zone { name "Limbo - Internal"; keyword "limbo"; lifespan 10; resets { 0 { command "loadMobile"; mobile "limbo:1"; inRoom "limbo:1"; maxNumber 1; } } rooms { 0 { name "The Void"; description " You don't think that you are not floating in nothing. You can see\n" "a strange portal located above you.\n"; sectorType "City"; flags { dark "NO"; death "NO"; noMob "NO"; indoors "YES"; peaceful "NO"; soundproof "NO"; noTrack "NO"; noMagic "NO"; tunnel "NO"; private "NO"; wizRoom "NO"; house "NO"; houseCrash "NO"; atrium "NO"; olc "NO"; } exits { up { description "The Temple of Midgaard floats above you.\n"; destinationRoom "midgaardNorth:3001"; } } } 1 { name "Limbo"; description " You are floating in a formless void, detached from all sensation of physical\n" "matter, surrounded by swirling glowing light, which fades into the relative\n" "darkness around you without any trace of edges or shadow.\n" " There is a \"No Tipping\" notice pinned to the darkness.\n"; sectorType "City"; flags { dark "NO"; death "NO"; noMob "NO"; indoors "YES"; peaceful "NO"; soundproof "NO"; noTrack "NO"; noMagic "NO"; tunnel "NO"; private "NO"; wizRoom "NO"; house "NO"; houseCrash "NO"; atrium "NO"; olc "NO"; } } 3 { name "A Totally Empty Room"; description " The walls are completely bare... nothing at all in the room.\n" "How... utterly bizarre and completely weird. There is a strange\n" "portal just above you, and it almost looks as if there is some\n" "sort of room above you.\n"; sectorType "Inside"; flags { dark "NO"; death "NO"; noMob "NO"; indoors "YES"; peaceful "NO"; soundproof "NO"; noTrack "NO"; noMagic "NO"; tunnel "NO"; private "YES"; wizRoom "NO"; house "NO"; houseCrash "NO"; atrium "NO"; olc "NO"; } exits { up { description "You notice that the portal above you looks almost like glass,\n" "albeit very dirty glass.\n"; destinationRoom "midgaardNorth:3048"; } } } } itemPrototypes { 0 { keywords "bug"; description "This object is BAD! If you see it, there must be a bug in the game. Please\n" "report it immediately using the BUG command."; shortDescription "a bug"; flags { type "Trash"; weight 0; cost 0; costPerDay 0; timer 0; values { value1 0; value2 0; value3 0; value4 0; } } } 1 { keywords "wings"; description "A pair of wings is sitting here."; shortDescription "a pair of wings"; flags { type "Armor"; weight 0; cost 0; costPerDay 200; timer 0; values { value1 6; value2 0; value3 0; value4 0; } wearFlags { take "YES"; finger "NO"; neck "NO"; body "NO"; head "YES"; legs "NO"; feet "NO"; hands "NO"; arms "NO"; shield "NO"; about "NO"; waist "NO"; wrist "NO"; wield "NO"; hold "NO"; } } } 10 { keywords "waybread bread"; description "Some waybread has been put here."; shortDescription "a waybread"; extraDescriptions { 0 { keywords "waybread bread"; description "The waybread is the traditional feed of elves when travelling, they\n" "call it lembas. It is said to refresh the weary traveler greatly.\n"; } } flags { type "Food"; weight 1; cost 50; costPerDay 50; timer 0; values { value1 24; value2 0; value3 0; value4 0; } wearFlags { take "YES"; finger "NO"; neck "NO"; body "NO"; head "NO"; legs "NO"; feet "NO"; hands "NO"; arms "NO"; shield "NO"; about "NO"; waist "NO"; wrist "NO"; wield "NO"; hold "NO"; } extraFlags { glow "NO"; hum "NO"; noRent "NO"; noDonate "NO"; noInvis "NO"; invisible "NO"; magic "YES"; noDrop "NO"; blessed "NO"; antiGood "NO"; antiEvil "NO"; antiNeutral "NO"; antiMagicUser "NO"; antiCleric "NO"; antiThief "NO"; antiWarrior "NO"; noSell "NO"; } } } } mobilePrototypes { 1 { playerData { shortDescription "Puff"; keywords "Puff dragon fractal"; class "Normal"; longDescription "Puff the Fractal Dragon is here, contemplating a higher reality.\n"; description "Is that some type of differential curve involving some strange, and\n" "unknown calculus that she seems to be made out of?\n"; level 26; sex "Female"; auth "none"; homeTown 0; weight 200; height 198; } abilities { strength 11; strengthAdd 0; intelligence 11; wisdom 11; dexterity 11; constitution 11; charisma 11; } points { hitPoints { diceNumber 5; diceSize 10; diceAdd 550; } maxManaPoints 10; maxMovePoints 50; gold { inHand 10000; inBank 0; } armor -10; experience 155000; hitRoll 19; damRoll 3; } savedCharSpecials { mobileFlags { spec "YES"; sentinel "NO"; scavenger "NO"; isNPC "YES"; aware "NO"; aggressive "NO"; stayZone "NO"; wimpy "NO"; aggroEvil "NO"; aggroGood "NO"; aggroNeutral "NO"; memory "NO"; helper "NO"; noCharm "YES"; noSummon "YES"; noSleep "YES"; noBash "YES"; noBlind "YES"; Dead "NO"; } alignment 1000; savingThrows { paralyzation 0; rod 0; petrification 0; breath 0; spell 0; } } mobileSpecials { attackType 12; defaultPosition "Standing"; damageDiceNumber 4; damageDiceSize 6; } } 10 { playerData { shortDescription "the clone"; keywords "clone"; class "Normal"; longDescription "A boring old clone is standing here.\n"; description "This clone is nothing to look at. No, really, it is quite boring.\n"; level 1; sex "Neuter"; auth "none"; homeTown 0; weight 200; height 198; } abilities { strength 11; strengthAdd 0; intelligence 11; wisdom 11; dexterity 11; constitution 11; charisma 11; } points { hitPoints { diceNumber 1; diceSize 1; diceAdd 1; } maxManaPoints 10; maxMovePoints 50; gold { inHand 0; inBank 0; } armor 0; experience 0; hitRoll 20; damRoll 1; } savedCharSpecials { mobileFlags { spec "NO"; sentinel "YES"; scavenger "NO"; isNPC "YES"; aware "NO"; aggressive "NO"; stayZone "NO"; wimpy "NO"; aggroEvil "NO"; aggroGood "NO"; aggroNeutral "NO"; memory "NO"; helper "NO"; noCharm "NO"; noSummon "NO"; noSleep "NO"; noBash "NO"; noBlind "NO"; Dead "NO"; } alignment 0; savingThrows { paralyzation 0; rod 0; petrification 0; breath 0; spell 0; } } mobileSpecials { attackType 0; defaultPosition "Standing"; damageDiceNumber 1; damageDiceSize 1; } } 11 { playerData { shortDescription "the zombie"; keywords "zombie undead humanoid"; class "Normal"; longDescription "A strange humanoid is here. How odd, its flesh seems to be falling off!\n"; description "This strange humanoid is moving rather slowly, and appears to be\n" "a corpse, a walking corpse! It must be a zombie or something of\n" "the sort.\n"; level 1; sex "Neuter"; auth "none"; homeTown 0; weight 200; height 198; } abilities { strength 11; strengthAdd 0; intelligence 11; wisdom 11; dexterity 11; constitution 11; charisma 11; } points { hitPoints { diceNumber 1; diceSize 1; diceAdd 1; } maxManaPoints 10; maxMovePoints 50; gold { inHand 0; inBank 0; } armor 0; experience 0; hitRoll 20; damRoll 1; } savedCharSpecials { mobileFlags { spec "NO"; sentinel "YES"; scavenger "NO"; isNPC "YES"; aware "NO"; aggressive "NO"; stayZone "NO"; wimpy "NO"; aggroEvil "NO"; aggroGood "NO"; aggroNeutral "NO"; memory "NO"; helper "NO"; noCharm "NO"; noSummon "NO"; noSleep "NO"; noBash "NO"; noBlind "NO"; Dead "NO"; } alignment 0; savingThrows { paralyzation 0; rod 0; petrification 0; breath 0; spell 0; } } mobileSpecials { attackType 7; defaultPosition "Standing"; damageDiceNumber 1; damageDiceSize 1; } } 19 { playerData { shortDescription "the aerial servant"; keywords "aerial servant shape"; class "Normal"; longDescription "An amorphous shape is floating in the air.\n"; description "As you stare at this amorphous shape, it begins to appear to take\n" "the shape of a cloud-like humanoid.\n"; level 1; sex "Neuter"; auth "none"; homeTown 0; weight 200; height 198; } abilities { strength 11; strengthAdd 0; intelligence 11; wisdom 11; dexterity 11; constitution 11; charisma 11; } points { hitPoints { diceNumber 1; diceSize 1; diceAdd 1; } maxManaPoints 10; maxMovePoints 50; gold { inHand 0; inBank 0; } armor 0; experience 0; hitRoll 20; damRoll 1; } savedCharSpecials { mobileFlags { spec "NO"; sentinel "YES"; scavenger "NO"; isNPC "YES"; aware "NO"; aggressive "NO"; stayZone "NO"; wimpy "NO"; aggroEvil "NO"; aggroGood "NO"; aggroNeutral "NO"; memory "NO"; helper "NO"; noCharm "NO"; noSummon "NO"; noSleep "NO"; noBash "NO"; noBlind "NO"; Dead "NO"; } alignment 0; savingThrows { paralyzation 0; rod 0; petrification 0; breath 0; spell 0; } } mobileSpecials { attackType 0; defaultPosition "Standing"; damageDiceNumber 1; damageDiceSize 1; } } 20 { playerData { shortDescription "the elemental"; keywords "elemental"; class "Normal"; longDescription "An elemental is standing patiently here.\n"; description "This creature is the essence of the elements, and appears to be\n" "waiting patiently for something to occur.\n"; level 1; sex "Neuter"; auth "none"; homeTown 0; weight 200; height 198; } abilities { strength 11; strengthAdd 0; intelligence 11; wisdom 11; dexterity 11; constitution 11; charisma 11; } points { hitPoints { diceNumber 1; diceSize 1; diceAdd 1; } maxManaPoints 10; maxMovePoints 50; gold { inHand 0; inBank 0; } armor 0; experience 0; hitRoll 20; damRoll 1; } savedCharSpecials { mobileFlags { spec "NO"; sentinel "YES"; scavenger "NO"; isNPC "YES"; aware "NO"; aggressive "NO"; stayZone "NO"; wimpy "NO"; aggroEvil "NO"; aggroGood "NO"; aggroNeutral "NO"; memory "NO"; helper "NO"; noCharm "NO"; noSummon "NO"; noSleep "NO"; noBash "NO"; noBlind "NO"; Dead "NO"; } alignment 0; savingThrows { paralyzation 0; rod 0; petrification 0; breath 0; spell 0; } } mobileSpecials { attackType 0; defaultPosition "Standing"; damageDiceNumber 1; damageDiceSize 1; } } } }