FlCodebase3.1/
FlCodebase3.1/bounty/
FlCodebase3.1/challenge/
FlCodebase3.1/clans/
FlCodebase3.1/gods/
FlCodebase3.1/mobprogs/
FlCodebase3.1/player/
FlCodebase3.1/savemud/
>rand_prog 1~
if rand (50)
	pmote flows and glows brightly.
else
	if mobobj(9222)
		pmote fills a lamp with lava.
	endif
endif
~
|