kbk/kbk3/
kbk/kbk3/area/
kbk/kbk3/player/
#AREADATA
Name Giant Village~
Builders None~
VNUMs 13200 13299
Credits {25 51} Amlaruil Giant Village~
Security 9
End



#MOBILES
#13200
fire giant efreeti~
The Fire Elemental Efreeti~
(Surrounded by Flames) An incredibly large, mean-looking giant stands here growling.
~
A large column of massive flames swirl around a large man's body, a man 
who appears to be a Giant.  This Giant is very muscular-broadened shoulder, 
immense arm strength, kicks like a bull- as well as skilled. His eyes are 
a fierce yellow, seeming as though they have a pulse themselves, 
concentrated upon seeking your death.
~
unique~
ABCFGT CDFHOV -500 0
65 50 50d10+19000 10d50+3000 30d3+30 flbite
-40 -40 -40 -40
ACDEHIJKRS ABH DE INP
stand stand male 8478
ABM ABCDEFGHIJK giant 0
#13201
unholy mage giant~
The Unholy Magician~
(Black Aura) Enraged by your entrance, an Unholy mage unleashes his darkness upon you.
~
Before you stands an awe-inspiring figure.  He is obviously a fire giant 
by heritage, but has a similar build to that of a tree trunk.  At first 
glance you conceive that his battle prowess must be unparalleled.  As you 
continue to study the Unholy Magician you come upon his aged eyes.  These 
eyes seem to contain a depth and understanding that almost seem impossible, 
however somewhere in that depth you sense a dark foreboding chaos present that 
sends shivers down your spine.
~
unique~
ABFGR BCDFHOV -1000 0
60 0 50d10+18500 8d45+2750 25d6+28 beating
-30 -30 -30 -30
CEIJK ABH D CIN
stand stand male 3491
AM ABCDEFGHIJK huge 0
#13202
huge giant guard~
A huge Fire giant guard~
An imposing giant looms before you observing all with sinister contempt.
~
This giant is prepared to stop anyone who might attempt to enter the village 
without permission from the Slavemaster. He is a ruthless and brutal 
warrior, dedicated to the protection of his village.
~
unique~
ABFGT OV -1000 0
53 10 50d10+9000 1d1+1 9d4+20 pound
-21 -21 -21 -21
CDEFHIJKNRST 0 EH FIP
stand stand male 1537
AM ABCDEFGHIJK huge 0
#13203
fire giant patroller guard~
A Fire giant patroller~
A village guard leans against a tree stump, awaiting for duty.
~
This giant is prepared to stop anyone who might attempt to enter the village 
without permission from the Slavemaster . He is a ruthless and brutal 
warrior, dedicated to the protection of his village.
~
unique~
ABFGHT O -1000 0
45 0 25d10+7500 1d1+1 8d4+16 pound
-15 -15 -15 -15
CDEIJKNRT 0 EH I
stand stand male 689
AM ABCDEFGHIJK large 0
#13204
giant fire collector~
A Fire giant tax collector~
A giant walks around the city carrying a large book, grining evily.
~
Stepping away from this immense giant who stands easily over twenty feet 
high, you take a deep breath and sigh.  He carries a large black book, which 
he carefully writes upon the sheets of paper within it.  Around his waist is 
several pouches-all which are as big as your torso-jingling with gold and 
silver coins.
~
unique~
ABFGHT 0 -1000 0
45 0 50d10+18000 1d1+1 10d6+20 pound
-9 -9 -9 -9
CDEIJKNT AB D CI
stand stand male 122536
AM ABCDEFGHIJK giant 0
#13205
giant squire~
A Fire giant squire~
A young giant twirls around gleefully, practicing his arts.
~
A young fire giant twirls his sword around, somewhat gracefully, as if 
preparing to become the next Slavemaster.  Built for the job, he is immense 
for his youthful look.  His eyes seem almost frightened of something, or 
perhaps very concentrated, to the extent that he looks rather fatigued.
~
unique~
ABGHT O -1000 0
35 0 10d10+11100 1d1+1 4d7+11 punch
-11 -11 -11 -11
CDEIJKNRT 0 EH I
stand stand male 0
AM ABCDEFGHIJK large 0
#13206
young giant fire~
A young Fire giant~
A young giant plays in the near the village square, thinking of evil 
schemes.
~
With the demonic look of a young mastermind, this young giant walks to you 
and kicks you in the shins.  Nearly the same height as a human, though much 
more stocky.  His large complextion offthrows his youthfulness.
~
unique~
ABGH 0 -1000 0
20 0 3d9+1333 1d1+1 2d8+5 slap
-4 -4 -4 -4
DFIJN 0 EH I
stand stand male 0
AM ABCDEFGHIJK large 0
#13207
old giant fire~
An old looking Fire giant~
An old haggard Fire giant walks around the village slowly, holding a cane.
~
A look of burden and weakness overcomes this giant, for he can barely stand 
on his legs.  His cane seems to support most of his weight, though it 
doesn't carry the weight of saddness within his eyes.
~
unique~
ABGH 0 -1000 0
20 -2 3d9+1333 1d1+1 2d8+5 thwack
-4 -4 -4 -4
0 0 0 I
stand stand male 0
AM ABCDEFGHIJK large 0
#13208
giant fire mistress slavemaster~
The Fire giant slavemaster~
A slavemaster watches the slaves closely and grins mischieveously.
~
A reched giant laughs the night away as she enforces the "prisoners" to do 
their duty.  Picking her teeth with a humans rib, she has the awe-inspiring 
look of a great barbarian.
~
unique~
ABFGT DFGHOZc -1000 0
55 48 5d10+24000 10d45+4500 27d4+28 thrust
-25 -25 -25 -25
CDEFIJKN AH D CI
stand stand female 0
AM ABCDEFGHIJK huge 0
#13209
fire giant village idiot~
The village idiot~
The vilage idiot walks around in a circle, laughing to himself.
~
Poking himself in the stomach and laughing about it show this giants 
stupidity.  Watch yourself!
~
unique~
ABGH 0 -1000 0
20 -1 3d9+33 1d1+1 2d8+5 slap
-4 -4 -4 -4
DFIJN 0 EH I
stand stand male 0
AM ABCDEFGHIJK large 0
#13210
fire giant armourer~
A Fire giant armourer~
A large Fire giant pounds hot steel with a hammer, making armor.
~
Pounding large steel peices which are red hot with a large hammer, forging 
some plain armors.
~
unique~
ABGT CDEFGHJNOVZc -1000 0
60 -2 50d10+19500 1d1+1 9d7+30 pound
-40 -40 -40 -40
ACDEFHIJKNO ABCDEFGHIJKLMNOPQRSTXYZ 0 0
stand stand male 0
ABM ABCDEFGHIJK giant 0
#13211
fire giant weaponsmith~
A Fire giant weaponsmith~
A large Fire giant pounds hot steel with a hammer, making weapons.
~
Pounding large steel peices which are red hot with a large hammer, forging 
some plain weapons.
~
unique~
ABGT CDEFGHJNOVZc -1000 0
60 -2 50d10+19500 1d1+1 9d7+30 pound
-40 -40 -40 -40
ACDEFHIJKNO ABCDEFGHIJKLMNOPQRSTXYZ 0 0
stand stand male 0
ABM ABCDEFGHIJK giant 0
#13212
fire giant butcher~
A Fire giant butcher~
A large Fire giant stands over a burning stone oven.
~
Slicing large peices of chicken and cow, this butcher seems to have an art 
for the slaughtering process.
~
unique~
ABGT CDEFGHJNOVZc -1000 0
60 -2 50d10+19500 1d1+1 9d7+30 slice
-40 -40 -40 -40
ACDEFHIJKNO ABCDEFGHIJKLMNOPQRSTXYZ 0 0
stand stand male 0
ABM ABCDEFGHIJK giant 0
#13213
fire giant shopkeeper~
A Fire giant shopkeeper~
A large Fire giant awaits the next customer to buy his mystical gourds.
~
Filling a water gourd, seeming almost forever, he stands quietly and mutters 
to himself.
~
unique~
ABGT CDEFGHJNOVZc -1000 0
60 -2 50d10+19500 1d1+1 9d7+30 grep
-40 -40 -40 -40
ACDEFHIJKNO ABCDEFGHIJKLMNOPQRSTXYZ 0 0
stand stand male 0
ABM ABCDEFGHIJK giant 0
#13214
fire giant healer~
A Fire giant Healer~
A mean looking giant is here healing people for gold.
~
This Fire giant Healer appears to be enjoying his ability to heal, so he can 
now cure wounds and take peoples money for doing so.
~
unique~
ABGTa CDEFGHJNOVZc -1000 0
60 -2 50d10+19500 7d30+2400 20d7+30 grep
-40 -40 -40 -40
ACDEFHIJKNO ABCDEFGHIJKLMNOPQRSTXYZ 0 0
stand stand male 0
ABM ABCDEFGHIJK giant 0
#13215
stone gargoyle~
A stone gargoyle~
A mean looking gargoyle stands here.
~
A fierce gargoyle watches the shadows as he accepts the prey into the 
village.
~
unique~
ABGHT O -1000 0
45 0 25d10+7000 7d30+2400 20d4+16 pound
-15 -15 -15 -15
CDEIJKNRT 0 EH I
stand stand male 689
AM ABCDEFGHIJK large 0
#13216
storm giant slave~
A Storm giant slave~
A sad-looking Storm giant stands here, taking his punishment.
~
Covered with little clothing and many flesh wounds, this Storm giant has 
lost all faith in humanity.  A slave for all the wrong reasons he thinks, he 
still wonders why he is here, but his memory has slipped him over the years 
of endless torture.
~
unique~
ABGH 0 -1000 0
20 -1 3d9+3999 1d1+1 2d8+5 slap
-4 -4 -4 -4
DFIJN 0 EH I
stand stand male 0
AM ABCDEFGHIJK large 0
#13217
bold adventurer~
A bold adventurer~
A bold adventurer walks along the path, looking at the forests.
~
This man is just a common man passing through the village.  He looks around 
all he can, but his priorities are to speak with the slavemaster, to 
negotiate peace.  Though he has little confidence in himself.
~
human~
ABGHT O -1000 0
45 0 25d10+7500 1d1+1 8d4+16 pound
-15 -15 -15 -15
CDEIJKNRT 0 EH I
stand stand male 689
AHMV ABCDEFGHIJK large 0
#0



#OBJECTS
#13200
sword blade flame flaming efreeti~
the Flaming Sword of Efreeti~
A mass of swirling flames forms a mysterious looking blade.~
energy~
weapon ABEIU AN
sword 9 6 flbite AD
52 80 100000 P
F
I 0 0 H
F
V 0 0 I
A
19 8
A
18 8
L
5
#13201
massive platinum plate breastplate spiked spikes~
a massive breastplate covered with spikes~
a platinum breastplate with large spikes about it sits here on the ground.~
platinum~
armor BHPQU AD
20 20 20 20 0
52 150 10000 P
F
A 0 0 c
A
24 -9
A
19 3
A
2 -2
A
1 2
#13202
hero helm mask massive~
a massive face mask named 'Hero's Helm'~
A massive spiked face mask sits in the dirt, upon the top is inscribed 
'Hero'~
platinum~
armor BGHIMZ AE
20 20 20 20 0
52 80 50000 P
A
24 -10
F
A 0 0 F
A
13 25
A
12 -100
A
4 -6
A
3 -6
L
2
#13203
greaves massive spiked spikes~
a pair of massive spiked greaves~
A set of massive spiked greaves glow with darkness as they collect dust on 
the ground.~
platinum~
armor BEH AF
14 18 7 12 0
52 120 10000 P
A
19 6
A
18 6
A
2 -2
A
1 2
L
5
#13204
sceptre abyss dark~
the Sceptre of the Abyss~
Pulsating with an evil glow, a Sceptre lies here.~
marble~
weapon ABCEGIJL AN
exotic 6 8 acbite CEH
52 60 2000 P
#13205
chainmail abyss~
the chainmail of the Abyss~
Pulsating with an evil glow, a suit of chainmail lies here.~
marble~
armor ACEGJ AD
20 20 20 20 0
51 100 2000 P
F
A 0 0 O
A
13 100
#13206
helm abyss~
the helm of the Abyss~
Pulsating with an evil glow, a helm lies here.~
marble~
armor ACEGJ AE
20 20 20 20 0
51 100 2000 P
A
5 2
A
4 2
A
3 2
A
2 2
A
1 2
#13207
greaves abyss~
the greaves of the Abyss~
Pulsating with an evil glow, a pair of greaves lies here.~
marble~
armor ACEGJ AF
20 20 20 20 0
51 100 2000 P
A
17 -30
#13208
boots abyss~
the boots of the Abyss~
Pulsating with an evil glow, a pair of boots lies here.~
marble~
armor ACEGJ AG
20 20 20 20 0
51 100 2000 P
A
14 300
A
19 3
A
18 3
L
6
#13209
gauntlets abyss~
the gauntlets of the Abyss~
Pulsating with an evil glow, a pair of gauntlets lies here.~
marble~
armor ACEGJ AH
20 20 20 20 0
51 100 2000 P
A
19 2
A
18 3
L
5
#13210
vambraces abyss~
the vambraces of the Abyss~
Pulsating with an evil glow, a pair of vambraces lies here.~
marble~
armor ACEGJ AI
20 20 20 20 0
51 100 2000 P
A
19 3
A
18 3
A
24 -5
L
5
#13211
belt abyss~
the pitch-black belt of the Abyss~
Pulsating with an evil glow, a belt lies here.~
marble~
armor ACEGJL AL
20 20 20 20 0
51 100 2000 P
A
18 1
A
19 2
A
24 -5
A
17 -11
L
5
#13212
bracelet abyss~
the bracelet of the Abyss~
Pulsating with an evil glow, a bracelet lies here.~
marble~
armor ACEGJ AM
20 20 20 20 0
51 100 2000 P
A
19 3
A
18 3
L
10
#13213
signet ring fire~
the signet ring of the Fire giant village~
A signet ring embossed with a fiery red bronze stone is here.~
bronze~
armor BCEJL AB
5 5 5 0 0
25 10 50 P
A
1 2
A
18 1
A
19 3
#13214
dual-bladed dual fiery dagger~
a fiery dual-bladed dagger~
A bloodied dagger with two blades rests here.~
steel~
weapon BCEIJUY AN
dagger 5 9 flbite A
45 40 5800 P
A
19 4
A
18 2
#13215
tail ice dragon~
the tail from a young ice dragon~
A tail covered with freezing dragonscales is here.~
dragonscale~
weapon BEGIJM AN
whip 11 3 frbite BDH
45 110 1340 P
A
18 2
A
19 2
A
24 -5
F
I 0 0 I
#13216
potion bubbling elixir~
a bubbling elixir~
A small vial is filled with a white bubbling liquid.~
glass~
potion G AO
60 'haste' 'curse' 'weaken' ''
60 2 4000 P
E
elixir black quartz~
The potion has a small label 'Speed'.
~
#13217
double blade bladed mithril broadsword~
a heavy double-bladed mithril broadsword~
A huge sword made of the finest mithril and craftsmanship.~
mithril~
weapon AGI AN
sword 8 6 slice D
51 130 4500 P
A
19 5
A
18 5
L
5
#13218
insignia slavemaster slavemaster's~
the slavemaster's insignia~
An unholy insignia bearing the slavemaster's marking awaits to be worn.~
diamond~
armor BEJL AC
20 20 20 20 0
51 10 0 P
A
13 30
A
12 30
A
19 4
A
18 4
L
10
#13219
ivory armguards arm~
a pair of thick ivory armguards~
Smooth ivory wrapped together forming perfect arm shaped figures.~
ivory~
armor G AI
14 14 14 18 0
30 70 20000 P
F
A 0 0 U
A
12 60
A
1 3
L
5
#13220
dark robe etch etched skull~
a darkened robe etched with a white skull~
A pitch-black robe is draped upon the ground.~
wool~
armor EJL AK
8 12 9 0 0
55 70 500 P
F
A 0 0 Q
F
A 0 0 P
A
19 1
A
1 1
L
2
#13221
book~
a tax collection book~
A huge tax collection book.~
leather~
container A AO
100 A 0 100 1
0 10 9 G
#13222
vial black quartz~
a smooth black quartz vial~
A vial of fine black quartz is filled with a bubbling liquid.~
glass~
potion G AO
60 'stone skin' '' '' ''
60 2 4000 P
E
vial black quartz~
The potion has a small label 'Toughened Skin'.
~
#13223
golden gold necklace~
a shinning gold necklace~
A gold necklace shimmers with brilliant color.~
gold~
armor AB AC
0 0 0 0 0
10 30 5000 P
A
17 -12
A
24 -5
#13224
golden gold bracelet~
a shinning gold bracelet~
A gold bracelet shimmers with brilliant color.~
gold~
armor AB AM
0 0 0 0 0
10 30 5000 P
A
17 -12
A
24 -3
#13225
ragged brown cloak~
a ragged brown cloak~
Torn cloth and beeds have been sewn together to form a cloak.~
leather~
armor 0 AK
0 0 0 0 0
10 50 0 P
A
2 -7
A
24 -7
#13226
staff knowledge protection~
the staff of knowledge and protection~
A staff has carelessly been laid upon the ground.~
wood~
staff AGM AO
60 5 20 'sanctuary' 0
20 20 1300 P
A
19 -25
A
18 -35
A
12 100
#13227
large gold golden cane~
a large golden cane embedded with diamonds~
A sparkling gold cane embedded with diamonds has been left here.~
gold~
treasure A AO
0 0 0 0 0
20 100 6000 P
#13228
huge axe battleaxe flame~
a dual-bladed battleaxe with tips of flame~
A war ready axe lies here with flames spitting from the tips.~
fire~
weapon AEIMY AN
axe 4 13 flbite AD
51 150 7890 P
A
19 8
A
1 8
L
3
#13229
battle armor chestplate~
a suit of flaming battle armor~
A thick chestplate made of copper, speckled with dried blood is here.~
copper~
armor ABEIMY AD
15 15 15 10 0
51 160 9770 P
A
24 -5
A
19 5
A
1 5
L
5
#13230
battle ring loop~
a battle ring shimmering with black flames~
Impurities and unholy magics come together and form a small loop.~
copper~
armor AEIJLMY AB
5 5 5 0 0
51 30 6840 P
A
1 4
A
19 5
A
18 5
A
24 -5
L
6
#13231
blindfold~
a blindfold~
A large black leather blindfold lies here.~
leather~
armor 0 0
0 0 0 0 0
1 10 0 P
F
A 0 0 A
A
18 -25
#13232
mystical water gourd~
a large mystical gourd filled with water~
Gleaming with the brilliance of magic, this gourd shimmers and glows with 
energy.~
bamboo~
drink AG A
1000 1000 'water' 0 0
0 40 24 G
#13233
lantern~
a hooded brass lantern~
A hooded brass lantern has been left here.~
brass~
light 0 A
0 0 250 0 0
0 40 75 P
E
letters~
They say, "Use 'hold lantern' to activate."
~
#13234
bag~
a bag~
A small bag.~
leather~
container 0 A
100 0 0 100 50
0 10 9 G
#13235
steak~
a large juicy steak~
Sizzling with herbs and spices enhances the perfectness of this steak.~
food~
food 0 A
16 12 0 0 0
0 10 5 P
#13236
lamb leg~
a roasted lamb leg~
A leg of a lamb lets off a mouth watering scent.~
food~
food 0 A
16 12 0 0 0
0 10 5 P
#13237
platemail~
some steel platemail~
A suit of heavy steel platemail is here.~
steel~
armor 0 AD
10 10 10 10 0
10 200 1000 P
A
19 1
A
2 -1
#13238
helm~
a steel helm~
A heavy steel helm is here.~
steel~
armor 0 AE
10 10 10 10 0
10 150 1000 P
A
19 1
A
2 -1
#13239
leg legplates~
some steel legplates~
A pair of heavy steel legplates lie here.~
steel~
armor 0 AG
10 10 10 10 0
10 150 1000 P
A
19 1
A
2 -1
#13240
boots~
some steel boots~
A pair of heavy steel boots are here.~
steel~
armor 0 AG
10 10 10 10 0
10 150 1000 P
A
19 1
A
2 -1
#13241
broadsword~
a large steel broadsword~
A large steel broadsword.~
steel~
weapon ABI AN
sword 5 5 slash 0
10 40 1000 P
A
19 2
#13242
dagger~
a small dagger~
A small dagger.~
steel~
weapon ABI AN
dagger 5 5 pierce 0
10 40 1000 P
#13243
mace~
a small mace~
A small mace.~
steel~
weapon ABI AN
mace 5 5 smash 0
10 60 1000 P
#13244
blackwood staff~
a blackwood staff~
A large blackwood staff is here.~
wood~
weapon MTY AN
staff 7 7 wrath D
40 70 2300 P
#13245
gold coins~
a pile of gold~
A heap of gold coins is here.~
gold~
money 0 A
0 25000 0 0 0
0 0 0 P
#0



#ROOMS
#13200
A Gloomy Secluded Path~
A dark haze looms over this dirt path which is partially filled with small 
critters, possibly poisionous.  A few dead trees stand off to the side of 
the dirt trail, one or two patches of dead grass.  To the west is a Southern 
Swamps, and to the east is a long stretch of dirt road.
~
0 1 3
D1
~
~
0 -1 13201
D3
~
~
0 -1 1590
S
#13201
A Narrow Secluded Path~
More careless scenery with tasteless dead trees and grass.  You think you
hear the sound of crickets, but it's just the sound of the Lost Souls from 
the river to the west.  To the west is more secluded trails and to the east 
is a wide dirt path.
~
0 1 3
D1
~
~
0 -1 13202
D3
~
~
0 -1 13200
S
#13202
A Wide Dirt Path~
A single live tree stands here, making the background glow with 
cheerfulness. Though the area is still very dry and somewhat gloomy.  
The temperature is quite warm here, nearly unbearable to the human man.  
To the west are gloomy secluded paths and to the east is a dirt road intersection.
~
0 1 3
D1
~
~
0 -1 13203
D3
~
~
0 -1 13201
S
#13203
A Dirt Road Intersection~
The entire area has been cleared away of any nature, leaving nothing but wet
dirt.  A small wooden sign pointing to the north stands here, inscribed with 
the words 'Fire Giant Village'.  To the north is a rough trail leading into 
gates.
~
0 1 3
D0
~
~
0 -1 13213
D3
~
~
0 -1 13202
S
#13204
A Dirt Road~
A plain and simple dirt track which leads West and East.
~
0 1 0
D1
~
~
0 -1 13205
S
#13205
A Second Intersection in the Dirt Road~
Very dull and plain, this area has been scorched by the sun, leaving once 
aliveanimals and plants dead.  To the south appears to be a pleasant scenery,
compared to where you stand.  To the South is the Cloud giants village, and 
to the East lies more bland dirt road.
~
0 1 0
D1
~
~
0 -1 13206
S
#13206
A Dirt Road~
This room is very plain and simple.  Large red rocks sit off in the 
background, doing nothing but being scorched by the sun.  To the East and 
West, the dirt road continues.
~
0 1 3
D1
~
~
0 -1 13207
D3
~
~
0 -1 13205
S
#13207
Information Point~
This room is a continuance of the dirt road, though several signs stand 
here, big enough that you continue to read them.   A broken down wooden sign, 
a large stone tablet and a beautifully crafted marble pillar stand here.

~
0 0 3
E
marble pillar~
Storm Giant Village:  The Storm giants are preparing raids against the Fire 
giants, so they may retrieve their brothern inmates.  Once this has been 
accomplished, they will ally with the Cloud giants, and demand the upkeep 
of the Fire giants.
~
E
stone tablet~
Cloud Giant Village: These giants are peaceful, one with nature.  They feel 
as though nature is the purest mental state, and meditation is needed.
~
E
sign~
Fire Giant Village: The Fire giants are crude beings, and hold several Storm
giants captive within their imprisonment camp.  Their leader, and guide to
success is the Infamous Efreeti.  They wish to achieve ruling over the two 
villages, though have been unsuccessful against them, until the Efreeti came.
~
D1
~
~
0 -1 13208
D3
~
~
0 -1 13206
S
#13208
A Dark Dirt Road~
The road is covered in a slimy, thick mud.  For some reason, the sun, nor
weather is visible from this room, it seems as though it is almost a portal 
to some place, though it is not.  You can see the light of the sun to the east 
and west.
~
0 1 3
D1
~
~
0 -1 13209
D3
~
~
0 -1 13207
S
#13209
A Dirt Road~
A thin layer of dirt blows in the wind, somewhat like a dirt storm.  The 
road continues east and west.
~
0 1 3
D1
~
~
0 -1 13210
D3
~
~
0 -1 13208
S
#13210
A Dirt Road~
You are standing on a plain and simple looking dirt road, it is very dry 
here. The path leads to the east and west.
~
0 0 10
D1
~
~
0 -1 13211
D3
~
~
0 -1 13209
S
#13211
A Dirt Road~
A gust of wind raises, blowing in your eyes.  You see a lizard scury off 
under a crumbling boulder.  The path continues to the east and west.
~
0 1 3
D1
~
~
0 -1 13212
D3
~
~
0 -1 13210
S
#13212
A Turn in the Dirt Road~
The roads plainess seems to be leaving as you walk further down the path.  
A single tree, grows healthily, providing birds a small home.  The path 
continues south and west.
~
0 1 3
D3
~
~
0 -1 13211
S
#13213
Entrance to the Fire Giant Village~
A large iron gate is before you, keeping intruders out and prisoners in.  
Two large gargoyles are on either side of the walkway leading in.  Several 
blood splatters cover the statues, you notice a single hand print on the 
gargoyle's face, an image caught forever.
~
0 1 1
D0
~
~
0 -1 13214
D2
~
~
0 -1 13203
S
#13214
The Inner Gateway~
Entering the Village, you notice much hatred in everyone's eyes, the common
people mostly.  The background coloring is quite simple, very dull.  To your
south is a heavy iron gateway.
~
0 1 1
D0
~
~
0 -1 13215
D1
~
~
0 -1 13219
D2
~
~
0 -1 13213
S
#13215
The Village Street~
A plain looking street with small, loose rocks covering the walkway.  There 
are a few burning patches of wood, left over from the homeless children and
villagers.  To the east is the village square and to the north continues the
village street.
~
0 1 1
E
look west~
There is a single tree there, burning down to ash.
~
D0
~
~
0 -1 13216
D1
~
~
0 -1 13232
D2
~
~
0 -1 13214
S
#13216
The Village Street~
A plain looking street with small, loose rocks covering the walkway.  There 
are a few burning patches of wood, left over from the homeless children and
villagers.  To the north and south continue the village street.
~
0 1 1
E
look west~
A raccoon stands here, sniffing a pile of ash, which was once a grand staw 
home.
~
D0
~
~
0 -1 13217
D2
~
~
0 -1 13215
S
#13217
The Village Street~
A plain looking street with small, loose rocks covering the walkway.  A
descecrated wagon made of solid oak is off to the side, with a large pile of 
dirt within it.  The street continues north and south, and eastwards lies the 
Village Square.
~
0 1 1
E
look wagon~
A wagon made of solid oak, carrying a load of gravel and dirt sits here, 
doing nothing.
~
D0
~
~
0 -1 13218
D1
~
~
0 -1 13242
D2
~
~
0 -1 13216
S
#13218
A Bend in the Trail~
A rocky craig forces your progression soley to the east and south.  Off in 
the distance the steady rumble of village life echos, along with the faint caw 
of a crow.  The ground is firm and cracked, the wind blows the barren dust around
your boots.  Leaning on an awkward slant, a delapedated signpost stands.
~
0 1 3
E
look sign~
Fire giant village to the south, slave pens to the east.
~
E
look crow~
You see a dark black crow, calling out with a faint caw.  Depressing, huh?
~
D1
~
~
0 -1 13243
D2
~
~
0 -1 13217
S
#13219
The Shopkeeper's Lane~
A street filled with merchants and shopkeepers, villagers and guards.  
Seeing all the people, few notice the worn down trail and broken down 
shops.  To the north, you smell the auroma of freshly cooked lamb legs, 
and burning wood.
~
0 0 1
E
look north~
You see a crazed man, enjoying his job of gutting a partially alive chicken.
~
D0
~
~
0 -1 13220
D1
~
~
0 -1 13221
D3
~
~
0 -1 13214
S
#13220
The Butcher's Quarters~
A sweet smell of roasted chicken, and grilled beef fills the air.  A ceiling 
which is pitch-black due to the flames of the stone grill.  Freshly killed cows 
hang in the back, most of them appear to be gutted and cleaved.  A huge giant walks
around the room, cleaving, flipping and skining his meat.
~
0 8 0
D2
~
~
0 -1 13219
S
#13221
The Shopkeeper's Lane~
A street filled with merchants and shopkeepers, villagers and guards.  
Seeing all the people, few notice the worn down trail and broken down shops.  
To the north you hear pounding, metal clashing onto metal, it's an armory.
~
0 0 0
E
look north~
You see a burly man pounding his large iron hammer and forging armor.
~
D0
~
~
0 -1 13222
D1
~
~
0 -1 13223
D3
~
~
0 -1 13219
S
#13222
The Fire Giant Armory~
The room is filled with battered iron breastplates and legplates, though 
there are few platemail which gleam with perfection.  Most of the armors are huge,
for the giants of the village.
~
0 0 0
E
look breastplate~
You see a large breastplate, glowing and pulsing with energy.  On the front 
of the plate you see a pair of axes crossing one another.
~
D2
~
~
0 -1 13221
S
#13223
The Shopkeeper's Lane~
A street filled with merchants and shopkeepers, villagers and guards.  
Seeing all the people, few notice the worn down trail and broken down shops.  To 
the north you see a foreign man selling various weapons.  Whereas to the east 
and west the lane continues.
~
0 0 1
E
look north~
You see a foreign man standing there, holding a shiny broadsword in his 
hands.
~
D0
~
~
0 -1 13224
D1
~
~
0 -1 13225
D3
~
~
0 -1 13221
S
#13224
The Weaponsmith's Hut~
This room is filled with both nice looking and bad looking weapons.  There 
are racks hanging from the wooden walls, holding the items.
~
0 8 0
E
look weapons~
You see an array of daggers, maces and broadswords laying on the ground and
hanging from racks.
~
D2
~
~
0 -1 13223
S
#13225
The Shopkeeper's Lane~
A street filled with merchants and shopkeepers, villagers and guards.  
Seeing all the people, few notice the worn down trail and broken down shops.  To 
the north you see a foreign man selling various weapons.  Whereas to the west the 
lane continues.
~
0 0 1
D0
~
~
0 -1 13226
D1
~
~
0 -1 13227
D3
~
~
0 -1 13223
S
#13226
The General Store~
This room is filled with items to assist the common folk survive.  The room 
is black with a large white counter, where a giant sells his supplies.
~
0 8 0
D2
~
~
0 -1 13225
S
#13227
A Bend in the Shopkeeper's Lane~
This street leads to both the village square, to the north.  And to the
shopkeepers of the Fire giant village, to the west.
~
0 0 1
D0
~
~
0 -1 13228
D3
~
~
0 -1 13225
S
#13228
The Southeastern Corner of the Village Square~
This room has a nice view of the sunset.  Off to the side is a gravel 
sidewalk and the rest is covered with dry dirt.
~
0 0 1
D0
~
~
0 -1 13237
D2
~
~
0 -1 13227
D3
~
~
0 -1 13229
S
#13229
The Southern Side of the Village Square~
A large statue stands off in the southern most side, a statue of the 
mysterious Efreeti.  A gravel walkway loops around the statue and then continues 
both eastward and westward.  A dirt road leads north, into the central part of 
the village square.
~
0 0 1
E
look statue~
A solid, marble statue standing nearly eighteen feet in height of the 
Infamous Efreeti.  The statue alone sends a shiver down your spine.
~
D0
~
~
0 -1 13236
D1
~
~
0 -1 13228
D3
~
~
0 -1 13230
S
#13230
The Southcentral part of the Village Square~
Three large mounds of dirt are here in the middle of the road, their 
presence does absolutely nothing except for the village children to play around on.
Looking beyond the mounds, a gravel walkway continues west, and a dirt road
leads northward to the center of the village square, where the water 
fountain is.
~
0 0 1
E
look mound~
They are just large piles of dirt.
~
D0
~
~
0 -1 13235
D1
~
~
0 -1 13229
D3
~
~
0 -1 13231
S
#13231
The Southern Side of the Village Square~
There is a gravel walkway at the southern end of this side of the village 
square, and a dirt roads leads west, north and east.  A single tree stands to 
the side of the walkway, glowing with lovely green coloring.  Nearly fifteen 
feet away there is a sundial.
~
0 0 1
E
look tree~
This appears to be the only tree within the village square, and it is a very 
healthy tree too.
~
E
look sundial~
It isn't a very good sundial, seems as though kids have set it up, but it 
does it's own function very well.
~
D0
~
~
0 -1 13234
D1
~
~
0 -1 13230
D3
~
~
0 -1 13232
S
#13232
The Southwestern Corner of the Village Square~
This seems to be the main entrance to the village square, the dirt road 
which leads to the rest of the village square here is very worn down.  Most of the
gravel has been scattered about over the dirt road.  There is a small wooden
sign standing here, with splattered red blotches over it.
~
0 0 1
E
look sign~
Welcome to the Fire Giant Village Square.  There are various items which 
make this the living center of the village square, and there has been an attempt 
to make this place as nice as possible.  If you are a traveller in need of water, 
there is a fountain within the center of the village square.  Signed:  Efreeti
~
D0
~
~
0 -1 13233
D1
~
~
0 -1 13231
D3
~
~
0 -1 13215
S
#13233
The Western Side of the Village Square~
As you enter this edge of the village square, you are stunned by the 
horrible stench, and then see a large mound of hot garbage.  This is obviously their
dump, though it's in a bad location.
~
0 0 1
D0
~
~
0 -1 13234
D2
~
~
0 -1 13232
S
#13234
Westcentral Section of the Village Square~
Within the middle of this section you see a circular gravel walkway, and 
inside the walkway is a garden of several pitch-black roses.  You hear a faint 
sound of splashing water to the east, and you see a large fountain.
~
0 0 1
E
look roses~
A heap of irregular pitch-black roses, they must be symbolic for something.
~
D0
~
~
0 -1 13241
D1
~
~
0 -1 13235
D2
~
~
0 -1 13231
S
#13235
The Center of the Village Square~
This is the intersection of the village square, it leads to every direction.
Children and villagers wonder around, some carrying buckets full of water 
and others bathing in the white water of the stoned-hedged fountain.  A flock of
birds rest on top of the statue within the middle of the fountain.
~
0 0 1
E
look statue~
This is a statue of a large woman, both in height and muscular build.  Upon 
the insignia around the neck, resembles the Mistress who has enslaved the Storm
giant prisoners.
~
D0
~
~
0 -1 13240
D1
~
~
0 -1 13236
D2
~
~
0 -1 13230
D3
~
~
0 -1 13234
S
#13236
Eastcentral Section of the Village Square~
Within the middle of this section you see a circular gravel walkway, and 
inside the walkway is a garden of several pitch-black roses.  You hear a faint 
sound of splashing water to the west, and you see a large fountain.
~
0 0 1
E
look roses~
A heap of irregular pitch-black roses, they must be symbolic for something.
~
D0
~
~
0 -1 13239
D1
~
~
0 -1 13237
D2
~
~
0 -1 13229
D3
~
~
0 -1 13235
S
#13237
The Village Altar~
A large marble table with a white cloth sits here, and behind the altar is a
Priest healing those whom ask and pay him.  A fancy set of gold plates and
cups set up on the altar.  It is rumored that the altar is considered the 
"altar of the damned".
~
0 1319944 1
D0
~
~
0 -1 13238
D2
~
~
0 -1 13228
D3
~
~
0 -1 13236
S
#13238
The Northeastern Corner of the Village Square~
This room has a nice view of the sunset.  Off to the side is a gravel 
sidewalk and the rest is covered with dry dirt.
~
0 0 1
D2
~
~
0 -1 13237
D3
~
~
0 -1 13239
S
#13239
The Northern Side of the Village Square~
There is a gravel walkway at the northern end of this side of the village 
square, and a dirt roads leads west, south and east.  A patch of ivy grows over the
trees in the near distance.
~
0 0 1
E
look ivy~
The ivy appears to be suffocating the trees, killing them slowly, but surely.
~
D1
~
~
0 -1 13238
D2
~
~
0 -1 13236
D3
~
~
0 -1 13240
S
#13240
The Northern Side of the Village Square~
There is a gravel walkway at the northern end of this side of the village 
square, and a dirt roads leads west, south and east.  A patch of ivy grows over the
trees in the near distance.
~
0 0 1
E
look ivy~
Off in the near distance, a patch of ivy is noticeable.  The ivy seems to 
overtake the trees and suffocates them, and they die slowly, but surely.
~
D1
~
~
0 -1 13239
D2
~
~
0 -1 13235
D3
~
~
0 -1 13241
S
#13241
The Northern Side of the Village Square~
There is a gravel walkway at the northern end of this side of the village 
square, and a dirt roads leads west, south and east.  A patch of ivy grows over the
trees in the near distance.
~
0 0 0
D1
~
~
0 -1 13240
D2
~
~
0 -1 13234
D3
~
~
0 -1 13242
S
#13242
The Northwestern Corner of the Village Square~
This seems to be the main exit to the village square, the dirt road which 
leads to the rest of the village square here is very worn down.  Most of the 
gravel has been scattered about over the dirt road.
~
0 0 1
D1
~
~
0 -1 13241
D3
~
~
0 -1 13217
S
#13243
A worn trail~
Little more than a dirt track, this road leads east and west.  Cold, near 
lifeless trees of grey bark stretch thier long bony limbs to mesh and intertwine 
above you.  All around you can hear the echoing clammour of the village to the 
south.
~
0 1 3
D1
~
~
0 -1 13244
D3
~
~
0 -1 13218
S
#13244
The Hangman's Stump~
A grim sight unfolds before your eyes.  The path opens somewhat, arching
around a large tree stump.  Twenty five feet from the ground a tall sturdy 
limb stretches across the path, a hemp rope tied into a hangman's noose dangles
freely tossed by the gentle wind.  The noose seems a bit too short, and you
figure that a fall from that distance would not break a giant's neck, most 
who meet thier fate here probably spend a few days in strangulation.  The path
continues east and west.
~
0 1 3
D1
~
~
0 -1 13245
D3
~
~
0 -1 13243
S
#13245
A worn trail~
Little more than a dirt track, this road leads east and west.  The ground 
here is soggy and damp, the stark yellow mud slurps in protest as you walk.  Cold,
near lifeless trees of grey bark stretch theirr long bony limbs to mesh and
intertwine above you.  All around you can hear the echoing clammour of the
village to the south.  At a glance to the west you see a large stump in the
middle of the road.
~
0 1 3
D1
~
~
0 -1 13246
D3
~
~
0 -1 13244
S
#13246
A Muddy Track~
The mud here makes the east and west trail difficult to navigate.  Each step
needing a touch more concentration and balance to avoid slipping into this
dank muck.  Huge boot prints riddle the ground, some even deep enough to
begin collecting the soil's water and forming footshaped puddles.
~
0 1 3
D1
~
~
0 -1 13247
D3
~
~
0 -1 13245
S
#13247
An Open Trail~
The trees seem to give way now to weeds and other tangled undergrowth.  A
few stumps pock-mark the edge of the trail.  The muddy ground is torn and
slick, making it seem like an army had marched through this place.  You also
notice that to boot prints are of various sizes and depths now, no longer 
souly the mark of giants, but other races aswell.  A strange awful smell reaches 
your nose, causing you to momentarily hold your breath.  From here you can only
wander east or west.
~
0 1 3
D1
~
~
0 -1 13248
D3
~
~
0 -1 13246
S
#13248
An Open Trail~
The trees seem to give way now to weeds and other tangled undergrowth.  A
few stumps pock-mark the edge of the trail.  The muddy ground is torn and
slick, making it seem like an army had marched through this place.  You also
notice that to boot prints are of various sizes and depths now, no longer 
souly the mark of giants, but other races aswell.  A strange awful smell reaches 
your nose, causing you to momentarily hold your breath.  To the east the trail 
takes a turn, though west allows you straight passage.
~
0 1 3
D1
~
~
0 -1 13249
D3
~
~
0 -1 13247
S
#13249
A Muddy Bend~
A small group of slaves work quietly here clearing the sides of the trail 
from the under brush and stumps.  Omniously quiet, the only sound they seem to make
is the rattle of the chains they wear.  To the south you can clearly see the
entrance to the slave pens, the west offers you means to return to the 
village.
~
0 1 3
D2
~
~
0 -1 13250
D3
~
~
0 -1 13248
S
#13250
Entering the Slave Pens~
You are greeted with a tremendous stench.  This place seems to have been
carved out of a giant boulder, in stead of actually being built.  The walls, 
floor and ceiling are uneaven and awkward, playing tricks on your equalibrium.  
Very little light from a few small fires and cracks in the door above you filter 
about the pens.  Dark forms mill about thier daily life, awaiting thier masters
commands.
~
0 1056777 0
D0
~
~
0 -1 13249
D1
~
~
0 -1 13256
D2
~
~
0 -1 13251
S
#13251
Inside the Slave Pens~
Large iron rings are set into the floor here, creating a suitable place to 
lock away slaves.  The spatters of dried blood on the walls, and small row of
stocks, give the impression that this place is reserved for those slaves in 
need of dicipline.  Here the slave pens look more like a torture chamber, set in 
the middle of the stone rooms, to display the fate of those slaves who do not
cooperate.  Looking around nearly confused you, as there doesn't seem to be
a right angle in this place.  The room is devoid of decoration, save for the
cobwebs on the ceiling.
~
0 1056777 0
D0
~
~
0 -1 13250
D1
~
~
0 -1 13255
D2
~
~
0 -1 13252
S
#13252
A Dark Corner in the Slave Pens~
Urine stains and other unmentionables litter the cold floor and walls here. 
The stench is nearly unbearable, none the less you notice a few spots on the 
floor which look like they serve as sleeping areas.
~
0 1056777 0
D0
~
~
0 -1 13251
D1
~
~
0 -1 13253
S
#13253
Inside the Slave Pens~
Large iron rings are set into the floor here, creating a suitable place to 
lock away slaves.  The spatters of dried blood on the walls, and small row of
stocks, give the impression that this place is reserved for those slaves in 
need of dicipline.  Here the slave pens look more like a torture chamber, set in 
the middle of the stone rooms, to display the fate of those slaves who do not
cooperate.  Looking around nearly confused you, as there doesn't seem to be
a right angle in this place.  The room is devoid of decoration, save for the
cobwebs on the ceiling.
~
0 1056777 0
D0
~
~
0 -1 13255
D1
~
~
0 -1 13259
D2
You see a large iron door.
~
iron door~
1 -1 13254
D3
~
~
0 -1 13252
S
#13254
Efreeti's Domain~
This is a large room filled with the blazing heat of the sun.  The 
temperature is unbearable living conditions, though standing in the back is 
an elemental.  The walls are made of thick, burning iron, and the ceiling 
stretches nearly two stories high.
~
0 1318920 0
D0
~
~
0 -1 13253
S
#13255
The Center of the Slave Pens~
A large pit occupies the middle of the cold stone floor here. This room is 
vast and spans two stories in height.  Against the southern face is a large 
cluttered altar, it stretches nearly to the ceiling and resembles a gigantic dragon 
skull. Large bronze brasiers light the room in a hazy orange and yellow glow.  You
sence that this place was built with reverance, a strange feeling to be 
directed to anything Giant.  This room itself seems to inspire a sense of awe that 
fills you and beckons to you.
~
0 1056777 0
D0
~
~
0 -1 13256
D1
~
~
0 -1 13258
D2
~
~
0 -1 13253
D3
~
~
0 -1 13251
S
#13256
Inside the Slave Pens~
Large iron rings are set into the floor here, creating a suitable place to 
lock away slaves.  The spatters of dried blood on the walls, and small row of
stocks, give the impression that this place is reserved for those slaves in 
need of dicipline.  Here the slave pens look more like a torture chamber, set in 
the middle of the stone rooms, to display the fate of those slaves who do not
cooperate.  Looking around nearly confused you, as there doesn't seem to be
a right angle in this place.  The room is devoid of decoration, save for the
cobwebs on the ceiling.
~
0 1056777 0
D1
~
~
0 -1 13257
D2
~
~
0 -1 13255
D3
~
~
0 -1 13250
S
#13257
A Dark Corner in the Slave Pens~
Urine stains and other unmentionables litter the cold floor and walls here. 
The stench is nearly unbearable, none the less you notice a few spots on the 
floor which look like they serve as sleeping areas.
~
0 1056777 0
D2
~
~
0 -1 13258
D3
~
~
0 -1 13256
S
#13258
Inside the Slave Pens~
Large iron rings are set into the floor here, creating a suitable place to 
lock away slaves.  The spatters of dried blood on the walls, and small row of
stocks, give the impression that this place is reserved for those slaves in 
need of dicipline.  Here the slave pens look more like a torture chamber, set in 
the middle of the stone rooms, to display the fate of those slaves who do not
cooperate.  Looking around nearly confused you, as there doesn't seem to be
a right angle in this place.  The room is devoid of decoration, save for the
cobwebs on the ceiling.
~
0 1056777 0
D0
~
~
0 -1 13257
D2
~
~
0 -1 13259
D3
~
~
0 -1 13255
S
#13259
A Dark Corner in the Slave Pens~
Urine stains and other unmentionables litter the cold floor and walls here. 
The stench is nearly unbearable, none the less you notice a few spots on the 
floor which look like they serve as sleeping areas.  There is a small boulder 
which slides off to the side, leading to a dark passage.
~
0 1056777 0
D0
~
~
0 -1 13258
D1
~
~
0 -1 13260
D3
~
~
0 -1 13253
S
#13260
A Dark Passage~
A secluded dark path, which seems to be in a small cave, leads further into
darkness eastwards and back to the slave pens west.  A small sign of stone
with etchings in it stands off to the side.
~
0 1056777 0
E
look sign~
Enter at your own risk!
~
D1
~
~
0 -1 13261
D3
~
~
0 -1 13259
S
#13261
A Dark Passage~
A steep slope causes you to fall downwards into a large pool of water.  You 
are able to travel outwards to the west, and looking southwards you see nothing, 
it is pitch-black.
~
0 3153929 6
D2
~
~
0 -1 13262
D3
~
~
0 -1 13260
S
#13262
The Unholy Magicians Vault~
All the water you were just in has been drained from this vault.  The walls 
are made of heavy iron, the ceiling is made of rock and moss.  To the eastern 
side of the vault is a large picture.
~
0 1318921 0
E
look picture~
This is a picture of the one who calls himself the Unholy Magician.  He is
obviously a giant due to his large face and stout shoulders.  He is wearing 
long black robes and a large mantle peice around his neck.
~
D0
~
~
0 -1 13261
S
#0



#SPECIALS
M 13200 spec_breath_fire
M 13201 spec_cast_mage
M 13202 spec_guard
M 13203 spec_guard
M 13206 spec_thief
M 13214 spec_cast_adept
S



#RESETS
D 0 13253 2 1
M 0 13202 2 13213 1
E 0 13217 0 16
E 0 13213 0 1
E 0 13219 0 10
E 0 13220 0 12
G 0 13216 0
M 0 13202 2 13213 1
E 0 13217 0 16
E 0 13213 0 1
E 0 13219 0 10
E 0 13220 0 12
G 0 13216 0
M 0 13215 2 13214 1
M 0 13215 2 13214 1
M 0 13203 5 13215 1
E 0 13213 0 1
E 0 13214 0 16
G 0 13222 0
M 0 13212 1 13220 1
G 0 13235 0
G 0 13236 0
M 0 13210 1 13222 1
G 0 13237 0
G 0 13238 0
G 0 13239 0
G 0 13240 0
M 0 13211 1 13224 1
G 0 13241 0
G 0 13242 0
G 0 13243 0
M 0 13205 3 13225 1
E 0 13225 0 5
M 0 13213 1 13226 1
G 0 13232 0
G 0 13233 0
G 0 13234 0
M 0 13206 5 13228 1
M 0 13203 5 13231 1
E 0 13213 0 1
E 0 13214 0 16
G 0 13222 0
M 0 13206 5 13232 1
M 0 13209 1 13233 1
E 0 13231 0 6
M 0 13205 3 13235 1
E 0 13225 0 5
M 0 13206 5 13235 1
M 0 13206 5 13235 1
M 0 13206 5 13236 1
M 0 13204 1 13237 1
E 0 13223 0 3
E 0 13224 0 14
E 0 13221 0 17
G 0 13226 0
G 0 13215 0
P 0 13244 1 13221 1
M 0 13214 1 13237 1
M 0 13203 5 13238 1
E 0 13213 0 1
E 0 13214 0 16
G 0 13222 0
M 0 13207 1 13241 1
E 0 13227 0 17
M 0 13203 5 13242 1
E 0 13213 0 1
E 0 13214 0 16
G 0 13222 0
M 0 13203 5 13244 1
E 0 13213 0 1
E 0 13214 0 16
G 0 13222 0
M 0 13205 3 13245 1
E 0 13225 0 5
M 0 13217 1 13245 1
E 0 13243 0 16
M 0 13216 8 13251 1
M 0 13216 8 13251 1
M 0 13200 1 13254 1
E 0 13200 0 16
E 0 13201 0 5
E 0 13202 0 6
E 0 13203 0 7
M 0 13208 1 13255 1
E 0 13230 0 1
E 0 13218 0 3
E 0 13229 0 5
E 0 13228 0 16
M 0 13216 8 13255 1
M 0 13216 8 13256 1
M 0 13216 8 13257 1
M 0 13216 8 13257 1
M 0 13216 8 13258 1
M 0 13216 8 13259 1
M 0 13201 1 13262 1
E 0 13204 0 16
E 0 13205 0 5
E 0 13206 0 6
E 0 13207 0 7
E 0 13208 0 8
E 0 13209 0 9
E 0 13210 0 10
E 0 13211 0 13
E 0 13212 0 14
S



#SHOPS
13210 9 0 0 0 0 115 95 0 23
13211 5 0 0 0 0 115 95 0 23
13212 19 0 0 0 0 115 95 0 23
13213 17 0 0 0 0 115 95 0 23
0



#MOBPROGS
#0

#$