FlCodebase3.1/
FlCodebase3.1/bounty/
FlCodebase3.1/challenge/
FlCodebase3.1/clans/
FlCodebase3.1/gods/
FlCodebase3.1/mobprogs/
FlCodebase3.1/player/
FlCodebase3.1/savemud/
>all_greet_prog 100~
if ispc($n)
blackjack $n
steal 1. $n
endif
~
>entry_prog 100~
if ispc($n)
steal 1. $n
endif
~

>act_prog p fades into existence.~
blackjack $n
steal 1. $n
~

>act_prog p has arrived through a gate.~
blackjack $n
steal 1. $n
~
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