kbk/kbk3/
kbk/kbk3/area/
kbk/kbk3/player/
#AREA
obsidian.are~ 
The Obsidian Order~ 
{25 51} Barsak  The Obsidian Order~ 
18000 18099 
 
#MOBILES 
#18000 
obsidian soldier~ 
an obsidian soldier~ 
A dark soldier is here, emitting the power and influence of the order. 
~ 
He seems almost robotic in his efficiency. Although not as powerful as  
his elite brothers and commanders, he shows great skill in fighting and 
makes sure he represents the strength of the order. 
~ 
human~ 
ACT O -1000 0 
30 0 6d12+853 1d1+1 4d7+9 slice 
-9 -9 -9 -9 
CDFJK 0 0 0 
stand stand male 7000 
0 0 medium 0 
 
#18001 
elite obsidian soldier~ 
an elite obsidian soldier~ 
An elite soldier of the obsidian order stands here observing the soldiers. 
~ 
The epitomy of the soldiers. He has earned his right to order the other  
soldiers around. Clad in high obsidian gear, he is not only feared among 
his soldiers but throughout the land as well. Dark eyes and pale skin make 
him seem almost devoid of life and his visciousness in combat show him  
possibly without soul. 
~ 
human~ 
ABT OHc -1000 0 
52 1 1d1+3999 1d1+1 7d7+12 slash 
15 -15 -15 -15 
CDEFHIKVX 0 0 0  
stand stand male 10000 
0 0 large 0 
 
#18002 
obsidian commander~ 
the Obsidian Commander~ 
A dark man seated behind a desk sneers at your disrespect for the order. 
~ 
He is one of the very few who have been chosen by the Founder to lead the 
obsidian soldiers. After showing his loyalty and power by leading his men 
to a nearby kingdom and utterly destroying it, he was given this post. Now 
he spends his time making sure his soldiers are ready for war.  
~ 
human~ 
ABFZT HDFOV -1000 0 
55 4 1d1+5999 1d1+1 9d9+27 beating 
-20 -20 -20 -20 
ACDEFHVX A 0 0 
sit stand male 100 
0 0 large 0 
 
#18003 
founder ethereal being shape~ 
the Founder~ 
An ethereal being shifts shape and form while radiating a strange light. 
~ 
It shifts form and size while glowing with power. The temperature in the 
room rises, and then falls to what feels like below freezing. Flashing 
lights are all around you and you cannot focus on any of them. It is the  
controlling force behind the order and seems to have been angered by your  
entrance.  
~ 
human~ 
ABFOR FDHOU -1000 0 
55 4 1d1+15999 1d1+2 9d9+50 wrath 
-23 -23 -23 -23 
ACDGKVX A C 0 
stand stand none 0 
0 0 giant 0 
 
#18004 
obsidian jailor guard~ 
the obsidian jailor~ 
A tall, dark man stands here, guarding the prisoners of the order. 
~ 
He seems not to either enjoy his work nor resent it. His eyes are almost  
lifeless in their darkness and his pale face seems like it was carved from 
a large piece of ivory. He has been placed in the lower parts of the large 
fortress to guard the prisoners and make sure they do not escape.  
~ 
human~ 
ABCHQ HOZ -1000 0 
50 0 1d1+4999 1d1+1 7d10+17 bite 
-10 -10 -10 -10 
EFK 0 0 0 
stand stand male 0 
0 0 medium 0 
 
#18005 
Silea grey-elf woman~ 
Silea~ 
A beautiful grey-elf woman sits here, wondering why she was captured. 
~ 
She is very beautiful and looks at you with the deepest sadness. Her  
piercing violet eyes not only make you feel almost guilty for her capture, 
but also seem to hope you will let her go free.  
~ 
elf~ 
ABCH P 0 0 
55 6 1d1+7999 1d1+1 9d10+25 slap 
-23 -23 -23 -23 
EFN 0 B Z 
sit stand female 0 
0 0 medium 0 
 
#18006 
Diron human~ 
Diron~ 
A tall human is here, pacing around his cell. 
~ 
He seems completely lost. Wandering around his cell still wondering what  
went wrong with his life and how he got to be trapped in a cell of the  
order. Supposedly he is locked here for acting against the Order and fleeing 
from arrest. The Order obviously was not happy and now he spends his days  
in a cell. 
~ 
human~ 
ABCH 0 1000 0 
55 9 1d1+7999 1d1+1 10d10+19 punch 
-20 -20 -20 -20 
CDEFK AB 0 0 
stand stand male 0 
0 0 medium 0 
 
#18007 
La'Shana elf princess~ 
La'Shana~ 
A tired and dirty-looking elf stands quietly here. 
~ 
Dirt is smudged on her face and her clothes are torn and shredded like 
old rags. She was once a princess, serving her people well and helping her  
father and husband in diplomatic situations. When the Order tried to force 
the elves to turn their village over completely, they quite obviously  
refused. When they made that choice, what seemed like thousands of soldiers, 
human and giants, attacked her village. Her husband is being held somewhere 
else, but she is unsure of where. 
~ 
elf~ 
ABC N 1000 0 
55 6 1d1+7999 1d1+1 10d9+30 slap 
-20 -20 -20 -20 
EFH 0 B Z 
stand stand female 0 
0 0 medium 0 
 
#18008  
gnome warrior~ 
the Warrior Gnome~ 
A strong gnome is sitting here, wondering if he'll ever get out. 
~ 
He is one of the strongest gnomes you have ever seen. Muscles ripple all  
over his 3 foot tall body. He was part of the great gnomish army who risked 
their lives to fight the order. They were set up. As the army of gnomes came  
to destroy the soldiers of the Obsidian Order, the Founder itself fought  
with them. Blasting off 15 gnomes at a time and crushing others under foot,  
the army was utterly destroyed. Only a handful survived and were considered  
the luckiest of their army to the Order and have been held captive ever since. 
~ 
gnome~ 
ABT Z 0 0 
51 10 1d1+5999 1d1+1 10d10+20 punch 
-20 -20 -20 -20 
CDEFK 0 0 E 
stand stand male 0 
0 0 medium 0 
 
#18009 
obsidian guard~ 
the fortress guard~ 
A strong looking obsidian guard stands here, guarding the fortress. 
~ 
He looks strong enough to take out one of the soldiers and keep out any  
unwanted guests to the fortress. He must hold a rank just above the soldiers 
yet below that of the elite guards. For now, he guards the door. 
~ 
human~ 
ABT O -1000 0 
37 1 1d1+1699 1d1+1 3d10+12 slice  
-12 -12 -12 -12 
CDIN 0 0 0 
stand stand male 0 
0 0 medium 0 
 
#18010 
cook dark human~ 
the obsidian cook~ 
A pale human stands here, serving food to the soldiers of the order. 
~ 
He bears a few scars but from the looks of his size, he isn't a soldier.  
~ 
human~ 
ABCH U -1000 0 
20 4 1d1+399 1d1+1 2d8+5 scratch 
-3 -3 -3 -3 
FK AB 0 0 
stand stand male 0 
0 0 medium 0 
 
#18011 
troll dark interrogator~ 
the troll interrogator~ 
A dark looking troll, hunched over a table, waits to interrogate someone. 
~ 
He grins at you and points to the various instruments he uses in his work. 
He drools a bit as he describes his most recent "work" and shows off a few 
techninques he's created over the years. You notice his muscles are very  
well toned and the hair on his hair is beginning to grey. He looks to be 
an experienced fighter. 
~ 
troll~ 
ABFGOT Oc -1000 0 
45 6 1d1+4999 1d1+1 8d7+20 cleave 
-15 -15 -15 -15 
ACDEFK A BD HK 
stand stand male 0 
0 0 large 0 
 
#18012 
assistant goblin~ 
a goblin assistant~ 
A small and disgusting goblin is here, fiddling with the torture devices. 
~ 
Hopefully gaining favor in his volunteer work in the new order, the goblin 
follows everything the troll says. Not very muscular, he seems even small for 
a goblin. Pale-green skin and rags that are torn and dirty, he seems only a 
peasant in this grand obsidian fortress. 
~ 
goblin~ 
ABCH 0 -1000 0 
40 3 1d1+2999 1d1+1 4d9+9 pierce 
-10 -10 -10 -10 
CDFIKNP AB 0 0 
stand stand male 0 
0 0 medium 0 
 
#18013 
Rasheeka centaur~ 
Rasheeka~ 
Rasheeka, leader of the centaur warriors, stands here quietly. 
~ 
As leader of the group of centaur warriors known as the Redhawks, Rasheeka 
has brought her best to help against the Order and the new alliance. She 
hopes to take out as many soldiers as possible, while making it inside the 
fortress and destroying it. Perhaps one of the best centaur warriors in the 
realm, she is confident that she and her warriors will succeed. 
~ 
centaur~ 
ABT HNV 1000 0 
56 3 1d1+6999 1d1+1 11d9+35 divine 
-19 -19 -19 -19 
ACDEHIJKNRO NB D P 
stand stand female 0 
0 0 giant 0 
 
#18014 
Rakeesh centaur~ 
Rakeesh~ 
A large centaur with a wild-looking mane stands here restlessly. 
~ 
Brother to Rasheeka, Rakeesh is second in command of the Redhawks. Having  
been the wilder one of his family, his sister sometimes has to remind him of 
his responsibility to her and the others. More in it for the fighting and the 
kill, Rakeesh is an excellent warrior and looks forward to slaughtering as 
many soldiers as possible. The muscles that cover his body are all ready for 
any battle that may come his way. 
~ 
centaur~ 
ABT HNV 1000 0 
55 3 1d1+3999 1d1+1 10d6+30 slash 
-15 -15 -15 -15 
ACDEHIJKNOR NB D P 
stand stand male 0 
0 0 giant 0 

#18015
Ralana centaur~
Ralana~
A small, yet determined centaur stands here, eyeing the Tower.
~
Having joined the Redhawks to aid Rasheeka in her battle against the tyrannical 
Obsidian Order, Ralana uses her skill as a ranger to help track soldiers who 
have wandered to far from their camp. Biding their time, it seems to her that
every second counts against them.
~
centaur~
ABT HNV 1000 0
53 6 1d1+2999 1d1+1 10d6+25 crush
-15 -15 -15 -15
ACDEFHIJKNOR NB D P
stand stand female 0
0 0 large 0 

#0 
 
#OBJECTS 
#18000 
obsidian helm~ 
an obsidian helm~ 
A dark helm with the insignia of the Obsidian Order is here.~ 
obsidian~ 
armor AEJ AE 
8 8 8 8 0 
45 70 800 P 
A 
12 35  
A 
18 1 
A  
19 2 
L 
35 
 
#18001 
obsidian breastplate plate~ 
an obsidian breastplate~ 
A dark breastplate with the insignia of the Obsidian Order is here.~ 
obsidian~ 
armor JE AD 
10 10 10 10 0 
45 90 800 P 
A 
13 45  
A 
1 2 
A 
19 3 
A 
2 -1 
L 
9 
 
#18002 
insignia obsidian~ 
insignia of the Obsidian Order~ 
A dark insignia of the Obsidian Order is here.~ 
obsidian~ 
armor BEJ AC 
10 10 10 10 0 
45 30 800 P 
A 
13 15 
A 
19 2 
A 
18 2 
L 
10 
 
#18003 
arm armplates obsidian~ 
pair of obsidian armplates~ 
A dark pair of obsidian armplates are here.~ 
obsidian~ 
armor JE AI 
6 6 6 6 0 
45 80 800 P 
A  
2 -1 
A 
19 2 
A 
5 2 
A 
1 3 
A 
17 -10 
L 
10 
 
#18004 
obsidian cape~ 
an obsidian-laced cape~ 
A dark cape of the Obsidian Order is here.~ 
cloth~ 
armor AJE AK  
8 8 8 8 0 
45 40 800 P 
A 
13 35 
 
#18005 
obsidian boots~ 
obsidian boots~ 
A dark pair of obsidian boots are here.~ 
obsidian~ 
armor AE AG 
7 7 7 7 0 
45 50 800 P 
A 
2 2 
A 
19 1 
 
#18006 
obsidian sword longsword~ 
an obsidian longsword~ 
A dark longsword with the insignia of the Obsidian Order rests here.~ 
obsidian~ 
weapon EAM AN 
sword 4 9 cleave 0 
35 90 600 P 
A 
18 2 
A 
19 1 
 
#18007 
helm commander obsidian~ 
the Helm of the Order~ 
A Helm of pure obsidian sits here, showing the power of the Obsidian Order.~ 
obsidian~ 
armor ABJ AE 
12 12 12 12 0 
50 110 800 P 
A 
18 3 
A 
19 3 
A  
13 25 
L 
5 
 
#18008 
fists commander~ 
the fists of the Obsidian Commander~ 
A bloody pair of fists twitch on the ground here.~ 
flesh~ 
armor BJ AH 
9 9 9 9 0 
50 110 800 P 
A 
19 4 
A 
1 2 
A  
24 -5 
L 
4 
 
#18009 
sword obsidian~ 
the dark sword of obsidian~ 
A dark sword of pure obsidian sits here with the fear of the Obsidian Order.~ 
obsidian~ 
weapon J AN 
sword 6 8 slash 0 
50 210 800 P 
A 
18 5 
A 
12 20 
L 
7 
 
#18010 
shield obsidian~ 
the shield of the Obsidian Order~ 
A dark shield of pure obsidian sits here.~ 
obsidian~ 
armor JB AJ 
10 10 10 10 0 
50 120 800 P 
A 
24 -10 
A 
1 2 
A 
19 3 
L 
5
 
#18011 
bracelet control~ 
a bracelet of control~ 
A dark bracelet rests here emitting influence and control.~ 
obsidian~ 
armor JA AM 
10 10 10 10 0 
50 20 800 P 
A 
24 -10 
A 
12 40 
A 
13 40 
L 
9 
 
#18012 
gown ethereal founder~ 
the Ethereal Gown of the Founder~ 
A mystical gown shifts shape and form on the ground here.~ 
ethereal~ 
armor A AD 
15 15 15 20 0 
52 40 8000 P 
A 
24 -10 
A 
13 75 
A  
12 75
F 
A 0 0 U
L 
2 
 
#18013 
wrath founder~ 
the Wrath of the Founder~ 
A strange and mystical weapon of intense power rests here.~ 
ethereal~ 
weapon AB AN 
exotic 6 10 wrath 0 
52 120 9000 P 
A 
12 100 
A 
24 -10 
L 
1 
 
#18014 
orb obsidian~ 
the Orb of the Obsidian Order~ 
A strange and mystical orb floats here, humming loudly.~ 
ethereal~ 
armor B AO 
20 20 20 20 0 
52 30 90000 P 
A 
12 100 
A 
13 25 
A  
24 -10 
L 
1 
 
#18015 
violet tunic~ 
a violet tunic~ 
A beautifully crafted violet tunic is here~ 
cloth~ 
armor A AD 
15 15 15 15 0 
50 50 900 P 
A 
3 3 
A 
12 40 
A 
13 15 
A 
17 -10 
L 
5 
R 
D 
 
#18016 
flail stone~ 
the flail of Remembrance~ 
A large stone flail sits here reminding you of the past.~ 
granite~ 
weapon B AN 
flail 4 12 shbite 0 
40 220 8000 P 
A 
2 -1 
A 
13 45 
A 
12 25 
L 
17 
 
#18017 
bracelet emerald~ 
a beautiful bracelet of emerald~ 
A shiny hoop off emerald glints on the ground here.~ 
emerald~ 
armor A AM 
5 5 5 5 0 
45 70 80000 P 
A  
5 4 
A 
12 20 
L  
35 
 
#18018 
bracer gnome~ 
a bracer of the Gnomish Empire~ 
A powerful looking bracer with the insignia of the gnomish empire is here.~ 
earth~ 
armor AB AM 
9 9 9 9 0 
45 60 800 P 
A 
19 4 
A  
18 3 
A  
1 2 
L 
4 
R 
J 
 
#18019 
mist barsak platemail~ 
the platemail of Mist and Mayhem~ 
A strange platemail flickers and flashes on the floor here.~ 
ethereal~ 
armor AB AD 
90 90 90 90 0 
51 0 90000 P 
A 
19 50 
A 
18 50 
R 
F 
 
#18020 
destruction chaos~ 
the Destruction of Chaos~ 
Order itself rests here in the form of a weapon!~ 
ethereal~ 
weapon A AN 
exotic 50 50 flbite E 
51 450 90000 P 
A 
19 50 
A 
18 50 
F 
A 0 0 H 
 
#18021 
helm skull outlaw~ 
a skull of an Outlaw~ 
A large skull of an Outlaw rests on the ground here.~ 
bone~ 
armor B AE 
50 50 50 50 0 
51 0 90000 P 
 
#18022 
cloak interrogation red~ 
the cloak of the interrogator~ 
A red cloak sits on the ground.~ 
cloth~ 
armor B AC 
10 10 10 10 0 
45 110 900 P 
A 
1 3 
A 
19 2 
L 
35 
 
#18023 
dark leather leggings~ 
a pair of dark leather leggings~ 
A pair of dark leather leggings are here.~ 
leather~ 
armor 0 AF 
7 7 7 7 7 
40 40 900 P 
A 
19 2 
A 
13 25 
L 
15 
 
#18024 
platinum hoof plates hoof-plates~ 
a set of platinum hoof-plates~ 
A set of platinum hoof-plates are here.~ 
platinum~ 
armor AB AG 
15 15 15 15 10 
50 150 9000 P 
A 
1 3 
A 
19 4 
A 
13 20 
R 
G 
L 
1 
 
#18025 
bracelet redhawks red~ 
the bracelet of the Redhawks~ 
A red-tinted bracelet is here.~ 
steel~ 
armor B AM 
10 10 10 10 10 
50 70 9000 P
A 
19 3 
A 
18 3 
A 
13 50 
R 
G 
L 
6 
 
#18026 
crude fur cloak~ 
a crudely made fur cloak~ 
A crudely made fur cloak sits in the corner here.~ 
fur~ 
armor LKMT AC 
8 8 8 8 8 
50 120 9000 P
A 
19 4 
A 
13 85 
A 
3 -3 
A 
4 -3 
A 
12 -75 
L 
4 
 
#18027 
axe great Redhawks~ 
the Great axe of the Redhawks~ 
A large, beautifully crafted axe sits here.~ 
mithril~ 
weapon ABKMI AN  
axe 11 5 shock D 
50 310 9000 P 
A 
13 50 
A 
19 10 
R 
G 
L 
1 
 
#18028 
strong platinum armplates arm plates~ 
some strong platinum armplates~ 
A pair of strong-looking platinum armplates are here.~ 
platinum~ 
armor ABK AI 
12 12 12 12 12 
50 450 9000 P 
A 
13 45 
A 
12 45 
A 
18 4 
A 
19 4 
A 
17 -18 
R 
K 
L 
1 
 
#18029 
fur-lined fur huge shield Redhawks~ 
the huge, fur-lined shield of the Redhawks~ 
A huge, fur-lined shield is lying on the ground.~ 
fur~ 
armor A AJ 
10 10 10 10 10 
50 190 9000 P 
A 
19 3 
A 
13 35 
L 
4 
 
#18030 
iron plates hoof hoof-plates~ 
a set of iron hoof-plates~ 
A set of iron hoof-plates lies here.~ 
iron~ 
armor ABIM AG 
8 8 8 8 8 
50 290 9000 P 
A 
19 2 
A 
13 25 
A 
18 4 
A 
17 -7 
R 
G 
L 
4 
 
#18031 
fire camp campfire~ 
a large campfire~ 
A large campfire crackles as it warms the room.~ 
fire~ 
trash ORA 0 
0 0 0 0 0 
10 10 9000 P 
 
#18032
belt woven centaur hair~
a belt of woven centaur hair~
A beautiful belt made from woven bits of a centaur's mane sits here.~
fur~
armor ABIK AL
13 13 13 13 1
50 30 9000 P
A 
2 5
A
18 3
A
14 120
L 
4

#18033
wood woodsmaster hood~
the woodsmaster's hood~
A large, leather hood sits here, stirring the surroundings as if a soft wind is blowing.~
leather~
armor AK AE
10 10 10 10 10
50 70 9000 P
A
2 4
A
19 7
A
24 -15
L
1


#0 
 
#ROOMS 
#18000 
A rough trail~ 
You find yourself on a rough and ragged trail. Kicking up a rock or two as 
you walk you notice exactly how barren this trail actually is. No plants  
along the side, no trees for atleast 50 or so paces on each side, no  
animals. To the south you can make out a road heading towards Arkham. 
~ 
0 0 4 
D0 
~ 
~ 
0 0 18001  
D2 
~ 
~ 
0 0 869 
S 
#18001 
A rough trail~ 
You find yourself on a rough and ragged trail. Kicking up a rock or two as 
you walk you notice exactly how barren this trail actually is. No plants  
along the side, no trees for atleast 50 or so paces on each side, no  
animals.  
~ 
0 0 4 
D0 
~ 
~ 
0 0 18002 
D2 
~ 
~ 
0 0 18000 
S 
#18002 
A rough trail~ 
You find yourself on a rough and ragged trail. Kicking up a rock or two as 
you walk you notice exactly how barren this trail actually is. No plants  
along the side, no trees for atleast 50 or so paces on each side, no  
animals.  
~ 
0 0 4 
D5 
~ 
~ 
0 0 18003 
D2 
~ 
~ 
0 0 18001 
S 
#18003 
A rough trail~ 
You find yourself on a rough and ragged trail. Kicking up a rock or two as 
you walk you notice exactly how barren this trail actually is. No plants  
along the side, no trees for atleast 50 or so paces on each side, no  
animals.  
~ 
0 0 4 
D1 
~ 
~ 
0 0 18004 
D4 
~ 
~ 
0 0 18002 
S 
#18004 
A rough trail~ 
You find yourself on a rough and ragged trail. Kicking up a rock or two as 
you walk you notice exactly how barren this trail actually is. No plants  
along the side, no trees for atleast 50 or so paces on each side, no  
animals.  
~ 
0 0 4 
D0 
~ 
~ 
0 0 18005 
D3 
~ 
~ 
0 0 18003 
S 
#18005 
A rough trail~ 
You find yourself on a rough and ragged trail. Kicking up a rock or two as 
you walk you notice exactly how barren this trail actually is. No plants  
along the side, no trees for atleast 50 or so paces on each side, no  
animals.  
~ 
0 0 4 
D2 
~ 
~ 
0 0 18004 
D5 
~ 
~ 
0 0 18006 
S 
#18006 
A rough trail~ 
You find yourself on a rough and ragged trail. Kicking up a rock or two as 
you walk you notice exactly how barren this trail actually is. No plants  
along the side, no trees for atleast 50 or so paces on each side, no  
animals.  
~ 
0 0 4 
D3 
~ 
~ 
0 0 18007 
D4 
~ 
~ 
00 0 18005 
S 
#18007 
A rough trail~ 
You find yourself on a rough and ragged trail. Kicking up a rock or two as 
you walk you notice exactly how barren this trail actually is. No plants  
along the side, no trees for atleast 50 or so paces on each side, no  
animals.  
~ 
0 0 4 
D0 
~ 
~ 
0 0 18008 
D1 
~ 
~ 
0 0 18006 
S 
#18008 
A clearing~ 
This clearing seems to have been made by some unnatural force. Trees cut  
down and no grass or plantlife of any kind. A strange smell wafts in from 
the north. Looking closer you think you can make out tents and a large  
fortress of some type. There is a rough trail to the south. 
~ 
0 0 2 
D0 
~ 
~ 
0 0 18009 
D2 
~ 
~ 
0 0 18007 
S 
#18009 
A dark encampment~ 
The encampment is small at first glance, but when you see how efficiently  
the Obsidian soldiers handle their space you see it is no problem for them. 
The ground is somewhat muddy from recent rain and the smell of something 
strange wafts your way. There is a tent to the west.  
~ 
0 A 2 
D0 
~ 
~ 
0 0 18010  
D1 
~ 
~ 
0 0 18017 
D2 
~ 
~ 
0 0 18008 
D3 
~ 
~ 
0 0 18016 
S 
#18010 
A dark encampment~ 
The encampment is small at first glance, but when you see how efficiently  
the Obsidian soldiers handle their space you see it is no problem for them. 
The ground is somewhat muddy from recent rain and the smell of something 
strange wafts your way. There is a tent to the west. 
~ 
0 A 2 
D0  
~ 
~ 
0 0 18011 
D1 
~ 
~ 
0 0 18024 
D2 
~ 
~ 
0 0 18009 
D3 
~ 
~ 
0 0 18015  
S 
#18011 
A dark encampment~ 
The encampment is small at first glance, but when you see how efficiently  
the Obsidian soldiers handle their space you see it is no problem for them. 
The ground is somewhat muddy from recent rain and the smell of something 
strange wafts your way. There is a tent to the east. 
~ 
0 A 2 
D0 
~ 
~ 
0 0 18012 
D1 
~ 
~ 
0 0 18023 
D2 
~ 
~ 
0 0 18010 
D3 
~ 
~ 
0 0 18014 
S 
#18012 
A dark encampment~ 
The encampment is small at first glance, but when you see how efficiently  
the Obsidian soldiers handle their space you see it is no problem for them. 
The ground is somewhat muddy from recent rain and the smell of something 
strange wafts your way.  
~ 
0 A 2 
D1  
~ 
~ 
0 0 18022 
D2 
~ 
~ 
0 0 18011 
D3 
~ 
~ 
0 0 18013 
S 
#18013 
A dark encampment~ 
The encampment is small at first glance, but when you see how efficiently  
the Obsidian soldiers handle their space you see it is no problem for them. 
The ground is somewhat muddy from recent rain and the smell of something 
strange wafts your way. There is a tent to the north. 
~ 
0 A 2 
D0 
~ 
~ 
0 0 18027 
D1 
~ 
~ 
0 0 18012 
D2 
~ 
~ 
0 0 18014 
S 
#18014 
A dark encampment~ 
The encampment is small at first glance, but when you see how efficiently  
the Obsidian soldiers handle their space you see it is no problem for them. 
The ground is somewhat muddy from recent rain and the smell of something 
strange wafts your way.  
~ 
0 A 2 
D0 
~ 
~ 
0 0 18013 
D1 
~ 
~ 
0 0 18011 
D3 
~ 
~ 
0 0 18025 
S 
#18015 
Inside the tent~ 
The tent is filled with objects both strange and deadly in design. Jars of 
blood litter bookshelves and a few weapons clash together in a corner. There 
do not seem to be any beds in this room, only a few sheepskin thrown about 
on the floor. The soldiers must not need the comforts of a soft bed. In times 
of war one must be at their utmost level of strength. 
~ 
0 D 0 
D1 
~ 
~ 
0 0 18010 
S 
#18016 
Inside the tent~ 
The tent is filled with objects both strange and deadly in design. Jars of 
blood litter bookshelves and a few weapons clash together in a corner. There 
do not seem to be any beds in this room, only a few sheepskin thrown about 
on the floor. The soldiers must not need the comforts of a soft bed. In times 
of war one must be at their utmost level of strength. 
~ 
0 D 0 
D1 
~ 
~ 
0 0 18009 
S 
#18017 
A dark encampment~ 
The encampment is small at first glance, but when you see how efficiently  
the Obsidian soldiers handle their space you see it is no problem for them. 
The ground is somewhat muddy from recent rain and the smell of something 
strange wafts your way.  
~ 
0 A 2 
D0 
~ 
~ 
0 0 18024 
D1 
~ 
~ 
0 0 18018 
D3 
~ 
~ 
0 0 18009 
S 
#18018 
A dark encampment~ 
The encampment is small at first glance, but when you see how efficiently  
the Obsidian soldiers handle their space you see it is no problem for them. 
The ground is somewhat muddy from recent rain and the smell of something 
strange wafts your way.  
~ 
0 A 2 
D0 
~ 
~ 
0 0 18019 
D1 
~ 
~ 
0 0 18028 
D3 
~ 
~ 
0 0 18017 
S 
#18019 
A dark encampment~ 
The encampment is small at first glance, but when you see how efficiently  
the Obsidian soldiers handle their space you see it is no problem for them. 
The ground is somewhat muddy from recent rain and the smell of something 
strange wafts your way.  
~ 
0 A 2 
D0 
~ 
~ 
0 0 18020 
D2 
~ 
~ 
0 0 18018 
D3 
~ 
~ 
0 0 18024 
S 
#18020 
A dark encampment~ 
The encampment is small at first glance, but when you see how efficiently  
the Obsidian soldiers handle their space you see it is no problem for them. 
The ground is somewhat muddy from recent rain and the smell of something 
strange wafts your way.  
~ 
0 A 2 
D0 
~ 
~ 
0 0 18021 
D2 
~ 
~ 
0 0 18019 
S 
#18021 
A dark encampment~ 
The encampment is small at first glance, but when you see how efficiently  
the Obsidian soldiers handle their space you see it is no problem for them. 
The ground is somewhat muddy from recent rain and the smell of something 
strange wafts your way. There is a tent to the east. 
~ 
0 A 2 
D1 
~ 
~ 
0 0 18068 
D2 
~ 
~ 
0 0 18020 
D3 
~ 
~ 
0 0 18022 
S 
#18022 
A dark encampment~ 
The encampment is small at first glance, but when you see how efficiently  
the Obsidian soldiers handle their space you see it is no problem for them. 
The ground is somewhat muddy from recent rain and the smell of something 
strange wafts your way. To the north you see a large fortress. 
~ 
0 A 2 
D0 
~ 
~ 
0 0 18032 
D1 
~ 
~ 
0 0 18021  
D3 
~ 
~ 
0 0 18012 
S 
#18023 
Inside the tent~ 
The tent is filled with objects both strange and deadly in design. Jars of 
blood litter bookshelves and a few weapons clash together in a corner. There 
do not seem to be any beds in this room, only a few sheepskin thrown about 
on the floor. The soldiers must not need the comforts of a soft bed. In times 
of war one must be at their utmost level of strength. 
~ 
0 D 0 
D3 
~ 
~ 
0 0 18011 
S 
#18024 
A dark encampment~ 
The encampment is small at first glance, but when you see how efficiently  
the Obsidian soldiers handle their space you see it is no problem for them. 
The ground is somewhat muddy from recent rain and the smell of something 
strange wafts your way.  
~ 
0 A 2 
D1 
~ 
~ 
0 0 18019 
D2 
~ 
~ 
0 0 18017 
D3 
~ 
~ 
0 0 18010 
S 
#18025 
A dark encampment~ 
The encampment is small at first glance, but when you see how efficiently  
the Obsidian soldiers handle their space you see it is no problem for them. 
The ground is somewhat muddy from recent rain and the smell of something 
strange wafts your way.  
~ 
0 A 2 
D1 
~ 
~ 
0 0 18014 
D3 
~ 
~ 
0 0 18026 
S 
#18026 
Inside the tent~ 
The tent is filled with objects both strange and deadly in design. Jars of 
blood litter bookshelves and a few weapons clash together in a corner. There 
do not seem to be any beds in this room, only a few sheepskin thrown about 
on the floor. The soldiers must not need the comforts of a soft bed. In times 
of war one must be at their utmost level of strength. 
~ 
0 D 0 
D1 
~ 
~ 
0 0 18025 
S 
#18027 
Inside the tent~ 
The tent is filled with objects both strange and deadly in design. Jars of 
blood litter bookshelves and a few weapons clash together in a corner. There 
do not seem to be any beds in this room, only a few sheepskin thrown about 
on the floor. The soldiers must not need the comforts of a soft bed. In times 
of war one must be at their utmost level of strength. 
~ 
0 D 0 
D2 
~ 
~ 
0 0 18013 
S 
#18028 
A dark encampment~ 
The encampment is small at first glance, but when you see how efficiently  
the Obsidian soldiers handle their space you see it is no problem for them. 
The ground is somewhat muddy from recent rain and the smell of something 
strange wafts your way.  
~ 
0 A 2 
D2 
~ 
~ 
0 0 18029 
D3 
~ 
~ 
0 0 18018 
S 
#18029 
A dark encampment~ 
The encampment is small at first glance, but when you see how efficiently  
the Obsidian soldiers handle their space you see it is no problem for them. 
The ground is somewhat muddy from recent rain and the smell of something 
strange wafts your way.  
~ 
0 A 2 
D0 
~ 
~ 
0 0 18028 
D1 
~ 
~ 
0 0 18030 
S 
#18030 
A dark encampment~ 
The encampment is small at first glance, but when you see how efficiently  
the Obsidian soldiers handle their space you see it is no problem for them. 
The ground is somewhat muddy from recent rain and the smell of something 
strange wafts your way. You see a hill leading down. 
~ 
0 A 2 
D3 
~ 
~ 
0 0 18029 
D5 
~ 
~ 
0 0 18031 
S 
#18031 
At the Bottom of the Hill~ 
At the bottom of this hill you can see many things that the soldiers have 
discarded here. Bodies, for one thing. You also see a sharp piece of dark 
obsidian jutting out of the hill. You see no way to pull or push to break  
it free, and it seems to hum with life and magical power. 
~ 
0 0 4 
D4 
~ 
~ 
0 0 18030 
S 
#18032 
Before the Obsidian Fortress~ 
The fortress itself is made completely of obsidian, giving the impression 
it was forged from one solid piece. The outer gates are laced with mithril 
and quite possibly the largest you have ever seen. On the front of the door 
there is a crest of the Obsidian Order. You notice that the outer walls of 
this fortress seem to hum softly. 
~ 
0 0 1 
D0 
~ 
obsidian~ 
1 0 18033 
D2 
~ 
~ 
0 0 18022 
S 
#18033 
Entrance way~ 
This large room serves as an entrance way to the fortress. The room itself 
is quite large and the chandelier in the center of the ceiling illumates it 
quite well. To the south you see the large gates which lead out into the  
encampment of the soldiers of the order and to the west is a long hallway. 
~ 
0 D 0 
D2 
~ 
obsidian~ 
1 0 18032 
D3 
~ 
~ 
0 0 18034 
S 
#18034 
A long hallway~ 
The hallway is somewhat dark due to the walls being made from obsidian, yet 
they seem to provide a feeling of calmness. Nothing covers the walls which  
seem to hum with power. The high ceiling makes your footsteps echo loudly 
throughout the hall, making you all too aware of the emptiness of it. 
~ 
0 D 0 
D1 
~ 
~ 
0 0 18033 
D3 
~ 
~ 
0 0 18035 
S 
#18035 
A long hallway~ 
The hallway is somewhat dark due to the walls being made from obsidian, yet 
they seem to provide a feeling of calmness. Nothing covers the walls which  
seem to hum with power. The high ceiling makes your footsteps echo loudly 
throughout the hall, making you all too aware of the emptiness of it. A 
large set of double doors are to the north. 
~ 
0 D 0 
D0 
~ 
double doors~ 
1 0 18067 
D1 
~ 
~ 
0 0 18034 
D3 
~ 
~ 
0 0 18036 
S 
#18036 
A long hallway~ 
The hallway is somewhat dark due to the walls being made from obsidian, yet 
they seem to provide a feeling of calmness. Nothing covers the walls which  
seem to hum with power. The high ceiling makes your footsteps echo loudly 
throughout the hall, making you all too aware of the emptiness of it. A 
set of stairs lead up. 
~ 
0 D 0 
D1 
~ 
~ 
0 0 18035 
D4 
~ 
~ 
0 0 18037 
S 
#18037 
A long hallway~ 
The hallway is somewhat dark due to the walls being made from obsidian, yet 
they seem to provide a feeling of calmness. Nothing covers the walls which  
seem to hum with power. The high ceiling makes your footsteps echo loudly 
throughout the hall, making you all too aware of the emptiness of it. A 
set of stairs lead down. 
~ 
0 D 0 
D0 
~ 
~ 
0 0 18038 
D5 
~ 
~ 
0 0 18036 
S 
#18038 
A long hallway~ 
The hallway is somewhat dark due to the walls being made from obsidian, yet 
they seem to provide a feeling of calmness. Nothing covers the walls which  
seem to hum with power. The high ceiling makes your footsteps echo loudly 
throughout the hall, making you all too aware of the emptiness of it. To 
the east is a barred obsidian door. 
~ 
0 D 0 
D0 
~ 
~ 
0 0 18039 
D1 
~ 
barred obsidian door~ 
1 0 18064 
D2 
~ 
~ 
0 0 18037 
S 
#18039 
A long hallway~ 
The hallway is somewhat dark due to the walls being made from obsidian, yet 
they seem to provide a feeling of calmness. Nothing covers the walls which  
seem to hum with power. The high ceiling makes your footsteps echo loudly 
throughout the hall, making you all too aware of the emptiness of it. 
~ 
0 D 0 
D0 
~ 
~ 
0 0 18040 
D2 
~ 
~ 
0 0 18038 
S 
#18040 
A turn in the hall~ 
The hall here is the same as the rest of the hallways you have seen so far.  
Hallways go in both the southern direction as well as the eastern direction. 
You notice your footsteps do not seem to echo as much here. On the western  
wall you see a strange looking painting. 
~ 
0 D 0 
D1 
~ 
~ 
0 0 18041 
D2 
~ 
~ 
0 0 18039 
D3 
~ 
painting~ 
1 0 18049 
E 
painting~ 
It is very strange indeed. It seems to be of a cloud of ethereal form  
shifting and swirling in size and color.  
~ 
S 
#18041 
A long hallway~ 
The hallway is somewhat dark due to the walls being made from obsidian, yet 
they seem to provide a feeling of calmness. Nothing covers the walls which  
seem to hum with power. The high ceiling makes your footsteps echo loudly 
throughout the hall, making you all too aware of the emptiness of it. 
~ 
0 D 0 
D1 
~ 
~ 
0 0 18042 
D3 
~ 
~ 
0 0 18040 
S 
#18042 
A long hallway~ 
The hallway is somewhat dark due to the walls being made from obsidian, yet 
they seem to provide a feeling of calmness. Nothing covers the walls which  
seem to hum with power. The high ceiling makes your footsteps echo loudly 
throughout the hall, making you all too aware of the emptiness of it. There 
is a mystical door to the south. 
~ 
0 D 0 
D1 
~ 
~ 
0 0 18043 
D2 
~ 
mystical door~ 
1 0 18065 
D3 
~ 
~ 
0 0 18041 
S 
#18043 
A long hallway~ 
The hallway is somewhat dark due to the walls being made from obsidian, yet 
they seem to provide a feeling of calmness. Nothing covers the walls which  
seem to hum with power. The high ceiling makes your footsteps echo loudly 
throughout the hall, making you all too aware of the emptiness of it. There 
is an ethereal-looking door to the south. 
~ 
0 D 0 
D1 
~ 
~ 
0 0 18044 
D2 
~ 
ethereal door~ 
1 0 18066 
D3 
~ 
~ 
0 0 18042 
S 
#18044 
A long hallway~ 
The hallway is somewhat dark due to the walls being made from obsidian, yet 
they seem to provide a feeling of calmness. Nothing covers the walls which  
seem to hum with power. The high ceiling makes your footsteps echo loudly 
throughout the hall, making you all too aware of the emptiness of it. A 
set of stairs lead up and you see a large grate on the ground. 
~ 
0 D 0 
D3 
~ 
~ 
0 0 18043 
D4 
~ 
~ 
0 0 18045 
D5 
~ 
grate~ 
1 0 18056 
S 
#18045 
A long hallway~ 
The hallway is somewhat dark due to the walls being made from obsidian, yet 
they seem to provide a feeling of calmness. Nothing covers the walls which  
seem to hum with power. The high ceiling makes your footsteps echo loudly 
throughout the hall, making you all too aware of the emptiness of it. A 
set of stairs lead down. 
~ 
0 D 0 
D3 
~ 
~ 
0 0 18046 
D5 
~ 
~ 
0 0 18044 
S 
#18046 
A long hallway~ 
The hallway is somewhat dark due to the walls being made from obsidian, yet 
they seem to provide a feeling of calmness. Nothing covers the walls which  
seem to hum with power. The high ceiling makes your footsteps echo loudly 
throughout the hall, making you all too aware of the emptiness of it. There 
is a strong iron door to the west. 
~ 
0 D 0 
D1 
~ 
~ 
0 0 18045 
D3 
~ 
strong iron door~ 
1 0 18047 
S 
#18047 
An Office~ 
The room is filled with a light smoke that hangs in the air with an almost 
sickening smell. Papers litter both the floor and the large desk that sits 
in the center of the room. You notice there is a window that looks out over 
the entire encampment and also gives a good view of the surrounding areas.  
The door to the room that leads north has been torn from it's hinges and  
thrown on the floor. 
~ 
0 D 0 
D0 
~ 
~ 
0 0 18048 
D1 
~ 
strong iron door~ 
1 0 18046 
S 
#18048 
The Commanding Room~ 
This is the room of the Commander of the soldiers of the Obsidian Order. The 
floor is littered with plans that have been drawn up and discarded. The  
center of the room has a scaled down version of much of thera, where the 
encampment of the Obsidian soldiers is the center. There is an office to the 
south. 
~ 
0 D 0 
D2 
~ 
~ 
0 0 18047 
S 
#18049 
A secret room~ 
This room is basically non-descript other than the stairway that leads up  
and the back of a painting to the east.  
~ 
0 DN 0 
D1 
~ 
painting~ 
1 0 18040 
D4 
~ 
~ 
0 0 18050 
S 
#18050 
Stairway~ 
The stairway continues in both directions. Made of obsidian and humming  
softly, this stairway is much like the rest of the walls you have seen. The 
only difference is that the higher you climb, the louder the humming gets. 
~ 
0 DN 0 
D4 
~ 
~ 
0 0 18051 
D5 
~ 
~ 
0 0 18049 
S 
#18051 
A landing~ 
The walls here seem to hum louder than the hallways you have been through.  
You feel almost as if you were floating, weightless and oblivious to the laws 
of nature. A set of stairs leads down and the small landing continues to the  
east.  
~ 
0 DN 0 
D1 
~ 
~ 
0 0 18052 
D5 
~ 
~ 
0 0 18050 
S 
#18052 
A landing~ 
The walls here seem to hum louder than the hallways you have been through.  
You feel almost as if you were floating, weightless and oblivious to the laws 
of nature. A set of stairs leads up and the small landing continues to the  
west.  
~ 
0 DN 0 
D3 
~ 
~ 
0 0 18051 
D4 
~ 
~ 
0 0 18053 
S 
#18053 
A landing~ 
The walls here seem to hum louder than the hallways you have been through.  
You feel almost as if you were floating, weightless and oblivious to the laws 
of nature. A set of stairs leads down and the small landing continues to the  
east.  
~ 
0 DN 0 
D1 
~ 
~ 
0 0 18054 
D5 
~ 
~ 
0 0 18052 
S 
#18054 
A landing~ 
The walls here seem to hum louder than the hallways you have been through.  
You feel almost as if you were floating, weightless and oblivious to the laws 
of nature. To the east there is a shimmering door while the small landing  
continues to the west. 
~ 
0 DN 0 
D1 
~ 
shimmering door~ 
1 0 18055 
D3 
~ 
~ 
0 0 18053 
S 
#18055 
The Large Room~ 
As you enter the room you are hit with many sensations; taste, smell,  
sound, and sight. All overloaded with a blinding flash of mist before you. 
The room itself doesn't even seem like a room, but more of just space. You  
don't even feel like you are standing on a floor, just floating in a cloud 
of swirling colors, smells, and sounds. You cannot pinpoint any definate 
shape in the room, only the sensations brought about by them. 
~ 
0 DN 0 
D3 
~ 
shimmering door~ 
1 0 18054 
S 
#18056 
On a ladder~ 
You are climbing on a ladder through a tunnel. The smooth obsidian walls  
provide what seems like an easy climb, although you are not sure how. Just 
above your head is a grate that leads into a hallway of the fortress and 
below you is a small hallway. 
~ 
0 D 0 
D4 
~ 
grate~ 
1 0 18044 
D5 
~ 
~ 
0 0 18057 
S 
#18057 
A small hallway~ 
This hallway is much darker than the rest you have seen. Little light is  
provided by the single torch that hangs on the wall. Cobwebs grow in a few 
corners and a spider spins it's webbing around a fresh fly. To the east you 
notice the hallway continues and a ladder leads up from here. 
~ 
0 D 0 
D1 
~ 
~ 
0 0 18058 
D4 
~ 
~ 
0 0 18056 
S 
#18058 
A small hallway~ 
This hallway is much darker than the rest you have seen. Little light is  
provided by the single torch that hangs on the wall. Cobwebs grow in a few 
corners and a spider spins it's webbing around a fresh fly. To the west you 
notice the hallway continues and a ladder leads down from here. 
~ 
0 D 0 
D3 
~ 
~ 
0 0 18057 
D5 
~ 
~ 
0 0 18059 
S 
#18059 
The Dungeon~ 
This room is part of the dungeon of the Fortress. The Obsidian Order places  
people here who oppose it or get in the way of it's reign of terror. There 
is a cell door to the north, east, south, and west, as well as a ladder  
leading up. 
~ 
0 D 0 
D0 
~ 
cell door~ 
1 0 18060 
D1 
~ 
cell door~ 
1 0 18061 
D2 
~ 
cell door~ 
1 0 18062 
D3 
~ 
cell door~ 
1 0 18063 
D4 
~ 
~ 
0 0 18058 
S 
#18060 
A dark cell~ 
This cell neither smells good or looks good. A constant dripping from an  
unknown source is enough to drive the contained mad. It is also very small 
and very dark, which makes it difficult to see. 
~ 
0 AD 0 
D2 
~ 
cell door~ 
1 0 18059 
S 
#18061 
A dark cell~ 
This cell neither smells good or looks good. A constant dripping from an  
unknown source is enough to drive the contained mad. It is also very small 
and very dark, which makes it difficult to see. 
~ 
0 AD 0 
D3 
~ 
cell door~ 
1 0 18059 
S 
#18062 
A dark cell~ 
This cell neither smells good or looks good. A constant dripping from an  
unknown source is enough to drive the contained mad. It is also very small 
and very dark, which makes it difficult to see. 
~ 
0 AD 0 
D0 
~ 
cell door~ 
1 0 18059 
S 
#18063 
A dark cell~ 
This cell neither smells good or looks good. A constant dripping from an  
unknown source is enough to drive the contained mad. It is also very small 
and very dark, which makes it difficult to see. 
~ 
0 AD 0 
D1 
~ 
cell door~ 
1 0 18059 
S 
#18064 
Interrogation Room~ 
This is where the Obsidian Order takes people to get knowledge from. Be it 
spies or rebel leaders, they are subject to the harsh interrogation of the 
Obsidian Order. In the center of this room is a large table. There are many  
types of items used in both torture and interrogation hung on the walls and  
closed in racks. 
~ 
0 D 0 
D3 
~ 
barred obsidian door~ 
1 0 18038 
S 
#18065 
The Room of Invasion~ 
This room is primarily used by the troops. Magically opened long ago it  
serves as a doorway to the many areas of Thera. To the east you see the 
Temple of the Gods in Midgaard, to the south you see what appears to be a
barbarian's village, and to the west you see the Intersection in Ofcol. 
Looking up, you notice a peculiar glow radiating from a strange magical path,
while looking down you see nothing but shadows.
~
0 DNC 0 
D0 
~ 
mystical door~ 
1 0 18042 
D1 
~ 
~ 
0 0 3001 
D2 
~ 
~ 
0 0 5700 
D3 
~ 
~ 
0 0 601 
D4
~
~
0 0 5805
D5
~
~
0 0 13083
S 
#18066 
Room of Magical Regeneration~ 
This room is filled with spiritual and magical sensations, stimulating your 
mind in many ways making you produce twice the amount of magical energy than 
usual. Unfortunately, with all the mental activity, your physical wounds 
seem to take twice as long to heal. Something is scrawled sloppily on one
of the walls. 
~ 
0 D 0 
D0 
~ 
ethereal door~ 
1 0 18043 
H 50 
M 250 
E
sloppy scrawl~
Tragadon sweated here.
~
S 
#18067 
The Mess Hall~ 
Many tables fill this small room, all covered with fresh bowls of soup. This 
is the mess hall for the soldiers of the Obsidian Order. Although they do  
not enjoy comfort and pleasure, they need to survive, and thus are required 
to eat. The smell from the soup wafts your way and you detect many smells  
you wish you hadn't. 
~ 
0 D 0 
D2 
~ 
double doors~ 
1 0 18035 
S 
#18068 
Inside the tent~ 
The tent is filled with objects both strange and deadly in design. Jars of 
blood litter bookshelves and a few weapons clash together in a corner. There 
do not seem to be any beds in this room, only a few sheepskin thrown about 
on the floor. The soldiers must not need the comforts of a soft bed. In times 
of war one must be at their utmost level of strength. 
~ 
0 D 0 
D3 
~ 
~ 
1 0 18021 
S 
#0 
 
#RESETS 
M 0 18000 8 18015  1 
M 0 18000 8 18024  1 
M 0 18000 8 18026  1 
M 0 18000 8 18018  1 
M 0 18000 8 18020  1 
M 0 18000 8 18022  1 
M 0 18000 8 18027  1 
M 0 18000 8 18029  1 
M 0 18001 2 18047  1 
E 0 18000 0 6 
E 0 18001 0 5 
E 0 18002 0 4 
E 0 18003 0 10 
E 0 18004 0 12 
E 0 18005 0 8 
E 0 18006 0 16 
M 0 18001 2 18053  1 
M 0 18002 1 18048  1 
E 0 18007 0 6 
E 0 18008 0 9 
E 0 18004 0 12 
E 0 18009 0 16 
E 0 18010 0 11 
E 0 18011 0 15 
M 0 18003 1 18055  1 
E 0 18012 0 5 
E 0 18013 0 16 
E 0 18014 0 17 
M 0 18004 1 18058  1 
M 0 18005 1 18060  1 
E 0 18015 0 5 
M 0 18006 1 18061  1 
E 0 18016 0 16 
M 0 18007 1 18062  1 
E 0 18017 0 15 
M 0 18008 1 18063  1 
E 0 18018 0 15 
M 0 18009 2 18032  2 
M 0 18010 1 18067  1 
M 0 18011 1 18064  1 
E 0 18022 0 4 
M 0 18012 1 18064  1 
E 0 18023 0 7 
M 0 18013 1 18031 1 
E 0 18024 0 8 
E 0 18025 0 15 
E 0 18027 0 16 
M 0 18014 1 18031 1 
E 0 18026 0 3 
E 0 18028 0 10 
E 0 18029 0 11 
E 0 18030 0 8 
M 0 18015 1 18031 1
E 0 18031 0 13
E 0 13032 0 6
O 0 18031 0 18031 
D 0 18032 0 1 
D 0 18033 2 1 
D 0 18035 0 1 
D 0 18067 2 1 
D 0 18038 1 1 
D 0 18064 3 1 
D 0 18042 2 1 
D 0 18065 0 1 
D 0 18043 2 1 
D 0 18066 0 1 
D 0 18046 3 1 
D 0 18040 3 1 
D 0 18049 1 1 
D 0 18054 1 1 
D 0 18055 3 1 
D 0 18059 0 1 
D 0 18060 2 1 
D 0 18061 3 1 
D 0 18059 1 1 
D 0 18059 3 1 
D 0 18063 1 1 
D 0 18059 2 1 
D 0 18062 0 1 
D 0 18044 5 1 
S 
 
 
#SPECIALS 
M 18003 spec_breath_any 
S 
#$