#AREADATA Name Giant Village~ Builders None~ VNUMs 13200 13299 Credits {25 51} Amlaruil Giant Village~ Security 9 End #MOBILES #13200 fire giant efreeti~ The Fire Elemental Efreeti~ (Surrounded by Flames) An incredibly large, mean-looking giant stands here growling. ~ A large column of massive flames swirl around a large man's body, a man who appears to be a Giant. This Giant is very muscular-broadened shoulder, immense arm strength, kicks like a bull- as well as skilled. His eyes are a fierce yellow, seeming as though they have a pulse themselves, concentrated upon seeking your death. ~ unique~ ABCFGT CDFHOV -500 0 65 50 50d10+19000 10d50+3000 30d3+30 flbite -40 -40 -40 -40 ACDEHIJKRS ABH DE INP stand stand male 8478 ABM ABCDEFGHIJK giant 0 #13201 unholy mage giant~ The Unholy Magician~ (Black Aura) Enraged by your entrance, an Unholy mage unleashes his darkness upon you. ~ Before you stands an awe-inspiring figure. He is obviously a fire giant by heritage, but has a similar build to that of a tree trunk. At first glance you conceive that his battle prowess must be unparalleled. As you continue to study the Unholy Magician you come upon his aged eyes. These eyes seem to contain a depth and understanding that almost seem impossible, however somewhere in that depth you sense a dark foreboding chaos present that sends shivers down your spine. ~ unique~ ABFGR BCDFHOV -1000 0 60 0 50d10+18500 8d45+2750 25d6+28 beating -30 -30 -30 -30 CEIJK ABH D CIN stand stand male 3491 AM ABCDEFGHIJK huge 0 #13202 huge giant guard~ A huge Fire giant guard~ An imposing giant looms before you observing all with sinister contempt. ~ This giant is prepared to stop anyone who might attempt to enter the village without permission from the Slavemaster. He is a ruthless and brutal warrior, dedicated to the protection of his village. ~ unique~ ABFGT OV -1000 0 53 10 50d10+9000 1d1+1 9d4+20 pound -21 -21 -21 -21 CDEFHIJKNRST 0 EH FIP stand stand male 1537 AM ABCDEFGHIJK huge 0 #13203 fire giant patroller guard~ A Fire giant patroller~ A village guard leans against a tree stump, awaiting for duty. ~ This giant is prepared to stop anyone who might attempt to enter the village without permission from the Slavemaster . He is a ruthless and brutal warrior, dedicated to the protection of his village. ~ unique~ ABFGHT O -1000 0 45 0 25d10+7500 1d1+1 8d4+16 pound -15 -15 -15 -15 CDEIJKNRT 0 EH I stand stand male 689 AM ABCDEFGHIJK large 0 #13204 giant fire collector~ A Fire giant tax collector~ A giant walks around the city carrying a large book, grining evily. ~ Stepping away from this immense giant who stands easily over twenty feet high, you take a deep breath and sigh. He carries a large black book, which he carefully writes upon the sheets of paper within it. Around his waist is several pouches-all which are as big as your torso-jingling with gold and silver coins. ~ unique~ ABFGHT 0 -1000 0 45 0 50d10+18000 1d1+1 10d6+20 pound -9 -9 -9 -9 CDEIJKNT AB D CI stand stand male 122536 AM ABCDEFGHIJK giant 0 #13205 giant squire~ A Fire giant squire~ A young giant twirls around gleefully, practicing his arts. ~ A young fire giant twirls his sword around, somewhat gracefully, as if preparing to become the next Slavemaster. Built for the job, he is immense for his youthful look. His eyes seem almost frightened of something, or perhaps very concentrated, to the extent that he looks rather fatigued. ~ unique~ ABGHT O -1000 0 35 0 10d10+11100 1d1+1 4d7+11 punch -11 -11 -11 -11 CDEIJKNRT 0 EH I stand stand male 0 AM ABCDEFGHIJK large 0 #13206 young giant fire~ A young Fire giant~ A young giant plays in the near the village square, thinking of evil schemes. ~ With the demonic look of a young mastermind, this young giant walks to you and kicks you in the shins. Nearly the same height as a human, though much more stocky. His large complextion offthrows his youthfulness. ~ unique~ ABGH 0 -1000 0 20 0 3d9+1333 1d1+1 2d8+5 slap -4 -4 -4 -4 DFIJN 0 EH I stand stand male 0 AM ABCDEFGHIJK large 0 #13207 old giant fire~ An old looking Fire giant~ An old haggard Fire giant walks around the village slowly, holding a cane. ~ A look of burden and weakness overcomes this giant, for he can barely stand on his legs. His cane seems to support most of his weight, though it doesn't carry the weight of saddness within his eyes. ~ unique~ ABGH 0 -1000 0 20 -2 3d9+1333 1d1+1 2d8+5 thwack -4 -4 -4 -4 0 0 0 I stand stand male 0 AM ABCDEFGHIJK large 0 #13208 giant fire mistress slavemaster~ The Fire giant slavemaster~ A slavemaster watches the slaves closely and grins mischieveously. ~ A reched giant laughs the night away as she enforces the "prisoners" to do their duty. Picking her teeth with a humans rib, she has the awe-inspiring look of a great barbarian. ~ unique~ ABFGT DFGHOZc -1000 0 55 48 5d10+24000 10d45+4500 27d4+28 thrust -25 -25 -25 -25 CDEFIJKN AH D CI stand stand female 0 AM ABCDEFGHIJK huge 0 #13209 fire giant village idiot~ The village idiot~ The vilage idiot walks around in a circle, laughing to himself. ~ Poking himself in the stomach and laughing about it show this giants stupidity. Watch yourself! ~ unique~ ABGH 0 -1000 0 20 -1 3d9+33 1d1+1 2d8+5 slap -4 -4 -4 -4 DFIJN 0 EH I stand stand male 0 AM ABCDEFGHIJK large 0 #13210 fire giant armourer~ A Fire giant armourer~ A large Fire giant pounds hot steel with a hammer, making armor. ~ Pounding large steel peices which are red hot with a large hammer, forging some plain armors. ~ unique~ ABGT CDEFGHJNOVZc -1000 0 60 -2 50d10+19500 1d1+1 9d7+30 pound -40 -40 -40 -40 ACDEFHIJKNO ABCDEFGHIJKLMNOPQRSTXYZ 0 0 stand stand male 0 ABM ABCDEFGHIJK giant 0 #13211 fire giant weaponsmith~ A Fire giant weaponsmith~ A large Fire giant pounds hot steel with a hammer, making weapons. ~ Pounding large steel peices which are red hot with a large hammer, forging some plain weapons. ~ unique~ ABGT CDEFGHJNOVZc -1000 0 60 -2 50d10+19500 1d1+1 9d7+30 pound -40 -40 -40 -40 ACDEFHIJKNO ABCDEFGHIJKLMNOPQRSTXYZ 0 0 stand stand male 0 ABM ABCDEFGHIJK giant 0 #13212 fire giant butcher~ A Fire giant butcher~ A large Fire giant stands over a burning stone oven. ~ Slicing large peices of chicken and cow, this butcher seems to have an art for the slaughtering process. ~ unique~ ABGT CDEFGHJNOVZc -1000 0 60 -2 50d10+19500 1d1+1 9d7+30 slice -40 -40 -40 -40 ACDEFHIJKNO ABCDEFGHIJKLMNOPQRSTXYZ 0 0 stand stand male 0 ABM ABCDEFGHIJK giant 0 #13213 fire giant shopkeeper~ A Fire giant shopkeeper~ A large Fire giant awaits the next customer to buy his mystical gourds. ~ Filling a water gourd, seeming almost forever, he stands quietly and mutters to himself. ~ unique~ ABGT CDEFGHJNOVZc -1000 0 60 -2 50d10+19500 1d1+1 9d7+30 grep -40 -40 -40 -40 ACDEFHIJKNO ABCDEFGHIJKLMNOPQRSTXYZ 0 0 stand stand male 0 ABM ABCDEFGHIJK giant 0 #13214 fire giant healer~ A Fire giant Healer~ A mean looking giant is here healing people for gold. ~ This Fire giant Healer appears to be enjoying his ability to heal, so he can now cure wounds and take peoples money for doing so. ~ unique~ ABGTa CDEFGHJNOVZc -1000 0 60 -2 50d10+19500 7d30+2400 20d7+30 grep -40 -40 -40 -40 ACDEFHIJKNO ABCDEFGHIJKLMNOPQRSTXYZ 0 0 stand stand male 0 ABM ABCDEFGHIJK giant 0 #13215 stone gargoyle~ A stone gargoyle~ A mean looking gargoyle stands here. ~ A fierce gargoyle watches the shadows as he accepts the prey into the village. ~ unique~ ABGHT O -1000 0 45 0 25d10+7000 7d30+2400 20d4+16 pound -15 -15 -15 -15 CDEIJKNRT 0 EH I stand stand male 689 AM ABCDEFGHIJK large 0 #13216 storm giant slave~ A Storm giant slave~ A sad-looking Storm giant stands here, taking his punishment. ~ Covered with little clothing and many flesh wounds, this Storm giant has lost all faith in humanity. A slave for all the wrong reasons he thinks, he still wonders why he is here, but his memory has slipped him over the years of endless torture. ~ unique~ ABGH 0 -1000 0 20 -1 3d9+3999 1d1+1 2d8+5 slap -4 -4 -4 -4 DFIJN 0 EH I stand stand male 0 AM ABCDEFGHIJK large 0 #13217 bold adventurer~ A bold adventurer~ A bold adventurer walks along the path, looking at the forests. ~ This man is just a common man passing through the village. He looks around all he can, but his priorities are to speak with the slavemaster, to negotiate peace. Though he has little confidence in himself. ~ human~ ABGHT O -1000 0 45 0 25d10+7500 1d1+1 8d4+16 pound -15 -15 -15 -15 CDEIJKNRT 0 EH I stand stand male 689 AHMV ABCDEFGHIJK large 0 #0 #OBJECTS #13200 sword blade flame flaming efreeti~ the Flaming Sword of Efreeti~ A mass of swirling flames forms a mysterious looking blade.~ energy~ weapon ABEIU AN sword 9 6 flbite AD 52 80 100000 P F I 0 0 H F V 0 0 I A 19 8 A 18 8 L 5 #13201 massive platinum plate breastplate spiked spikes~ a massive breastplate covered with spikes~ a platinum breastplate with large spikes about it sits here on the ground.~ platinum~ armor BHPQU AD 20 20 20 20 0 52 150 10000 P F A 0 0 c A 24 -9 A 19 3 A 2 -2 A 1 2 #13202 hero helm mask massive~ a massive face mask named 'Hero's Helm'~ A massive spiked face mask sits in the dirt, upon the top is inscribed 'Hero'~ platinum~ armor BGHIMZ AE 20 20 20 20 0 52 80 50000 P A 24 -10 F A 0 0 F A 13 25 A 12 -100 A 4 -6 A 3 -6 L 2 #13203 greaves massive spiked spikes~ a pair of massive spiked greaves~ A set of massive spiked greaves glow with darkness as they collect dust on the ground.~ platinum~ armor BEH AF 14 18 7 12 0 52 120 10000 P A 19 6 A 18 6 A 2 -2 A 1 2 L 5 #13204 sceptre abyss dark~ the Sceptre of the Abyss~ Pulsating with an evil glow, a Sceptre lies here.~ marble~ weapon ABCEGIJL AN exotic 6 8 acbite CEH 52 60 2000 P #13205 chainmail abyss~ the chainmail of the Abyss~ Pulsating with an evil glow, a suit of chainmail lies here.~ marble~ armor ACEGJ AD 20 20 20 20 0 51 100 2000 P F A 0 0 O A 13 100 #13206 helm abyss~ the helm of the Abyss~ Pulsating with an evil glow, a helm lies here.~ marble~ armor ACEGJ AE 20 20 20 20 0 51 100 2000 P A 5 2 A 4 2 A 3 2 A 2 2 A 1 2 #13207 greaves abyss~ the greaves of the Abyss~ Pulsating with an evil glow, a pair of greaves lies here.~ marble~ armor ACEGJ AF 20 20 20 20 0 51 100 2000 P A 17 -30 #13208 boots abyss~ the boots of the Abyss~ Pulsating with an evil glow, a pair of boots lies here.~ marble~ armor ACEGJ AG 20 20 20 20 0 51 100 2000 P A 14 300 A 19 3 A 18 3 L 6 #13209 gauntlets abyss~ the gauntlets of the Abyss~ Pulsating with an evil glow, a pair of gauntlets lies here.~ marble~ armor ACEGJ AH 20 20 20 20 0 51 100 2000 P A 19 2 A 18 3 L 5 #13210 vambraces abyss~ the vambraces of the Abyss~ Pulsating with an evil glow, a pair of vambraces lies here.~ marble~ armor ACEGJ AI 20 20 20 20 0 51 100 2000 P A 19 3 A 18 3 A 24 -5 L 5 #13211 belt abyss~ the pitch-black belt of the Abyss~ Pulsating with an evil glow, a belt lies here.~ marble~ armor ACEGJL AL 20 20 20 20 0 51 100 2000 P A 18 1 A 19 2 A 24 -5 A 17 -11 L 5 #13212 bracelet abyss~ the bracelet of the Abyss~ Pulsating with an evil glow, a bracelet lies here.~ marble~ armor ACEGJ AM 20 20 20 20 0 51 100 2000 P A 19 3 A 18 3 L 10 #13213 signet ring fire~ the signet ring of the Fire giant village~ A signet ring embossed with a fiery red bronze stone is here.~ bronze~ armor BCEJL AB 5 5 5 0 0 25 10 50 P A 1 2 A 18 1 A 19 3 #13214 dual-bladed dual fiery dagger~ a fiery dual-bladed dagger~ A bloodied dagger with two blades rests here.~ steel~ weapon BCEIJUY AN dagger 5 9 flbite A 45 40 5800 P A 19 4 A 18 2 #13215 tail ice dragon~ the tail from a young ice dragon~ A tail covered with freezing dragonscales is here.~ dragonscale~ weapon BEGIJM AN whip 11 3 frbite BDH 45 110 1340 P A 18 2 A 19 2 A 24 -5 F I 0 0 I #13216 potion bubbling elixir~ a bubbling elixir~ A small vial is filled with a white bubbling liquid.~ glass~ potion G AO 60 'haste' 'curse' 'weaken' '' 60 2 4000 P E elixir black quartz~ The potion has a small label 'Speed'. ~ #13217 double blade bladed mithril broadsword~ a heavy double-bladed mithril broadsword~ A huge sword made of the finest mithril and craftsmanship.~ mithril~ weapon AGI AN sword 8 6 slice D 51 130 4500 P A 19 5 A 18 5 L 5 #13218 insignia slavemaster slavemaster's~ the slavemaster's insignia~ An unholy insignia bearing the slavemaster's marking awaits to be worn.~ diamond~ armor BEJL AC 20 20 20 20 0 51 10 0 P A 13 30 A 12 30 A 19 4 A 18 4 L 10 #13219 ivory armguards arm~ a pair of thick ivory armguards~ Smooth ivory wrapped together forming perfect arm shaped figures.~ ivory~ armor G AI 14 14 14 18 0 30 70 20000 P F A 0 0 U A 12 60 A 1 3 L 5 #13220 dark robe etch etched skull~ a darkened robe etched with a white skull~ A pitch-black robe is draped upon the ground.~ wool~ armor EJL AK 8 12 9 0 0 55 70 500 P F A 0 0 Q F A 0 0 P A 19 1 A 1 1 L 2 #13221 book~ a tax collection book~ A huge tax collection book.~ leather~ container A AO 100 A 0 100 1 0 10 9 G #13222 vial black quartz~ a smooth black quartz vial~ A vial of fine black quartz is filled with a bubbling liquid.~ glass~ potion G AO 60 'stone skin' '' '' '' 60 2 4000 P E vial black quartz~ The potion has a small label 'Toughened Skin'. ~ #13223 golden gold necklace~ a shinning gold necklace~ A gold necklace shimmers with brilliant color.~ gold~ armor AB AC 0 0 0 0 0 10 30 5000 P A 17 -12 A 24 -5 #13224 golden gold bracelet~ a shinning gold bracelet~ A gold bracelet shimmers with brilliant color.~ gold~ armor AB AM 0 0 0 0 0 10 30 5000 P A 17 -12 A 24 -3 #13225 ragged brown cloak~ a ragged brown cloak~ Torn cloth and beeds have been sewn together to form a cloak.~ leather~ armor 0 AK 0 0 0 0 0 10 50 0 P A 2 -7 A 24 -7 #13226 staff knowledge protection~ the staff of knowledge and protection~ A staff has carelessly been laid upon the ground.~ wood~ staff AGM AO 60 5 20 'sanctuary' 0 20 20 1300 P A 19 -25 A 18 -35 A 12 100 #13227 large gold golden cane~ a large golden cane embedded with diamonds~ A sparkling gold cane embedded with diamonds has been left here.~ gold~ treasure A AO 0 0 0 0 0 20 100 6000 P #13228 huge axe battleaxe flame~ a dual-bladed battleaxe with tips of flame~ A war ready axe lies here with flames spitting from the tips.~ fire~ weapon AEIMY AN axe 4 13 flbite AD 51 150 7890 P A 19 8 A 1 8 L 3 #13229 battle armor chestplate~ a suit of flaming battle armor~ A thick chestplate made of copper, speckled with dried blood is here.~ copper~ armor ABEIMY AD 15 15 15 10 0 51 160 9770 P A 24 -5 A 19 5 A 1 5 L 5 #13230 battle ring loop~ a battle ring shimmering with black flames~ Impurities and unholy magics come together and form a small loop.~ copper~ armor AEIJLMY AB 5 5 5 0 0 51 30 6840 P A 1 4 A 19 5 A 18 5 A 24 -5 L 6 #13231 blindfold~ a blindfold~ A large black leather blindfold lies here.~ leather~ armor 0 0 0 0 0 0 0 1 10 0 P F A 0 0 A A 18 -25 #13232 mystical water gourd~ a large mystical gourd filled with water~ Gleaming with the brilliance of magic, this gourd shimmers and glows with energy.~ bamboo~ drink AG A 1000 1000 'water' 0 0 0 40 24 G #13233 lantern~ a hooded brass lantern~ A hooded brass lantern has been left here.~ brass~ light 0 A 0 0 250 0 0 0 40 75 P E letters~ They say, "Use 'hold lantern' to activate." ~ #13234 bag~ a bag~ A small bag.~ leather~ container 0 A 100 0 0 100 50 0 10 9 G #13235 steak~ a large juicy steak~ Sizzling with herbs and spices enhances the perfectness of this steak.~ food~ food 0 A 16 12 0 0 0 0 10 5 P #13236 lamb leg~ a roasted lamb leg~ A leg of a lamb lets off a mouth watering scent.~ food~ food 0 A 16 12 0 0 0 0 10 5 P #13237 platemail~ some steel platemail~ A suit of heavy steel platemail is here.~ steel~ armor 0 AD 10 10 10 10 0 10 200 1000 P A 19 1 A 2 -1 #13238 helm~ a steel helm~ A heavy steel helm is here.~ steel~ armor 0 AE 10 10 10 10 0 10 150 1000 P A 19 1 A 2 -1 #13239 leg legplates~ some steel legplates~ A pair of heavy steel legplates lie here.~ steel~ armor 0 AG 10 10 10 10 0 10 150 1000 P A 19 1 A 2 -1 #13240 boots~ some steel boots~ A pair of heavy steel boots are here.~ steel~ armor 0 AG 10 10 10 10 0 10 150 1000 P A 19 1 A 2 -1 #13241 broadsword~ a large steel broadsword~ A large steel broadsword.~ steel~ weapon ABI AN sword 5 5 slash 0 10 40 1000 P A 19 2 #13242 dagger~ a small dagger~ A small dagger.~ steel~ weapon ABI AN dagger 5 5 pierce 0 10 40 1000 P #13243 mace~ a small mace~ A small mace.~ steel~ weapon ABI AN mace 5 5 smash 0 10 60 1000 P #13244 blackwood staff~ a blackwood staff~ A large blackwood staff is here.~ wood~ weapon MTY AN staff 7 7 wrath D 40 70 2300 P #13245 gold coins~ a pile of gold~ A heap of gold coins is here.~ gold~ money 0 A 0 25000 0 0 0 0 0 0 P #0 #ROOMS #13200 A Gloomy Secluded Path~ A dark haze looms over this dirt path which is partially filled with small critters, possibly poisionous. A few dead trees stand off to the side of the dirt trail, one or two patches of dead grass. To the west is a Southern Swamps, and to the east is a long stretch of dirt road. ~ 0 1 3 D1 ~ ~ 0 -1 13201 D3 ~ ~ 0 -1 1590 S #13201 A Narrow Secluded Path~ More careless scenery with tasteless dead trees and grass. You think you hear the sound of crickets, but it's just the sound of the Lost Souls from the river to the west. To the west is more secluded trails and to the east is a wide dirt path. ~ 0 1 3 D1 ~ ~ 0 -1 13202 D3 ~ ~ 0 -1 13200 S #13202 A Wide Dirt Path~ A single live tree stands here, making the background glow with cheerfulness. Though the area is still very dry and somewhat gloomy. The temperature is quite warm here, nearly unbearable to the human man. To the west are gloomy secluded paths and to the east is a dirt road intersection. ~ 0 1 3 D1 ~ ~ 0 -1 13203 D3 ~ ~ 0 -1 13201 S #13203 A Dirt Road Intersection~ The entire area has been cleared away of any nature, leaving nothing but wet dirt. A small wooden sign pointing to the north stands here, inscribed with the words 'Fire Giant Village'. To the north is a rough trail leading into gates. ~ 0 1 3 D0 ~ ~ 0 -1 13213 D3 ~ ~ 0 -1 13202 S #13204 A Dirt Road~ A plain and simple dirt track which leads West and East. ~ 0 1 0 D1 ~ ~ 0 -1 13205 S #13205 A Second Intersection in the Dirt Road~ Very dull and plain, this area has been scorched by the sun, leaving once aliveanimals and plants dead. To the south appears to be a pleasant scenery, compared to where you stand. To the South is the Cloud giants village, and to the East lies more bland dirt road. ~ 0 1 0 D1 ~ ~ 0 -1 13206 S #13206 A Dirt Road~ This room is very plain and simple. Large red rocks sit off in the background, doing nothing but being scorched by the sun. To the East and West, the dirt road continues. ~ 0 1 3 D1 ~ ~ 0 -1 13207 D3 ~ ~ 0 -1 13205 S #13207 Information Point~ This room is a continuance of the dirt road, though several signs stand here, big enough that you continue to read them. A broken down wooden sign, a large stone tablet and a beautifully crafted marble pillar stand here. ~ 0 0 3 E marble pillar~ Storm Giant Village: The Storm giants are preparing raids against the Fire giants, so they may retrieve their brothern inmates. Once this has been accomplished, they will ally with the Cloud giants, and demand the upkeep of the Fire giants. ~ E stone tablet~ Cloud Giant Village: These giants are peaceful, one with nature. They feel as though nature is the purest mental state, and meditation is needed. ~ E sign~ Fire Giant Village: The Fire giants are crude beings, and hold several Storm giants captive within their imprisonment camp. Their leader, and guide to success is the Infamous Efreeti. They wish to achieve ruling over the two villages, though have been unsuccessful against them, until the Efreeti came. ~ D1 ~ ~ 0 -1 13208 D3 ~ ~ 0 -1 13206 S #13208 A Dark Dirt Road~ The road is covered in a slimy, thick mud. For some reason, the sun, nor weather is visible from this room, it seems as though it is almost a portal to some place, though it is not. You can see the light of the sun to the east and west. ~ 0 1 3 D1 ~ ~ 0 -1 13209 D3 ~ ~ 0 -1 13207 S #13209 A Dirt Road~ A thin layer of dirt blows in the wind, somewhat like a dirt storm. The road continues east and west. ~ 0 1 3 D1 ~ ~ 0 -1 13210 D3 ~ ~ 0 -1 13208 S #13210 A Dirt Road~ You are standing on a plain and simple looking dirt road, it is very dry here. The path leads to the east and west. ~ 0 0 10 D1 ~ ~ 0 -1 13211 D3 ~ ~ 0 -1 13209 S #13211 A Dirt Road~ A gust of wind raises, blowing in your eyes. You see a lizard scury off under a crumbling boulder. The path continues to the east and west. ~ 0 1 3 D1 ~ ~ 0 -1 13212 D3 ~ ~ 0 -1 13210 S #13212 A Turn in the Dirt Road~ The roads plainess seems to be leaving as you walk further down the path. A single tree, grows healthily, providing birds a small home. The path continues south and west. ~ 0 1 3 D3 ~ ~ 0 -1 13211 S #13213 Entrance to the Fire Giant Village~ A large iron gate is before you, keeping intruders out and prisoners in. Two large gargoyles are on either side of the walkway leading in. Several blood splatters cover the statues, you notice a single hand print on the gargoyle's face, an image caught forever. ~ 0 1 1 D0 ~ ~ 0 -1 13214 D2 ~ ~ 0 -1 13203 S #13214 The Inner Gateway~ Entering the Village, you notice much hatred in everyone's eyes, the common people mostly. The background coloring is quite simple, very dull. To your south is a heavy iron gateway. ~ 0 1 1 D0 ~ ~ 0 -1 13215 D1 ~ ~ 0 -1 13219 D2 ~ ~ 0 -1 13213 S #13215 The Village Street~ A plain looking street with small, loose rocks covering the walkway. There are a few burning patches of wood, left over from the homeless children and villagers. To the east is the village square and to the north continues the village street. ~ 0 1 1 E look west~ There is a single tree there, burning down to ash. ~ D0 ~ ~ 0 -1 13216 D1 ~ ~ 0 -1 13232 D2 ~ ~ 0 -1 13214 S #13216 The Village Street~ A plain looking street with small, loose rocks covering the walkway. There are a few burning patches of wood, left over from the homeless children and villagers. To the north and south continue the village street. ~ 0 1 1 E look west~ A raccoon stands here, sniffing a pile of ash, which was once a grand staw home. ~ D0 ~ ~ 0 -1 13217 D2 ~ ~ 0 -1 13215 S #13217 The Village Street~ A plain looking street with small, loose rocks covering the walkway. A descecrated wagon made of solid oak is off to the side, with a large pile of dirt within it. The street continues north and south, and eastwards lies the Village Square. ~ 0 1 1 E look wagon~ A wagon made of solid oak, carrying a load of gravel and dirt sits here, doing nothing. ~ D0 ~ ~ 0 -1 13218 D1 ~ ~ 0 -1 13242 D2 ~ ~ 0 -1 13216 S #13218 A Bend in the Trail~ A rocky craig forces your progression soley to the east and south. Off in the distance the steady rumble of village life echos, along with the faint caw of a crow. The ground is firm and cracked, the wind blows the barren dust around your boots. Leaning on an awkward slant, a delapedated signpost stands. ~ 0 1 3 E look sign~ Fire giant village to the south, slave pens to the east. ~ E look crow~ You see a dark black crow, calling out with a faint caw. Depressing, huh? ~ D1 ~ ~ 0 -1 13243 D2 ~ ~ 0 -1 13217 S #13219 The Shopkeeper's Lane~ A street filled with merchants and shopkeepers, villagers and guards. Seeing all the people, few notice the worn down trail and broken down shops. To the north, you smell the auroma of freshly cooked lamb legs, and burning wood. ~ 0 0 1 E look north~ You see a crazed man, enjoying his job of gutting a partially alive chicken. ~ D0 ~ ~ 0 -1 13220 D1 ~ ~ 0 -1 13221 D3 ~ ~ 0 -1 13214 S #13220 The Butcher's Quarters~ A sweet smell of roasted chicken, and grilled beef fills the air. A ceiling which is pitch-black due to the flames of the stone grill. Freshly killed cows hang in the back, most of them appear to be gutted and cleaved. A huge giant walks around the room, cleaving, flipping and skining his meat. ~ 0 8 0 D2 ~ ~ 0 -1 13219 S #13221 The Shopkeeper's Lane~ A street filled with merchants and shopkeepers, villagers and guards. Seeing all the people, few notice the worn down trail and broken down shops. To the north you hear pounding, metal clashing onto metal, it's an armory. ~ 0 0 0 E look north~ You see a burly man pounding his large iron hammer and forging armor. ~ D0 ~ ~ 0 -1 13222 D1 ~ ~ 0 -1 13223 D3 ~ ~ 0 -1 13219 S #13222 The Fire Giant Armory~ The room is filled with battered iron breastplates and legplates, though there are few platemail which gleam with perfection. Most of the armors are huge, for the giants of the village. ~ 0 0 0 E look breastplate~ You see a large breastplate, glowing and pulsing with energy. On the front of the plate you see a pair of axes crossing one another. ~ D2 ~ ~ 0 -1 13221 S #13223 The Shopkeeper's Lane~ A street filled with merchants and shopkeepers, villagers and guards. Seeing all the people, few notice the worn down trail and broken down shops. To the north you see a foreign man selling various weapons. Whereas to the east and west the lane continues. ~ 0 0 1 E look north~ You see a foreign man standing there, holding a shiny broadsword in his hands. ~ D0 ~ ~ 0 -1 13224 D1 ~ ~ 0 -1 13225 D3 ~ ~ 0 -1 13221 S #13224 The Weaponsmith's Hut~ This room is filled with both nice looking and bad looking weapons. There are racks hanging from the wooden walls, holding the items. ~ 0 8 0 E look weapons~ You see an array of daggers, maces and broadswords laying on the ground and hanging from racks. ~ D2 ~ ~ 0 -1 13223 S #13225 The Shopkeeper's Lane~ A street filled with merchants and shopkeepers, villagers and guards. Seeing all the people, few notice the worn down trail and broken down shops. To the north you see a foreign man selling various weapons. Whereas to the west the lane continues. ~ 0 0 1 D0 ~ ~ 0 -1 13226 D1 ~ ~ 0 -1 13227 D3 ~ ~ 0 -1 13223 S #13226 The General Store~ This room is filled with items to assist the common folk survive. The room is black with a large white counter, where a giant sells his supplies. ~ 0 8 0 D2 ~ ~ 0 -1 13225 S #13227 A Bend in the Shopkeeper's Lane~ This street leads to both the village square, to the north. And to the shopkeepers of the Fire giant village, to the west. ~ 0 0 1 D0 ~ ~ 0 -1 13228 D3 ~ ~ 0 -1 13225 S #13228 The Southeastern Corner of the Village Square~ This room has a nice view of the sunset. Off to the side is a gravel sidewalk and the rest is covered with dry dirt. ~ 0 0 1 D0 ~ ~ 0 -1 13237 D2 ~ ~ 0 -1 13227 D3 ~ ~ 0 -1 13229 S #13229 The Southern Side of the Village Square~ A large statue stands off in the southern most side, a statue of the mysterious Efreeti. A gravel walkway loops around the statue and then continues both eastward and westward. A dirt road leads north, into the central part of the village square. ~ 0 0 1 E look statue~ A solid, marble statue standing nearly eighteen feet in height of the Infamous Efreeti. The statue alone sends a shiver down your spine. ~ D0 ~ ~ 0 -1 13236 D1 ~ ~ 0 -1 13228 D3 ~ ~ 0 -1 13230 S #13230 The Southcentral part of the Village Square~ Three large mounds of dirt are here in the middle of the road, their presence does absolutely nothing except for the village children to play around on. Looking beyond the mounds, a gravel walkway continues west, and a dirt road leads northward to the center of the village square, where the water fountain is. ~ 0 0 1 E look mound~ They are just large piles of dirt. ~ D0 ~ ~ 0 -1 13235 D1 ~ ~ 0 -1 13229 D3 ~ ~ 0 -1 13231 S #13231 The Southern Side of the Village Square~ There is a gravel walkway at the southern end of this side of the village square, and a dirt roads leads west, north and east. A single tree stands to the side of the walkway, glowing with lovely green coloring. Nearly fifteen feet away there is a sundial. ~ 0 0 1 E look tree~ This appears to be the only tree within the village square, and it is a very healthy tree too. ~ E look sundial~ It isn't a very good sundial, seems as though kids have set it up, but it does it's own function very well. ~ D0 ~ ~ 0 -1 13234 D1 ~ ~ 0 -1 13230 D3 ~ ~ 0 -1 13232 S #13232 The Southwestern Corner of the Village Square~ This seems to be the main entrance to the village square, the dirt road which leads to the rest of the village square here is very worn down. Most of the gravel has been scattered about over the dirt road. There is a small wooden sign standing here, with splattered red blotches over it. ~ 0 0 1 E look sign~ Welcome to the Fire Giant Village Square. There are various items which make this the living center of the village square, and there has been an attempt to make this place as nice as possible. If you are a traveller in need of water, there is a fountain within the center of the village square. Signed: Efreeti ~ D0 ~ ~ 0 -1 13233 D1 ~ ~ 0 -1 13231 D3 ~ ~ 0 -1 13215 S #13233 The Western Side of the Village Square~ As you enter this edge of the village square, you are stunned by the horrible stench, and then see a large mound of hot garbage. This is obviously their dump, though it's in a bad location. ~ 0 0 1 D0 ~ ~ 0 -1 13234 D2 ~ ~ 0 -1 13232 S #13234 Westcentral Section of the Village Square~ Within the middle of this section you see a circular gravel walkway, and inside the walkway is a garden of several pitch-black roses. You hear a faint sound of splashing water to the east, and you see a large fountain. ~ 0 0 1 E look roses~ A heap of irregular pitch-black roses, they must be symbolic for something. ~ D0 ~ ~ 0 -1 13241 D1 ~ ~ 0 -1 13235 D2 ~ ~ 0 -1 13231 S #13235 The Center of the Village Square~ This is the intersection of the village square, it leads to every direction. Children and villagers wonder around, some carrying buckets full of water and others bathing in the white water of the stoned-hedged fountain. A flock of birds rest on top of the statue within the middle of the fountain. ~ 0 0 1 E look statue~ This is a statue of a large woman, both in height and muscular build. Upon the insignia around the neck, resembles the Mistress who has enslaved the Storm giant prisoners. ~ D0 ~ ~ 0 -1 13240 D1 ~ ~ 0 -1 13236 D2 ~ ~ 0 -1 13230 D3 ~ ~ 0 -1 13234 S #13236 Eastcentral Section of the Village Square~ Within the middle of this section you see a circular gravel walkway, and inside the walkway is a garden of several pitch-black roses. You hear a faint sound of splashing water to the west, and you see a large fountain. ~ 0 0 1 E look roses~ A heap of irregular pitch-black roses, they must be symbolic for something. ~ D0 ~ ~ 0 -1 13239 D1 ~ ~ 0 -1 13237 D2 ~ ~ 0 -1 13229 D3 ~ ~ 0 -1 13235 S #13237 The Village Altar~ A large marble table with a white cloth sits here, and behind the altar is a Priest healing those whom ask and pay him. A fancy set of gold plates and cups set up on the altar. It is rumored that the altar is considered the "altar of the damned". ~ 0 1319944 1 D0 ~ ~ 0 -1 13238 D2 ~ ~ 0 -1 13228 D3 ~ ~ 0 -1 13236 S #13238 The Northeastern Corner of the Village Square~ This room has a nice view of the sunset. Off to the side is a gravel sidewalk and the rest is covered with dry dirt. ~ 0 0 1 D2 ~ ~ 0 -1 13237 D3 ~ ~ 0 -1 13239 S #13239 The Northern Side of the Village Square~ There is a gravel walkway at the northern end of this side of the village square, and a dirt roads leads west, south and east. A patch of ivy grows over the trees in the near distance. ~ 0 0 1 E look ivy~ The ivy appears to be suffocating the trees, killing them slowly, but surely. ~ D1 ~ ~ 0 -1 13238 D2 ~ ~ 0 -1 13236 D3 ~ ~ 0 -1 13240 S #13240 The Northern Side of the Village Square~ There is a gravel walkway at the northern end of this side of the village square, and a dirt roads leads west, south and east. A patch of ivy grows over the trees in the near distance. ~ 0 0 1 E look ivy~ Off in the near distance, a patch of ivy is noticeable. The ivy seems to overtake the trees and suffocates them, and they die slowly, but surely. ~ D1 ~ ~ 0 -1 13239 D2 ~ ~ 0 -1 13235 D3 ~ ~ 0 -1 13241 S #13241 The Northern Side of the Village Square~ There is a gravel walkway at the northern end of this side of the village square, and a dirt roads leads west, south and east. A patch of ivy grows over the trees in the near distance. ~ 0 0 0 D1 ~ ~ 0 -1 13240 D2 ~ ~ 0 -1 13234 D3 ~ ~ 0 -1 13242 S #13242 The Northwestern Corner of the Village Square~ This seems to be the main exit to the village square, the dirt road which leads to the rest of the village square here is very worn down. Most of the gravel has been scattered about over the dirt road. ~ 0 0 1 D1 ~ ~ 0 -1 13241 D3 ~ ~ 0 -1 13217 S #13243 A worn trail~ Little more than a dirt track, this road leads east and west. Cold, near lifeless trees of grey bark stretch thier long bony limbs to mesh and intertwine above you. All around you can hear the echoing clammour of the village to the south. ~ 0 1 3 D1 ~ ~ 0 -1 13244 D3 ~ ~ 0 -1 13218 S #13244 The Hangman's Stump~ A grim sight unfolds before your eyes. The path opens somewhat, arching around a large tree stump. Twenty five feet from the ground a tall sturdy limb stretches across the path, a hemp rope tied into a hangman's noose dangles freely tossed by the gentle wind. The noose seems a bit too short, and you figure that a fall from that distance would not break a giant's neck, most who meet thier fate here probably spend a few days in strangulation. The path continues east and west. ~ 0 1 3 D1 ~ ~ 0 -1 13245 D3 ~ ~ 0 -1 13243 S #13245 A worn trail~ Little more than a dirt track, this road leads east and west. The ground here is soggy and damp, the stark yellow mud slurps in protest as you walk. Cold, near lifeless trees of grey bark stretch theirr long bony limbs to mesh and intertwine above you. All around you can hear the echoing clammour of the village to the south. At a glance to the west you see a large stump in the middle of the road. ~ 0 1 3 D1 ~ ~ 0 -1 13246 D3 ~ ~ 0 -1 13244 S #13246 A Muddy Track~ The mud here makes the east and west trail difficult to navigate. Each step needing a touch more concentration and balance to avoid slipping into this dank muck. Huge boot prints riddle the ground, some even deep enough to begin collecting the soil's water and forming footshaped puddles. ~ 0 1 3 D1 ~ ~ 0 -1 13247 D3 ~ ~ 0 -1 13245 S #13247 An Open Trail~ The trees seem to give way now to weeds and other tangled undergrowth. A few stumps pock-mark the edge of the trail. The muddy ground is torn and slick, making it seem like an army had marched through this place. You also notice that to boot prints are of various sizes and depths now, no longer souly the mark of giants, but other races aswell. A strange awful smell reaches your nose, causing you to momentarily hold your breath. From here you can only wander east or west. ~ 0 1 3 D1 ~ ~ 0 -1 13248 D3 ~ ~ 0 -1 13246 S #13248 An Open Trail~ The trees seem to give way now to weeds and other tangled undergrowth. A few stumps pock-mark the edge of the trail. The muddy ground is torn and slick, making it seem like an army had marched through this place. You also notice that to boot prints are of various sizes and depths now, no longer souly the mark of giants, but other races aswell. A strange awful smell reaches your nose, causing you to momentarily hold your breath. To the east the trail takes a turn, though west allows you straight passage. ~ 0 1 3 D1 ~ ~ 0 -1 13249 D3 ~ ~ 0 -1 13247 S #13249 A Muddy Bend~ A small group of slaves work quietly here clearing the sides of the trail from the under brush and stumps. Omniously quiet, the only sound they seem to make is the rattle of the chains they wear. To the south you can clearly see the entrance to the slave pens, the west offers you means to return to the village. ~ 0 1 3 D2 ~ ~ 0 -1 13250 D3 ~ ~ 0 -1 13248 S #13250 Entering the Slave Pens~ You are greeted with a tremendous stench. This place seems to have been carved out of a giant boulder, in stead of actually being built. The walls, floor and ceiling are uneaven and awkward, playing tricks on your equalibrium. Very little light from a few small fires and cracks in the door above you filter about the pens. Dark forms mill about thier daily life, awaiting thier masters commands. ~ 0 1056777 0 D0 ~ ~ 0 -1 13249 D1 ~ ~ 0 -1 13256 D2 ~ ~ 0 -1 13251 S #13251 Inside the Slave Pens~ Large iron rings are set into the floor here, creating a suitable place to lock away slaves. The spatters of dried blood on the walls, and small row of stocks, give the impression that this place is reserved for those slaves in need of dicipline. Here the slave pens look more like a torture chamber, set in the middle of the stone rooms, to display the fate of those slaves who do not cooperate. Looking around nearly confused you, as there doesn't seem to be a right angle in this place. The room is devoid of decoration, save for the cobwebs on the ceiling. ~ 0 1056777 0 D0 ~ ~ 0 -1 13250 D1 ~ ~ 0 -1 13255 D2 ~ ~ 0 -1 13252 S #13252 A Dark Corner in the Slave Pens~ Urine stains and other unmentionables litter the cold floor and walls here. The stench is nearly unbearable, none the less you notice a few spots on the floor which look like they serve as sleeping areas. ~ 0 1056777 0 D0 ~ ~ 0 -1 13251 D1 ~ ~ 0 -1 13253 S #13253 Inside the Slave Pens~ Large iron rings are set into the floor here, creating a suitable place to lock away slaves. The spatters of dried blood on the walls, and small row of stocks, give the impression that this place is reserved for those slaves in need of dicipline. Here the slave pens look more like a torture chamber, set in the middle of the stone rooms, to display the fate of those slaves who do not cooperate. Looking around nearly confused you, as there doesn't seem to be a right angle in this place. The room is devoid of decoration, save for the cobwebs on the ceiling. ~ 0 1056777 0 D0 ~ ~ 0 -1 13255 D1 ~ ~ 0 -1 13259 D2 You see a large iron door. ~ iron door~ 1 -1 13254 D3 ~ ~ 0 -1 13252 S #13254 Efreeti's Domain~ This is a large room filled with the blazing heat of the sun. The temperature is unbearable living conditions, though standing in the back is an elemental. The walls are made of thick, burning iron, and the ceiling stretches nearly two stories high. ~ 0 1318920 0 D0 ~ ~ 0 -1 13253 S #13255 The Center of the Slave Pens~ A large pit occupies the middle of the cold stone floor here. This room is vast and spans two stories in height. Against the southern face is a large cluttered altar, it stretches nearly to the ceiling and resembles a gigantic dragon skull. Large bronze brasiers light the room in a hazy orange and yellow glow. You sence that this place was built with reverance, a strange feeling to be directed to anything Giant. This room itself seems to inspire a sense of awe that fills you and beckons to you. ~ 0 1056777 0 D0 ~ ~ 0 -1 13256 D1 ~ ~ 0 -1 13258 D2 ~ ~ 0 -1 13253 D3 ~ ~ 0 -1 13251 S #13256 Inside the Slave Pens~ Large iron rings are set into the floor here, creating a suitable place to lock away slaves. The spatters of dried blood on the walls, and small row of stocks, give the impression that this place is reserved for those slaves in need of dicipline. Here the slave pens look more like a torture chamber, set in the middle of the stone rooms, to display the fate of those slaves who do not cooperate. Looking around nearly confused you, as there doesn't seem to be a right angle in this place. The room is devoid of decoration, save for the cobwebs on the ceiling. ~ 0 1056777 0 D1 ~ ~ 0 -1 13257 D2 ~ ~ 0 -1 13255 D3 ~ ~ 0 -1 13250 S #13257 A Dark Corner in the Slave Pens~ Urine stains and other unmentionables litter the cold floor and walls here. The stench is nearly unbearable, none the less you notice a few spots on the floor which look like they serve as sleeping areas. ~ 0 1056777 0 D2 ~ ~ 0 -1 13258 D3 ~ ~ 0 -1 13256 S #13258 Inside the Slave Pens~ Large iron rings are set into the floor here, creating a suitable place to lock away slaves. The spatters of dried blood on the walls, and small row of stocks, give the impression that this place is reserved for those slaves in need of dicipline. Here the slave pens look more like a torture chamber, set in the middle of the stone rooms, to display the fate of those slaves who do not cooperate. Looking around nearly confused you, as there doesn't seem to be a right angle in this place. The room is devoid of decoration, save for the cobwebs on the ceiling. ~ 0 1056777 0 D0 ~ ~ 0 -1 13257 D2 ~ ~ 0 -1 13259 D3 ~ ~ 0 -1 13255 S #13259 A Dark Corner in the Slave Pens~ Urine stains and other unmentionables litter the cold floor and walls here. The stench is nearly unbearable, none the less you notice a few spots on the floor which look like they serve as sleeping areas. There is a small boulder which slides off to the side, leading to a dark passage. ~ 0 1056777 0 D0 ~ ~ 0 -1 13258 D1 ~ ~ 0 -1 13260 D3 ~ ~ 0 -1 13253 S #13260 A Dark Passage~ A secluded dark path, which seems to be in a small cave, leads further into darkness eastwards and back to the slave pens west. A small sign of stone with etchings in it stands off to the side. ~ 0 1056777 0 E look sign~ Enter at your own risk! ~ D1 ~ ~ 0 -1 13261 D3 ~ ~ 0 -1 13259 S #13261 A Dark Passage~ A steep slope causes you to fall downwards into a large pool of water. You are able to travel outwards to the west, and looking southwards you see nothing, it is pitch-black. ~ 0 3153929 6 D2 ~ ~ 0 -1 13262 D3 ~ ~ 0 -1 13260 S #13262 The Unholy Magicians Vault~ All the water you were just in has been drained from this vault. The walls are made of heavy iron, the ceiling is made of rock and moss. To the eastern side of the vault is a large picture. ~ 0 1318921 0 E look picture~ This is a picture of the one who calls himself the Unholy Magician. He is obviously a giant due to his large face and stout shoulders. He is wearing long black robes and a large mantle peice around his neck. ~ D0 ~ ~ 0 -1 13261 S #0 #SPECIALS M 13200 spec_breath_fire M 13201 spec_cast_mage M 13202 spec_guard M 13203 spec_guard M 13206 spec_thief M 13214 spec_cast_adept S #RESETS D 0 13253 2 1 M 0 13202 2 13213 1 E 0 13217 0 16 E 0 13213 0 1 E 0 13219 0 10 E 0 13220 0 12 G 0 13216 0 M 0 13202 2 13213 1 E 0 13217 0 16 E 0 13213 0 1 E 0 13219 0 10 E 0 13220 0 12 G 0 13216 0 M 0 13215 2 13214 1 M 0 13215 2 13214 1 M 0 13203 5 13215 1 E 0 13213 0 1 E 0 13214 0 16 G 0 13222 0 M 0 13212 1 13220 1 G 0 13235 0 G 0 13236 0 M 0 13210 1 13222 1 G 0 13237 0 G 0 13238 0 G 0 13239 0 G 0 13240 0 M 0 13211 1 13224 1 G 0 13241 0 G 0 13242 0 G 0 13243 0 M 0 13205 3 13225 1 E 0 13225 0 5 M 0 13213 1 13226 1 G 0 13232 0 G 0 13233 0 G 0 13234 0 M 0 13206 5 13228 1 M 0 13203 5 13231 1 E 0 13213 0 1 E 0 13214 0 16 G 0 13222 0 M 0 13206 5 13232 1 M 0 13209 1 13233 1 E 0 13231 0 6 M 0 13205 3 13235 1 E 0 13225 0 5 M 0 13206 5 13235 1 M 0 13206 5 13235 1 M 0 13206 5 13236 1 M 0 13204 1 13237 1 E 0 13223 0 3 E 0 13224 0 14 E 0 13221 0 17 G 0 13226 0 G 0 13215 0 P 0 13244 1 13221 1 M 0 13214 1 13237 1 M 0 13203 5 13238 1 E 0 13213 0 1 E 0 13214 0 16 G 0 13222 0 M 0 13207 1 13241 1 E 0 13227 0 17 M 0 13203 5 13242 1 E 0 13213 0 1 E 0 13214 0 16 G 0 13222 0 M 0 13203 5 13244 1 E 0 13213 0 1 E 0 13214 0 16 G 0 13222 0 M 0 13205 3 13245 1 E 0 13225 0 5 M 0 13217 1 13245 1 E 0 13243 0 16 M 0 13216 8 13251 1 M 0 13216 8 13251 1 M 0 13200 1 13254 1 E 0 13200 0 16 E 0 13201 0 5 E 0 13202 0 6 E 0 13203 0 7 M 0 13208 1 13255 1 E 0 13230 0 1 E 0 13218 0 3 E 0 13229 0 5 E 0 13228 0 16 M 0 13216 8 13255 1 M 0 13216 8 13256 1 M 0 13216 8 13257 1 M 0 13216 8 13257 1 M 0 13216 8 13258 1 M 0 13216 8 13259 1 M 0 13201 1 13262 1 E 0 13204 0 16 E 0 13205 0 5 E 0 13206 0 6 E 0 13207 0 7 E 0 13208 0 8 E 0 13209 0 9 E 0 13210 0 10 E 0 13211 0 13 E 0 13212 0 14 S #SHOPS 13210 9 0 0 0 0 115 95 0 23 13211 5 0 0 0 0 115 95 0 23 13212 19 0 0 0 0 115 95 0 23 13213 17 0 0 0 0 115 95 0 23 0 #MOBPROGS #0 #$