#AREA rager.are~ Rager Village~ {CABAL} Dioxide Rager Village~ 5700 5799 #MOBILES #5700 Destructor~ the Destructor~ The Destructor of magic is here, daring you to cast a spell. ~ This giant warrior has an extreme aversion to any magic performed in his vicinity. If you even have the ability to cast spells, he won't like you. ~ giant~ ABTVe DFbf 0 0 55 70 2d500+10000 1d1+4999 10d10+25 pound -70 -70 -70 -70 ADFIJKV AB HI JP stand stand male 0 AHMV ABCDEFGHIJK giant 0 #5701 Grime~ Grime~ Grime the smith is here to sell his fine works. ~ Grime is well named since the soot of his forge covers him and everything in the store. ~ human~ ABTVe DFHV 1000 0 55 30 3d300+4000 1d1+2000 4d10+30 pound -30 -30 -30 -30 CDEFIJKNV AB D P stand stand male 0 A ABCDE medium 0 M greet 5700 100~ #5702 Healer~ A healer~ A healer is here tending to the wounded. ~ This healer stands here, healing Ragers. ~ human~ ABQVae DFH 1000 0 60 0 1d1+1999 1d1+999 2d4+30 divine -15 -15 -15 -15 FHIKV ABC D 0 stand stand male 5000 0 0 medium 0 #5703 bloody swordsman~ the bloody swordsman~ The rager swordsman is here, covered in dried blood.. ~ This well-built man looks quite ready to show you a thing or two about combat. ~ human~ ABGT DFa 0 0 60 100 15000d2+0 0d0+0 45d20+0 charge -100 -100 -100 -100 ABCFGHIJKLMNV ABC DFGHJKLMNOPQRS 0 stand stand male 0 HM 0 giant 0 M greet 5701 100~ #0 #OBJECTS #5700 key~ a bone key~ A bone key is on the ground.~ steel~ key ORY AO 0 0 0 0 0 40 4 0 P #5701 head magician bloody~ Bloody head of magician~ Bloody head of magician is here.~ bone~ treasure OT A 0 0 0 0 0 60 1 100000 P C 4 L 1 #5702 throne skulls~ the large skull-throne~ The large throne made from skulls is sitting here.~ bone~ furniture ORY P 10 15 CGJKM 15 100 60 1 20 P #5703 pit~ the pit for donations~ A pit for sacrifices is in front of the altar.~ ~ container O 0 10000 0 0 1000 100 0 0 0 P E pit~ This is where you put money and items for other Rager.~ #5704 sword rager standard~ a standard Rager sword~ A plain-looking sword of a Rager lies here.~ steel~ weapon P AN sword 8 4 slash 0 0 5 1 P A 18 5 A 19 5 R X #5705 axe rager standard~ a standard Rager axe~ A plain-looking axe of a Rager lies here.~ steel~ weapon P AN axe 8 4 chop 0 0 5 1 P A 18 5 A 19 5 R X #5706 mace rager standard~ a standard Rager mace~ A plain-looking mace of a Rager lies here.~ steel~ weapon P AN mace 8 4 smash 0 0 5 1 P A 18 5 A 19 5 R X #5707 dagger rager standard~ a standard Rager dagger~ A plain-looking dagger of a Rager lies here.~ steel~ weapon P AN dagger 8 4 pierce 0 0 5 1 P A 18 5 A 19 5 R X #5708 polearm rager standard~ a standard Rager polearm~ A plain-looking polearm of a Rager lies here.~ steel~ weapon P AN polearm 8 4 crush 0 0 5 1 P A 18 5 A 19 5 R X #5709 staff rager standard~ a standard Rager staff~ A plain-looking staff of a Rager lies here.~ steel~ weapon P AN staff 8 4 smash 0 0 5 1 P A 18 5 A 19 5 R X #5710 whip rager standard~ a standard Rager whip~ A plain-looking whip of a Rager lies here.~ steel~ weapon P AN whip 8 4 whip 0 0 5 1 P A 18 5 A 19 5 R X #5711 spear rager standard~ a standard Rager spear~ A plain-looking spear of a Rager lies here.~ steel~ weapon P AN spear 8 4 pierce 0 0 5 1 P A 18 5 A 19 5 R X #5750 pack explosives bag~ small bag of explosives~ A small bag of explosives lie here.~ ~ armor BMTYZ AS 15 15 15 15 0 0 5 0 P A 2 -5 A 19 10 #5751 vest resistant magic~ magic resistant vest~ A magic-resistant vest lies here.~ ~ armor BMTYZ AS 50 50 50 50 0 0 5 0 P A 20 -35 F R 0 0 C #0 #ROOMS #5700 The well-used trail~ Breaking off from the main path, you see a small, but well- used path leading into the hills. ~ 0 WX 4 D1 ~ ~ 0 -1 5281 D3 You see the entrance to the village.~ ~ 0 -1 5701 S #5701 The entrance to the village~ Before you opens a small village. Cooking fires and small tents make this seem like every other village... until you see the skulls. They are everywhere: mounted on spears, arranged in pyramids, and stacked in crude walls. Huge men, dressed in wild armor and skins, look you over before moving on. ~ 0 NWX 4 D1 You see a well-used trail.~ ~ 0 -1 5700 D3 You see a small road.~ ~ 0 -1 5702 S #5702 The main road through the village~ As you walk along this path, the atmosphere of battle heightens. A large square is to the west, and the hills are to the east. ~ 0 NWXc 2 D1 You see the entrance to the village.~ ~ 0 -1 5701 D3 You see the Blood Square.~ ~ 0 -1 5703 S #5703 Blood Square~ A small square opens here. To the north you see a donation room, and to the south there is a sign saying "Grime's House of Weapons". To the west you see a shrine to the Immortals of the Ragers. ~ 0 NWXc 2 D0 You see a circular arena.~ ~ 0 -1 5704 D1 You see a small road.~ ~ 0 -1 5702 D2 You see a weaponshop.~ ~ 0 -1 5705 D3 You see the Shrine.~ ~ 0 -1 5706 S #5704 The Brawling Ring~ Here you find a large, bloody ring. It was constructed for the use of dueling for practice and training for the Ragers. A large circular brawling ring is constructed here. ~ 0 NWXc 0 D2 You see the Blood Square.~ ~ 0 -1 5703 D3 ~ ~ 0 -1 5707 E ring brawling~ You see a large, circular platform. There are menacing red splatters all over. ~ S #5705 Grime's House of Weapons~ Grime is here, offering you the finest tools of destruction in the land at the best prices in the land. Or so he says. Swords, axes, and other varieties of weapons line the walls, waiting to be bought. ~ 0 NWXc 0 D0 You see the Blood Square.~ ~ 0 -1 5703 S #5706 The Shrine of Ragers~ Before you is a huge throne of skulls. Shelves line the walls, upon them sit hundreds of small jars filled with he blood of fallen opponents. On the jars you see the names of the great enemies who have fallen at the hand of a Rager. A pit lies here for your donations for other Ragers, so that they may easier destroy the Arcanas. A massive stone tablet has been erected here. ~ 0 NWXc 0 D1 You see the Blood Square.~ ~ 0 -1 5703 E tablet~ ----------------------------------------------------------------------- The Seven Commandments of the Ragers. 1. No magic, of any form, should ever be manipulated, or beseeched, by any Rager. Such blasphemy is forbidden. Likewise, any mortal who casts in your presence should be punished harshly. 2. Mages, Anti-paladins and those trying to master the five magics, pervert the power of the gods. Therefore they should be culled until the point of their extinction. 3. Clerics and Paladins are the divine chosen. As the messengers of the gods, they shall be tolerated, but their magic not embraced. 4. Avoid all those afflicted by magical charms, or put them out of their misery. 5. Courage is the difference between a warrior and a great warrior. Hence, it should be seen as a part of life to every Rager. Extend such courage to all, apart from those waring on our soil. 6. Your mortal leader and every God you encounter should be treated with utmost respect and obeyed always. 7. No BattleRager shall GANGBANG! ------------------------------------------------------------------------ ~ S #5707 The Recreation Room~ You are standing in a large room. It seems to have no purpose. A large trampoline stands here. ~ 0 NWXc 0 D1 You see a small road.~ ~ 0 -1 5704 E trampoline~ A large, bouncy trampoline is here. You feel tempted to bounce on it. Weirdo. ~ S #0 #RESETS M 1 5700 1 5700 1 * Destructor of magic G 1 5701 1 3535 * give head to destructor M 1 5702 1 5706 1 * healer O 1 5702 1 5706 1 * item container throne O 1 5703 1 5706 1 * pit M 1 5701 1 5705 1 * Grime G 0 5704 0 G 0 5705 0 G 0 5706 0 G 0 5707 0 G 0 5708 0 G 0 5709 0 G 0 5710 0 G 0 5711 0 M 1 5703 1 5707 1 * mechanical bull S #SHOPS 5701 1 5 9 11 0 150 70 0 23 * Grime 0 #SPECIALS M 5700 spec_rager the Destructor S #MOBPROGS #5700 say Welcome to Grimes house of weapons. ~ #5701 say Welcome $n, do you think you have what it takes to beat me? emote grins. ~ #0 #$