#AREADATA Name Mausoleum~ Builders None~ VNUMs 4600 4699 Credits {25 51} Khargqwzxdds Mausoleum~ Security 9 End #MOBILES #4600 zombie disgusting rotting~ a disgusting, rotting Zombie~ A horribly disgusting zombie is here, looking to devour the living. ~ You can't tell if this was once a man or a woman, or even what race it once was.... Just that it is horribly decayed, and appears to be missing a few chunks of flesh, like something else had been eating off of it. The zombie seems oblivious to you, until you draw close enough for it to make its kill. ~ unique~ AFGO DFJZ -1000 0 31 7 20d5+1100 1d1+300 5d5+10 bite 0 0 0 0 CDEFK A BM HNSY stand stand none 50 ABDIc ABCDEF medium unknown #4601 zombie~ the Juju zombie~ A pale, withered man stands here, staring at you with an immense hatred. ~ This greyish skinned creature was once probably a powerful adventurer, such as yourself, before it was slain and reanimated for some dark and powerful creature. Upon closer examination, you notice that the thing before you actually has no eyes, but instead a faint red glow eminates from it's eye sockets. ~ unique~ ABFGHO DFJZ -1000 0 36 10 20d10+1700 1d1+400 9d3+15 claw -5 -5 -5 -5 DEFKN 0 BM HSY stand stand none 1500 ABIc ABCDEF medium unknown #4602 young vampire~ a young vampire~ A young vampire stands here, looking for something to kill. ~ This young lady looks quite famished and pale. ~ unique~ AFO DFJUZ -1000 0 37 15 100d5+2000 0d0+100 7d4+20 magic -5 -5 -5 -5 DEFIKNV A BIM FHNOSXY stand stand none 10000 ABCDHIKMc ABCDEFGHIJKV medium unknown #4603 Kharzandra wizardress vampire~ Kharzandra, the Dark-elf Vampire~ A dark-skinned wizardress stands here, raising the dead. ~ Fear grips you upon looking at this frail, young looking creature, when you realize what it truly is... a Dark-elf enchantress which has become a creature of the undead. She looks a bit hungry after having a full day of reanimating corpses, perhaps you will be her dinner? ~ elf~ ABFO DFHJPUZ -1000 0 56 30 100d5+6500 100d4+600 7d5+40 magic -10 -10 -10 -10 EFIK AI BHIM FHNSYZ stand stand none 17000 ABCDHIMVc ABCDEFGHIJK medium unknown #4604 vampire shadar lunn~ the Vampire, Shadar Lunn~ A large, stout man stands here clad in darkened armor. ~ This large man is clad in high darkened armor, and was probably once a lieutenant in the Arkham guard... or else, he just knows good armor when he sees it. ~ unique~ ABFO DFHJUZ -1000 0 59 50 200d5+8300 100d3+2000 10d5+30 slash -40 -40 -40 -30 AEFIKV AB BIM FHNSXY stand stand none 20000 ABCDHIKMc ABCDEFGHIJKV medium unknown #4605 ghoul creature~ a hungry ghoul~ A horrible creature is here, feeding off of a decaying corpse. ~ This disgusting, withered humanoid creature greedily devours a decayed corpse in earnest, but drops it upon noticing the fresh meat that just walked into the room. ~ unique~ AFGO DFJT -1000 0 33 10 100d3+1200 0d0+300 5d6+10 chill -2 -2 -2 -2 CEFKN A BM HNSY stand stand none 200 ABCDIc ABCDEFPU medium unknown #4606 mastiff hound~ the hell hound~ A large mastiff stands here guarding something. ~ ~ dog~ AFT BDFHJPQZ -1000 0 45 30 10d50+2000 1d1+200 8d3+23 acbite -1 -1 -1 -1 ADEFH A BHM IN stand stand none 1 ACGV ABCDEFHJKUV medium unknown #4608 bat vampire~ the vampire bat~ A pitch-black bat flaps its wings beneath the ceiling. ~ A horrible little face looks at you and bares its teeth. Ugh! You don't like it. ~ unique~ AFGH FJPTc -700 0 20 10 20d10+600 1d1+199 7d5+10 bite 1 1 1 1 FHQ L 0 S stand stand none 200 BIV ADFPV medium unknown #4609 demon familiar~ the demon familiar~ A small demon is here, hovering in mid-air. ~ This little guy looks very familar... you know it would be a bad thing to mess with it. ~ unique~ ABFGT DFJUZ -1000 0 42 15 20d10+3100 1d1+400 7d6+25 drain -15 -15 -15 -15 DEFIJK ABH 0 IN stand stand none 5000 ACDG 0 medium unknown #4610 dracolich~ the great Dracolich~ A huge skeletal form raises from shadows. ~ Horrible skeletal form look at you and green evilly. ~ unique~ ABFGT DFHJZ -1000 0 60 20 10d100+3500 1d1+400 7d8+40 claw -30 -30 -30 -30 EFKN AB 0 0 stand stand none 50000 BCDI 0 medium unknown #4611 priest vampire~ the dark priest vampire~ A dark-robed man stands here, praying to his unholy god. ~ This dark-priest wears the sign of Loki about his neck, and is seeming disturbed by your intrusion during his meditation. ~ unique~ AGLQ DFUZ -1000 0 46 20 100d3+3500 1d1+500 6d8+25 divine -20 -20 -20 -20 AFIK AB 0 0 stand stand none 5000 CGI 0 medium unknown #4612 dark spectre~ the dark spectre~ A dark spectre is here, feeding off your lifeforce. ~ You can see right through this creature, except for the dark patch surrounding it's red, glowing eyes... it looks pissed off that you're still alive. ~ unique~ ABFT BDFHQTU -1000 0 55 10 100d3+2500 1d1+500 5d8+25 bite -15 -15 -15 -10 FK ABCD 0 H stand stand none 0 ACK 0 medium unknown #0 #OBJECTS #4600 key black~ a small black skeleton key~ An ordinary skeleton key lies here.~ wood~ key EH A 0 0 0 0 0 15 0 100 P #4601 frostbrand sword~ a Frostbrand sword~ An ice-cold broad sword lies here.~ iron~ weapon GHIT AN sword 9 6 frbite B 35 130 12000 P A 19 6 A 18 6 A 1 -2 L 25 #4602 symbol unholy lloth~ an unholy symbol of Lloth~ A forboding symbol of evil lies here.~ Onyx~ armor CEGIJLT AC 12 12 12 12 0 45 1 25000 A A 12 50 A 13 50 A 18 2 A 19 2 A 24 -5 L 10 #4603 corpse~ humanoid~ A decaying corpse lies here, feeding the worms and rats.~ flesh~ container 0 0 0 0 0 0 0 1 100 0 A #4604 darkened boots~ a pair of darkened boots~ A pair of darkened boots lies here.~ iron~ armor ABCEGJT AG 14 14 14 14 0 49 7 51000 A A 19 2 A 18 3 A 17 -4 A 13 40 A 2 1 A 5 1 L 10 #4605 darkened helm helmet~ a darkened helmet~ A darkened helmet lies here.~ iron~ armor ABCEIJT AE 14 14 14 14 0 49 4 48000 A A 19 2 A 18 3 A 13 40 A 3 1 A 5 1 A 17 -5 L 10 #4606 darkened leggings~ a pair of darkened leggings~ A pair of darkened leggings is lying here.~ iron~ armor ABCEIJT AF 15 12 16 12 0 49 5 55000 A A 19 3 A 18 2 A 17 -3 A 13 35 A 5 1 E darkened leggings~ Upon closer examination of these leggings, you realize they are of extraordinary craftsmanship, and are very light for their huge size. Only a great warrior may wear them with little fear of death. ~ L 10 #4607 arkham signet ring~ the Arkham signet ring~ A small, iron ring lies here.~ iron~ armor ABCEGIJT AB 0 0 0 0 0 49 1 42000 A A 1 1 A 13 30 A 17 -15 A 19 3 A 18 3 L 15 #4608 darkened shield~ a darkened shield~ A darkened shield is propped up against the wall here.~ iron~ armor ABHJM AJ 12 6 0 0 0 25 15 1 A A 19 -6 A 18 -2 A 13 -20 A 5 -2 A 1 -3 #4609 guardian sword~ a guardian sword~ A guardian sword lies here.~ iron~ weapon ABCEGIJMT AN sword 9 6 slash CE 55 80 55000 A A 19 7 A 18 7 L 8 #4610 potion healing~ a potion of healing~ A crystal-clear potion lies here... it looks refreshing.~ glass~ potion A A 30 'acid blast' 'blindness' 'plague' '' 5 0 15000 P L 5 #4611 staff wrath~ a staff of wrath~ A long, golden staff is here~ wood~ staff A AO 20 5 5 'colour spray' 0 5 0 2000 P L 5 #4612 cloak death~ the Cloak of Death~ A pile of blackened cloth is here.~ cloth~ armor CEGMT AK 13 13 13 13 0 45 4 50000 P A 19 -3 A 13 -250 A 12 250 A 3 3 A 2 -3 #4613 scroll yellow parchment~ an ancient yellow parchment~ A yellow from age, almost decayed parchment lies here.~ paper~ scroll EHMPT AO 50 'acid blast' '' '' '' 50 0 100000 P L 5 #4614 copper ring fortitide~ a ring of fortitude~ A small copper ring lays here, shining with a dull gleam.~ copper~ armor ABCEFGHIMT AB 0 0 0 0 0 60 0 120000 P A 17 -20 A 13 40 A 6 -1 A 5 4 A 1 1 E copper ring~ An inscription is engraved inside the ring, stating 'accursed be the one not worthy of the true powers you behold'... ~ L 10 #4615 corpse~ a corpse of an elfin wizard~ A freshly killed corpse lies here, waiting to be buried.~ flesh~ container 0 0 0 0 0 0 0 30 100 0 P #4616 flail pestilance~ the flail of Pestilance~ A worm-infested ball and chain lie here.~ gold~ weapon ABCJMT AN flail 6 7 slime EH 40 16 16000 P A 18 9 A 19 3 A 13 -25 L 4 #4617 poncho~ a rat-eaten poncho~ A pile of filthy rags lies here.~ iron~ armor HM AK 0 0 0 0 0 1 1 0 P A 19 -6 A 17 20 A 13 -20 A 5 -5 A 1 -3 #4618 corpse~ a half-eaten corpse~ A horribly mutilated, yet still fairly fresh corpse lies here.~ flesh~ container 0 0 0 0 0 0 0 30 100 0 P #4619 emerald potion~ an emerald potion~ An emerald colored potion is here.~ glass~ potion AHM AO 30 'armor' 'curse' 'stone skin' '' 5 0 0 P L 5 #4620 corpse~ a peaceful corpse~ This corpse appears to have been left alone by the ravaging undead here.~ flesh~ container 0 0 0 0 0 0 0 30 100 0 P #4621 ulrician belt~ an ulrician belt~ A amber-tainted belt lies coiled up here.~ iron~ armor AET AL 9 9 9 9 0 40 1 19230 P A 19 2 A 2 2 A 18 2 L 3 #4622 shadow dagger litrahth~ the Shadow Dagger~ A black, glinting blade lies here waiting to be picked up.~ iron~ weapon ABHMT AN dagger 8 6 pierce DEH 52 60 100000 P A 19 8 A 18 8 E shadow dagger~ Wear the dagger and speak the magic words, 'Litrahth Ezandor' to open the portal to the spirit realms... ~ L 4 #4623 shadow dagger~ the Shadow Dagger~ A black, glinting blade lies here waiting to be picked up.~ iron~ weapon ABHM AN dagger 1 1 pierce 0 52 50 0 P A 13 -100 A 14 -200 A 2 -2 A 1 -8 E shadow dagger~ Wear the dagger and speak the magic words, 'Litrahth Ezandor' to open the portal to the spirit realms... ~ #4624 claw dracolich~ the Claw of great Dracolich~ A claw of great ancient Dracolich is here.~ bone~ weapon ABCEGHIMT AN exotic 7 8 flbite C 60 30 150000 P A 19 6 A 18 5 A 12 -50 A 5 -2 L 2 #4625 coffin~ a coffin~ A plain, wooden coffin is here.~ wood~ container 0 0 1000 0 0 0 0 1 100 0 P #4626 sceptre chaos~ the flaming sceptre of Chaos~ A flaming rod of steel lies here.~ Energy~ weapon CEHT AN mace 9 6 wrath 0 40 8 28550 P A 18 6 A 19 6 L 10 #4627 libram gainful conjuration~ the Libram of Gainful Conjuration~ A large spellbook lies here waiting to be read.~ parchment~ scroll ABCEPT AO 50 'blindness' 'burning hands' 'chill touch' '' 50 15 40000 P #4628 potion protection divine~ a potion of divine protection~ A gleamy, white potion is here.~ glass~ potion A AO 30 'harm' 'shield' 'poison' 'chill touch' 50 15 40000 P L 5 #4629 cloak wizardry~ the cloak of wizardry~ A mystical, maroon cloak lies here in a pile.~ flesh~ container ABCEFT AK 750 0 0 500 10 50 3 25000 P A 4 2 A 3 3 A 12 100 A 13 50 A 17 -30 F I 0 0 A L 4 #4630 scroll overkill~ a scroll of ultimate overkill~ A scroll with the title 'Ultimate Overkill' lies here.~ parchment~ scroll T A 50 'lightning breath' 'acid blast' 'harm' '' 38 1 1500 P L 4 #4631 scroll truimph~ a scroll of truimph~ A scroll with the title 'Truimph' lies here.~ parchment~ scroll AT A 43 'giant strength' 'cure serious' 'bless' '' 34 1 1500 P L 4 #4632 scroll feasting~ a scroll of feasting~ A scroll with the title 'Feasting' lies here.~ parchment~ scroll AT A 35 'infravision' 'armor' 'colour spray' '' 20 1 1500 P L 4 #4633 scroll redecoration~ a scroll of room-redecoration~ A scroll with the title 'Room-redecoration' lies here.~ parchment~ scroll AT A 38 'cause serious' 'energy drain' 'demonfire' '' 45 1 1500 P L 4 #4634 scroll protection~ a scroll of protection~ A scroll with the title 'Protection' lies here.~ parchment~ scroll AT A 50 'armor' 'stone skin' 'pass door' '' 40 1 1500 P L 4 #4635 scroll invulnerability~ a scroll of invulnerability~ A scroll with the title 'Invulnerability' lies here.~ parchment~ scroll AT A 34 'armor' 'teleport' '' '' 12 1 1500 P L 4 #4636 scroll wolverine~ a scroll of the Wolverine~ A scroll with the title 'Wolverine' lies here.~ parchment~ scroll AT A 38 'frenzy' 'shield' '' '' 20 1 1500 P L 4 #4637 scroll lifebane~ a scroll of lifebane~ A scroll with the title 'Lifebane' lies here.~ parchment~ scroll AT A 40 'energy drain' 'energy drain' '' '' 33 1 1500 P L 4 #4638 scroll destruction~ a scroll of destruction~ A scroll with the title 'Destruction' lies here.~ parchment~ scroll AT A 42 'fireball' 'demonfire' '' '' 29 1 1500 P L 4 #4639 scroll chaos~ a scroll of chaos~ A scroll with the title 'Chaos' lies here.~ parchment~ scroll AT A 50 'teleport' 'teleport' 'sleep' 'curse' 10 1 1500 P L 4 #4640 potion healing bvumpertan~ a potion of healing~ A crystal-clear potion lies here... it looks refreshing.~ glass~ potion A AO 35 'change sex' 'acid blast' 'plague' '' 5 0 15000 P L 4 #4641 potion life~ a potion of life~ A reddish-brown potion lies here.~ glass~ potion A AO 27 'cause critical' 'cause light' 'cure serious' '' 5 0 1000 P L 4 #4642 darkened platemail plate~ a darkened platemail~ A darkened platemail lies here.~ iron~ armor ABCEGJ AD 13 16 13 16 0 49 6 55000 P A 19 3 A 18 4 A 13 50 A 5 2 A 24 -3 L 3 #0 #ROOMS #4600 Outside of the mausoleum~ The skies seem eternally dark and cloudy here, and the stench of death is almost overpowering as you stand north of the huge grey stone building. There are numerous heavy footprints in the dirt leading into and out of this accursed place, along with many deep grooves as if something heavy has been dragged inside. You hear a faint howling from within, and sense an occassional rustling in the graveyard surrounding you. Suddenly, it dawns on you that entering here may be a very bad idea... A sign is posted, urging caution. ~ 0 524288 0 E sign~ This area is for high level characters only... 25 to 50+, and most everything is aggressive, so keep in large groups of high levels. Once you go in, there may be no coming back alive... you have been warned. - Written by Khargqwzxdds - Idea by Khargqwzxdds, Ulric, and Harrap Jan-1995 ~ D0 ~ ~ 0 0 3419 D2 ~ door~ 0 4600 4602 S #4601 A grisly scene, NW corner of Mausoleum.~ Half-decayed corpses have been dragged here and half-eaten by something with a ravenous appetite. Maybe it would be a good idea to find the way back outside now... A door leads back out to the south. ~ 0 8201 0 D2 ~ door~ 1 0 4605 S #4602 Foyer of the mausoleum.~ You are in the entrance hall of the accursed mausoleum. Rats and roaches scuttle about here, feeding on decaying flesh. You hear the door shut behind you and realize that you have indeed made a mistake. To the north is the entryway back to the graveyard, to the south is the main area of the mausoleum. Corpses litter the ground, obviously being dragged here for some vile purpose. You have an urge to leave this place now. ~ 0 8201 0 D0 ~ door~ 1 4600 4600 D2 ~ door~ 1 0 4606 S #4603 A grisly scene, NE corner of Mausoleum.~ Half-decayed corpses have been dragged here and half-eaten by something with a ravenous appetite. Maybe it would be a good idea to find the way back outside now... A door to the south leaves this carnage. ~ 0 8201 0 D2 ~ door~ 1 0 4607 S #4604 A small room.~ This room is being used as a temporary storehouse for the corpses, until they can be dragged into the room to the south for some obviously horrible process to create the zombies you see roaming around here. To the south is a black wooden doorway, and to the east you may go back out to the main mausoleum area. ~ 0 8201 0 D1 ~ door~ 1 0 4605 D2 ~ door~ 1 4600 4610 S #4605 Northwest main area of the Mausoleum.~ Zombies wander aimlessly around here. Most are oblivious to you, and go about their business of hauling corpses from one area to another, but a few of the unoccupied ones seem to have taken an interest in your life. There are doors to the north and west, and the mausoleum extends to the east and south. ~ 0 8201 0 D0 ~ door~ 1 0 4601 D1 ~ ~ 0 0 4606 D2 ~ ~ 0 0 4611 D3 ~ door~ 1 0 4604 S #4606 Northern main area of the Mausoleum.~ Zombies wander aimlessly around here. Most are oblivious to you, and go about their business of hauling corpses from one area to another, but a few of the unoccupied ones seem to have taken an interest in your life. There is a door to the north, and the mausoleum extends to the west, east, and south. ~ 0 8201 0 D0 ~ door~ 1 0 4602 D1 ~ ~ 0 0 4607 D2 ~ ~ 0 0 4612 D3 ~ ~ 0 0 4605 S #4607 Northeastern main area of the Mausoleum.~ Zombies wander aimlessly around here. Most are oblivious to you, and go about their business of hauling corpses from one area to another, but a few of the unoccupied ones seem to have taken an interest in your life. There is a door to the north and east, and the mausoleum extends to the west and south. ~ 0 8201 0 D0 ~ door~ 1 0 4603 D1 ~ door~ 1 0 4608 D2 ~ ~ 0 0 4613 D3 ~ ~ 0 0 4606 S #4608 A small room.~ This room is being used as a temporary storehouse for the corpses, until they can be dragged into the room to the south for some obviously horrible process to create the zombies you see roaming around here. To the south is a black wooden doorway, and to the west you may go back out to the main mausoleum area. ~ 0 8201 0 D2 ~ door~ 1 4600 4614 D3 ~ door~ 1 0 4607 S #4609 The Kharzandra's coffin room~ ~ 0 8201 0 D1 ~ ~ 1 0 4610 S #4610 The workroom of Kharzandra.~ ~ 0 8201 0 D0 ~ door~ 1 4600 4604 D3 ~ ~ 0 0 4609 S #4611 Western main area of the Mausoleum.~ Zombies wander aimlessly around here. Most are oblivious to you, and go about their business of hauling corpses from one area to another, but a few of the unoccupied ones seem to have taken an interest in your life. There is a wall to the west, and the mausoleum extends to the north, east, and south. ~ 0 8201 0 D0 ~ ~ 0 0 4605 D1 ~ ~ 0 0 4612 D2 ~ ~ 0 0 4617 S #4612 Central main area of the Mausoleum.~ Zombies wander aimlessly around here. Most are oblivious to you, and go about their business of hauling corpses from one area to another, but a few of the unoccupied ones seem to have taken an interest in your life. The mausoleum extends to the west, east, north and south. ~ 0 8201 0 D0 ~ ~ 0 0 4606 D1 ~ ~ 0 0 4613 D2 ~ ~ 0 0 4618 D3 ~ ~ 0 0 4611 S #4613 Eastern main area of the Mausoleum.~ Zombies wander aimlessly around here. Most are oblivious to you, and go about their business of hauling corpses from one area to another, but a few of the unoccupied ones seem to have taken an interest in your life. There is a wall to the east, and the mausoleum extends to the north, west, and south. ~ 0 8201 0 D0 ~ ~ 0 0 4607 D2 ~ ~ 0 0 4619 D3 ~ ~ 0 0 4612 S #4614 The workroom of Shadar Lunn~ The room is very orderly and neat, except for a pile of gore and body parts against the far wall. Weapons are displayed neatly in cases, and a suit of armor lies ready to be donned at a moment's notice. The occupant is obviously a very organized, however twisted, individual. ~ 0 8201 0 D0 ~ door~ 1 4600 4608 D1 ~ ~ 0 0 4634 S #4615 The dark priest's coffin room.~ This room has several black candles burning, and a small shrine to the god of Chaotic Evil, Loki. There is not much more worth noticing, besides the rancid odor coming from the opened crypts nearby. ~ 0 8201 0 D1 ~ hidden~ 0 0 4616 S #4616 The dark priest's workroom.~ There is obviously an unholy resident that works in this room, judging by the evil and accursed relics strewn about. ~ 0 8201 0 D1 ~ door~ 1 4600 4617 D3 ~ hidden~ 0 0 4615 S #4617 Western check point.~ A pile of bodies lies by the doorway here, while burdened zombies dump more corpses slowly in with the rest. To the west appears to be some sort of important room in the building. ~ 0 8201 0 D0 ~ ~ 0 0 4611 D1 ~ ~ 0 0 4618 D2 ~ ~ 0 0 4622 D3 ~ door~ 1 4600 4616 S #4618 Central main area of the Mausoleum.~ Zombies wander aimlessly around here. Most are oblivious to you, and go about their business of hauling corpses from one area to another, but a few of the unoccupied ones seem to have taken an interest in your life. The mausoleum extends to the west, east, north and south. ~ 0 8201 0 D0 ~ ~ 0 0 4612 D1 ~ ~ 0 0 4619 D2 ~ ~ 0 0 4623 D3 ~ ~ 0 0 4617 S #4619 Eastern check point.~ A pile of bodies lies by the doorway here, while burdened zombies dump more corpses slowly in with the rest. To the east appears to be some sort of important room in the building. ~ 0 8201 0 D0 ~ ~ 0 0 4613 D1 ~ door~ 1 4600 4620 D2 ~ ~ 0 0 4624 D3 ~ ~ 0 0 4618 S #4620 A vacant workroom.~ This crypt area is seemingly undisturbed by the undead pillagers roaming around outside. Maybe this would be a good place to rest. ~ 0 8201 0 D3 ~ door~ 1 4600 4619 S #4621 The Rakshaka's workspace.~ This room has several jungle-type plants in pots against the far wall, giving it a bit of scenery, despite the unspeakable things that have taken place to the dead bodies which lie piled up in the corner. ~ 0 8201 0 D2 ~ door~ 1 4600 4626 D3 ~ hidden~ 0 0 4636 S #4622 Western main area of the Mausoleum.~ Zombies wander aimlessly around here. Most are oblivious to you, and go about their business of hauling corpses from one area to another, but a few of the unoccupied ones seem to have taken an interest in your life. There is a wall to the west, and the mausoleum extends to the north, east, and south. ~ 0 8201 0 D0 ~ ~ 0 0 4617 D1 ~ ~ 0 0 4623 D2 ~ ~ 0 0 4627 S #4623 Central main area of the Mausoleum.~ Zombies wander aimlessly around here. Most are oblivious to you, and go about their business of hauling corpses from one area to another, but a few of the unoccupied ones seem to have taken an interest in your life. The mausoleum extends to the west, east, north and south. ~ 0 8201 0 D0 ~ ~ 0 0 4618 D1 ~ ~ 0 0 4624 D2 ~ ~ 0 0 4628 D3 ~ ~ 0 0 4622 S #4624 Eastern main area of the Mausoleum.~ Zombies wander aimlessly around here. Most are oblivious to you, and go about their business of hauling corpses from one area to another, but a few of the unoccupied ones seem to have taken an interest in your life. There is a wall to the east, and the mausoleum extends to the north, west, and south. ~ 0 8201 0 D0 ~ ~ 0 0 4619 D2 ~ ~ 0 0 4629 D3 ~ ~ 0 0 4623 S #4625 Roaming ground for the Demon.~ A small demon has taken up residence in this room, and is hard at work in raising a small force of undead troops to please it's master. ~ 0 8201 0 D1 ~ hidden~ 1 0 4637 D2 ~ door~ 1 4600 4630 S #4626 A small room.~ This room is being used as a temporary storehouse for the corpses, until they can be dragged into the room to the north for some obviously horrible process to create the zombies you see roaming around here. To the north is a black wooden doorway, and to the east you may go back out to the main mausoleum area. ~ 0 8201 0 D0 ~ door~ 1 4600 4621 D1 ~ door~ 1 0 4627 S #4627 Southwest main area of the Mausoleum.~ Zombies wander aimlessly around here. Most are oblivious to you, and go about their business of hauling corpses from one area to another, but a few of the unoccupied ones seem to have taken an interest in your life. There are doors to the south and west, and the mausoleum extends to the east and north. ~ 0 8201 0 D0 ~ ~ 0 0 4622 D1 ~ ~ 0 0 4628 D2 ~ door~ 1 0 4631 D3 ~ door~ 1 0 4626 S #4628 Central main area of the Mausoleum.~ Zombies wander aimlessly around here. Most are oblivious to you, and go about their business of hauling corpses from one area to another, but a few of the unoccupied ones seem to have taken an interest in your life. The mausoleum extends to the west, east, north and south. ~ 0 8201 0 D0 ~ ~ 0 0 4623 D1 ~ ~ 0 0 4629 D2 ~ ~ 0 0 4632 D3 ~ ~ 0 0 4627 S #4629 Southeast main area of the Mausoleum.~ Zombies wander aimlessly around here. Most are oblivious to you, and go about their business of hauling corpses from one area to another, but a few of the unoccupied ones seem to have taken an interest in your life. There are doors to the south and east, and the mausoleum extends to the west and north. ~ 0 8201 0 D0 ~ ~ 0 0 4624 D1 ~ door~ 1 0 4630 D2 ~ door~ 1 0 4633 D3 ~ ~ 0 0 4628 S #4630 A small room.~ This room is being used as a temporary storehouse for the corpses, until they can be dragged into the room to them to them to theobviously horrible process to create the zombies you see roaming around here. To the north is a black wooden doorway, and to the west you may go back out to the main mausoleum area. ~ 0 8201 0 D0 ~ door~ 1 4600 4625 D3 ~ door~ 1 0 4629 S #4631 A grisly scene, SW corner of Mausoleum.~ Half-decayed corpses have been dragged here and half-eaten by something with a ravenous appetite. Maybe it would be a good idea to find the way back outside now... A door leads back out to the nouth. ~ 0 8201 0 D0 ~ door~ 1 0 4627 S #4632 A hole in the southern wall.~ A large hole has been smashed into the south end of the Mausoleum's wall, to allow something easier access in and out asiehe complex. To the south, a large crater is vaguely visible through the patches of fog and smoke. ~ 0 8201 0 D0 ~ ~ 0 0 4628 S #4633 A grisly scene, SE corner of Mausoleum.~ Half-decayed corpses have been dragged here and half-eaten by something with a ravenous appetite. Maybe it would be a good idea to find the way back outside now... A door leads back out to the nouth. ~ 0 8201 0 D0 ~ door~ 1 0 4629 S #4634 Shadar Lunn's coffin room~ ~ 0 8201 0 D3 ~ ~ 1 0 4614 S #4635 Lost in the graveyard fog.~ ~ 0 8201 0 D0 ~ ~ 0 0 4632 S #4636 A Rakshaka's lair.~ The Rakshaka that has taken up residence in this crypt leaves little by way of personal belongings around. A few polished skulls, a couple of silver chains, and perhaps a coin or two from a country you have never heard of. ~ 0 8201 0 D1 ~ hidden~ 1 0 4621 S #4637 A burnt room.~ The walls of this crypt chamber have been covered in ash and cinder, leading you to believe there has been a large fire recently. In the far corner of the room, 3 huddled, burnt corpses lie resting. ~ 0 8201 0 D3 ~ hidden~ 0 0 4625 S #0 #SPECIALS M 4603 spec_cast_mage M 4604 spec_cast_undead M 4605 spec_fido M 4606 spec_breath_fire M 4611 spec_cast_cleric M 4612 spec_cast_undead S #RESETS D 0 4601 2 1 D 0 4602 0 2 D 0 4602 2 1 D 0 4603 2 1 D 0 4604 1 1 D 0 4604 2 2 D 0 4605 0 1 D 0 4605 3 1 D 0 4606 0 1 D 0 4607 0 1 D 0 4607 1 1 D 0 4608 2 2 D 0 4608 3 1 D 0 4609 1 1 D 0 4610 0 2 D 0 4614 0 2 D 0 4616 1 2 D 0 4617 3 2 D 0 4619 1 2 D 0 4620 3 2 D 0 4621 2 2 D 0 4625 1 1 D 0 4625 2 2 D 0 4626 0 2 D 0 4626 1 1 D 0 4627 2 1 D 0 4627 3 1 D 0 4629 1 1 D 0 4629 2 1 D 0 4630 0 2 D 0 4630 3 1 D 0 4631 0 1 D 0 4633 0 1 D 0 4634 3 1 D 0 4636 1 1 O 0 4603 0 4600 M 0 4601 40 4600 10 G 0 4600 0 M 0 4605 12 4601 6 M 0 4605 12 4603 6 M 0 4601 40 4604 10 G 0 4600 0 O 0 4603 0 4605 M 0 4600 35 4605 9 O 0 4603 0 4606 M 0 4600 35 4606 9 G 0 4603 0 O 0 4603 0 4607 O 0 4615 0 4607 M 0 4600 35 4607 9 M 0 4600 35 4608 9 M 0 4605 12 4608 4 M 0 4601 40 4608 10 G 0 4600 0 O 0 4625 0 4609 O 0 4603 0 4610 O 0 4610 0 4610 M 0 4603 1 4610 1 E 0 4622 0 16 G 0 4623 0 G 0 4628 0 G 0 4629 0 G 0 4627 0 P 0 4613 0 4627 1 P 0 4630 0 4627 1 P 0 4631 0 4627 1 P 0 4632 0 4627 1 P 0 4633 0 4627 1 P 0 4634 0 4627 1 P 0 4635 0 4627 1 P 0 4636 0 4627 1 P 0 4637 0 4627 1 P 0 4638 0 4627 1 P 0 4639 0 4627 1 O 0 4603 0 4611 O 0 4603 0 4612 O 0 4618 0 4612 M 0 4600 35 4612 9 M 0 4600 35 4612 9 G 0 4603 0 O 0 4603 0 4614 M 0 4604 1 4614 1 E 0 4604 0 8 E 0 4605 0 6 E 0 4606 0 7 E 0 4607 0 1 E 0 4609 0 16 G 0 4608 0 E 0 4642 0 5 M 0 4611 1 4615 1 E 0 4626 0 16 E 0 4602 0 3 O 0 4625 0 4615 P 0 4611 0 4625 1 M 0 4602 2 4616 2 E 0 4601 0 16 E 0 4617 0 12 M 0 4600 35 4617 9 M 0 4601 40 4617 10 G 0 4600 0 O 0 4615 0 4618 M 0 4600 35 4618 9 G 0 4603 0 M 0 4600 35 4619 9 M 0 4600 35 4619 9 M 0 4601 40 4619 10 G 0 4600 0 M 0 4600 35 4620 9 M 0 4612 1 4620 1 G 0 4619 0 G 0 4619 0 M 0 4600 35 4622 9 M 0 4605 12 4622 4 M 0 4600 35 4623 9 M 0 4600 35 4623 9 G 0 4603 0 M 0 4605 12 4623 4 M 0 4600 35 4624 9 M 0 4605 12 4624 4 O 0 4618 0 4625 M 0 4602 2 4625 2 E 0 4601 0 16 E 0 4617 0 12 M 0 4609 1 4625 1 E 0 4616 0 16 E 0 4621 0 13 M 0 4605 12 4626 4 M 0 4601 40 4626 10 G 0 4600 0 O 0 4620 0 4627 M 0 4600 35 4627 9 M 0 4600 35 4628 9 G 0 4603 0 M 0 4600 35 4629 9 M 0 4605 12 4630 4 M 0 4601 40 4630 10 G 0 4600 0 M 0 4605 12 4631 4 O 0 4603 0 4632 O 0 4619 0 4633 M 0 4605 12 4633 4 O 0 4610 0 4634 O 0 4625 0 4634 P 0 4640 0 4625 1 O 0 4618 0 4635 O 0 4625 0 4636 O 0 4625 0 4637 P 0 4640 0 4625 1 P 0 4611 0 4625 1 P 0 4641 0 4625 1 S #SHOPS 0 #MOBPROGS #0 #$