circlemud_squared_0.5.153/cnf/
circlemud_squared_0.5.153/etc/
circlemud_squared_0.5.153/etc/etc/
circlemud_squared_0.5.153/etc/house/
circlemud_squared_0.5.153/etc/misc/
circlemud_squared_0.5.153/etc/plralias/A-E/
circlemud_squared_0.5.153/etc/plralias/F-J/
circlemud_squared_0.5.153/etc/plralias/K-O/
circlemud_squared_0.5.153/etc/plralias/P-T/
circlemud_squared_0.5.153/etc/plralias/U-Z/
circlemud_squared_0.5.153/etc/plralias/ZZZ/
circlemud_squared_0.5.153/etc/plrobjs/
circlemud_squared_0.5.153/etc/plrobjs/A-E/
circlemud_squared_0.5.153/etc/plrobjs/F-J/
circlemud_squared_0.5.153/etc/plrobjs/K-O/
circlemud_squared_0.5.153/etc/plrobjs/P-T/
circlemud_squared_0.5.153/etc/plrobjs/U-Z/
circlemud_squared_0.5.153/etc/plrobjs/ZZZ/
circlemud_squared_0.5.153/etc/text/
circlemud_squared_0.5.153/etc/text/help/
circlemud_squared_0.5.153/src/util/
circlemud_squared_0.5.153/src/util/worldconv/
                          Compiling CircleMUD
                under Microsoft Windows 95 or Windows NT
                           using Watcom v.11


The following information is from Joe Osburn <joeos19@idt.net>.

Circle apparently compiles under 95/NT using Watcom's compiler with
the following changes:

1- Copy conf.h.win to conf.h

2- Rename all the act.* files to other names; the IDE in Watcom apparently
   doesn't like files that start with act.*

3- In Watcom make a new project that is a Windows 95 character mode
   executable; add all of Circle's .c files to it.

4- Remove the line that says "#define chdir _chdir" from sysdep.h


If you have any further information, patches, or more detailed instructions,
please mail them to us at bugs@circlemud.org.