dbt/cnf/
dbt/lib/
dbt/lib/house/
dbt/lib/text/help/
dbt/lib/world/
dbt/lib/world/qst/
dbt/src/
dbt/src/copyover/
#2100
&14Cicle &14H&00&06o&14t&00&06e&14l &10Gathering&00~
   &15Several comfortable chairs and sofas fill the room, arranged around the
central fountain of Cicle City Hotel.  Large light fixtures hang from above
illuminating the entire room in calm light.  A unused fireplace is built into
the south wall, having been placed there for the few visitors to Frigid.  &00
~
21 134283420 0
D5
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~
0 0 2101
S
#2101
&16C&15h&00&07e&15c&16k&10-&12I&00&04n&00~
   &15A large oval oak counter takes up the center of this room, with the hotel
owner on the inside of the counter.  Chairs are lined up and placed around the
counter for guests waiting for a room.  A large clock is built into the floor
in front of the counter, a thick pane of glass seperating it from the feet of
the visitors.  &00
~
21 144 0
D0
Nothing.
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0 0 2104
D1
Nothing.
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0 0 2103
D2
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0 0 2102
D3
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0 0 2105
D4
Nothing.
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0 0 2100
S
#2102
&14Cicle&15&14 H&00&06o&14t&00&06e&14l &10Entrance&00~
   &15The entrance room of the hotel, covered completely by red carpet.  This
cozy room has few adornments other than the multitude of bellhops waiting to
lead visitors to the front desk and maybe take their luggage.  &00
~
21 84 0
D0
Nothing.
~
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0 0 2101
D1
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0 0 2107
D2
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~
0 0 2111
D3
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~
0 0 2108
S
#2103
&16C&15o&00&07a&16t &14C&00&06h&14e&00&06c&14k&00~
   &15This is the coat storage room, stocked full of coats of all sizes and
materials.  They hang on racks, hooks, and are layed on roller carts.  Only the
bellhops actually know how to locate someone's coat, so to try and look for
yourself is folly.  &00
~
21 144 0
D0
~
~
0 0 2109
D2
~
~
0 0 2107
D3
~
~
0 0 2101
S
#2104
&14Dining&15-&00&02Room&00~
   &15Large oak dining tables surrounded by chairs sit here on the thick red
carpet, with crystal chandeliers hanging above them.  Plates and various dining
utensils are layed out across the table tops in front of each chair.  This room
gives a feeling of complete regality for such a small hotel, and the smells of
the food are mouth watering.  &00
~
21 144 0
D1
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~
0 0 2109
D2
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~
0 0 2101
D3
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~
0 0 2110
S
#2105
&09T&00&01r&09o&00&01p&09h&00&01y &11Room&00~
   &15This is the trophy room of the hotel, filled tastfully with stuffed
corpses of various animal trophies.  Some other of the displays are not of
animals, and might appear offensive to members of their race that may view
them.  One of these is a saiyan tail displayed above the fireplace...  &00
~
21 144 0
D0
~
~
0 0 2110
D1
~
~
0 0 2101
D2
~
~
0 0 2108
S
#2106
undefined~
Nothing.
~
21 64 0
S
#2107
&10Inf&00&02ormat&10ion &14C&00&06e&14n&00&06t&14e&00&06r&00~
   &15The information center of the hotel and local tourist council, set up to
suit the needs of visitors to Frigid and Cicle city.  Computers, tvs, and
bulletin boards fill this room.  Constantly bombarding it with all the
information anyone could everneed or want.  &00
~
21 144 0
D0
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~
0 0 2103
D3
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0 0 2102
S
#2108
&11L&00&03o&11u&00&03n&11g&00&03e&00~
   &15The most comfortable room in the entire hotel, filled with couches,
chairs, coffee tables, and even a window couch.  Most of the casual hanging out
is done in this room.  &00
~
21 144 0
D0
~
~
0 0 2105
D1
~
~
0 0 2102
S
#2109
&10G&00&02r&11e&00&02e&10n &09H&00&01o&09u&00&01s&09e&00~
   &10This is the hot green house of the hotel, a room filled with exotic
plants and vegetation from all corners of the universe.  Comfortable chairs
have been placed at specific viewing locations in this room, some taking
advantage of the heat that is trapped in the room by design.  &00
~
21 144 0
D2
~
~
0 0 2103
D3
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~
0 0 2104
S
#2110
&14Cicle&15-&10Hotel &11Kitchen&00~
   &15Thick smells of beef stew, and various other meals waft through the air
of this room.  The cooks and dishwashers make a lot of noise as they work in
this surprisingly hot room.  Large stoves and counters take up most of the
room, bolted securly into the tile floor.  &00
~
21 144 0
D1
~
~
0 0 2104
D2
~
~
0 0 2105
S
#2111
&14F&00&06r&14o&00&06s&14t &09W&00&01a&09y&00~
   &15The main road of Cicle City, remarkably spotless and devoid of most life.
Chill Frigid winds blow across the street, blowing in snow and ice from the
upper atmosphere of the planet.  &00
~
21 0 0
D0
~
~
0 0 2102
D1
~
~
0 0 2112
D2
~
~
0 0 2114
D3
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~
0 0 2113
S
#2112
&14F&00&06r&14o&00&06s&14t &09W&00&01a&09y&00~
   &15The main road of Cicle City, remarkably spotless and devoid of most life.
Chill Frigid winds blow accross the street, blowing in snow and ice from the
upper atmosphere of the planet.  &00
~
21 0 0
D1
~
~
0 0 2118
D3
~
~
0 0 2111
S
#2113
&14F&00&06r&14o&00&06s&14t &09W&00&01a&09y&00~
   &15The main road of Cicle City, remarkably spotless and devoid of most life.
Chill Frigid winds blow accross the street, blowing in snow and ice from the
upper atmosphere of the planet.  &00
~
21 0 0
D1
~
~
0 0 2111
D3
~
~
0 0 2119
S
#2114
&10Tr&00&02anspo&10rt &16S&15ta&00&07t&15io&16n&00~
   &15The entrance to the transport station of Frigid, a large automatic glass
door is the last divider from the cold world of Frigid for new arrivals.  This
spotless metal room has a rotating luggage receiver as its only adornment.
~
21 148 0
D0
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~
0 0 2111
D2
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~
0 0 2115
S
#2115
&00&07D&15e&16p&00&03a&11r&00&03t&16i&15o&00&07n &16- &09R&00&01eceiva&09l &16R&00&02o&10o&00&07m&00~
   &15The main room of the transport station, containing multitudes of waiting
chairs as well as flight schedules for those waiting to depart.  Pilots wait
here for payment before leading patrons to the launching pad and their ships.
~
21 144 0
D0
~
~
0 0 2114
D2
You see nothing special.
~
~
0 -1 2116
S
#2116
&16L&15o&00&07adi&15n&16g &10Walkway&00~
   &15This is the loading ramp leading to the launching bay of the ships.  
Only one passenger is allowed to depart up these steps at a time though.  The
sounds of rocketing ships fills this room, along with a faint smell of fuel
exhaust.  &00
~
21 208 0
D0
You see nothing special.
~
~
0 -1 2115
D2
~
~
0 0 2117
S
#2117
&10La&00&02unchi&10ng &00&07Pad&00~
   &15This is the launching pad of the Frigid transport station, deafening roar
after deafening roar of ships coming and going continually fill this room.
Ships of all types are parked around the edges of the pad, and taxied to the
center of it when they are ready for take off&00
~
21 4194512 12
D0
~
~
0 0 2116
S
#2118
&14F&00&06r&14o&00&06s&14t &09W&00&01a&09y&00~
   &15The main road of Cicle City, remarkably spotless and devoid of most life.
Chill Frigid winds blow accross the street, blowing in snow and ice from the
upper atmosphere of the planet.  &00
~
21 0 0
D1
Nothing.
~
~
0 0 2136
D3
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~
0 0 2112
S
#2119
&12C&00&04o&12l&00&04d &14Street&00~
   &15Cold street doesn't have it's name for nothing, cold air blows down it
from the frozen mountains to the west.  This is probably the least traveled
road of all of Cicle city, it's poorly lit surface a depressing sit to lonely
travelers.  &00
~
21 4 1
D0
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~
0 0 2120
D1
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~
0 0 2113
D2
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0 0 2121
D3
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~
0 0 2186
S
#2120
&10G&00&02r&10e&00&02t&10z &16Battle &00&06Depot&00~
   &15Row after row of weapons and armor line the walls of this small shop, a
greasy icer sits behind the short metal counter, a grin permanantly etched on
his face.  The prices of this shop may be fair, and then again they may not be.
&00
~
21 144 0
D2
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~
0 0 2119
S
#2121
&12C&00&04o&12l&00&04d &14Street&00~
   &15Cold street doesn't have it's name for nothing, cold air blows down it
from the frozen mountains to the west.  This is probably the least traveled
road of all of Cicle city, it's poorly lit surface a depressing sit to lonely
travelers.  &00
~
21 0 1
D0
~
~
0 0 2119
D2
~
~
0 0 2122
S
#2122
&12C&00&04o&12l&00&04d &14Street&00~
   &15Cold street doesn't have it's name for nothing, cold air blows down it
from the frozen mountains to the west.  This is probably the least traveled
road of all of Cicle city, it's poorly lit surface a depressing sit to lonely
travelers.  &00
~
21 4 0
D0
~
~
0 0 2121
D2
~
~
0 0 2123
D3
You see nothing special.
~
~
0 -1 2704
S
#2123
&12C&00&04o&12l&00&04d &14Street&00~
   &15Cold street doesn't have it's name for nothing, cold air blows down it
from the frozen mountains to the west.  This is probably the least traveled
road of all of Cicle city, it's poorly lit surface a depressing sit to lonely
travelers.  &00
~
21 0 0
D0
~
~
0 0 2122
D1
You see nothing special.
~
~
0 -1 2280
D2
~
~
0 0 2124
S
#2124
&12C&00&04o&12l&00&04d &14Street&00~
   &15Cold street doesn't have it's name for nothing, cold air blows down it
from the frozen mountains to the west.  This is probably the least traveled
road of all of Cicle city, it's poorly lit surface a depressing sit to lonely
travelers.  &00
~
21 0 0
D0
~
~
0 0 2123
D2
~
~
0 0 2125
S
#2125
&12C&00&04o&12l&00&04d &14Street&00~
   &15Cold street doesn't have it's name for nothing, cold air blows down it
from the frozen mountains to the west.  This is probably the least traveled
road of all of Cicle city, it's poorly lit surface a depressing sit to lonely
travelers.  &00
~
21 0 0
D0
~
~
0 0 2124
D1
~
~
0 0 2126
D2
You see nothing special.
~
~
0 -1 2283
S
#2126
&14Ice &10S&00&02t&10r&00&02e&10e&00&02t&00~
   &15A street made almost completely out of ice covered granite.  Cold
blistering winds blow past travelers almost non-stop, accompanied by stinging
hail and snow.  Snow drifts stack up the lengths of the light posts all across
the street.  &00
~
21 0 0
D1
~
~
0 0 2127
D3
~
~
0 0 2125
S
#2127
&14Ice &10S&00&02t&10r&00&02e&10e&00&02t&00~
   &15A street made almost completely out of ice covered granite.  Cold
blistering winds blow past travelers almost non-stop, accompanied by stinging
hail and snow.  Snow drifts stack up the lengths of the light posts all across
the street.  &00
~
21 0 0
D0
You see nothing special.
~
~
0 -1 2281
D1
~
~
0 0 2128
D3
~
~
0 0 2126
S
#2128
&14Ice &10S&00&02t&10r&00&02e&10e&00&02t&00~
   &15A street made almost completely out of ice covered granite.  Cold
blistering winds blow past travelers almost non-stop, accompanied by stinging
hail and snow.  Snow drifts stack up the lengths of the light posts all across
the street.  &00
~
21 0 0
D1
~
~
0 0 2129
D3
~
~
0 0 2127
S
#2129
&14Ice &10S&00&02t&10r&00&02e&10e&00&02t&00~
   &15A street made almost completely out of ice covered granite.  Cold
blistering winds blow past travelers almost non-stop, accompanied by stinging
hail and snow.  Snow drifts stack up the lengths of the light posts all across
the street.  &00
~
21 0 0
D1
~
~
0 0 2130
D3
~
~
0 0 2128
S
#2130
&14Ice &10S&00&02t&10r&00&02e&10e&00&02t&00~
   &15A street made almost completely out of ice covered granite.  Cold
blistering winds blow past travelers almost non-stop, accompanied by stinging
hail and snow.  Snow drifts stack up the lengths of the light posts all across
the street.  &00
~
21 0 0
D1
~
~
0 0 2131
D3
~
~
0 0 2129
S
#2131
&14Sl&00&06ee&14t &11Way&00~
   &15Probably the best street in Cicle city.  Sleet way is partially sheltered
from the wind be a hill to the west.  Very little snow has blown onto Sleet
way, leaving an easy trek for any citizens of the city.  &00
~
21 0 0
D0
~
~
0 -1 2132
D2
You see nothing special.
~
~
0 -1 2356
D3
~
~
0 0 2130
S
#2132
&14Sl&00&06ee&14t &11Way&00~
   &15Probably the best street in Cicle city.  Sleet way is partially sheltered
from the wind be a hill to the west.  Very little snow has blown onto Sleet
way, leaving an easy trek for any citizens of the city.  &00
~
21 0 0
D0
~
~
0 0 2133
D2
~
~
0 -1 2131
S
#2133
&14Sl&00&06ee&14t &11Way&00~
   &15Probably the best street in Cicle city.  Sleet way is partially sheltered
from the wind be a hill to the west.  Very little snow has blown onto Sleet
way, leaving an easy trek for any citizens of the city.  &00
~
21 0 0
D0
~
~
0 -1 2134
D1
You see nothing special.
~
~
0 -1 2282
D2
~
~
0 -1 2132
S
#2134
&14Sl&00&06ee&14t &11Way&00~
   &15Probably the best street in Cicle city.  Sleet way is partially sheltered
from the wind be a hill to the west.  Very little snow has blown onto Sleet
way, leaving an easy trek for any citizens of the city.  &00
~
21 0 0
D0
~
~
0 0 2135
D2
~
~
0 0 2133
S
#2135
&14Sl&00&06ee&14t &11Way&00~
   &15Probably the best street in Cicle city.  Sleet way is partially sheltered
from the wind be a hill to the west.  Very little snow has blown onto Sleet
way, leaving an easy trek for any citizens of the city.  &00
~
21 0 0
D0
~
~
0 0 2136
D2
~
~
0 -1 2134
S
#2136
&14Sl&00&06ee&14t &11Way&00~
   &15Probably the best street in Cicle city.  Sleet way is partially sheltered
from the wind be a hill to the west.  Very little snow has blown onto Sleet
way, leaving an easy trek for any citizens of the city.  &00
~
21 0 0
D1
~
~
0 0 2137
D2
~
~
0 -1 2135
D3
~
~
0 0 2118
S
#2137
&14F&00&06r&14o&00&06s&14t &09W&00&01a&09y&00~
   &15The main road of Cicle City, remarkably spotless and devoid of most life.
Chill Frigid winds blow accross the street, blowing in snow and ice from the
upper atmosphere of the planet.  &00
~
21 0 0
D0
~
~
0 -1 2138
D1
~
~
0 0 2139
D3
~
~
0 0 2136
S
#2138
&00&03D&00&01i&11r&00&03t &16P&15a&00&07t&16h&00~
   &00&03A long winding dirt path, patches of the road are covered in piles of
snow, giving it a gloomy look to travelers who dare to venture down it.  A dark
frozen forest looms far down the path.  &00
~
21 4 0
D0
You see nothing special.
~
~
0 -1 2249
D2
~
~
0 0 2137
S
#2139
&14F&00&06r&14o&00&06s&14t &09W&00&01a&09y&00~
   &15The main road of Cicle City, remarkably spotless and devoid of most life.
Chill Frigid winds blow accross the street, blowing in snow and ice from the
upper atmosphere of the planet.  &00
~
21 0 0
D1
~
~
0 0 2140
D3
~
~
0 0 2137
S
#2140
&14F&00&06r&14o&00&06s&14t &09W&00&01a&09y&00~
   &15The main road of Cicle City, remarkably spotless and devoid of most life.
Chill Frigid winds blow accross the street, blowing in snow and ice from the
upper atmosphere of the planet.  &00
~
21 0 0
D1
~
~
0 0 2141
D3
~
~
0 0 2139
S
#2141
&14F&00&06r&14o&00&06s&14t &09W&00&01a&09y&00~
   &15The main road of Cicle City, remarkably spotless and devoid of most life.
Chill Frigid winds blow accross the street, blowing in snow and ice from the
upper atmosphere of the planet.  &00
~
21 0 0
D1
~
~
0 -1 2142
D3
~
~
0 -1 2140
S
#2142
&14F&00&06r&14o&00&06s&14t &09W&00&01a&09y&00~
   &15The main road of Cicle City, remarkably spotless and devoid of most life.
Chill Frigid winds blow accross the street, blowing in snow and ice from the
upper atmosphere of the planet.  &00
~
21 0 0
D1
~
~
0 -1 2143
D3
~
~
0 -1 2141
S
#2143
&14F&00&06r&14o&00&06s&14t &09W&00&01a&09y&00~
   &15The main road of Cicle City, remarkably spotless and devoid of most life.
Chill Frigid winds blow accross the street, blowing in snow and ice from the
upper atmosphere of the planet.  &00
~
21 4 0
D1
~
~
0 0 2159
D2
~
~
0 0 2144
D3
~
~
0 -1 2142
S
#2144
&14Cicle &14C&00&06i&14t&00&06y &16Prison &10Entrance&00~
   &15Large security doors greet the visitors to this top security facility.  
The most dangerous criminals of planet Frigid are housed here.  That is to say,
the most dangerous criminals that could be captured, or rare enough hadn't
commited a crime that warrented the death penalty.  &00
~
21 0 0
D0
~
~
0 0 2143
D2
~
~
0 -1 2145
S
#2145
&14Cicle &14C&00&06i&14t&00&06y &16Prison&00~
   &15This is suprisingly an open cell enviroment.  It is throughout the entire
prison, guards are trained and patrol the inside of the entire prison, where
the prisoners are allowed to roam free.  There are very few rules inforced in
this prison, if you are unlucky enough to get tossed here you better be able to
survive.  &00
~
21 0 0
D0
~
~
0 0 2144
D1
~
~
0 -1 2146
D2
~
~
0 -1 2147
D3
~
~
0 0 2148
S
#2146
&14Cicle &14C&00&06i&14t&00&06y &16Prison&00~
   &15This is suprisingly an open cell enviroment.  It is throughout the entire
prison, guards are trained and patrol the inside of the entire prison, where
the prisoners are allowed to roam free.  There are very few rules inforced in
this prison, if you are unlucky enough to get tossed here you better be able to
survive.  &00
~
21 0 0
D2
~
~
0 0 2149
D3
~
~
0 -1 2145
S
#2147
&14Cicle &14C&00&06i&14t&00&06y &16Prison&00~
   &15This is suprisingly an open cell enviroment.  It is throughout the entire
prison, guards are trained and patrol the inside of the entire prison, where
the prisoners are allowed to roam free.  There are very few rules inforced in
this prison, if you are unlucky enough to get tossed here you better be able to
survive.  &00
~
21 0 0
D0
~
~
0 0 2145
D1
~
~
0 0 2149
D2
~
~
0 -1 2150
D3
~
~
0 -1 2151
S
#2148
&14Cicle &14C&00&06i&14t&00&06y &16Prison&00~
   &15This is suprisingly an open cell enviroment.  It is throughout the entire
prison, guards are trained and patrol the inside of the entire prison, where
the prisoners are allowed to roam free.  There are very few rules inforced in
this prison, if you are unlucky enough to get tossed here you better be able to
survive.  &00
~
21 0 0
D1
~
~
0 0 2145
D2
~
~
0 -1 2151
S
#2149
&14Cicle &14C&00&06i&14t&00&06y &16Prison&00~
   &15This is suprisingly an open cell enviroment.  It is throughout the entire
prison, guards are trained and patrol the inside of the entire prison, where
the prisoners are allowed to roam free.  There are very few rules inforced in
this prison, if you are unlucky enough to get tossed here you better be able to
survive.  &00
~
21 0 0
D0
~
~
0 -1 2146
D2
~
~
0 0 2152
D3
~
~
0 0 2147
S
#2150
&14Cicle &14C&00&06i&14t&00&06y &16Prison&00~
   &15This is suprisingly an open cell enviroment.  It is throughout the entire
prison, guards are trained and patrol the inside of the entire prison, where
the prisoners are allowed to roam free.  There are very few rules inforced in
this prison, if you are unlucky enough to get tossed here you better be able to
survive.  &00
~
21 0 0
D0
~
~
0 0 2147
D1
~
~
0 -1 2152
D3
~
~
0 -1 2154
S
#2151
&14Cicle &14C&00&06i&14t&00&06y &16Prison&00~
   &15This is suprisingly an open cell enviroment.  It is throughout the entire
prison, guards are trained and patrol the inside of the entire prison, where
the prisoners are allowed to roam free.  There are very few rules inforced in
this prison, if you are unlucky enough to get tossed here you better be able to
survive.  &00
~
21 0 0
D0
~
~
0 -1 2148
D1
~
~
0 0 2147
D2
~
~
0 0 2154
S
#2152
&14Cicle &14C&00&06i&14t&00&06y &16Prison&00~
   &15This is suprisingly an open cell enviroment.  It is throughout the entire
prison, guards are trained and patrol the inside of the entire prison, where
the prisoners are allowed to roam free.  There are very few rules inforced in
this prison, if you are unlucky enough to get tossed here you better be able to
survive.  &00
~
21 0 0
D0
~
~
0 -1 2149
D2
~
~
0 0 2157
D3
~
~
0 0 2153
S
#2153
&14Cicle &14C&00&06i&14t&00&06y &16Prison&00~
   &15This is suprisingly an open cell enviroment.  It is throughout the entire
prison, guards are trained and patrol the inside of the entire prison, where
the prisoners are allowed to roam free.  There are very few rules inforced in
this prison, if you are unlucky enough to get tossed here you better be able to
survive.  &00
~
21 0 0
D0
~
~
0 -1 2145
D1
~
~
0 0 2152
D2
~
~
0 0 2156
D3
~
~
0 -1 2154
S
#2154
&14Cicle &14C&00&06i&14t&00&06y &16Prison&00~
   &15This is suprisingly an open cell enviroment.  It is throughout the entire
prison, guards are trained and patrol the inside of the entire prison, where
the prisoners are allowed to roam free.  There are very few rules inforced in
this prison, if you are unlucky enough to get tossed here you better be able to
survive.  &00
~
21 0 0
D0
~
~
0 -1 2151
D1
~
~
0 -1 2153
D2
~
~
0 0 2155
S
#2155
&14Cicle &14C&00&06i&14t&00&06y &16Prison&00~
   &15This is suprisingly an open cell enviroment.  It is throughout the entire
prison, guards are trained and patrol the inside of the entire prison, where
the prisoners are allowed to roam free.  There are very few rules inforced in
this prison, if you are unlucky enough to get tossed here you better be able to
survive.  &00
~
21 0 0
D0
~
~
0 0 2154
D1
~
~
0 -1 2156
S
#2156
&14Cicle &14C&00&06i&14t&00&06y &16Prison&00~
   &15This is suprisingly an open cell enviroment.  It is throughout the entire
prison, guards are trained and patrol the inside of the entire prison, where
the prisoners are allowed to roam free.  There are very few rules inforced in
this prison, if you are unlucky enough to get tossed here you better be able to
survive.  &00
~
21 0 0
D0
~
~
0 -1 2153
D1
~
~
0 0 2157
D3
~
~
0 -1 2155
S
#2157
&14Cicle &14C&00&06i&14t&00&06y &16Prison&00~
   &15This is suprisingly an open cell enviroment.  It is throughout the entire
prison, guards are trained and patrol the inside of the entire prison, where
the prisoners are allowed to roam free.  There are very few rules inforced in
this prison, if you are unlucky enough to get tossed here you better be able to
survive.  &00
~
21 0 0
D0
~
~
0 0 2152
D2
~
~
0 0 2158
D3
~
~
0 0 2156
S
#2158
&14Cicle &14C&00&06i&14t&00&06y &16Prison&00~
   &15This is suprisingly an open cell enviroment.  It is throughout the entire
prison, guards are trained and patrol the inside of the entire prison, where
the prisoners are allowed to roam free.  There are very few rules inforced in
this prison, if you are unlucky enough to get tossed here you better be able to
survive.  &00
~
21 0 0
D0
~
~
0 0 2157
S
#2159
&00&07S&14n&00&07o&14w &16P&15a&16t&15h&00~
   &14This is a snow covered path leading up to a large expanse of the Gnarl
Snow Fields.  Frozen vegetation litters the sides of the path, unknown as to
how long ago before they ever froze.  Snow continually falls from the sky
above, and thankfully the horrible wind blows it from where it lands before it
can build up to much.  &00
~
21 4 2
D1
~
~
0 0 2160
D3
~
~
0 0 2143
S
#2160
&00&07S&14n&00&07o&14w &16P&15a&16t&15h&00~
   &14This is a snow covered path leading up to a large exspanse of the Gnarl
Snow Fields.  Frozen vegetation litters the sides of the path, unknown as to
how long ago before they ever froze.  Snow continually falls from the sky
above, and thankfully the horrible wind blows it from where it lands before it
can build up to much.  &00
~
21 4 2
D1
~
~
0 0 2161
D3
~
~
0 0 2159
S
#2161
&00&07S&14n&00&07o&14w &16P&15a&16t&15h&00~
   &14This is a snow covered path leading up to a large exspanse of the Gnarl
Snow Fields.  Frozen vegetation litters the sides of the path, unknown as to
how long ago before they ever froze.  Snow continually falls from the sky
above, and thankfully the horrible wind blows it from where it lands before it
can build up to much.  &00
~
21 4 2
D1
~
~
0 0 2162
D3
~
~
0 0 2160
S
#2162
&00&07S&14n&00&07o&14w &16P&15a&16t&15h&00~
   &14This is a snow covered path leading up to a large exspanse of the Gnarl
Snow Fields.  Frozen vegetation litters the sides of the path, unknown as to
how long ago before they ever froze.  Snow continually falls from the sky
above, and thankfully the horrible wind blows it from where it lands before it
can build up to much.  &00
~
21 4 2
D1
~
~
0 0 2163
D3
~
~
0 0 2161
S
#2163
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00 ~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D1
~
~
0 0 2164
D3
~
~
0 0 2162
S
#2164
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D1
~
~
0 0 2165
D3
~
~
0 0 2163
S
#2165
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D1
~
~
0 0 2166
D3
~
~
0 0 2164
S
#2166
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D1
~
~
0 0 2167
D3
~
~
0 0 2165
S
#2167
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D1
~
~
0 0 2168
D3
~
~
0 0 2166
S
#2168
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D2
~
~
0 0 2169
D3
~
~
0 0 2167
S
#2169
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D0
~
~
0 0 2168
D3
~
~
0 0 2170
S
#2170
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D1
~
~
0 0 2169
D3
~
~
0 0 2171
S
#2171
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D1
~
~
0 0 2170
D3
~
~
0 0 2172
S
#2172
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D1
~
~
0 0 2171
D3
~
~
0 0 2173
S
#2173
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D1
~
~
0 0 2172
D3
~
~
0 0 2174
S
#2174
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D1
~
~
0 0 2173
D2
~
~
0 0 2175
S
#2175
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D0
~
~
0 0 2174
D1
~
~
0 0 2176
S
#2176
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D1
~
~
0 0 2177
D3
~
~
0 0 2175
S
#2177
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D1
~
~
0 0 2178
D3
~
~
0 0 2176
S
#2178
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D1
~
~
0 0 2179
D3
~
~
0 0 2177
S
#2179
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D1
~
~
0 0 2180
D3
~
~
0 0 2178
S
#2180
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D2
~
~
0 0 2181
D3
~
~
0 0 2179
S
#2181
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D0
~
~
0 0 2180
D3
~
~
0 0 2182
S
#2182
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D1
~
~
0 0 2181
D3
~
~
0 0 2183
S
#2183
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D1
~
~
0 0 2182
D3
~
~
0 0 2184
S
#2184
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D1
~
~
0 0 2183
D3
~
~
0 0 2185
S
#2185
&00&06Gnarl &00&07S&14n&00&07o&14w &00&03Field&00~
   &15The snow covered Gnarl Field.  Only the bravest adventurers dare to trek
out here, with it's blistering wind and wild beast.  The Gnarl Snow Fields are
not a safe place to be, it would be best to move on quickly.  &00
~
21 0 2
D1
~
~
0 0 2184
D2
You see nothing special.
~
~
0 -1 2187
S
#2186
&10G&00&02ret&10z&15'&10s &16T&15r&00&07aini&15n&16g &14Zone&00~
   &15A small metallic room with a large green sensor pad in the center.  A
slot machine near the center of the pad controls the holo room, accepting money
to create training opponents for any visitors to the Zone.  &00
~
21 8388736 0
D1
~
~
0 0 2119
S
#2187
&00&03Path &15to &10G&00&02lu&10g &00&01V&09o&15l&00&01c&16a&09n&15o&00~
   &00&03This path leads to Glug Volcano, it's short dirt and ash trodden
ground leading the short distance to the base of the volcano.  High up on the
crest of the volcano, lava periodically spews outward, warming the volcano and
a small bit of the surrounding land.  &00
~
21 4 5
D0
Nothing.
~
~
0 0 2185
D2
You see nothing special.
~
~
0 -1 2188
S
#2188
&00&03Path &15to &10G&00&02lu&10g &00&01V&09o&15l&00&01c&16a&09n&15o&00~
   &00&03This path leads to Glug Volcano, it's short dirt and ash trodden
ground leading the short distance to the base of the volcano.  High up on crest
of the volcano lava periodicly spews outward, warming the volcano and a small
bit of the surrounding land.  &00
~
21 4 5
D0
~
~
0 0 2187
D2
You see nothing special.
~
~
0 -1 2189
S
#2189
&00&03Path &15to &10G&00&02lu&10g &00&01V&09o&15l&00&01c&16a&09n&15o&00~
   &00&03This path leads to Glug Volcano, it's short dirt and ash trodden
ground leading the short distance to the base of the volcano.  High up on crest
of the volcano lava periodicly spews outward, warming the volcano and a small
bit of the surrounding land.  &00
~
21 4 5
D0
~
~
0 0 2188
D2
You see nothing special.
~
~
0 -1 2190
S
#2190
&12Entrance &16to &10G&00&02lu&10g &00&01V&09o&15l&00&01c&16a&09n&15o&00~
   &16The entrance to Glug Volcano periodically spews out ash and gas fumes.  
A warm orange glow comes from inside the cave, accompanied by blasts of heat
every few minutes.  &00
~
21 8 0
D0
~
~
0 0 2189
D2
You see nothing special.
~
~
0 -1 2191
S
#2191
&10G&00&02lu&10g &00&01V&09o&15l&00&01c&16a&09n&15o &16Cavern&00~
   &00&01Heat fills this winding cave, accompanied by thin streams of lava
running down and out of the cave in a tiny stream.  Rocks fall from the cave
ceiling every now and then, shook loose by the rumbling volcano.  &00
~
21 0 0
D0
~
~
0 0 2190
D1
~
~
0 0 2192
S
#2192
&10G&00&02lu&10g &00&01V&09o&15l&00&01c&16a&09n&15o &16Cavern&00~
   &00&01Heat fills this winding cave, accompanied by thin streams of lava
running down and out of the cave in a tiny stream.  Rocks fall from the cave
ceiling every now and then, shook loose by the rumbling volcano.  &00
~
21 0 0
D2
~
~
0 0 2193
D3
~
~
0 0 2191
S
#2193
&10G&00&02lu&10g &00&01V&09o&15l&00&01c&16a&09n&15o &16Cavern&00~
   &00&01Heat fills this winding cave, accompanied by thin streams of lava
running down and out of the cave in a tiny stream.  Rocks fall from the cave
ceiling every now and then, shook loose by the rumbling volcano.  &00
~
21 0 0
D0
~
~
0 0 2192
D1
You see nothing special.
~
~
0 -1 2194
S
#2194
&10G&00&02lu&10g &00&01V&09o&15l&00&01c&16a&09n&15o &16Cavern&00~
   &00&01Heat fills this winding cave, accompanied by thin streams of lava
running down and out of the cave in a tiny stream.  Rocks fall from the cave
ceiling every now and then, shook loose by the rumbling volcano.  &00
~
21 0 0
D1
You see nothing special.
~
~
0 -1 2195
D3
~
~
0 0 2193
S
#2195
&10G&00&02lu&10g &00&01V&09o&15l&00&01c&16a&09n&15o &16Cavern&00~
   &00&01Heat fills this winding cave, accompanied by thin streams of lava
running down and out of the cave in a tiny stream.  Rocks fall from the cave
ceiling every now and then, shook loose by the rumbling volcano.  &00
~
21 0 0
D0
You see nothing special.
~
~
0 -1 2196
D1
You see nothing special.
~
~
0 -1 2199
D2
You see nothing special.
~
~
0 -1 2197
D3
~
~
0 0 2194
S
#2196
&10G&00&02lu&10g &00&01V&09o&15l&00&01c&16a&09n&15o &16Cavern&00~
   &00&01Heat fills this winding cave, accompanied by thin streams of lava
running down and out of the cave in a tiny stream.  Rocks fall from the cave
ceiling every now and then, shook loose by the rumbling volcano.  &00
~
21 0 0
D1
You see nothing special.
~
~
0 -1 2198
D2
~
~
0 0 2195
S
#2197
&10G&00&02lu&10g &00&01V&09o&15l&00&01c&16a&09n&15o &16Cavern&00~
   &00&01Heat fills this winding cave, accompanied by thin streams of lava
running down and out of the cave in a tiny stream.  Rocks fall from the cave
ceiling every now and then, shook loose by the rumbling volcano.  &00
~
21 0 0
D0
~
~
0 0 2195
D1
You see nothing special.
~
~
0 -1 2200
S
#2198
&10G&00&02lu&10g &00&01V&09o&15l&00&01c&16a&09n&15o &16Cavern&00~
   &00&01Heat fills this winding cave, accompanied by thin streams of lava
running down and out of the cave in a tiny stream.  Rocks fall from the cave
ceiling every now and then, shook loose by the rumbling volcano.  &00
~
21 0 0
D1
You see nothing special.
~
~
0 -1 2201
D2
You see nothing special.
~
~
0 -1 2199
D3
~
~
0 0 2196
S
#2199
&10G&00&02lu&10g &00&01V&09o&15l&00&01c&16a&09n&15o &16Cavern&00~
   &00&01Heat fills this winding cave, accompanied by thin streams of lava
running down and out of the cave in a tiny stream.  Rocks fall from the cave
ceiling every now and then, shook loose by the rumbling volcano.  &00
~
21 0 0
D0
~
~
0 0 2198
D1
You see nothing special.
~
~
0 -1 2202
D2
You see nothing special.
~
~
0 -1 2200
D3
~
~
0 0 2195
S
$~