FlCodebase3.1/
FlCodebase3.1/bounty/
FlCodebase3.1/challenge/
FlCodebase3.1/clans/
FlCodebase3.1/gods/
FlCodebase3.1/mobprogs/
FlCodebase3.1/player/
FlCodebase3.1/savemud/
>rand_prog 1~
if rand(20)
	emote barks loudly.
else
	if rand(25)
		emote wags its tail playfully.
	else
		emote pounces around playfully.
	endif		
endif
~
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