#AREADATA Name Rager Village~ Builders None~ VNUMs 5700 5799 Credits {CABAL} Dhayton Rager Village~ Security 9 End #MOBILES #5700 Destructor~ the Destructor~ The Destructor of magic is here, daring you to cast a spell. ~ This giant warrior has an extreme aversion to any magic performed in his vicinity. If you even have the ability to cast spells, he won't like you. ~ unique~ ABTVe DFH 0 0 60 30 2d500+8000 1d1+4999 10d10+25 pound -70 -70 -70 -70 ACDEFIJKNOV AB 0 0 stand stand male 0 A ABCDE giant 0 #5701 Grime~ Grime~ Grime the smith is here to sell his fine works. ~ Grime is well named since the soot of his forge covers him and everything in the store. ~ human~ ABTVe DFHV 1000 0 55 30 3d300+4000 1d1+2000 4d10+30 pound -30 -30 -30 -30 CDEFIJKNV AB D P stand stand male 0 AHMV ABCDEFGHIJK medium 0 M GREET 5700 100~ #5702 Healer~ A healer~ A healer is here tending to the wounded. ~ This healer stands here, healing Ragers. ~ human~ ABQVae DFH 1000 0 60 0 1d1+1999 1d1+999 2d4+30 divine -15 -15 -15 -15 FHIKV ABC D 0 stand stand male 5000 AHMV ABCDEFGHIJK medium 0 #5703 bloody swordsman~ the bloody swordsman~ The rager swordsman is here, covered in dried blood.. ~ This well-built man looks quite ready to show you a thing or two about combat. ~ human~ ABGT DFa 0 0 60 100 15000d2+0 0d0+0 45d20+0 charge -100 -100 -100 -100 ABCFGHIJKLMNV ABC DFGHJKLMNOPQRS 0 stand stand male 0 AHMV ABCDEFGHIJK giant 0 M GREET 5701 100~ #0 #OBJECTS #5700 massive pillar~ a massive pillar~ You see a massive black iron pillar standing here unmoving.~ ~ trash AO 0 N 0 0 0 0 0 0 5 0 P #5701 head magician bloody~ Bloody head of magician~ Bloody head of magician is here.~ bone~ treasure OT 0 A 0 0 0 0 0 60 1 100000 P L 1 #5702 throne skulls~ the large skull-throne~ The large throne made from skulls is sitting here.~ bone~ furniture ORY 0 P 10 15 CGJKM 15 100 60 1 20 P #5703 pit~ the pit for donations~ A pit for sacrifices is in front of the altar.~ ~ container O 0 0 10000 0 0 1000 100 0 0 0 P E pit~ This is where you put money and items for other Rager.~ #5704 sword rager standard~ a standard Rager sword~ A plain-looking sword of a Rager lies here.~ steel~ weapon P 0 AN sword 8 4 slash 0 0 5 1 P A 18 5 A 19 5 #5705 axe rager standard~ a standard Rager axe~ A plain-looking axe of a Rager lies here.~ steel~ weapon P 0 AN axe 8 4 chop 0 0 5 1 P A 18 5 A 19 5 #5706 mace rager standard~ a standard Rager mace~ A plain-looking mace of a Rager lies here.~ steel~ weapon P 0 AN mace 8 4 smash 0 0 5 1 P A 18 5 A 19 5 #5707 dagger rager standard~ a standard Rager dagger~ A plain-looking dagger of a Rager lies here.~ steel~ weapon P 0 AN dagger 8 4 pierce 0 0 5 1 P A 18 5 A 19 5 #5708 polearm rager standard~ a standard Rager polearm~ A plain-looking polearm of a Rager lies here.~ steel~ weapon P 0 AN polearm 8 4 crush F 0 5 1 P A 18 5 A 19 5 #5709 staff rager standard~ a standard Rager staff~ A plain-looking staff of a Rager lies here.~ steel~ weapon P 0 AN staff 8 4 smash 0 0 5 1 P A 18 5 A 19 5 #5710 whip rager standard~ a standard Rager whip~ A plain-looking whip of a Rager lies here.~ steel~ weapon P 0 AN whip 8 4 whip 0 0 5 1 P A 18 5 A 19 5 #5711 spear rager standard~ a standard Rager spear~ A plain-looking spear of a Rager lies here.~ steel~ weapon P 0 AN spear 8 4 pierce F 0 5 1 P A 18 5 A 19 5 #5750 pack explosives bag~ small bag of explosives~ A small bag of explosives lie here.~ ~ armor BMTYZ 0 AS 15 15 15 15 0 0 5 0 P A 2 -5 A 19 10 #5751 vest resistant magic~ magic resistant vest~ A magic-resistant vest lies here.~ ~ armor BMPTXYZ 0 AS 50 50 50 50 0 0 5 1000000 P A 20 -35 F R 0 0 C #0 #ROOMS #5700 At a muddy track~ As you dry yourself from being wet from the waterfall you rub the water out of your eyes. You see a large village before you. You see tall grass and large huts lined together. You look ahead and see a large stone at least 50 feet tall. The track leads on to the west. ~ 0 0 3 D1 ~ ~ 0 -1 5281 D3 ~ ~ 0 -1 5701 S #5701 Grassy fields~ You begin to thwack the grass away as you descend down the hill into the Rager village. You swat at flies and mosquitos as they try bite you. You begin to smell the blood as you get closer. You begin to hear the almost inaudible sound of clashing weapons. ~ 0 8192 3 D1 ~ ~ 0 -1 5700 D3 ~ ~ 0 -1 5702 S #5702 Entering the village~ Entering the village you see massive beings and some small ones too. All the races of Ji'vundis are gathered here to fight for one cause. Regardless of race they aid each other with bandages as they come in and out of the village. ~ 0 8192 3 D0 ~ ~ 0 -1 5703 D1 ~ ~ 0 -1 5701 D2 ~ ~ 0 -1 5706 D3 ~ ~ 0 -1 5704 S #5703 A large wooden hut~ As you enter this hut you see an assortment of hides and scalps. You old and new weaponary as well as old books. You see many decorative artifacts as well. Small urns are on shelves smelling very badly. ~ 0 8192 0 D2 ~ ~ 0 -1 5702 S #5704 Village road~ As you walk down the village you notice there is a massive pillar before you. It colored completely black and it has many inscriptions on it. Your eyesight wavers from trying to look too high. ~ 0 8192 1 D1 ~ ~ 0 -1 5702 D3 ~ ~ 0 -1 5709 D4 ~ ~ 0 -1 5708 S #5706 Forge entrance~ Two iron doors wave openly leading into Grime's forge house. You take a peak east and see a giant calling you over. You see him pounding on an anvil with a large iron hammer. The searing heat almost makes you faint. ~ 0 8192 1 D0 ~ ~ 0 -1 5702 D1 ~ ~ 0 -1 5707 S #5707 Grime's forge~ Grime gives you his one-toothed smiled and nods. He asks you if you want anything to. He pulls out his assortment of weapons. Among them are spears, daggers, swords, maces, axes, polearms, and whips. The heat makes you extremely dizzy and you can barely differentiate between the weapons. ~ 0 2105344 1 D3 ~ ~ 0 -1 5706 S #5708 The brawling balcony~ You stand in a completely square room with weapons hanging from the walls. The room is rugged with beautiful rugs and carvings. A large man stands in the middle with his arms crossed awaiting a challenge. He looks you over, laughs, and nods. ~ 0 8192 0 D5 ~ ~ 0 -1 5704 S #5709 The village shrine~ The weapons clashes and odors suddenly cease to exist. This calm place is a place where the ragers come to pray for their fallen friends and to contemplate on life. You see a noble priest smiling and offering aid to the broken ragers. He smiles at you and asks you if you want anything. ~ 0 8192 0 D1 ~ ~ 0 -1 5704 S #0 #SPECIALS M 5700 spec_rager S #RESETS M 0 5700 1 5700 1 G 0 5701 0 O 0 5700 0 5704 M 0 5701 1 5707 1 G 0 5704 0 G 0 5705 0 G 0 5706 0 G 0 5707 0 G 0 5708 0 G 0 5709 0 G 0 5710 0 G 0 5711 0 M 0 5703 1 5708 1 M 0 5702 1 5709 1 O 0 5703 0 5709 S #SHOPS 5701 1 5 9 11 0 150 70 0 23 0 #MOBPROGS #5700 say Welcome to Grimes house of weapons. ~ #5701 say Welcome $n, do you think you have what it takes to beat me? emote grins. ~ #0 #$