circlemud_squared_0.5.153/cnf/
circlemud_squared_0.5.153/etc/
circlemud_squared_0.5.153/etc/etc/
circlemud_squared_0.5.153/etc/house/
circlemud_squared_0.5.153/etc/misc/
circlemud_squared_0.5.153/etc/plralias/A-E/
circlemud_squared_0.5.153/etc/plralias/F-J/
circlemud_squared_0.5.153/etc/plralias/K-O/
circlemud_squared_0.5.153/etc/plralias/P-T/
circlemud_squared_0.5.153/etc/plralias/U-Z/
circlemud_squared_0.5.153/etc/plralias/ZZZ/
circlemud_squared_0.5.153/etc/plrobjs/
circlemud_squared_0.5.153/etc/plrobjs/A-E/
circlemud_squared_0.5.153/etc/plrobjs/F-J/
circlemud_squared_0.5.153/etc/plrobjs/K-O/
circlemud_squared_0.5.153/etc/plrobjs/P-T/
circlemud_squared_0.5.153/etc/plrobjs/U-Z/
circlemud_squared_0.5.153/etc/plrobjs/ZZZ/
circlemud_squared_0.5.153/etc/text/
circlemud_squared_0.5.153/etc/text/help/
circlemud_squared_0.5.153/src/util/
circlemud_squared_0.5.153/src/util/worldconv/
zone {
  name "The Straight Path";
  keyword "path";
  lifespan 10;
  resets {
    0 {
      command "loadMobile";
      mobile "path:1500";
      inRoom "path:1540";
      maxNumber 1;
    }
    1 {
      command "loadMobile";
      mobile "path:1501";
      inRoom "path:1533";
      maxNumber 1;
    }
    2 {
      then "YES";
      command "equipMobile";
      item "path:1500";
      wearLocation "held";
      maxNumber 2;
    }
    3 {
      command "loadMobile";
      mobile "path:1502";
      inRoom "path:1531";
      maxNumber 1;
    }
    4 {
      then "YES";
      command "equipMobile";
      item "path:1501";
      wearLocation "held";
      maxNumber 3;
    }
    5 {
      command "loadMobile";
      mobile "path:1503";
      inRoom "path:1530";
      maxNumber 1;
    }
    6 {
      then "YES";
      command "equipMobile";
      item "path:1503";
      wearLocation "shield";
      maxNumber 2;
    }
    7 {
      command "loadMobile";
      mobile "path:1504";
      inRoom "path:1528";
      maxNumber 1;
    }
    8 {
      then "YES";
      command "equipMobile";
      item "path:1502";
      wearLocation "wielded";
      maxNumber 1;
    }
    9 {
      command "loadMobile";
      mobile "path:1505";
      inRoom "path:1501";
      maxNumber 1;
    }
    10 {
      then "YES";
      command "equipMobile";
      item "path:1508";
      wearLocation "held";
      maxNumber 5;
    }
    11 {
      command "loadMobile";
      mobile "path:1506";
      inRoom "path:1505";
      maxNumber 1;
    }
    12 {
      then "YES";
      command "equipMobile";
      item "path:1509";
      wearLocation "held";
      maxNumber 5;
    }
    13 {
      command "loadMobile";
      mobile "path:1507";
      inRoom "path:1509";
      maxNumber 5;
    }
    14 {
      command "loadMobile";
      mobile "path:1507";
      inRoom "path:1516";
      maxNumber 5;
    }
    15 {
      command "loadMobile";
      mobile "path:1507";
      inRoom "path:1521";
      maxNumber 5;
    }
    16 {
      command "loadMobile";
      mobile "path:1507";
      inRoom "path:1524";
      maxNumber 5;
    }
    17 {
      command "loadMobile";
      mobile "path:1507";
      inRoom "path:1539";
      maxNumber 5;
    }
    18 {
      command "loadMobile";
      mobile "path:1508";
      inRoom "path:1512";
      maxNumber 1;
    }
    19 {
      then "YES";
      command "equipMobile";
      item "path:1504";
      wearLocation "arms";
      maxNumber 1;
    }
    20 {
      command "loadMobile";
      mobile "path:1509";
      inRoom "path:1511";
      maxNumber 1;
    }
    21 {
      command "loadMobile";
      mobile "path:1510";
      inRoom "path:1510";
      maxNumber 1;
    }
    22 {
      command "loadMobile";
      mobile "path:1511";
      inRoom "path:1509";
      maxNumber 1;
    }
    23 {
      then "YES";
      command "equipMobile";
      item "path:1512";
      wearLocation "firstNeck";
      maxNumber 3;
    }
    24 {
      command "loadMobile";
      mobile "path:1512";
      inRoom "path:1519";
      maxNumber 1;
    }
    25 {
      then "YES";
      command "equipMobile";
      item "path:1505";
      wearLocation "wielded";
      maxNumber 4;
    }
    26 {
      command "loadMobile";
      mobile "path:1513";
      inRoom "path:1520";
      maxNumber 1;
    }
    27 {
      command "loadMobile";
      mobile "path:1514";
      inRoom "path:1521";
      maxNumber 1;
    }
    28 {
      then "YES";
      command "equipMobile";
      item "path:1510";
      wearLocation "light";
      maxNumber 3;
    }
    29 {
      command "loadMobile";
      mobile "path:1515";
      inRoom "path:1522";
      maxNumber 1;
    }
    30 {
      then "YES";
      command "equipMobile";
      item "path:1511";
      wearLocation "hands";
      maxNumber 1;
    }
    31 {
      command "loadMobile";
      mobile "path:1516";
      inRoom "path:1514";
      maxNumber 1;
    }
    32 {
      command "loadMobile";
      mobile "path:1517";
      inRoom "path:1515";
      maxNumber 1;
    }
    33 {
      then "YES";
      command "equipMobile";
      item "path:1514";
      wearLocation "light";
      maxNumber 1;
    }
    34 {
      command "loadMobile";
      mobile "path:1518";
      inRoom "path:1516";
      maxNumber 1;
    }
    35 {
      then "YES";
      command "equipMobile";
      item "path:1513";
      wearLocation "firstNeck";
      maxNumber 1;
    }
    36 {
      command "loadMobile";
      mobile "path:1519";
      inRoom "path:1517";
      maxNumber 1;
    }
    37 {
      then "YES";
      command "giveItemToMobile";
      item "path:1506";
      maxNumber 1;
    }
    38 {
      command "loadMobile";
      mobile "path:1520";
      inRoom "path:1524";
      maxNumber 1;
    }
    39 {
      command "loadMobile";
      mobile "path:1521";
      inRoom "path:1525";
      maxNumber 1;
    }
    40 {
      command "loadMobile";
      mobile "path:1522";
      inRoom "path:1526";
      maxNumber 1;
    }
    41 {
      command "loadMobile";
      mobile "path:1523";
      inRoom "path:1527";
      maxNumber 1;
    }
    42 {
      then "YES";
      command "giveItemToMobile";
      item "path:1507";
      maxNumber 1;
    }
  }
  rooms {
    1500 {
      name "A Road Leading From The Bank";
      description "   You find yourself on a small road leading away from the edge\n"
                  "of the River of Lost Souls.  The dark waters of the River can\n"
                  "be seen and heard just south of here.  Looking to the east and\n"
                  "west, you see only the walls of the rocky cliffs.  Off to the\n"
                  "north a strange path seems to lead straight into the depths of\n"
                  "the mountain.\n";
      sectorType "Hills";
      flags {
        dark "NO";
        death "NO";
        noMob "YES";
        indoors "NO";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          description "A strange path leads northwards.\n";
          destinationRoom "path:1501";
        }
        south {
          description "The River of Lost Souls flows just to the south of here.\n";
          destinationRoom "thalosNew:5619";
        }
      }
    }
    1501 {
      name "A Long Road";
      description "   You stand here in spiritual emptiness, beginning a long and dangerous\n"
                  "path.  Your honest submission has already been made, but the truth of your\n"
                  "heart has yet to be told.  Leave here now, and do not come back until\n"
                  "you have grown.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1502";
        }
        south {
          destinationRoom "path:1500";
        }
      }
    }
    1502 {
      name "A Long Road";
      description "   You stop for a moment, screaming in frustration.  Surely it was that one\n"
                  "sin that was avoidable, of all that you regret.  The hitting and the hurting\n"
                  "flash briefly before you.  Moments later the pain passes, and the straight\n"
                  "path reveals itself before you.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1503";
        }
        south {
          destinationRoom "path:1501";
        }
      }
    }
    1503 {
      name "A Long Road";
      description "   The road clears, the fog and pain of the first few steps left behind\n"
                  "you.  Despite the sudden clarity, your mind is still haunted, images of\n"
                  "an old woman kneeling in prayer, eyes closing, smiling and crying.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1504";
        }
        south {
          destinationRoom "path:1502";
        }
      }
    }
    1504 {
      name "A Long Road";
      description "   Looking ahead, you can see that the path you have been following will\n"
                  "soon come to an end, but something in the cold and the breeze tells you\n"
                  "that that will be only the beginning of the journey.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1505";
        }
        south {
          destinationRoom "path:1503";
        }
      }
    }
    1505 {
      name "A Test for the Faithful";
      description "   It is here finally that decisions must be made.  The first one that\n"
                  "confronts you is simple enough, to walk in the darkness, or to walk in\n"
                  "the light.  Only the depths of your soul can decide, but remember this\n"
                  "much: the same truth lies at the end of both paths.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        up {
          destinationRoom "path:1507";
        }
        down {
          destinationRoom "path:1506";
        }
      }
    }
    1506 {
      name "Halls of the Forgotten";
      description "   Even the darkest have a place on the road to the truth.  It is in this\n"
                  "place, so empty and forgotten, that God has chosen the worst, and brought\n"
                  "them close to Him for one last time.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        east {
          destinationRoom "path:1513";
        }
        west {
          destinationRoom "path:1508";
        }
        up {
          destinationRoom "path:1505";
        }
      }
    }
    1507 {
      name "Shahadah";
      description "   It was written once, on an ancient parchment in a curious and flowing\n"
                  "script, that there is in fact no god but Allah, and that Muhammad was\n"
                  "the last of His Prophets.  With this recognition, all else became empty\n"
                  "and meaningless.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        east {
          destinationRoom "path:1523";
        }
        west {
          destinationRoom "path:1518";
        }
        down {
          destinationRoom "path:1505";
        }
      }
    }
    1508 {
      name "Earthly Evil";
      description "   Whatever it carries, that rage converts into a weapon.  Wrath supplies\n"
                  "all with arms.  When an angry man thirsts for blood anything will serve\n"
                  "him for a spear.  Fury turns a stick into a cudgel.\n";
      sectorType "Inside";
      flags {
        dark "YES";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1509";
        }
        east {
          destinationRoom "path:1506";
        }
      }
    }
    1509 {
      name "Misguidance";
      description "   Some have been brought here not for what they did, but what they\n"
                  "failed to do.  It is these, the poor souls that were presented the\n"
                  "fair evidence and rejected it with an honest mind, that deserve our\n"
                  "pity the most of all.\n";
      sectorType "Inside";
      flags {
        dark "YES";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1510";
        }
        south {
          destinationRoom "path:1508";
        }
      }
    }
    1510 {
      name "Temptation";
      description "   Old tales tell of a conversation between the devil and the Prophet\n"
                  "Jesus: the devil offered him a kingdom, vast riches, the temptation of\n"
                  "a glorious near-death saved by his angels.  Even this Messenger of God\n"
                  "was forced to stop and think.  Imagine how hard it could be for the rest.\n";
      sectorType "Inside";
      flags {
        dark "YES";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1511";
        }
        south {
          destinationRoom "path:1509";
        }
      }
    }
    1511 {
      name "Hypocrisy";
      description "   He called the populace to strict religious purity, rigidly enforcing\n"
                  "the times of prayer and the most correct forms of the words of the Muezzin.\n"
                  "All of this he strengthened by his most impeccable example, shunning all\n"
                  "riches and riding in tattered rags through his capital on the back of a\n"
                  "donkey.  Despite all this, remember.  Behind closed doors, all men are\n"
                  "hypocrites.\n";
      sectorType "Inside";
      flags {
        dark "YES";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1512";
        }
        south {
          destinationRoom "path:1510";
        }
      }
    }
    1512 {
      name "Hate";
      description "   There is little in life much easier, and truthfully, little that is a\n"
                  "quicker ticket to damnation.  You give brief thanks that you have come to\n"
                  "the end of these trials, but your words are drowned out by something\n"
                  "much louder, a mechanical preaching that drowns your ears in anger.  You\n"
                  "hear a steady, repetitive litany of the same phrase, over and over again:\n"
                  "\"I go the way history dictates with the blind assurance of a sleep-walker.\"\n";
      sectorType "Inside";
      flags {
        dark "YES";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1528";
        }
        south {
          destinationRoom "path:1511";
        }
      }
    }
    1513 {
      name "Spiritual Danger";
      description "   Some evils are tangible, solid, so evident that they spit you right in\n"
                  "the face.  Others are more clever, more subtle, and it is these that present\n"
                  "the greatest danger.  Looking down the hall before you, a great fear fills\n"
                  "your heart, and a great, heavy longing.\n";
      sectorType "Inside";
      flags {
        dark "YES";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1514";
        }
        west {
          destinationRoom "path:1506";
        }
      }
    }
    1514 {
      name "The Fall";
      description "   In the beginning, he was the best, the most beautiful of all the angels,\n"
                  "and God's most loved creation.  Look at your own beauty, human, and do what\n"
                  "he could not.  Look at your beauty, and learn to kneel!\n";
      sectorType "Inside";
      flags {
        dark "YES";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1515";
        }
        south {
          destinationRoom "path:1513";
        }
      }
    }
    1515 {
      name "Temptation";
      description "   Temptation is the IF, the wondering, the second-guessing, the \"I will\n"
                  "be a better man... if...\"  And that if is usually taken, sitting alone,\n"
                  "listening to that voice, calling you, offering such an easy way, but such\n"
                  "a crooked one.\n";
      sectorType "Inside";
      flags {
        dark "YES";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1516";
        }
        south {
          destinationRoom "path:1514";
        }
      }
    }
    1516 {
      name "The Last Day";
      description "   The din of a great battle shakes these halls, the moans of the earth\n"
                  "erupting at the shakings of the End Time.  Be ready for that day, be very\n"
                  "ready, for if you are not, he will claim you for one of his own.\n";
      sectorType "Inside";
      flags {
        dark "YES";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1517";
        }
        south {
          destinationRoom "path:1515";
        }
      }
    }
    1517 {
      name "Flame";
      description "   Undescribable horror and pain, a blackness drowned out only by the\n"
                  "burning anguish, the inextinguishable fire coming not from some burning\n"
                  "wood or molten lava but from the brightness and pain of the horrible,\n"
                  "tortured souls that surround, everywhere you turn.\n";
      sectorType "Inside";
      flags {
        dark "YES";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1530";
        }
        south {
          destinationRoom "path:1516";
        }
      }
    }
    1518 {
      name "Earthly Light";
      description "   To slip into evil is easy, but walking this path is the hardest of\n"
                  "all.  Even the four you will find here today have strayed from the line\n"
                  "at least once in their lives, and there are still some living who curse\n"
                  "the very sound of their names.  Despite all this, confront them now, and\n"
                  "let their actions serve as your example.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1519";
        }
        east {
          destinationRoom "path:1507";
        }
      }
    }
    1519 {
      name "The Light of the Rashidun";
      description "   Many believed that the Prophet would never die, but when the stark\n"
                  "evidence of his body confronted them, it soon became necessary to provide\n"
                  "for the future.  The four that came after are called the Rashidun, the\n"
                  "rightly-guided Caliphs that would spread the word and the light, and with\n"
                  "it forge one of history's greatest empires.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1520";
        }
        south {
          destinationRoom "path:1518";
        }
      }
    }
    1520 {
      name "The Light of the Rashidun";
      description "   The first Caliphs were chosen by consultation with a noble council\n"
                  "of elders, each of whom, hoping to lead the world of Islam alone, voted\n"
                  "to elect the one amongst them they thought was the weakest.  Each time,\n"
                  "they were wrong.  Each one was more noble, more upright than the one\n"
                  "before.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1521";
        }
        south {
          destinationRoom "path:1519";
        }
      }
    }
    1521 {
      name "The Light of the Rashidun";
      description "   Every majestic and happy tale must end, usually all too soon, and thus\n"
                  "it was with the golden age of the Caliphate.  The Rashidun were pure men,\n"
                  "good men, true to the path, but their followers soon began to bicker, and\n"
                  "civil war was on the horizon.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1522";
        }
        south {
          destinationRoom "path:1520";
        }
      }
    }
    1522 {
      name "The Light of the Rashidun";
      description "   The end of the Rashidun was the beginning of Schism.  The memories\n"
                  "of the Prophet and the living example of the Caliphs proved to be\n"
                  "insufficient example to the faithful.  Ali died, and some say that\n"
                  "with him the Caliphate died too, a martyr, his blood still flowing in\n"
                  "the nameless river.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1531";
        }
        south {
          destinationRoom "path:1521";
        }
      }
    }
    1523 {
      name "Spritual Reward";
      description "   Behold, Allah is the Provider, the most Generous.  He would not suffer\n"
                  "his believers to walk the path of light without guidance.  He provided the\n"
                  "Prophets, may peace be upon them, and in the examples of their own growth,\n"
                  "we shall find the truth of our own.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1524";
        }
        west {
          destinationRoom "path:1507";
        }
      }
    }
    1524 {
      name "Creation";
      description "   In the creation of the heavens and the earth, and in the alternation of\n"
                  "night and day, there are signs for men of sense; those that remember Allah\n"
                  "say: \"Lord, You have not created this in vain!\"\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1525";
        }
        south {
          destinationRoom "path:1523";
        }
      }
    }
    1525 {
      name "Revelation";
      description "   The Angel Gabriel came to him and said: \"Read!\"  He replied: \"But I\n"
                  "cannot!\"  The order was repeated three times, until the Angel himself\n"
                  "said: \"Read, in the name of your Lord who created man from clots of blood.\n"
                  "Praise be to God, Lord of the Universe.\"\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1526";
        }
        south {
          destinationRoom "path:1524";
        }
      }
    }
    1526 {
      name "Conversion";
      description "   Unbelievers, I do not worship what you worship, nor do you worship\n"
                  "what I worship.  I shall never worship what you worship, nor will you\n"
                  "ever worship what I worship.  You have your own religion, and I have\n"
                  "mine.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1527";
        }
        south {
          destinationRoom "path:1525";
        }
      }
    }
    1527 {
      name "Deliverance";
      description "   The balance had been made, the soul placed in readiness, and the final\n"
                  "measurement taken.  For those that have come this far, surely this is the\n"
                  "day of immortality!\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1533";
        }
        south {
          destinationRoom "path:1526";
        }
      }
    }
    1528 {
      name "Repentance";
      description "   God forgives those who commit evil in ignorance, for He is all-knowing\n"
                  "and wise.  But He will not forgive those who do evil, and when death comes\n"
                  "to them, say: \"Now we repent!\"  For those We have prepared a woeful scourge.\n";
      sectorType "Inside";
      flags {
        dark "YES";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        east {
          destinationRoom "path:1529";
        }
        south {
          destinationRoom "path:1512";
        }
        up {
          destinationRoom "path:1534";
        }
      }
    }
    1529 {
      name "Pilgrimage";
      description "   It is incumbent upon all Muslims to make the pilgrimage to Mecca once\n"
                  "in their lifetime, if they are able, and for those unfortunate enough to\n"
                  "follow the lives of the lower evils, such a pilgrimage with an open and\n"
                  "contrite heart shall absolve them of all.\n";
      sectorType "Inside";
      flags {
        dark "YES";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        east {
          destinationRoom "path:1530";
        }
        west {
          destinationRoom "path:1528";
        }
        up {
          destinationRoom "path:1535";
        }
      }
    }
    1530 {
      name "Intercession";
      description "   It is written that no one may intercede with God on behalf of another.\n"
                  "No prayers from another may save the soul of a doomed man; his only hope\n"
                  "is prayers of his own.\n";
      sectorType "Inside";
      flags {
        dark "YES";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        south {
          destinationRoom "path:1517";
        }
        west {
          destinationRoom "path:1529";
        }
        up {
          destinationRoom "path:1536";
        }
      }
    }
    1531 {
      name "The Upper Reaches";
      description "   You have traveled the righteous path, and you have faced the examples\n"
                  "of the true models of the Prophet.  Only the final journey awaits you;\n"
                  "live like this and you shall live forever.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        east {
          destinationRoom "path:1532";
        }
        south {
          destinationRoom "path:1522";
        }
        down {
          destinationRoom "path:1534";
        }
      }
    }
    1532 {
      name "The Upper Reaches";
      description "   When the records of men's deeds are laid open, and heaven is stripped\n"
                  "bare; when Hell burns fiercely and Paradise is brought near: then each\n"
                  "soul shall know what it has done.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        east {
          destinationRoom "path:1533";
        }
        west {
          destinationRoom "path:1531";
        }
        down {
          destinationRoom "path:1535";
        }
      }
    }
    1533 {
      name "The Upper Reaches";
      description "   You have traveled the righteous path, and your own journey has\n"
                  "imitated the evolution of the most perfect soul.  Only one final\n"
                  "path awaits you; die as the one in the room before, and your death\n"
                  "will mean nothing.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        south {
          destinationRoom "path:1527";
        }
        west {
          destinationRoom "path:1532";
        }
        down {
          destinationRoom "path:1536";
        }
      }
    }
    1534 {
      name "The Final Facing";
      description "   The last of the darkness lies behind you; only the straight path\n"
                  "remains.  Go forth with a clean heart.  Only the penitent shall find\n"
                  "what they seek.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "YES";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        east {
          destinationRoom "path:1535";
        }
        up {
          destinationRoom "path:1531";
        }
        down {
          destinationRoom "path:1528";
        }
      }
    }
    1535 {
      name "The Final Facing";
      description "   The last of the darkness lies behind you; only the straight path\n"
                  "remains.  Go forth with a clean heart.  Only the penitent shall find\n"
                  "what they seek.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "YES";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1537";
        }
        east {
          destinationRoom "path:1536";
        }
        west {
          destinationRoom "path:1534";
        }
        up {
          destinationRoom "path:1532";
        }
        down {
          destinationRoom "path:1529";
        }
      }
    }
    1536 {
      name "The Final Facing";
      description "   The last of the darkness lies behind you; only the straight path\n"
                  "remains.  Go forth with a clean heart.  Only the penitent shall find\n"
                  "what they seek.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "YES";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        west {
          destinationRoom "path:1535";
        }
        up {
          destinationRoom "path:1533";
        }
        down {
          destinationRoom "path:1530";
        }
      }
    }
    1537 {
      name "A Straight Path";
      description "   The Compassionate, the Merciful, Sovereign of the Day of Judgment!\n"
                  "You alone we worship, and to You alone we turn for help.  Guide us to\n"
                  "the Straight Path, the path of those whom You have favored, not of\n"
                  "those who have gone astray.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1538";
        }
        south {
          destinationRoom "path:1535";
        }
      }
    }
    1538 {
      name "Progression";
      description "   Were We worn out by the First Creation?  Yet they are in doubt about\n"
                  "a new creation.  WE created man.  We know the promptings of his soul,\n"
                  "and are closer to him than his jugular vein.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1539";
        }
        south {
          destinationRoom "path:1537";
        }
      }
    }
    1539 {
      name "Judgment";
      description "   Undoubtedly the shortest path is the straightest one.  Only one more\n"
                  "step awaits before a final decision is made and a home given to you for\n"
                  "all eternity.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        north {
          destinationRoom "path:1540";
        }
        south {
          destinationRoom "path:1538";
        }
      }
    }
    1540 {
      name "The Utmost Throne";
      description "   You have come at last to the resting place of the most holy.  Startling\n"
                  "crystal clarity of vision has been granted to you; seven guardians rim\n"
                  "the periphery of the throne and all is bathed in a warm and clean light.\n"
                  "It is here that the final choice is to be made, and no defiance of yours\n"
                  "can change the outcome.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        south {
          destinationRoom "path:1539";
        }
      }
    }
  }
  itemPrototypes {
    1500 {
      keywords "scales justice scale";
      description "Two beautiful plates shaped like scales have been left here.";
      shortDescription "the Scales of Justice";
      extraDescriptions {
        0 {
          keywords "scales justice scale";
          description "As you look at the scales, you notice that they seem to sway back and forth\n"
                      "of their own accord, as if weighing something that is to you still unseen.\n";
        }
      }
      flags {
        type "Other";
        weight 10;
        cost 15000;
        costPerDay 2200;
        timer 0;
        values {
          value1 0;
          value2 0;
          value3 0;
          value4 0;
        }
        wearFlags {
          take "YES";
          finger "NO";
          neck "NO";
          body "NO";
          head "NO";
          legs "NO";
          feet "NO";
          hands "NO";
          arms "NO";
          shield "NO";
          about "NO";
          waist "NO";
          wrist "NO";
          wield "NO";
          hold "YES";
        }
        extraFlags {
          glow "YES";
          hum "NO";
          noRent "NO";
          noDonate "NO";
          noInvis "NO";
          invisible "NO";
          magic "NO";
          noDrop "NO";
          blessed "NO";
          antiGood "NO";
          antiEvil "YES";
          antiNeutral "NO";
          antiMagicUser "NO";
          antiCleric "NO";
          antiThief "NO";
          antiWarrior "NO";
          noSell "NO";
        }
      }
    }
    1501 {
      keywords "scroll parchment";
      description "You see a solid and silver-lined scroll resting on the ground.";
      shortDescription "the Scroll of the Messenger";
      extraDescriptions {
        0 {
          keywords "scroll parchment";
          description "It seems to be some sort of spell designed to transport its user across\n"
                      "vast distances, but how to make use of it is impossible to tell.\n";
        }
      }
      flags {
        type "Other";
        weight 1;
        cost 500;
        costPerDay 500;
        timer 0;
        values {
          value1 0;
          value2 0;
          value3 0;
          value4 0;
        }
        wearFlags {
          take "YES";
          finger "NO";
          neck "NO";
          body "NO";
          head "NO";
          legs "NO";
          feet "NO";
          hands "NO";
          arms "NO";
          shield "NO";
          about "NO";
          waist "NO";
          wrist "NO";
          wield "NO";
          hold "YES";
        }
        extraFlags {
          glow "NO";
          hum "NO";
          noRent "NO";
          noDonate "NO";
          noInvis "NO";
          invisible "NO";
          magic "YES";
          noDrop "NO";
          blessed "NO";
          antiGood "NO";
          antiEvil "NO";
          antiNeutral "NO";
          antiMagicUser "NO";
          antiCleric "NO";
          antiThief "NO";
          antiWarrior "NO";
          noSell "NO";
        }
      }
    }
    1502 {
      keywords "sword blazing";
      description "You are startled by the sight of a sword that glows as you approach it.";
      shortDescription "a blazing sword";
      extraDescriptions {
        0 {
          keywords "sword blazing";
          description "The edge of the blade is lined with writing, religious verse apparently, in\n"
                      "a fine, silver-laced and flowing script.\n";
        }
      }
      flags {
        type "Weapon";
        weight 10;
        cost 5000;
        costPerDay 900;
        timer 0;
        values {
          value1 0;
          value2 3;
          value3 4;
          value4 11;
        }
        wearFlags {
          take "YES";
          finger "NO";
          neck "NO";
          body "NO";
          head "NO";
          legs "NO";
          feet "NO";
          hands "NO";
          arms "NO";
          shield "NO";
          about "NO";
          waist "NO";
          wrist "NO";
          wield "YES";
          hold "NO";
        }
        extraFlags {
          glow "YES";
          hum "YES";
          noRent "NO";
          noDonate "NO";
          noInvis "NO";
          invisible "NO";
          magic "YES";
          noDrop "NO";
          blessed "NO";
          antiGood "NO";
          antiEvil "YES";
          antiNeutral "NO";
          antiMagicUser "NO";
          antiCleric "YES";
          antiThief "NO";
          antiWarrior "NO";
          noSell "NO";
        }
      }
    }
    1503 {
      keywords "protector faithful shield";
      description "A weighty looking shield has been abandoned by one unworthy to hold it.";
      shortDescription "the Protector of the Faithful";
      extraDescriptions {
        0 {
          keywords "protector faithful shield";
          description "It evades your attempts to focus on it, deflecting your gaze as it deflects\n"
                      "the weapons that will try to kill you.\n";
        }
      }
      flags {
        type "Armor";
        weight 20;
        cost 5000;
        costPerDay 1500;
        timer 0;
        values {
          value1 15;
          value2 0;
          value3 0;
          value4 0;
        }
        wearFlags {
          take "YES";
          finger "NO";
          neck "NO";
          body "NO";
          head "NO";
          legs "NO";
          feet "NO";
          hands "NO";
          arms "NO";
          shield "YES";
          about "NO";
          waist "NO";
          wrist "NO";
          wield "NO";
          hold "NO";
        }
        extraFlags {
          glow "NO";
          hum "NO";
          noRent "NO";
          noDonate "NO";
          noInvis "NO";
          invisible "NO";
          magic "NO";
          noDrop "NO";
          blessed "NO";
          antiGood "NO";
          antiEvil "YES";
          antiNeutral "NO";
          antiMagicUser "NO";
          antiCleric "YES";
          antiThief "NO";
          antiWarrior "NO";
          noSell "NO";
        }
      }
    }
    1504 {
      keywords "armband band faded";
      description "A ragged and faded looking piece of cloth has been left here, forgotten.";
      shortDescription "a faded armband";
      extraDescriptions {
        0 {
          keywords "armband faded band";
          description "It has some sort of militia insignia on it, perhaps an indication of a rank\n"
                      "or award in some military order unknown to you.\n";
        }
      }
      flags {
        type "Other";
        weight 0;
        cost 15;
        costPerDay 50;
        timer 0;
        values {
          value1 0;
          value2 0;
          value3 0;
          value4 0;
        }
        wearFlags {
          take "YES";
          finger "NO";
          neck "NO";
          body "NO";
          head "NO";
          legs "NO";
          feet "NO";
          hands "NO";
          arms "YES";
          shield "NO";
          about "NO";
          waist "NO";
          wrist "NO";
          wield "NO";
          hold "NO";
        }
        extraFlags {
          glow "NO";
          hum "NO";
          noRent "NO";
          noDonate "NO";
          noInvis "NO";
          invisible "NO";
          magic "NO";
          noDrop "NO";
          blessed "NO";
          antiGood "YES";
          antiEvil "NO";
          antiNeutral "NO";
          antiMagicUser "NO";
          antiCleric "NO";
          antiThief "NO";
          antiWarrior "NO";
          noSell "NO";
        }
      }
    }
    1505 {
      keywords "scimitar jeweled";
      description "A stunning curved blade glistens on the ground.";
      shortDescription "a jeweled scimitar";
      extraDescriptions {
        0 {
          keywords "scimitar jeweled";
          description "The entire rim and edge of the scimitar's handle is bedecked in a gorgeous\n"
                      "array of stones and precious metals.\n";
        }
      }
      flags {
        type "Weapon";
        weight 5;
        cost 5000;
        costPerDay 500;
        timer 0;
        values {
          value1 0;
          value2 7;
          value3 1;
          value4 3;
        }
        wearFlags {
          take "YES";
          finger "NO";
          neck "NO";
          body "NO";
          head "NO";
          legs "NO";
          feet "NO";
          hands "NO";
          arms "NO";
          shield "NO";
          about "NO";
          waist "NO";
          wrist "NO";
          wield "YES";
          hold "NO";
        }
        extraFlags {
          glow "YES";
          hum "NO";
          noRent "NO";
          noDonate "NO";
          noInvis "NO";
          invisible "NO";
          magic "NO";
          noDrop "NO";
          blessed "NO";
          antiGood "NO";
          antiEvil "YES";
          antiNeutral "NO";
          antiMagicUser "NO";
          antiCleric "YES";
          antiThief "NO";
          antiWarrior "NO";
          noSell "NO";
        }
      }
    }
    1506 {
      keywords "ember charred";
      description "You glance briefly at a smouldering ember that rests at your feet.";
      shortDescription "a charred ember";
      extraDescriptions {
        0 {
          keywords "ember charred";
          description "It glares back at you, almost angrily.\n";
        }
      }
      flags {
        type "Light";
        weight 0;
        cost 5;
        costPerDay 2500;
        timer 0;
        values {
          value1 0;
          value2 0;
          value3 -1;
          value4 0;
        }
        wearFlags {
          take "YES";
          finger "NO";
          neck "NO";
          body "NO";
          head "NO";
          legs "NO";
          feet "NO";
          hands "NO";
          arms "NO";
          shield "NO";
          about "NO";
          waist "NO";
          wrist "NO";
          wield "NO";
          hold "YES";
        }
        extraFlags {
          glow "YES";
          hum "NO";
          noRent "NO";
          noDonate "NO";
          noInvis "NO";
          invisible "NO";
          magic "NO";
          noDrop "NO";
          blessed "NO";
          antiGood "YES";
          antiEvil "NO";
          antiNeutral "NO";
          antiMagicUser "NO";
          antiCleric "YES";
          antiThief "YES";
          antiWarrior "YES";
          noSell "NO";
        }
      }
    }
    1507 {
      keywords "ethereal flame";
      description "The entire room is aglow from the flame at your feet.";
      shortDescription "an ethereal flame";
      extraDescriptions {
        0 {
          keywords "ethereal flame";
          description "Even being near it fills you with a peaceful and comforted feeling.\n";
        }
      }
      flags {
        type "Light";
        weight 0;
        cost 5;
        costPerDay 2500;
        timer 0;
        values {
          value1 0;
          value2 0;
          value3 -1;
          value4 0;
        }
        wearFlags {
          take "YES";
          finger "NO";
          neck "NO";
          body "NO";
          head "NO";
          legs "NO";
          feet "NO";
          hands "NO";
          arms "NO";
          shield "NO";
          about "NO";
          waist "NO";
          wrist "NO";
          wield "NO";
          hold "YES";
        }
        extraFlags {
          glow "YES";
          hum "NO";
          noRent "NO";
          noDonate "NO";
          noInvis "NO";
          invisible "NO";
          magic "NO";
          noDrop "NO";
          blessed "NO";
          antiGood "YES";
          antiEvil "YES";
          antiNeutral "NO";
          antiMagicUser "NO";
          antiCleric "NO";
          antiThief "YES";
          antiWarrior "YES";
          noSell "NO";
        }
      }
    }
    1508 {
      keywords "key gates";
      description "You have found at last the Key to the Gates of eternity.";
      shortDescription "the Key to the Gates";
      extraDescriptions {
        0 {
          keywords "key gates";
          description "There are no gates.  They are inside of you.\n";
        }
      }
      flags {
        type "Key";
        weight 0;
        cost 1000;
        costPerDay 500;
        timer 0;
        values {
          value1 1508;
          value2 0;
          value3 0;
          value4 0;
        }
        wearFlags {
          take "YES";
          finger "NO";
          neck "NO";
          body "NO";
          head "NO";
          legs "NO";
          feet "NO";
          hands "NO";
          arms "NO";
          shield "NO";
          about "NO";
          waist "NO";
          wrist "NO";
          wield "NO";
          hold "YES";
        }
        extraFlags {
          glow "YES";
          hum "NO";
          noRent "NO";
          noDonate "NO";
          noInvis "NO";
          invisible "NO";
          magic "NO";
          noDrop "NO";
          blessed "YES";
          antiGood "NO";
          antiEvil "YES";
          antiNeutral "YES";
          antiMagicUser "NO";
          antiCleric "NO";
          antiThief "NO";
          antiWarrior "NO";
          noSell "NO";
        }
      }
    }
    1509 {
      keywords "history burnt book";
      description "You have found a burnt book, some forgotten history lying on the ground.";
      shortDescription "a burnt history";
      extraDescriptions {
        0 {
          keywords "history burnt book";
          description "So this is the jester's joke.  All of our works have turned to dust,\n"
                      "and will end in nothing.  It is for this that he laughs.\n";
        }
      }
      flags {
        type "Trash";
        weight 2;
        cost 10;
        costPerDay 500;
        timer 0;
        values {
          value1 0;
          value2 0;
          value3 0;
          value4 0;
        }
        wearFlags {
          take "YES";
          finger "NO";
          neck "NO";
          body "NO";
          head "NO";
          legs "NO";
          feet "NO";
          hands "NO";
          arms "NO";
          shield "NO";
          about "NO";
          waist "NO";
          wrist "NO";
          wield "NO";
          hold "YES";
        }
      }
    }
    1510 {
      keywords "surah book";
      description "You notice a thin parchment, with flowing script and rich decorative trim.";
      shortDescription "a surah of the book";
      extraDescriptions {
        0 {
          keywords "surah book";
          description "Al-Kafirun\n"
                      "Say: \"Oh ye that reject the Faith, I do not worship what you worship, nor\n"
                      "do you worship what I worship.  To you be your Way, and to me mine.\"\n";
        }
      }
      flags {
        type "Light";
        weight 0;
        cost 500;
        costPerDay 8000;
        timer 0;
        values {
          value1 0;
          value2 0;
          value3 -1;
          value4 0;
        }
        wearFlags {
          take "YES";
          finger "NO";
          neck "NO";
          body "NO";
          head "NO";
          legs "NO";
          feet "NO";
          hands "NO";
          arms "NO";
          shield "NO";
          about "NO";
          waist "NO";
          wrist "NO";
          wield "NO";
          hold "YES";
        }
        extraFlags {
          glow "NO";
          hum "NO";
          noRent "NO";
          noDonate "YES";
          noInvis "NO";
          invisible "NO";
          magic "NO";
          noDrop "NO";
          blessed "NO";
          antiGood "NO";
          antiEvil "YES";
          antiNeutral "YES";
          antiMagicUser "YES";
          antiCleric "YES";
          antiThief "NO";
          antiWarrior "NO";
          noSell "NO";
        }
      }
    }
    1511 {
      keywords "forge unity";
      description "It is surely the best of men who has left these gloves to aid you.";
      shortDescription "the Forge of Unity";
      flags {
        type "Armor";
        weight 5;
        cost 12000;
        costPerDay 4000;
        timer 0;
        values {
          value1 5;
          value2 0;
          value3 0;
          value4 0;
        }
        wearFlags {
          take "YES";
          finger "NO";
          neck "NO";
          body "NO";
          head "NO";
          legs "NO";
          feet "NO";
          hands "YES";
          arms "NO";
          shield "NO";
          about "NO";
          waist "NO";
          wrist "NO";
          wield "NO";
          hold "NO";
        }
        extraFlags {
          glow "NO";
          hum "NO";
          noRent "NO";
          noDonate "NO";
          noInvis "NO";
          invisible "NO";
          magic "NO";
          noDrop "NO";
          blessed "YES";
          antiGood "NO";
          antiEvil "YES";
          antiNeutral "YES";
          antiMagicUser "YES";
          antiCleric "YES";
          antiThief "NO";
          antiWarrior "NO";
          noSell "NO";
        }
      }
    }
    1512 {
      keywords "ankh";
      description "You see a beautiful pendant of ancient and noble craftsmanship.";
      shortDescription "an Ankh";
      extraDescriptions {
        0 {
          keywords "ankh";
          description "It is an even earlier version of the old Christian cross, an oval loop\n"
                      "above the crossed arms of white gold.\n";
        }
      }
      flags {
        type "Worn";
        weight 3;
        cost 5000;
        costPerDay 2000;
        timer 0;
        values {
          value1 0;
          value2 0;
          value3 0;
          value4 0;
        }
        wearFlags {
          take "YES";
          finger "NO";
          neck "YES";
          body "NO";
          head "NO";
          legs "NO";
          feet "NO";
          hands "NO";
          arms "NO";
          shield "NO";
          about "NO";
          waist "NO";
          wrist "NO";
          wield "NO";
          hold "NO";
        }
        extraFlags {
          glow "YES";
          hum "NO";
          noRent "NO";
          noDonate "NO";
          noInvis "NO";
          invisible "NO";
          magic "NO";
          noDrop "NO";
          blessed "NO";
          antiGood "NO";
          antiEvil "NO";
          antiNeutral "YES";
          antiMagicUser "NO";
          antiCleric "NO";
          antiThief "NO";
          antiWarrior "NO";
          noSell "NO";
        }
      }
    }
    1513 {
      keywords "amulet ra";
      description "You have found a beautiful gleaming disc with a golden image of the sun god.";
      shortDescription "the Amulet of Ra";
      flags {
        type "Worn";
        weight 5;
        cost 7500;
        costPerDay 1500;
        timer 0;
        values {
          value1 0;
          value2 0;
          value3 0;
          value4 0;
        }
        wearFlags {
          take "YES";
          finger "NO";
          neck "YES";
          body "NO";
          head "NO";
          legs "NO";
          feet "NO";
          hands "NO";
          arms "NO";
          shield "NO";
          about "NO";
          waist "NO";
          wrist "NO";
          wield "NO";
          hold "NO";
        }
        extraFlags {
          glow "YES";
          hum "NO";
          noRent "NO";
          noDonate "NO";
          noInvis "NO";
          invisible "NO";
          magic "YES";
          noDrop "NO";
          blessed "NO";
          antiGood "NO";
          antiEvil "NO";
          antiNeutral "NO";
          antiMagicUser "NO";
          antiCleric "NO";
          antiThief "NO";
          antiWarrior "NO";
          noSell "NO";
        }
      }
    }
    1514 {
      keywords "image azathoth graven";
      description "You frown in disgust at the hideous icon of a false god that you have found.";
      shortDescription "a graven image of Azathoth";
      flags {
        type "Light";
        weight 2;
        cost 1000;
        costPerDay 500;
        timer 0;
        values {
          value1 0;
          value2 0;
          value3 0;
          value4 0;
        }
        wearFlags {
          take "YES";
          finger "NO";
          neck "NO";
          body "NO";
          head "NO";
          legs "NO";
          feet "NO";
          hands "NO";
          arms "NO";
          shield "NO";
          about "NO";
          waist "NO";
          wrist "NO";
          wield "NO";
          hold "YES";
        }
        extraFlags {
          glow "NO";
          hum "NO";
          noRent "NO";
          noDonate "NO";
          noInvis "NO";
          invisible "NO";
          magic "NO";
          noDrop "NO";
          blessed "NO";
          antiGood "YES";
          antiEvil "NO";
          antiNeutral "YES";
          antiMagicUser "NO";
          antiCleric "NO";
          antiThief "NO";
          antiWarrior "NO";
          noSell "YES";
        }
      }
    }
  }
  mobilePrototypes {
    1500 {
      playerData {
        shortDescription "Allah";
        keywords "allah god yahweh";
        class "Normal";
        longDescription "You resist the urge to avert your eyes from the sight of the one true God.\n";
        description "The sight is for each man a different, a mirror into the true nature of\n"
                    "each person's body and soul.  At first a proud, bitter old man, but just\n"
                    "as easily a gentle extended hand, a smile, and gardens... gardens.\n";
        level 30;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 1;
          diceSize 1;
          diceAdd 2999;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 0;
          inBank 0;
        }
        armor -100;
        experience 400000;
        hitRoll 30;
        damRoll 9;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "YES";
          aggressive "NO";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "YES";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "YES";
          helper "NO";
          noCharm "YES";
          noSummon "YES";
          noSleep "YES";
          noBash "YES";
          noBlind "YES";
          Dead "NO";
        }
        alignment 1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 8;
        damageDiceSize 8;
      }
    }
    1501 {
      playerData {
        shortDescription "Michael";
        keywords "michael angel archangel";
        class "Normal";
        longDescription "The archangel Michael turns and begins to look you over.\n";
        description "At first you see nothing but a bright and comforting glow; then the\n"
                    "image sharpens suddenly, and you see a face, eyes, hands, but then\n"
                    "that too fades, and you see nothing.\n";
        level 29;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 1;
          diceSize 100;
          diceAdd 1900;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 0;
          inBank 0;
        }
        armor -70;
        experience 280000;
        hitRoll 26;
        damRoll 7;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "NO";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "YES";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment 1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 6;
        damageDiceSize 7;
      }
    }
    1502 {
      playerData {
        shortDescription "Gabriel";
        keywords "gabriel angel archangel";
        class "Normal";
        longDescription "The archangel Gabriel smiles, and begins to tell you something.\n";
        description "Known as the Messenger, it is this angel that has brought the Divine Word\n"
                    "to the chosen prophets, and in turn brought the Seal of the Prophets on a\n"
                    "miraculous journey to the holy city of Jerusalem.\n";
        level 29;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 1;
          diceSize 100;
          diceAdd 1900;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 0;
          inBank 0;
        }
        armor -70;
        experience 280000;
        hitRoll 26;
        damRoll 7;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "NO";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "YES";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment 1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 6;
        damageDiceSize 7;
      }
    }
    1503 {
      playerData {
        shortDescription "Raphael";
        keywords "raphael angel archangel";
        class "Normal";
        longDescription "The archangel Raphael looks up and frowns at you in disapproval.\n";
        description "It is impossible to get a solid glance at the archangel.  He is nothing\n"
                    "that is human, and with a mere whisper, he dispels every image that you\n"
                    "attempt to create in your mind.\n";
        level 29;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 1;
          diceSize 100;
          diceAdd 1900;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 0;
          inBank 0;
        }
        armor -70;
        experience 280000;
        hitRoll 26;
        damRoll 7;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "NO";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "YES";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment 1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 6;
        damageDiceSize 7;
      }
    }
    1504 {
      playerData {
        shortDescription "Uriel";
        keywords "uriel angel archangel";
        class "Normal";
        longDescription "Uriel, the angel of darkness, stands here guarding the way forward.\n";
        description "After the Fall of the bringer of light, the Lord had need for the\n"
                    "service of a fourth, and it was this angel, Uriel, that rose to the\n"
                    "highest ranks.\n";
        level 29;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 1;
          diceSize 100;
          diceAdd 1900;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 0;
          inBank 0;
        }
        armor -70;
        experience 280000;
        hitRoll 26;
        damRoll 7;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "NO";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "YES";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment 1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 6;
        damageDiceSize 7;
      }
    }
    1505 {
      playerData {
        shortDescription "the cherubin";
        keywords "cherub cherubin cherubim";
        class "Normal";
        longDescription "The cherubin of the blazing sword looks at you and begins to chuckle.\n";
        description "The monster before you seems to be nothing more than a baby or young\n"
                    "child, wrapped in a glowing white cloth, but as you try to walk past,\n"
                    "the beast grins and cackles, drawing its sword and blocking the way.\n";
        level 17;
        sex "Neuter";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 10;
          diceSize 5;
          diceAdd 260;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 0;
          inBank 0;
        }
        armor 0;
        experience 40000;
        hitRoll 19;
        damRoll 4;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "YES";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment 0;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 3;
        damageDiceSize 6;
      }
    }
    1506 {
      playerData {
        shortDescription "the jester";
        keywords "jester";
        class "Normal";
        longDescription "A mad, drunken jester is sitting here, lost in his deepening stupor.\n";
        description "He is dimly aware of your gaze.  Chuckling softly, you hear him mutter\n"
                    "something obscure: dragons, the temple, the falling of great empires.\n"
                    "He laughs at you and takes another drink.\n";
        level 13;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 10;
          diceSize 2;
          diceAdd 180;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 3450;
          inBank 0;
        }
        armor 10;
        experience 21000;
        hitRoll 14;
        damRoll 2;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "NO";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment -300;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Sitting";
        damageDiceNumber 2;
        damageDiceSize 8;
      }
    }
    1507 {
      playerData {
        shortDescription "the jinn";
        keywords "jinn sprite";
        class "Normal";
        longDescription "One of the jinn dances in and out of the air before your eyes, taunting you.\n";
        description "You have heard legends of these creatures, the mischievous little demons\n"
                    "said to be trapped in lamps and bottles, capable of granting all kinds of\n"
                    "powerful wishes.  To you, it looks like nothing more than an annoying little\n"
                    "sprite.\n";
        level 23;
        sex "Neuter";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 25;
          diceSize 2;
          diceAdd 400;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 0;
          inBank 0;
        }
        armor -20;
        experience 70000;
        hitRoll 20;
        damRoll 3;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "NO";
          scavenger "YES";
          isNPC "YES";
          aware "NO";
          aggressive "NO";
          stayZone "YES";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment 0;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 3;
        damageDiceSize 9;
      }
    }
    1508 {
      playerData {
        shortDescription "the slumped old man";
        keywords "man old";
        class "Normal";
        longDescription "A slumped, shaking old man stands up and begins to yell at the world.\n";
        description "He wears a faded uniform, decorated with honors of his own creation,\n"
                    "slackened jaws and pasty white bags sagging under his ugly, hating eyes.\n"
                    "A tuft of reckless dark hair scatters across his forehead, and his right\n"
                    "hand shakes and shakes.\n";
        level 26;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 4;
          diceSize 10;
          diceAdd 840;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 34000;
          inBank 0;
        }
        armor -50;
        experience 180000;
        hitRoll 24;
        damRoll 6;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "YES";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment -1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 4;
        damageDiceSize 9;
      }
    }
    1509 {
      playerData {
        shortDescription "al-Hakim";
        keywords "caliph hakim al-hakim";
        class "Normal";
        longDescription "The mad Caliph al-Hakim is here, dissecting a young boy.\n";
        description "The darkest skin, and eyes so white.  Covered only in a shoddy woolen\n"
                    "tunic, he has not bathed in months nor eaten in days, and yet his smile,\n"
                    "so charming.\n";
        level 26;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 4;
          diceSize 10;
          diceAdd 840;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 34000;
          inBank 0;
        }
        armor -50;
        experience 180000;
        hitRoll 24;
        damRoll 6;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "YES";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment -1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 4;
        damageDiceSize 9;
      }
    }
    1510 {
      playerData {
        shortDescription "Judas Escariot";
        keywords "judas escariot apostle";
        class "Normal";
        longDescription "The wayward apostle approaches slowly, extending his arms in a hug.\n";
        description "You see nothing but the sadness of a man who would sell his own God.\n";
        level 25;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 5;
          diceSize 10;
          diceAdd 650;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 1;
          inBank 0;
        }
        armor -40;
        experience 145000;
        hitRoll 23;
        damRoll 5;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "YES";
          isNPC "YES";
          aware "NO";
          aggressive "NO";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment -1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 4;
        damageDiceSize 6;
      }
    }
    1511 {
      playerData {
        shortDescription "Pharoah";
        keywords "pharoah";
        class "Normal";
        longDescription "Pharoah has been sent here in retribution for a lifetime of evils.\n";
        description "Richly clothed and postured in arrogance and love of power, he looks at\n"
                    "you with nothing more than a smirk of contempt.\n";
        level 25;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 5;
          diceSize 10;
          diceAdd 650;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 25000;
          inBank 0;
        }
        armor -40;
        experience 145000;
        hitRoll 23;
        damRoll 5;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "NO";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment -1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 4;
        damageDiceSize 6;
      }
    }
    1512 {
      playerData {
        shortDescription "Abu Bakr";
        keywords "abu bakr first caliph";
        class "Normal";
        longDescription "Abu Bakr, first of the Rashidun, mourns over the death of the Prophet.\n";
        description "You see a simple man, dressed in dark and unadorned robes, bent over and\n"
                    "pensive, reliving the memories of a man he never thought would die.\n";
        level 25;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 5;
          diceSize 10;
          diceAdd 650;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 25000;
          inBank 0;
        }
        armor -40;
        experience 145000;
        hitRoll 23;
        damRoll 5;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "NO";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment 1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 4;
        damageDiceSize 6;
      }
    }
    1513 {
      playerData {
        shortDescription "Umar";
        keywords "umar second caliph";
        class "Normal";
        longDescription "You see Umar, second of the Rashidun, the successors of the Prophet.\n";
        description "You are amazed at the piety of the man.  He looks at you in sadness,\n"
                    "saying: \"I do not wish to fight you, but if you refuse the truth of\n"
                    "the Word, then I must.\"\n";
        level 25;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 5;
          diceSize 10;
          diceAdd 650;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 25000;
          inBank 0;
        }
        armor -40;
        experience 145000;
        hitRoll 23;
        damRoll 5;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "NO";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment 1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 4;
        damageDiceSize 6;
      }
    }
    1514 {
      playerData {
        shortDescription "Uthman";
        keywords "uthman third caliph";
        class "Normal";
        longDescription "The third of the rightly-guided Caliphs, Uthman, stands before you.\n";
        description "He was chosen as leader by a clique of jealous rivals who could agree\n"
                    "upon no other.  The memory of the Prophet fading quickly from the minds\n"
                    "of the faithful, he could do little, and was in the end killed by his\n"
                    "enemies.\n";
        level 26;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 4;
          diceSize 10;
          diceAdd 840;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 34000;
          inBank 0;
        }
        armor -50;
        experience 180000;
        hitRoll 24;
        damRoll 6;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "YES";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment 1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 4;
        damageDiceSize 9;
      }
    }
    1515 {
      playerData {
        shortDescription "Ali";
        keywords "ali fourth last caliph";
        class "Normal";
        longDescription "You have come before Ali, fourth and last of the Rashidun.\n";
        description "Some view him as the closest to God among all of the Caliphs, the one\n"
                    "most deserving of our respect and reverence.  Still others saw him as\n"
                    "a schismatic, a heretic, one to be killed and forgotten.  To look at\n"
                    "him now is for you to decide for yourself.\n";
        level 26;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 4;
          diceSize 10;
          diceAdd 840;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 34000;
          inBank 0;
        }
        armor -50;
        experience 180000;
        hitRoll 24;
        damRoll 6;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "YES";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment 1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 4;
        damageDiceSize 9;
      }
    }
    1516 {
      playerData {
        shortDescription "Iblis";
        keywords "angel beautiful iblis";
        class "Normal";
        longDescription "You gaze in awe at the most beautiful of all angels, Iblis, the Fallen.\n";
        description "He smiles calmly, and begins to tell you of the time when he would not\n"
                    "kneel, would not prostrate himself before the first human beings.  And\n"
                    "then he gestures at you, smiling, and conjures an image of all the \n"
                    "temptations that will be yours if you in turn but follow him.\n";
        level 25;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 10;
          diceSize 5;
          diceAdd 650;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 25000;
          inBank 0;
        }
        armor -40;
        experience 145000;
        hitRoll 23;
        damRoll 5;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "YES";
          isNPC "YES";
          aware "NO";
          aggressive "YES";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment -1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 4;
        damageDiceSize 6;
      }
    }
    1517 {
      playerData {
        shortDescription "the Temptation";
        keywords "iblis satan devil voice";
        class "Normal";
        longDescription "You pause nervously as a voice whispers at you from over your shoulder.\n";
        description "There is no physical figure attached to the presence that dominates this\n"
                    "place, just tormented laughter, moaning, screaming, and begging.\n";
        level 25;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 10;
          diceSize 5;
          diceAdd 650;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 25000;
          inBank 0;
        }
        armor -40;
        experience 145000;
        hitRoll 23;
        damRoll 5;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "YES";
          isNPC "YES";
          aware "NO";
          aggressive "YES";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment -1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 4;
        damageDiceSize 6;
      }
    }
    1518 {
      playerData {
        shortDescription "the raging dragon";
        keywords "serpent dragon devil iblis";
        class "Normal";
        longDescription "A raging dragon turns to you in violent lust for your soul.\n";
        description "The serpent of babylon, the aged and violet hued monster that has \n"
                    "watched all of mankind succumb before its power, turns to you as\n"
                    "its last victim.\n";
        level 27;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 75;
          diceSize 2;
          diceAdd 825;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 40000;
          inBank 0;
        }
        armor -50;
        experience 180000;
        hitRoll 24;
        damRoll 5;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "YES";
          isNPC "YES";
          aware "NO";
          aggressive "YES";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment -1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 4;
        damageDiceSize 8;
      }
    }
    1519 {
      playerData {
        shortDescription "the demon";
        keywords "demon fire";
        class "Normal";
        longDescription "The hell-fire around you is dominated by a massive, burning demon.\n";
        description "You see nothing but the inexorably red and burning anger of the \n"
                    "lord of the underworld that you fear to be your fate.\n";
        level 27;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 75;
          diceSize 2;
          diceAdd 825;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 40000;
          inBank 0;
        }
        armor -50;
        experience 180000;
        hitRoll 24;
        damRoll 5;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "YES";
          isNPC "YES";
          aware "NO";
          aggressive "YES";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment -1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 4;
        damageDiceSize 8;
      }
    }
    1520 {
      playerData {
        shortDescription "the innocent baby";
        keywords "baby innocent";
        class "Normal";
        longDescription "Lying on the ground wrapped in blankets is the most innocent of babies.\n";
        description "The baby is barely aware of your presence, lost in a sleepy and\n"
                    "contented yawn.\n";
        level 22;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 5;
          diceSize 10;
          diceAdd 150;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 20000;
          inBank 0;
        }
        armor -40;
        experience 145000;
        hitRoll 23;
        damRoll 4;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "NO";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment 1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Sleeping";
        damageDiceNumber 4;
        damageDiceSize 6;
      }
    }
    1521 {
      playerData {
        shortDescription "the teenage boy";
        keywords "boy teenage";
        class "Normal";
        longDescription "You stop in surprise at the sight of a teenage boy staring off to the distance.\n";
        description "He is young, and has not yet seen the bloodiness of this world.  You follow\n"
                    "his gaze and notice that he is gazing in wonderment at the fullness of the\n"
                    "moon.\n";
        level 24;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 5;
          diceSize 10;
          diceAdd 680;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 22000;
          inBank 0;
        }
        armor -40;
        experience 145000;
        hitRoll 23;
        damRoll 5;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "NO";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment 1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 4;
        damageDiceSize 6;
      }
    }
    1522 {
      playerData {
        shortDescription "the man";
        keywords "man";
        class "Normal";
        longDescription "A middle-aged man is here, kneeling in prayer.\n";
        description "He is tired, the lines of age marking his face, but in his robe, \n"
                    "kneeling, he is the image of perfect contentment.\n";
        level 26;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 75;
          diceSize 2;
          diceAdd 820;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 40000;
          inBank 0;
        }
        armor -50;
        experience 180000;
        hitRoll 24;
        damRoll 5;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "NO";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "YES";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment 1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Resting";
        damageDiceNumber 4;
        damageDiceSize 8;
      }
    }
    1523 {
      playerData {
        shortDescription "the bodyless soul";
        keywords "soul";
        class "Normal";
        longDescription "You are overwhelmed by the presence of a soul that has transcended its body.\n";
        description "You sense certain tastes and smells, the winds through the gardens.\n"
                    "Nothing can explain or describe this perfection, this utter bliss.\n";
        level 28;
        sex "Male";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 100;
          diceSize 2;
          diceAdd 820;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 0;
          inBank 0;
        }
        armor -50;
        experience 190000;
        hitRoll 24;
        damRoll 5;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "YES";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment 1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 4;
        damageDiceSize 8;
      }
    }
  }
}