 D1 You see nothing special. ~ ~ 0 -1 10489 D2 You see nothing special. ~ ~ 0 -1 10488 D3 ~ ~ 0 0 10485 S #10487 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D2 ~ ~ 0 0 10486 S #10488 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D0 ~ ~ 0 0 10486 S #10489 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10490 D3 ~ ~ 0 0 10486 S #10490 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10491 D1 You see nothing special. ~ ~ 0 -1 10493 D2 You see nothing special. ~ ~ 0 -1 10492 D3 ~ ~ 0 0 10489 S #10491 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D2 ~ ~ 0 0 10490 S #10492 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D0 ~ ~ 0 0 10490 S #10493 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10494 D3 ~ ~ 0 0 10490 S #10494 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D2 You see nothing special. ~ ~ 0 -1 10495 D3 ~ ~ 0 0 10493 S #10495 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 ~ ~ 0 0 10494 D2 You see nothing special. ~ ~ 0 -1 10496 S #10496 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 ~ ~ 0 0 10495 D1 You see nothing special. ~ ~ 0 -1 10498 D2 You see nothing special. ~ ~ 0 -1 10499 D3 You see nothing special. ~ ~ 0 -1 10497 S #10497 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D1 ~ ~ 0 0 10496 S #10498 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D3 ~ ~ 0 0 10496 S #10499 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Third Floor/Fourth Floor Elevator&00~ &15This elevator is of the large lift variety, built to carry even the largest droid the Ghette has built. Red lights have been built into the walls to flash when the elevator moves. &00 ~ 100 4 0 D0 ~ ~ 0 0 10496 D4 You see nothing special. ~ ~ 0 -1 10500 S #10500 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor/Third Floor Elevator&00~ &15This elevator is of the large lift variety, built to carry even the largest droid the Ghette has built. Red lights have been built into the walls to flash when the elevator moves. &00 ~ 100 4 0 D1 You see nothing special. ~ ~ 0 -1 10501 D5 ~ ~ 0 0 10499 S #10501 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10502 D3 ~ ~ 0 0 10500 S #10502 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10503 D3 ~ ~ 0 0 10501 S #10503 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10504 D3 ~ ~ 0 0 10502 S #10504 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D2 You see nothing special. ~ ~ 0 -1 10505 D3 ~ ~ 0 0 10503 S #10505 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 ~ ~ 0 0 10504 D2 You see nothing special. ~ ~ 0 -1 10506 S #10506 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 ~ ~ 0 0 10505 D1 You see nothing special. ~ ~ 0 -1 10508 D2 You see nothing special. ~ ~ 0 -1 10509 D3 You see nothing special. ~ ~ 0 -1 10507 S #10507 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D1 ~ ~ 0 0 10506 S #10508 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D3 ~ ~ 0 0 10506 S #10509 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 ~ ~ 0 0 10506 D2 You see nothing special. ~ ~ 0 -1 10510 S #10510 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 ~ ~ 0 0 10509 D1 You see nothing special. ~ ~ 0 -1 10512 D2 You see nothing special. ~ ~ 0 -1 10513 D3 You see nothing special. ~ ~ 0 -1 10511 S #10511 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D1 ~ ~ 0 0 10510 S #10512 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D3 ~ ~ 0 0 10510 S #10513 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 ~ ~ 0 0 10510 D2 You see nothing special. ~ ~ 0 -1 10514 S #10514 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 ~ ~ 0 0 10513 D1 You see nothing special. ~ ~ 0 -1 10516 D2 You see nothing special. ~ ~ 0 -1 10517 D3 You see nothing special. ~ ~ 0 -1 10515 S #10515 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D1 ~ ~ 0 0 10514 S #10516 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D3 ~ ~ 0 0 10514 S #10517 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 ~ ~ 0 0 10514 D2 You see nothing special. ~ ~ 0 -1 10518 S #10518 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 0 0 D0 ~ ~ 0 0 10517 D1 You see nothing special. ~ ~ 0 -1 10520 D2 You see nothing special. ~ ~ 0 -1 10521 D3 You see nothing special. ~ ~ 0 -1 10519 S #10519 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D1 ~ ~ 0 0 10518 S #10520 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Upgraded Droid Bay&00~ &15This is an upgraded droid bay, meant to handle the more advanced droids produced by the Ghette Star recently. It doesn't differ much from previous droid bays, except for upgraded interfaces for recharging the droids. &00 ~ 100 4 0 D3 ~ ~ 0 0 10518 S #10521 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fourth Floor/Fifth Floor Elevator&00~ &15This elevator is of the large lift variety, built to carry even the largest droid the Ghette has built. Red lights have been built into the walls to flash when the elevator moves. &00 ~ 100 4 0 D0 ~ ~ 0 0 10518 D4 You see nothing special. ~ ~ 0 -1 10522 S #10522 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fifth Floor/Fourth Floor Elevator&00~ &15This elevator is of the large lift variety, built to carry even the largest droid the Ghette has built. Red lights have been built into the walls to flash when the elevator moves. &00 ~ 100 4 0 D2 You see nothing special. ~ ~ 0 -1 10523 D5 ~ ~ 0 0 10521 S #10523 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Fifth Floor Hallway&00~ &15This hallway appears to be made out of titanium and other rare metals, and is wide enough to fit the largest of droids the Ghette Star makes. The hallway is scanned by a green light perioticly, making sure no organic life form has escaped the transfer process. &00 ~ 100 4 0 D0 ~ ~ 0 0 10522 D2 You see nothing special. ~ Securitydoor~ 2 10401 10524 S #10524 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~ &15This area breaks into a large dome room, a central light can be seen at the top. The floor is made of a smooth titanium, with wires and power conduits built along it's length. Sentry turrets are built along the curved edge of the dome's walls. &00 ~ 100 0 0 D0 ~ Securitydoor~ 2 10401 10523 D1 You see nothing special. ~ ~ 0 -1 10527 D2 You see nothing special. ~ ~ 0 -1 10531 D3 You see nothing special. ~ ~ 0 -1 10525 S #10525 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~ &15This area breaks into a large dome room, a central light can be seen at the top. The floor is made of a smooth titanium, with wires and power conduits built along it's length. Sentry turrets are built along the curved edge of the dome's walls. &00 ~ 100 0 0 D1 ~ ~ 0 0 10524 D2 You see nothing special. ~ ~ 0 -1 10530 D3 You see nothing special. ~ ~ 0 -1 10526 S #10526 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~ &15This area breaks into a large dome room, a central light can be seen at the top. The floor is made of a smooth titanium, with wires and power conduits built along it's length. Sentry turrets are built along the curved edge of the dome's walls. &00 ~ 100 0 0 D1 ~ ~ 0 0 10525 D2 You see nothing special. ~ ~ 0 -1 10529 S #10527 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~ &15This area breaks into a large dome room, a central light can be seen at the top. The floor is made of a smooth titanium, with wires and power conduits built along it's length. Sentry turrets are built along the curved edge of the dome's walls. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10528 D2 You see nothing special. ~ ~ 0 -1 10532 D3 ~ ~ 0 0 10524 S #10528 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~ &15This area breaks into a large dome room, a central light can be seen at the top. The floor is made of a smooth titanium, with wires and power conduits built along it's length. Sentry turrets are built along the curved edge of the dome's walls. &00 ~ 100 0 0 D2 You see nothing special. ~ ~ 0 -1 10533 D3 ~ ~ 0 0 10527 S #10529 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~ &15This area breaks into a large dome room, a central light can be seen at the top. The floor is made of a smooth titanium, with wires and power conduits built along it's length. Sentry turrets are built along the curved edge of the dome's walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10526 D1 ~ ~ 0 0 10530 D2 You see nothing special. ~ ~ 0 -1 10534 S #10530 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~ &15This area breaks into a large dome room, a central light can be seen at the top. The floor is made of a smooth titanium, with wires and power conduits built along it's length. Sentry turrets are built along the curved edge of the dome's walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10525 D1 ~ ~ 0 0 10531 D2 You see nothing special. ~ ~ 0 -1 10535 D3 You see nothing special. ~ ~ 0 -1 10529 S #10531 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core&00~ &15This is the center of the dome, a large mechanism hangs down here able to drain energy from anyone underneath it. A large platform is built directly in the center of the dome above the regular floor. &00 ~ 100 67108868 0 D0 You see nothing special. ~ ~ 0 -1 10524 D1 ~ ~ 0 0 10532 D2 You see nothing special. ~ ~ 0 -1 10536 D3 You see nothing special. ~ ~ 0 -1 10530 S #10532 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~ &15This area breaks into a large dome room, a central light can be seen at the top. The floor is made of a smooth titanium, with wires and power conduits built along it's length. Sentry turrets are built along the curved edge of the dome's walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10527 D1 ~ ~ 0 0 10533 D2 You see nothing special. ~ ~ 0 -1 10537 D3 You see nothing special. ~ ~ 0 -1 10531 S #10533 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~ &15This area breaks into a large dome room, a central light can be seen at the top. The floor is made of a smooth titanium, with wires and power conduits built along it's length. Sentry turrets are built along the curved edge of the dome's walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10528 D2 You see nothing special. ~ ~ 0 -1 10538 D3 ~ ~ 0 0 10532 S #10534 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~ &15This area breaks into a large dome room, a central light can be seen at the top. The floor is made of a smooth titanium, with wires and power conduits built along it's length. Sentry turrets are built along the curved edge of the dome's walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10529 D1 ~ ~ 0 0 10535 S #10535 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~ &15This area breaks into a large dome room, a central light can be seen at the top. The floor is made of a smooth titanium, with wires and power conduits built along it's length. Sentry turrets are built along the curved edge of the dome's walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10530 D1 ~ ~ 0 0 10536 D3 You see nothing special. ~ ~ 0 -1 10534 S #10536 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~ &15This area breaks into a large dome room, a central light can be seen at the top. The floor is made of a smooth titanium, with wires and power conduits built along it's length. Sentry turrets are built along the curved edge of the dome's walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10531 D1 ~ ~ 0 0 10537 D3 You see nothing special. ~ ~ 0 -1 10535 S #10537 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~ &15This area breaks into a large dome room, a central light can be seen at the top. The floor is made of a smooth titanium, with wires and power conduits built along it's length. Sentry turrets are built along the curved edge of the dome's walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10532 D1 ~ ~ 0 0 10538 D3 You see nothing special. ~ ~ 0 -1 10536 S #10538 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Core Outer-edge&00~ &15This area breaks into a large dome room, a central light can be seen at the top. The floor is made of a smooth titanium, with wires and power conduits built along it's length. Sentry turrets are built along the curved edge of the dome's walls. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10533 D3 ~ ~ 0 0 10537 S #10539 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10442 D2 You see nothing special. ~ ~ 0 -1 10540 S #10540 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10539 D1 You see nothing special. ~ ~ 0 -1 10542 D2 You see nothing special. ~ ~ 0 -1 10543 D3 You see nothing special. ~ ~ 0 -1 10541 S #10541 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D1 ~ ~ 0 0 10540 S #10542 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D3 ~ ~ 0 0 10540 S #10543 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10540 D2 You see nothing special. ~ ~ 0 -1 10544 S #10544 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10543 D1 You see nothing special. ~ ~ 0 -1 10546 D2 You see nothing special. ~ ~ 0 -1 10547 D3 You see nothing special. ~ ~ 0 -1 10545 S #10545 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D1 ~ ~ 0 0 10544 S #10546 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D3 ~ ~ 0 0 10544 S #10547 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10544 D2 You see nothing special. ~ ~ 0 -1 10548 S #10548 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10547 D2 You see nothing special. ~ ~ 0 -1 10549 S #10549 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10548 D1 You see nothing special. ~ ~ 0 -1 10551 D2 You see nothing special. ~ ~ 0 -1 10552 D3 You see nothing special. ~ ~ 0 -1 10550 S #10550 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D1 ~ ~ 0 0 10549 S #10551 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D3 ~ ~ 0 0 10549 S #10552 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10549 D2 You see nothing special. ~ ~ 0 -1 10553 S #10553 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10552 D1 You see nothing special. ~ ~ 0 -1 10555 D2 You see nothing special. ~ ~ 0 -1 10556 D3 You see nothing special. ~ ~ 0 -1 10554 S #10554 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D1 ~ ~ 0 0 10553 S #10555 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D3 ~ ~ 0 0 10553 S #10556 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10553 D2 You see nothing special. ~ ~ 0 -1 10557 S #10557 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10556 D1 You see nothing special. ~ ~ 0 -1 10559 D2 You see nothing special. ~ ~ 0 -1 10560 D3 You see nothing special. ~ ~ 0 -1 10558 S #10558 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D1 ~ ~ 0 0 10557 S #10559 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D3 ~ ~ 0 0 10557 S #10560 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10557 D2 You see nothing special. ~ ~ 0 -1 10561 S #10561 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10560 D1 You see nothing special. ~ ~ 0 -1 10563 D2 You see nothing special. ~ ~ 0 -1 10564 D3 You see nothing special. ~ ~ 0 -1 10562 S #10562 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D1 ~ ~ 0 0 10561 S #10563 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D3 ~ ~ 0 0 10561 S #10564 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10561 D2 You see nothing special. ~ ~ 0 -1 10565 S #10565 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10564 D1 You see nothing special. ~ ~ 0 -1 10567 D2 You see nothing special. ~ ~ 0 -1 10568 D3 You see nothing special. ~ ~ 0 -1 10566 S #10566 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D1 ~ ~ 0 0 10565 S #10567 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D3 ~ ~ 0 0 10565 S #10568 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Command Droid Bay&00~ &15This is the bay for the large Command Droid for all the regular Combat Droids of the Ghette Star. From appearances the droid the docks here is at least twice the size of all other droids. &00 ~ 100 4 0 D0 ~ ~ 0 0 10565 S #10569 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10448 D2 You see nothing special. ~ ~ 0 -1 10570 S #10570 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10569 D1 You see nothing special. ~ ~ 0 -1 10572 D2 You see nothing special. ~ ~ 0 -1 10573 D3 You see nothing special. ~ ~ 0 -1 10571 S #10571 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D1 ~ ~ 0 0 10570 S #10572 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D3 ~ ~ 0 0 10570 S #10573 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10570 D2 You see nothing special. ~ ~ 0 -1 10574 S #10574 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10573 D1 You see nothing special. ~ ~ 0 -1 10576 D2 You see nothing special. ~ ~ 0 -1 10577 D3 You see nothing special. ~ ~ 0 -1 10575 S #10575 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D1 ~ ~ 0 0 10574 S #10576 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D3 ~ ~ 0 0 10574 S #10577 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10574 D2 You see nothing special. ~ ~ 0 -1 10578 S #10578 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10577 D1 You see nothing special. ~ ~ 0 -1 10580 D2 You see nothing special. ~ ~ 0 -1 10581 D3 You see nothing special. ~ ~ 0 -1 10579 S #10579 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D1 ~ ~ 0 0 10578 S #10580 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D3 ~ ~ 0 0 10578 S #10581 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10578 D2 You see nothing special. ~ ~ 0 -1 10582 S #10582 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10581 D1 You see nothing special. ~ ~ 0 -1 10584 D2 You see nothing special. ~ ~ 0 -1 10585 D3 You see nothing special. ~ ~ 0 -1 10583 S #10583 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D1 ~ ~ 0 0 10582 S #10584 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D3 ~ ~ 0 0 10582 S #10585 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10582 D2 You see nothing special. ~ ~ 0 -1 10586 S #10586 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10585 D1 You see nothing special. ~ ~ 0 -1 10588 D2 You see nothing special. ~ ~ 0 -1 10589 D3 You see nothing special. ~ ~ 0 -1 10587 S #10587 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D1 ~ ~ 0 0 10586 S #10588 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D3 ~ ~ 0 0 10586 S #10589 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10586 D2 You see nothing special. ~ ~ 0 -1 10590 S #10590 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10589 D1 You see nothing special. ~ ~ 0 -1 10592 D2 You see nothing special. ~ ~ 0 -1 10593 D3 You see nothing special. ~ ~ 0 -1 10591 S #10591 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D1 ~ ~ 0 0 10590 S #10592 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D3 ~ ~ 0 0 10590 S #10593 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10590 D2 You see nothing special. ~ ~ 0 -1 10594 S #10594 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10593 D1 You see nothing special. ~ ~ 0 -1 10596 D2 You see nothing special. ~ ~ 0 -1 10597 D3 You see nothing special. ~ ~ 0 -1 10595 S #10595 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D1 ~ ~ 0 0 10594 S #10596 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D3 ~ ~ 0 0 10594 S #10597 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10594 D2 You see nothing special. ~ ~ 0 -1 10598 S #10598 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15First Floor Inner Hallway&00~ &15This hallway is even more technical, as tiny repair droids roam around fixing and upgrading various parts of the Ghette Star. Energy pipes run along the ceiling of the hallway, powering some nearby part of the Ghette. &00 ~ 100 0 0 D0 ~ ~ 0 0 10597 D1 You see nothing special. ~ ~ 0 -1 10600 D3 You see nothing special. ~ ~ 0 -1 10599 S #10599 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Advanced Droid Bay&00~ &15This is where the heavy combat Ghette Droids dock for repairs, recharging, and new commands. Small mechanic droids scurry along the walls and across docking pods, working on any combat droids parked right now. &00 ~ 100 4 0 D1 ~ ~ 0 0 10598 S #10600 &15G&16h&00&07e&15t&16t&00&07e &11S&09t&00&01a&00&05r&16: &15Command Droid Bay&00~ &15This is the bay for the large Command Droid for all the regular Combat Droids of the Ghette Star. From appearances the droid the docks here is at least twice the size of all other droids. &00 ~ 100 4 0 D3 ~ ~ 0 0 10598 S #10601 &16T&15o &10P&00&02orung&10a &12I&00&04sl&12e&00~ &10The green namekian waters slosh through here, carried by the current of the massive ocean. Every now and then whirlpools can be seen forming from water mixing in underwater rockbeds. &00 ~ 100 4 9 D1 You see nothing special. ~ ~ 0 -1 10015 D3 You see nothing special. ~ ~ 0 -1 10602 S #10602 &14O&00&06n &16t&15h&00&07e &11w&00&03a&11y &16t&15o &10P&00&02orung&10a &12I&00&04sl&12e&00~ &10The green waters of the namekian ocean continue out further this, it's waters shifting with waves heading towards nearby shores. A few namekian birds can be seen flying above the waters, waiting for an unlucky fish to expose it's self below. &00 ~ 100 0 9 D1 ~ ~ 0 0 10601 D3 You see nothing special. ~ ~ 0 -1 10603 S #10603 &14O&00&06n &16t&15h&00&07e &11w&00&03a&11y &16t&15o &10P&00&02orung&10a &12I&00&04sl&12e&00~ &10The green waters of the namekian ocean continue out further this, it's waters shifting with waves heading towards nearby shores. A few namekian birds can be seen flying above the waters, waiting for an unlucky fish to expose it's self below. &00 ~ 100 0 9 D1 ~ ~ 0 0 10602 D3 You see nothing special. ~ ~ 0 -1 10604 S #10604 &14O&00&06n &16t&15h&00&07e &11w&00&03a&11y &16t&15o &10P&00&02orung&10a &12I&00&04sl&12e&00~ &10The green waters of the namekian ocean continue out further this, it's waters shifting with waves heading towards nearby shores. A few namekian birds can be seen flying above the waters, waiting for an unlucky fish to expose it's self below. &00 ~ 100 0 9 D1 ~ ~ 0 0 10603 D3 You see nothing special. ~ ~ 0 -1 10605 S #10605 &14O&00&06n &16t&15h&00&07e &11w&00&03a&11y &16t&15o &10P&00&02orung&10a &12I&00&04sl&12e&00~ &10The green waters of the namekian ocean continue out further this, it's waters shifting with waves heading towards nearby shores. A few namekian birds can be seen flying above the waters, waiting for an unlucky fish to expose it's self below. &00 ~ 100 0 9 D1 ~ ~ 0 0 10604 D3 You see nothing special. ~ ~ 0 -1 10606 S #10606 &10P&00&02orung&10a &12I&00&04sl&12e &00&03Shore&00~ &00&02This is the shore of Porunga Isle, cresting out into the namekian sea. Jagged rocks line the shore, along with smooth sand and a cool breeze. The waters of the ocean roll in onto the beach, bringing in driftwood, and taking out various other objects. &00 ~ 100 0 0 D1 ~ ~ 0 0 10605 D2 You see nothing special. ~ ~ 0 -1 10607 S #10607 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Dirt Path&00~ &00&03This dirt path leads from the shore towards the plains of the isle. Hard rocks are strwn across the path to give it a little more substance, and to allow footholds when rain makes the road muddy. &00 ~ 100 0 0 D0 ~ ~ 0 0 10606 D3 You see nothing special. ~ ~ 0 -1 10608 S #10608 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Dirt Path&00~ &00&03This dirt path leads from the shore towards the plains of the isle. Hard rocks are strwn across the path to give it a little more substance, and to allow footholds when rain makes the road muddy. &00 ~ 100 4 0 D1 ~ ~ 0 0 10607 D3 You see nothing special. ~ ~ 0 -1 10609 S #10609 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~ &10This part of the isle breaks into a wide flat field, with only occasional plataus and rocks upon it's surface. Cool sea breezes from the nearby ocean blow across it's short namekian grass, creating beautiful waves of flora. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10610 D1 ~ ~ 0 0 10608 D2 You see nothing special. ~ ~ 0 -1 10611 D3 You see nothing special. ~ ~ 0 -1 10613 S #10610 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~ &10This part of the isle breaks into a wide flat field, with only occasional plataus and rocks upon it's surface. Cool sea breezes from the nearby ocean blow across it's short namekian grass, creating beautiful waves of flora. &00 ~ 100 0 0 D2 ~ ~ 0 0 10609 D3 You see nothing special. ~ ~ 0 -1 10612 D4 You see nothing special. ~ ~ 0 -1 16900 S #10611 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~ &10This part of the isle breaks into a wide flat field, with only occasional plataus and rocks upon it's surface. Cool sea breezes from the nearby ocean blow across it's short namekian grass, creating beautiful waves of flora. &00 ~ 100 0 0 D0 ~ ~ 0 0 10609 D3 You see nothing special. ~ ~ 0 -1 10614 S #10612 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~ &10This part of the isle breaks into a wide flat field, with only occasional plataus and rocks upon it's surface. Cool sea breezes from the nearby ocean blow across it's short namekian grass, creating beautiful waves of flora. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10610 D2 ~ ~ 0 0 10613 D3 You see nothing special. ~ ~ 0 -1 10615 S #10613 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~ &10This part of the isle breaks into a wide flat field, with only occasional plataus and rocks upon it's surface. Cool sea breezes from the nearby ocean blow across it's short namekian grass, creating beautiful waves of flora. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10612 D1 You see nothing special. ~ ~ 0 -1 10609 D2 ~ ~ 0 0 10614 D3 You see nothing special. ~ ~ 0 -1 10616 S #10614 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~ &10This part of the isle breaks into a wide flat field, with only occasional plataus and rocks upon it's surface. Cool sea breezes from the nearby ocean blow across it's short namekian grass, creating beautiful waves of flora. &00 ~ 100 0 0 D0 ~ ~ 0 0 10613 D1 You see nothing special. ~ ~ 0 -1 10611 D3 You see nothing special. ~ ~ 0 -1 10617 S #10615 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~ &10This part of the isle breaks into a wide flat field, with only occasional plataus and rocks upon it's surface. Cool sea breezes from the nearby ocean blow across it's short namekian grass, creating beautiful waves of flora. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10624 D1 You see nothing special. ~ ~ 0 -1 10612 D2 ~ ~ 0 0 10616 D3 You see nothing special. ~ ~ 0 -1 10618 S #10616 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~ &10This part of the isle breaks into a wide flat field, with only occasional plataus and rocks upon it's surface. Cool sea breezes from the nearby ocean blow across it's short namekian grass, creating beautiful waves of flora. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10615 D1 You see nothing special. ~ ~ 0 -1 10613 D2 ~ ~ 0 0 10617 D3 You see nothing special. ~ ~ 0 -1 10619 S #10617 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~ &10This part of the isle breaks into a wide flat field, with only occasional plataus and rocks upon it's surface. Cool sea breezes from the nearby ocean blow across it's short namekian grass, creating beautiful waves of flora. &00 ~ 100 0 0 D0 ~ ~ 0 0 10616 D1 You see nothing special. ~ ~ 0 -1 10614 D3 You see nothing special. ~ ~ 0 -1 10620 S #10618 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~ &10This part of the isle breaks into a wide flat field, with only occasional plataus and rocks upon it's surface. Cool sea breezes from the nearby ocean blow across it's short namekian grass, creating beautiful waves of flora. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10615 D2 ~ ~ 0 0 10619 D3 You see nothing special. ~ ~ 0 -1 10621 S #10619 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~ &10This part of the isle breaks into a wide flat field, with only occasional plataus and rocks upon it's surface. Cool sea breezes from the nearby ocean blow across it's short namekian grass, creating beautiful waves of flora. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10618 D1 You see nothing special. ~ ~ 0 -1 10616 D2 ~ ~ 0 0 10620 D3 You see nothing special. ~ ~ 0 -1 10622 S #10620 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~ &10This part of the isle breaks into a wide flat field, with only occasional plataus and rocks upon it's surface. Cool sea breezes from the nearby ocean blow across it's short namekian grass, creating beautiful waves of flora. &00 ~ 100 0 0 D0 ~ ~ 0 0 10619 D1 You see nothing special. ~ ~ 0 -1 10617 D3 You see nothing special. ~ ~ 0 -1 10623 S #10621 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~ &10This part of the isle breaks into a wide flat field, with only occasional plataus and rocks upon it's surface. Cool sea breezes from the nearby ocean blow across it's short namekian grass, creating beautiful waves of flora. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10618 D2 ~ ~ 0 0 10622 S #10622 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~ &10This part of the isle breaks into a wide flat field, with only occasional plataus and rocks upon it's surface. Cool sea breezes from the nearby ocean blow across it's short namekian grass, creating beautiful waves of flora. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10621 D1 You see nothing special. ~ ~ 0 -1 10619 D2 ~ ~ 0 0 10623 S #10623 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Plains&00~ &10This part of the isle breaks into a wide flat field, with only occasional plataus and rocks upon it's surface. Cool sea breezes from the nearby ocean blow across it's short namekian grass, creating beautiful waves of flora. &00 ~ 100 0 0 D0 ~ ~ 0 0 10622 D1 You see nothing special. ~ ~ 0 -1 10620 S #10624 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Shallow Path&00 ~ &10This path leads between large twin plataus, it's soft dirt surface cut through them like a knife stokre. Loose rocks from the platau have fallen down onto the path, littering parts of it's surface. &00 ~ 100 4 0 D0 You see nothing special. ~ ~ 0 -1 10625 D2 You see nothing special. ~ ~ 0 -1 10615 S #10625 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Shallow Path&00 ~ &10This path leads between large twin plataus, it's soft dirt surface cut through them like a knife stokre. Loose rocks from the platau have fallen down onto the path, littering parts of it's surface. &00 ~ 100 4 0 D0 You see nothing special. ~ ~ 0 -1 10626 D2 ~ ~ 0 0 10624 S #10626 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Shallow Path&00 ~ &10This path leads between large twin plataus, it's soft dirt surface cut through them like a knife stokre. Loose rocks from the platau have fallen down onto the path, littering parts of it's surface. &00 ~ 100 4 0 D0 You see nothing special. ~ ~ 0 -1 10627 D2 ~ ~ 0 0 10625 S #10627 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Shallow Path&00 ~ &10This path leads between large twin plataus, it's soft dirt surface cut through them like a knife stokre. Loose rocks from the platau have fallen down onto the path, littering parts of it's surface. &00 ~ 100 4 0 D0 You see nothing special. ~ ~ 0 -1 10628 D2 ~ ~ 0 0 10626 S #10628 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~ &10This part of the isle is overgrown with tall blue namekian grass, caught in waves by the near constant breezes. Lazy clouds float overhead in the green sky, giving this area a tranquil feeling. &00 ~ 100 0 2 D0 ~ ~ 0 0 10635 D1 You see nothing special. ~ ~ 0 -1 10631 D2 You see nothing special. ~ ~ 0 -1 10627 D3 You see nothing special. ~ ~ 0 -1 10629 S #10629 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~ &10This part of the isle is overgrown with tall blue namekian grass, caught in waves by the near constant breezes. Lazy clouds float overhead in the green sky, giving this area a tranquil feeling. &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10636 D1 ~ ~ 0 0 10628 D3 You see nothing special. ~ ~ 0 -1 10630 S #10630 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~ &10This part of the isle is overgrown with tall blue namekian grass, caught in waves by the near constant breezes. Lazy clouds float overhead in the green sky, giving this area a tranquil feeling. &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10637 D1 ~ ~ 0 0 10629 S #10631 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~ &10This part of the isle is overgrown with tall blue namekian grass, caught in waves by the near constant breezes. Lazy clouds float overhead in the green sky, giving this area a tranquil feeling. &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10634 D1 You see nothing special. ~ ~ 0 -1 10632 D3 ~ ~ 0 0 10628 S #10632 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~ &10This part of the isle is overgrown with tall blue namekian grass, caught in waves by the near constant breezes. Lazy clouds float overhead in the green sky, giving this area a tranquil feeling. &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10633 D3 ~ ~ 0 0 10631 S #10633 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~ &10This part of the isle is overgrown with tall blue namekian grass, caught in waves by the near constant breezes. Lazy clouds float overhead in the green sky, giving this area a tranquil feeling. &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10638 D1 You see nothing special. ~ ~ 0 -1 10643 D2 You see nothing special. ~ ~ 0 -1 10632 D3 ~ ~ 0 0 10634 S #10634 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~ &10This part of the isle is overgrown with tall blue namekian grass, caught in waves by the near constant breezes. Lazy clouds float overhead in the green sky, giving this area a tranquil feeling. &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10639 D1 You see nothing special. ~ ~ 0 -1 10633 D2 You see nothing special. ~ ~ 0 -1 10631 D3 ~ ~ 0 0 10635 S #10635 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~ &10This part of the isle is overgrown with tall blue namekian grass, caught in waves by the near constant breezes. Lazy clouds float overhead in the green sky, giving this area a tranquil feeling. &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10640 D1 You see nothing special. ~ ~ 0 -1 10634 D2 You see nothing special. ~ ~ 0 -1 10628 D3 ~ ~ 0 0 10636 S #10636 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~ &10This part of the isle is overgrown with tall blue namekian grass, caught in waves by the near constant breezes. Lazy clouds float overhead in the green sky, giving this area a tranquil feeling. &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10641 D1 You see nothing special. ~ ~ 0 -1 10635 D2 You see nothing special. ~ ~ 0 -1 10629 D3 ~ ~ 0 0 10637 S #10637 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~ &10This part of the isle is overgrown with tall blue namekian grass, caught in waves by the near constant breezes. Lazy clouds float overhead in the green sky, giving this area a tranquil feeling. &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10642 D1 ~ ~ 0 0 10636 D2 You see nothing special. ~ ~ 0 -1 10630 S #10638 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~ &10This part of the isle is overgrown with tall blue namekian grass, caught in waves by the near constant breezes. Lazy clouds float overhead in the green sky, giving this area a tranquil feeling. &00 ~ 100 0 2 D2 You see nothing special. ~ ~ 0 -1 10633 D3 ~ ~ 0 0 10639 S #10639 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~ &10This part of the isle is overgrown with tall blue namekian grass, caught in waves by the near constant breezes. Lazy clouds float overhead in the green sky, giving this area a tranquil feeling. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10638 D2 You see nothing special. ~ ~ 0 -1 10634 D3 ~ ~ 0 0 10640 S #10640 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~ &10This part of the isle is overgrown with tall blue namekian grass, caught in waves by the near constant breezes. Lazy clouds float overhead in the green sky, giving this area a tranquil feeling. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10639 D2 You see nothing special. ~ ~ 0 -1 10635 D3 ~ ~ 0 0 10641 S #10641 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~ &10This part of the isle is overgrown with tall blue namekian grass, caught in waves by the near constant breezes. Lazy clouds float overhead in the green sky, giving this area a tranquil feeling. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10640 D2 You see nothing special. ~ ~ 0 -1 10636 D3 ~ ~ 0 0 10642 S #10642 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Grassland&00~ &10This part of the isle is overgrown with tall blue namekian grass, caught in waves by the near constant breezes. Lazy clouds float overhead in the green sky, giving this area a tranquil feeling. &00 ~ 100 0 2 D1 ~ ~ 0 0 10641 D2 You see nothing special. ~ ~ 0 -1 10637 S #10643 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Path to Porunga Village&00~ &15This gravel path leads off towards Porunga Village, a small fighting community of namek. This path has uneven gravel across it's dirt surface, giving a halfhearted attempt at a decent road. &00 ~ 100 4 2 D1 You see nothing special. ~ ~ 0 -1 10644 D3 ~ ~ 0 0 10633 S #10644 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Path to Porunga Village&00~ &15This gravel path leads off towards Porunga Village, a small fighting community of namek. This path has uneven gravel across it's dirt surface, giving a halfhearted attempt at a decent road. &00 ~ 100 4 2 D0 You see nothing special. ~ ~ 0 -1 10645 D3 ~ ~ 0 0 10643 S #10645 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Path to Porunga Village&00~ &15This gravel path leads off towards Porunga Village, a small fighting community of namek. This path has uneven gravel across it's dirt surface, giving a halfhearted attempt at a decent road. &00 ~ 100 4 2 D0 You see nothing special. ~ ~ 0 -1 10646 D2 ~ ~ 0 0 10644 S #10646 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Path to Porunga Village&00~ &15This gravel path leads off towards Porunga Village, a small fighting community of namek. This path has uneven gravel across it's dirt surface, giving a halfhearted attempt at a decent road. &00 ~ 100 4 2 D0 You see nothing special. ~ ~ 0 -1 10647 D2 ~ ~ 0 0 10645 S #10647 &10P&00&02orung&10a &12I&00&04sl&12e&16: &15Path to Porunga Village&00~ &15This gravel path leads off towards Porunga Village, a small fighting community of namek. This path has uneven gravel across it's dirt surface, giving a halfhearted attempt at a decent road. &00 ~ 100 4 2 D0 You see nothing special. ~ ~ 0 -1 10648 D2 ~ ~ 0 0 10646 S #10648 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Sacred Street&00~ &15This barly paved street leads down the main axis of Porunga Village. The small dome shapped Namekian homes of the village can be seen on either side of this street, accompained by the sounds of namekian laughter. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10649 D2 ~ ~ 0 0 10647 S #10649 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Sacred Street&00~ &15This barly paved street leads down the main axis of Porunga Village. The small dome shapped Namekian homes of the village can be seen on either side of this street, accompained by the sounds of namekian laughter. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10650 D2 ~ ~ 0 0 10648 S #10650 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Sacred Street&00~ &15This barly paved street leads down the main axis of Porunga Village. The small dome shapped Namekian homes of the village can be seen on either side of this street, accompained by the sounds of namekian laughter. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10651 D2 ~ ~ 0 0 10649 S #10651 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Sacred Street/Ancient Street Crossection&00~ &15This is the crossection of Sacred Street and Ancient Street. It's hard surface is normally littered by locals going about their daily business. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10657 D1 You see nothing special. ~ ~ 0 -1 10663 D2 ~ ~ 0 0 10650 D3 You see nothing special. ~ ~ 0 -1 10652 S #10652 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Ancient Street&00~ &15This street goes across the east-west axis of Porunga Village, leading from the marketplace all the way to the housing district. Visiable signs of wear and tare can be seen along the road. &00 ~ 100 0 0 D1 ~ ~ 0 0 10651 D3 You see nothing special. ~ ~ 0 -1 10653 S #10653 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Ancient Street&00~ &15This street goes across the east-west axis of Porunga Village, leading from the marketplace all the way to the housing district. Visiable signs of wear and tare can be seen along the road. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10654 D1 ~ ~ 0 0 10652 D2 You see nothing special. ~ ~ 0 -1 10655 D3 You see nothing special. ~ ~ 0 -1 10656 S #10654 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Manjiro's Hut&00~ &15This is the home of one of the village warriors, Manjiro. A small table can be seen near the middle of the room, with a couple of chairs around it. A small uncomfortable bed can be seen in the corner of the room. &00 ~ 100 4 0 D2 ~ ~ 0 0 10653 S #10655 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Roende's Hut&00~ &15This is the hut of the village smith Roende. This hut has a bare, yet clean look to it, with little decoration. A small table, bed, and toolcase are arranged in the room. &00 ~ 100 0 0 D0 ~ ~ 0 0 10653 S #10656 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Dorendo's Hut&00~ &15This is the hut of the village fisherman, Dorendo. Small and bare like the rest, with small funiture with little decoration. Several fishing poles and a bundle of fishing nets have been dropped in a nearby corner. &00&00 ~ 100 4 0 D1 ~ ~ 0 0 10653 S #10657 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Sacred Street&00~ &15This barly paved street leads down the main axis of Porunga Village. The small dome shapped Namekian homes of the village can be seen on either side of this street, accompained by the sounds of namekian laughter. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10658 D2 ~ ~ 0 0 10651 S #10658 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Sacred Street&00~ &15This barly paved street leads down the main axis of Porunga Village. The small dome shapped Namekian homes of the village can be seen on either side of this street, accompained by the sounds of namekian laughter. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10659 D2 ~ ~ 0 0 10657 D3 You see nothing special. ~ ~ 0 -1 10670 S #10659 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Sacred Street&00~ &15This barly paved street leads down the main axis of Porunga Village. The small dome shapped Namekian homes of the village can be seen on either side of this street, accompained by the sounds of namekian laughter. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10662 D1 You see nothing special. ~ ~ 0 -1 10661 D2 ~ ~ 0 0 10658 D3 You see nothing special. ~ ~ 0 -1 10660 S #10660 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Gro's Tavern&00~ &15This is a odd sight for a namekian village, and proof that other races have been having an infulence on the namekian culture. This place serves only alcohol, and is the only place in the village where people can get smashed at the end of a hard day. &00 ~ 100 65684 0 D1 ~ ~ 0 0 10659 S #10661 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Neesh's Supply Depot&00~ &15This is the local supply depot, it's shelves are normally stocked with the newest imports from Earth or Konack, or wherever the best stuff is made at the time. A large counter is built towards the back of the room, with a few products displayed on it's surface as well. &00 ~ 100 148 0 D3 ~ ~ 0 0 10659 S #10662 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Elder's House Entrance&00~ &15This is the entrance to the village elder's house. This is also where all the village warriors come to train and keep up on their skills. A smooth grass weaved carpet covered the floor. &00 ~ 100 4 0 D0 You see nothing special. ~ ~ 0 -1 10668 D2 ~ ~ 0 0 10659 S #10663 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Ancient Street&00~ &15This street goes across the east-west axis of Porunga Village, leading from the marketplace all the way to the housing district. Visiable signs of wear and tare can be seen along the road. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10664 D3 ~ ~ 0 0 10651 S #10664 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Ancient Street&00~ &15This street goes across the east-west axis of Porunga Village, leading from the marketplace all the way to the housing district. Visiable signs of wear and tare can be seen along the road. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10665 D1 You see nothing special. ~ ~ 0 -1 10667 D2 You see nothing special. ~ ~ 0 -1 10666 D3 ~ ~ 0 0 10663 S #10665 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Hagane Smith&00~ &15This is the Hagane Smith's workshop. The air is hot and acrid, various toold and scraps fill the room. Near the far corner a smith's furnace can be seen, with an anvil and a tank of cool water. &00 ~ 100 148 0 D2 ~ ~ 0 0 10664 S #10666 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Ancient Shop&00~ &15This shop looks to be rather old, in fact it looks to be the oldest building in the village. Old shelves hold old equipment all across the shop, with a old counter in the back of the shop. A soft foriegn rug covers the floor of most of the shop, giving it a comfy feel. &00 ~ 100 148 0 D0 ~ ~ 0 0 10664 S #10667 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Senzu Shop&00~ &15This shop is dedicated to every type of senzu the owner can get it's hand on. If a senzu is obtainable, it is probably findable here. Barrels of senzus fill the store, with a persian rug near the back end where the strange shop owner sits. &00 ~ 100 148 0 D3 You see nothing special. ~ ~ 0 -1 10664 S #10668 &10P&00&02orung&10a &00&06V&14illag&00&06e&16: &15Elder's House&00~ &15A large room expands out from this doorway, it's floor constructed of weaved grass. A small bedroom can be seen towards the back of the room, with a large chair in front of it. This looks like where the villagers keep up on their training under the direction of the Elder. &00 ~ 100 4 0 D2 ~ ~ 0 0 10662 S #10669 Do not touch this room!~ It is a smith goto room! ~ 100 0 0 S #10670 &00&07W&14a&12y &15A&16cros&15s &09T&00&01h&09e &10S&00&02e&00&06a&00~ &10Swirling waters drift by below, amidst rocks and small islands. The green waters flow by, occasionally giviing birth to a jumping fish as it catches a flying insect. Birds above swoop down, trying to grab these same fish, while lazy clouds float by overhead. &00 ~ 100 4 9 D1 You see nothing special. ~ ~ 0 -1 10658 D3 ~ ~ 0 0 10671 S #10671 &00&07W&14a&12y &15A&16cros&15s &09T&00&01h&09e &10S&00&02e&00&06a&00~ &10Swirling waters drift by below, amidst rocks and small islands. The green waters flow by, occasionally giviing birth to a jumping fish as it catches a flying insect. Birds above swoop down, trying to grab these same fish, while lazy clouds float by overhead. &00 ~ 100 0 9 D1 You see nothing special. ~ ~ 0 -1 10670 D3 ~ ~ 0 0 10672 S #10672 &00&07W&14a&12y &15A&16cros&15s &09T&00&01h&09e &10S&00&02e&00&06a&00~ &10Swirling waters drift by below, amidst rocks and small islands. The green waters flow by, occasionally giviing birth to a jumping fish as it catches a flying insect. Birds above swoop down, trying to grab these same fish, while lazy clouds float by overhead. &00 ~ 100 0 9 D1 You see nothing special. ~ ~ 0 -1 10671 D3 ~ ~ 0 0 10673 S #10673 &00&07W&14a&12y &15A&16cros&15s &09T&00&01h&09e &10S&00&02e&00&06a&00~ &10Swirling waters drift by below, amidst rocks and small islands. The green waters flow by, occasionally giviing birth to a jumping fish as it catches a flying insect. Birds above swoop down, trying to grab these same fish, while lazy clouds float by overhead. &00 ~ 100 0 9 D1 You see nothing special. ~ ~ 0 -1 10672 D3 ~ ~ 0 0 10674 S #10674 &00&07W&14a&12y &15A&16cros&15s &09T&00&01h&09e &10S&00&02e&00&06a&00~ &10Swirling waters drift by below, amidst rocks and small islands. The green waters flow by, occasionally giviing birth to a jumping fish as it catches a flying insect. Birds above swoop down, trying to grab these same fish, while lazy clouds float by overhead. &00 ~ 100 0 9 D1 You see nothing special. ~ ~ 0 -1 10673 D3 ~ ~ 0 0 10675 S #10675 &00&07W&14a&12y &15A&16cros&15s &09T&00&01h&09e &10S&00&02e&00&06a&00~ &10Swirling waters drift by below, amidst rocks and small islands. The green waters flow by, occasionally giviing birth to a jumping fish as it catches a flying insect. Birds above swoop down, trying to grab these same fish, while lazy clouds float by overhead. &00 ~ 100 4 9 D1 You see nothing special. ~ ~ 0 -1 10674 D3 ~ ~ 0 0 10676 S #10676 &15S&16mal&15l &14I&00&06slan&14d&00~ &00&03This small flat island look like the perfect place to park a large vehicle, and it has been used for just that. To the west a large white oval spaceship has been landed on the very center of this small island. The ship's engines appear to have burned away most of the foliage that might have been on the island when the ship landed. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10677 D1 You see nothing special. ~ ~ 0 -1 10675 D2 You see nothing special. ~ ~ 0 -1 10679 D3 You see nothing special. ~ Ramp~ 1 10629 10709 D4 You see nothing special. ~ ~ 0 -1 10683 S #10677 &15S&16mal&15l &14I&00&06slan&14d&00~ &00&03This small flat island look like the perfect place to park a large vehicle, and it has been used for just that. To the west a large white oval spaceship has been landed on the very center of this small island. The ship's engines appear to have burned away most of the foliage that might have been on the island when the ship landed. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10678 D2 ~ ~ 0 0 10676 D4 You see nothing special. ~ ~ 0 -1 10682 S #10678 &15S&16mal&15l &14I&00&06slan&14d&00~ &00&03This small flat island look like the perfect place to park a large vehicle, and it has been used for just that. To the west a large white oval spaceship has been landed on the very center of this small island. The ship's engines appear to have burned away most of the foliage that might have been on the island when the ship landed. &00 ~ 100 0 0 D2 ~ ~ 0 0 10677 D4 You see nothing special. ~ ~ 0 -1 10681 S #10679 &15S&16mal&15l &14I&00&06slan&14d&00~ &00&03This small flat island look like the perfect place to park a large vehicle, and it has been used for just that. To the west a large white oval spaceship has been landed on the very center of this small island. The ship's engines appear to have burned away most of the foliage that might have been on the island when the ship landed. &00 ~ 100 0 0 D0 ~ ~ 0 0 10676 D2 You see nothing special. ~ ~ 0 -1 10680 D4 You see nothing special. ~ ~ 0 -1 10684 S #10680 &15S&16mal&15l &14I&00&06slan&14d&00~ &00&03This small flat island look like the perfect place to park a large vehicle, and it has been used for just that. To the west a large white oval spaceship has been landed on the very center of this small island. The ship's engines appear to have burned away most of the foliage that might have been on the island when the ship landed. &00 ~ 100 0 0 D0 ~ ~ 0 0 10679 D4 You see nothing special. ~ ~ 0 -1 10685 S #10681 &12I&00&04n &16T&15h&00&07e &00&06A&14i&00&07r~ &15This area is about thirty feet off of the island ground, to the west is the top of the ship, its white hull gleaming seductivly in the sunlight. &00 ~ 100 0 9 D2 You see nothing special. ~ ~ 0 -1 10682 D3 You see nothing special. ~ ~ 0 -1 10687 D5 ~ ~ 0 0 10678 S #10682 &12I&00&04n &16T&15h&00&07e &00&06A&14i&00&07r~ &15This area is about thirty feet off of the island ground, to the west is the top of the ship, its white hull gleaming seductivly in the sunlight. &00 ~ 100 0 9 D0 You see nothing special. ~ ~ 0 -1 10681 D2 You see nothing special. ~ ~ 0 -1 10683 D3 You see nothing special. ~ ~ 0 -1 10688 D5 ~ ~ 0 0 10677 S #10683 &12I&00&04n &16T&15h&00&07e &00&06A&14i&00&07r~ &15This area is about thirty feet off of the island ground, to the west is the top of the ship, its white hull gleaming seductivly in the sunlight. &00 ~ 100 0 9 D0 You see nothing special. ~ ~ 0 -1 10682 D2 You see nothing special. ~ ~ 0 -1 10684 D3 You see nothing special. ~ ~ 0 -1 10689 D5 ~ ~ 0 0 10676 S #10684 &12I&00&04n &16T&15h&00&07e &00&06A&14i&00&07r~ &15This area is about thirty feet off of the island ground, to the west is the top of the ship, its white hull gleaming seductivly in the sunlight. &00 ~ 100 0 9 D0 You see nothing special. ~ ~ 0 -1 10683 D2 You see nothing special. ~ ~ 0 -1 10685 D3 You see nothing special. ~ ~ 0 -1 10690 D5 ~ ~ 0 0 10679 S #10685 &12I&00&04n &16T&15h&00&07e &00&06A&14i&00&07r~ &15This area is about thirty feet off of the island ground, to the west is the top of the ship, its white hull gleaming seductivly in the sunlight. &00 ~ 100 0 9 D0 You see nothing special. ~ ~ 0 -1 10684 D3 You see nothing special. ~ ~ 0 -1 10691 D5 ~ ~ 0 0 10680 S #10686 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull East&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D2 ~ ~ 0 0 10687 D3 You see nothing special. ~ ~ 0 -1 10693 S #10687 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull East&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D0 ~ ~ 0 0 10686 D1 You see nothing special. ~ ~ 0 -1 10681 D2 You see nothing special. ~ ~ 0 -1 10688 D3 You see nothing special. ~ ~ 0 -1 10694 S #10688 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull East&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D0 ~ ~ 0 0 10687 D1 You see nothing special. ~ ~ 0 -1 10682 D2 You see nothing special. ~ ~ 0 -1 10689 D3 You see nothing special. ~ ~ 0 -1 10695 S #10689 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull East&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D0 ~ ~ 0 0 10688 D1 You see nothing special. ~ ~ 0 -1 10683 D2 You see nothing special. ~ ~ 0 -1 10690 D3 You see nothing special. ~ ~ 0 -1 10696 S #10690 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull East&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D0 ~ ~ 0 0 10689 D1 You see nothing special. ~ ~ 0 -1 10684 D2 You see nothing special. ~ ~ 0 -1 10691 D3 You see nothing special. ~ ~ 0 -1 10697 S #10691 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull East&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D0 ~ ~ 0 0 10690 D1 You see nothing special. ~ ~ 0 -1 10685 D2 You see nothing special. ~ ~ 0 -1 10692 D3 You see nothing special. ~ ~ 0 -1 10698 S #10692 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull East&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D0 ~ ~ 0 0 10691 D3 You see nothing special. ~ ~ 0 -1 10699 S #10693 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull North&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10708 D1 You see nothing special. ~ ~ 0 -1 10686 D2 ~ ~ 0 0 10694 D3 You see nothing special. ~ ~ 0 -1 10700 S #10694 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull Middle&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D0 ~ ~ 0 0 10693 D1 You see nothing special. ~ ~ 0 -1 10687 D2 You see nothing special. ~ ~ 0 -1 10695 D3 You see nothing special. ~ ~ 0 -1 10701 S #10695 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull Middle&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D0 ~ ~ 0 0 10694 D1 You see nothing special. ~ ~ 0 -1 10688 D2 You see nothing special. ~ ~ 0 -1 10696 D3 You see nothing special. ~ ~ 0 -1 10702 S #10696 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull Center&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 4 0 D0 ~ ~ 0 0 10695 D1 You see nothing special. ~ ~ 0 -1 10689 D2 You see nothing special. ~ ~ 0 -1 10697 D3 You see nothing special. ~ ~ 0 -1 10703 S #10697 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull Middle&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D0 ~ ~ 0 0 10696 D1 You see nothing special. ~ ~ 0 -1 10690 D2 You see nothing special. ~ ~ 0 -1 10698 D3 You see nothing special. ~ ~ 0 -1 10704 S #10698 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull Middle&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D0 ~ ~ 0 0 10697 D1 You see nothing special. ~ ~ 0 -1 10691 D2 You see nothing special. ~ ~ 0 -1 10699 D3 You see nothing special. ~ ~ 0 -1 10705 S #10699 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull South&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D0 ~ ~ 0 0 10698 D1 You see nothing special. ~ ~ 0 -1 10692 D2 You see nothing special. ~ ~ 0 -1 10707 D3 You see nothing special. ~ ~ 0 -1 10706 S #10700 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull West&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10693 D2 ~ ~ 0 0 10701 S #10701 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull West&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D0 ~ ~ 0 0 10700 D1 You see nothing special. ~ ~ 0 -1 10694 D2 You see nothing special. ~ ~ 0 -1 10702 S #10702 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull West&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D0 ~ ~ 0 0 10701 D1 You see nothing special. ~ ~ 0 -1 10695 D2 You see nothing special. ~ ~ 0 -1 10703 S #10703 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull West&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D0 ~ ~ 0 0 10702 D1 You see nothing special. ~ ~ 0 -1 10696 D2 You see nothing special. ~ ~ 0 -1 10704 S #10704 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull West&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D0 ~ ~ 0 0 10703 D1 You see nothing special. ~ ~ 0 -1 10697 D2 You see nothing special. ~ ~ 0 -1 10705 S #10705 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull West&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D0 ~ ~ 0 0 10704 D1 You see nothing special. ~ ~ 0 -1 10698 D2 You see nothing special. ~ ~ 0 -1 10706 S #10706 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull West&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D0 ~ ~ 0 0 10705 D1 You see nothing special. ~ ~ 0 -1 10699 S #10707 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull South&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D0 ~ ~ 0 0 10699 S #10708 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Outerhull North&00~ &15The smooth top of this shipslops gently on it's round sides, adding a dome feel to it. The hull appears to be made out of exceptionally tough material, with various window ports built into it. The ship doesn't seem to carry any external weapons, looking to be more like a transport ship. &00 ~ 100 0 0 D2 ~ ~ 0 0 10693 S #10709 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Entrance&00~ &15This large room is mostly a ramp, that lowers down at an angle to the ground the ship happens to be sitting on. Large forcefield generators are built onto the sides of this room, ready to protect the rampway from intruders and unwanted guests. &00 ~ 100 4 0 D1 You see nothing special. ~ Ramp~ 1 10629 10676 D3 ~ ~ 0 0 10710 S #10710 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Main Hallway&00~ &15This hallway is made out of a smooth white material that seems to be pretty tough. Bright white lights are built into the ceiling overhead, illuminating the entire hallway. Hard steel plating makes up the floor, giving an echoing clank everytime someone walks on it. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10709 D3 ~ ~ 0 0 10711 S #10711 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Main Hallway&00~ &15This hallway is made out of a smooth white material that seems to be pretty tough. Bright white lights are built into the ceiling overhead, illuminating the entire hallway. Hard steel plating makes up the floor, giving an echoing clank everytime someone walks on it. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10710 D3 ~ ~ 0 0 10712 S #10712 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Main Hallway&00~ &15This hallway is made out of a smooth white material that seems to be pretty tough. Bright white lights are built into the ceiling overhead, illuminating the entire hallway. Hard steel plating makes up the floor, giving an echoing clank everytime someone walks on it. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10721 D1 You see nothing special. ~ ~ 0 -1 10711 D2 You see nothing special. ~ ~ 0 -1 10714 D3 ~ ~ 0 0 10713 S #10713 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Main Hallway&00~ &15This hallway is made out of a smooth white material that seems to be pretty tough. Bright white lights are built into the ceiling overhead, illuminating the entire hallway. Hard steel plating makes up the floor, giving an echoing clank everytime someone walks on it. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10712 D3 ~ ~ 0 0 10727 S #10714 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Southeast Hallway&00~ &15This hallway looks much like the mainhallway, except for being slightly narrower, and having security detectors every so often on it's ceiling. A few round window ports are built into the walls, allowing for a view of the outside. &00 ~ 100 0 0 D0 ~ ~ 0 0 10712 D2 You see nothing special. ~ ~ 0 -1 10715 S #10715 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Southeast Hallway&00~ &15This hallway looks much like the mainhallway, except for being slightly narrower, and having security detectors every so often on it's ceiling. A few round window ports are built into the walls, allowing for a view of the outside. &00 ~ 100 0 0 D0 ~ ~ 0 0 10714 D2 You see nothing special. ~ ~ 0 -1 10716 S #10716 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Southeast Hallway&00~ &15This hallway looks much like the mainhallway, except for being slightly narrower, and having security detectors every so often on it's ceiling. A few round window ports are built into the walls, allowing for a view of the outside. &00 ~ 100 0 0 D0 ~ ~ 0 0 10715 D1 You see nothing special. ~ ~ 0 -1 10717 D2 You see nothing special. ~ ~ 0 -1 10718 S #10717 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Healing Tank Room&00~ &15This room is pretty large, with four equally large healing tanks built into its floor and walls. Large oval computer screens are built up from the floor of the room next to each tank, giving the status of whoever is in the tank. &00 ~ 100 268501136 0 D3 ~ ~ 0 0 10716 S #10718 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15South Hallway&00~ &15This hallway looks much like the mainhallway, except for being slightly narrower, and having security detectors every so often on it's ceiling. A few round window ports are built into the walls, allowing for a view of the outside. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10716 D3 ~ ~ 0 0 10719 S #10719 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15South Hallway&00~ &15This hallway looks much like the mainhallway, except for being slightly narrower, and having security detectors every so often on it's ceiling. A few round window ports are built into the walls, allowing for a view of the outside. &00 ~ 100 0 0 D1 ~ ~ 0 0 10718 D2 You see nothing special. ~ ~ 0 -1 10720 D3 You see nothing special. ~ ~ 0 -1 10737 S #10720 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Crew Quarters&00~ &15This large room is filled with bunk beds for the crew of the ship. Not a very pleasant or comfortable looking place to have to sleep in, but it is doubtful any of the crew complain. Dim lights are built overhead, and in the far corner a few couches with a tv are formed into a rec area of sorts. &00 ~ 100 0 0 D0 ~ ~ 0 0 10719 S #10721 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Northeast Hallway&00~ &15This hallway looks much like the mainhallway, except for being slightly narrower, and having security detectors every so often on it's ceiling. A few round window ports are built into the walls, allowing for a view of the outside. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10722 D2 ~ ~ 0 0 10712 S #10722 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Northeast Hallway&00~ &15This hallway looks much like the mainhallway, except for being slightly narrower, and having security detectors every so often on it's ceiling. A few round window ports are built into the walls, allowing for a view of the outside. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10723 D2 ~ ~ 0 0 10721 S #10723 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Northeast Hallway&00~ &15This hallway looks much like the mainhallway, except for being slightly narrower, and having security detectors every so often on it's ceiling. A few round window ports are built into the walls, allowing for a view of the outside. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10724 D2 ~ ~ 0 0 10722 S #10724 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15North Hallway&00~ &15This hallway looks much like the mainhallway, except for being slightly narrower, and having security detectors every so often on it's ceiling. A few round window ports are built into the walls, allowing for a view of the outside. &00 ~ 100 0 0 D2 ~ ~ 0 0 10723 D3 You see nothing special. ~ ~ 0 -1 10725 S #10725 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15North Hallway&00~ &15This hallway looks much like the mainhallway, except for being slightly narrower, and having security detectors every so often on it's ceiling. A few round window ports are built into the walls, allowing for a view of the outside. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10726 D1 ~ ~ 0 0 10724 D3 You see nothing special. ~ ~ 0 -1 10733 S #10726 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Crew Quarters&00~ &15This large room is filled with bunk beds for the crew of the ship. Not a very pleasant or comfortable looking place to have to sleep in, but it is doubtful any of the crew complain. Dim lights are built overhead, and in the far corner a few couches with a tv are formed into a rec area of sorts. &00 ~ 100 0 0 D2 ~ ~ 0 0 10725 S #10727 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Main Hallway&00~ &15This hallway is made out of a smooth white material that seems to be pretty tough. Bright white lights are built into the ceiling overhead, illuminating the entire hallway. Hard steel plating makes up the floor, giving an echoing clank everytime someone walks on it. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10730 D1 ~ ~ 0 0 10713 D2 You see nothing special. ~ ~ 0 -1 10734 D3 You see nothing special. ~ ~ 0 -1 10728 S #10728 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Main Hallway&00~ &15This hallway is made out of a smooth white material that seems to be pretty tough. Bright white lights are built into the ceiling overhead, illuminating the entire hallway. Hard steel plating makes up the floor, giving an echoing clank everytime someone walks on it. &00 ~ 100 0 0 D1 ~ ~ 0 0 10727 D3 You see nothing special. ~ Door~ 1 10630 10729 S #10729 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Bridge&00~ &15This room is rather large, with a big window on it's westside. A large floating chair hovers in the middle of the room, in front of it, next to the big window, are also some control consoles. &00 ~ 100 4 0 D1 ~ Door~ 1 10630 10728 S #10730 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Northwest Hallway&00~ &15This hallway looks much like the mainhallway, except for being slightly narrower, and having security detectors every so often on it's ceiling. A few round window ports are built into the walls, allowing for a view of the outside. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10731 D2 ~ ~ 0 0 10727 S #10731 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Northwest Hallway&00~ &15This hallway looks much like the mainhallway, except for being slightly narrower, and having security detectors every so often on it's ceiling. A few round window ports are built into the walls, allowing for a view of the outside. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10732 D2 ~ ~ 0 0 10730 S #10732 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Northwest Hallway&00~ &15This hallway looks much like the mainhallway, except for being slightly narrower, and having security detectors every so often on it's ceiling. A few round window ports are built into the walls, allowing for a view of the outside. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10733 D2 ~ ~ 0 0 10731 S #10733 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15North Hallway&00~ &15This hallway looks much like the mainhallway, except for being slightly narrower, and having security detectors every so often on it's ceiling. A few round window ports are built into the walls, allowing for a view of the outside. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10725 D2 ~ ~ 0 0 10732 S #10734 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Southwest Hallway&00~ &15This hallway looks much like the mainhallway, except for being slightly narrower, and having security detectors every so often on it's ceiling. A few round window ports are built into the walls, allowing for a view of the outside. &00 ~ 100 0 0 D0 ~ ~ 0 0 10727 D2 You see nothing special. ~ ~ 0 -1 10735 S #10735 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Southwest Hallway&00~ &15This hallway looks much like the mainhallway, except for being slightly narrower, and having security detectors every so often on it's ceiling. A few round window ports are built into the walls, allowing for a view of the outside. &00 ~ 100 0 0 D0 ~ ~ 0 0 10734 D2 You see nothing special. ~ ~ 0 -1 10736 S #10736 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15Southwest Hallway&00~ &15This hallway looks much like the mainhallway, except for being slightly narrower, and having security detectors every so often on it's ceiling. A few round window ports are built into the walls, allowing for a view of the outside. &00 ~ 100 0 0 D0 ~ ~ 0 0 10735 D2 You see nothing special. ~ ~ 0 -1 10737 S #10737 &09L&00&01or&09d &00&05F&16r&00&07ie&16z&00&05a&15'&00&05s &00&06S&14h&12i&00&04p&16: &15South Hallway&00~ &15This hallway looks much like the mainhallway, except for being slightly narrower, and having security detectors every so often on it's ceiling. A few round window ports are built into the walls, allowing for a view of the outside. &00 ~ 100 0 0 D0 ~ ~ 0 0 10736 D1 You see nothing special. ~ ~ 0 -1 10719 S #10738 &11W&00&03ilte&11d &00&03P&15a&16t&00&03h&00~ &00&03This path looks abnormaly dry, with its surface geographicly shielded from moisture from the ocean. Grass at the sides of this path struggle to survive underneath the baking sun. Only moisture that can be seen is in muddy water on the path every now and then, curling into cracked dirt as the sun drys it. &00 ~ 100 4 2 D0 You see nothing special. ~ ~ 0 -1 10052 D2 You see nothing special. ~ ~ 0 -1 10739 S #10739 &11W&00&03ilte&11d &00&03P&15a&16t&00&03h&00~ &00&03This path looks abnormaly dry, with its surface geographicly shielded from moisture from the ocean. Grass at the sides of this path struggle to survive underneath the baking sun. Only moisture that can be seen is in muddy water on the path every now and then, curling into cracked dirt as the sun drys it. &00 ~ 100 0 2 D0 ~ ~ 0 0 10738 D2 You see nothing special. ~ ~ 0 -1 10740 S #10740 &11W&00&03ilte&11d &00&03P&15a&16t&00&03h&00~ &00&03This path looks abnormaly dry, with its surface geographicly shielded from moisture from the ocean. Grass at the sides of this path struggle to survive underneath the baking sun. Only moisture that can be seen is in muddy water on the path every now and then, curling into cracked dirt as the sun drys it. &00 ~ 100 0 2 D0 ~ ~ 0 0 10739 D2 You see nothing special. ~ ~ 0 -1 10741 S #10741 &11W&00&03ilte&11d &00&03P&15a&16t&00&03h&00~ &00&03This path looks abnormaly dry, with its surface geographicly shielded from moisture from the ocean. Grass at the sides of this path struggle to survive underneath the baking sun. Only moisture that can be seen is in muddy water on the path every now and then, curling into cracked dirt as the sun drys it. &00 ~ 100 0 2 D0 ~ ~ 0 0 10740 D2 You see nothing special. ~ ~ 0 -1 10742 S #10742 &11W&00&03ilte&11d &00&03P&15a&16t&00&03h&00~ &00&03This path looks abnormaly dry, with its surface geographicly shielded from moisture from the ocean. Grass at the sides of this path struggle to survive underneath the baking sun. Only moisture that can be seen is in muddy water on the path every now and then, curling into cracked dirt as the sun drys it. &00 ~ 100 0 2 D0 ~ ~ 0 0 10741 D3 You see nothing special. ~ ~ 0 -1 10743 S #10743 &11W&00&03ilte&11d &00&03P&15a&16t&00&03h&00~ &00&03This path looks abnormaly dry, with its surface geographicly shielded from moisture from the ocean. Grass at the sides of this path struggle to survive underneath the baking sun. Only moisture that can be seen is in muddy water on the path every now and then, curling into cracked dirt as the sun drys it. &00 ~ 100 0 2 D1 ~ ~ 0 0 10742 D2 You see nothing special. ~ ~ 0 -1 10744 S #10744 &11W&00&03ilte&11d &00&03P&15a&16t&00&03h&00~ &00&03This path looks abnormaly dry, with its surface geographicly shielded from moisture from the ocean. Grass at the sides of this path struggle to survive underneath the baking sun. Only moisture that can be seen is in muddy water on the path every now and then, curling into cracked dirt as the sun drys it. &00 ~ 100 0 2 D0 ~ ~ 0 0 10743 D2 You see nothing special. ~ ~ 0 -1 10745 S #10745 &11W&00&03ilte&11d &00&03P&15a&16t&00&03h&00~ &00&03This path looks abnormaly dry, with its surface geographicly shielded from moisture from the ocean. Grass at the sides of this path struggle to survive underneath the baking sun. Only moisture that can be seen is in muddy water on the path every now and then, curling into cracked dirt as the sun drys it. &00 ~ 100 0 2 D0 ~ ~ 0 0 10744 D2 You see nothing special. ~ ~ 0 -1 10746 S #10746 &11W&00&03ilte&11d &00&03P&15a&16t&00&03h&00~ &00&03This path looks abnormaly dry, with its surface geographicly shielded from moisture from the ocean. Grass at the sides of this path struggle to survive underneath the baking sun. Only moisture that can be seen is in muddy water on the path every now and then, curling into cracked dirt as the sun drys it. &00 ~ 100 0 2 D0 ~ ~ 0 0 10745 D2 You see nothing special. ~ ~ 0 -1 10747 S #10747 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Dune Path&00~ &11This is a baked desert. Winds form dunes of dirt along it's dry wastes. Bones from various animals can be seen strewn about where they died. The hot sun hangs high in the sky, heating the sands, creating an oven effect in this dry wasteland. &00 ~ 100 4 2 D0 ~ ~ 0 0 10746 D1 You see nothing special. ~ ~ 0 -1 10753 D3 You see nothing special. ~ ~ 0 -1 10748 S #10748 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Dune Path&00~ &11This is a baked desert. Winds form dunes of dirt along it's dry wastes. Bones from various animals can be seen strewn about where they died. The hot sun hangs high in the sky, heating the sands, creating an oven effect in this dry wasteland. &00 ~ 100 0 2 D1 ~ ~ 0 0 10747 D2 You see nothing special. ~ ~ 0 -1 10749 S #10749 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Dune Path&00~ &11This is a baked desert. Winds form dunes of dirt along it's dry wastes. Bones from various animals can be seen strewn about where they died. The hot sun hangs high in the sky, heating the sands, creating an oven effect in this dry wasteland. &00 ~ 100 0 2 D0 ~ ~ 0 0 10748 D2 You see nothing special. ~ ~ 0 -1 10750 S #10750 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Dune Path&00~ &11This is a baked desert. Winds form dunes of dirt along it's dry wastes. Bones from various animals can be seen strewn about where they died. The hot sun hangs high in the sky, heating the sands, creating an oven effect in this dry wasteland. &00 ~ 100 0 2 D0 ~ ~ 0 0 10749 D2 You see nothing special. ~ ~ 0 -1 10751 S #10751 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Dune Path&00~ &11This is a baked desert. Winds form dunes of dirt along it's dry wastes. Bones from various animals can be seen strewn about where they died. The hot sun hangs high in the sky, heating the sands, creating an oven effect in this dry wasteland. &00 ~ 100 0 2 D0 ~ ~ 0 0 10750 D2 You see nothing special. ~ ~ 0 -1 10752 S #10752 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Dune Path&00~ &11This is a baked desert. Winds form dunes of dirt along it's dry wastes. Bones from various animals can be seen strewn about where they died. The hot sun hangs high in the sky, heating the sands, creating an oven effect in this dry wasteland. &00 ~ 100 0 2 D0 ~ ~ 0 0 10751 D2 You see nothing special. ~ ~ 0 -1 10773 S #10753 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~ &11This part of the namekian desert has less loose sand then normal. Made more from hard sunbaked dirt than sand, this area is mostly flat too. Small desert plantlife can be seen attempting to survive in this desolate place, what a depressing existance. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10754 D3 ~ ~ 0 0 10747 S #10754 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~ &11This part of the namekian desert has less loose sand then normal. Made more from hard sunbaked dirt than sand, this area is mostly flat too. Small desert plantlife can be seen attempting to survive in this desolate place, what a depressing existance. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10755 D3 ~ ~ 0 0 10753 S #10755 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~ &11This part of the namekian desert has less loose sand then normal. Made more from hard sunbaked dirt than sand, this area is mostly flat too. Small desert plantlife can be seen attempting to survive in this desolate place, what a depressing existance. &00 ~ 100 0 2 D2 You see nothing special. ~ ~ 0 -1 10756 D3 ~ ~ 0 0 10754 S #10756 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~ &11This part of the namekian desert has less loose sand then normal. Made more from hard sunbaked dirt than sand, this area is mostly flat too. Small desert plantlife can be seen attempting to survive in this desolate place, what a depressing existance. &00 ~ 100 0 2 D0 ~ ~ 0 0 10755 D2 You see nothing special. ~ ~ 0 -1 10757 S #10757 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~ &11This part of the namekian desert has less loose sand then normal. Made more from hard sunbaked dirt than sand, this area is mostly flat too. Small desert plantlife can be seen attempting to survive in this desolate place, what a depressing existance. &00 ~ 100 0 2 D0 ~ ~ 0 0 10756 D1 You see nothing special. ~ ~ 0 -1 10758 S #10758 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~ &11This part of the namekian desert has less loose sand then normal. Made more from hard sunbaked dirt than sand, this area is mostly flat too. Small desert plantlife can be seen attempting to survive in this desolate place, what a depressing existance. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10759 D3 ~ ~ 0 0 10757 S #10759 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~ &11This part of the namekian desert has less loose sand then normal. Made more from hard sunbaked dirt than sand, this area is mostly flat too. Small desert plantlife can be seen attempting to survive in this desolate place, what a depressing existance. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10760 D3 ~ ~ 0 0 10758 S #10760 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~ &11This part of the namekian desert has less loose sand then normal. Made more from hard sunbaked dirt than sand, this area is mostly flat too. Small desert plantlife can be seen attempting to survive in this desolate place, what a depressing existance. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10761 D3 ~ ~ 0 0 10759 S #10761 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~ &11This part of the namekian desert has less loose sand then normal. Made more from hard sunbaked dirt than sand, this area is mostly flat too. Small desert plantlife can be seen attempting to survive in this desolate place, what a depressing existance. &00 ~ 100 0 2 D2 You see nothing special. ~ ~ 0 -1 10762 D3 ~ ~ 0 0 10760 S #10762 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Cracked Wandering&00~ &11This part of the namekian desert has less loose sand then normal. Made more from hard sunbaked dirt than sand, this area is mostly flat too. Small desert plantlife can be seen attempting to survive in this desolate place, what a depressing existance. &00 ~ 100 4 2 D0 ~ ~ 0 0 10761 D2 You see nothing special. ~ ~ 0 -1 10763 S #10763 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Desolate Dunes&00~ &11Nothing can be seen for miles here but rolling dunes. Large animal bones have been bleached white from the constant burning sun, and blasting winds. Few desert plants even survive in this hell hole. &00 ~ 100 0 2 D0 ~ ~ 0 0 10762 D1 You see nothing special. ~ ~ 0 -1 10765 D2 You see nothing special. ~ ~ 0 -1 10767 D3 You see nothing special. ~ ~ 0 -1 10764 S #10764 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Desolate Dunes&00~ &11Nothing can be seen for miles here but rolling dunes. Large animal bones have been bleached white from the constant burning sun, and blasting winds. Few desert plants even survive in this hell hole. &00 ~ 100 0 2 D1 ~ ~ 0 0 10763 D2 You see nothing special. ~ ~ 0 -1 10766 S #10765 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Desolate Dunes&00~ &11Nothing can be seen for miles here but rolling dunes. Large animal bones have been bleached white from the constant burning sun, and blasting winds. Few desert plants even survive in this hell hole. &00 ~ 100 0 2 D2 You see nothing special. ~ ~ 0 -1 10768 D3 ~ ~ 0 0 10763 S #10766 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Desolate Dunes&00~ &11Nothing can be seen for miles here but rolling dunes. Large animal bones have been bleached white from the constant burning sun, and blasting winds. Few desert plants even survive in this hell hole. &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10764 D1 ~ ~ 0 0 10767 D2 You see nothing special. ~ ~ 0 -1 10769 S #10767 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Desolate Dunes&00~ &11Nothing can be seen for miles here but rolling dunes. Large animal bones have been bleached white from the constant burning sun, and blasting winds. Few desert plants even survive in this hell hole. &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10763 D1 ~ ~ 0 0 10768 D2 You see nothing special. ~ ~ 0 -1 10770 D3 You see nothing special. ~ ~ 0 -1 10766 S #10768 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Desolate Dunes&00~ &11Nothing can be seen for miles here but rolling dunes. Large animal bones have been bleached white from the constant burning sun, and blasting winds. Few desert plants even survive in this hell hole. &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10765 D2 You see nothing special. ~ ~ 0 -1 10771 D3 ~ ~ 0 0 10767 S #10769 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Desolate Dunes&00~ &11Nothing can be seen for miles here but rolling dunes. Large animal bones have been bleached white from the constant burning sun, and blasting winds. Few desert plants even survive in this hell hole. &00 ~ 100 0 2 D0 ~ ~ 0 0 10766 D1 You see nothing special. ~ ~ 0 -1 10770 S #10770 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Desolate Dunes&00~ &11Nothing can be seen for miles here but rolling dunes. Large animal bones have been bleached white from the constant burning sun, and blasting winds. Few desert plants even survive in this hell hole. &00 ~ 100 0 2 D0 ~ ~ 0 0 10767 D1 You see nothing special. ~ ~ 0 -1 10771 D2 You see nothing special. ~ ~ 0 -1 10772 D3 You see nothing special. ~ ~ 0 -1 10769 S #10771 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Desolate Dunes&00~ &11Nothing can be seen for miles here but rolling dunes. Large animal bones have been bleached white from the constant burning sun, and blasting winds. Few desert plants even survive in this hell hole. &00 ~ 100 0 2 D0 ~ ~ 0 0 10768 D3 You see nothing special. ~ ~ 0 -1 10770 S #10772 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blazing Path&00~ &11This hot path is made of smaller dunes than the rest of the desert, gently rolling away. In the distance mirages play tricks on the eyes of all who travel through this wasteland. &00 ~ 100 4 2 D0 ~ ~ 0 0 10770 D2 You see nothing special. ~ ~ 0 -1 10801 D3 You see nothing special. ~ ~ 0 -1 10800 S #10773 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Dune Path&00~ &11This is a baked desert. Winds form dunes of dirt along it's dry wastes. Bones from various animals can be seen strewn about where they died. The hot sun hangs high in the sky, heating the sands, creating an oven effect in this dry wasteland. &00 ~ 100 4 2 D0 ~ ~ 0 0 10752 D2 You see nothing special. ~ ~ 0 -1 10774 S #10774 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~ &11These dunes are made from a finer sand, having an almost dust like quality. Winds constanly shift the formations of these dunes, covering the bones of dead wandered who got lost in the desert. &00 ~ 100 0 2 D0 ~ ~ 0 0 10773 D1 You see nothing special. ~ ~ 0 -1 10776 D2 You see nothing special. ~ ~ 0 -1 10778 D3 You see nothing special. ~ ~ 0 -1 10775 S #10775 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~ &11These dunes are made from a finer sand, having an almost dust like quality. Winds constanly shift the formations of these dunes, covering the bones of dead wandered who got lost in the desert. &00 ~ 100 0 2 D1 ~ ~ 0 0 10774 D2 You see nothing special. ~ ~ 0 -1 10777 S #10776 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~ &11These dunes are made from a finer sand, having an almost dust like quality. Winds constanly shift the formations of these dunes, covering the bones of dead wandered who got lost in the desert. &00 ~ 100 0 2 D2 You see nothing special. ~ ~ 0 -1 10779 D3 ~ ~ 0 0 10774 S #10777 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~ &11These dunes are made from a finer sand, having an almost dust like quality. Winds constanly shift the formations of these dunes, covering the bones of dead wandered who got lost in the desert. &00 ~ 100 0 2 D0 ~ ~ 0 0 10775 D1 You see nothing special. ~ ~ 0 -1 10778 D2 You see nothing special. ~ ~ 0 -1 10780 S #10778 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~ &11These dunes are made from a finer sand, having an almost dust like quality. Winds constanly shift the formations of these dunes, covering the bones of dead wandered who got lost in the desert. &00 ~ 100 0 2 D0 ~ ~ 0 0 10774 D1 You see nothing special. ~ ~ 0 -1 10779 D2 You see nothing special. ~ ~ 0 -1 10781 D3 You see nothing special. ~ ~ 0 -1 10777 S #10779 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~ &11These dunes are made from a finer sand, having an almost dust like quality. Winds constanly shift the formations of these dunes, covering the bones of dead wandered who got lost in the desert. &00 ~ 100 0 2 D0 ~ ~ 0 0 10776 D2 You see nothing special. ~ ~ 0 -1 10782 D3 You see nothing special. ~ ~ 0 -1 10778 S #10780 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~ &11These dunes are made from a finer sand, having an almost dust like quality. Winds constanly shift the formations of these dunes, covering the bones of dead wandered who got lost in the desert. &00 ~ 100 0 2 D0 ~ ~ 0 0 10777 D1 You see nothing special. ~ ~ 0 -1 10781 S #10781 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~ &11These dunes are made from a finer sand, having an almost dust like quality. Winds constanly shift the formations of these dunes, covering the bones of dead wandered who got lost in the desert. &00 ~ 100 0 2 D0 ~ ~ 0 0 10778 D1 You see nothing special. ~ ~ 0 -1 10782 D2 You see nothing special. ~ ~ 0 -1 10783 D3 You see nothing special. ~ ~ 0 -1 10780 S #10782 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~ &11These dunes are made from a finer sand, having an almost dust like quality. Winds constanly shift the formations of these dunes, covering the bones of dead wandered who got lost in the desert. &00 ~ 100 0 2 D0 ~ ~ 0 0 10779 D3 You see nothing special. ~ ~ 0 -1 10781 S #10783 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Inferno Path&00~ &11This path is broiling hot, not even desert life survives here. The sun constantly beats down on the path, creating sand so hot it melts most artificial materials to the touch. &00 ~ 100 4 2 D0 ~ ~ 0 0 10781 D2 You see nothing special. ~ ~ 0 -1 10784 S #10784 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Inferno Path&00~ &11This path is broiling hot, not even desert life survives here. The sun constantly beats down on the path, creating sand so hot it melts most artificial materials to the touch. &00 ~ 100 0 2 D0 ~ ~ 0 0 10783 D1 You see nothing special. ~ ~ 0 -1 10785 S #10785 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Inferno Path&00~ &11This path is broiling hot, not even desert life survives here. The sun constantly beats down on the path, creating sand so hot it melts most artificial materials to the touch. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10786 D3 ~ ~ 0 0 10784 S #10786 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Inferno Path&00~ &11This path is broiling hot, not even desert life survives here. The sun constantly beats down on the path, creating sand so hot it melts most artificial materials to the touch. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10787 D3 ~ ~ 0 0 10785 S #10787 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Inferno Path&00~ &11This path is broiling hot, not even desert life survives here. The sun constantly beats down on the path, creating sand so hot it melts most artificial materials to the touch. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10788 D3 ~ ~ 0 0 10786 S #10788 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Inferno Path&00~ &11This path is broiling hot, not even desert life survives here. The sun constantly beats down on the path, creating sand so hot it melts most artificial materials to the touch. &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10789 D3 ~ ~ 0 0 10787 S #10789 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Inferno Path&00~ &11This path is broiling hot, not even desert life survives here. The sun constantly beats down on the path, creating sand so hot it melts most artificial materials to the touch. &00 ~ 100 4 2 D0 You see nothing special. ~ ~ 0 -1 10790 D2 ~ ~ 0 0 10788 S #10790 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~ &11These dunes are made from a finer sand, having an almost dust like quality. Winds constanly shift the formations of these dunes, covering the bones of dead wandered who got lost in the desert. &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10794 D1 You see nothing special. ~ ~ 0 -1 10792 D2 ~ ~ 0 0 10789 D3 You see nothing special. ~ ~ 0 -1 10791 S #10791 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~ &11These dunes are made from a finer sand, having an almost dust like quality. Winds constanly shift the formations of these dunes, covering the bones of dead wandered who got lost in the desert. &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10795 D1 ~ ~ 0 0 10790 S #10792 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~ &11These dunes are made from a finer sand, having an almost dust like quality. Winds constanly shift the formations of these dunes, covering the bones of dead wandered who got lost in the desert. &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10793 D3 ~ ~ 0 0 10790 S #10793 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~ &11These dunes are made from a finer sand, having an almost dust like quality. Winds constanly shift the formations of these dunes, covering the bones of dead wandered who got lost in the desert. &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10796 D2 You see nothing special. ~ ~ 0 -1 10792 D3 ~ ~ 0 0 10794 S #10794 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~ &11These dunes are made from a finer sand, having an almost dust like quality. Winds constanly shift the formations of these dunes, covering the bones of dead wandered who got lost in the desert. &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10797 D1 You see nothing special. ~ ~ 0 -1 10793 D2 You see nothing special. ~ ~ 0 -1 10790 D3 ~ ~ 0 0 10795 S #10795 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~ &11These dunes are made from a finer sand, having an almost dust like quality. Winds constanly shift the formations of these dunes, covering the bones of dead wandered who got lost in the desert. &00 ~ 100 0 2 D0 You see nothing special. ~ ~ 0 -1 10798 D1 ~ ~ 0 0 10794 D2 You see nothing special. ~ ~ 0 -1 10791 S #10796 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~ &11These dunes are made from a finer sand, having an almost dust like quality. Winds constanly shift the formations of these dunes, covering the bones of dead wandered who got lost in the desert. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10799 D2 You see nothing special. ~ ~ 0 -1 10793 D3 ~ ~ 0 0 10797 S #10797 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~ &11These dunes are made from a finer sand, having an almost dust like quality. Winds constanly shift the formations of these dunes, covering the bones of dead wandered who got lost in the desert. &00 ~ 100 0 2 D1 ~ ~ 0 0 10796 D2 You see nothing special. ~ ~ 0 -1 10794 D3 You see nothing special. ~ ~ 0 -1 10798 S #10798 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blasted Dunes&00~ &11These dunes are made from a finer sand, having an almost dust like quality. Winds constanly shift the formations of these dunes, covering the bones of dead wandered who got lost in the desert. &00 ~ 100 0 2 D1 ~ ~ 0 0 10797 D2 You see nothing special. ~ ~ 0 -1 10795 S #10799 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Dread Path&00~ &11This path is made of more of a red sand, piled into small dunes. The hot sun reflects off of this sand awfully, blinding all who travel across it with it's glare. &00 ~ 100 4 2 D1 You see nothing special. ~ ~ 0 -1 10800 D3 ~ ~ 0 0 10796 S #10800 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Dread Path&00~ &11This path is made of more of a red sand, piled into small dunes. The hot sun reflects off of this sand awfully, blinding all who travel across it with it's glare. &00 ~ 100 0 2 D1 You see nothing special. ~ ~ 0 -1 10772 D3 ~ ~ 0 0 10799 S #10801 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blazing Path&00~ &11This hot path is made of smaller dunes than the rest of the desert, gently rolling away. In the distance mirages play tricks on the eyes of all who travel through this wasteland. &00 ~ 100 0 2 D0 ~ ~ 0 0 10772 D2 You see nothing special. ~ ~ 0 -1 10802 S #10802 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blazing Path&00~ &11This hot path is made of smaller dunes than the rest of the desert, gently rolling away. In the distance mirages play tricks on the eyes of all who travel through this wasteland. &00 ~ 100 0 2 D0 ~ ~ 0 0 10801 D2 You see nothing special. ~ ~ 0 -1 10803 S #10803 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blazing Path&00~ &11This hot path is made of smaller dunes than the rest of the desert, gently rolling away. In the distance mirages play tricks on the eyes of all who travel through this wasteland. &00 ~ 100 0 2 D0 ~ ~ 0 0 10802 D2 You see nothing special. ~ ~ 0 -1 10804 S #10804 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blazing Path&00~ &11This hot path is made of smaller dunes than the rest of the desert, gently rolling away. In the distance mirages play tricks on the eyes of all who travel through this wasteland. &00 ~ 100 0 2 D0 ~ ~ 0 0 10803 D2 You see nothing special. ~ ~ 0 -1 10805 S #10805 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blazing Path&00~ &11This hot path is made of smaller dunes than the rest of the desert, gently rolling away. In the distance mirages play tricks on the eyes of all who travel through this wasteland. &00 ~ 100 0 2 D0 ~ ~ 0 0 10804 D2 You see nothing special. ~ ~ 0 -1 10806 S #10806 &00&02N&00&03a&00&06m&00&02e&00&03k&00&06i&00&02a&00&03n &11D&00&03r&11y&16: &15Blazing Path&00~ &11This hot path is made of smaller dunes than the rest of the desert, gently rolling away. In the distance mirages play tricks on the eyes of all who travel through this wasteland. &00 ~ 100 4 2 D0 ~ ~ 0 0 10805 D2 You see nothing special. ~ ~ 0 -1 10807 S #10807 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Entrance&00~ &00&06Before this place looms a large and old looking temple, vines hanging from its tattered rock. The temple appears to have been built upon an oasis in the middle of the Namekian Dry. From here large shale stone steps lead up to a massive iron door. &00 ~ 100 148 0 D0 ~ ~ 0 0 10806 D2 You see nothing special. ~ Door~ 2 10639 10808 S #10808 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Imporium&00~ &00&06This large area is made of one big shale stone, set into the ground. Small channels have been dug into the rock, allowing water from nearby springs to flow inbetween it. Pale shafts of light filter down through high windows in the temple walls. &00 ~ 100 0 0 D0 ~ Door~ 2 10639 10807 D1 You see nothing special. ~ ~ 0 -1 10831 D2 You see nothing special. ~ ~ 0 -1 10833 D3 You see nothing special. ~ ~ 0 -1 10809 S #10809 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15North Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D1 ~ ~ 0 0 10808 D3 You see nothing special. ~ ~ 0 -1 10810 S #10810 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15North Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D1 ~ ~ 0 0 10809 D3 You see nothing special. ~ ~ 0 -1 10811 S #10811 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15West Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D1 ~ ~ 0 0 10810 D2 You see nothing special. ~ ~ 0 -1 10812 S #10812 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15West Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D0 ~ ~ 0 0 10811 D2 You see nothing special. ~ ~ 0 -1 10813 S #10813 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15West Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D0 ~ ~ 0 0 10812 D2 You see nothing special. ~ ~ 0 -1 10814 S #10814 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15West Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D0 ~ ~ 0 0 10813 D2 You see nothing special. ~ ~ 0 -1 10815 S #10815 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15West Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D0 ~ ~ 0 0 10814 D2 You see nothing special. ~ ~ 0 -1 10817 D3 You see nothing special. ~ ~ 0 -1 10816 S #10816 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Sacred Shop&00~ &00&06This is the sacred shop of Gust Temple, monks from the temple have ran it for generations, using any money it gains to fund the temple. The equipment sold here is of the very finest, blessed with powers known only to the namekian Gust monks. &00 ~ 100 148 0 D1 ~ ~ 0 0 10815 S #10817 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15West Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D0 ~ ~ 0 0 10815 D1 You see nothing special. ~ ~ 0 -1 10818 S #10818 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15South Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10819 D2 You see nothing special. ~ ~ 0 -1 10834 D3 ~ ~ 0 0 10817 S #10819 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15South Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10820 D3 ~ ~ 0 0 10818 S #10820 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15South Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10832 D1 You see nothing special. ~ ~ 0 -1 10821 D3 ~ ~ 0 0 10819 S #10821 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15South Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10822 D3 ~ ~ 0 0 10820 S #10822 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15South Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10823 D3 ~ ~ 0 0 10821 S #10823 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15East Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10824 D3 You see nothing special. ~ ~ 0 -1 10822 S #10824 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15East Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10826 D1 You see nothing special. ~ ~ 0 -1 10825 D2 ~ ~ 0 0 10823 S #10825 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Pawn Shop&00~ &00&06These monks have given up all personal possessions for their monkhood, but the temple still needs money to provide for it's monks. This pawn shop is a part of that. Valuables can be sold here, and then resold elsewhere for more profit. &00 ~ 100 148 0 D3 ~ ~ 0 0 10824 S #10826 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15East Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10827 D2 ~ ~ 0 0 10824 S #10827 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15East Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10828 D2 ~ ~ 0 0 10826 S #10828 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15East Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10829 D2 ~ ~ 0 0 10827 S #10829 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15North Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D2 ~ ~ 0 0 10828 D3 You see nothing special. ~ ~ 0 -1 10830 S #10830 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15North Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D1 ~ ~ 0 0 10829 D3 You see nothing special. ~ ~ 0 -1 10831 S #10831 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15North Hallway&00~ &00&06This hallway's floor is made out of mostly more shale, with granite walls on either side. Torches are set into the walls on either side of the hallway, giving a boost to the already dim light&00 ~ 100 0 0 D1 ~ ~ 0 0 10830 D3 You see nothing special. ~ ~ 0 -1 10808 S #10832 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Grand Monk's Chambers&00~ &00&06This small room has a large wooden stage built into it, with a rich red carpet in it's center for the Grand Monk to sit and meditate on. Skylight windows have been built into the ceiling, adding warm light to the cooled room. An artificial waterfall has been built into the north wall, adding pleasant rushing sounds to the room, and helping to keep it cool in the process. &00 ~ 100 4 0 D2 ~ ~ 0 0 10820 S #10833 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Meditation Room&00~ &00&06This room opens up into a large area. Hard wooden flooring has been built up over the rock floor of the temple here, with small red rugs layed down in quiet spots for meitaters. A waterfall has been constructed into one side of the room, adding a soft sound of rushing water to the room. &00 ~ 100 65716 0 D0 ~ ~ 0 0 10808 S #10834 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Hallway to Training Grounds&00~ &00&06This is a small hallway, lacking torches or windows for light it is darker than the rest of the temple too. A warm breeze blows in from down the hallway, carrying in the taste of dust. &00 ~ 100 0 0 D0 ~ ~ 0 0 10818 D2 You see nothing special. ~ ~ 0 -1 10835 S #10835 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Hallway to Training Grounds&00~ &00&06This is a small hallway, lacking torches or windows for light it is darker than the rest of the temple too. A warm breeze blows in from down the hallway, carrying in the taste of dust. &00 ~ 100 0 0 D0 ~ ~ 0 0 10834 D1 You see nothing special. ~ ~ 0 -1 10836 S #10836 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Entrance to Training Grounds&00~ &00&06This small room appears to be a dead end at first, before one might notice the shale colored door on it's south wall. A half inch gap between the floor and the bottom of the door let's in a stream of bright sunlight, and winds from outside blow sand into the temple from this gap. &00 ~ 100 4 0 D2 You see nothing special. ~ Door~ 2 10640 10837 D3 ~ ~ 0 0 10835 S #10837 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Walkway&00~ &15This walkway leads from the Temple straight through the training grounds. It's surface is made of a hard limestone, colored exactly to catch the heat of the sun. This road burns bare feet that walk on it, and is a part of a Gust monk's training. &00 ~ 100 4 0 D0 ~ Door~ 2 10640 10836 D2 You see nothing special. ~ ~ 0 -1 10838 S #10838 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Walkway&00~ &15This walkway leads from the Temple straight through the training grounds. It's surface is made of a hard limestone, colored exactly to catch the heat of the sun. This road burns bare feet that walk on it, and is a part of a Gust monk's training. &00 ~ 100 0 0 D0 ~ ~ 0 0 10837 D2 You see nothing special. ~ ~ 0 -1 10839 S #10839 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Walkway&00~ &15This walkway leads from the Temple straight through the training grounds. It's surface is made of a hard limestone, colored exactly to catch the heat of the sun. This road burns bare feet that walk on it, and is a part of a Gust monk's training. &00 ~ 100 0 0 D0 ~ ~ 0 0 10838 D1 You see nothing special. ~ ~ 0 -1 10841 D2 You see nothing special. ~ ~ 0 -1 10842 D3 You see nothing special. ~ ~ 0 -1 10840 S #10840 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Stage&00~ &15This entire area if one big chunk of black concrete. The Gust monks train on this an other's like it, fighting each other, developing their skills, and training under leadership of higher monks. Weapon racks are placed on three sides of the stage, allowing for armed combat if the training calls for it. &00 ~ 100 0 0 D1 ~ ~ 0 0 10839 S #10841 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Stage&00~ &15This entire area if one big chunk of black concrete. The Gust monks train on this an other's like it, fighting each other, developing their skills, and training under leadership of higher monks. Weapon racks are placed on three sides of the stage, allowing for armed combat if the training calls for it. &00 ~ 100 0 0 D3 ~ ~ 0 0 10839 S #10842 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Walkway&00~ &15This walkway leads from the Temple straight through the training grounds. It's surface is made of a hard limestone, colored exactly to catch the heat of the sun. This road burns bare feet that walk on it, and is a part of a Gust monk's training. &00 ~ 100 0 0 D0 ~ ~ 0 0 10839 D2 You see nothing special. ~ ~ 0 -1 10843 S #10843 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Walkway&00~ &15This walkway leads from the Temple straight through the training grounds. It's surface is made of a hard limestone, colored exactly to catch the heat of the sun. This road burns bare feet that walk on it, and is a part of a Gust monk's training. &00 ~ 100 0 0 D0 ~ ~ 0 0 10842 D1 You see nothing special. ~ ~ 0 -1 10845 D2 You see nothing special. ~ ~ 0 -1 10846 D3 You see nothing special. ~ ~ 0 -1 10844 S #10844 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Stage&00~ &15This entire area if one big chunk of black concrete. The Gust monks train on this an other's like it, fighting each other, developing their skills, and training under leadership of higher monks. Weapon racks are placed on three sides of the stage, allowing for armed combat if the training calls for it. &00 ~ 100 0 0 D1 ~ ~ 0 0 10843 S #10845 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Stage&00~ &15This entire area if one big chunk of black concrete. The Gust monks train on this an other's like it, fighting each other, developing their skills, and training under leadership of higher monks. Weapon racks are placed on three sides of the stage, allowing for armed combat if the training calls for it. &00 ~ 100 0 0 D3 ~ ~ 0 0 10843 S #10846 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Walkway&00~ &15This walkway leads from the Temple straight through the training grounds. It's surface is made of a hard limestone, colored exactly to catch the heat of the sun. This road burns bare feet that walk on it, and is a part of a Gust monk's training. &00 ~ 100 0 0 D0 ~ ~ 0 0 10843 D2 You see nothing special. ~ ~ 0 -1 10847 S #10847 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Walkway&00~ &15This walkway leads from the Temple straight through the training grounds. It's surface is made of a hard limestone, colored exactly to catch the heat of the sun. This road burns bare feet that walk on it, and is a part of a Gust monk's training. &00 ~ 100 0 0 D0 ~ ~ 0 0 10846 D1 You see nothing special. ~ ~ 0 -1 10849 D2 You see nothing special. ~ ~ 0 -1 10850 D3 You see nothing special. ~ ~ 0 -1 10848 S #10848 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Stage&00~ &15This entire area if one big chunk of black concrete. The Gust monks train on this an other's like it, fighting each other, developing their skills, and training under leadership of higher monks. Weapon racks are placed on three sides of the stage, allowing for armed combat if the training calls for it. &00 ~ 100 0 0 D1 ~ ~ 0 0 10847 S #10849 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Stage&00~ &15This entire area if one big chunk of black concrete. The Gust monks train on this an other's like it, fighting each other, developing their skills, and training under leadership of higher monks. Weapon racks are placed on three sides of the stage, allowing for armed combat if the training calls for it. &00 ~ 100 0 0 D3 ~ ~ 0 0 10847 S #10850 &14G&00&06u&12s&00&04t &16T&15e&00&07mp&15l&16e&00&07: &15Training Grounds Stage&00~ &15This entire area if one big chunk of black concrete. The Gust monks train on this an other's like it, fighting each other, developing their skills, and training under leadership of higher monks. Weapon racks are placed on three sides of the stage, allowing for armed combat if the training calls for it. &00 ~ 100 0 0 D0 ~ ~ 0 0 10847 S #10851 &16D&15o&00&07w&16n &14the &00&03C&00&06l&16i&15f&00&03fs&00&06i&16d&15e&00~ &00&03This is a stright dropoff from the cliff. Rock and debris can be seen scattered on the few outcroppings on the cliffside. The cliff looks very much unclimbable, the best route up or down is to fly. &00 ~ 100 4 9 D4 ~ ~ 0 0 10044 D5 You see nothing special. ~ ~ 0 -1 10852 S #10852 &16D&15o&00&07w&16n &14the &00&03C&00&06l&16i&15f&00&03fs&00&06i&16d&15e&00~ &00&03This is a stright dropoff from the cliff. Rock and debris can be seen scattered on the few outcroppings on the cliffside. The cliff looks very much unclimbable, the best route up or down is to fly. &00 ~ 100 4 9 D4 ~ ~ 0 0 10851 D5 You see nothing special. ~ ~ 0 -1 10853 S #10853 &16D&15o&00&07w&16n &14the &00&03C&00&06l&16i&15f&00&03fs&00&06i&16d&15e&00~ &00&03This is a stright dropoff from the cliff. Rock and debris can be seen scattered on the few outcroppings on the cliffside. The cliff looks very much unclimbable, the best route up or down is to fly. &00 ~ 100 4 9 D4 ~ ~ 0 0 10852 D5 You see nothing special. ~ ~ 0 -1 10854 S #10854 &16H&15u&00&07g&16e &00&03Cave&00~ &15Right next to the cliff, just above the waves if a gigantic hole. This hole is the mouth to an underground cave, leading underneath the waters of the namekian sea. &00 ~ 100 4 2 D4 ~ ~ 0 0 10853 D5 You see nothing special. ~ ~ 0 -1 10855 S #10855 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10856 D4 ~ ~ 0 0 10854 D5 You see nothing special. ~ ~ 0 -1 10878 S #10856 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10857 D2 ~ ~ 0 0 10855 D5 You see nothing special. ~ ~ 0 -1 10879 S #10857 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10858 D2 ~ ~ 0 0 10856 D5 You see nothing special. ~ ~ 0 -1 10880 S #10858 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10859 D2 ~ ~ 0 0 10857 D5 You see nothing special. ~ ~ 0 -1 10881 S #10859 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10860 D2 ~ ~ 0 0 10858 D5 You see nothing special. ~ ~ 0 -1 10882 S #10860 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D1 You see nothing special. ~ ~ 0 -1 10861 D2 ~ ~ 0 0 10859 D5 You see nothing special. ~ ~ 0 -1 10883 S #10861 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10862 D3 ~ ~ 0 0 10860 D5 You see nothing special. ~ ~ 0 -1 10884 S #10862 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10863 D2 ~ ~ 0 0 10861 D5 You see nothing special. ~ ~ 0 -1 10885 S #10863 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10864 D2 ~ ~ 0 0 10862 D5 You see nothing special. ~ ~ 0 -1 10886 S #10864 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10865 D2 ~ ~ 0 0 10863 D5 You see nothing special. ~ ~ 0 -1 10887 S #10865 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10866 D2 ~ ~ 0 0 10864 D5 You see nothing special. ~ ~ 0 -1 10888 S #10866 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10867 D2 ~ ~ 0 0 10865 D5 You see nothing special. ~ ~ 0 -1 10889 S #10867 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10868 D2 ~ ~ 0 0 10866 D5 You see nothing special. ~ ~ 0 -1 10890 S #10868 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D1 You see nothing special. ~ ~ 0 -1 10869 D2 ~ ~ 0 0 10867 D5 You see nothing special. ~ ~ 0 -1 10891 S #10869 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D1 You see nothing special. ~ ~ 0 -1 10870 D3 ~ ~ 0 0 10868 D5 You see nothing special. ~ ~ 0 -1 10892 S #10870 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D1 You see nothing special. ~ ~ 0 -1 10871 D3 ~ ~ 0 0 10869 D5 You see nothing special. ~ ~ 0 -1 10893 S #10871 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D1 You see nothing special. ~ ~ 0 -1 10872 D3 ~ ~ 0 0 10870 D5 You see nothing special. ~ ~ 0 -1 10894 S #10872 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D1 You see nothing special. ~ ~ 0 -1 10873 D3 ~ ~ 0 0 10871 D5 You see nothing special. ~ ~ 0 -1 10895 S #10873 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D1 You see nothing special. ~ ~ 0 -1 10874 D3 ~ ~ 0 0 10872 D5 You see nothing special. ~ ~ 0 -1 10896 S #10874 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10875 D3 ~ ~ 0 0 10873 D5 You see nothing special. ~ ~ 0 -1 10897 S #10875 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10876 D2 ~ ~ 0 0 10874 D5 You see nothing special. ~ ~ 0 -1 10898 S #10876 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10877 D2 ~ ~ 0 0 10875 D5 You see nothing special. ~ ~ 0 -1 10899 S #10877 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Surface&00~ &14This is an underground river of sorts, flowing south from it's source somewhere towards the north. Hardly any light is making it into this underground channel, and the humidity if awful, it would only take a few momments before all one's clothing would be soaked. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10901 D2 ~ ~ 0 0 10876 D5 You see nothing special. ~ ~ 0 -1 10900 S #10878 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10879 D4 ~ ~ 0 0 10855 S #10879 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10880 D2 You see nothing special. ~ ~ 0 -1 10878 D4 You see nothing special. ~ ~ 0 -1 10856 S #10880 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10881 D2 You see nothing special. ~ ~ 0 -1 10879 D4 You see nothing special. ~ ~ 0 -1 10857 S #10881 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10882 D2 You see nothing special. ~ ~ 0 -1 10880 D4 You see nothing special. ~ ~ 0 -1 10858 S #10882 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10883 D2 You see nothing special. ~ ~ 0 -1 10881 D4 You see nothing special. ~ ~ 0 -1 10859 S #10883 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D1 You see nothing special. ~ ~ 0 -1 10884 D2 You see nothing special. ~ ~ 0 -1 10882 D4 You see nothing special. ~ ~ 0 -1 10860 S #10884 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10885 D3 You see nothing special. ~ ~ 0 -1 10883 D4 You see nothing special. ~ ~ 0 -1 10861 S #10885 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10886 D2 You see nothing special. ~ ~ 0 -1 10884 D4 You see nothing special. ~ ~ 0 -1 10862 S #10886 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10887 D2 You see nothing special. ~ ~ 0 -1 10885 D4 You see nothing special. ~ ~ 0 -1 10863 S #10887 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10888 D2 You see nothing special. ~ ~ 0 -1 10886 D4 You see nothing special. ~ ~ 0 -1 10864 S #10888 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10889 D2 You see nothing special. ~ ~ 0 -1 10887 D4 You see nothing special. ~ ~ 0 -1 10865 S #10889 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10890 D2 You see nothing special. ~ ~ 0 -1 10888 D4 You see nothing special. ~ ~ 0 -1 10866 S #10890 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10891 D2 You see nothing special. ~ ~ 0 -1 10889 D4 You see nothing special. ~ ~ 0 -1 10867 S #10891 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D1 You see nothing special. ~ ~ 0 -1 10892 D2 You see nothing special. ~ ~ 0 -1 10890 D4 You see nothing special. ~ ~ 0 -1 10868 S #10892 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D1 You see nothing special. ~ ~ 0 -1 10893 D3 You see nothing special. ~ ~ 0 -1 10891 D4 You see nothing special. ~ ~ 0 -1 10869 S #10893 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D1 You see nothing special. ~ ~ 0 -1 10894 D3 You see nothing special. ~ ~ 0 -1 10892 D4 You see nothing special. ~ ~ 0 -1 10870 S #10894 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D1 You see nothing special. ~ ~ 0 -1 10895 D3 You see nothing special. ~ ~ 0 -1 10893 D4 You see nothing special. ~ ~ 0 -1 10871 S #10895 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D1 You see nothing special. ~ ~ 0 -1 10896 D3 You see nothing special. ~ ~ 0 -1 10894 D4 You see nothing special. ~ ~ 0 -1 10872 S #10896 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D1 You see nothing special. ~ ~ 0 -1 10897 D3 You see nothing special. ~ ~ 0 -1 10895 D4 You see nothing special. ~ ~ 0 -1 10873 S #10897 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10898 D3 You see nothing special. ~ ~ 0 -1 10896 D4 You see nothing special. ~ ~ 0 -1 10874 S #10898 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10899 D2 You see nothing special. ~ ~ 0 -1 10897 D4 You see nothing special. ~ ~ 0 -1 10875 S #10899 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10900 D2 You see nothing special. ~ ~ 0 -1 10898 D4 You see nothing special. ~ ~ 0 -1 10876 S #10900 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &12R&00&06i&14v&00&06e&12r&16: &15Under the cold waters&00~ &14Cold waters ruch by here, and absolutly no light makes it below the waters. Blind fish swim by here, eating smaller blind creatures of the river. Sharp rocks jut up from the river floor, and various underwater plants grow up giving a strange feel to the water for those who can't see. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10926 D2 You see nothing special. ~ ~ 0 -1 10899 D4 You see nothing special. ~ ~ 0 -1 10877 S #10901 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10902 D2 ~ ~ 0 0 10877 D5 You see nothing special. ~ ~ 0 -1 10926 S #10902 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10907 D1 You see nothing special. ~ ~ 0 -1 10904 D2 ~ ~ 0 0 10901 D3 You see nothing special. ~ ~ 0 -1 10903 D5 You see nothing special. ~ ~ 0 -1 10928 S #10903 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10908 D1 ~ ~ 0 0 10902 D5 You see nothing special. ~ ~ 0 -1 10929 S #10904 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10906 D3 ~ ~ 0 0 10902 D5 You see nothing special. ~ ~ 0 -1 10927 S #10905 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10910 D3 ~ ~ 0 0 10906 D5 You see nothing special. ~ ~ 0 -1 10930 S #10906 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10911 D1 You see nothing special. ~ ~ 0 -1 10905 D2 You see nothing special. ~ ~ 0 -1 10904 D3 ~ ~ 0 0 10907 D5 You see nothing special. ~ ~ 0 -1 10931 S #10907 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10912 D1 You see nothing special. ~ ~ 0 -1 10906 D2 You see nothing special. ~ ~ 0 -1 10902 D3 ~ ~ 0 0 10908 D5 You see nothing special. ~ ~ 0 -1 10932 S #10908 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10913 D1 You see nothing special. ~ ~ 0 -1 10907 D2 You see nothing special. ~ ~ 0 -1 10903 D3 ~ ~ 0 0 10909 D5 You see nothing special. ~ ~ 0 -1 10933 S #10909 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10914 D1 You see nothing special. ~ ~ 0 -1 10908 D5 You see nothing special. ~ ~ 0 -1 10934 S #10910 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10915 D2 You see nothing special. ~ ~ 0 -1 10905 D3 ~ ~ 0 0 10911 D5 You see nothing special. ~ ~ 0 -1 10935 S #10911 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10916 D1 You see nothing special. ~ ~ 0 -1 10910 D2 You see nothing special. ~ ~ 0 -1 10906 D3 ~ ~ 0 0 10912 D5 You see nothing special. ~ ~ 0 -1 10936 S #10912 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10917 D1 You see nothing special. ~ ~ 0 -1 10911 D2 You see nothing special. ~ ~ 0 -1 10907 D3 ~ ~ 0 0 10913 D5 You see nothing special. ~ ~ 0 -1 10937 S #10913 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10918 D1 You see nothing special. ~ ~ 0 -1 10912 D2 You see nothing special. ~ ~ 0 -1 10908 D3 ~ ~ 0 0 10914 D5 You see nothing special. ~ ~ 0 -1 10938 S #10914 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10919 D1 ~ ~ 0 0 10913 D2 You see nothing special. ~ ~ 0 -1 10909 D5 You see nothing special. ~ ~ 0 -1 10939 S #10915 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D2 You see nothing special. ~ ~ 0 -1 10910 D3 ~ ~ 0 0 10916 D5 You see nothing special. ~ ~ 0 -1 10940 S #10916 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10920 D1 You see nothing special. ~ ~ 0 -1 10915 D2 You see nothing special. ~ ~ 0 -1 10911 D3 ~ ~ 0 0 10917 D5 You see nothing special. ~ ~ 0 -1 10941 S #10917 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10921 D1 You see nothing special. ~ ~ 0 -1 10916 D2 You see nothing special. ~ ~ 0 -1 10912 D3 ~ ~ 0 0 10918 D5 You see nothing special. ~ ~ 0 -1 10942 S #10918 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10922 D1 You see nothing special. ~ ~ 0 -1 10917 D2 You see nothing special. ~ ~ 0 -1 10913 D3 ~ ~ 0 0 10919 D5 You see nothing special. ~ ~ 0 -1 10943 S #10919 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D1 You see nothing special. ~ ~ 0 -1 10918 D2 You see nothing special. ~ ~ 0 -1 10914 D5 You see nothing special. ~ ~ 0 -1 10944 S #10920 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D2 You see nothing special. ~ ~ 0 -1 10916 D3 ~ ~ 0 0 10921 D5 You see nothing special. ~ ~ 0 -1 10945 S #10921 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10923 D1 You see nothing special. ~ ~ 0 -1 10920 D2 You see nothing special. ~ ~ 0 -1 10917 D3 ~ ~ 0 0 10922 D5 You see nothing special. ~ ~ 0 -1 10946 S #10922 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D1 You see nothing special. ~ ~ 0 -1 10921 D2 You see nothing special. ~ ~ 0 -1 10918 D5 You see nothing special. ~ ~ 0 -1 10947 S #10923 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Pool Surface&00~ &14This is a large underground lake, equally dark as the river it feeds. Liquid mist fills the air of the room, leading one to believe that there is a large amount of water pouring into the lake from somwhere. Blind fish pop up to the surface of the lake every no and then, eating blind creatures that live near the surface. &00 ~ 100 1 2 D0 You see nothing special. ~ ~ 0 -1 10924 D2 ~ ~ 0 0 10921 D5 You see nothing special. ~ ~ 0 -1 10948 S #10924 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Beneath the Falls&00~ &14The waterfall coming out of the ceiling of this cave is continously pounding the water here. A thick mist floats through the air here, followed by the deafening roar of thousands of gallons of rushing water. &00 ~ 100 5 2 D2 ~ ~ 0 0 10923 D4 You see nothing special. ~ ~ 0 -1 10925 D5 You see nothing special. ~ ~ 0 -1 10949 S #10925 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Waterfall&00~ &14Thousands upon thousands of gallons of water flow down from a gigantic crack here. The water rushing down is surprisingly fresh considering this channel runs underneath the Namekian Sea. Occasionaly rocks and dirt get washed from the cave ceiling, as the water errodes at them. &00 ~ 100 1 9 D2 You see nothing special. ~ Door~ 2 5845 5842 D5 ~ ~ 0 0 10924 S #10926 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10928 D2 You see nothing special. ~ ~ 0 -1 10900 D4 ~ ~ 0 0 10901 S #10927 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10931 D3 You see nothing special. ~ ~ 0 -1 10928 D4 ~ ~ 0 0 10904 S #10928 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10932 D1 You see nothing special. ~ ~ 0 -1 10927 D2 You see nothing special. ~ ~ 0 -1 10926 D3 You see nothing special. ~ ~ 0 -1 10929 D4 ~ ~ 0 0 10902 S #10929 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10933 D1 You see nothing special. ~ ~ 0 -1 10928 D4 ~ ~ 0 0 10903 S #10930 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10935 D3 You see nothing special. ~ ~ 0 -1 10931 D4 ~ ~ 0 0 10905 S #10931 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10936 D1 You see nothing special. ~ ~ 0 -1 10930 D2 You see nothing special. ~ ~ 0 -1 10927 D3 You see nothing special. ~ ~ 0 -1 10932 D4 ~ ~ 0 0 10906 S #10932 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10937 D1 You see nothing special. ~ ~ 0 -1 10931 D2 You see nothing special. ~ ~ 0 -1 10928 D3 You see nothing special. ~ ~ 0 -1 10933 D4 ~ ~ 0 0 10907 S #10933 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10938 D1 You see nothing special. ~ ~ 0 -1 10932 D2 You see nothing special. ~ ~ 0 -1 10929 D3 You see nothing special. ~ ~ 0 -1 10934 D4 ~ ~ 0 0 10908 S #10934 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10939 D1 You see nothing special. ~ ~ 0 -1 10933 D4 ~ ~ 0 0 10909 S #10935 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10940 D2 You see nothing special. ~ ~ 0 -1 10930 D3 You see nothing special. ~ ~ 0 -1 10936 D4 ~ ~ 0 0 10910 S #10936 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10941 D1 You see nothing special. ~ ~ 0 -1 10935 D2 You see nothing special. ~ ~ 0 -1 10931 D3 You see nothing special. ~ ~ 0 -1 10937 D4 ~ ~ 0 0 10911 S #10937 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10942 D1 You see nothing special. ~ ~ 0 -1 10936 D2 You see nothing special. ~ ~ 0 -1 10932 D3 You see nothing special. ~ ~ 0 -1 10938 D4 ~ ~ 0 0 10912 S #10938 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10943 D1 You see nothing special. ~ ~ 0 -1 10937 D2 You see nothing special. ~ ~ 0 -1 10933 D3 You see nothing special. ~ ~ 0 -1 10939 D4 ~ ~ 0 0 10913 S #10939 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10944 D1 You see nothing special. ~ ~ 0 -1 10938 D2 You see nothing special. ~ ~ 0 -1 10934 D4 ~ ~ 0 0 10914 S #10940 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D2 You see nothing special. ~ ~ 0 -1 10935 D3 You see nothing special. ~ ~ 0 -1 10941 D4 ~ ~ 0 0 10915 S #10941 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10945 D1 You see nothing special. ~ ~ 0 -1 10940 D2 You see nothing special. ~ ~ 0 -1 10936 D3 You see nothing special. ~ ~ 0 -1 10942 D4 ~ ~ 0 0 10916 S #10942 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10946 D1 You see nothing special. ~ ~ 0 -1 10941 D2 You see nothing special. ~ ~ 0 -1 10937 D3 You see nothing special. ~ ~ 0 -1 10943 D4 ~ ~ 0 0 10917 S #10943 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10947 D1 You see nothing special. ~ ~ 0 -1 10942 D2 You see nothing special. ~ ~ 0 -1 10938 D3 You see nothing special. ~ ~ 0 -1 10944 D4 ~ ~ 0 0 10918 S #10944 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D1 You see nothing special. ~ ~ 0 -1 10943 D2 You see nothing special. ~ ~ 0 -1 10939 D4 ~ ~ 0 0 10919 S #10945 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D2 You see nothing special. ~ ~ 0 -1 10941 D3 You see nothing special. ~ ~ 0 -1 10946 D4 ~ ~ 0 0 10920 S #10946 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10948 D1 You see nothing special. ~ ~ 0 -1 10945 D2 You see nothing special. ~ ~ 0 -1 10942 D3 You see nothing special. ~ ~ 0 -1 10947 D4 ~ ~ 0 0 10921 S #10947 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D1 You see nothing special. ~ ~ 0 -1 10946 D2 You see nothing special. ~ ~ 0 -1 10943 D4 ~ ~ 0 0 10922 S #10948 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D0 You see nothing special. ~ ~ 0 -1 10949 D2 You see nothing special. ~ ~ 0 -1 10946 D4 ~ ~ 0 0 10923 S #10949 &00&03U&00&06n&16d&15e&00&07rgr&15o&16u&00&06n&00&03d &00&04L&12a&00&06k&14e&16: &15Underneath the Surface&00~ &14The cold waters of the underground lake are hard on muscles not use to it, this however doesn't affect the blind fish that thrive in the lake. Some other blind creatures may be found lurking in these dark depths as well, waiting to eat unwary visitors. &00 ~ 100 1 7 D2 You see nothing special. ~ ~ 0 -1 10948 D4 ~ ~ 0 0 10924 S #10950 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10951 S #10951 &00&03H&11all&00&03s&00 &10of&00 &14Destiny&00~ &00&10This hall stretches onwards, towards a light at the far end. The hum of the shield behind you is reason enough to move along. Your reflection moves with you, keeping pace as you tread this hall. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 11007 D2 You see nothing special. ~ ~ 0 -1 10950 S #10952 Hmmm~ You are in an unfinished room. ~ 100 0 0 S #10953 &00&15B&16u&00&03l&15e&16t&00&03t&15e &16B&00&02a&15n&16d&00&02i&15t &16H&00&01i&15d&16e&00&01-&15O&16u&00&01t&00~ &15This is the hide-out of the infamous Bulette Bandits. Water seeps in through the walls, and the stench of the swamps fills these narrow caves. Bats flutter between the rooms, and here and there lurk a few large leechs. The occasional snake slithers by. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10954 D4 You see nothing special. ~ ~ 0 -1 10104 S #10954 &00&15B&16u&00&03l&15e&16t&00&03t&15e &16B&00&02a&15n&16d&00&02i&15t &16H&00&01i&15d&16e&00&01-&15O&16u&00&01t&00~ &15This is the hide-out of the infamous Bulette Bandits. Water seeps in through the walls, and the stench of the swamps fills these narrow caves. Bats flutter between the rooms, and here and there lurk a few large leechs. The occasional snake slithers by. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10955 D2 You see nothing special. ~ ~ 0 -1 10953 S #10955 &00&15B&16u&00&03l&15e&16t&00&03t&15e &16B&00&02a&15n&16d&00&02i&15t &16H&00&01i&15d&16e&00&01-&15O&16u&00&01t&00~ &15This is the hide-out of the infamous Bulette Bandits. Water seeps in through the walls, and the stench of the swamps fills these narrow caves. Bats flutter between the rooms, and here and there lurk a few large leechs. The occasional snake slithers by. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10956 D2 You see nothing special. ~ ~ 0 -1 10954 S #10956 &00&15B&16u&00&03l&15e&16t&00&03t&15e &16B&00&02a&15n&16d&00&02i&15t &16H&00&01i&15d&16e&00&01-&15O&16u&00&01t&00~ &15This is the hide-out of the infamous Bulette Bandits. Water seeps in through the walls, and the stench of the swamps fills these narrow caves. Bats flutter between the rooms, and here and there lurk a few large leechs. The occasional snake slithers by. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10957 D2 You see nothing special. ~ ~ 0 -1 10955 S #10957 &00&15B&16u&00&03l&15e&16t&00&03t&15e &16B&00&02a&15n&16d&00&02i&15t &16H&00&01i&15d&16e&00&01-&15O&16u&00&01t&00~ &15This is the hide-out of the infamous Bulette Bandits. Water seeps in through the walls, and the stench of the swamps fills these narrow caves. Bats flutter between the rooms, and here and there lurk a few large leechs. The occasional snake slithers by. &00 ~ 100 0 0 D0 You see nothing special. ~ ~ 0 -1 10958 D2 You see nothing special. ~ ~ 0 -1 10956 S #10958 &00&15B&16u&00&03l&15e&16t&00&03t&15e &16B&00&02a&15n&16d&00&02i&15t &16H&00&01i&15d&16e&00&01-&15O&16u&00&01t&00~ &15This is the hide-out of the infamous Bulette Bandits. Water seeps in through the walls, and the stench of the swamps fills these narrow caves. Bats flutter between the rooms, and here and there lurk a few large leechs. The occasional snake slithers by. &00 ~ 100 148 0 D2 You see nothing special. ~ ~ 0 -1 10957 S #10959 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~ &00&06The namekian Straits flow both East and West. Off in the distance is a large rock spire, far onto the horizon. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10960 D3 You see nothing special. ~ ~ 0 -1 10018 S #10960 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~ &00&06The namekian Straits flow both East and West. Off in the distance is a large rock spire, far onto the horizon. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10961 D3 You see nothing special. ~ ~ 0 -1 10959 S #10961 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~ &00&06The namekian Straits flow both East and West. Off in the distance is a large rock spire, far onto the horizon. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10962 D3 You see nothing special. ~ ~ 0 -1 10960 S #10962 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~ &00&06The namekian Straits flow both East and West. Off in the distance is a large rock spire, far onto the horizon. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10963 D3 You see nothing special. ~ ~ 0 -1 10961 S #10963 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~ &00&06The namekian Straits flow both East and West. Off in the distance is a large rock spire, far onto the horizon. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10964 D3 You see nothing special. ~ ~ 0 -1 10962 S #10964 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~ &00&06The namekian Straits flow both East and West. Off in the distance is a large rock spire, far onto the horizon. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10965 D3 You see nothing special. ~ ~ 0 -1 10963 S #10965 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~ &00&06The namekian Straits flow both East and West. Off in the distance is a large rock spire, far onto the horizon. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10966 D3 You see nothing special. ~ ~ 0 -1 10964 S #10966 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~ &00&06The namekian Straits flow both East and West. Off in the distance is a large rock spire, far onto the horizon. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10967 D3 You see nothing special. ~ ~ 0 -1 10965 S #10967 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~ &00&06The namekian Straits flow both East and West. Off in the distance is a large rock spire, far onto the horizon. &00 ~ 100 0 0 D1 You see nothing special. ~ ~ 0 -1 10968 D3 You see nothing special. ~ ~ 0 -1 10966 S #10968 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03trait&11s&00~ &00&03Without realizing it, you have arrived at the base of the spire. It rises out of the sea like a massive tooth, a testament to nature's own will. It stretches high into the distance, so high that the top cannot be seen clearly. &00 ~ 100 0 0 D3 You see nothing special. ~ ~ 0 -1 10967 D4 You see nothing special. ~ ~ 0 -1 10969 S #10969 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~ &00&03Without realizing it, you have arrived at the base of the spire. It rises out of the sea like a massive tooth, a testament to nature's own will. It stretches high into the distance, so high that the top cannot be seen clearly. &00 ~ 100 0 0 D4 You see nothing special. ~ ~ 0 -1 10970 D5 You see nothing special. ~ ~ 0 -1 10968 S #10970 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~ &00&03Without realizing it, you have arrived at the base of the spire. It rises out of the sea like a massive tooth, a testament to nature's own will. It stretches high into the distance, so high that the top cannot be seen clearly. &00 ~ 100 0 0 D4 You see nothing special. ~ ~ 0 -1 10971 D5 You see nothing special. ~ ~ 0 -1 10969 S #10971 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~ &00&03Without realizing it, you have arrived at the base of the spire. It rises out of the sea like a massive tooth, a testament to nature's own will. It stretches high into the distance, so high that the top cannot be seen clearly. &00 ~ 100 0 0 D4 You see nothing special. ~ ~ 0 -1 10972 D5 You see nothing special. ~ ~ 0 -1 10970 S #10972 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~ &00&03Without realizing it, you have arrived at the base of the spire. It rises out of the sea like a massive tooth, a testament to nature's own will. It stretches high into the distance, so high that the top cannot be seen clearly. &00 ~ 100 0 0 D4 You see nothing special. ~ ~ 0 -1 10973 D5 You see nothing special. ~ ~ 0 -1 10971 S #10973 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~ &00&03Without realizing it, you have arrived at the base of the spire. It rises out of the sea like a massive tooth, a testament to nature's own will. It stretches high into the distance, so high that the top cannot be seen clearly. &00 ~ 100 0 0 D4 You see nothing special. ~ ~ 0 -1 10974 D5 You see nothing special. ~ ~ 0 -1 10972 S #10974 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~ &00&03Without realizing it, you have arrived at the base of the spire. It rises out of the sea like a massive tooth, a testament to nature's own will. It stretches high into the distance, so high that the top cannot be seen clearly. &00 ~ 100 0 0 D4 You see nothing special. ~ ~ 0 -1 10975 D5 You see nothing special. ~ ~ 0 -1 10973 S #10975 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~ &00&03Without realizing it, you have arrived at the base of the spire. It rises out of the sea like a massive tooth, a testament to nature's own will. It stretches high into the distance, so high that the top cannot be seen clearly. &00 ~ 100 0 0 D4 You see nothing special. ~ ~ 0 -1 10976 D5 You see nothing special. ~ ~ 0 -1 10974 S #10976 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~ &00&03Without realizing it, you have arrived at the base of the spire. It rises out of the sea like a massive tooth, a testament to nature's own will. It stretches high into the distance, so high that the top cannot be seen clearly. &00 ~ 100 0 0 D4 You see nothing special. ~ ~ 0 -1 10977 D5 You see nothing special. ~ ~ 0 -1 10975 S #10977 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~ &00&03Without realizing it, you have arrived at the base of the spire. It rises out of the sea like a massive tooth, a testament to nature's own will. It stretches high into the distance, so high that the top cannot be seen clearly. &00 ~ 100 0 0 D4 You see nothing special. ~ ~ 0 -1 10978 D5 You see nothing special. ~ ~ 0 -1 10976 S #10978 &00&02N&03a&06m&00&02e&03k&06i&00&02a&03n&00 &11S&00&03pir&11e&00~ &03This is the top of the spire, and possibly the top of the world. All around, there is a drop of tens of thousands of feet. No plant life is present near here. No animals dare come near. Floating squarely above the center is Nail. &00 ~ 100 212 0 D5 You see nothing special. ~ ~ 0 -1 10977 S $~