>speech_prog p Have you heard the latest gossip?~ if rand(50) shake say No, what happened? else if rand(50) nod say It's all good. else sigh say It's too bad... endif endif ~ >speech_prog p No, what?~ if rand(50) say The mayor has a new baby boy. else say Thaellor is going out of business. endif ~ >speech_prog p The mayor's wife just gave birth to a baby son.~ if rand(50) say Wow! I must congratulate the mayor. else say Man, he's keeping his wife busy... endif ~ >speech_prog p It's gorgeous outside!~ if rand(50) say Yes, we should have a festival. endif ~ >speech_prog p I wish the sky would clear up.~ if rand(50) say I don't. The crops need some rain soon. endif ~ >speech_prog p Rain, rain, go away...~ if rand(50) say Come again another day... endif ~ >rand_prog 3~ if rand(50) say Have you heard the latest news? else if isweather (0) say Nice weather we're having. else if isweather (1) say I hope it rains soon. The crops need it. else say It's raining, it's pouring... endif endif endif ~ >greet_prog 5~ if ispc($n) shake $n say Hi! How are you doing? endif ~ |