EotS/
EotS/area/
EotS/player/
EotS/src/
#AREADATA
Name        { 20-40} Myrkwood Swamp      Midnight~
Levels      20 40
Builders    None~
VNUMs       7700 7799
Security    100
Recall      25001
Flags       16
Color       6
Sounds      &gThe reeds around you rustle as an unseen creature passes by.~
End



#MOBILES
#7700
lizardman lizard man humanoid~
a lizardman~
A large humanoid lizard grins over at you before attacking!
~
A large lizardman with motley colored green and black scales and glowing
red eyes hisses softly to himself.  His long forked tongue flicks from his
mouth as he grins in anticipation of the kill....  You!  
~
97 512 0 10 S
30 0 0 1500d0+0 0d0+0
0 20 0 0
0 0 1
131072 0 0
#7701
kracken tentacle squid~
the kracken~
A long tentacle snakes up from the water to strangle you!
~
Kracken are legendary sea and swamp monsters.  They attack with their
large tentacles and pull ships and other victims down to their watery
deaths.  Those that have seen an entire kracken and lived have reported that
they are giant squids.  You hope to escape from this one before it makes you
into supper.  
~
97 512 0 10 S
35 0 0 2000d0+0 0d0+0
0 25 0 0
0 0 0
131072 0 0
#7702
rat swamp swamprat~
a swamp rat~
A large, hungry-looking rat snaps its sharp teeth at you.
~
This dog-sized creature looks literally like a drowned rat.  Dull, wet
black hair bristles and its whiskers twitch as it looks at you and tries to
take a bite out of your leg!  Its beady little eyes glitter as it tries to
take you on.  
~
97 512 0 -100 S
25 0 0 1050d0+0 0d0+0
0 0 70 0
0 0 0
131072 0 0
>death_prog 100~
mpoload 7713
~
|
#7703
alligator jaws~
an alligator~
A large set of jaws lunges at you and tries to take off your head!
~
An armor plated reptile with a broad snout and large, razor sharp teeth
poking out from its closed mouth, you wonder if the stories you heard of
this creature are true.  Whether or not it's a distant relative to the
dragons, those powerful jaws could snap you in half if you're not careful!  
~
97 512 0 0 S
30 0 0 1500d0+0 0d0+0
0 20 0 0
0 0 0
131072 0 0
#7704
leech giant worm~
a giant leech~
A giant leech is here trying to suck the life from you.
~
All the leeches you have ever seen before are the small ones that doctors
use to suck out the bad blood from their patients.  This one, however, is
almost half again your size and is trying to attach itself to your body and
feast upon your blood.  
~
97 512 0 -100 S
25 0 0 1050d0+0 0d0+0
0 0 150 0
0 0 0
131072 0 0
>greet_prog 100~
emote makes strange sucking noises as it slithers towards $n.
~
|
#7705
eel~
an eel~
An eel snakes between your legs and attempts to bite you!
~
Long, slim and snakelike, this fish is a dangerous one, indeed!  It has
two rows of tiny, sharp teeth that it uses to take a bite into your leg. 
You once heard that these creatures are venomous, and you don't think you
want to test that theory now.  
~
97 512 0 0 S
20 0 0 600d0+0 0d0+0
0 0 100 0
0 0 0
131072 0 0
#7706
ooze swamp swamp-ooze~
the swamp ooze~
An oozy swamp thing tries to smother you with its slimy body!
~
You stare hard at this creature trying to make out exactly what it is,
but all you can see is that it's somehow a huge ball of intelligent slime
that looks like it wants to get a bit too friendly with you.  
~
229 512 0 -200 S
40 0 0 2500d0+0 0d0+0
0 35 0 0
0 0 0
131072 0 0
>fight_prog 20~
,spits out a blast of slime.
mpechoat $n The slime is headed for your eyes!
c 'blindness' $n
~
|
#7707
toad giant~
a giant toad~
A giant toad leaps from the waters and attacks you!
~
This warty amphibian leaps from the water with its powerful hind legs in
your direction, its large mouth open and its sticky tongue ready to entangle
you.  You wonder what in the swamps could have cause the creatures in here
to have grown so much!  
~
97 512 0 0 S
25 0 0 1050d0+0 0d0+0
0 0 150 0
0 0 0
131072 0 0
#7708
will-o-wisp wisp lights tiny~
will-o-wisp~
Tiny lights seem to be dancing at the edge of your vision.
~
You have a hard time looking at the wisp, but what glimpses you do catch
are of a tiny blue sphere that wanders about endlessly.  Legends say that
these tiny creatures lead lost adventurers about to their deaths.  
~
65 524800 0 100 S
20 0 0 600d0+0 0d0+0
0 0 100 0
0 0 0
0 0 0
#7709
dragon black baby miniature~
the baby &zblack dragon~
A miniature &zblack dragon&P looks angrily at you for intruding and attacks!
~
Originally from dragon valley, this baby dragon wandered off one day and
got lost in these swamps.  She found herself a small hole and has made her
home in it.  The swamps don't seem to have harmed her smooth, ebony black
skin or amethyst eyes in any way.  As a matter of fact, her teeth and claws
seem to be extra sharp too!  
~
1572963 640 0 -100 S
40 0 0 2000d0+0 0d0+0
0 35 0 0
0 0 2
1 0 0
#7710
vapor eldritch~
an eldritch vapor~
An eldritch vapor slinks up from the swamp to attack you!
~
Eldritch vapors dwell in cemetaries, bogs and swamps where fog can hide
their evershifting forms.  Gleeful and mischievous, they enjoy snatching
away the posessions of those foolish enough to wander into their realm. 
Perhaps you should kill it now before it decides to snatch away your entire
person to the netherworld!  
~
101 1573376 0 -200 S
35 0 0 2000d0+0 0d0+0
0 25 0 0
0 0 0
131072 0 0
#7711
slimy worm~
&wA worm~
&zA black slimy worm slithers around here.
~
A freak of nature is before you.  Blackened slimy skin on a ten foot
body...  The sight is quite sickening.  
~
195 0 16 0 S
25 0 0 1050d0+0 0d0+0
0 0 150 0
0 0 0
0 0 0
>hitprcnt_prog 40~
say No no! I can't die!!
mptrans $n 7700
~
|
#7712
mud piranha~
A mud piranha~
&wA vicious looking piranha swims towards you.
~
&wIt's silver skin and sharp teeth they can kill and eat the flesh of a
cow in seconds.  Especially this one which is over ten feet long.  It's eyes
glow of some strange magic.  The thing about this piranha is that it is
pretty flat and can live in shallow waters.  It can even slither around like
a snake.  But cannot live outside of the water for TOO long.  
~
97 66 65552 -200 S
40 0 0 2500d0+0 0d0+0
0 35 0 0
0 0 0
2 0 0
>death_prog 100~
,flaps its tail one last time.
mpoload 7715
~
>fight_prog 30~
mpecho The piranha scares you by growling like a wolf!
bite $n
cackle
~
|
#7713
troll servant~
&OThe troll servant&w~
&wA troll servant wanders the forest as lost as you.
~
The poor troll walking around, is quite a harmless troll.  Always beaten
around by other trolls it has run away only to get lost in the swamp.  It
has been walking around for days and is quite exhasted.  
~
193 134217920 16 200 S
40 0 0 2000d0+0 0d0+0
0 35 0 0
0 0 0
2 0 0
>fight_prog 30~
say I don't need this nonsense! Leave me BE!
bite $n
~
|
#0



#OBJECTS
#7700
cuirass leather~
a leather cuirass~
A leather cuirass lies here on the ground.~
~
9 0 0 0 9 30
0~ 0~ 0~ 0~
5 0 10 0 0
0 0
reserved~
0 0
0 0 0
A
5 1
A
17 -30
#7701
boots alligator skin hide~
alligator skin boots~
A pair of boots made from alligator hide have been left here.~
~
9 0 0 0 65 30
0~ 0~ 0~ 0~
4 0 15 0 0
0 0
reserved~
0 0
0 0 0
A
110 -1
A
12 20
#7702
sphere glowing blue~
a glowing &Bblue sphere~
A small, glowing blue sphere is floating here.~
~
1 513 0 0 1 20
0~ 0~ -1~ 0~
1 0 0 100 0
5 0
fly~
25 25
0 0 0
A
4 1
A
13 20
#7703
axe hand hand-axe~
a hand axe~
A large hand axe is lying here among the weeds.~
~
5 640 0 0 8193 30
0~ 5~ 30~ 13~
5 0 10 0 0
0 0
reserved~
0 0
0 0 0
A
19 25
A
18 25
#7704
anklets amber~
&Oamber anklets~
A small amber ankle bracelet is lying here forgotten.~
~
9 536870912 0 0 1048577 35
0~ 0~ 0~ 0~
4 0 10 0 0
5 0
shield~
5 5
0 0 0
A
17 -35
A
2 1
#7705
talon black~
a &zblack talon~
A wicked looking talon is lying on the ground here.~
~
5 67109636 0 0 8193 40
0~ 10~ 40~ 11~
4 0 15 0 0
0 0
reserved~
0 0
0 0 0
A
18 65
A
26 10
A
19 15
#7706
shield amber~
an &Oamber shield~
A shield made of purest amber is lying here on the ground.~
~
9 0 460 0 513 30
0~ 0~ 0~ 0~
5 0 15 0 0
5 0
fireshield~
3 3
0 0 0
A
13 30
A
5 2
E
shield~
This shield has been beautifully crafted from the purest amber by
unearthly hands.  Sometime during the ages this treasure was lost and you
rejoice at your luck in finding it.  An elegant phoenix has been carved into
the amber as a tribute to the bird that never truely dies in hopes that it
will gift the wearer of this incredible ability.  
~
#7707
crayfish crawdad~
a crayfish~
A tasty looking crayfish is darting about in the water.~
~
19 0 0 0 1 1
25~ 0~ 0~ 0~
1 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
crayfish~
You bet you could catch this thing before it gets away and eat it for
your supper.  It would probably taste better cooked, but if you're into
sushi, go ahead and eat it as is.  
~
#7708
grass swamp~
swamp grass~
Some swamp grass is growing here in the waters.~
~
19 0 0 0 1 1
12~ 0~ 0~ 0~
1 0 0 0 0
0 0
reserved~
0 0
0 0 0
#7709
toadstool mushroom~
a toadstool~
A red and white speckled mushroom is growing here.~
~
26 0 0 0 1 35
50~ sanctuary~  ~  ~
1 0 20 0 0
0 0
reserved~
0 0
0 0 0
E
mushroom~
These poisonous mushrooms are rare in most areas of the world, but they
seem to have found a way to grow and get into your posession.  Potion shops
would probably pay handsomely for this specimen.
~
E
toadstool~
These poisonous mushrooms are rare in most areas of the world, but they
seem to have found a way to grow and get into your posession.  Potion shops
would probably pay handsomely for this specimen.  
~
#7710
skeleton skeletal remains~
the skeletal remains~
The front half of a large skeleton is partially buried in the muck.~
~
12 0 0 0 0 0
0~ 0~ 0~ 0~
100 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
remains~
You look closely at the skeletal remains but can't quite make out what it
once was.  Perhaps it was a dragon at one point in time, but you don't think
you're going to have any luck identifying it.
~
E
skeletal~
You look closely at the skeletal remains but can't quite make out what it
once was.  Perhaps it was a dragon at one point in time, but you don't think
you're going to have any luck identifying it.
~
E
skeleton~
You look closely at the skeletal remains but can't quite make out what it
once was.  Perhaps it was a dragon at one point in time, but you don't think
you're going to have any luck identifying it.  
~
#7711
skeleton skeletal remains~
the skeletal remains~
The back half of a huge skeleton lies partially buried in the waters.~
~
12 0 0 0 0 0
0~ 0~ 0~ 0~
100 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
remains~
You find yourself studying the back end of a huge skeleton.  It may have
been a dragon at one point in time, but it's not like any dragon you've seen
before.  Time probably would have worn it away by now but the swamps seem to
have preserved it with only the moss and muck disguising its form.
~
E
skeletal~
You find yourself studying the back end of a huge skeleton.  It may have
been a dragon at one point in time, but it's not like any dragon you've seen
before.  Time probably would have worn it away by now but the swamps seem to
have preserved it with only the moss and muck disguising its form.
~
E
skeleton~
You find yourself studying the back end of a huge skeleton.  It may have
been a dragon at one point in time, but it's not like any dragon you've seen
before.  Time probably would have worn it away by now but the swamps seem to
have preserved it with only the moss and muck disguising its form.  
~
#7712
horse carcass remains corpse~
a carcass~
The decaying remains of a horse stinks up the area.~
~
13 0 0 0 0 0
0~ 0~ 0~ 0~
100 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
corpse~
Your breath catches in your throat and you try to keep from gagging as
the stench from the corpse pervades the area.  Scavengers have long since
taken what they wanted and now only the maggots crawling all about in the
corpse have claim to this once proud beast.
~
E
remains~
Your breath catches in your throat and you try to keep from gagging as
the stench from the corpse pervades the area.  Scavengers have long since
taken what they wanted and now only the maggots crawling all about in the
corpse have claim to this once proud beast.
~
E
horse~
Your breath catches in your throat and you try to keep from gagging as
the stench from the corpse pervades the area.  Scavengers have long since
taken what they wanted and now only the maggots crawling all about in the
corpse have claim to this once proud beast.
~
E
carcass~
Your breath catches in your throat and you try to keep from gagging as
the stench from the corpse pervades the area.  Scavengers have long since
taken what they wanted and now only the maggots crawling all about in the
corpse have claim to this once proud beast.  
~
#7713
rat tail~
&PA pink rat tail~
&PA rat tail large as a sausage link lies here.~
~
9 4608 0 0 4097 20
0~ 0~ 0~ 0~
1 0 0 50 0
5 0
faerie fire~
2 2
0 0 0
A
13 20
#7714
staff leaves~
&gA staff of leaves&X~
A staff wrought with leaves lies here.~
~
9 2 512 0 16385 20
0~ 0~ 0~ 0~
2 0 0 100 0
5 0
shocking grasp~
5 5
0 0 0
A
13 20
#7715
piranha~
&wThe eyes of a piranha&X~
&wEyes that &Wglow &win the dark lies here.~
~
27 0 0 2048 131073 40
45~ 20~ 20~ identify~
2 0 35 0 0
0 0
reserved~
0 0
0 0 0
A
102 -1
A
17 -40
#7716
bronze necklace~
&OA bronze necklace~
A bronze pendant hung from a leather string lies here.~
~
9 0 0 40 5 35
0~ 0~ 0~ 0~
2 0 30 0 0
5 0
fireball~
10 10
0 0 0
A
13 35
A
17 -35
#0



#ROOMDATA
#7700
The Swamp Road~
You stand upon a damp and winding road that leads deep within the swamps.
A sign here bears the legend 'Welcome to Myrkwood Swamps.  Enter at your own
risk.' You wonder if doing so would be a good idea. You hear strange sounds
coming from all around you the source hidden. The road continues south and
to the west.
~
0 0 2
Rd     0
D2
~
~
0 0 7701
D3
~
~
0 0 7702
S
#7701
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You think you can make out a road to the north of you, or
you can trude in more swamp to the west.  
~
0 0 11
Rd     0
D0
~
~
0 0 7700
D3
~
~
0 0 7703
S
#7702
The Swamp Road~
You walk carefully on a road that winds in between large tree roots,
cattails, and murky water.  Strange tentacles wave at you from the sides of
the road, but can't quite seem to reach you.  You pray that whatever is on
the other end of those stay in the water and leave you be.  The road
continues east and west or you can slog through the swamps to the south of
you.  
~
0 0 11
Rd     0
D1
~
~
0 0 7700
D2
~
~
0 0 7703
D3
~
~
0 0 7707
S
#7703
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You might be able to reach the road to the north or west
of you or you can follow the swamp east and south.  
~
0 0 10
Rd     0
D0
~
~
0 0 7702
D1
~
~
0 0 7701
D2
~
~
0 0 7704
D3
~
~
0 0 7708
S
#7704
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  The swamps extend north and south of you, but there looks
to be solid land to the west.  
~
0 0 11
Rd     0
D0
~
~
0 0 7703
D2
~
~
0 0 7705
D3
~
~
0 0 7709
S
#7705
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You can make your way back to the road west of you or
muck around in the swamps to the north.  
~
0 0 2
Rd     0
D0
~
~
0 0 7704
D3
~
~
0 0 7710
S
#7706
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  The swamp lies west of you and a road is to the south.  
~
0 0 2
Rd     0
D2
~
~
0 0 7707
D3
~
~
0 0 7712
S
#7707
A Turn in the Swamp Road~
You have reached a turn upon the swampy road.  You discover some water
and muck collecting in your footprints as you walk along the road.  You hear
something moving out in the swamps around you and you decide you'll stick to
the road and leave the swamps for someone braver or more stupid.  The road
here winds east and south, or you can trudge into the swamps north and west
of you.  
~
0 0 2
Rd     0
D0
~
~
0 0 7706
D1
~
~
0 0 7702
D2
~
~
0 0 7708
D3
~
~
0 0 7713
S
#7708
The Swamp Road~
You walk carefully on a road that winds in between large tree roots,
cattails, and murky water.  Strange tentacles wave at you from the sides of
the road, but can't quite seem to reach you.  You pray that whatever is on
the other end of those stay in the water and leave you be.  The road
continues north and south or you can venture out into the swamps on the east
and west sides of you.  
~
0 0 2
Rd     0
D0
~
~
0 0 7707
D1
~
~
0 0 7703
D2
~
~
0 0 7709
D3
~
~
0 0 7714
S
#7709
The Swamp Road~
You walk carefully on a road that winds in between large tree roots,
cattails, and murky water.  Strange tentacles wave at you from the sides of
the road, but can't quite seem to reach you.  You pray that whatever is on
the other end of those stay in the water and leave you be.  You can follow
the road north or south or you can explore the swamps to the east and west. 
~
0 0 2
Rd     0
D0
~
~
0 0 7708
D1
~
~
0 0 7704
D2
~
~
0 0 7710
D3
~
~
0 0 7715
S
#7710
A Turn in the Swamp Road~
You have reached a turn upon the swampy road.  You discover some water
and muck collecting in your footprints as you walk along the road.  You hear
something moving out in the swamps around you and you decide you'll stick to
the road and leave the swamps for someone braver or more stupid.  The road
curves along to the north and to the west.  Exits are also east and south of
you into the swamps.  
~
0 0 2
Rd     0
D0
~
~
0 0 7709
D1
~
~
0 0 7705
D2
~
~
0 0 7711
D3
~
~
0 0 7716
S
#7711
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  The swamp lies to the east and west of you and dangling
tree branches block your view to the north.  
~
0 0 2
Rd     0
D0
~
~
0 0 7710
D1
~
~
0 0 7711
D3
~
~
0 0 7717
S
#7712
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  All you can see is swamp all around you.  
~
0 0 2
Rd     0
D1
~
~
0 0 7706
D2
~
~
0 0 7713
S
#7713
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You see swamp in every direction you look.  
~
0 0 2
Rd     0
D0
~
~
0 0 7712
D1
~
~
0 0 7707
D2
~
~
0 0 7714
D3
~
~
0 0 7719
S
#7714
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  Swamp extends in all directions but west where you think
you can make out solid land.  
~
0 0 2
Rd     0
D0
~
~
0 0 7713
D1
~
~
0 0 7708
D2
~
~
0 0 7715
D3
~
~
0 0 7720
S
#7715
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You can get on drier land on all sides of you but north
where the swamp seems to extend endlessly.  
~
0 0 2
Rd     0
D0
~
~
0 0 7714
D1
~
~
0 0 7709
D2
~
~
0 0 7716
D3
~
~
0 0 7721
S
#7716
The Swamp Road~
You walk carefully on a road that winds in between large tree roots,
cattails, and murky water.  Strange tentacles wave at you from the sides of
the road, but can't quite seem to reach you.  You pray that whatever is on
the other end of those stay in the water and leave you be.  The road bends
to the east and continues along to the west.  You can also explore the
swamps north and south of you.  
~
0 0 2
Rd     0
D0
~
~
0 0 7715
D1
~
~
0 0 7710
D2
~
~
0 0 7717
D3
~
~
0 0 7722
S
#7717
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You see higher land to the north of you or you can wade
through the murky waters in all other directions.  
~
0 0 2
Rd     0
D0
~
~
0 0 7716
D1
~
~
0 0 7711
D2
~
~
0 0 7718
D3
~
~
0 0 7723
S
#7718
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  The swamp continues north and west of you.  
~
0 0 2
Rd     0
D0
~
~
0 0 7717
D3
~
~
0 0 7724
S
#7719
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You start to wonder if you've become hopelessly lost as
you see nothing but swamps stretching out in every direction.  
~
0 0 2
Rd     0
D0
~
~
0 0 7719
D1
~
~
0 0 7713
D2
~
~
0 0 7720
D3
~
~
0 0 7719
S
#7720
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  Swamps stretch out all around you except for to the south
where it looks like there may be higher ground.  
~
0 0 10
Rd     0
D0
~
~
0 0 7719
D1
~
~
0 0 7714
D2
~
~
0 0 7721
D3
~
~
0 0 7725
S
#7721
A Turn in the Swamp Road~
You have reached a turn upon the swampy road.  You discover some water
and muck collecting in your footprints as you walk along the road.  You hear
something moving out in the swamps around you and you decide you'll stick to
the road and leave the swamps for someone braver or more stupid.  The road
winds around to the west and to the south.  You can also enter into the
swamps north and east of you.  
~
0 0 2
Rd     0
D0
~
~
0 0 7720
D1
~
~
0 0 7715
D2
~
~
0 0 7722
D3
~
~
0 0 7726
S
#7722
A Turn in the Swamp Road~
You have reached a turn upon the swampy road.  You discover some water
and muck collecting in your footprints as you walk along the road.  You hear
something moving out in the swamps around you and you decide you'll stick to
the road and leave the swamps for someone braver or more stupid.  You can
walk along the curve of the road to the north or to the east or you can
enter into the swamps south of here.  
~
0 0 2
Rd     0
D0
~
~
0 0 7721
D1
~
~
0 0 7716
D2
~
~
0 0 7723
D3
~
~
0 0 7727
S
#7723
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  The sound of a hooting owl startles you for a moment and
then you calm down as you realise what it is.  You might be able to reach
the road north or west of you or you can slog through the swamps east and
south.  
~
0 0 10
Rd     0
D0
~
~
0 0 7722
D1
~
~
0 0 7717
D2
~
~
0 0 7724
D3
~
~
0 0 7728
S
#7724
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You grumble to yourself as a quick scan around shows that
the swamp seems to stretch endlessly in all directions.  
~
0 0 2
Rd     0
D0
~
~
0 0 7723
D1
~
~
0 0 7718
D2
~
~
0 0 7724
D3
~
~
0 0 7729
S
#7725
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  Higher ground supporting a road is to the south and the
swamp continues off to the east.  
~
0 0 10
Rd     0
D1
~
~
0 0 7720
D2
~
~
0 0 7726
S
#7726
A Turn in the Swamp Road~
You have reached a turn upon the swampy road.  You discover some water
and muck collecting in your footprints as you walk along the road.  You hear
something moving out in the swamps around you and you decide you'll stick to
the road and leave the swamps for someone braver or more stupid.  You can
follow the road east or south or you can brave the swamps to the north.  
~
0 0 2
Rd     0
D0
~
~
0 0 7725
D1
~
~
0 0 7721
D2
~
~
0 0 7727
S
#7727
The Swamp Road~
You walk carefully on a road that winds in between large tree roots,
cattails, and murky water.  Strange tentacles wave at you from the sides of
the road, but can't quite seem to reach you.  You pray that whatever is on
the other end of those stay in the water and leave you be.  You see the road
continues to the north and south or you can trudge along in the swamps to
the west and hope you don't get eaten by some passing swamp creature.  
~
0 0 2
Rd     0
D0
~
~
0 0 7726
D1
~
~
0 0 7722
D2
~
~
0 0 7728
D3
~
~
0 0 7732
S
#7728
A Turn in the Swamp Road~
You have reached a turn upon the swampy road.  You discover some water
and muck collecting in your footprints as you walk along the road.  You hear
something moving out in the swamps around you and you decide you'll stick to
the road and leave the swamps for someone braver or more stupid.  The road
turns to the north and west or you may venture out into the swamps to the
east and south.  
~
0 0 2
Rd     0
D0
~
~
0 0 7727
D1
~
~
0 0 7723
D2
~
~
0 0 7729
D3
~
~
0 0 7733
S
#7729
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You peer around you and spot a road north of you and the
creepy sounds of the swamp surrounds you from all other sides.  
~
0 0 2
Rd     0
D0
~
~
0 0 7728
D1
~
~
0 0 7724
D2
~
~
0 0 7730
D3
~
~
0 0 7734
S
#7730
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You believe yourself hoplessly lost as you wander around
for hours in all directions and find nothing but swamps around you.  
~
0 0 2
Rd     0
D0
~
~
0 0 7729
D1
~
~
0 0 7730
D3
~
~
0 0 7730
S
#7731
Lost in the Swamps~
You begin to wonder if you'll ever see dry land again as you wander about
endlessly in the swamps.  Cattails and reeds wave in an unseen breeze and
the water ripples slightly as an unseen creature swims quickly beneath the
surface.  The swamps extend in all directions around you.  You should
probably recall now before you become even more lost.  
~
0 0 2
Rd     0
D0
~
~
0 0 7731
D2
~
~
0 0 7732
D3
~
~
0 0 7736
S
#7732
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You can see the swamp stretching out to the north and
west of you and you think you can get to higher ground east or south.  
~
0 0 10
Rd     0
D0
~
~
0 0 7731
D1
~
~
0 0 7727
D2
~
~
0 0 7733
D3
~
~
0 0 7737
S
#7733
The Swamp Road~
You walk carefully on a road that winds in between large tree roots,
cattails, and murky water.  Strange tentacles wave at you from the sides of
the road, but can't quite seem to reach you.  You pray that whatever is on
the other end of those stay in the water and leave you be.  You can walk
along the road east and west or you can go into the swamps to either the
north or south.  
~
0 0 2
Rd     0
D0
~
~
0 0 7732
D1
~
~
0 0 7728
D2
~
~
0 0 7734
D3
~
~
0 0 7738
S
#7734
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You can make your way to the road north of you or trudge
through the swamps to your east.  
~
0 0 2
Rd     0
D0
~
~
0 0 7733
D1
~
~
0 0 7729
S
#7735
Lost in the Swamps~
You begin to wonder if you'll ever see dry land again as you wander about
endlessly in the swamps.  Cattails and reeds wave in an unseen breeze and
the water ripples slightly as an unseen creature swims quickly beneath the
surface.  A large tree seems to have managed to take root here and you think
you might be able to find shelter beneath the roots.  
~
0 0 2
Rd     0
D0
~
~
0 0 7735
D1
~
~
0 0 7735
D2
~
~
0 0 7736
D3
~
~
0 0 7735
D5
~
roots~
3 0 7741
S
#7736
Lost in the Swamps~
You begin to wonder if you'll ever see dry land again as you wander about
endlessly in the swamps.  Cattails and reeds wave in an unseen breeze and
the water ripples slightly as an unseen creature swims quickly beneath the
surface.  The swamps extend in all directions around you.  You should
probably recall now before you become even more lost.  
~
0 0 2
Rd     0
D0
~
~
0 0 7735
D1
~
~
0 0 7731
D2
~
~
0 0 7737
D3
~
~
0 0 7736
S
#7737
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You can get hopelessly lost in the swamps all around your
or you can attempt to get to the road to the south.  
~
0 0 2
Rd     0
D0
~
~
0 0 7736
D1
~
~
0 0 7732
D2
~
~
0 0 7738
D3
~
~
0 0 7742
S
#7738
The Swamp Road~
You walk carefully on a road that winds in between large tree roots,
cattails, and murky water.  Strange tentacles wave at you from the sides of
the road, but can't quite seem to reach you.  You pray that whatever is on
the other end of those stay in the water and leave you be.  The road leads
east and west or you can venture out into the swamp to the north.  
~
0 0 2
Rd     0
D0
~
~
0 0 7737
D1
~
~
0 0 7733
D3
~
~
0 0 7743
S
#7739
A Sunken Skeleton~
You trudge through the swamps, hopelessly lost when you almost find
yourself tripping over a partially buried bone.  It looks as if you've
stumbled across the skeletal remains of some large creature.  It's no
creature you've ever seen before so you don't think you can identify what it
once was.  You can get lost in the swamps to the west or you can see the
front half of the skeleton south of you.  
~
0 0 2
Rd     0
D2
~
~
0 0 7740
D3
~
~
0 0 7744
S
#7740
Skeletal Remains~
You find yourself looking at the front end of an extremely large skeleton
that looks to have been here for quite some time.  Moss hangs all over it,
preventing you from getting a clear look at it.  You don't think it was any
kind of creature you've seen before.  You can get lost in the swamps to the
west of you or you can look at the back half of the skeleton to north north.
~
0 0 2
Rd     0
D0
~
~
0 0 7739
D3
~
~
0 0 7745
S
#7741
A Murky Hole~
You find yourself in a damp and murky hole.  It would probably make a
good hiding place from the elements and swamp residents outside, except it
looks like someone or something else has already taken up residence in here.
Small bones with tooth marks on them are strewn about the bottom of the
hole.  You look up to escape from this place and you notice claw marks on
the roots above you.  There seems to be no other obvious exit out.  
~
0 131097 0
Rd     0
D4
~
roots~
3 0 7735
S
#7742
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You think you can make out a road to the south of you or
you can explore the swamps in the other directions.  
~
0 0 2
Rd     0
D0
~
~
0 0 7742
D1
~
~
0 0 7737
D2
~
~
0 0 7743
D3
~
~
0 0 7749
S
#7743
The Swamp Road~
You walk carefully on a road that winds in between large tree roots,
cattails, and murky water.  Strange tentacles wave at you from the sides of
the road, but can't quite seem to reach you.  You pray that whatever is on
the other end of those stay in the water and leave you be.  The road leads
west and east or you can wade out into the swamp north of you.  
~
0 0 2
Rd     0
D0
~
~
0 0 7742
D1
~
~
0 0 7738
D3
~
~
0 0 7750
S
#7744
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You spot a road to the west of you and branches block
your view to the east.  The swamp continues south of you.  
~
0 0 2
Rd     0
D1
~
~
0 0 7739
D2
~
~
0 0 7745
D3
~
~
0 0 7751
S
#7745
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You think you can make out a road on higher ground west
of you or you can explore the swamps north, east and south.  
~
0 0 2
Rd     0
D0
~
~
0 0 7744
D1
~
~
0 0 7740
D2
~
~
0 0 7746
D3
~
~
0 0 7752
S
#7746
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You find yourself hopelessly lost as you notice the swamp
continues in all directions around you.  
~
0 0 2
Rd     0
D0
~
~
0 0 7745
D2
~
~
0 0 7747
D3
~
~
0 0 7753
S
#7747
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  A foul odor comes from the west of you and the swamp
continues on to the north.  
~
0 0 2
Rd     0
D0
~
~
0 0 7746
D3
~
~
0 0 7754
S
#7748
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  The swamp seems to extend to the west and south.  
~
0 0 2
Rd     0
D2
~
~
0 0 7749
D3
~
~
0 0 7755
S
#7749
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You can continue to trudge through the swamps north, east
and west of you or you can try to get to higher ground to the south of you. 
~
0 0 2
Rd     0
D0
~
~
0 0 7748
D1
~
~
0 0 7742
D2
~
~
0 0 7750
D3
~
~
0 0 7756
S
#7750
The Swamp Road~
You walk carefully on a road that winds in between large tree roots,
cattails, and murky water.  Strange tentacles wave at you from the sides of
the road, but can't quite seem to reach you.  You pray that whatever is on
the other end of those stay in the water and leave you be.  The road curves
to the west and continues to the east.  Or you can explore the swamp north
of you.  
~
0 0 2
Rd     0
D0
~
~
0 0 7749
D1
~
~
0 0 7743
D3
~
~
0 0 7757
S
#7751
A Turn in the Swamp Road~
You have reached a turn upon the swampy road.  You discover some water
and muck collecting in your footprints as you walk along the road.  You hear
something moving out in the swamps around you and you decide you'll stick to
the road and leave the swamps for someone braver or more stupid.  You can
follow the road to the west and south or enter the swamps to the east.  
~
0 0 2
Rd     0
D1
~
~
0 0 7744
D2
~
~
0 0 7752
D3
~
~
0 0 7758
S
#7752
A Turn in the Swamp Road~
You have reached a turn upon the swampy road.  You discover some water
and muck collecting in your footprints as you walk along the road.  You hear
something moving out in the swamps around you and you decide you'll stick to
the road and leave the swamps for someone braver or more stupid.  The road
turns to the north and west and swamps extend to the east and south.  
~
0 0 2
Rd     0
D0
~
~
0 0 7751
D1
~
~
0 0 7745
D2
~
~
0 0 7753
D3
~
~
0 0 7759
S
#7753
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You can get to the road north of you or you can muck
about in the swamps all around you.  A horrible smell comes to you from the
south.  
~
0 0 10
Rd     0
D0
~
~
0 0 7752
D1
~
~
0 0 7746
D2
~
~
0 0 7754
D3
~
~
0 0 7760
S
#7754
A Gaseous Bog~
You start to choke and cough when you enter this small bog.  A greenish
gas rises from the water and muck and you find that you can't breathe!  You
stumble blindly about as your eyes water.  Grass roots trip you and you have
difficulty finding the exit out.  You'd better hurry before the gas kills
you!  
~
0 268435461 2
Rd     15
D0
~
~
0 0 7753
D1
~
~
0 0 7747
S
#7755
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  The swamp continues to the east, south and west of you.  
~
0 0 2
Rd     0
D1
~
~
0 0 7748
D2
~
~
0 0 7756
D3
~
~
0 0 7761
S
#7756
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You can trudge through the swamps north and east of you
or try to get to the road south of you.  
~
0 0 2
Rd     0
D0
~
~
0 0 7755
D1
~
~
0 0 7749
D2
~
~
0 0 7757
S
#7757
A Turn in the Swamp Road~
You have reached a turn upon the swampy road.  You discover some water
and muck collecting in your footprints as you walk along the road.  You hear
something moving out in the swamps around you and you decide you'll stick to
the road and leave the swamps for someone braver or more stupid.  You can
follow the road south or east, or you can enter the swamps to the north.  
~
0 0 2
Rd     0
D0
~
~
0 0 7756
D1
~
~
0 0 7750
D2
~
~
0 0 7758
S
#7758
A Turn in the Swamp Road~
You have reached a turn upon the swampy road.  You discover some water
and muck collecting in your footprints as you walk along the road.  You hear
something moving out in the swamps around you and you decide you'll stick to
the road and leave the swamps for someone braver or more stupid.  The road
curves of north and east and the swamp extends west.  
~
0 0 2
Rd     0
D0
~
~
0 0 7757
D1
~
~
0 0 7751
D3
~
~
0 0 7764
S
#7759
The Swamp Road~
You walk carefully on a road that winds in between large tree roots,
cattails, and murky water.  Strange tentacles wave at you from the sides of
the road, but can't quite seem to reach you.  You pray that whatever is on
the other end of those stay in the water and leave you be.  The road turns
into a curve east of you and continues to the west.  You can also wade out
into the swamps to the south.  
~
0 0 2
Rd     0
D1
~
~
0 0 7752
D2
~
~
0 0 7760
D3
~
~
0 0 7765
S
#7760
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  The swamps stretch out endlessly in all directions but
north where you think the ground gets a bit more solid.  
~
0 0 2
Rd     0
D0
~
~
0 0 7759
D1
~
~
0 0 7753
D2
~
~
0 0 7760
D3
~
~
0 0 7766
S
#7761
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  The swamp stretches out to the east, south and west of
you.  
~
0 0 2
Rd     0
D1
~
~
0 0 7755
D2
~
~
0 0 7762
D3
~
~
0 0 7761
S
#7762
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  A large weeping willow is growing to the south of you or
you can continue in the swamps north and east of you.  
~
0 0 2
Rd     0
D0
~
~
0 0 7761
D2
~
~
0 0 7763
D3
~
~
0 0 7769
S
#7763
A Weeping Willow~
You stand beneath the branches of an ancient weeping willow tree.  The
long wispy branches droop low to the ground in a large curtain all around
you, and you feel safe in here.  This is probably an ideal place to rest
without having to worry about being attacked by nasty creatures or other
travellers such as yourself.  The only obvious exit is to the north of you. 
~
0 2098180 2
Rd     0
D0
~
~
0 0 7762
S
#7764
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You can reach the road and higher ground to the east,
south and west of you.  
~
0 0 2
Rd     0
D0
~
~
0 0 7764
D1
~
~
0 0 7758
D2
~
~
0 0 7765
D3
~
~
0 0 7771
S
#7765
The Swamp Road~
You walk carefully on a road that winds in between large tree roots,
cattails, and murky water.  Strange tentacles wave at you from the sides of
the road, but can't quite seem to reach you.  You pray that whatever is on
the other end of those stay in the water and leave you be.  The road turns
from a curve west of you and continues on to the east.  The swamps spread
out to the north and south of you.  
~
0 0 2
Rd     0
D0
~
~
0 0 7764
D1
~
~
0 0 7759
D2
~
~
0 0 7766
D3
~
~
0 0 7772
S
#7766
Myrkwood Swamp~
A horrible stench reaches your nose as you stumble across the recent,
decaying remains of some animal.  It looks like it was a horse of some sort
when it was still alice.  You hope whatever killed it is long gone and won't
trouble you.  You wisely decide to leave the area as the maggots fight over
what's left over.  You can escape into the swamps east, south and west of
you, or you can get to higher ground to the north of you.  
~
0 0 10
Rd     0
D0
~
~
0 0 7765
D1
~
~
0 0 7760
D2
~
~
0 0 7767
D3
~
~
0 0 7773
S
#7767
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  The swamp continues to the north and west.  
~
0 0 2
Rd     0
D0
~
~
0 0 7766
D3
~
~
0 0 7774
S
#7768
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You can continue through the swamp west of you or make
your way to the road south of you.  
~
0 0 2
Rd     0
D2
~
~
0 0 7769
D3
~
~
0 0 7775
S
#7769
A Turn in the Swamp Road~
You have reached a turn upon the swampy road.  You discover some water
and muck collecting in your footprints as you walk along the road.  You hear
something moving out in the swamps around you and you decide you'll stick to
the road and leave the swamps for someone braver or more stupid.  You can
follow the road west or south.  The swamps also extend north and east of
you.  
~
0 0 2
Rd     0
D0
~
~
0 0 7768
D1
~
~
0 0 7762
D2
~
~
0 0 7770
D3
~
~
0 0 7776
S
#7770
The Swamp Road~
You walk carefully on a road that winds in between large tree roots,
cattails, and murky water.  Strange tentacles wave at you from the sides of
the road, but can't quite seem to reach you.  You pray that whatever is on
the other end of those stay in the water and leave you be.  The road extends
north and south or you can explore the swamps west of you.  
~
0 0 2
Rd     0
D0
~
~
0 0 7769
D2
~
~
0 0 7771
D3
~
~
0 0 7777
S
#7771
The Swamp Road~
You walk carefully on a road that winds in between large tree roots,
cattails, and murky water.  Strange tentacles wave at you from the sides of
the road, but can't quite seem to reach you.  You pray that whatever is on
the other end of those stay in the water and leave you be.  You can follow
the road north or south, or you can explore the swamp east of you.  
~
0 0 2
Rd     0
D0
~
~
0 0 7770
D1
~
~
0 0 7764
D2
~
~
0 0 7772
S
#7772
A Turn in the Swamp Road~
You have reached a turn upon the swampy road.  You discover some water
and muck collecting in your footprints as you walk along the road.  You hear
something moving out in the swamps around you and you decide you'll stick to
the road and leave the swamps for someone braver or more stupid.  You can
follow the road north and east or you can venture out into the swamps to the
south.  
~
0 0 2
Rd     0
D0
~
~
0 0 7771
D1
~
~
0 0 7765
D2
~
~
0 0 7773
S
#7773
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  Drier looking ground is to the north of you and the
swamps continue in all other directions.  
~
0 0 2
Rd     0
D0
~
~
0 0 7772
D1
~
~
0 0 7766
D2
~
~
0 0 7774
D3
~
~
0 0 7773
S
#7774
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  The swamps extend endlessly to the north, east and south.
~
0 0 2
Rd     0
D0
~
~
0 0 7773
D1
~
~
0 0 7767
D2
~
~
0 0 7774
S
#7775
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You can wade through the swampy waters west, north and
east or you can make your way to drier ground to the south.  
~
0 0 2
Rd     0
D0
~
~
0 0 7775
D1
~
~
0 0 7768
D2
~
~
0 0 7776
D3
~
~
0 0 7778
S
#7776
The Swamp Road~
You walk carefully on a road that winds in between large tree roots,
cattails, and murky water.  Strange tentacles wave at you from the sides of
the road, but can't quite seem to reach you.  You pray that whatever is on
the other end of those stay in the water and leave you be.  You can continue
along the swampy road east and west or you can explore the swamps to the
north and south.  
~
0 0 2
Rd     0
D0
~
~
0 0 7775
D1
~
~
0 0 7769
D2
~
~
0 0 7777
D3
~
~
0 0 7779
S
#7777
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  You can make out a road to the north and east of you.  
~
0 0 2
Rd     0
D0
~
~
0 0 7776
D1
~
~
0 0 7770
S
#7778
Myrkwood Swamp~
You trudge through the murky waters of the swamp, trying hard not to trip
on objects you can't see beneath the surface.  You grip your weapon tightly
as you hear the sounds of strange, unseen creatures slithering about in the
water around you.  The sounds of toads and insects almost deafens you as you
sludge around.  The swamp extends to the east of you or you can get to the
road south of you.  
~
0 0 2
Rd     0
D1
~
~
0 0 7775
D2
~
~
0 0 7779
S
#7779
The Swamp Road~
You walk along a damp road that heads off into the Myrkwood Swamps.  A
sign here bears the legend 'This way to Myrkwood.  Enter at your own risk'
and it points off to the east.  You can also explore the swamps north of
you.  
~
0 4 2
Rd     0
D0
~
~
0 0 7778
D1
~
~
0 0 7776
D3
~
~
0 0 7780
S
#7780
On a Muddy Path~
As you walk long this pathway, your feet make a continuous, annoying
squishing sound as you sink ankle deep into the muck.  The smell of
something stagnant looms in the air, and you can hear mosquitos buzzing by
your ears.  The path continues to the east and west.  
~
0 0 2
Rd     0
D1
~
~
0 0 7779
D3
~
~
0 0 7781
S
#7781
On a Muddy Path~
As you walk long this pathway, your feet make a continuous, annoying
squishing sound as you sink ankle deep into the muck.  The smell of
something stagnant looms in the air, and you can hear mosquitoes buzzing by
your ears.  The path continues to the east and west.  
~
0 0 2
Rd     0
D1
~
~
0 0 7780
D3
~
~
0 0 7782
S
#7782
On a Muddy Path~
As you walk long this pathway, your feet make a continuous, annoying
squishing sound as you sink ankle deep into the muck.  The smell of
something stagnant looms in the air, and you can hear mosquitos buzzing by
your ears.  The path continues to the east and west.  
~
0 0 2
Rd     0
D1
~
~
0 0 7781
D3
~
~
0 0 10716
S
#0



#SPECIALS
M 7709 spec_breath_acid
M 7710 spec_thief
M 7712 spec_cast_mage
S



#RESETS
M 0 7704 3 7703
M 0 7702 3 7704
M 0 7711 1 7710
E 0 7714 0 22
M 0 7703 3 7711
E 0 7701 0 12
M 0 7700 5 7712
E 0 7700 0 5
E 0 7703 0 20
M 0 7708 2 7713
E 0 7702 0 0
M 0 7705 3 7714
M 0 7712 2 7719
M 0 7707 2 7723
M 0 7712 2 7723
M 0 7703 3 7725
E 0 7701 0 12
M 0 7708 1 7729
E 0 7702 0 0
M 0 7700 5 7730
E 0 7700 0 5
E 0 7703 0 20
M 0 7702 3 7732
M 0 7705 3 7734
M 0 7701 2 7736
O 0 7711 0 7739
O 0 7710 0 7740
M 0 7709 1 7741
E 0 7704 0 24
E 0 7705 0 20
E 0 7706 0 15
M 0 7700 5 7744
E 0 7700 0 5
E 0 7703 0 20
M 0 7701 2 7747
M 0 7707 2 7748
M 0 7703 3 7749
E 0 7701 0 12
M 0 7710 1 7753
O 0 7709 0 7754
M 0 7704 3 7756
M 0 7706 2 7760
M 0 7708 2 7762
E 0 7702 0 0
O 0 7712 0 7766
M 0 7700 5 7768
E 0 7700 0 5
E 0 7703 0 20
M 0 7700 5 7774
E 0 7700 0 5
E 0 7703 0 20
M 0 7713 2 7776
E 0 7716 0 3
M 0 7702 3 7777
M 0 7705 3 7778
S



#SHOPS
0



#$