circlemud_squared_0.5.153/cnf/
circlemud_squared_0.5.153/etc/
circlemud_squared_0.5.153/etc/etc/
circlemud_squared_0.5.153/etc/house/
circlemud_squared_0.5.153/etc/misc/
circlemud_squared_0.5.153/etc/plralias/A-E/
circlemud_squared_0.5.153/etc/plralias/F-J/
circlemud_squared_0.5.153/etc/plralias/K-O/
circlemud_squared_0.5.153/etc/plralias/P-T/
circlemud_squared_0.5.153/etc/plralias/U-Z/
circlemud_squared_0.5.153/etc/plralias/ZZZ/
circlemud_squared_0.5.153/etc/plrobjs/
circlemud_squared_0.5.153/etc/plrobjs/A-E/
circlemud_squared_0.5.153/etc/plrobjs/F-J/
circlemud_squared_0.5.153/etc/plrobjs/K-O/
circlemud_squared_0.5.153/etc/plrobjs/P-T/
circlemud_squared_0.5.153/etc/plrobjs/U-Z/
circlemud_squared_0.5.153/etc/plrobjs/ZZZ/
circlemud_squared_0.5.153/etc/text/
circlemud_squared_0.5.153/etc/text/help/
circlemud_squared_0.5.153/src/util/
circlemud_squared_0.5.153/src/util/worldconv/
zone {
  name "Limbo - Internal";
  keyword "limbo";
  lifespan 10;
  resets {
    0 {
      command "loadMobile";
      mobile "limbo:1";
      inRoom "limbo:1";
      maxNumber 1;
    }
  }
  rooms {
    0 {
      name "The Void";
      description "   You don't think that you are not floating in nothing.  You can see\n"
                  "a strange portal located above you.\n";
      sectorType "City";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        up {
          description "The Temple of Midgaard floats above you.\n";
          destinationRoom "midgaardNorth:3001";
        }
      }
    }
    1 {
      name "Limbo";
      description "   You are floating in a formless void, detached from all sensation of physical\n"
                  "matter, surrounded by swirling glowing light, which fades into the relative\n"
                  "darkness around you without any trace of edges or shadow.\n"
                  "   There is a \"No Tipping\" notice pinned to the darkness.\n";
      sectorType "City";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "NO";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
    }
    3 {
      name "A Totally Empty Room";
      description "   The walls are completely bare... nothing at all in the room.\n"
                  "How... utterly bizarre and completely weird.  There is a strange\n"
                  "portal just above you, and it almost looks as if there is some\n"
                  "sort of room above you.\n";
      sectorType "Inside";
      flags {
        dark "NO";
        death "NO";
        noMob "NO";
        indoors "YES";
        peaceful "NO";
        soundproof "NO";
        noTrack "NO";
        noMagic "NO";
        tunnel "NO";
        private "YES";
        wizRoom "NO";
        house "NO";
        houseCrash "NO";
        atrium "NO";
        olc "NO";
      }
      exits {
        up {
          description "You notice that the portal above you looks almost like glass,\n"
                      "albeit very dirty glass.\n";
          destinationRoom "midgaardNorth:3048";
        }
      }
    }
  }
  itemPrototypes {
    0 {
      keywords "bug";
      description "This object is BAD!  If you see it, there must be a bug in the game.  Please\n"
                  "report it immediately using the BUG command.";
      shortDescription "a bug";
      flags {
        type "Trash";
        weight 0;
        cost 0;
        costPerDay 0;
        timer 0;
        values {
          value1 0;
          value2 0;
          value3 0;
          value4 0;
        }
      }
    }
    1 {
      keywords "wings";
      description "A pair of wings is sitting here.";
      shortDescription "a pair of wings";
      flags {
        type "Armor";
        weight 0;
        cost 0;
        costPerDay 200;
        timer 0;
        values {
          value1 6;
          value2 0;
          value3 0;
          value4 0;
        }
        wearFlags {
          take "YES";
          finger "NO";
          neck "NO";
          body "NO";
          head "YES";
          legs "NO";
          feet "NO";
          hands "NO";
          arms "NO";
          shield "NO";
          about "NO";
          waist "NO";
          wrist "NO";
          wield "NO";
          hold "NO";
        }
      }
    }
    10 {
      keywords "waybread bread";
      description "Some waybread has been put here.";
      shortDescription "a waybread";
      extraDescriptions {
        0 {
          keywords "waybread bread";
          description "The waybread is the traditional feed of elves when travelling, they\n"
                      "call it lembas.  It is said to refresh the weary traveler greatly.\n";
        }
      }
      flags {
        type "Food";
        weight 1;
        cost 50;
        costPerDay 50;
        timer 0;
        values {
          value1 24;
          value2 0;
          value3 0;
          value4 0;
        }
        wearFlags {
          take "YES";
          finger "NO";
          neck "NO";
          body "NO";
          head "NO";
          legs "NO";
          feet "NO";
          hands "NO";
          arms "NO";
          shield "NO";
          about "NO";
          waist "NO";
          wrist "NO";
          wield "NO";
          hold "NO";
        }
        extraFlags {
          glow "NO";
          hum "NO";
          noRent "NO";
          noDonate "NO";
          noInvis "NO";
          invisible "NO";
          magic "YES";
          noDrop "NO";
          blessed "NO";
          antiGood "NO";
          antiEvil "NO";
          antiNeutral "NO";
          antiMagicUser "NO";
          antiCleric "NO";
          antiThief "NO";
          antiWarrior "NO";
          noSell "NO";
        }
      }
    }
  }
  mobilePrototypes {
    1 {
      playerData {
        shortDescription "Puff";
        keywords "Puff dragon fractal";
        class "Normal";
        longDescription "Puff the Fractal Dragon is here, contemplating a higher reality.\n";
        description "Is that some type of differential curve involving some strange, and\n"
                    "unknown calculus that she seems to be made out of?\n";
        level 26;
        sex "Female";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 5;
          diceSize 10;
          diceAdd 550;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 10000;
          inBank 0;
        }
        armor -10;
        experience 155000;
        hitRoll 19;
        damRoll 3;
      }
      savedCharSpecials {
        mobileFlags {
          spec "YES";
          sentinel "NO";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "NO";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "YES";
          noSummon "YES";
          noSleep "YES";
          noBash "YES";
          noBlind "YES";
          Dead "NO";
        }
        alignment 1000;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 12;
        defaultPosition "Standing";
        damageDiceNumber 4;
        damageDiceSize 6;
      }
    }
    10 {
      playerData {
        shortDescription "the clone";
        keywords "clone";
        class "Normal";
        longDescription "A boring old clone is standing here.\n";
        description "This clone is nothing to look at.  No, really, it is quite boring.\n";
        level 1;
        sex "Neuter";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 1;
          diceSize 1;
          diceAdd 1;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 0;
          inBank 0;
        }
        armor 0;
        experience 0;
        hitRoll 20;
        damRoll 1;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "NO";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment 0;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 1;
        damageDiceSize 1;
      }
    }
    11 {
      playerData {
        shortDescription "the zombie";
        keywords "zombie undead humanoid";
        class "Normal";
        longDescription "A strange humanoid is here.  How odd, its flesh seems to be falling off!\n";
        description "This strange humanoid is moving rather slowly, and appears to be\n"
                    "a corpse, a walking corpse!  It must be a zombie or something of\n"
                    "the sort.\n";
        level 1;
        sex "Neuter";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 1;
          diceSize 1;
          diceAdd 1;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 0;
          inBank 0;
        }
        armor 0;
        experience 0;
        hitRoll 20;
        damRoll 1;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "NO";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment 0;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 7;
        defaultPosition "Standing";
        damageDiceNumber 1;
        damageDiceSize 1;
      }
    }
    19 {
      playerData {
        shortDescription "the aerial servant";
        keywords "aerial servant shape";
        class "Normal";
        longDescription "An amorphous shape is floating in the air.\n";
        description "As you stare at this amorphous shape, it begins to appear to take\n"
                    "the shape of a cloud-like humanoid.\n";
        level 1;
        sex "Neuter";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 1;
          diceSize 1;
          diceAdd 1;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 0;
          inBank 0;
        }
        armor 0;
        experience 0;
        hitRoll 20;
        damRoll 1;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "NO";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment 0;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 1;
        damageDiceSize 1;
      }
    }
    20 {
      playerData {
        shortDescription "the elemental";
        keywords "elemental";
        class "Normal";
        longDescription "An elemental is standing patiently here.\n";
        description "This creature is the essence of the elements, and appears to be\n"
                    "waiting patiently for something to occur.\n";
        level 1;
        sex "Neuter";
        auth "none";
        homeTown 0;
        weight 200;
        height 198;
      }
      abilities {
        strength 11;
        strengthAdd 0;
        intelligence 11;
        wisdom 11;
        dexterity 11;
        constitution 11;
        charisma 11;
      }
      points {
        hitPoints {
          diceNumber 1;
          diceSize 1;
          diceAdd 1;
        }
        maxManaPoints 10;
        maxMovePoints 50;
        gold {
          inHand 0;
          inBank 0;
        }
        armor 0;
        experience 0;
        hitRoll 20;
        damRoll 1;
      }
      savedCharSpecials {
        mobileFlags {
          spec "NO";
          sentinel "YES";
          scavenger "NO";
          isNPC "YES";
          aware "NO";
          aggressive "NO";
          stayZone "NO";
          wimpy "NO";
          aggroEvil "NO";
          aggroGood "NO";
          aggroNeutral "NO";
          memory "NO";
          helper "NO";
          noCharm "NO";
          noSummon "NO";
          noSleep "NO";
          noBash "NO";
          noBlind "NO";
          Dead "NO";
        }
        alignment 0;
        savingThrows {
          paralyzation 0;
          rod 0;
          petrification 0;
          breath 0;
          spell 0;
        }
      }
      mobileSpecials {
        attackType 0;
        defaultPosition "Standing";
        damageDiceNumber 1;
        damageDiceSize 1;
      }
    }
  }
}