/** * @file log.h * @ingroup common * * Logging support. * * @author Geoff Davis <geoff@circlemudsquared.org> * * @par Copyright: * Copyright (C) 2006 Geoff Davis <geoff@circlemudsquared.org><br> * Greg Buxton <greg@circlemudsquared.org> * * @par * Copyright (C) 1993, 94 by the Trustees of the Johns Hopkins University<br> * CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991. * * @par * All rights reserved. See license.doc for complete information. * * @package cs * @version 1.0 */ #ifndef __LOG_H__ #define __LOG_H__ #include "base.h" /* * defines for mudlog() */ #define OFF (0) /* no logging at all */ #define BRF (1) /* only brief logging */ #define NRM (2) /* "normal" log messages */ #define CMP (3) /* all (complete) log messages */ /* * "Rename" function basic_mud_log() to log(). */ #define log basic_mud_log /* * External variables. */ #ifndef __LOG_C__ extern FILE *logfile; #endif /* __LOG_C__ */ /** * Writes an entry to the log file. * @param format the printf-style format specifier string * @return none */ void basic_mud_log(const char *format, ...) __attribute__ ((format (printf, 1, 2))); /** * Writes an entry to the log file. * @param format the printf-style format specifier string * @return none */ void basic_mud_vlog(const char *format, va_list args); /** * Logs when a player is killed by a death trap. * @param ch the character who was killed * @return none */ void log_death_trap(charData_t *ch); /** * Broadcasts a log message to connected immortals, optionally writing an * entry is also written to the log file. * @param type the type of log entry * @param auth the minimum auth level required to received the broadcast * @param file whether the log message should be written to the log file * @param str the printf-style format string * @return none */ void mudlog(int type, int auth, bool file, const char *str, ...) __attribute__ ((format (printf, 4, 5))); #endif /* __LOG_H__ */