#AREA BloodyVillage.are~ BloodyVillage~ {CLAN } Rhax Bloody Village~ 5700 5709 #MOBILES #5700 Destructor~ the Destructor~ The Destructor of magic is here, daring you to cast a spell. ~ This giant warrior has an extreme aversion to any magic performed in his vicinity. If you even have the ability to cast spells, he won't like you. ~ giant~ ABTVe DFb 0 0 55 70 2d500+8000 1d1+4999 10d10+10 pound -70 -70 -70 -70 AIJKFDONECa AB 0 0 stand stand male 0 A ABCDE giant 0 #5701 Grime~ Grime~ Grime the smith is here to sell his fine works. ~ Grime is well named since the soot of his forge covers him and everything in the store. ~ human~ ABTV DHFV 800 0 40 30 3d300+4000 1d1+2000 4d10+30 pound -30 -30 -30 -30 IJKFEDCN AB D P stand stand male 0 A ABCDE medium 0 #5702 Healer~ A healer~ A healer is here tending to the wounded. ~ nothing special about him. ~ human~ ABQVae DFH 1000 0 60 0 1d1+1999 1d1+999 2d4+30 divine -15 -15 -15 -15 FHIK ABC D 0 stand stand male 5000 0 0 medium 0 #0 #OBJECTS #5700 key~ a bone key~ A bone key is on the ground.~ steel~ key ORY AO 0 0 0 0 0 40 4 0 P #5701 battle rager head~ Bloody head of magician~ Bloody head of magician is here.~ bone~ treasure TO A 0 0 0 0 0 60 1 100000 P C 4 L 1 #5702 throne~ a large throne~ a large throne made from skulls is sitting here.~ bone~ container ORY P 10 15 5700 15 100 60 1 20 P #5703 pit~ the pit for donations~ A pit for sacrifices is in front of the altar.~ ~ container O 0 10000 0 0 1000 100 0 0 0 P E pit~ This is where you put money and items to help Doz expand this shrine, ~ #0 #ROOMS #5700 The well-used trail~ Breaking off from the main path, you see a small, but well-used path leading into the hills. ~ 0 WX 1 D3 ~ ~ 0 -1 5701 D1 ~ ~ 0 -1 5281 S #5701 The entrance to the Barbarian Village~ Before you opens a small village. Cooking fires and scurrying kids make it seem like every other village...until you see the skulls. They are everywhere: mounted on spears, arranged in pyramids, and stacked in crude walls. Huge men, dressed in wild armor and skins, look you over before moving on. ~ 0 WX 1 D1 ~ ~ 0 -1 5700 D3 ~ ~ 0 -1 5702 S #5702 The main road through the village~ The village isn't as big as you first thought. It looks more like a resting or stopping point for hunting parties. Far to the west, you see a shrine to the Warlords of the BattleRagers. To the west the village opens up. ~ 0 WX 1 D1 ~ ~ 0 -1 5701 D3 w ~ ~ 0 -1 5703 S #5703 Blood Square~ A small square opens here. To the north you see a donation room, and to the south there is a sign saying "Grime's House of Weapons". To the west you see a shrine to the Warlords of the Battleragers. ~ 0 WX 1 D0 ~ ~ 0 -1 5704 D1 ~ ~ 0 -1 5702 D2 ~ ~ 0 -1 5705 D3 ~ ~ 0 -1 5706 S #5704 The donation room~ Here you find a small donation room where you can find weapons other useful things. Please put only good equipment here, as it will only be used by your brethren to destroy the Masters. ~ 0 WX 1 D2 ~ ~ 0 -1 5703 S #5705 Grime's house of Weapons~ Grime is here, offering you the finest tools of destruction in the land at the best prices in the land. Or so he says. Swords, axes, and other varieties of weapons line the walls, waiting to be bought. ~ 0 WX 1 D0 ~ ~ 0 -1 5703 S #5706 The Shrine of Battleragers~ Before you is a huge throne of skulls. Shelves line the walls, upon them sit hundreds of small jars filled with he blood of fallen opponents. On the jars you see the names of the great enemies who have fallen at the hand of a Battle Rager. It is here you may praise the Lord Iuppiter , for he lead the Battleragers from the skull throne. A massive stone tablet has been erected here ~ 0 X 1 D1 ~ ~ 0 -1 5703 E tablet~ ----------------------------------------------------------------------- The Six Commandments of the Battleragers. 1. No magic, of any form, should ever be manipulated, or beseeched, by any Battlerager. Such blasphemy is forbidden. Likewise, any mortal who casts in your presence should be punished harshly. 2. Mages, Anti-paladins and those trying to master the five magics, pervert the power of the gods. Therefore they should be culled until the point of their extinction. 3. Clerics and Paladins are the divine chosen. As the messengers of the gods, they shall be tolerated, but their magic not embraced. 4. Avoid all those afflicted by magical charms, or put them out of their misery. 5. Courage is the difference between a warrior and a great warrior. Hence, it should be seen as a part of life to every Battlerager. Extend such courage to all, apart from those waring on our soil. 6. Your mortal leader and every God you encounter should be treated with utmost respect and obeyed always. ------------------------------------------------------------------------ ~ S #0 #SHOPS 5701 1 5 9 11 0 150 70 0 23 * Grime 0 #RESETS M 0 5700 1 5700 1 * Destructor of magic G 0 5701 1 3535 * give head to destructor M 0 5702 1 5706 1 * healer O 0 5702 1 5706 1 * item container throne O 0 5703 1 5704 1 * pit M 0 5701 1 5705 1 * grime S #SPECIALS M 5700 spec_crusader S #$