FlCodebase3.1/
FlCodebase3.1/bounty/
FlCodebase3.1/challenge/
FlCodebase3.1/clans/
FlCodebase3.1/gods/
FlCodebase3.1/mobprogs/
FlCodebase3.1/player/
FlCodebase3.1/savemud/
/***************************************************************************
 *  Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer,        *
 *  Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe.   *
 *                                                                         *
 *  Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael          *
 *  Chastain, Michael Quan, and Mitchell Tse.                              *
 *                                                                         *
 *  In order to use any part of this Envy Diku Mud, you must comply with   *
 *  the original Diku license in 'license.doc', the Merc license in        *
 *  'license.txt', as well as the Envy license in 'license.nvy'.           *
 *  In particular, you may not remove either of these copyright notices.   *
 *                                                                         *
 *  Much time and thought has gone into this software and you are          *
 *  benefitting.  We hope that you share your changes too.  What goes      *
 *  around, comes around.                                                  * 
 *                                                                         *
 *      ROM 2.4 is copyright 1993-1998 Russ Taylor                         *
 *      ROM has been brought to you by the ROM consortium                  *
 *          Russ Taylor (rtaylor@hypercube.org)                            *
 *          Gabrielle Taylor (gtaylor@hypercube.org)                       *
 *          Brian Moore (zump@rom.org)                                     *
 *      By using this code, you have agreed to follow the terms of the     *
 *      ROM license, in the file Rom24/doc/rom.license                     *
 *                                                                         *
 * Code Adapted and Improved by Abandoned Realms Mud                       *
 * and Aabahran: The Forsaken Lands Mud by Virigoth                        *
 *                                                                         *
 * Continued Production of this code is available at www.flcodebase.com    *
 ***************************************************************************/

/* Level Bonus Tables */
  static const sh_int energy_drain_bonus[] = 
  {
    0,
    0,   0,   0,   0,   0,	  0,   0,   0,   0,   0,//10
    0,   0,   0,   0,   0,	  0,   0,   0,   0,   0,//20
    0,   0,   0,   0,   0,	  0,   0,   0,   0,   0,//30
    0,   0,   1,   1,   1,	  1,   1,   2,   2,   2,//40
    2,   3,   3,   3,   3,	  4,   4,   4,   4,   5 //50
  };


DECLARE_SPELL_FUN(	spell_null		);
DECLARE_SPELL_FUN(	spell_acid_blast	);
DECLARE_SPELL_FUN(	spell_age		);
DECLARE_SPELL_FUN(	spell_amorphous_infection);
DECLARE_SPELL_FUN(	spell_armor		);
DECLARE_SPELL_FUN(      spell_asphyxiate	);
DECLARE_SPELL_FUN(      spell_baptize		);
DECLARE_SPELL_FUN(      spell_battlesphere	);
DECLARE_SPELL_FUN(      spell_battlefocus	);
DECLARE_SPELL_FUN(      spell_battletrance	);
DECLARE_SPELL_FUN(      spell_behead		);
DECLARE_SPELL_FUN(	spell_bless		);
DECLARE_SPELL_FUN(	spell_bless_arms	);
DECLARE_SPELL_FUN(	spell_blindness		);
DECLARE_SPELL_FUN(	spell_blink		);
DECLARE_SPELL_FUN(      spell_blood_gout        );
DECLARE_SPELL_FUN(      spell_blood_vow		);
DECLARE_SPELL_FUN(      spell_breach		); 
DECLARE_SPELL_FUN(	spell_burning_hands	);
DECLARE_SPELL_FUN(	spell_call_lightning	);
DECLARE_SPELL_FUN(      spell_calm		);
DECLARE_SPELL_FUN(      spell_cancellation	);
DECLARE_SPELL_FUN(	spell_cause_critical	);
DECLARE_SPELL_FUN(	spell_cause_light	);
DECLARE_SPELL_FUN(	spell_cause_serious	);
DECLARE_SPELL_FUN(	spell_change_sex	);
DECLARE_SPELL_FUN(	spell_chrono_shield	);
DECLARE_SPELL_FUN(      spell_chain_lightning   );
DECLARE_SPELL_FUN(	spell_charm_person	);
DECLARE_SPELL_FUN(	spell_chill_touch	);
DECLARE_SPELL_FUN(	spell_circle_of_protection );
DECLARE_SPELL_FUN(	spell_colour_spray	);
DECLARE_SPELL_FUN(      spell_comprehend_lan	);
DECLARE_SPELL_FUN(	spell_continual_light	);
DECLARE_SPELL_FUN(	spell_control_weather	);
DECLARE_SPELL_FUN(	spell_create_food	);
DECLARE_SPELL_FUN(	spell_create_spring	);
DECLARE_SPELL_FUN(	spell_create_water	);
DECLARE_SPELL_FUN(	spell_cure_blindness	);
DECLARE_SPELL_FUN(	spell_cure_critical	);
DECLARE_SPELL_FUN(      spell_cure_disease	);
DECLARE_SPELL_FUN(	spell_cure_light	);
DECLARE_SPELL_FUN(	spell_cure_poison	);
DECLARE_SPELL_FUN(	spell_cure_serious	);
DECLARE_SPELL_FUN(	spell_curse		);
DECLARE_SPELL_FUN(      spell_damnation         );
DECLARE_SPELL_FUN(      spell_deathweaver	);
DECLARE_SPELL_FUN(      spell_bladestorm	);
DECLARE_SPELL_FUN(      spell_ironarm		);
DECLARE_SPELL_FUN(      spell_iron_curtain	);
DECLARE_SPELL_FUN(      spell_doomsinger	);
DECLARE_SPELL_FUN(      spell_shadowdancer	);
DECLARE_SPELL_FUN(      spell_puppet_master	);
DECLARE_SPELL_FUN(      spell_disintegrate      );
DECLARE_SPELL_FUN(      spell_dheal		);
DECLARE_SPELL_FUN(      spell_dwrath		);
DECLARE_SPELL_FUN(      spell_sbane		);
DECLARE_SPELL_FUN(      spell_sretrib		);
DECLARE_SPELL_FUN(      spell_pwater		);
DECLARE_SPELL_FUN(      spell_icefire		);
DECLARE_SPELL_FUN(      spell_smight		);
DECLARE_SPELL_FUN(      spell_dmight		);
DECLARE_SPELL_FUN(	spell_doomsday		);
DECLARE_SPELL_FUN(      spell_druid_gate        );
DECLARE_SPELL_FUN(      spell_dragon_blood	);
DECLARE_SPELL_FUN(      spell_drained           );
DECLARE_SPELL_FUN(      spell_omen		);
DECLARE_SPELL_FUN(      spell_deathmare		);
DECLARE_SPELL_FUN(      spell_mindmelt		);
DECLARE_SPELL_FUN(      spell_mirage		);
DECLARE_SPELL_FUN(      spell_dreamprobe	);
DECLARE_SPELL_FUN(      spell_flashfire         );
DECLARE_SPELL_FUN(      spell_fpart		);
DECLARE_SPELL_FUN(      spell_demonfire		);
DECLARE_SPELL_FUN(      spell_defusion		);
DECLARE_SPELL_FUN(	spell_detect_evil	);
DECLARE_SPELL_FUN(	spell_detect_good	);
DECLARE_SPELL_FUN(	spell_detect_invis	);
DECLARE_SPELL_FUN(	spell_invigorate	);
DECLARE_SPELL_FUN(	spell_detect_magic	);
DECLARE_SPELL_FUN(	spell_detect_traps	);
DECLARE_SPELL_FUN(	spell_discord		);
DECLARE_SPELL_FUN(	spell_dispel_evil	);
DECLARE_SPELL_FUN(      spell_dispel_good       );
DECLARE_SPELL_FUN(	spell_dispel_magic	);
DECLARE_SPELL_FUN(	spell_earthquake	);
DECLARE_SPELL_FUN(	spell_eye_of_nature	);
DECLARE_SPELL_FUN(	spell_enchant_armor	);
DECLARE_SPELL_FUN(	spell_enchant_weapon	);
DECLARE_SPELL_FUN(	spell_endorphin_rush	);
DECLARE_SPELL_FUN(	spell_energy_drain	);
DECLARE_SPELL_FUN(	spell_entropic_touch	);
DECLARE_SPELL_FUN(	spell_faerie_fire	);
DECLARE_SPELL_FUN(	spell_faerie_fog	);
DECLARE_SPELL_FUN(	spell_false_weapon	);
DECLARE_SPELL_FUN(	spell_farsight		);
DECLARE_SPELL_FUN(	spell_fireball		);
DECLARE_SPELL_FUN(	spell_flamestrike	);
DECLARE_SPELL_FUN(	spell_fly		);
DECLARE_SPELL_FUN(      spell_frenzy		);
DECLARE_SPELL_FUN(	spell_gate		);
DECLARE_SPELL_FUN(	spell_golden_aura	);
DECLARE_SPELL_FUN(	spell_giant_strength	);
DECLARE_SPELL_FUN(	spell_gift      	);
DECLARE_SPELL_FUN(	spell_harm		);
DECLARE_SPELL_FUN(      spell_haste		);
DECLARE_SPELL_FUN(	spell_heal		);
DECLARE_SPELL_FUN(      spell_holy_word		);
DECLARE_SPELL_FUN(      spell_holy_hands	);
DECLARE_SPELL_FUN(	spell_hurricane		);
DECLARE_SPELL_FUN(	spell_identify		);
DECLARE_SPELL_FUN(	spell_infravision	);
DECLARE_SPELL_FUN(	spell_insight		);
DECLARE_SPELL_FUN(	spell_invis		);
DECLARE_SPELL_FUN(      spell_isolate		);
DECLARE_SPELL_FUN(	spell_know_alignment	);
DECLARE_SPELL_FUN(      spell_lifeforce		);
DECLARE_SPELL_FUN(	spell_life_insurance	);
DECLARE_SPELL_FUN(	spell_lightning_bolt	);
DECLARE_SPELL_FUN(	spell_light_sword	);
DECLARE_SPELL_FUN(	spell_locate_object	);
DECLARE_SPELL_FUN(	spell_magic_missile	);
DECLARE_SPELL_FUN(	spell_magic_eye		);
DECLARE_SPELL_FUN(	spell_maze		);
DECLARE_SPELL_FUN(	spell_mark_prey		);
DECLARE_SPELL_FUN(	spell_mark_fear		);
DECLARE_SPELL_FUN(	spell_malform_weapon	);
DECLARE_SPELL_FUN(      spell_mass_healing	);
DECLARE_SPELL_FUN(	spell_mass_invis	);
DECLARE_SPELL_FUN(	spell_mindsurge		);
DECLARE_SPELL_FUN(	spell_omnipotence	);
DECLARE_SPELL_FUN(	spell_orb_chaos		);
DECLARE_SPELL_FUN(	spell_ogtrium		);
DECLARE_SPELL_FUN(	spell_strium		);
DECLARE_SPELL_FUN(	spell_steel_wall	);
DECLARE_SPELL_FUN(	spell_ptrium		);
DECLARE_SPELL_FUN(	spell_uorder		);
DECLARE_SPELL_FUN(	spell_unminding		);
DECLARE_SPELL_FUN(	spell_istrength		);
DECLARE_SPELL_FUN(	spell_icalm		);
DECLARE_SPELL_FUN(	spell_ocularis		);
DECLARE_SPELL_FUN(	spell_overload		);
DECLARE_SPELL_FUN(	spell_pass_door		);
DECLARE_SPELL_FUN(	spell_paradox		);
DECLARE_SPELL_FUN(	spell_paralyze		);
DECLARE_SPELL_FUN(	spell_path_of_deceit	);
DECLARE_SPELL_FUN(	spell_petrify		);
DECLARE_SPELL_FUN(      spell_plague		);
DECLARE_SPELL_FUN(      spell_planar_rift	);
DECLARE_SPELL_FUN(      spell_planar_seal	);
DECLARE_SPELL_FUN(	spell_poison		);
DECLARE_SPELL_FUN(	spell_preserve		);
DECLARE_SPELL_FUN(	spell_protection_evil	);
DECLARE_SPELL_FUN(	spell_protection_good	);
DECLARE_SPELL_FUN(	spell_purge_unlife	);
DECLARE_SPELL_FUN(	spell_purity		);
DECLARE_SPELL_FUN(	spell_const		);
DECLARE_SPELL_FUN(	spell_epal		);
DECLARE_SPELL_FUN(	spell_ray_of_truth	);
DECLARE_SPELL_FUN(	spell_raise_morale	);
DECLARE_SPELL_FUN(	spell_refresh		);
DECLARE_SPELL_FUN(	spell_regenerate	);
DECLARE_SPELL_FUN(	spell_recharge		);
DECLARE_SPELL_FUN(	spell_remove_curse	);
DECLARE_SPELL_FUN(	spell_remove_magic	);
DECLARE_SPELL_FUN(	spell_reveal_hidden	);
DECLARE_SPELL_FUN(	spell_rev_time		);
DECLARE_SPELL_FUN(	spell_restoration	);
DECLARE_SPELL_FUN(	spell_resurrection	);
DECLARE_SPELL_FUN(	spell_righteous		);
DECLARE_SPELL_FUN(	spell_ripple		);
DECLARE_SPELL_FUN(	spell_dvoid		);
DECLARE_SPELL_FUN(	spell_sanctuary		);
DECLARE_SPELL_FUN(	spell_sav_ward		);
DECLARE_SPELL_FUN(	spell_sacred_runes	);
DECLARE_SPELL_FUN(	spell_squire		);
DECLARE_SPELL_FUN(	spell_shocking_grasp	);
DECLARE_SPELL_FUN(	spell_shield		);
DECLARE_SPELL_FUN(	spell_sleep		);
DECLARE_SPELL_FUN(	spell_slow		);
DECLARE_SPELL_FUN(	spell_songbird		);
DECLARE_SPELL_FUN(	spell_stone_skin	);
DECLARE_SPELL_FUN(	spell_subvocalize	);
DECLARE_SPELL_FUN(	spell_summon		);
DECLARE_SPELL_FUN(	spell_swords_to_plows	);
DECLARE_SPELL_FUN(	spell_teleport		);
DECLARE_SPELL_FUN(	spell_timer		);
DECLARE_SPELL_FUN(	spell_time_compression  );
DECLARE_SPELL_FUN(	spell_temporal_avenger	);
DECLARE_SPELL_FUN(	spell_temporal_storm	);
DECLARE_SPELL_FUN(	spell_torment_bind	);
DECLARE_SPELL_FUN(	spell_town_gate		);
DECLARE_SPELL_FUN(	spell_third_eye		);
DECLARE_SPELL_FUN(	spell_druid_gate	);
DECLARE_SPELL_FUN(	spell_treeform		);
DECLARE_SPELL_FUN(	spell_ventriloquate	);
DECLARE_SPELL_FUN(	spell_vengeance		);
DECLARE_SPELL_FUN(	spell_vredem		);
DECLARE_SPELL_FUN(	spell_verdigar_tat	);
DECLARE_SPELL_FUN(	spell_void		);
DECLARE_SPELL_FUN(	spell_weaken		);
DECLARE_SPELL_FUN(	spell_whirlwind		);
DECLARE_SPELL_FUN(	spell_webbing		);
DECLARE_SPELL_FUN(	spell_webcaster		);
DECLARE_SPELL_FUN(	spell_wish		);
DECLARE_SPELL_FUN(	spell_word_of_recall	);
DECLARE_SPELL_FUN(	spell_acid_breath	);
DECLARE_SPELL_FUN(	spell_death_breath	);
DECLARE_SPELL_FUN(	spell_fire_breath	);
DECLARE_SPELL_FUN(	spell_frost_breath	);
DECLARE_SPELL_FUN(	spell_gas_breath	);
DECLARE_SPELL_FUN(	spell_lightning_breath	);
DECLARE_SPELL_FUN(      spell_firestorm         );
DECLARE_SPELL_FUN(      spell_ice_storm         );
DECLARE_SPELL_FUN(      spell_protective_shield );
DECLARE_SPELL_FUN(      spell_jet_steam         );
DECLARE_SPELL_FUN(      spell_justice_sigil     );
DECLARE_SPELL_FUN(      spell_mystic_tendrils   );
DECLARE_SPELL_FUN(      spell_ice_shield        );
DECLARE_SPELL_FUN(      spell_fire_shield       );
DECLARE_SPELL_FUN(      spell_hellstream        );
DECLARE_SPELL_FUN(      spell_flesh_golem       );
DECLARE_SPELL_FUN(      spell_soul_capture      );
DECLARE_SPELL_FUN(      spell_soul_tap		);
DECLARE_SPELL_FUN(      spell_soul_transfer     );
DECLARE_SPELL_FUN(      spell_vampiric_touch    );
DECLARE_SPELL_FUN(      spell_hold_undead       );
DECLARE_SPELL_FUN(      spell_animate_corpse    );
DECLARE_SPELL_FUN(      spell_shatter           );
DECLARE_SPELL_FUN(      spell_chorus_of_anguish );
DECLARE_SPELL_FUN(      spell_stone_golem       );
DECLARE_SPELL_FUN(      spell_strength_damned   );
DECLARE_SPELL_FUN(      spell_death_grasp       );
DECLARE_SPELL_FUN(      spell_death_cube        );
DECLARE_SPELL_FUN(      spell_death_shroud      );
DECLARE_SPELL_FUN(      spell_powerword_kill    );
DECLARE_SPELL_FUN(      spell_knock             );
DECLARE_SPELL_FUN(      spell_blur              );
DECLARE_SPELL_FUN(      spell_phantasm		);
DECLARE_SPELL_FUN(      spell_phantasmal_griffon  );
DECLARE_SPELL_FUN(      spell_illusionary_spectre );
DECLARE_SPELL_FUN(      spell_phantom_dragon      );
DECLARE_SPELL_FUN(      spell_shrink            );
DECLARE_SPELL_FUN(      spell_enlarge           );
DECLARE_SPELL_FUN(      spell_veil		);
DECLARE_SPELL_FUN(      spell_prismatic_spray   );
DECLARE_SPELL_FUN(      spell_misdirection      );
DECLARE_SPELL_FUN(      spell_missile_shield	);
DECLARE_SPELL_FUN(      spell_meteor_swarm      );
DECLARE_SPELL_FUN(      spell_metabolic_boost   );
DECLARE_SPELL_FUN(      spell_metabolic_brake   );
DECLARE_SPELL_FUN(      spell_deluge_water      );
DECLARE_SPELL_FUN(      spell_shadowform        );
DECLARE_SPELL_FUN(      spell_shadow_door        );
DECLARE_SPELL_FUN(	spell_feeblemind	);
DECLARE_SPELL_FUN(	spell_flame_arrow	);
DECLARE_SPELL_FUN(      spell_fired_projectile  );
DECLARE_SPELL_FUN(	spell_iceball		);
DECLARE_SPELL_FUN(	spell_icicle		);
DECLARE_SPELL_FUN(	spell_wrath		);
DECLARE_SPELL_FUN(	spell_ikuzachi		);
DECLARE_SPELL_FUN(	spell_protection	);
DECLARE_SPELL_FUN(	spell_holy_armor	);
DECLARE_SPELL_FUN(	spell_holy_weapon	);
DECLARE_SPELL_FUN(	spell_shadowdemon	);
DECLARE_SPELL_FUN(      spell_silence	        );
DECLARE_SPELL_FUN(      spell_singularity       );
DECLARE_SPELL_FUN(      spell_catalyst	        );
DECLARE_SPELL_FUN(      spell_mana_transfer	);
DECLARE_SPELL_FUN(      spell_mental_knife	);
DECLARE_SPELL_FUN(      spell_tesseract		);
DECLARE_SPELL_FUN(      spell_demon_summon	);
DECLARE_SPELL_FUN(      spell_scourge		);
DECLARE_SPELL_FUN(      spell_shadowlife	);
DECLARE_SPELL_FUN(      spell_knight		);
DECLARE_SPELL_FUN(      spell_marshall		);
DECLARE_SPELL_FUN(      spell_shield_justice	);
DECLARE_SPELL_FUN(      spell_guard_call	);
DECLARE_SPELL_FUN(	spell_hound_call	);
DECLARE_SPELL_FUN(      spell_nightwalker	);
DECLARE_SPELL_FUN(      spell_numbness		);
DECLARE_SPELL_FUN(      spell_disperse		);
DECLARE_SPELL_FUN(      spell_chaos_blade	);
DECLARE_SPELL_FUN(      spell_randomizer	);
DECLARE_SPELL_FUN(      spell_doppelganger	);
DECLARE_SPELL_FUN(	spell_manacles		);
DECLARE_SPELL_FUN(	spell_nightfall		);
DECLARE_SPELL_FUN(	spell_mirror_cloak	);
DECLARE_SPELL_FUN(	spell_mirror_image	);
DECLARE_SPELL_FUN(	spell_sense_evil	);
DECLARE_SPELL_FUN(	spell_sentinel_call	);
DECLARE_SPELL_FUN(	spell_mana_shield	);
DECLARE_SPELL_FUN(	spell_turn_undead	);
DECLARE_SPELL_FUN(	spell_garble		);
DECLARE_SPELL_FUN(	spell_stallion		);
DECLARE_SPELL_FUN(	spell_stand_ground	);
DECLARE_SPELL_FUN(	spell_create_artifact	);
DECLARE_SPELL_FUN(	spell_mimic		);
DECLARE_SPELL_FUN(	spell_nexus		);
DECLARE_SPELL_FUN(	spell_nerve_amp		);
DECLARE_SPELL_FUN(	spell_servant		);
DECLARE_SPELL_FUN(	spell_serpent		);
DECLARE_SPELL_FUN(	spell_thunder_storm	);
DECLARE_SPELL_FUN(	spell_curse_weapon	);
DECLARE_SPELL_FUN(	spell_divine_retribution);
DECLARE_SPELL_FUN(	spell_divine_int);
DECLARE_SPELL_FUN(	spell_esuna		);
DECLARE_SPELL_FUN(	spell_holy_water	);
DECLARE_SPELL_FUN(	spell_barrier		);
DECLARE_SPELL_FUN(	spell_vitalize		);
DECLARE_SPELL_FUN(	spell_vitality		);
DECLARE_SPELL_FUN(	spell_visitation	);
DECLARE_SPELL_FUN(	spell_sacrifice    	);
DECLARE_SPELL_FUN(	spell_heavens_gate	);
DECLARE_SPELL_FUN(	spell_rejuvenate	);
DECLARE_SPELL_FUN(	spell_prayer		);
DECLARE_SPELL_FUN(	spell_spirit_shield	);
DECLARE_SPELL_FUN(	spell_spell_vise	);
DECLARE_SPELL_FUN(	spell_soul_pump		);
DECLARE_SPELL_FUN(	spell_masochism		);
DECLARE_SPELL_FUN(	spell_spell_blast	);
DECLARE_SPELL_FUN(	spell_total_recall	);
DECLARE_SPELL_FUN(	spell_brain_death	);
DECLARE_SPELL_FUN(	spell_mana_trap		);
DECLARE_SPELL_FUN(	spell_spell_vise	);
DECLARE_SPELL_FUN(	spell_spell_trap	);
DECLARE_SPELL_FUN(	spell_group_recall	);
DECLARE_SPELL_FUN(	spell_greenheart	);
DECLARE_SPELL_FUN(	spell_blasphemy		);
DECLARE_SPELL_FUN(	spell_demonic_visage	);
DECLARE_SPELL_FUN(	spell_blanket_darkness	);
DECLARE_SPELL_FUN(	spell_enfeeblement	);
DECLARE_SPELL_FUN(	spell_mass_hysteria	);
DECLARE_SPELL_FUN(	spell_ethereal_passage	);
DECLARE_SPELL_FUN(	spell_insomnia		);
DECLARE_SPELL_FUN(	spell_phantom_grasp	);
DECLARE_SPELL_FUN(	spell_dysentery		);
DECLARE_SPELL_FUN(	spell_dark_shroud	);
DECLARE_SPELL_FUN(	spell_deteriorate	);
DECLARE_SPELL_FUN(	spell_cure_dysentery	);
DECLARE_SPELL_FUN(	spell_cure_insomnia	);
DECLARE_SPELL_FUN(	spell_remove_hysteria	);
DECLARE_SPELL_FUN(	spell_abduction 	);
DECLARE_SPELL_FUN(	spell_accession 	);
DECLARE_SPELL_FUN(	spell_ward_of_light 	);
DECLARE_SPELL_FUN(	spell_ward_curse 	);
DECLARE_SPELL_FUN(	spell_ward_faith 	);
DECLARE_SPELL_FUN(	spell_vocalize		);
DECLARE_SPELL_FUN(	spell_morph	 	);
DECLARE_SPELL_FUN(	spell_molecular_leash	);
DECLARE_SPELL_FUN(	spell_dark_meta	 	);
DECLARE_SPELL_FUN(	spell_soul_steal 	);
DECLARE_SPELL_FUN(	spell_bloodlust 	);
DECLARE_SPELL_FUN(	spell_twilight_shift 	);
DECLARE_SPELL_FUN(	spell_ecstacy	 	);
DECLARE_SPELL_FUN(	spell_shadowstalk 	);
DECLARE_SPELL_FUN(	spell_darklife 	);
DECLARE_SPELL_FUN(	spell_mind_thrust	);
DECLARE_SPELL_FUN(	spell_mind_disruption	);
DECLARE_SPELL_FUN(	spell_mind_blast	);
DECLARE_SPELL_FUN(	spell_minister		);
DECLARE_SPELL_FUN(	spell_psychic_crush	);
DECLARE_SPELL_FUN(	spell_psionic_blast	);
DECLARE_SPELL_FUN(	spell_psi_amp		);
DECLARE_SPELL_FUN(	spell_psi_control	);
DECLARE_SPELL_FUN(	spell_psychic_purge	);
DECLARE_SPELL_FUN(	spell_photon		);
DECLARE_SPELL_FUN(	spell_photon_blast	);
DECLARE_SPELL_FUN(	spell_flesh_armor	);
DECLARE_SPELL_FUN(	spell_detect_aura	); 
DECLARE_SPELL_FUN(	spell_displacement	);
DECLARE_SPELL_FUN(	spell_awaken		);
DECLARE_SPELL_FUN(	spell_awaken_life	);
DECLARE_SPELL_FUN(	spell_mental_drain	);
DECLARE_SPELL_FUN(	spell_iron_will		);
DECLARE_SPELL_FUN(	spell_cell_adjustment	);
DECLARE_SPELL_FUN(	spell_bio_manipulation	);
DECLARE_SPELL_FUN(	spell_bind_spirit	);
DECLARE_SPELL_FUN(	spell_ego_whip		);
DECLARE_SPELL_FUN(	spell_tele_lock		); 
DECLARE_SPELL_FUN(	spell_enhance_armor	);
DECLARE_SPELL_FUN(	spell_there_not_there	);
DECLARE_SPELL_FUN(	spell_blink		);
DECLARE_SPELL_FUN(	spell_phase_shift	);
DECLARE_SPELL_FUN(	spell_mind_store	);
DECLARE_SPELL_FUN(	spell_levitate		);
DECLARE_SPELL_FUN(	spell_gravitate		);
DECLARE_SPELL_FUN(	spell_bio_feedback	);
DECLARE_SPELL_FUN(	spell_psychic_healing	);
DECLARE_SPELL_FUN(	spell_pyramid_of_force	);
DECLARE_SPELL_FUN(	spell_pyro_kinesis	);
DECLARE_SPELL_FUN(	spell_cryo_kinesis	);
DECLARE_SPELL_FUN(	spell_hydro_kinesis	);
DECLARE_SPELL_FUN(	spell_electro_kinesis	);
DECLARE_SPELL_FUN(	spell_elemental_call	);
DECLARE_SPELL_FUN(	spell_tele_kinesis	);
DECLARE_SPELL_FUN(	spell_terror		);
DECLARE_SPELL_FUN(	spell_body_weaponry	);
DECLARE_SPELL_FUN(	spell_ectoplasm		);
DECLARE_SPELL_FUN(	spell_hypnosis		); 
DECLARE_SPELL_FUN(	spell_field_of_fear	);
DECLARE_SPELL_FUN(	spell_control_flames	);
DECLARE_SPELL_FUN(	spell_forget		);
DECLARE_SPELL_FUN(	spell_graft_weapon	);
DECLARE_SPELL_FUN(	spell_ballistic_attack	);
DECLARE_SPELL_FUN(	spell_mental_barrier	); 
DECLARE_SPELL_FUN(	spell_psychic_shout	);
DECLARE_SPELL_FUN(	spell_clairvoyance	);
DECLARE_SPELL_FUN(	spell_duplicate 	);
DECLARE_SPELL_FUN(	spell_ghoul_touch 	);
DECLARE_SPELL_FUN(	spell_eternal_day 	);
DECLARE_SPELL_FUN(	spell_everlasting_night );
DECLARE_SPELL_FUN(	spell_dispel_undead 	);
DECLARE_SPELL_FUN(	spell_apathey		);
DECLARE_SPELL_FUN(	spell_feedback		);
DECLARE_SPELL_FUN(	spell_restore_faith	);
DECLARE_SPELL_FUN(	spell_cure_mana 	);
DECLARE_SPELL_FUN(      spell_virtuous_light    );
DECLARE_SPELL_FUN(      spell_virtues		);
DECLARE_SPELL_FUN(      spell_assist		);
DECLARE_SPELL_FUN(      spell_unholy_strength	);
DECLARE_SPELL_FUN(	spell_unholy_gift	);
DECLARE_SPELL_FUN(      spell_hex		);
DECLARE_SPELL_FUN(      spell_stalker           );
DECLARE_SPELL_FUN(      spell_arms_of_gaia      );
DECLARE_SPELL_FUN(      spell_mbanish		);
DECLARE_SPELL_FUN(	spell_thorn_shield	);
DECLARE_SPELL_FUN(	spell_forest_mist	);
DECLARE_SPELL_FUN(	spell_forestmeld	);

/* BATTLE MAGE */
DECLARE_SPELL_FUN(      spell_forcefield	);
DECLARE_SPELL_FUN(      spell_terra_shield	);
DECLARE_SPELL_FUN(      spell_loc_grav		);
DECLARE_SPELL_FUN(      spell_rust		);
DECLARE_SPELL_FUN(      spell_air_shield	);
DECLARE_SPELL_FUN(      spell_blades		);
DECLARE_SPELL_FUN(      spell_sharpmetal	);
DECLARE_SPELL_FUN(      spell_plumbum		);
DECLARE_SPELL_FUN(      spell_sear		);
DECLARE_SPELL_FUN(      spell_dan_blade	);
DECLARE_SPELL_FUN(      spell_manalock		);
DECLARE_SPELL_FUN(      spell_ref_shield	);
DECLARE_SPELL_FUN(	spell_drug_use		);

bool cancel_psi_spells( CHAR_DATA* ch, int csn );
int calc_saves(int level, CHAR_DATA* victim, int dam_type, int spell_type );
bool psiamp_failed( CHAR_DATA* ch, CHAR_DATA* victim, int level, int dam_type, int spell_type, int gn_bits );