kbk/kbk3/
kbk/kbk3/area/
kbk/kbk3/player/
#AREA	
BloodyVillage.are~
BloodyVillage~
{CLAN } Rhax    Bloody Village~
5700 5709




#MOBILES
#5700
Destructor~
the Destructor~
The Destructor of magic is here, daring you to cast a spell.
~
This giant warrior has an extreme aversion to any magic performed
in his vicinity.  If you even have the ability to cast spells, he
won't like you.
~
giant~
ABTVe DFb 0 0
55 70 2d500+8000 1d1+4999 10d10+10 pound
-70 -70 -70 -70
AIJKFDONECa AB 0 0
stand stand male 0
A ABCDE giant 0
 
#5701
Grime~
Grime~
Grime the smith is here to sell his fine works.
~
Grime is well named since the soot of his forge covers him and
everything in the store.
~
human~
ABTV DHFV 800 0
40 30 3d300+4000 1d1+2000 4d10+30 pound
-30 -30 -30 -30
IJKFEDCN AB D P
stand stand male 0
A ABCDE medium 0

#5702
Healer~
A healer~
A healer is here tending to the wounded.
~
nothing special about him.
~
human~
ABQVae DFH 1000 0
60 0 1d1+1999 1d1+999 2d4+30 divine
-15 -15 -15 -15
FHIK ABC D 0
stand stand male 5000
0 0 medium 0
 
#0



#OBJECTS
#5700
key~
a bone key~
A bone key is on the ground.~
steel~
key ORY AO
0 0 0 0 0
40 4 0 P
#5701
battle rager head~
Bloody head of magician~
Bloody head of magician is here.~
bone~
treasure TO A
0 0 0 0 0
60 1 100000 P 
C
4
L
1
#5702
throne~
a large throne~
a large throne made from skulls is sitting here.~
bone~
container ORY P
10 15 5700 15 100
60 1 20 P
#5703
pit~
the pit for donations~
A pit for sacrifices is in front of the altar.~
~
container O 0
10000 0 0 1000 100
0 0 0 P
E
pit~
This is where you put money and items to help Doz expand this shrine,
~
#0



#ROOMS
#5700
The well-used trail~
  Breaking off from the main path, you see a small, but well-used path leading
into the hills.
~
0 WX 1
D3
~
~
0 -1 5701
D1
~
~
0 -1 5281
S

#5701
The entrance to the Barbarian Village~
  Before you opens a small village.  Cooking fires and scurrying kids make it
seem like every other village...until you see the skulls.  They are everywhere:
mounted on spears, arranged in pyramids, and stacked in crude walls.  Huge
men, dressed in wild armor and skins, look you over before moving on.
~
0 WX 1
D1
~
~
0 -1 5700
D3
~
~
0 -1 5702
S

#5702
The main road through the village~
  The village isn't as big as you first thought.  It looks more like a resting
or stopping point for hunting parties.  Far to the west, you see a shrine to
the Warlords of the BattleRagers.  To the west the village opens up.
~
0 WX 1
D1
~
~
0 -1 5701
D3
w
~
~
0 -1 5703
S

#5703
Blood Square~
  A small square opens here.  To the north you see a donation room, and to the
south there is a sign saying "Grime's House of Weapons".  To the west you see
a shrine to the Warlords of the Battleragers.
~
0 WX 1
D0
~
~
0 -1 5704
D1
~
~
0 -1 5702
D2
~
~
0 -1 5705
D3
~
~
0 -1 5706
S

#5704
The donation room~
  Here you find a small donation room where you can find weapons other useful
things.  Please put only good equipment here, as it will only be used by your
brethren to destroy the Masters.
~
0 WX 1
D2
~
~
0 -1 5703
S

#5705
Grime's house of Weapons~
  Grime is here, offering you the finest tools of destruction in the land at
the best prices in the land.  Or so he says.  Swords, axes, and other
varieties of weapons line the walls, waiting to be bought.
~
0 WX 1
D0
~
~
0 -1 5703
S

#5706
The Shrine of Battleragers~
  Before you is a huge throne of skulls. Shelves line the walls, upon them
sit hundreds of small jars filled with he blood of fallen opponents. On
the jars you see the names of the great enemies who have fallen at the
hand of a Battle Rager. It is here you may praise the Lord Iuppiter , for 
he lead the Battleragers from the skull throne.

A massive stone tablet has been erected here
~
0 X 1
D1
~
~
0 -1 5703
E
tablet~
-----------------------------------------------------------------------
The Six Commandments of the Battleragers.

1.  No magic, of any form, should ever be manipulated, or beseeched,
    by any Battlerager.  Such blasphemy is forbidden.  Likewise, any
    mortal who casts in your presence should be punished harshly.

2.  Mages, Anti-paladins and those trying to master the five magics, 
    pervert the power of the gods.  Therefore they should be culled     
    until the point of their extinction.

3.  Clerics and Paladins are the divine chosen.  As the messengers of
    the gods, they shall be tolerated, but their magic not embraced.

4.  Avoid all those afflicted by magical charms, or put them out of their
    misery.
 
5.  Courage is the difference between a warrior and a great warrior.
    Hence, it should be seen as a part of life to every Battlerager.
    Extend such courage to all, apart from those waring on our soil.

6.  Your mortal leader and every God you encounter should be treated
    with utmost respect and obeyed always.
------------------------------------------------------------------------
~
S
#0

#SHOPS
5701  1  5  9  11  0      150  70        0 23   * Grime

0


#RESETS
M 0 5700 1 5700 1                 * Destructor of magic
G 0 5701 1 3535			  * give head to destructor
M 0 5702 1 5706 1                 * healer
O 0 5702 1 5706 1                 * item container  throne
O 0 5703 1 5704 1                 * pit
M 0 5701 1 5705 1                 * grime 
S

#SPECIALS
M 5700 spec_crusader
S

#$