#30000 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07G&16at&15e&00s~ &15This castle was built long ago and the king of majinton once resided inside. Due to a war this castle was apparently abandoned by the King. The walls appear to stretch from one side of the fields to the other. The gate itself is large and wooden, though several planks are missing here and there, no doubt damage from a siege. There is a small piece of paper nailed to the door, just underneath the left handle. &00 ~ 300 0 0 D3 You see nothing special. ~ ~ 0 -1 30012 S #30001 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D0 You see nothing special. ~ ~ 0 -1 30005 D1 You see nothing special. ~ ~ 0 -1 30002 S #30002 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D0 You see nothing special. ~ ~ 0 -1 30006 D1 You see nothing special. ~ ~ 0 -1 30003 D3 You see nothing special. ~ ~ 0 -1 30001 S #30003 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D0 You see nothing special. ~ ~ 0 -1 30007 D1 You see nothing special. ~ ~ 0 -1 30004 D3 You see nothing special. ~ ~ 0 -1 30002 S #30004 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D0 You see nothing special. ~ ~ 0 -1 30008 D3 You see nothing special. ~ ~ 0 -1 30003 S #30005 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D0 You see nothing special. ~ ~ 0 -1 30009 D1 You see nothing special. ~ ~ 0 -1 30006 D2 You see nothing special. ~ ~ 0 -1 30001 S #30006 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D0 You see nothing special. ~ ~ 0 -1 30010 D1 You see nothing special. ~ ~ 0 -1 30007 D2 You see nothing special. ~ ~ 0 -1 30002 D3 You see nothing special. ~ ~ 0 -1 30005 S #30007 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D0 You see nothing special. ~ ~ 0 -1 30011 D1 You see nothing special. ~ ~ 0 -1 30008 D2 You see nothing special. ~ ~ 0 -1 30003 D3 You see nothing special. ~ ~ 0 -1 30006 S #30008 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D0 You see nothing special. ~ ~ 0 -1 30012 D2 You see nothing special. ~ ~ 0 -1 30004 D3 You see nothing special. ~ ~ 0 -1 30007 S #30009 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D0 You see nothing special. ~ ~ 0 -1 30013 D1 You see nothing special. ~ ~ 0 -1 30010 D2 You see nothing special. ~ ~ 0 -1 30005 S #30010 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D0 You see nothing special. ~ ~ 0 -1 30014 D1 You see nothing special. ~ ~ 0 -1 30011 D2 You see nothing special. ~ ~ 0 -1 30006 D3 You see nothing special. ~ ~ 0 -1 30009 S #30011 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D0 You see nothing special. ~ ~ 0 -1 30015 D1 You see nothing special. ~ ~ 0 -1 30012 D2 You see nothing special. ~ ~ 0 -1 30007 D3 You see nothing special. ~ ~ 0 -1 30010 S #30012 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D0 You see nothing special. ~ ~ 0 -1 30016 D1 You see nothing special. ~ ~ 0 -1 30000 D2 You see nothing special. ~ ~ 0 -1 30008 D3 You see nothing special. ~ ~ 0 -1 30011 S #30013 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D0 You see nothing special. ~ ~ 0 -1 30017 D1 You see nothing special. ~ ~ 0 -1 30014 D2 You see nothing special. ~ ~ 0 -1 30009 S #30014 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D0 You see nothing special. ~ ~ 0 -1 30018 D1 You see nothing special. ~ ~ 0 -1 30015 D2 You see nothing special. ~ ~ 0 -1 30010 D3 You see nothing special. ~ ~ 0 -1 30013 S #30015 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D0 You see nothing special. ~ ~ 0 -1 30019 D1 You see nothing special. ~ ~ 0 -1 30016 D2 You see nothing special. ~ ~ 0 -1 30011 D3 You see nothing special. ~ ~ 0 -1 30014 S #30016 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D0 You see nothing special. ~ ~ 0 -1 30020 D2 You see nothing special. ~ ~ 0 -1 30012 D3 You see nothing special. ~ ~ 0 -1 30015 S #30017 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D1 You see nothing special. ~ ~ 0 -1 30018 D2 You see nothing special. ~ ~ 0 -1 30013 S #30018 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D1 You see nothing special. ~ ~ 0 -1 30019 D2 You see nothing special. ~ ~ 0 -1 30014 D3 You see nothing special. ~ ~ 0 -1 30017 S #30019 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D1 You see nothing special. ~ ~ 0 -1 30020 D2 You see nothing special. ~ ~ 0 -1 30015 D3 You see nothing special. ~ ~ 0 -1 30018 S #30020 &16A&00b&15a&00n&15do&00n&15d&00e&16d &16C&00a&00&03st&00l&16e &07C&16o&07u&00rty&15a&16r&07d&00~ &15This courtyard is quite large but wears the damage of battle and time quite badly. Blood stains the paths, weapons are laying on the ground, rusting away. The bricked paths are cracked in places. On the rare occassion, one can see a skeleton left in the open, must of the bones have been claimed by odd looking creatures that circle in the sky above the courtyard, yearning to feast on the corpses of adventures looking for any treasure that might reside here. &00 ~ 0 0 0 D2 You see nothing special. ~ ~ 0 -1 30016 D3 You see nothing special. ~ ~ 0 -1 30019 S $~