EotS/
EotS/area/
EotS/player/
EotS/src/
#AREADATA
Name        { ALL }  The Grand Arena     Keirkan~
Levels      1 105
Builders    None~
VNUMs       7350 7399
Security    100
Recall      25001
Flags       16
Color       6
End



#MOBILES
#7364
ishtar healer~
Ishtar~
Ishtar, the Arena Healer is here.
~
Ishtar watches over you with a thoughtful gaze and considers whether you
represent a threat or not.  It is said that he hates all violence and if you
show the proper respect he will help you.  If you violate his peace he will
attack you!
~
3 134242432 0 1000 S
100 0 0 250000d0+0 0d0+0
0 0 0 0
0 0 1
7 0 0
>speech_prog p Ack! I am blind!~
is ispc($n)
  say Fear not friend...I shall assist!
  c 'cure blindness' $n
endif
~
>speech_prog p Ouch! That hurts!!!~
is ispc($n)
  say Let me sooth your wounds!
  c 'healing hands' $n
endif
~
>act_prog UNSPEAKABLE~
if ispc($n)
  say YOU HAVE VIOLATED MY SANCTUARY!
  say You must learn a lesson!
  mpkill $n
endif
~
>act_prog p *** ANNIHILATES ***~
if ispc($n)
  growl $n
  say I do not LIKE fighting in my domain!
  mpkill $n
endif
~
>act_prog p *** DEMOLISHES ***~
if ispc($n)
  scream $n
  say May the heavens above rain curses on you!
  mpkill $n
endif
~
|
#7366
sataer arena champion~
Sataer~
Sataer, the Arena Champion is here.
~
Sataer is the reigning champion of this grand arena and has decided to
make his home below it.  His lair is full of loot and plunder from his
conquests and you marvel at the beauty of it.  Sataer however does not seem
to appreciate your arrival here...  
~
35 234889408 0 0 S
110 0 0 31000d0+0 0d0+0
2450 0 0 0
0 0 1
123 0 0
#0



#OBJECTS
#0



#ROOMDATA
#7350
A Sanctuary~
The terrain at this part of the arena has become treacherously difficult
to pass.  You are certain that it would be impossible to engage any enemy
here, the terrain just would not allow it.  You can't help but feel the
strain that this room puts on your constitution...  It would probably be
best if you left as quickly as possible.  
~
0 1074144256 0
Rd     0
D2
~
~
0 0 7352
S
#7351
Against the Wall~
You find yourself backed up against a gigantic wall.  You look around the room
and notice that from a tactical point of view, if any fighting was instigated
here neither you nor your opponent would be able to flee.  This fight would
be carried out to the death, one person would be named the victor and the
other would be picking items out of their corpse.
~
0 1615208448 0
Rd     0
D1
~
~
0 0 7352
D2
~
~
0 0 7355
S
#7352
In the Arena~
You wander around the arena in search of your opponent.  The center of the
arena is somewhere nearby as you notice the number of bloodstains on the
ground has increased.  You can't help but wonder if your opponent has
noticed the same thing...
~
0 1611014144 0
Rd     0
D0
~
~
0 0 7350
D1
~
~
0 0 7353
D2
~
~
0 0 7356
D3
~
~
0 0 7351
S
#7353
Against the Wall~
You find yourself backed up against a gigantic wall.  You look around the room
and notice that from a tactical point of view, if any fighting was instigated
here neither you nor your opponent would be able to flee.  This fight would
be carried out to the death, one person would be named the victor and the
other would be picking items out of their corpse.
~
0 1615208448 0
Rd     0
D2
~
~
0 0 7357
D3
~
~
0 0 7352
S
#7354
Against the Wall~
You find yourself backed up against a gigantic wall.  You look around the room
and notice that from a tactical point of view, if any fighting was instigated
here neither you nor your opponent would be able to flee.  This fight would
be carried out to the death, one person would be named the victor and the
other would be picking items out of their corpse.
~
0 1615208448 0
Rd     0
D1
~
~
0 0 7355
S
#7355
In the Arena~
You wander around the arena in search of your opponent.  The center of the
arena is somewhere nearby as you notice the number of bloodstains on the
ground has increased.  You can't help but wonder if your opponent has
noticed the same thing...
~
0 1611014144 0
Rd     0
D0
~
~
0 0 7351
D1
~
~
0 0 7356
D2
~
~
0 0 7359
D3
~
~
0 0 7354
S
#7356
The Center of the Arena~
You have entered into the very center of the arena.  The cries of the crowd
roar above you as you hear the chants for more blood!  The stench of decay
almost overwhelms you as you look around for a sign of your opponent.  It is
in this room that perhaps your death may be met and it is also perhaps in this
room that you shall become gloriously victorious!
~
0 1611014144 0
Rd     0
D0
~
~
0 0 7352
D1
~
~
0 0 7357
D2
~
~
0 0 7360
D3
~
~
0 0 7355
D5
~
~
0 0 7365
S
#7357
In the Arena~
You wander around the arena in search of your opponent.  The center of the
arena is somewhere nearby as you notice the number of bloodstains on the
ground has increased.  You can't help but wonder if your opponent has
noticed the same thing...
~
0 1611014144 0
Rd     0
D0
~
~
0 0 7353
D1
~
~
0 0 7358
D2
~
~
0 0 7361
D3
~
~
0 0 7356
S
#7358
Against the Wall~
You find yourself backed up against a gigantic wall.  You look around the room
and notice that from a tactical point of view, if any fighting was instigated
here neither you nor your opponent would be able to flee.  This fight would
be carried out to the death, one person would be named the victor and the
other would be picking items out of their corpse.
~
0 1615208448 0
Rd     0
D3
~
~
0 0 7357
S
#7359
Against the Wall~
You find yourself backed up against a gigantic wall.  You look around the room
and notice that from a tactical point of view, if any fighting was instigated
here neither you nor your opponent would be able to flee.  This fight would
be carried out to the death, one person would be named the victor and the
other would be picking items out of their corpse.
~
0 1615208448 0
Rd     0
D0
~
~
0 0 7355
D1
~
~
0 0 7360
S
#7360
In the Arena~
You wander around the arena in search of your opponent.  The center of the
arena is somewhere nearby as you notice the number of bloodstains on the
ground has increased.  You can't help but wonder if your opponent has
noticed the same thing...
~
0 537272320 0
Rd     0
D0
~
~
0 0 7356
D1
~
~
0 0 7361
D2
~
~
0 0 7362
D3
~
~
0 0 7359
S
#7361
Against the Wall~
You find yourself backed up against a gigantic wall.  You look around the room
and notice that from a tactical point of view, if any fighting was instigated
here neither you nor your opponent would be able to flee.  This fight would
be carried out to the death, one person would be named the victor and the
other would be picking items out of their corpse.
~
0 1615208448 0
Rd     0
D0
~
~
0 0 7357
D3
~
~
0 0 7360
S
#7362
Against the Wall~
You find yourself backed up against a gigantic wall.  You look around the room
and notice that from a tactical point of view, if any fighting was instigated
here neither you nor your opponent would be able to flee.  This fight would
be carried out to the death, one person would be named the victor and the
oter would be picking items out of their corpse.
~
0 541466624 0
Rd     0
D0
~
~
0 0 7360
S
#7363
The Catacombs of the Arena~
You have entered into the gravesite for all those who perish while competing
here at the Grand Arena.  The stench of decay is the first thing that you
notice as well as the rotting corpses thrown into the corner.  Shivers run
up your spine as you realize that perhaps your own corpse may join the
disgusting pile of rotting bones.
~
0 1611014144 0
Rd     0
D2
~
~
0 0 7365
S
#7364
The Healer of the Arena~
The lair of Ishtar has been a safe haven for many warriors in the past and
although this is not a forced safe haven, it would definitely be a good idea if
no fighting was started here!  It is said that Ishtar strongly disapproves of
any violence in his presence and it is best not to fall into disfavour with
the healer of the arena.  Rest here and receive the blessings of Ishtar!
~
0 1611014144 0
Rd     0
D1
~
~
0 0 7365
S
#7365
Below the Center of the Arena~
Directly below the center of the arena, you have entered into the lower
level of the arena.  It's strange, as soon as you entered this room it felt
as though a part of you has been shielded away from something?!?  It is
difficult to put a finger on what exactly has been withheld from you so you
decide not to worry about it and to put your full concentration on hunting
your opponent.  You're sure that whatever it is that is bothering you will
work itself out later..  
~
0 1611046912 0
Rd     0
D0
~
~
0 0 7363
D2
~
~
0 0 7367
D3
~
~
0 0 7364
D4
~
~
0 0 7356
S
#7366
The Champion's Lair~
The domain of Sataer lies littered with jewelled daggers, ruby studded armor,
and various other treasures and riches.  It is not hard to figure out that
the life of a gladiator has treated Sataer very well!  As you gaze upon the
magnificant knight you wonder if perhaps you could ever stand up to such a
warrior.  Perhaps you will find the answer to that question sooner then you'd
like!
~
0 537272324 0
Rd     0
S
#7367
A Sanctuary~
The terrain at this part of the arena has become trecherously difficult to
pass.  You are certain that it would be impossible to engage any enemy here,
the terrain just would not allow it.  You can't help but feel the strain that
this room puts on your constitution...it would probably be best if you left
as quickly as possible.
~
0 1342579712 0
Rd     400
D0
~
~
0 0 7365
S
#7368
Entrance to the Grand Arena~
You have been transferred to the entrance to the Grand Arena.  Here you shall
seek out your opponent and compete in a battle to the utter death!  There
shall be no gain for your success or no consequence for your failure...this
fight is for the sport of pkill and the sport alone.  Learn your terrain well
for failure to know the battleground will surely result in a quick death!
Fare thee well brave warrior!
~
0 402432 0
Rd     0
D0
~
~
0 0 7350
D1
~
~
0 0 7354
D2
~
~
0 0 7367
D3
~
~
0 0 7358
D4
~
~
0 0 7365
D5
~
~
0 0 7364
S
#7369
Entrance to the Grand Arena~
You have been transferred to the entrance to the Grand Arena.  Here you shall
seek out your opponent and compete in a battle to the utter death!  There
shall be no gain for your success or no consequence for your failure...this
fight is for the sport of pkill and the sport alone.  Learn your terrain well
for failure to know the battleground wil surely result in a quick death!
Fare thee well brave warrior!
~
0 1074144256 0
Rd     0
D0
~
~
0 0 7350
D1
~
~
0 0 7354
D2
~
~
0 0 7367
D3
~
~
0 0 7358
D4
~
~
0 0 7365
D5
~
~
0 0 7364
S
#7370
The Hall of Shame~
You have been transported to the hall of shame, a place for the losers to
re-evaluate what went wrong and to re-equip.  Take a second and think back
over the last few minutes, what moves did your opponent do that so obviously
baffled you?  Hopefully you have learned a valuable lesson and will not be so
foolish as to let it happen again.  Regroup, restock and try try again!
~
0 0 0
Rd     0
D0
~
~
0 0 25000
S
#0



#SPECIALS
M 7364 spec_healer
M 7366 spec_guard
S



#RESETS
M 0 7364 1 7364
M 0 7366 1 7366
S



#SHOPS
0



#$