EotS/
EotS/area/
EotS/player/
EotS/src/
#AREADATA
Name        { 25-40} Fortuna's Carnival  Sherf~
Levels      25 40
Builders    Dolguard~
VNUMs       6600 6999
Security    99
Recall      25001
Flags       0
Color       6
End



#MOBILES
#6601
bats~
Some bats~
Some bats swoop down from the above and attack!
~
The bats are quite large, but other than their size... they look like normal
everyday bats.
~
97 524328 0 -400 S
58 0 0 7000d0+0 0d0+0
0 0 0 0
0 0 0
262144 0 0
#6602
squirrel baby~
A cute baby squirrel~
A little squirrel has nestled into a blanket here.
~
The cutest little thing you ever did see. Awwwww!
~
7 8708 0 1000 S
15 0 0 400d0+0 0d0+0
0 0 4 0
0 0 1
0 0 0
#6603
krotz smithy~
Krotz~
The Daern's personal Smithy stands here.
~
Krotz is a burly dwarven man. His beard reaches to his mid-belly and his
eyes reflect the fires of the forge. Beneath his eyes are dark rings which
you assume are either from the soot on his hands, or from lack of sleep due
to his long hours at the anvil.  
~
3 0 0 800 S
54 0 0 5400d0+0 0d0+0
0 63 0 0
0 0 1
4 0 0
>all_greet_prog 100~
if ispc($n)
emote scratches his beard and stares blankly ahead.
emote snaps out of it, and notices you've entered.
smile
say I was wonderin' if'n I'd be see'n some vizters soon. It's been an elven lifetime since I have ya know!
chuckle
say Me name's Krotz, and yers'd be?
emote nods at you.
endif
~
>speech_prog name~
if ispc($n)
say Well met $n! Now ye'll be tellin me what brings ye to the mansion...and down to the servants quarters n'less!?
endif
~
>speech_prog demons~
think
say Ye don't say?! Those monster here in the mansion!? We'll bloody see about  that!
emote raises his axe above his head.
west
mpecho Krotz disappears.
mpgoto 8101
mppurge self
~
|
#6604
zal'oubri zal mage magi sorceress~
Zal'oubri~
The Sorceress Magi stands here expecting you.
~
Standing at about 5'7" tall, Zal'oubri's scarlet ringlets spiral down to
her thin waist.  Her eyes as deep as the deepest, darkest earth; framed with
long and thick lashes.  She is built thin but not brittle, and voluptuous
where it counts.  Heart-shaped lips part slightly with a grin, making her
more deceiving than you'd hope to think.  
~
1441795 167772312 0 -1000 S
60 0 0 6500d0+0 0d0+0
70 0 0 0
0 0 2
1027 0 0
>all_greet_prog 100~
if isgood($n)
look beast
say It seems we have an uninvited guest, Xenon.
grin beast
else
look $n
say Greetings, $n. Am I to assume you are here to destroy me?
emote laughs at you mercilessly!
say Many have tried, but as you can see...
emote raises her hands above her waist and places them on her hips.
say ... quite flawless.
endif
~
>act_prog p lets out a low growl.~
emote strokes The displacer beast's head.
say There, there kitty...
grin
~
>act_prog p stops using~
cackle
'...such trinkets!
rofl
~
>rand_prog 3~
say Alas, what brings you here... to this mansion? Why have you come?
emote smiles wickedly.
~
>speech_prog p demons~
if isgood($n)
emote blushes slightly.
say Ahhh... yes. The demons. A pity that heroism got you this far, only to come
say to such a dreadful ending.
grin
mpforce xenon mpkill $n
  else
emote looks at you intensely.
say The demons... of course. You have to come to destroy them, and to harness
say what little power they possess...
emote chuckles to herself.
say Unfortunately for you, power comes with intelligence and wisdom...
emote pats The Displacer Beast on its head.
sigh
say Kill them.
mpforce xenon mpkill $n
endif
~
|
#6605
xenon puma displacer beast~
The Displacer Beast~
A large puma-looking beast watches your every breath.
~
This very puma-like creature is bluish black in color, and wields itself with
two large tentacles (one on each shoulder-blade), enormous claws and a bite.
The many suctions on each tentacle are a brownish yellow, and its eyes glow a 
hellish green.
~
3 0 0 -930 S
49 0 0 5665d0+0 0d0+0
0 0 0 0
0 0 1
2051 0 0
>act_prog p looks at you.~
emote lets out a low growl.
emote glares hungrily at you with its hellish green eyes.
~
>speech_prog Zal'oubri says 'There, there kitty...'~
if ispc($n)
emote purrs contentedly.
endif
~
>greet_prog 100~
if ispc($n)
c displacement
c 'mind probe' $n
endif
~
>rand_prog 5~
emote crouches low with its tentacles writhing...
~
>act_prog p wields~
if ispc($n)
emote emits a menacing growl, and pounces at you!
mpkill $n
endif
~
>fight_prog 10~
mpechoat $n The beast displaces itself.
circle $n
~
>fight_prog 20~
mpechoat $n One of the beasts tentacles swing wide!
disarm $n
~
>fight_prog 21~
rake $n
~
>fight_prog 25~
mpechoat $n The beast reaches for you with an outstretched claw!
gouge $n
~
|
#6606
corpse servant~
The Corpse of a Servant~
The Corpse of a Servant wanders mindlessly...
~
The embroidered symbol of the Daern Mansion is still decipherable on the
left breast pocket of the corpses uniform... however, the whole torso of
the thing looks to have been hit with some sort of blast.
~
65 0 0 -899 S
40 0 0 2500d0+0 0d0+0
0 4 0 0
0 0 0
3 0 0
#6607
corpse guard~
The Corpse of a Loyal Guard~
The Corpse of a Loyal Guard.
~
What used to be a noble looking guard is now a mobile slab of rotting flesh.
~
65 0 0 -700 S
46 0 0 4600d0+0 0d0+0
0 40 0 0
0 0 1
0 0 0
#6608
demon lesser~
A lesser demon~
A Large Demon stands guard here.
~
This bluish-green creature is of immense size. Its hind legs are that of a
goat, and vast bat-like wings sprout from its back. The arms are human, and
the face likewise... but it is not anything far from a monster.
~
3 33554432 0 -1000 S
56 0 0 6720d0+0 0d0+0
0 67 0 0
0 0 0
2 0 0
#6609
gatha large woman~
Gatha~
A large woman stands here quietly singing a simple tune.
~
This woman is definately not starving here, trapped in this maze of a garden!
She is a very portly woman, with a couple of chins and a cheerful smile. Her
voice is friendly and strong as she sings. Her long hair is tied up into a 
loose knot at the top of her head and small strands hang down in front of her
eyes causing her to squint when she looks at you.
~
67 4 0 1000 S
65 0 0 12500d0+0 0d0+0
30 0 0 0
0 0 2
4096 0 0
>fight_prog 30~
say I was having a fine time living here, until YOU arrived!
stun
~
>rand_prog 2~
emote begins to tidy up the bowls and utensils...
say It's such a mess in here, I know. I've been working in the garden.
~
>act_prog p smiles at you.~
say Oh! Good day!
emote tries to fix her hair, but a few more strands fall into her eyes.
say You're new here aren't you! Well, you'll get used to it. I did.
smile
~
>speech_prog lost. lost~
if ispc($n)
chuckle
say Yes... well, I was lost when I first came here as a young girl. Let me tell you.
think
say ... but as the years passed, I learned to find my own place here. This IS quite a place when you get used to it. Look at me, I'm as happy as a bug in a rug!
look self
say Of course... I WAS thinner then. I was just a tiny little thing...
beam $n
endif
~
>speech_prog p maze~
if ispc($n)
chuckle
say Oh, yes... it IS a maze, isn't it? Why I remember trying to find MY way through.
comfort $n
say You poor thing. Perhaps the Gods will help you find your niche here too. You'll see.
endif
~
>all_greet_prog 50~
if ispc($n)
   emote nods at you as if she gets drop-in company all the time.
endif
~
>rand_prog 6~
look $n
emote smiles.
emote blows a few strands of hair from her face.
say I never did learn to do my hair!
chuckle
~
|
#6610
ladybug giant lady bug~
A giant ladybug~
A giant ladybug is sleeping here.
~
A giant ladybug is a rusty red with black spots on each wing. She seems
harmless enough, but do you think you should disturb her slumber?
~
195 655432 0 500 S
62 0 0 11000d0+0 0d0+0
0 0 0 0
0 0 0
0 0 0
>fight_prog 50~
emote dives at you!
emote emits a loud screeching sound as it attacks.
stun
~
|
#6611
nartika pixie~
Nartika~
A pixie sits at the counter playing tiddly-winks with a few polished stones, and an empty snail shell.
~
Nartika is a small woman, hence her pixie heritage... she has long blonde
hair (which is tucked neatly behind her pointed ears), and slanty blue eyes
with possibly the longest eyelashes you have ever seen. She is a thin girl,
perhaps too thin, as her collar bone protrudes from her chest noticeably. But
this aside she is an attractive young girl, seemingly about early twenties in
age. Sheer wings peer out from behind her when she turns her back to you, and
they sparkle with silver lining as the light reflects from them.
~
3 8956 0 1000 S
110 0 0 30000d0+0 0d0+0
0 0 0 0
0 0 2
7 0 0
>all_greet_prog 100~
if sex($n) == 1
say Greetins M'lord! And welcome to my humble shop!
emote smiles with a wink.
say And what is it I might do for you t'day?
else
say Greetins M'lady! And welcome to my humble shop!
smile
say And what is it I can do for you t'day?
beam
endif
~
>rand_prog 2~
emote looks up from her tiddly-winks, and smiles.
~
>rand_prog 3~
emote tilts her head up to you, and continues with her game.
mpecho &pTINK!
~
>act_prog p buys two fresh-baked rolls.~
if ispc($n)
squeal
say Gatha baked those first thing this morning.
smile
say She lives just south of here, and she loves company!
giggle
endif
~
>act_prog p buys a lightning bug staff.~
if ispc($n)
look $n
say Now, remember... the bug has a life-span of about two days.
say So you might want to buy a couple.
blush
endif
~
|
#6612
cub baby bear~
A baby bear~
&OA brown baby bear nibbles on some raspberries.
~
The bear is small (for a bear), and looks like he could be quite cuddly if you
don't bother him while he's eating. He's out of place here, but he looks like
he could care less...
~
65 0 0 0 S
66 0 0 8000d0+0 0d0+0
0 0 0 0
0 0 1
0 0 0
>fight_prog 40~
emote yells out for his mother with a crying growl.
stun
~
|
#6613
otaq centaur statue~
Otaq~
A Centaur Statue leaps across The Fountain Home.
~
The statue is that of a centaur, the upper half being human with the body of a
horse. His body built well and strong as he leaps over the fountain. A horn
to his mouth with his right hand (which is bent up high in the air), and his
back arched so that his broad shoulders all but touch the rump of his stallion
counterpart.
~
3 201343612 16 1000 S
110 0 0 35000d0+0 0d0+0
0 0 0 0
0 0 1
198959 0 0
>all_greet_prog 100~
if ispc($n)
emote winks at you.
mpechoat $n Did that statue just wink at you?
emote stretches out, removing the horn from his mouth.
emote stands at ease on the middle base in the fountain.
say My, what a crick in the neck I have!
emote rubs his neck a little.
eyebrow
emote smiles.
say But enough of that! I see you have found the end of your path in this maze.
say Please give me a report, $n.
endif
~
>act_prog p reports:~
if ispc($n)
emote nods at you.
say Can I aid you with any of my curing spells? 
say Do inform me if you are poisoned or blinded.
cast 'healing hands' $n
endif
~
>speech_prog p poisoned~
if ispc($n)
say Ahhh... poisons are used throughout this part of the continent. I have something for that!
c 'cure poison' $n
say You should be alright now. Anything else I can do?
smile
endif
~
>speech_prog p blinded~
if ispc($n)
chuckle
say Those brownies... at it again, eh? Well, we can't have you walking around in the dark now, can we?
c 'cure blindness' $n
endif
~
>speech_prog p cursed~
if ispc($n)
say Let's see what I can do to remedy that...
c 'remove curse' $n
nod $n
endif
~
>rand_prog 5~
say Now are you ready to get out of the garden, and head back home?
emote waits for you to reply.
~
>speech_prog p I'm ready to go home.~
if ispc($n)
nod $n
emote winks at you.
emote stretches out his right arm, and puts the horn to his mouth...
emote begins to blow the horn loudly.
mpoload 6649
mpechoat $n &C A BURST of water rises up from the fountain!&G
say Enter the burst... and fine travels ahead of you!
bow $n
endif
~
>act_prog p steps into the burst of water and is gone.~
mppurge burst
~
|
#6614
children group~
A Group of Children~
A group of children run around playing tag and making alot of noise here.
~
&wYou see nothing special about them.
~
3 4 0 0 S
62 0 0 12600d0+0 0d0+0
14 8 31 0
0 0 0
0 0 0
>fight_prog 25~
if ispc($n)
yell Help us, mommy! We're being attacked!
mptransfer dearest
mpechoat $n Mommy appears in a fit of rage!
mpforce mommy rescue group
endif
~
>all_greet_prog 100~
if ispc($n)
mpecho One of the smaller children hides behind a bigger sibling.
look $n
emote continues playing...
endif
~
>rand_prog 4~
mpecho &CA small child says 'It's mine! I had it first!'&w
mpecho &PA small child jumps up and down in a tantrum.&w
mpecho &CA small child says 'Mommy!'
~
>rand_prog 3~
if ispc($n)
mpecho &wlooks over at you.
emote whisper among themselves.
giggle
endif
~
|
#6615
mommy dearest~
Mommy~
A woman stands here looking for something or someone.
~
Mommy is a beautiful woman... despite the fact that her eyes tell you she has
seen many years. She looks experienced, but not aged... and she has been able 
to maintain her figure and her body is well toned.
~
3 1049212 0 700 S
65 0 0 12000d0+0 0d0+0
30 0 0 0
0 0 2
0 0 0
>fight_prog 5~
if ispc($n)
shout Now look what you've done, $n! You've made me cross!
gouge
endif
~
|
#6616
child~
A small child~
A small child sits here singing to herself.
~
A cute little thing in braids and a flowery smock.  She has blonde hair,
like sunshine, and the bluest little eyes.  
~
3 0 0 1000 S
62 0 0 6000d0+0 0d0+0
0 0 0 0
0 0 2
0 0 0
>all_greet_prog 100~
if ispc($n)
look $n
emote gets up.
emote gasps.
south
mpecho A small child joins the group of children.
mppurge $i
endif
~
|
#6617
wildflowers flowers~
A Bed of Wildflowers~
A beautiful flat of wildflowers is bedded here.
~
The wildflowers are of all varieties, and of all colours. The brightest, and
possibly the most cheeriest-looking flowers you have seen in a long while.
~
3 128 0 500 S
65 0 0 10000d0+0 0d0+0
3 15 21 0
0 0 0
270339 0 0
>rand_prog 10~
if ispc($n)
emote sways in the light breeze.
smile $n
endif
~
>act_prog p smiles happily.~
if ispc($n)
giggle
emote sways through the breeze.
smile
endif
~
>act_prog p smiles at you.~
if ispc($n)
smile
say A smile is a gift.
giggle
emote sways in the breeze.
music The Fountain Home... The Fountain Home...
music Will take you home... take you home...
giggle emote sways in the breeze.
smile $n
endif
~
|
#6618
glydo pixie~
Glydo~
A pixie watches you from the bushes.
~
This little guy is very slender and sports a perma-grin. He has very short cut
brown hair, and his face is a pale pink (covered in dirt). He moves about
constantly, and is very fidgety. Glydo's eyes dart from one side to the other,
as he pretends he is not looking directly at you... but in fact, he knows just
about every detail and every item you have on you in one quick glance.
~
65 1147434 0 750 S
67 0 0 13500d0+0 0d0+0
40 0 0 0
0 0 1
4099 0 0
>speech_prog p name~
if ispc($n)
beam
say Say, well that's a nice name!
emote winks at you.
steal potion $n
endif
~
>all_greet_prog 100~
if level($n) > 80
t $n You're not helping the little mortals out of the garden, are you?
grumble
t $n How is one like myself s'posed to make a living...
t $n ... if you guys get involved all the time?
sigh
  else
mpecho You hear giggling from the bushes.
endif
~
>entry_prog 100~
mpecho You hear a noticeably louder rustling sound from the bushes.
~
>rand_prog 25~
if ispc($n)
mpecho &CSomeone whispers 'Take The Fountain Home, $n.'&w
mpgoto 6730
endif
~
|
#6619
mimic coffer chest~
The Mimic~
A large, heavy coffer sits at the foot of the bed.
~
The chest is made of a heavy, dark wood and is trimmed with a wrought iron
frame. The ankh latch (also wrought iron) is not locked, but simply rests over
the catch under the center of the dome-shaped lid.
~
3 16440 0 -1000 S
60 0 0 10000d0+0 0d0+0
7 75 0 0
0 0 0
231699 0 0
>all_greet_prog 100~
if isgood($n)
mpechoat $n &PThe Chest begins to shake.&w
mpechoat $n Wicked eyes and a gnarly mouth form on the chest's body!
mpechoat $n Arms sprout from the sides of the chest with piercing claws!
mpechoat $n &PThe Chest stretches its mouth open in a silent growl and attacks!
mpkill $n
else
mpecho &PThe Chest begins to shake... then stops suddenly.
endif
~
|
#6620
willoo brownie fairy~
Willoo~
A little fairy fluts her wings about your head.
~
She is about 6 inches in height and has the cutest little face with blonde hair
cut as short as short can be. She is also wearing her birthday suit! 
~
65 1572906 0 600 S
70 0 0 15000d0+0 0d0+0
0 0 0 0
0 0 2
3 0 0
>act_prog p looks at you.~
if ispc($n)
mpforce $n blush
endif
~
>rand_prog 2~
if ispc($n)
mpforce $n wink willoo
giggle
endif
~
>rand_prog 25~
if ispc($n)
mpforce $n drop pants
mpforce $n blush
endif
~
>act_prog 1~
if ispc($n)
mpforce $n spin
endif
~
>fight_prog 10~
emote screams out in a little voice...
say Hiiii-yaaa!
stun
~
|
#6621
butler corpse~
Corpse of the Butler~
A corpse buttles around the room...
~
The corpse looks like that of a butler, as he wears your typical butler garb. A
jacket with tails, pin-striped pants and what used to be white gloves. He is
filthy with dried blood, and soot from the wood stove to which he tends in his
eternal hell of being undead.
~
3 0 0 -500 S
32 0 0 1700d0+0 0d0+0
0 12 0 0
0 0 1
0 0 0
>rand_prog 1~
emote tends to the stove, adding more wood to the fire.
~
|
#6622
swarm bees~
A swarm of bees~
A swarm of bees erupt from the hive and attack.
~
&wYou see nothing special about them.
~
393251 0 0 -200 S
54 0 0 7500d0+0 0d0+0
0 0 0 0
0 0 0
75778 0 0
#6623
opossum rodent creature~
A large opossum~
A large rodent-looking creature skitters along here.
~
A large, almost rat-like creature of the marsupial family.
~
65 0 0 0 S
60 0 0 4700d0+0 0d0+0
0 0 0 0
0 0 0
0 0 0
>fight_prog 50~
bite $n
~
>fight_prog 20~
rake $n
~
>fight_prog 35~
disarm $n
~
|
#6633
cockroach~
A huge cockroach~
A huge cockroach watches you.
~
An icky cockroach...ew.
~
7 0 0 0 S
3 0 0 30d0+0 0d0+0
0 0 0 0
0 0 0
0 0 0
#6652
mice~
Some mice~
Some mice quickly finish up a small bit of cheese and skitter away from you.
~
&wYou see nothing special about them.
~
7 0 0 500 S
30 0 0 1500d0+0 0d0+0
0 0 0 0
0 0 0
0 0 0
#6655
garon guardian~
Garon~
The Guardian stands here, camouflaged against the green of the garden.
~
The Guardian is a short, slender humanoid with a fine layer of olive coloured
fur covering his body. You have to look carefully to see him, as his coat of
fur gives him a natural camouflage.
~
3 67207404 0 800 S
61 0 0 6900d0+0 0d0+0
10 0 0 0
0 0 1
294919 0 0
>all_greet_prog 100~
if ispc($n)
mpechoat $n You sense that you are being watched.
endif
~
|
#6656
weasel furball~
A weasel~
A large furball is curled up here shaking with fear.
~
A slender-bodied mammal (for its large size) is covered in a soft silky
fur which is now matted with thorns, burrs and other related components. 
She looks as though she may have taken a wrong turn to get in here, and is
now like yourself, perhaps lost.  
~
65 1081344 0 0 S
60 0 0 8500d0+0 0d0+0
0 0 0 0
0 0 2
0 0 0
>death_prog 100~
mpoload 6615
~
|
#6657
horsefly giant~
A giant horsefly~
A giant horsefly buzzes loudly around your head and attacks!
~
The giant horsefly is HUGE! Its many little eyes are creepy, and boy is it
UGly! It's wings make an awful buzzing sound that hurts your ears.
~
35 0 0 -100 S
62 0 0 11000d0+0 0d0+0
0 0 0 0
0 0 0
32768 0 0
#6793
cricket~
A cricket~
A cricket chirps its annoying song.
~
An ugly black bug with long antennae, and grasshopper-like legs which it rubs
together to make its chirping noise.
~
3 98848 0 0 S
20 0 0 2200d0+0 0d0+0
0 0 29 0
0 0 1
0 0 0
>rand_prog 12~
mpecho A cricket chirps its screechy song.
~
|
#6794
rabbit hare~
A hare~
A hare quickly darts into the brush at your arrival.
~
A hare is brown in colour and is about as large as a small dog.
~
65 100 0 800 S
25 0 0 1050d0+0 0d0+0
0 0 150 0
0 0 1
0 0 0
#6795
homonculous creature homie~
the Homonculous~
A strange looking creature hovers here.
~
It is about 18 inches tall and has greenish reptilian skin. It's leathery wings
are about half the size of its body and sprout out from its back. Its bat-like
mouth has pointed teeth that are half an inch apart from one another.
~
7 524800 0 -1000 S
31 0 0 1600d0+0 0d0+0
0 0 0 0
0 0 0
6145 0 0
>speech_prog p yes~
if ispc($n)
if sex($n) == 1
t $n We are brothers, you and I...
follow $n
grin
break
else
t $n We are sisters, you and I...
follow $n
grin
endif
endif
~
>act_prog p steps out of the Homonculous' Cage before you.~
if ispc($n)
if isgood($n)
emote screeches and attacks!
mpkill $n
break
else
t $n Set me free! We are of the same kind, you and I...
t $n If you let me follow you out of here, I will be loyal only to you...
t $n Will you do this?
endif
endif
~
>speech_prog "You are free to go."~
if ispc($n)
say Yes, $n.
mpechoat $n The Homonculous flies off, never to be seen again.
mppurge $i
endif
~
|
#6796
doppleganger dopple man~
The Doppleganger~
A very tall, grey man stands here.
~
This man is sort of grey in colour when you first look at him, but with a
second glance...  You are shocked to see that you are looking at an exact
duplicate of yourself!  Clothes and all.  
~
67 98304 0 0 S
34 0 0 1900d0+0 0d0+0
0 0 0 0
0 0 0
3 0 0
>act_prog p looks at you.~
if ispc($n)
look $n
say I'm quite good-looking... don't you think?
emote laughs at you mercilessly.
endif
~
>fight_prog 25~
c 'energy drain' $n
~
>fight_prog 40~
c 'psionic blast' $n
~
>fight_prog 30~
c ultrablast $n
~
|
#6797
schmendrick wizard young man~
Schmendrick~
A young man notices that you have entered.
~
Schmendrick is a young man who looks to be in his late 20's. He is very tall,
standing at almost 6 feet in height but has no braun to speak of... you would
guess that he weighs in around 150 pounds at the most. He is quite handsome
though and you can sense a friendly aura about him.
~
1091 1048636 0 980 S
35 0 0 2000d0+0 0d0+0
0 35 0 0
0 0 1
3 0 0
>act_prog p steps out of the a tent before you.~
if ispc($n)
  if isgood($n)
emote smiles and nods in your direction.
say Good day! I assume you have come to see the Carnival!
break
  else
look $n
say I know you... begone!
mpechoat $n Schmendrick utters the words 'higutus pigotus'
grumble
mpechoat $n Schmendrick utters the words 'higutus pigotus'
sigh
mpechoat $n Schmendrick pushes you out of the tent...
mptrans $n 6806
endif
  endif
~
>rand_prog 1~
if isgood($r)
say You know, I see those Carnival tricks out there for what they really are...
say ... and I'm sure that one of your stature does as well.
sigh
say Mommy Fortuna is just an old lady out to make a buck.
t $r That Chimera is just an illusion, he is but a shabby-toothed lion...
t $r ... and that beholder! A simple spell! Illusions... deceptions!
shake
t $r But the rest... they are real, real like you and I. They are not meant
t $r to be caged...
break
else
t $r I'm sure you see these Carnival tricks for what they really are!
t $r And you probably feel the same way about it as SHE does.
say Begone from here!
c teleport $r
endif
~
>hitprcnt_prog 20~
if ispc($n)
say I really need to get a better job.
say This is not worth the trouble!
yell I will be a great Magician!
mpechoat $n Schmendrick disappears in a puff of smoke.
mpgoto fortuna
mpechoat fortuna A large smoke arises, and dissipates to produce Schmendrick!
endif
~
>rand_prog 5~
emote tries a little cantrip.
~
>speech_prog Mommy Fortuna says 'Some wizard!'~
blush
mpecho Schmendrick disappears in a puff of smoke!
mpgoto 6819
mpecho Schmendrick arrives from a puff of smoke.
~
|
#6798
beholder eye~
The Beholder~
A sphere-shaped thing floats here... like a huge levitating eye.
~
The globular body of this monster is supported by levitation, and it floats
slowly about as it wills. Atop the sphere there are several eyestalks, while
in its central area is a great eye and a large mouth filled with pointed teeth.
~
35 67633208 0 -1000 S
35 0 0 2000d0+0 0d0+0
0 0 25 0
0 0 0
4099 0 0
>rand_prog 40~
if ispc($n)
mpecho A large hissing sound can be heard within the cage...
endif
~
>fight_prog 10~
mpecho One of the Beholder's eyestalks goes flying as your weapon hits true!
mpecho &PThe Beholder emits a loud ear-piercing hissing sound as it wails in pain.
~
>fight_prog 30~
c 'psionic blast' $n
~
>fight_prog 5~
c weaken $n
~
>fight_prog 40~
c 'cause serious' $n
~
|
#6799
chimera creature~
The Chimera~
A gimonstrous creature watches your every move...
~
The Chimera combines features of three creatures in a monstrous manner. Its
hind quarters are those of a huge goat, its foreparts are those of a lion, its
body sports dragon wings, and it has three large heads. It can claw with its
fore legs, its goat head is armed with two long horns, its lion head has power-
ful jaws and sharp teeth, and its dragon head is likewise equipped.
~
67 0 0 -1000 S
35 0 0 2000d0+0 0d0+0
0 0 25 0
0 0 0
3 0 0
>fight_prog 25~
bite
~
>fight_prog 20~
disarm
~
|
#6800
harpy selena~
The Harpy Selena~
The Harpy sits atop a large branch in her cell staring down at you.
~
This large winged being has the body of a vulture but the upper torso of a
woman. She is a voracious carnivore and a foul creature.
~
7 0 0 -1000 S
37 0 0 2200d0+0 0d0+0
0 29 0 0
0 0 2
2051 0 0
>all_greet_prog 100~
if isgood($n)
mpkill $n
break
else
t $n You invade my home, and now my prison!
mpkill $n
endif
~
>fight_prog 15~
claw
~
>fight_prog 10~
c curse $n
~
>fight_prog 45~
disarm $n
~
>fight_prog 20~
c 'energy drain' $n
~
>fight_prog 9~
emote screeches a piercing caw as she attacks.
~
>death_prog 100~
mpoload 6813
~
|
#6801
fortuna woman mommy~
Mommy Fortuna~
A decrepit old woman looks at you.
~
Mommy is a short old woman, standing at just over 4 feet tall. Her back is
slightly hunched over, and because of this she must walk with a cane. She is
not a thin woman, although would not be considered fat either. Let's just say
that the law of gravity has distributed her weight in all the wrong places. A
round face framed with straw-like white hair would be friendly to look at if it
weren't for her lazy left eye and the many wrinkles that show her age of many
many years.
~
65 56 0 650 S
40 0 0 2500d0+0 0d0+0
0 35 0 0
0 0 2
3 0 0
>fight_prog 10~
cackle
yell I can destroy YOU $n!
~
>fight_prog 2~
c fireball $n
~
>fight_prog 25~
c 'dispel evil' $n
~
>fight_prog 20~
c blindness $n
~
>act_prog "Schmendrick tries a little cantrip."~
cackle
say Some wizard!
laugh $n
say SOME wizzarrd!
~
>entry_prog 70~
if inroom($i) == 6806
  emote enters the tent.
  mpgoto 6819
  say Bah, still trying your pathetic illusions, Schmendrick?
  break
else
  emote walks in slowly leaning on her cane.
  break
endif
~
>rand_prog 95~
if inroom($i) == 6819
  say I'll leave you to your...
  emote snickers softly.
  mpecho &CMommy Fortuna continues '..dabbling in the arts of magic.'
  emote exits the tent.
  mpgoto 6806
endif
~
|
#6802
unicorn~
&WThe Unicorn~
A beautiful Unicorn, white as the purest snow.
~
A Unicorn is the most breathtaking creature in all the land... and the most
good. Although the rare beast may look like a well-bred mare, it is not in
the least comparable. A white body, white as the purest snow and a cornsilk 
mane and tail... split hooves on all four, and a cornsilk beard at its chin...
The Unicorn's horn spirals up to the heavens from its forehead with a blue 
glow, and its innocence beguiles even the vilest of evil.
~
67 150995132 0 1000 S
40 0 0 1600d0+0 0d0+0
0 35 0 0
0 0 2
339975 0 0
>death_prog 100~
mpecho &YA&Cn &PA&Br&gr&ca&Ry &Wo&Cf &PB&Ye&Ba&pu&Wt&Pi&gf&Gu&Cl &YC&Po&Bl&Go&pu&Wr&Ys &RB&gu&Gr&Ws&Ct&Bs &Yo&Ou&pt &Pb&ce&Yf&Go&Br&ge &WY&Oo&pu&Pr &Re&Gy&Ye&gs&W!
mptrans $i 1
~
>all_greet_prog 100~
if isgood($n)
emote nods at you.
say I thank you for my freedom.
mpechoat $n The Unicorn steps out of the cage, and is gone.
mppurge $i
break
  else
look $n
mpechoat $n The Unicorn steps out of the cage, and is gone.
mppurge $i
endif
~
|
#6803
rook hunchback man~
Rook~
A hunchbacked man stands here with a blank look upon his face.
~
Rook is about 4 feet tall due to the fact that his posture isn't that great. In
fact he is quite hunchbacked. He has little hair to speak of, but what he does
have straggles out under the little cap on his head. A round face and large
eyes make him look quite ugly, and his arms have more hair than his whole head.
~
67 0 0 -900 S
32 0 0 1700d0+0 0d0+0
0 22 0 0
0 0 1
0 0 0
>rand_prog 13~
emote glances at you with a glare.
say Leave me alone!
emote continues with his mumbling...
emote mumbles something about a raven and a writing desk.
~
>fight_prog 5~
stun
~
>fight_prog 25~
kick
~
>act_prog 40~
gouge
~
|
#0



#OBJECTS
#6600
halberd polearm weapon~
a halberd~
A long-handled weapon lies here.~
~
5 2 4917 16412 8193 53
0~ 0~ 0~ 13~
12 0 50 0 0
0 0
reserved~
0 0
0 0 0
A
1 2
A
26 -2
A
18 81
A
19 85
E
halberd~
A beautifully forged axe-like blade at the top of a 4.5 foot staff that
ends with an abstract-shaped spear head.  
~
E
polearm~
A beautifully forged axe-like blade at the top of a 4.5 foot staff that
ends with an abstract-shaped spear head.  
~
E
weapon~
A beautifully forged axe-like blade at the top of a 4.5 foot staff that
ends with an abstract-shaped spear head.
~
#6601
nuts bowl~
some nuts~
A bowl of mixed nuts.~
~
19 0 0 0 1 1
3~ 0~ 0~ 0~
1 0 0 1 0
0 0
reserved~
0 0
0 0 0
#6602
bar soap~
a bar of soap~
A gleaming white bar of soap.~
~
8 1 0 0 16385 49
0~ 0~ 0~ 0~
1 0 2 0 0
5 0
remove curse~
5 5
0 0 0
A
5 1
E
soap~
When you look closer at a gleaming white bar of soap... You can see your face in it!
~
E
bar~
When you look closer at a gleaming white bar of soap... You can see your face in it!
~
#6603
chess board~
a chess board~
A lovely chess board is here.~
~
15 0 0 0 0 110
50~ 5~ 0~ 0~
12 20 5 0 0
0 0
reserved~
0 0
0 0 0
E
board~
The chess board is one of the nicest you have ever seen... Made of wood,
and ceramic tiles for each of the squares. Someone seems to be in the
middle of a checkers game as the pieces are laid out in various squares on
the board. Perhaps the Chess pieces are inside.  
~
E
chess~
The chess board is made of wood, and the squares are each made of a
hand-cut piece of ceramic. On the board there are some checkers pieces
seemingly in the middle of a game. Perhaps the Chess pieces are inside.  
~
#6604
rook~
a rook~
A chess piece... the Rook.~
~
8 2 0 0 16385 49
0~ 0~ 0~ 0~
1 0 1 5 0
5 0
intellect fortress~
2 2
0 0 0
#6605
sickle~
a sickle~
A newly forged sickle lies here.~
~
5 2 4290 0 8193 53
0~ 0~ 0~ 3~
3 0 48 0 0
0 0
reserved~
0 0
0 0 0
A
1 1
A
2 1
A
18 80
A
19 83
E
sickle~
An agricultural implement consisting of a curved metal blade with a handle fitted on a tang.
~
#6606
axe battleaxe~
a sturdy battleaxe~
A battleaxe with glyphs upon it.~
~
5 0 5429 63482 8193 52
0~ 0~ 0~ 13~
8 3 1 2 0
0 0
reserved~
0 0
0 0 0
A
13 50
A
18 83
A
19 93
E
axe~
A mithril axe with glyptic runes carved upon the blade.
~
E
battleaxe~
A mithril axe with glyptic runes carved upon the blade.
~
E
runes~
These particular runes are so ancient that only a dwarf of the appropriate
descent might be able to decipher them.
~
E
glyphs~
The carvings are worn, but still readable...IF you know how to read dwarven,    that is.
~
#6607
apron hide~
a hide apron~
A tough hide apron.~
~
9 0 0 0 1025 53
0~ 0~ 0~ 0~
2 0 8 9 0
0 0
reserved~
0 0
0 0 0
A
17 -25
A
13 30
E
hide~
The apron is made of a rough leather hide, and is perfect for using when
working the forge. A strap at the neck buckles up to adjust size at will
(although the apron is quite short and wide to begin with). A small pocket
in front looks useless.  
~
E
apron~
The apron is made of a rough leather hide, and is perfect for using when
working the forge. A strap at the neck buckles up to adjust size at will
(although the apron is quite short and wide to begin with). A small pocket
in front looks useless.  
~
E
pocket~
A small pocket contains a powder of some sort... seemingly from the
chalk a Smithy might use to make notes and mark things with.  
~
#6608
boots steel-toed steel~
a pair of steel-toed boots~
A worn pair of steel-toed boots.~
~
9 0 0 0 65 53
0~ 0~ 0~ 0~
3 1 2 0 0
0 0
reserved~
0 0
0 0 0
A
14 -20
A
23 -3
A
19 2
E
steel~
On the right boot, the toe is worn showing a bit of the steel peering
through the leather which binds it. 
~
E
steel-toed~
On the right boot, the toe is worn showing a bit of the steel peering
through the leather which binds it.
~
E
boots~
On the right boot, the toe is worn showing a bit of the steel peering
through the leather which binds it.
~
#6609
gloves hide~
hide gloves~
A pair of hide gloves.~
~
9 0 0 0 129 52
0~ 0~ 0~ 0~
1 0 9 3 0
0 0
reserved~
0 0
0 0 0
A
17 -26
A
18 2
E
hide~
A very well crafted pair of hide gloves are worn a little in the finger tips.
~
E
gloves~
A very well crafted pair of hide gloves are worn a little in the finger tips.
~
#6610
trousers pants~
some trousers~
A pair of begrimed trousers.~
~
9 0 0 0 33 53
0~ 0~ 0~ 0~
1 0 0 3 0
0 0
reserved~
0 0
0 0 0
A
14 50
#6611
shirt~
a shirt~
A begrimed shirt.~
~
9 0 0 0 9 53
0~ 0~ 0~ 0~
1 0 0 2 0
0 0
reserved~
0 0
0 0 0
A
14 20
#6612
sock stocking~
a sock~
A stinky sock.~
~
9 0 0 0 1048577 53
3~ 0~ 0~ 0~
1 0 0 1 0
0 0
reserved~
0 0
0 0 0
A
5 -1
#6613
floorboards~
some floorboards~
Some loose floorboards lie out of place here.~
~
12 0 0 0 0 110
0~ 0~ 0~ 0~
15 0 15 0 0
0 0
reserved~
0 0
0 0 0
E
floorboards~
A few small floorboards, each about three feet long.
~
#6614
cobwebs cob webs pill~
a few cobwebs~
A few cobwebs.~
~
26 64 0 0 16385 53
26~ dark blessing~ reserved~ reserved~
1 0 9 0 0
0 0
reserved~
0 0
0 0 0
E
webs~
The cobwebs stick to your fingers.
~
E
cob~
The cobwebs stick to your fingers.
~
E
cobwebs~
The cobwebs stick to your fingers.
~
#6615
pelt weasel~
a weasel pelt~
A slender pelt of fur lies here matted with dried blood, large thorns, and burrs.~
~
9 0 0 0 1025 60
0~ 0~ 0~ 0~
3 1 8 0 0
0 0
reserved~
0 0
0 0 0
A
17 -15
E
pelt~
A pelt is matted with dried blood, thorns and burrs. If not for these things it
might be a nice fur.
~
E
weasel~
A pelt is matted with dried blood, thorns and burrs. If not for these things it might be a nice fur.
~
#6616
floor area~
an area on the floor~
An odd-shaped area of the floor is perfectly clean.~
~
12 0 0 0 0 110
0~ 0~ 0~ 0~
0 0 0 0 0
0 0
reserved~
0 0
0 0 0
#6617
wings lady bug ladybug~
ladybug wings~
A large pair of ladybug wings rest here.~
~
9 2050 0 0 257 62
3~ 0~ 0~ 0~
3 6 0 0 0
5 0
fly~
1 1
0 0 0
A
12 30
A
17 -60
A
2 2
A
1 -1
E
wings~
A lovely pair of giant ladybug wings. They are rusty red in colour, each with
several black spots on them. They seem to be very light in weight, and look
as though they might be comfortable to wear.
~
E
bug~
A lovely pair of giant ladybug wings. They are rusty red in colour, each with
several black spots on them. They seem to be very light in weight, and look
as though they might be comfortable to wear.
~
E
lady~
A lovely pair of giant ladybug wings. They are rusty red in colour, each with
several black spots on them. They seem to be very light in weight, and look
as though they might be comfortable to wear.
~
E
ladybug~
A lovely pair of giant ladybug wings. They are rusty red in colour, each with
several black spots on them. They seem to be very light in weight, and look
as though they might be comfortable to wear.
~
#6618
loom~
a loom~
A loom sits here, covered in cobwebs and dust.~
~
12 0 0 0 0 110
0~ 0~ 0~ 0~
480 110 0 0 0
0 0
reserved~
0 0
0 0 0
#6619
komodo dragon stuffed~
a stuffed dragon~
A Komodo dragon stares back at you.~
~
8 0 0 0 16385 60
0~ 0~ 0~ 0~
50 7 0 0 0
0 0
reserved~
0 0
0 0 0
A
2 -2
A
3 2
E
stuffed~
Although the Komodo is stuffed, he still looks quite threatening. You can see
why someone might have a creature of this type stuffed, as these dragons are
very rare.
~
E
dragon~
Although the Komodo is stuffed, he still looks quite threatening. You can see
why someone might have a creature of this type stuffed, as these dragons are
very rare.
~
E
komodo~
Although the Komodo is stuffed, he still looks quite threatening. You can see
why someone might have a creature of this type stuffed, as these dragons are
very rare.
~
#6620
spade tool~
a spade~
A large gardening tool lies here.~
~
5 0 2176 0 8193 57
0~ 0~ 0~ 11~
9 0 6 0 0
0 0
reserved~
0 0
0 0 0
A
18 11
A
19 11
A
1 1
E
tool~
A digging implement heavier than a shovel and adapted for being pushed into
the ground with the foot. A spade shaped gardening instrument.
~
E
spade~
A digging implement heavier than a shovel and adapted for being pushed
into the ground with the foot. A spade shaped gardening instrument.  
~
#6621
petals flower handful pill~
&Wa handful of &ppetals&G~
&WA variety of flower &Rp&re&Yt&Ga&Pl&Cs &Wlie here.~
~
26 3 0 0 16385 61
17~ cure poison~ cure critical~ bless~
1 2 0 0 0
0 0
reserved~
0 0
0 0 0
E
handful~
Scarlet, yellow and orange rose petals (which make this handful smell so sweet)
are the majority of the petals... you also see that there are some small mint
leaves, blue buds, purple snapdragons and forget-me-nots.
~
E
petals~
Scarlet, yellow and orange rose petals (which make this handful smell so sweet)
are the majority of the petals... you also see that there are some small mint
leaves, blue buds, purple snapdragons and forget-me-nots.
~
E
flower~
Scarlet, yellow and orange rose petals (which make this handful smell so sweet)
are the majority of the petals... you also see that there are some small mint
leaves, blue buds, purple snapdragons and forget-me-nots.
~
#6622
queenbee queen bee~
&Wthe &YQueenbee&W~
&YA Queenbee sits here, buzzing.~
~
9 0 0 0 32769 56
0~ 0~ 0~ 0~
1 0 40 0 0
5 0
summon swarm~
1 1
0 0 0
A
4 2
A
3 2
E
queen~
She is much larger than a regular bee. Let's hope none of her hive are around
or you just might feel the sting!
~
E
bee~
She is much larger than a regular bee. Let's hope none of her hive are around
or you just might feel the sting!
~
E
queenbee~
The Queenbee is much larger than a regular bee. Let's hope that none of her
hive is around or you just might feel the sting!
~
#6623
hive beehive~
a beehive~
A beehive that is sticky with honey residue.~
~
13 0 0 0 16385 30
0~ 0~ 0~ 0~
1 0 20 0 0
1 6675
reserved~
3 3
0 0 0
#6624
window stained glass~
&Wa &pst&Gai&Rne&Cd-&Ygl&Pas&cs &Wwindow&W~
A small stained-glass window sits collecting dust here.~
~
8 805306371 0 0 16385 56
0~ 0~ 0~ 0~
6 5 0 0 0
0 0
reserved~
0 0
0 0 0
E
glass~
A beautifully crafted stained-glass window depicts a sunset over a body
of water...Someone went through alot of effort and expense to make this.
It must be an heirloom.
~
E
stained~
A beautifully crafted stained-glass window depicts a sunset over a body
of water... Someone went through alot of effort and expense to make this.
It must be an heirloom.
~
E
window~
A beautifully crafted stained-glass window depicts a sunset over a body
of water... Someone went through alot of effort and expense to make this. 
It must be an heirloom.  
~
#6625
basin china water~
a water basin~
A water basin sits here covered in dust.~
~
8 0 0 0 16385 55
0~ 0~ 0~ 0~
6 0 9 0 0
0 0
reserved~
0 0
0 0 0
E
china~
A lovely china water basin with little paisley designs hand-painted around tehe
trim of the bowl.
~
E
basin~
A lovely china water basin with little paisley designs hand-painted around the
trim of the bowl.
~
E
water~
A lovely china water basin with little paisley designs hand-painted around the
trim of the bowl.
~
#6626
radar eyelids black bat~
((((( radar )))))~
The strangest thing... a set of black eyelids.~
~
27 536872999 0 0 131073 58
17~ 5~ 5~ identify~
1 0 35 0 0
0 0
reserved~
0 0
0 0 0
A
12 -50
E
radar~
A set of black eyelids... lashes and all!
~
E
bat~
A set of black eyelids... lashes and all!
~
E
eyelids~
A set of black eyelids... lashes and all!
~
E
black~
A set of black eyelids... lashes and all!
~
#6627
darkness~
&zdarkness...~
&pA mysterious darkness looms overhead...~
~
29 268435540 0 0 0 60
6787~ 0~ 0~ 0~
1 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
up~
The darkness is strange tonight, the stars seem to waver from time to time
leaving tracers behind them, like tails on a comet. Perhaps this night is
different from all that you have ever seen. What is the hour?
~
E
darkness~
The darkness is strange tonight, the stars seem to waver from time to time 
leaving tracers behind them, like tails on a comet. Perhaps this night is
different from all that you have ever seen. What is the hour?
~
#6628
wrap wraparound mesh~
&za mesh wraparound&W~
&bA pile of dark meshy material lies here.~
~
9 536870996 130 0 9 60
3~ 0~ 0~ 0~
2 10 0 0 0
5 0
charm person~
1 1
0 0 0
A
12 60
A
17 -60
A
13 60
E
mesh wrap wraparound~
&bA large body wrap made of meshy material like that of fish-netting.
~
#6629
boots thigh high~
thigh-highs~
Thigh-high leather boots with a steel plate along each shin.~
~
9 2048 4134 0 65 60
3~ 0~ 0~ 0~
7 10 0 0 0
0 0
reserved~
0 0
0 0 0
A
23 -3
A
24 -3
A
13 60
A
17 -60
E
thigh~
A pair of black thigh-high leather boots... each with a steel plate on the shin.
~
E
high~
A pair of black thigh-high leather boots... each with a steel plate on the shin.
~
E
boots~
A pair of black thigh-high leather boots... each with a steel plate on the shin.
~
#6630
undies undergarment~
&Rundies&W~
A very small undergarment lies here in a ball.~
~
9 33554432 0 0 2049 60
3~ 0~ 0~ 0~
1 0 5 0 0
5 0
change sex~
1 1
0 0 0
E
undies~
A very tiny pair of black underpants.
~
E
undergarment~
A very tiny pair of black underpants.
~
#6631
bracelet onyx~
a shiny black bracelet~
A bracelet made of onyx lies here.~
~
9 4 416 0 4097 60
3~ 0~ 0~ 0~
2 5 8 0 0
0 0
reserved~
0 0
0 0 0
A
25 20
A
12 60
E
bracelet~
A shiny black bracelet made of onyx stone.
~
E
onyx~
A shiny black bracelet made of onyx stone.
~
#6632
earring onyx hoop~
an onyx hoop earring~
A tiny little hoop made of black onyx lies here.~
~
9 4 36 0 524289 60
3~ 0~ 0~ 0~
1 1 0 0 0
0 0
reserved~
0 0
0 0 0
A
24 -3
A
17 -40
A
25 5
E
hoop~
A tiny hoop earring made of shiny onyx stone.
~
E
earring~
A tiny hoop earring made of shiny onyx stone.
~
E
onyx~
Some tiny hoop earrings made of shiny onyx stone.
~
#6633
tentacles beast displacer~
tentacles~
Bluish-black haired tentacles with brownish-yellow spikey suction cups.~
~
5 0 0 0 8193 49
0~ 0~ 0~ 12~
45 8 0 0 0
0 0
reserved~
0 0
0 0 0
A
19 50
A
18 98
A
1 1
A
17 -50
#6634
ring black alaskan diamond~
&ba black-alaskan diamond ring&W~
A ring with a black, diamond-shaped gem.~
~
8 0 0 0 3 60
0~ 0~ 0~ 0~
1 10 0 0 0
0 0
reserved~
0 0
0 0 0
#6635
hole water~
water hole~
A water hole has been dug out here.~
~
25 0 0 0 0 65
0~ 0~ 0~ 0~
10 0 0 0 0
0 0
reserved~
0 0
0 0 0
#6636
bonnet grass~
a bonnet~
A grass bonnet lies here.~
~
9 64 0 0 5 65
3~ 0~ 0~ 0~
2 5 8 0 0
0 0
reserved~
0 0
0 0 0
A
24 -4
A
4 2
E
bonnet~
A lovely bonnet made from dried grass.
~
E
grass~
A lovely bonnet made from dried grass.
~
#6637
slippers grass~
&Ggrass slippers&X~
&GA pair of grass woven slippers.~
~
9 64 0 0 65 65
3~ 0~ 0~ 0~
4 0 7 0 0
0 0
reserved~
0 0
0 0 0
A
17 -10
A
2 1
#6638
smock large~
a smock~
A large smock lies here on the ground.~
~
9 64 0 0 9 65
3~ 0~ 0~ 0~
3 0 0 9 0
0 0
reserved~
0 0
0 0 0
A
5 2
A
17 -10
E
large~
A large piece of material with a hole cut out to allow for the head to go       through.
~
E
smock~
A large piece of material with a hole cut out to allow for the head to go
through.
~
#6639
rope thick piece~
a piece of rope~
A piece of thick rope.~
~
9 64 0 0 2049 65
3~ 0~ 0~ 0~
1 0 0 4 0
0 0
reserved~
0 0
0 0 0
A
1 1
#6640
fork ceramic utensil~
a ceramic fork~
A ceramic fork lays here.~
~
5 0 0 0 8193 65
0~ 0~ 0~ 2~
2 0 4 0 0
0 0
reserved~
0 0
0 0 0
A
19 12
A
18 20
E
fork~
A fork made of ceramic has 4 thick tines.
~
E
ceramic~
A fork made of ceramic has 4 thick tines.
~
E
utensil~
A fork made of ceramic has 4 thick tines.
~
#6641
pollen pill~
some pollen~
Some large particles of pollen drift around here.~
~
26 1 0 0 16385 62
24~ heal~ cure critical~ reserved~
1 10 0 0 0
0 0
reserved~
0 0
0 0 0
E
pill~
This stuff looks like your typical pollen... a stickey powder-like substance
that is yellow in colour, only these particular pollen particles are quite
large in size.
~
E
pollen~
This stuff looks like your typical pollen... a sticky powder-like substance
that is yellow in colour, only these particular pollen particles are quite 
large in size.
~
#6642
narghile apparatus~
a narghile~
A rather large apparatus sits smoking on the counter here...~
~
12 65 0 0 0 110
0~ 0~ 0~ 0~
10 500 0 0 0
0 0
reserved~
0 0
0 0 0
E
apparatus~
This strange looking contraption consists of a closed cylindrical "bowl" as
the base. The bowl is a translucent orange coloured glass. From the top of
the bowl a few reeds stick straight out vertically, and are tied together by
some small vines of some sort. At the top of the tallest reed, there is 
another "bowl" which is much smaller in size than its counterpart. The
smaller bowl is transparent, and inside it you can see there are a few small
sticks of cinnamon. Ah ha!
~
E
narghile~
This strange looking contraption consists of a closed cylindrical "bowl" as
the base. The bowl is a translucent orange coloured glass. From the top of
the bowl a few reeds stick straight out vertically, and are tied together by
some small vines of some sort. At the top of the tallest reed, there is 
another "bowl" which is much smaller in size than its counterpart. The 
smaller bowl is transparent, and inside it you can see there are a few small
sticks of cinnamon. Ah ha!
~
#6643
sign~
the garden sign~
A sign is here for all to read.~
~
12 0 0 0 0 110
0~ 0~ 0~ 0~
10 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
sign~
&gWhat you need,
 you may take.
What you seed,
 you must rake.
&pHave a nice day!
~
#6644
potato~
a potato~
A potato is growing eyes here.~
~
19 0 0 0 16385 60
3~ 0~ 0~ 0~
1 0 0 1 0
0 0
reserved~
0 0
0 0 0
#6645
peas pea pods~
pea pods~
Some peas grow here all in a row.~
~
19 0 0 0 16385 60
4~ 0~ 0~ 0~
1 0 0 4 0
0 0
reserved~
0 0
0 0 0
E
pods~
Some nicely sized pea pods. MmmMm MmmM.
~
E
pea~
Some nicely sized pea pods. MmmMm MmmM.
~
E
peas~
Some nicely sized pea pods. MmmMm MmmM.
~
#6646
onion~
an onion~
An onion peeks out of the ground here.~
~
19 0 0 0 16385 60
4~ 0~ 0~ 0~
1 0 0 3 0
0 0
reserved~
0 0
0 0 0
E
onion~
What can I say? It's a white onion.
~
#6647
raspberries handful rasp~
a handful of &rraspberries&w~
&OSome &rraspberries&O must have fallen on the ground.~
~
19 0 0 0 16385 60
1~ 0~ 0~ 0~
1 0 0 7 0
0 0
reserved~
0 0
0 0 0
E
rasp~
Juicy, blood-red raspberries... YUM.
~
E
handful~
Juicy, blood-red raspberries... YUM.
~
E
raspberries~
Juicy, blood-red raspberries... YUM.
~
#6648
fountain home~
the fountain home~
A large stone fountain spurts out water in a fancy display.~
~
25 536870977 0 0 0 60
0~ 0~ 0~ 0~
4500 2000 0 0 0
0 0
reserved~
0 0
0 0 0
E
fountain~
The large fountain is made of stone, and the base of it is covered in all sorts
of vegetation. Vines climb up from the ground into the base and other tall
flowers grow up from it as well. You have to move them aside when you lean
down to take a drink. At the top of the fountain there is a centaur statue
blowing a horn, and in mid-leap.
~
#6649
burst water~
burst of water~
&CA BURST of water rises up from the fountain!&b~
~
29 0 0 0 0 60
6654~ 0~ 0~ 0~
100 0 0 0 0
0 0
reserved~
0 0
0 0 0
#6650
sugarcane sugar cane stick~
a stick of sugarcane~
&gA stick of sugarcane.~
~
19 0 0 0 16385 60
3~ 0~ 0~ 0~
2 5 0 0 0
0 0
reserved~
0 0
0 0 0
E
stick~
The sugarcane is still green, and therefor fresh. It is approximately 1 inch
in diameter, and about a half of a foot long. Sugarcane is pretty rare, so this
is a treat.
~
E
cane~
The sugarcane is still green, and therefore fresh. It is approximately 1 inch
in diameter, and about a half a foot long. Sugarcane is pretty rare, so this is a treat.
~
E
sugar~
The sugarcane is still green, and therefore fresh. It is approximately 1 inch
in diameter, and about a half a foot long. Sugarcane is pretty rare, so this is a treat.
~
E
sugarcane~
The sugarcane is still green, and therefore fresh. It is approximately 1 inch
in diameter, and about a half a foot long. Sugarcane is pretty rare, so this is a treat.
~
#6651
staff lightning bug~
a lightning bug staff&c~
A stick is lying on the ground, the tip of it glowing.~
~
1 0 0 0 1 65
0~ 0~ 48~ 0~
9 10 0 0 0
0 0
reserved~
0 0
0 0 0
A
19 6
A
18 6
A
4 1
E
bug~
The staff is about three and a half feet long, with a glass ball attached to the
tip... and inside there is a tiny little bug emitting a powerful light. If you
put your ear up to the glass, you can hear it buzzing as its wings flap rapidly.
~
E
lightning~
The staff is about three and a half feet long, with a glass ball attached to the
tip... and inside there is a tiny little bug emitting a powerful light. If you
put your ear up to the glass, you can hear it buzzing as its wings flap rapidly.
~
E
staff~
The staff is about three and a half feet long, with a glass ball attached to thetip... and inside there is a tiny little bug emitting a powerful light. If you
put your ear up to the glass, you can hear it buzzing as its wings flap rapidly.
~
#6652
pebbles bunch handful~
a small handful of pebbles~
A bunch of pebbles... all different shapes.~
~
13 0 0 0 16385 62
0~ 0~ 0~ 0~
1 0 0 0 0
0 0
reserved~
0 0
0 0 0
#6653
pussywillow twigs bunch~
some pussywillow twigs~
A little bunch of budding twigs.~
~
13 0 0 0 16385 62
0~ 0~ 0~ 0~
1 0 0 6 0
0 0
reserved~
0 0
0 0 0
E
willow~
Some budding pussy willow twigs are soft to the touch.
~
E
pussy~
Some budding pussy willow twigs are soft to the touch.
~
E
bunch~
Some budding pussy willow twigs are soft to the touch.
~
E
twigs~
Some budding pussy willow twigs are soft to the touch.
~
#6654
jar butterfly~
a butterfly in a jar~
A butterfly in a jar has been left here.~
~
8 0 0 0 16385 62
0~ 0~ 0~ 0~
4 0 1 3 0
0 0
reserved~
0 0
0 0 0
A
4 2
A
5 2
E
jar~
The jar is about as big as a middle-aged human man's hand. Inside it are some
pussy willow twigs, some grass, a few flower petals... and on one of the twigs
rests a lovely butterfly, who flutters its wings from time to time. There are
holes poked out in the top of the jar.
~
E
butterfly~
The jar is about as big as a middle-aged human man's hand. Inside it are some
pussy willow twigs, some grass, a few flower petals... and on one of the twigs
rests a lovely butterfly, who flutters its wings from time to time. There are
holes poked out in the top of the jar.
~
#6655
frock leafy coat~
a frock coat~
You see a leafy pile lying here on the ground.~
~
9 1282 528 20028 9 61
3~ 0~ 0~ 0~
2 3 0 0 0
0 0
reserved~
0 0
0 0 0
A
12 60
A
24 -4
A
17 -30
A
4 3
E
coat~
The frock coat is made of various types of leaves "sewn" together making a
double-breasted skirt reaching about to the knees.
~
E
frock~
The frock coat is made of various types of leaves "sewn" together making a
double-breasted skirt reaching about to the knees.
~
E
leafy~
The frock coat is made of various types of leaves "sewn" together making a      double-breasted skirt reaching about to the knees.
~
#6656
spear branch~
a spear~
A thin branch that has been made into a spear.~
~
5 98 5141 0 8193 61
0~ 0~ 0~ 11~
3 3 0 0 0
5 0
entangle~
3 3
0 0 0
A
19 70
A
18 70
A
13 50
A
12 60
#6657
leggings bark shin guards~
bark shin guards~
Leggings made from the branches of a tree rest on the ground.~
~
9 5186 789 16412 33 61
2~ 0~ 0~ 0~
10 1 5 0 0
0 0
reserved~
0 0
0 0 0
A
17 -25
A
1 1
A
2 -2
A
13 50
E
guards~
Some large branches have been hollowed out so the bark could be used for shin
guards.
~
E
shin~
Some large branches have been hollwed out so the bark could be used for shin
guards.
~
E
bark~
Some large branches have been hollowed out so the bark could be used for shin   guards.
~
E
leggings~
Some large branches have been hollowed out to be used as leggings.
~
#6658
pear~
a pear~
A pear lies here on the ground.~
~
19 0 0 0 16385 60
6~ 0~ 0~ 0~
1 0 0 2 0
0 0
reserved~
0 0
0 0 0
E
pear~
A pear seems fresh, and is a ripe yellow in colour. MmmmMm.
~
#6659
can watering~
a watering can~
A wooden watering can has been set on the ground here.~
~
17 0 0 0 16385 62
50~ 35~ 0~ 0~
5 0 0 3 0
0 0
reserved~
0 0
0 0 0
E
watering~
A watering can is made of wood, and you can still see some of the carving marks.
There is a small spout for the water to pour out of, and a curvy handle to hold on to.
~
E
can~
A watering can is made of wood, and you can still see some of the carbing marks.
There is a small spout for the water to pour out of, and a curvy handle to hold on to.
~
#6660
dress mommy~
mommy's dress~
A little dress has been dropped here.~
~
9 0 0 0 9 65
3~ 0~ 0~ 0~
3 0 0 8 0
0 0
reserved~
0 0
0 0 0
E
dress~
A simple dress, short in length (to mid-calf). It is made of a blue broadcloth
and the colour has faded somewhat, so it is mostly light blue.
~
E
mommy~
A simple dress, short in length (to mid-calf). It is made of a blue broadcloth
and the colour has faded somewhat, so it is mostly light blue.
~
#6661
handkerchief~
a handkerchief~
A handkerchief with the corners tied into a knot.~
~
9 0 0 4096 17 65
3~ 0~ 0~ 0~
1 0 0 3 0
0 0
reserved~
0 0
0 0 0
#6662
ring gold band~
&Ya gold band&X~
&YA gold band shimmers here.~
~
8 0 0 0 3 65
0~ 0~ 0~ 0~
1 15 0 0 0
0 0
reserved~
0 0
0 0 0
#6663
vegetables variety~
a variety of vegetables~
A few vegetables have been left here.~
~
19 0 0 0 16385 60
24~ 0~ 0~ 0~
4 0 6 0 0
0 0
reserved~
0 0
0 0 0
E
variety~
A variety of vegetables consists of a tomato, a corn cob, some pea pods
and a few large leaves of lettuce. They're fresh and crispy.
~
E
vegetables~
A variety of vegetables consists of a tomato, a corn cob, some pea pods
and a few large leaves of lettuce.  They're fresh and crispy.  
~
#6664
rolls gatha fresh-baked~
two fresh-baked rolls~
A couple of yummy rolls have been left here.~
~
19 0 0 0 16385 60
12~ 0~ 0~ 0~
2 0 1 0 0
0 0
reserved~
0 0
0 0 0
E
two~
Two soft rolls with some sunflower seeds sprinkled on top.
~
E
gatha~
Two soft rolls with some sunflower seeds sprinkled on top.
~
E
rolls~
Two soft rolls with some sunflower seeds sprinkled on top.
~
#6665
seeds sunflower~
some sunflower seeds~
Some sunflower seeds lie here on the ground.~
~
19 0 0 0 16385 60
4~ 0~ 0~ 0~
1 0 0 5 0
0 0
reserved~
0 0
0 0 0
E
seeds~
Some sunflower seeds... still in the shell.
~
E
sunflower~
Some sunflower seeds... still in the shell.
~
#6666
horn otaq~
a concrete horn~
A concrete horn lies here.~
~
8 1 0 0 16385 106
0~ 0~ 0~ 0~
20 500 0 0 0
0 0
reserved~
0 0
0 0 0
E
concrete~
A horn made of concrete. It probably doesn't work.
~
E
otaq~
A horn made of concrete. It probably doesn't even work.
~
E
horn~
A horn made of concrete. It probably doesn't even work.
~
#6667
earthworms dried pill~
some dried-up earthworms~
Some dried-up earthworms lay here shrivelled.~
~
26 65 0 0 16385 67
35~ stone skin~ reserved~ reserved~
1 10 0 0 0
0 0
stone skin~
0 0
0 0 0
E
dried~
Some shrivelled up earthworms. Icky.
~
E
pill~
Some shrivelled up earthworms. Icky.
~
E
earthworms~
Some shrivelled up earthworms. Icky.
~
#6668
dagger wooden~
a wooden dagger~
A wooden dagger with a dragonfly hilt.~
~
5 1024 4098 0 8193 67
0~ 0~ 0~ 2~
4 10 0 0 0
0 0
reserved~
0 0
0 0 0
A
19 50
A
18 100
A
2 2
A
25 17
#6669
cornstalk stalk corn~
a thick cornstalk~
A thick cornstalk with a dried corn-cob cork.~
~
17 0 0 0 16385 60
50~ 50~ 0~ 0~
3 0 2 0 0
0 0
reserved~
0 0
0 0 0
#6670
thorn~
a thorn~
A large thorn from a rose bush.~
~
5 536872192 7680 64503 8193 70
0~ 0~ 0~ 11~
2 0 0 1 0
0 0
reserved~
0 0
0 0 0
A
23 -4
A
1 3
A
19 98
A
18 112
A
24 -7
#6671
wings brownie fairy willoo~
&wsome tiny silver-lined wings&G~
&wA tiny set of wings are here.~
~
9 1121 3584 65527 1025 70
3~ 0~ 0~ 0~
2 50 0 0 0
0 0
reserved~
0 0
0 0 0
A
24 -4
A
24 -4
A
12 70
A
17 -70
E
brownie~
A tiny set of silver-lined wings... no longer than your biggest finger.
~
E
fairy~
A tiny set of silver-lined wings... no longer than your biggest finger.
~
E
willoo~
A tiny set of silver-lined wings... no longer than your biggest finger.
~
E
wings~
A tiny set of silver-lined wings... no longer than your biggest finger.
~
#6672
components spell junk~
some spell components~
Some junk lies here on the ground.~
~
13 596 412 0 16385 60
0~ 0~ 0~ 0~
3 5 0 0 0
0 0
reserved~
0 0
0 0 0
A
17 -60
A
5 2
A
12 60
A
25 15
E
components~
The junk consists of bat wings, frogs legs, dead spiders, live spiders, bits of
web, dust, ashes of something or someone, and a couple of dried up eyeballs.
~
E
junk~
The junk consists of bat wings, frogs legs, dead spiders, live spiders, bits of
web, dust, ashes of something or someone, and a couple of dried up eyeballs.
~
E
spell~
The junk consists of bat wings, frogs legs, dead spiders, live spiders, bits of
web, dust, ashes of something or someone, and a couple of dried up eyeballs.
~
#6673
wig blonde hair ball~
a blonde wig~
A ball of hair has been left here.~
~
9 4096 0 4096 17 60
3~ 0~ 0~ 0~
2 5 0 0 0
0 0
reserved~
0 0
0 0 0
A
4 2
A
3 2
E
ball~
A beautiful long blonde, straight-haired wig.
~
E
blonde~
A beautiful long blonde, straight-haired wig.
~
E
hair~
A beautiful long blonde, straight-haired wig.
~
E
wig~
A beautiful long blonde, straight-haired wig.
~
#6674
poker iron rod~
a poker~
A thin rod of iron lays here.~
~
5 33554432 0 0 8193 32
0~ 0~ 0~ 2~
2 0 2 0 0
0 0
reserved~
0 0
0 0 0
A
18 25
A
19 30
E
poker~
A metal rod used for stirring a fire.
~
E
rod~
A metal rod used for stirring a fire.
~
E
iron~
A metal rod used for stirring a fire.
~
#6675
honey fresh~
some honey~
A puddle of honey.~
~
19 0 0 0 1 30
5~ 0~ 0~ 0~
0 0 0 3 0
0 0
reserved~
0 0
0 0 0
E
honey puddle~
Some yummy, sticky honey. MmmmMmmMm.
~
E
fresh~
Some fresh sticky honey. MmmMmmm.
~
#6676
tomato juicy ripe~
&Ra juicy tomato&G~
&RA juicy tomato is ripening here.~
~
19 0 0 0 1 1
6~ 0~ 0~ 0~
0 0 0 5 0
0 0
reserved~
0 0
0 0 0
#6677
corn cob ear~
&Gan ear of corn&G~
&GAn ear of &Ycorn&G is here.~
~
19 0 0 0 1 1
8~ 0~ 0~ 0~
1 0 0 9 0
0 0
reserved~
0 0
0 0 0
#6793
toad stool toadstool~
a large toadstool~
A large toadstool grows from the ground here.~
~
19 0 0 0 16385 25
4~ 0~ 0~ 0~
1 0 35 0 0
0 0
reserved~
0 0
0 0 0
E
toadstool~
A large mushroom-looking fungus with greyish spots on the head.
~
E
stool~
A large mushroom-looking fungus with greyish spots on the head.
~
E
toad~
A large mushroom-looking fungus with greyish spots on the head.
~
#6794
branch fallen dead~
a dead branch~
A branch has fallen dead from a tree.~
~
13 0 0 0 16385 25
0~ 0~ 0~ 0~
7 0 0 0 0
0 0
summon swarm~
0 0
0 0 0
E
fallen~
A gnarly old black tree branch.
~
E
dead~
A gnarly old black tree branch.
~
E
branch~
A gnarly old black tree branch.
~
#6795
tent flap~
a small tent~
The flap is open on a small tent.~
~
29 0 0 0 0 25
6818~ 0~ 0~ 0~
20 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
tent~
The tent is made of canvas and is held up by a few wooden poles dug into the
ground. Inside it are things such as a bedroll, a lantern (which is currently
lit) and a few articles of clothing.
~
#6796
exit tent~
the exit~
The exit from the tent is open...~
~
29 0 0 0 0 25
6807~ 0~ 0~ 0~
2 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
tent~
The tent is made of canvas and is held up by a few wooden poles dug into the
ground. Inside it are things such as a bedroll, a lantern (which is currently
lit) and a few articles of clothing.
~
E
exit~
The tent is made of canvas and is held up by a few wooden poles dug into
the ground.  Inside it are things such as a bedroll, a lantern (which is
currently lit) and a few articles of clothing.  
~
#6797
tent~
a tent~
A tent has been pitched here.~
~
29 0 0 0 0 25
6819~ 0~ 0~ 0~
20 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
tent~
A light can be seen within the tent that has been pitched here.
~
#6798
exit~
the exit~
The exit from Schmendrick's tent...~
~
29 0 0 0 0 25
6806~ 0~ 0~ 0~
1 0 0 0 0
0 0
reserved~
0 0
0 0 0
#6799
book tome understanding~
a book~
&BA book catches your eye.&w~
~
8 0 0 0 16385 25
0~ 0~ 0~ 0~
2 25 0 0 0
0 0
reserved~
0 0
0 0 0
A
4 2
E
book~
Once you start reading this book, you can't put it down until you're finished
reading it from cover to cover. It clears your mind, and you feel all the more
wiser for reading it.
~
#6800
cage door~
homonculous' Cage~
A cage without a lock...~
~
29 1 0 0 0 31
6820~ 0~ 0~ 0~
300 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
cage~
This cage is large and made from a strange glowing metal..
~
E
door~
This cage is large and made from a strange glowing metal..
~
#6801
exit~
the cage exit~
The exit from the cage...~
~
29 1 0 0 0 31
6809~ 0~ 0~ 0~
50 0 0 0 0
0 0
reserved~
0 0
0 0 0
#6802
campfire fire~
a campfire~
A small fire burns here, lighting up the camp.~
~
1 1 0 0 0 101
0~ 0~ -1~ 0~
10 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
fire~
A small fire burns brightly over a hearth of large rocks.
~
#6803
cage doppleganger entrance~
the doppleganger's cage~
The entrance to the cage...~
~
29 0 0 0 0 25
6821~ 0~ 0~ 0~
300 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
entrance~
Inside the entrance you can see a very tall, grey man-like creature looking back
at you.
~
E
cage~
Inside the cage you can see a very tall, grey man-like creature staring back at
you.
~
#6804
exit~
the exit~
The exit out of the cage...~
~
29 0 0 0 0 25
6810~ 0~ 0~ 0~
300 0 0 0 0
0 0
reserved~
0 0
0 0 0
#6805
sand~
some sand~
Some dry sand is here.~
~
13 0 0 0 16385 34
0~ 0~ 0~ 0~
1 12 34 2 0
0 0
reserved~
0 0
0 0 0
A
12 34
E
sand~
A small handful of dry white sand. Quite useless, actually.
~
#6806
cage beholder entrance~
the cage~
The entrance to the cage...~
~
29 0 0 0 0 25
6822~ 0~ 0~ 0~
300 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
cage~
This large cage is made from old and rusty metal.
~
E
beholder~
This large cage is made from old and rusty metal.
~
E
entrance~
This large cage is made from old and rusty metal.
~
#6807
cage exit~
the cage exit~
The cage door exit...~
~
29 0 0 0 0 25
6812~ 0~ 0~ 0~
300 0 0 0 0
0 0
reserved~
0 0
0 0 0
#6808
paw claw chimera~
a large paw~
A gimonstrous paw has been left here.~
~
5 0 0 0 8193 35
0~ 0~ 0~ 5~
3 35 0 40 0
0 0
reserved~
0 0
0 0 0
A
17 -35
A
18 28
A
19 42
E
paw~
The paw is tawny yellow in colour, and has 5 long and sharp claws.
~
E
claw~
The paw is tawny yellow in colour, and has 5 long and sharp claws.
~
#6809
cage exit~
the cage~
The cage exit...~
~
29 0 0 0 0 25
6813~ 0~ 0~ 0~
400 0 0 0 0
0 0
reserved~
0 0
0 0 0
#6810
cage door entrance~
the cage door~
The cage entrance is here...~
~
29 0 0 0 0 25
6823~ 0~ 0~ 0~
400 0 0 0 0
0 0
reserved~
0 0
0 0 0
#6811
hat pointy schmendrick~
a pointy hat~
A pointy hat has been left here.~
~
9 0 0 4096 17 35
3~ 0~ 0~ 0~
1 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
pointy~
A pointy blue hat that looks somewhat lik a dunce cap.
~
E
hat~
A pointy blue hat that looks somewhat like a dunce cap.
~
E
schmendrick~
A pointy blue hat that looks somewhat like a dunce cap.
~
#6812
shoes schmendrick~
a pair of shoes~
A plain pair of brown shoes.~
~
9 0 0 0 65 35
4~ 0~ 0~ 0~
1 14 20 0 0
0 0
reserved~
0 0
0 0 0
E
schmendrick~
These brown shoes are made from cheap leather and are nothing special.
~
E
schmendrick~
These brown shoes are made from cheap leather and are nothing special.
~
#6813
feather harpy~
a &Oharpy feat&wher~
You see rather large feather on the ground.~
~
9 0 0 0 524289 37
0~ 0~ 0~ 0~
1 0 0 0 0
0 0
reserved~
0 0
0 0 0
A
25 9
A
12 37
E
harpy~
Your typical feather, although quite large... brown with a greyish tip.
~
E
feather~
Your typical feather, although quite large... brown with a greyish tip.
~
#6814
mommy key harpy~
a key~
A key made of wood.~
~
18 0 0 0 16385 0
0~ 0~ 0~ 0~
1 0 0 1 0
0 0
reserved~
0 0
0 0 0
E
key~
A plain wooden key.
~
E
harpy~
A plain wooden key.
~
E
mommy~
A plain wooden key.
~
#6815
key wrought iron~
a wrought iron key~
A wrought iron key.~
~
18 96 0 0 16385 25
0~ 0~ 0~ 0~
1 0 0 0 0
0 0
reserved~
0 0
0 0 0
#6816
robes cloth blue schmendrick~
some wizardly robes~
A pile of blue cloth lies here on the ground.~
~
9 64 894 0 9 35
3~ 0~ 0~ 0~
2 15 25 10 0
0 0
reserved~
0 0
0 0 0
A
13 35
A
12 35
E
schmendrick~
The robes are blue, and the colour changes slightly with the reflection of
light.
~
E
blue~
The robes are blue, and the colour changes slightly with the reflection of
light.
~
E
cloth~
The robes are blue, and the colour changes slightly with the reflection of
light.
~
E
robes~
The robes are blue, and the colour changes slightly with the reflection of
light.
~
#6817
pouch schmendrick~
a small pouch~
A pouch lies here crumpled on the ground.~
~
15 0 0 0 16385 35
45~ 5~ 0~ 0~
1 35 0 0 0
0 0
reserved~
0 0
0 0 0
E
pouch~
A small brown pouch with a drawstring opening.
~
#6818
glittery dust schmendrick~
some glittery dust~
Something glittery catches your eye.~
~
13 0 0 0 1 25
0~ 0~ 0~ 0~
1 0 3 124 0
0 0
reserved~
0 0
0 0 0
E
dust~
Some shiny dust particles of some sort, no doubt for a cheap magic trick.
~
E
glittery~
Some shiny dust particles of some sort, no doubt for a cheap magic trick.
~
#6819
cane gnarly wooden~
a gnarly wooden cane~
A gnarly wooden cane has been left here.~
~
5 0 0 0 8193 40
0~ 0~ 0~ 0~
3 35 20 0 0
5 0
astral walk~
1 1
0 0 0
A
12 40
A
18 56
A
19 72
E
gnarly~
The cane is about 4 feet in length, and it is made of an old tree branch. It is
a strong cane, and is a dark cherry red in colour.
~
E
wooden~
The cane is about 4 feet in length, and it is made of an old tree branch. It
is a strong cane, and is a dark cherry red in colour.
~
E
cane~
The can is about 4 feet in length, and it is made of an old tree branch. It is
a strong cane, and is a dark cherry red in colour.
~
#6820
root hat~
a hollow root~
A hollow root from a tree has been left here.~
~
9 0 0 4096 17 40
0~ 0~ 0~ 0~
3 0 0 0 0
0 0
reserved~
0 0
0 0 0
A
17 -40
A
24 -2
E
root~
A root from a large tree has been hollowed out to make a gnarly old hat. The
thicker part of the root is meant to rest around the head, and the end of it
spirals up and around to make a somewhat pointed hat.
~
E
hat~
A root from a large tree has been hollowed out to make a gnarly old hat. The
thicker part of the root is made to rest around the head, and the end of it
spirals up and around to make a somewhat pointed hat.
~
#0



#ROOMDATA
#6600
The Forge~
The forge is surrounded with a few different hammers, and various other
forging tools... it is scarcely lit here because of it's non-usage of
late.  
~
0 8 0
Rd     0
D0
There is a door to the north.
~
door~
3 0 8199
D2
~
~
0 0 6601
S
#6601
A Room for the Smithy~
A few lounging chairs and a coffee tables are all that are in this room. 
There is a bowl of nuts on the table, and two empty goblets that are
half full. At this, you assume the Smithy gets company from time to time.  
~
0 8 0
Rd     0
D0
~
~
0 0 6600
D1
~
~
0 0 6602
D3
~
~
0 0 6603
S
#6602
A tiny lavatory~
A dirty water basin and a small wooden table (with dirty towels upon it) are allthat are kept in this teeny tiny room.
~
0 8 0
Rd     0
D3
~
~
0 0 6601
S
#6603
The Smithy's Quarters~
A small comfortable bed (that has not been made) is here. There is a
table in the centre of the room, with a chair on either side. A chess board
sits on the table, and it seems that someone was in the middle of a game... 
~
0 8 0
Rd     0
D1
~
~
0 0 6601
D3
~
~
0 0 6604
S
#6604
Servant's Passage to the Smithy's Quarters~
The passage is simple, but enough for servants to get through from room to room without having been seen.
~
0 8 0
Rd     0
D0
~
~
0 0 6605
D1
~
~
0 0 6603
S
#6605
Servant's Passage in the Basement~
A simple, yet purposeful way for the servants to get where they're going withouthaving to be seen.
~
0 12 0
Rd     0
D0
~
~
0 0 6606
D2
~
~
0 0 6604
S
#6606
Servant's Passage in the Basement~
This passage is used for the servants to get around the house without having to be seen.
~
0 8 0
Rd     0
D0
~
~
0 0 6608
D1
~
~
0 0 6607
D2
~
~
0 0 6605
S
#6607
Servant's Passage in the Basement~
A small, but convenient passage for the servants to get through the house 
without having to be seen.
~
0 8 0
Rd     0
D1
~
~
0 0 8199
D3
~
~
0 0 6606
S
#6608
Servant's Passage in the Basement~
A passage used by the servants to get through the house without having been
seen.
~
0 8 0
Rd     0
D0
~
~
0 0 6609
D2
~
~
0 0 6606
S
#6609
Servant's Passage in the Basement~
A passage used by the servants to get through the house without having been
seen.
~
0 8 0
Rd     0
D0
~
~
0 0 8197
D2
~
~
0 0 6608
S
#6610
A Wood Stove~
A large cast iron wood stove dominates the room here. There are several
pokers about, and a pile of wood along the south wall.  
~
0 12 0
Rd     0
E
wood~
What was once neatly stacked is now a disorganized mess, and some of the wood   has been singed from the heat of the stove.
~
E
pile~
What was once neatly stacked, is now a disorganized mess. Some of the wood has  been singed from the heat of the stove.
~
D0
~
~
0 0 6611
D1
~
~
0 0 6613
D3
~
~
0 0 8197
S
#6611
Servant's Passage in the Basement~
This is a very narrow hallway, seeming almost as if it were put in after the
house was already finished. The reality, however, is that it is for the servantswho were supposed to be neither seen, nor heard.
~
0 8 0
Rd     0
D1
~
~
0 0 6612
D2
~
~
0 0 6610
S
#6612
Back Room in the Basement~
Used simply as a storage room...the place has but a few baskets and boxes.
~
0 8 0
Rd     0
E
basket~
A nicely woven basket contains some brand new servant uniforms.
~
E
boxes~
The boxes contain cleaning materials, such as: feather dusters, rags and soap.
~
E
box~
~
E
baskets~
A nicely woven basket contains uniforms of all shapes and sizes...having
the embroidered initials DD interlocked on the left breast.
~
E
uniforms~
Each uniform is nicely embroidered with the initials DD interlocked on the left breast pocket.
~
E
uniform~
The uniform has the initials DD interlocked on the left breast pocket.
~
D2
~
~
0 0 6613
D3
~
~
0 0 6611
D4
There is a panel up above you.
~
"ceiling panel" "panel"~
3 0 8172
S
#6613
A large room in the basement~
This large room contains a few serving carts, and serving trays. Piled
up on a shelf on the east wall there are towels, table cloths, and napkins. 
This seems to be the room where the servants might prepare to bring dinner
to the main floor.  
~
0 8 0
Rd     0
D0
~
~
0 0 6612
D2
~
~
0 0 6614
D3
~
~
0 0 6610
S
#6614
Between two rooms in the basement~
This little room has shelves on each wall holding pitchers, flagons, serving
trays, utensils, soup bowls and the like. 
~
0 8 0
Rd     0
D0
~
~
0 0 6613
D1
~
~
0 0 8165
D2
~
~
0 0 6617
D3
~
~
0 0 8166
S
#6615
Storage Cubby #20~
This cubby is empty save the layer of dust and cobwebs. The floor is panelled
here lie the rest of the attic. The walls are unfinished, that is, they are
not covered and the frame of the Mansion itself can be seen. Ceiling beams
can be seen above and are likewise covered with cobwebs.
~
0 8 0
Rd     0
D0
~
~
0 0 8184
D2
~
~
0 0 6616
D3
~
~
0 0 6636
S
#6616
Storage Cubby #19~
This room is empty, save the layer of dust... Curiously though, a
large odd-shaped part of the floor hasn't a speck of dust on it at all. 
Someone must have taken something from here recently.  
~
0 8 0
Rd     0
D0
~
~
0 0 6615
D2
~
~
0 0 6618
D3
~
~
0 0 6637
S
#6617
A small sitting room in the basement~
Lounging chairs and couches clutter the room here. This seems to be the
place that meetings might be held for the servants and the Lord and Lady of
the House.  
~
0 8 0
Rd     0
D0
~
~
0 0 6614
D2
~
~
0 0 8199
S
#6618
Storage Cubby #18~
A loom sits in the corner of the room... apparently unused for some time now,
as it is covered in dust and cobwebs. Wool, and other weaving materials are
also stored here.
~
0 8 0
Rd     0
D0
~
~
0 0 6616
D2
~
~
0 0 6619
D3
~
~
0 0 6638
S
#6619
Storage Cubby #17~
Walking into the room, you find dozens upon dozens of little, and big eyes 
peering back at you. The room is filled with all sorts of stuffed animals.
No doubt, Bahl or Fazoul's prized hunting trophies.
~
0 8 0
Rd     0
D0
~
~
0 0 6618
D2
~
~
0 0 6620
D3
~
~
0 0 6639
S
#6620
Storage Cubby #16~
Ceramic pots, and gardening tools clutter this small room. The shelves are
littered with dirt from the tools that dug in the garden. Some of the tools
here have rusted with disuse, but you might manage to see one or a few that
haven't gotten to that point yet.
~
0 8 0
Rd     0
D0
~
~
0 0 6619
D2
~
~
0 0 6621
S
#6621
Storage Cubby #15~
The floor here is piled up with books, and there are some pages that have 
fallen out and gotten scattered around the room. You can feel a slight draft
standing here... coming from the west.
~
0 8 0
Rd     0
D0
~
~
0 0 6620
D2
~
~
0 0 6622
D3
The panelled wall here seems to be a door. Not hidden, but almost camouflaged
because of the small latch that adorns it.
~
"wall panel" "panel"~
3 0 6650
S
#6622
Storage Cubby #14~
This place is empty except for the layer of dust collecting and the cobwebs
in every corner. You can hear a faint buzzing sound.
~
0 8 0
Rd     0
D0
~
~
0 0 6621
D3
~
~
0 0 6623
S
#6623
Storage Cubby #13~
This room is stored to the hilt with a bunch of various items. You catch a   
glimpse of something in the corner that might be of interest.
~
0 8 0
Rd     0
D1
~
~
0 0 6622
D3
~
~
0 0 6624
S
#6624
Storage Cubby #12~
Two desks, and a bunch of chairs are stored in this room collecting dust.
~
0 8 0
Rd     0
D1
~
~
0 0 6623
D3
~
~
0 0 6625
S
#6625
Storage Cubby #11~
Building supplies pile up in this room. Boards, bricks, cinder blocks, nails,
hammers, and a small forge sits collecting dust in the corner.
~
0 8 0
Rd     0
D1
~
~
0 0 6624
D3
~
~
0 0 6626
S
#6626
Storage Cubby #10~
This cubby is empty... except for the dust and cobwebs.
~
0 8 0
Rd     0
D0
~
~
0 0 6627
D1
~
~
0 0 6625
S
#6627
Storage Cubby #9~
Shelves line every wall here. Each shelf has a different set of bottles, and   
jars on it. There is also a large pot here.
~
0 8 0
Rd     0
D0
~
~
0 0 6628
D2
~
~
0 0 6626
S
#6628
Storage Cubby #8~
Some saddles, reins, and horse shoes are contained in this cubby. There is 
also one wagon wheel set along the north wall.
~
0 8 0
Rd     0
D0
~
~
0 0 6629
D2
~
~
0 0 6627
S
#6629
Storage Cubby #7~
Various articles of clothing hang here, along with other such personal items
on shelves, and a few boxes sit in the corner.
~
0 8 0
Rd     0
D0
~
~
0 0 6630
D1
~
~
0 0 6641
D2
~
~
0 0 6628
S
#6630
Storage Cubby #6~
This cubby doesn't really have any particular type of item... it seems that it
might have been a storage space for one of the Daern's employees. There are
various items here such as; winter coats, blankets, boxes, even some snow-shoes.
~
0 8 0
Rd     0
D0
~
~
0 0 6631
D1
~
~
0 0 6644
D2
~
~
0 0 6629
S
#6631
Storage Cubby # 5~
Clothes hang from every wall here off of hangers. Along the floor underneath
them a line of old boots, shoes, moccasins and slippers wait to come back
in style once again.
~
0 8 0
Rd     0
D0
~
~
0 0 6632
D1
~
~
0 0 6645
D2
~
~
0 0 6630
S
#6632
Storage Cubby #4~
Office supplies fill the shelves here... ink, blank parchments (and lots OF 
them), quill pens, chalk and even a few small filing cabinets.
~
0 8 0
Rd     0
D0
~
~
0 0 6633
D1
~
~
0 0 6646
D2
~
~
0 0 6631
S
#6633
Storage Cubby #3~
This little room is full of odd shaped items, covered in white blankets. If 
you look around for a minute you might see that one of them has been lifted
just so you can see the back of a wooden rocking chair. This is the old
furniture storage!
~
0 8 0
Rd     0
D1
~
~
0 0 6634
D2
~
~
0 0 6632
S
#6634
Storage Cubby #2~
This storage space contains lavatory supplies. The shelves are lined
with linen, pillows, a few water basins, and a large block of soap.  
~
0 8 0
Rd     0
D1
~
~
0 0 6635
D2
~
~
0 0 6646
D3
~
~
0 0 6633
S
#6635
Storage Cubby #1~
A storage area used most likely by one of the many members of the Daern
Household. Boxes, baskets, burlap bags, and other storage containers line
the walls. A thin layer of dust covers everything you see.  
~
0 8 0
Rd     0
D1
~
~
0 0 8104
D2
~
~
0 0 6647
D3
~
~
0 0 6634
S
#6636
Storage Space~
This room is not in use at this time, so the only thing you'll find here is
the dust and its accompanying cobwebs.
~
0 8 0
Rd     0
D0
~
~
0 0 8104
D1
~
~
0 0 6615
D2
~
~
0 0 6637
D3
~
~
0 0 6647
S
#6637
More Storage Space~
The attic is surrounded in wooden beams, and floorboards. You notice
that most rooms are unfinished, as this floor is used only for storage.  
~
0 8 0
Rd     0
D0
~
~
0 0 6636
D1
~
~
0 0 6616
D2
~
~
0 0 6638
D3
~
~
0 0 6649
S
#6638
The Attic~
The only thing noticeable here are the wooden beams and the creaky floorboards. Dust and cobwebs cover every inch of the place.
~
0 8 0
Rd     0
D0
~
~
0 0 6637
D1
~
~
0 0 6618
D2
~
~
0 0 6639
D3
~
~
0 0 6648
S
#6639
The Attic~
A film of dust covers everything here, and cobwebs hang from each corner. The 
only sounds you hear are the creaking of the floorboards.
~
0 8 0
Rd     0
D0
~
~
0 0 6638
D1
~
~
0 0 6619
D3
~
~
0 0 6640
S
#6640
The Attic~
A film of dust covers everything here, and cobwebs hang drom each corner. The 
only sounds you hear are the creaking of the floorboards.
~
0 8 0
Rd     0
D0
~
~
0 0 6648
D1
~
~
0 0 6639
D3
~
~
0 0 6641
S
#6641
The Attic~
The only thing noticeable here are the wooden beams and the creaky floorboards.
~
0 8 0
Rd     0
D0
~
~
0 0 6644
D1
~
~
0 0 6640
D3
~
~
0 0 6629
S
#6642
A Breezy Corner in the Attic~
This room seems pretty sturdy... no loose floorboards, or ceiling beams. But
it is quite drafty in here...you might even call it a breeze.
~
0 0 0
Rd     0
D1
~
~
0 0 6643
D2
~
~
0 0 6653
S
#6643
A Hole in the Roof~
This room is the filthiest of the area. A few boxes are piled up in the middle
of the room. Looking up you see complete darkness... and stars?
~
0 0 0
Rd     0
D1
~
~
0 0 6651
D2
~
~
0 0 6652
D3
~
~
0 0 6642
S
#6644
The Attic~
The only thing noticeable here are the wooden beams and the creaky floorboards.
~
0 8 0
Rd     0
D0
~
~
0 0 6645
D1
~
~
0 0 6648
D2
~
~
0 0 6641
D3
~
~
0 0 6630
S
#6645
The Attic~
You hear the creaking of the floorboards all around you, and some cobwebs 
brush onto your clothing as you go past.
~
0 8 0
Rd     0
D0
~
~
0 0 6646
D1
~
~
0 0 6649
D2
~
~
0 0 6644
D3
~
~
0 0 6631
S
#6646
More Storage Space~
Cobwebs and dust cover every inch of this small area, as nothing has been
stored here for quite some time.
~
0 8 0
Rd     0
D0
~
~
0 0 6634
D1
~
~
0 0 6647
D2
~
~
0 0 6645
D3
~
~
0 0 6632
S
#6647
More Storage Space~
Cobwebs and dust cover every inch of this small area, as nothing has been
stored here for quite some time.
~
0 8 0
Rd     0
D0
~
~
0 0 6635
D1
~
~
0 0 6636
D2
~
~
0 0 6649
D3
~
~
0 0 6646
S
#6648
The Centre of the Attic~
This room is quite noticeably larger than the rest on this floor. Wooden
beams stick out from the ceiling and the familiar creaking of the
floorboards lingers on. Looking up, you see a covered lantern hanging from
the ceiling... You can try to light it but to no avail.  
~
0 8 0
Rd     0
D0
~
~
0 0 6649
D1
~
~
0 0 6638
D2
~
~
0 0 6640
D3
~
~
0 0 6644
S
#6649
The Attic~
You hear the creaking of the floorboards all around you, and there are cobwebs
in every possible place. 
~
0 8 0
Rd     0
D0
~
~
0 0 6647
D1
~
~
0 0 6637
D2
~
~
0 0 6648
D3
~
~
0 0 6645
S
#6650
A Squeaky Floorboard~
This room is slightly cleaner than the rest up here in the attic. You assume
the reasoning behind that is from the drafts that carry away the cobwebs and
dust.
~
0 8 0
Rd     0
D0
~
~
0 0 6651
D1
There is a door here to the east.
~
door~
3 0 6621
D3
~
~
0 0 6652
S
#6651
A Big Hole in the Floor~
Whoa! Almost fell in! This room is pretty clean as well, except for the large
hole in the floor... you can see the ceiling beams from downstairs.
~
0 8396809 0
Rd     0
D2
~
~
0 0 6650
D3
~
~
0 0 6643
S
#6652
A Broken Floorboard~
You are cautious as you go by here, as one of the floorboards is obviously
broken. The area is generally tidy, and somewhat clean.
~
0 8 0
Rd     0
D0
~
~
0 0 6643
D1
~
~
0 0 6650
D3
~
~
0 0 6653
S
#6653
A HUGE Mousetrap~
OH NO! NOT NOW! YOU'VE BEEN TRAPPED.
The Daerns must get some pretty large rats up here, because all this
room contains is one giant mousetrap. The place smells of old cheese, but 
there is none... apparently, those rats are a teensy bit smarter than you!
~
0 2098188 0
Rd     0
S
#6654
Entryway to the Garden~
Such a beautiful sight! The colours are fantastic here, and to the north you 
can see different types of vegetation growing in every which way. The sweet
scent of honeysuckle comes over you, and is so alluring...
~
0 134619152 0
Rd     0
D0
~
~
0 0 6655
D2
~
~
0 0 8127
S
#6655
A Path of Rose Bushes~
Thick rose bushes on either side of the path lead to the north. The mixture of  aromas takes your breath away. You notice that to the south, there is no longer an exit.
~
0 134651924 0
Rd     0
D0
~
~
0 0 6656
S
#6656
A T-intersection~
You have reached a T-intersection in the garden, wild flowers have begun to
grow here as well as the path of rose bushes beginning in the east and west.
When there is a breeze, you can hear the rustling of the leaves and you see
movement in your peripheral vision. When you turn to look, you see only the
leaves rustling... or are they?
~
0 134619152 0
Rd     0
D1
~
~
0 0 6661
D2
~
~
0 0 6655
D3
~
~
0 0 6657
S
#6657
Along a Path of Rose Bushes~
You come into an area where the ground is covered in dead vegetation... it
looks like someone might have tried to slice or bash their way through. The
dense rose bushes which line your path on either side seem unharmed and grow
rapidly even as you stand there looking at their dead counterparts. Large
spikey thorns poke out menacingly as you consider cutting them down.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6656
D3
~
~
0 0 6658
S
#6658
Along a Path of Rose Bushes~
You can hear the rustling of the leaves and flowers in the wind, and as they
grow with fantastic speed. Exits take you to the east and west.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6657
D3
~
~
0 0 6659
S
#6659
Along a Path of Rose Bushes~
You can hear the rustling of the leaves and flowers in the wind, and as they
grow with fantastic speed. Exits lead you to the north and east.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6660
D1
~
~
0 0 6658
S
#6660
A Path of Rose Bushes~
The rose bushes are thick here and the path is well trodden. You can hear the
rustling of the leaves as the bushes grow before your eyes. Although the roses
themselves are very beautiful, the thorns that grow with them threaten you to
think twice before plucking from the brush.
~
0 134619156 0
Rd     0
D0
~
~
0 0 6707
D2
~
~
0 0 6659
D3
~
~
0 0 6691
S
#6661
Along a Path of Rose Bushes~
You can hear the rustling of the leaves and flowers in the wind, and as they
grow with fantastic speed. Exits lead you east and west of here.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6662
D3
~
~
0 0 6656
S
#6662
Along a Path of Rose Bushes~
The rustling of the leaves and flowers can be heard through the wind, and as   
they grow rapidly with you looking on. Thorns gleam menacingly as you 
consider cutting them down. Exits take you east and west from here.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6663
D3
~
~
0 0 6661
S
#6663
Along a Path of Rose Bushes~
You can hear the rustling of the leaves and flowers in the wind, and as they
grow with fantastic speed. The sweet aroma that fills the air is deceiving
though, as the thorns poke out from the bushes menacingly.
~
0 134619156 0
Rd     0
D0
~
~
0 0 6664
D1
~
~
0 0 6665
D3
~
~
0 0 6662
S
#6664
Along a Path of Rose Bushes~
The familiar path of rose bushes lead your way through this obvious maze. You
look around to see that other flowers are growing here as well... sunflowers
tower brightly over you, and the path is lined in wildflowers from A-Z. Your
exits take you north and south of here.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6735
D2
~
~
0 0 6663
S
#6665
Along a Path of Rose Bushes~
You can hear the rustling of the leaves and flowers in the breeze, and as they
grow with fantastic speed. Exits lead you to the east and to the west.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6666
D3
~
~
0 0 6663
S
#6666
Along a Path of Rose Bushes~
The sweet smell of flowers all around you continues to drift through the air.
Rustling of the leaves lingers on, either soothing you or just plain getting
on your nerves.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6667
D3
~
~
0 0 6665
S
#6667
Along a Path of Rose Bushes~
The rustling of the leaves continues, and glancing at the bushes you see
them moving slightly as they grow. Exits take you north and to the west.  
~
0 134619152 0
Rd     0
D0
~
~
0 0 6668
D3
~
~
0 0 6666
S
#6668
Hedges and Roses~
A hedge path is here on either side of the 'road' and the rose bushes
continue to grow over them. The roses are not as dense here, but still pose
as a threat to your escape. Thorns pierce out from beneath the hedges branches
forcing you to look again, for some other route.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6669
D2
~
~
0 0 6667
S
#6669
Hedges and Roses~
Rose bushes cover the hedges on either side of your path here. Although the
bushes are not very dense they seem to have no problem keeping guard of what    comes in and what goes out. Thorns pierce out from the hedges threatening you tostay back.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6675
D1
~
~
0 0 6670
D2
~
~
0 0 6668
S
#6670
Hedges and Roses~
A hedge path is here on either side of you and the rose bushes continue to 
grow over them at a rapid pace. Although they are not dense here, they still
pose as a threat to your escape. Thorns pierce out from between branches
menacingly. Your exits are to the east and west.
~
0 134619156 0
Rd     0
D1
~
~
0 0 6671
D3
~
~
0 0 6669
S
#6671
Hedges and Roses~
The hedges have begun to thin out a little here, and the rose bushes have 
almost completely taken over this area. Branches stick out in hopes to get the
sunlight they need to strengthen them again.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6672
D3
~
~
0 0 6670
S
#6672
Roses and Hedges~
The hedges have thinned out quite a bit here, and the roses have all but
completely taken over. Brittle branches reach out for the sun in their last
attempt at strength, and life.  
~
0 134619152 0
Rd     0
D1
~
~
0 0 6674
D2
~
~
0 0 6671
D3
~
~
0 0 6673
S
#6673
Roses and Hedges~
The hedges have thinned out quite a bit here, and the roses have all but
completely taken over. Brittle branches reach out for the sun in their last
attempt at strength, and life.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6672
S
#6674
Roses and Hedges~
The hedges have thinned out quite a bit here, and the roses have almost 
completely taken over. Branches reach out in hopes to get the little bit of
sunlight they need to strengthen them just enough to stay alive.
~
0 134619152 0
Rd     0
D3
~
~
0 0 6672
S
#6675
Hedges and Roses~
Rose bushes cover the hedges on either side of your path here. Although the
bushes are not very dense they seem to have no problem keeping guard of what
comes in and what goes out. Familiar thorns pierce out from the hedges 
threatening you to stay back. Exits lead north and to the south.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6676
D2
~
~
0 0 6669
S
#6676
Hedges and Roses~
Rose bushes cover the hedges on either side of your path here. Although the
bushes are not very dense they seem to have no problem keeping guard of what
comes in and what goes out. Familiar thorns pierce out from the hedges
threatening you to stay back. Exits take you north and south.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6677
D2
~
~
0 0 6675
S
#6677
Hedges and Roses~
Rose bushes cover the hedges on either side of your path here. Although the
bushes are not very dense they seem to have no problem keeping guard of what
comes in and what goes out. Familiar thorns pierce out from the hedges 
threatening you to stay back a fair distance. Exits lead north and south.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6678
D2
~
~
0 0 6676
S
#6678
Hedges and Roses~
The hedges have begun to thin out a little here, and the rose bushes have
started to take over the area. Although the branches are still green with 
life, the hedges will soon be no more.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6679
D2
~
~
0 0 6677
S
#6679
Hedges and Roses~
The hedges have begun to thin out a little here, and the rose bushes have
almost completely taken over the area. Green branches stick out trying to get
the sunlight they need to go on.
~
0 134619156 0
Rd     0
D1
~
~
0 0 6680
D3
~
~
0 0 6678
S
#6680
Hedges and Roses~
The hedges have begun to thin out a little here, and the rose bushes have
almost completely taken over this area. Branches stick out in hopes to get the
sunlight they need to strengthen them again. Exits will take you north, east
and to the west.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6681
D1
~
~
0 0 6682
D3
~
~
0 0 6679
S
#6681
Roses and Hedges~
The hedges have thinned out quite a bit here, and the roses have almost 
completely taken over. Branches reach out in hopes to get the little bit of
sunlight they need to strengthen them just enough to stay alive. You can go
north and south of here.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6688
D2
~
~
0 0 6680
S
#6682
Hedges and Roses~
The hedges have thinned out quite a bit here, and the roses have all but
completely taken over. Brittle branches reach out for the sun in their last
attempt at strength, and life. Exits lead south and west.
~
0 134619152 0
Rd     0
D2
~
~
0 0 6683
D3
~
~
0 0 6680
S
#6683
Roses and Hedges~
The hedges have thinned out quite a bit here, and the roses have all but
completely taken over. Brittle branches reach out for the sun in their last
attempt at strength, and life. Exits lead north and south.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6682
D2
~
~
0 0 6684
S
#6684
Roses and Hedges~
The hedges have thinned out quite a bit here, and the roses have almost
completely taken over. Branches reach tou in hopes to get hte little bit of
sunlight they need to strengthen them just enough to stay alive. You can go     north and west of here.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6683
D3
~
~
0 0 6685
S
#6685
Roses and Hedges~
Rose bushes covere the hedges on either side of your path here. Although
the bushes are not very dense they seem to have no problem keeping guard of
what comes in and what goes out. Annoying thorns poke out at you, catching
onto your armor as you go past.  
~
0 134619152 0
Rd     0
D0
~
~
0 0 6687
D1
~
~
0 0 6684
D3
~
~
0 0 6686
S
#6686
Roses and Hedges~
Rose bushes cover the hedges on either side of your path here. Although
the bushes are not very dense they seem to have no problem keeping guard of
what comes in and what goes out. Familiar thorns pierce out from the hedges
threatening you to stay back a fair distance. The only exit is east.  
~
0 134619152 0
Rd     0
D1
~
~
0 0 6685
S
#6687
A Dead End~
A dead end! All of that to end up here. Again, this area is covered
with rose bushes and you can see the occasional branch of a hedge peeking
through, most likely brittle and dry. The only exit is south.  
~
0 134619152 0
Rd     0
D2
~
~
0 0 6685
S
#6688
Roses and Hedges~
Rose bushes cover the hedges on either side of your path here. Although the
bushes are not very dense they seem to have no problem keeping guard of what
comes in and what goes out. Familiar thorns pierce out from the hedges
threatening you to stay back. 
~
0 134619152 0
Rd     0
D2
~
~
0 0 6681
D3
~
~
0 0 6689
S
#6689
Roses and Hedges~
Rose bushes cover the hedges on either side of your path here. Although the
bushes are not very dense they seem to have no problem keeping guard of what
comes in and what goes out. Familiar thorns pierce out from the hedges
threatening you to stay back a fair distance.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6688
D3
~
~
0 0 6690
S
#6690
A Dead End~
Rose bushes almost fully engulf the area once again, leaving only the 
occasional branch of the hedges visible. Thorns gleam menacingly forcing you
to stay a fair distance back. The only exit from here is east.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6689
S
#6691
A Path of Rose Bushes~
The rose bushes are thick here and the path is well trodden. You can hear the
rustling of the leaves as the bushes grow before your eyes. Although the roses
themselves are very beautiful, the thorns that grow with them threaten you to
think twice before plucking from the brush.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6660
D2
~
~
0 0 6692
D3
~
~
0 0 6693
S
#6692
A Crevasse~
A small niche opens up here in the path... to your demise, it is a dead end.
The rose bushes continue to grow before your eyes, making a rustling sound
with their leaves and thorns poke out menacingly. The only exit is to the 
north.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6691
S
#6693
A Path of Rose Bushes~
The path continues here with the rustling of the leaves ringing in your ears.
A few wildflowers have begun to grow on each side of your path, and they seem
to be smiling up at you from the foliage.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6691
D3
~
~
0 0 6694
S
#6694
A Path of Wildflowers~
The rose bushes are dense here but a path of wildflowers has been allowed to
grow on either side of the road. They sway in the breeze, and their bright
colours of all varieties make a rainbow in the path.
~
0 134619156 0
Rd     0
D0
~
~
0 0 6695
D1
~
~
0 0 6693
S
#6695
A Path of Wildflowers~
The rose bushes are dense here but a path of wildflowers has been allowed to 
grow on either side of the road. They sway in the breeze, and their bright
colours of all varieties make a rainbow in the path.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6696
D2
~
~
0 0 6694
S
#6696
A Path of Wildflowers~
The rose bushes are dense here but a path of wildflowers has been allowed to
grow on either side of the road. They sway in the breeze, and their bright
colours of all varieties make a rainbow in the path.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6697
D2
~
~
0 0 6695
S
#6697
A Bend in the Path~
Though the rose bushes are dense here, a path of wildflowers has been allowed
to grow on either side of the road. They sway through the breeze as if in a 
dance, and their bright colours make a rainbow in the path. Exits take you to
the east and to the south.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6698
D2
~
~
0 0 6696
S
#6698
A Path of Wildflowers~
The wildflowers make your path to the east and to the west. They seem to be
smiling back up at you as they sway through the breeze in a dance.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6699
D3
~
~
0 0 6697
S
#6699
A Fork in the Rainbow~
A fork in the rainbow path leads off into the north, south and west. You can
see a bend in the road to the north, and to the south you hear what sounds
like children at play.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6700
D2
~
~
0 0 6703
D3
~
~
0 0 6698
S
#6700
A Bend in the Path~
Though the rose bushes are dense here, a path of wildflowers has been allowed
to grow on either side of the road. They sway through the breeze as if in a 
dance, and their bright colours make a rainbow in the path. Exits take you to
the east and to the south.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6701
D2
~
~
0 0 6699
S
#6701
A Path of Wildflowers~
The rose bushes are dense here but a path of wildflowers has been allowed to
grow on either side of the road. They sway in the breeze, and their bright
colours of all variieties make a rainbow in the path.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6702
D3
~
~
0 0 6700
S
#6702
A Flower Bed~
The path ends here in a large bed of the wildflowers you have seen growing all
around you. Their familiar smile beams back up at you, and they sway through
the breeze in a dance. The soil is particularily fresh here, and the air smells
as clear as you have ever experienced.
~
0 134619152 0
Rd     0
D3
~
~
0 0 6701
S
#6703
A Path of Wildflowers~
The wildflowers frame the walkway here, which forks off to the north, south and west. They seem to be smiling back up at you as they sway through the breeze in a dance.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6699
D2
~
~
0 0 6705
D3
~
~
0 0 6704
S
#6704
A Tiny Shack~
This tiny little shack is made of sticks, and contains mostly gardening tools
and food items. On the east side of the shack grows several little rows of 
vegetables, and on the west side a pear tree is filled to the brim with fresh
ripe pears.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6703
S
#6705
A Path of Wildflowers~
The wildflowers frame the walkway here, which forks off to the north, south and west. They seem to be smiling back up at you as they sway through the breeze in a dance.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6703
D3
~
~
0 0 6706
S
#6706
A Little Hut~
The little house is small in size, but is abundant with household items. As you
look around, you see many dishes, utensils, linen, and even some parchments lie
about. Drawn on each parchment is a coloured picture of many stick people, and
the bright yellow sun shines down on all their smiling faces.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6705
S
#6707
A Path of Rose Bushes~
The rose bushes are thick here and the path is well trodden. You can hear the
rustling of the leaves as the bushes grow before your eyes. Although the roses
themselves are very beautiful, the thorns that grow with them threaten you to
think twice before plucking from the brush.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6713
D1
~
~
0 0 6708
D2
~
~
0 0 6660
S
#6708
A Path of Rose Bushes~
You can hear the rustling of the leaves as the bushes grow before your eyes and
although the roses themselves are very beautiful... the thorns that grow with
them threaten you to think twice before you pluck one from the brush.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6709
D3
~
~
0 0 6707
S
#6709
A Path of Rose Bushes~
You can hear the rustling of the leaves as the bushes grow before your eyes and
although the roses themselves are very beautiful... the thorns that grow with
them threaten you to think twice before you pluck one from the brush.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6710
D2
~
~
0 0 6712
D3
~
~
0 0 6708
S
#6710
A Path of Rose Bushes~
You can hear the rustling of the leaves as the bushes grow before your eyes and
although the roses themselves are very beautiful... the thorns that grow with
them threaten you to think twice before you pluck one from the brush.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6711
D3
~
~
0 0 6709
S
#6711
A Dead End~
This place is pretty tough, and there are most likely many dead ends in the
garden because it certainly is a maze! Your only exit is west.
~
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#6712
A Dead End~
This place might be a little bit tougher than you thought it would be. You have
reached a dead end, and the rose bushes continue to make the rustling sound
as they grow before your very eyes. The only exit is north.
~
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~
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#6713
A Path of Rose Bushes~
The rustling of the leaves can be heard through the wind, and as they grow
rapidly before your eyes. Thorns glisten menacingly as you consider cutting
them down. Exits take you to the north and south.
~
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~
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~
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#6714
A Bend in the Path~
You can hear the rustling of the leaves as they grow with fantastic speed 
before your very eyes. The sweet aroma that fills the air is deceiving though,
as the thorns poke out from the bushes menacingly.
~
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~
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~
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#6715
A Path of Rose Bushes~
The rustling of the roses has calmed down a little here, and the way is a bit
more shaded than what you have seen so far. Looking to the east you can see that
some fruit trees are growing in your path.
~
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~
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~
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#6716
A Path of Fruit Trees~
The path is lined with fruit trees, and in behind them you can see the thorns
of the rose bushes poking out at you. The ground seems to be a little bit
softer here, and the way is shady... sometimes making it seem a bit eery.
~
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~
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~
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#6717
A Path of Fruit Trees~
The path is lined with fruit trees, and in behind them you can see the thorns
of the rose bushes poking out at you. The ground seems to be a little bit
softer here, and the way is shady... sometimes making it seem a bit eery.
~
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~
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~
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#6718
A Path of Fruit Trees~
The path is lined with fruit trees, and in behind them you can see the thorns
of the rose bushes poking out at you. The ground seems to be a little bit
softer here, and the way is shady... sometimes making it seem a bit eery. Your
path leads you to the south, or to the west.
~
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~
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~
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#6719
A Path of Fruit Trees~
The path is lined with fruit trees, and in behind them you can see the thorns
of the rose bushes poking out at you. The ground seems to be a little bit
softer here, and the way is shady... sometimes making it seem a bit eery.
~
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~
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~
0 0 6720
S
#6720
A Path of Fruit Trees~
The path is lined with fruit trees, and in behind them you can see the thorns
of the rose bushes poking out at you. The ground seems to be a little bit
softer here, and the way is shady... sometimes making it seem a bit eery.
~
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~
~
0 0 6719
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~
0 0 6721
S
#6721
A Path of Fruit Trees~
The path is lined with fruit trees, and in behind them you can see the thorns
of the rose bushes poking out at you. The ground seems to be a little bit
softer here, and the way is shady... sometimes making it seem a bit eery.
~
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~
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~
0 0 6722
S
#6722
A Path of Fruit Trees~
The path is lined with fruit trees, and you can see a bend to your west. Thorns
poke out at you menacingly as the bushes are dominant in this part of the path. You can go east and west of here.
~
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~
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~
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#6723
A Fork in the Path~
The rose bushes are dominant here, although a few branches hang into the area
from the west. You can see a few pears growing on the branches, but they are
not ripened as of yet. Going south of here will take you around a bend, and
in the north the path is straight.
~
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~
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~
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~
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S
#6724
A Bend~
You come into an area where the ground is covered in dead vegetation... it
looks like someone might have tried to slice or bash their way through. The
dense rose bushes which line your path on either side seem unharmed and grow
rapidly even as you stand there looking at them. Large spikey thorns poke out
menacingly as you consider cutting them down.
~
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~
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~
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S
#6725
A Dead End!~
A dead end! All of that to end up here. Again, this area is covered with rose
bushes and you can see the occasional wildflower peeking through. The only
exit is west.
~
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~
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#6726
Hedges and Roses~
A hedge path is here on either side of the road and the rose bushes continue
to grow over them. The roses are not as dense here, but still pose as a threat
to your escape. Thorns peirce out from beneath the hedges branches forcing you
to keep clear.
~
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~
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~
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#6727
Hedges and Roses~
Rose bushes cover the hedges on either side of your path here. Although the
bushes are not very dense they seem to have no problem keeping guard of what
comes in and what goes out. Thorns pierce out from the hedges threatening you 
to stay back.
~
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~
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~
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S
#6728
Hedges and Roses~
Rose bushes cover the hedges on either side of your path here. Although the
bushes are not very dense they seem to have no problem keeping guard of what
comes in and what goes out... namely nothing. Thorns pierce out from the hedges
threatening you to stay back.
~
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~
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~
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S
#6729
Hedges and Roses~
Rose bushes cover the hedges on either side of your path here. Although the
bushes are not very dense they seem to have no problem keeping guard of what
comes in and what goes out... namely nothing. Thorns pierce out from the hedges
threatening you to stay back.
~
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~
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~
0 0 6728
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#6730
Hedges and Roses~
A hedge path is here on either side of you and the rose bushes continue to grow
over them at a rapid pace. Although they are not dense here, they still pose as
a threat to your escape. Thorns pierce out from between branches menacingly. You
can go north and west of here.
~
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~
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~
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#6731
Roses and Hedges~
The hedges have begun to thin out a little here, and the rose bushes have
almost completely taken over this area. Branches stick out in hopes to get the
sunlight they need to strengthen them again.
~
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~
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~
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~
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#6732
A Dead End~
The hedges have almost completely diminished here, and the roses have all but
taken over. Branches reach out for the sun in their last attempt at strength,
and life. Annoying thorns poke out at you, catching onto your armor as you go   past. The only exit is east.
~
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~
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#6733
Roses and Hedges~
The hedges have thinned out quite a bit here, and the roses have all but 
completely taken over. Brittle branches reach out from the sun in their last
attempt at strength, and life.
~
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~
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~
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#6734
A Dead End~
The hedges have thinned out considerably, and the roses have almost completely
taken over. Branches reach out in hopes to get the little bit of sunlight they
need to strengthen them just enough to stay alive. Your only exit is west.
~
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~
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#6735
A Path of Rose Bushes~
The hedges have thinned out considerably, and the rose bushes have almost
all but taken over the area.  Branches reach out in one last attempt at the
sunlight they need to stay alive.  You can go north and south of here.  
~
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~
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~
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#6736
A Path of Rose Bushes~
The familiar path of rose bushes make your path going north and south of here.
A large bed of wildflowers to the east of you billows in the breeze. Looking
at them for a moment, it seems that they are smiling back at you. Their
array of colours brightens the area and almost makes you smile.
~
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~
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~
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#6737
A Path of Rose Bushes~
The path of rose bushes takes you to the east and to the south, and you can
still hear the rustling of the leaves as they grow rapidly before your eyes.
Wildflowers have been allowed to grow here on the west and north end of the
path. And despite the rose bushes that keep them within the grounds of the
garden, they seem to be smiling back at you.
~
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~
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~
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#6738
Sunflower Way~
Rose bushes line the path that leads to the north, west and south directions.
Happy wildflowers line the path at your feet, and they seem to be smiling back
at you despite the roses that hold them within the grounds of the garden. Tall
sunflowers look down on you from above and they stand guard from here in all    directions for as far as you can see to the north and south.
~
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~
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~
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~
0 0 6737
S
#6739
Sunflower Way~
Rose bushes line the path that leads to the north, west and south directions.
Happy wildflowers line the path at your feet, and they seem to be smiling back
at you despite the roses that hold them within the grounds of the garden. Tall
sunflowers look down on you from above and they stand guard for as far as you
can see to the north and south.
~
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~
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~
0 0 6738
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~
0 0 6750
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#6740
Sunflower Way~
Sunflowers line each side of the path here, towering over the rose bushes
but not taking over. You can hear the rustling of the leaves as the roses
continue to grow rapidly with you looking on. The sunflowers seem to watch
you as they sway in the breeze.  
~
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~
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~
0 0 6741
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~
~
0 0 6742
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#6741
Weeping Fig Lane~
This pathway is again surrounded in the familiar rose bushes that grow to
make your path, and to keep you inside the grounds of the garden. However,
little trees also line your path here, they're trunks rise up to about five
feet and weeping branches droop out from the tops. Each trunk of each weeping
fig has been braided at youth, and thus they all have a different trunk 
pattern. The path takes you to the north and to the south.
~
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trunk~
Wow. That's neat!
~
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~
~
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~
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#6742
Sunflower Way~
A sunflower path leads the way north and south here. The ground looks as 
though it may be used from time to time, as there are little scuff marks in
parts of the dirt path. Wildflower beds grow on each the east and west side
of the road here, and they seem to be smiling back up at you.
~
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#6743
A Bend in Sunflower Way~
The familiar rose bushes and towering sunflowers begins to bend to the
east here. In this grassy area, there are wildflowers on the west side of
the path, and to the south grows a small vegetable garden... Above it hangs
someone's laundry off of a string tied to different ends of the roses. You
are at someone's front door! You can hear a faint tune being sung.  
~
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~
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#6744
A Sunflower Hut~
This little hut is made from the stems of the sunflowers all about the area.
A little bed made of a sunflower stem frame, and filled with sunflower petals
has been placed in the north east corner of the room. A few ceramic bowls and
utensils lie about the place, some in neat piles and some scattered about
the place in a mess. A small water hole has been dug out in the south east
corner of the hut, and the place smells of a sweetness you cannot place.
~
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~
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#6745
Weeping Fig Lane~
The path of rose bushes doesn't end here... you can still hear the rustling
of the leaves as the roses grow before your very eyes. The weeping trees
along the path brighten up the place a little though, as their leaves are a
much brighter green than those of the rose bushes. Wildflowers grow here and    there on the east and west side of the path as well.
~
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wildflowers~
Looking at the wildflowers, you notice that they seem to be smiling back at
you.
~
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~
~
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~
~
0 0 6741
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#6746
Weeping Fig Lane~
Looking down to the ground here, you notice that the path is much more 
trodden than anywhere else in this area. Perhaps there is someone ahead of
you and you can still catch up to them... maybe they know of a way out! But
they could also be an enemy waiting for you to follow them to your doom. The
only thing to do is continue in the direction you are headed to find out. The
rose bushes grow rapidly here, the weeping figs sway in the breeze, and the
wildflowers smile back at you as you go by.
~
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~
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~
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#6747
Weeping Fig Lane~
The weeping figs sway above, and you can hear the rustling of the leaves
as the rose bushes continue to grow. The path here is trodden with recent
footsteps of all sorts of sizes and shapes. You can smell a familiar scent
coming from the north, is that cinnamon?  
~
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~
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~
~
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>enter_prog 100~
0
mpechoat $n &OThe strong smell of cinnamon wafts through the air.
~
|
#6748
Weeping Fig Lane~
The weeping fig trees are more dense here, however the rose bushes still
control the area. You can hear the rustling of the leaves as the roses grow
and as the fig trees sway through the breeze. You hear some sounds coming 
from the north, and the familiar smell of cinnamon comes over you.
~
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~
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~
~
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#6749
Nartika's Necessaries~
This little closet of a shop is made from a large toadstool, and every
piece of furniture inside is part of the toadstool that hasn't been carved
away. There is a little counter at the north end of the place, and a few
little shelves on each of the east and west walls. The smell of cinnamon
lingers on here very strongly, perhaps too strongly for your liking. If you
are larger than four and a half feet you have to crouch or squeeze your
front end in through the door to catch a peek. A little window carved out
in the south east wall allows the natural light to shine in.  
~
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window~
You can see the path of Weeping Fig Lane out of the south window. You've 
been there before.
~
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~
~
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#6750
A Large Vegetable Garden~
This area is rich in soil, and all types of vegetables. The garden continues to
the west in rows of carrots, lettuce, potatoes, all sorts of beans, pea pods,
and corn stalks. Along the northern part of garden there is planted a row of
all types of herbs. The roses surround the area in their protective guard, and
the occasional sunflower peeks in with a breeze from the east.
~
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#6751
A Large Vegetable Garden~
Rows upon rows of vegetables planted in rich soil covers the majority of the
area here. A line of herbs and spices line the northern end of the garden...
marjoram, oregano, mint, mustard, cloves, cinnamon, and thyme. You can smell
the cinnamon from where you are through the overall scent of the garden.
~
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~
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#6752
Sunflower Way~
Rose bushes line the path that leads to the north and south directions. Happy
wildflowers line the path at your feet, and they seem to be smiling back at 
you despite the roses that hold them within the grounds of the garden. Tall
sunflowers look down on you from above and they stand guard for as far as you
can see to the south. You can see a bend in the way to the north.
~
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~
0 0 6753
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~
~
0 0 6739
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#6753
A Bend in Sunflower Way~
The path bends here going in the south and west directions. Rustling can be
heard by the leaves on the rose bushes as they continue to grow before you.
To the west you can see that the rose bushes have taken over the area again,
but the path of sunflowers here continues to sway in the south.
~
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~
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~
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#6754
A Path of Rose Bushes~
The rose bushes are thicker here, much like the entrance which brought you 
into the garden. You can hear the familiar rustling of the leaves as they grow
before your eyes, and the thorns poke out menacingly at you with a gleam. The
occasional wildflower can be seen along the path, and the sunflowers sway in
from the west on a soft breeze.
~
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~
~
0 0 6755
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~
~
0 0 6753
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~
~
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#6755
Raspberry Corner~
The rose bushes are thicker here, yet they have allowed a bit of a raspberry
bush to grow in around them. You can hear the rustling of the leaves as the
roses go on growing, and the buzzing of insects flying around the fruit 
bushes. Thorns peek out from behind the raspberries to scare off any pickers.
~
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~
0 0 6756
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~
~
0 0 6754
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#6756
Raspberry Corner~
The rose bushes are thick here, yet they have allowed a bit of a raspberry 
bush to grow in around them. You can hear the rustling of the leaves as the
roses go on growing, and the buzzing of the insects flying around the fruit
bushes. Thorns peek out from behind the raspberries to scare off any pickers.
~
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~
~
0 0 6757
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~
~
0 0 6755
S
#6757
Raspberry Corner~
The rose bushes are thick here, yet they have allowed a bit of a raspberry
bush to grow in around them. You can hear the rustling of the leaves as the
roses go on growing, and the buzzing of the insects flying around the fruit
bushes. Thorns peek out from behind the raspberries to scare off any pickers.
~
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~
~
0 0 6758
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~
~
0 0 6756
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#6758
A Path of Rose Bushes~
The rose bushes are all that you can see here, aside from the little bits of
raspberry bushes peeking in from the west. You can still hear the slight 
buzzing of insects as they buzz around the berries. The thorns pierce out from
the bushes warning you to keep clear.
~
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~
0 0 6759
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~
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#6759
A Dead End~
Your path comes to an end here. The rose bushes surround the area keeping guard 
of what comes in and what goes out. Thorns poke out from every angle in the 
bushes threatening you to stay back... and the familiar rustling of the leaves
lingers on.
~
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~
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#6760
A Bend in Fern Square~
The rose bushes line the outside of the path here, a row of ferns growing from
their roots. The occasional bunch of wildflowers can be seen within the ferns,
and they seem to be smiling back up at you. A fern branch stretches out onto
the path here and there, and you step cautiously around them as you go past 
being careful not to crush them.
~
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~
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~
~
0 0 6754
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~
~
0 0 6772
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#6761
Fern Square~
The rose bushes line the outside of the path here, a row of ferns growing from
their roots. The occasional bunch of wildflowers can be seen within the ferns,
and they seem to be smiling back up at you. A fern branch stretches out onto
the path here and there, and you step cautiously around them as you go past
being careful not to crush them.
~
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~
~
0 0 6762
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~
~
0 0 6760
S
#6762
A Bend in Fern Square~
The rose bushes line the outside of the path here, a row of ferns growing from
their roots. The occasional bunch of wildflowers can be seen within the ferns,
and they seem to be smiling back up at you. A fern branch stretches out onto
the path here and there, and you step cautiously over them as you go around
the bend being careful not to crush them. Your path leads you south and west.
~
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~
~
0 0 6761
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~
~
0 0 6763
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#6763
Fern Square~
The rose bushes line the outside of the path here, a row of ferns growing from
their roots. The occasional bunch of wildflowers can be seen within the ferns,
and they seem to be smiling back up at you. A fern branch stretches out onto
the path here and there, and you step cautiously around them as you go past
being careful not to crush them.
~
0 134619152 0
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~
~
0 0 6762
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~
~
0 0 6764
S
#6764
A Bend in Fern Square~
The rose bushes line hte outside of the path here, a row of ferns growing from
their roots. The occasional bunch of wildflowers can be seen within the ferns,
and the seem to be smiling back up at you. A fern branch stretches out onto
the path here and there, and you step cautiously over them as you go around
the bend being careful not to crush them. Your path leads you to the east and   south.
~
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~
0 0 6763
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~
~
0 0 6765
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#6765
Fern Square~
The rose bushes line the outside of the path here, a row of ferns growing from
their roots. The occasional bunch of wildflowers can be seen within the ferns,
and they seem to be smiling back up at you. A fern branch stretches out onto
the path here and there, and you step cautiously around them as you go past
being careful not to crush them.
~
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~
~
0 0 6764
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~
~
0 0 6766
S
#6766
Fern Square~
The rose bushes line the outside of the path here, a row of ferns growing from
their roots. The occasional bunch of wildflowers can be seen within the ferns,
and they seem to be smiling back up at you. A fern branch stretches out onto
the path here and there, and you step cautiously around them as you go past
being careful not to crush them. Curiously, this corner of the square doesn't
continue to the east to finish the outline of the "square".
~
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~
0 0 6765
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~
~
0 0 6767
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~
~
0 0 6769
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#6767
A Path of Rose Bushes~
The rose bushes are thicker here, much like the entrance which brought you
into the garden. You can hear the familiar rustling of the leaves as they grow
before your eyes, and the thorns poke out menacingly at you with a gleam. The
occasional wildflower can be seen along the path, and the ferns stretch out
onto the path from the north.
~
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~
~
0 0 6766
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~
~
0 0 6768
S
#6768
A Dead End~
Your path comes to an end here. The rose bushes surround the area keeping guard
of what comes in and what goes out. Thorns poke out from every angle in the
bushes threatening you to stay back... and the familiar rustling of the leaves
lingers on.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6767
S
#6769
A Path of Rose Bushes~
The rose bushes are thick here, much like the entrance which brought you 
into the garden. You can hear the familiar rustling of the leaves as they grow
before your eyes, and the thorns pierce out menacingly at you with a gleam. 
The occasional wildflower can be seen along the path, and they seem to be
smiling back up at you.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6766
D3
~
~
0 0 6770
S
#6770
A Path of Rose Bushes~
The rustling of the leaves continues, and glancing at the bushes you see them
moving slightly as they grow. Your exits take you east and west.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6769
D3
~
~
0 0 6771
S
#6771
A Dead End~
Your path comes to an end here. The rose bushes surround the area keeping guard
of what comes in and what goes out. Thorns poke out from every angle in the
bushes threatening you to stay back... and the familiar rustling of the leaves
lingers on. Your only exit is to the east.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6770
S
#6772
Fern Square~
The rose bushes line the outside of the path here, a row of ferns growing from
their roots. The occasional bunch of wildflowers can be seen within the ferns,
ans they seem to be smiling back up at you. A fern branch stretches out onto
the path here and there, and you step cautiously around them as you go past
being careful not to crush them.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6760
D2
~
~
0 0 6773
S
#6773
A Fern Path~
The rose bushes outline the pathway here, and along the base of all the bushes
grow patches of thick ferns. Some of the fern branches reach out onto the path
at your feet, and you step cautiously around them so as not to crush them.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6772
D1
~
~
0 0 6774
D2
~
~
0 0 6776
S
#6774
A Path of Rose Bushes~
The rustling of the leaves continues, and glancing at the bushes you see them
moving slightly as they grow. A few fern branches peeking from the west, and
you can see a wildflower poking its smiling face out at you here and there.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6775
D3
~
~
0 0 6773
S
#6775
A Dead End~
Rose bushes almost fully engulf the area once again, leaving only the thorns
to poke out at you from within them. The only exit is to the west.
~
0 134619152 0
Rd     0
D3
~
~
0 0 6774
S
#6776
A Fern Path~
The rose bushes outline the pathway here, and along the base of all the bushes
grow patches of thick ferns. Some of the fern branches reach out onto the path
at your feet, and you step cautiously around them so as not to crush them.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6773
D2
~
~
0 0 6777
S
#6777
A Fern Path~
The rose bushes outline the pathway here, and along the base of all the bushes
grow patches of thick ferns. Some of the fern branches reach out onto the path
at your feet, and you step cautiously around them so as not to crush them.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6776
D1
~
~
0 0 6778
S
#6778
A Path of Rose Bushes~
Rose bushes cover the area here on either side of your path. A few fern branches
reach out onto the path from the west, and wildflowers peek out from among the
bushes. Your exits take you south and west.
~
0 134619152 0
Rd     0
D2
~
~
0 0 6779
D3
~
~
0 0 6777
S
#6779
A Path of Rose Bushes~
The rose bushes are thick here, much like the entrance which brought you into
the garden. You can hear the familiar rustling of the leaves as they grow before
your eyes, and the thorns pierce out menacinly at you with a gleam. The 
occasional wildflower can be seen along the path, and they seem to be smiling
back up at you.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6778
D2
~
~
0 0 6780
D3
~
~
0 0 6782
S
#6780
A Path of Rose Bushes~
The rose bushes here are very thick and full of thorns. You have to be careful
in order not to be pierced by them as you go by. Rustling continues to linger
in the background sounds through the breeze and as the bushes continually grow
before your eyes.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6779
D2
~
~
0 0 6781
S
#6781
A Dead End~
Your path comes to an end here. The rose bushes surround the area keeping guard
of what comes in and what goes out. Thorns poke out from every angle in the
bushes threatening you to stay back... and the familiar rustling of the leaves
lingers on. Your only exit is to the north.
~
0 134619152 0
Rd     0
D0
~
~
0 0 6780
S
#6782
A Path of Rose Bushes~
The familiar path of rose bushes leads you to the east and west of here. A few
wildflowers peek out from the bushes, smiling back up at you.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6779
D3
~
~
0 0 6783
S
#6783
A Path of Rose Bushes~
From here you can hear the sound of running water off to the north, and the
rustling of the leaves almost drowns it out completely. To the east and west
you see nothing but the rose bushes you have see throughout the garden. Could
there be a body of water here? Or is it just your ears playing tricks on you
because you so desperately want to make it home?
~
0 401428 0
Rd     0
D0
~
~
0 0 6786
D1
~
~
0 0 6782
D3
~
~
0 0 6784
S
#6784
A Path of Rose Bushes~
The familiar path of rose bushes leads you to the east and west of here. A few
wildflowers peek out from the bushes, smiling back up at you.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6783
D3
~
~
0 0 6785
S
#6785
A Dead End~
Your path comes to an end here. The rose bushes surround the area keeping guard
of what comes in and what goes out. Thorns poke out from every angle in the
bushes threatening you to stay back... and the familiar rustling of the leaves
lingers on. Your only exit is east.
~
0 134619152 0
Rd     0
D1
~
~
0 0 6784
S
#6786
The Fountain Home~
&GA beautiful garden is here before you!  Even though the sickening maze
of a garden has (by now) made you dislike vegetation so much that you were
considering vegetarianism, you can't help but bask in the glory of this
beautiful scene.  The hedges are cut splendidly here into shapes of various
animals of the continent, and even one in the likeness of Bethaven's own
Oracle.  The rose bushes have all but disappeared in this area, almost as if
they had no power in this part of the garden.  
~
0 134219268 0
Rd     0
S
#6787
Floating...~
You float upward, not knowing where you are going or what will be at the
end of your journey... if there is an end. However, regardless of your
situation, you feel safe somehow. The darkness lingers on around you, but
the stars are no longer there... an illusion perhaps?  Could this be a
dream?  
~
0 134620181 0
Rd     0
D4
~
~
0 0 6788
S
#6788
Floating...~
You float upward wondering what will be at the end of this path. Ahhh... the
path. Not only a road that will take you from an adventure to your home, but
oh so much more. Your path is what takes you to your destiny, to the person
you are to become...
~
0 134620181 0
Rd     0
D4
~
~
0 0 6789
S
#6789
Floating...~
You float upwards still, and wonder when it will come to an end... whatever
it might be. You may begin to think of adventures once sought, loved ones and
friends from the past... treasures gained, treasures lost, humiliation and 
victory. At this, you feel yourself being pulled to your destiny...
~
0 134620181 0
Rd     0
D4
~
~
0 0 6790
S
#6790
Room of Warding~
This large room is bare, save the spiral staircase going up in the north
east wall. Different symbols have been drawn on all four walls, perhaps
runes of warding to discourage trespassers. Maybe there is a way out of
here. After all, why have runes of warding if there is no where to run?  
~
0 134217728 0
Rd     0
D4
~
~
0 0 6791
S
#6791
The Mage's Study~
A small staircase leads up to another level in the tower. The ceiling is
low here and the place is scattered with parchments written in a language
you cannot begin to decipher. Everywhere you turn you can see all different
sizes of glass bottles and flasks filled with odd-coloured liquids. A large
black cauldron sits over a hearth along the east wall, and from the ceiling
above there are different animal carcasses hanging from a thin piece of
rope. It is quite dismal in here, because the only lighting is severeal
large candles floating about the room.  
~
0 134356992 0
Rd     0
D4
~
~
0 0 6792
D5
~
~
0 0 6790
S
#6792
Living Quarters~
A large soft bed is set in the north end of the room, underneath a
keyhole window cut out in the stone wall.  Beside it lay several blankets,
assumingly for a very large beast of a pet.  Several dressers and a couple
night tables line the east and south wall.  Various items rest on each
table, such as make-up, a hairbrush, mirrors of all sizes and odd things
like dried bats wings, incense, different herbs and other such oddities. 
A bit of light shines in from the little window casting shadows here and
there.  
~
0 131072 0
Rd     0
E
keyhole window~
Looking out the window you can see a very large garden, which looks like
a maze from this angle.  Another garden within the garden can be seen almost
directly in the centre of the maze surrounding a large statued fountain
which seems to move from time to time.  It might be worth investigating
once you get out of this place.  
~
D5
~
~
0 0 6791
S
#6793
A Dark Path~
The path is dark here, and your light source does little to brighten up
the dreariness of your surroundings.  The trees around you are gnarly and
twisted, not a sign of green vegetation about.  What you are able to see in
the shadows of the available light are trees with menacing faces, and they
seem to glare down at you as you pass through.  
~
0 134217733 3
Rd     0
S
#6794
A Dark Path~
The path is dark here, and your light source (if you have one) does little to
brighten up the dreariness of your surroundings. The trees around you are gnarly
and twisted, not a sign of green vegetation about. What you are able to see
in the shadows of the available light are trees with menacing faces, and they 
seem to glare down at you as you pass through.
~
0 134217729 3
Rd     0
D0
~
~
0 0 6795
D2
~
~
0 0 9517
S
#6795
An Intersection in the Dark Path~
The intersection is dark here, and with the very little available light there
is... the trees seem to have faces which glare down at you as you pass through.
Leaves rustle in the breeze adding to the spookiness of the place, and a chill
runs down your spine.
~
0 134217729 3
Rd     0
D0
~
~
0 0 6796
D1
~
~
0 0 6798
D2
~
~
0 0 6794
D3
~
~
0 0 6801
S
#6796
An Unused Part of the Path~
The path seems to end here because of the overgrown trees... although looking
carefully to the north you can see that it did continue that way at one point
in time. The ground here is dry and the leftovers of various paw prints have 
been marked in the dirt by the passage of rabbits, deer and some undecipherable
others. This leaves you only to assume that there is a way through. The only
Obvious exit is south.
~
0 134217732 3
Rd     0
D0
~
trees~
3 0 6797
D2
~
~
0 0 6795
S
#6797
A Junction in the Path~
Giant trees hang over head, leafless and dark. The light that shines in from the
holes in the canopy above you is dim, and the shadows play tricks on you. Faces
in the trees seem to be glaring back at you menacingly, and branches reach
out with their gnarly claws and catch onto your clothing and armour as you pass
by. The path leads off to the north, east, and west of here.
~
0 134217728 3
Rd     0
D0
~
~
0 0 6804
D1
~
~
0 0 6800
D2
~
trees~
3 0 6796
D3
~
~
0 0 6803
S
#6798
A Dimly Lit Path~
The path is not well lit here, however a tinge of light from the sun or moon
shines in through the canopy of trees above. The gnarly things glare down at
you as you pass through, and a path of the giants lead you to the north and to 
the west.
~
0 134217728 3
Rd     0
D0
~
~
0 0 6799
D3
~
~
0 0 6795
S
#6799
A Dimly Lit Path~
The path is not well lit here, however a tinge of light from the sun or moon
shines in through the canopy of trees above. The gnarly things glare down at
you as you pass through, and a path of the giants lead you to the north and to
the south.
~
0 134217728 3
Rd     0
D0
~
~
0 0 6800
D2
~
~
0 0 6798
S
#6800
A Curve in the Path~
Trees surround the area as the path curves off in the south and west directions,
with a small amount of light illuminating from the sky through the giant canopy.
To the west you can see that you have several directions to choose from, and
your path is a bit brighter there as well.
~
0 134217728 3
Rd     0
D2
~
~
0 0 6799
D3
~
~
0 0 6797
S
#6801
A Dimly Lit Path~
The path is not well lit here, however a tinge of light from the sun or moon
shines in through the canopy of trees above. The gnarly things glare down at
you as you pass through, and a path of the giants lead you to the north and to
the east.
~
0 134217728 3
Rd     0
D0
~
~
0 0 6802
D1
~
~
0 0 6795
S
#6802
A Dimly Lit Path~
The path is not well lit here, however a tinge of light from the sun or moon
shines in through the canopy of trees above. The gnarly things glare down at
you as you pass through, and a path of the giants lead you to the north and to
the south.
~
0 134217728 3
Rd     0
D0
~
~
0 0 6803
D2
~
~
0 0 6801
S
#6803
A Curve in the Path~
Trees surround the area as the path curves off in the south and east directions,
with a small amount of light illuminating from the sky through the giant canopy.
To the east you can see that you have several directions to choose from, and
your path is a bit brighter there as well.
~
0 134217728 3
Rd     0
D1
~
~
0 0 6797
D2
~
~
0 0 6802
S
#6804
The Opening of a small Clearing~
A clearing opens up here, and the area brightens up quite a bit. The canopy
above you has diminished almost completely allowing the natural light to shine
in and show the fresh green-coloured moss on the ground beneath your feet.
~
0 134217732 3
Rd     0
D0
~
~
0 0 6805
D2
~
~
0 0 6797
S
#6805
A Camp~
This clearing consists of dry ground, and is enclosed by trees that have no
fruit or leaves of any kind. The canopy above covers up most of the natural
light that shines in, but you can see well enough. The campfire burns and the
shadows dance on the trunks of each tree reminding you of the danger that may
lurk in the darkness beyond.
~
0 0 3
Rd     0
D0
~
~
0 0 6808
D1
~
~
0 0 6807
D2
~
~
0 0 6804
D3
~
~
0 0 6806
S
#6806
West Side of the Camp~
The area is dim here due to the thick canopy overhead and you can hear the
constant chirping of crickets all around you. A small light can be seen within
the tent that has been pitched here, and it seems as though someone might be
using a candle inside.
~
0 0 3
Rd     0
D0
~
~
0 0 6809
D1
~
~
0 0 6805
S
#6807
East Side of the Camp~
The area is dim here due to the thick canopy overhead and you can hear the
constant chirping of crickets all around you. A small tent has been pitched
here, and the flap has been left open so that you can peer inside.
~
0 0 3
Rd     0
D0
~
~
0 0 6810
D3
~
~
0 0 6805
S
#6808
South End of the Clearing~
It is brighter here as the torch light shines in from the east and west cages.
You can hear the occasional scream from either your left or right, a grunt
now and then, and what might be a slight hissing sound.
~
0 0 3
Rd     0
D0
~
~
0 0 6811
D1
~
~
0 0 6810
D2
~
~
0 0 6805
D3
~
~
0 0 6809
S
#6809
Southwest Corner of the Clearing~
The clearing is well lit now, by torches that hang off of each end of the cage
that is here. This particular cage is about 8 feet wide by 7 feet high, and
inside it you can see a little man-like creature that is about 18 inches tall.
~
0 0 3
Rd     0
E
creature~
It is about 18 inches tall and has greenish reptilian skin. Its leathery wings
are about half the size of its body and are folded at its back. Its bat-like
mouth has pointed teeth that are half an inch apart from one another.
~
D0
~
~
0 0 6812
D1
~
~
0 0 6808
D2
~
~
0 0 6806
S
#6810
Southeast Corner of the Clearing~
The clearing is well lit now, by torches that hang off of each end of the cage
that is here. This particular cage is about 8 feet wide by 7 feet high, and
inside it you can see a man-like creature about 6 feet tall with greyish skin.
~
0 0 3
Rd     0
D0
~
~
0 0 6813
D2
~
~
0 0 6807
D3
~
~
0 0 6808
S
#6811
A Large Clearing~
It is brighter here as the torch light shines in from the east and west cages.
You can hear the occasional scream from either your left or right, a grunt
now and then, and what might be a slight hissing sound.
~
0 0 3
Rd     0
D0
~
~
0 0 6814
D1
~
~
0 0 6813
D2
~
~
0 0 6808
D3
~
~
0 0 6812
S
#6812
West Side of the Clearing~
The forest is dark here, except for the torch light coming in brightly from the
sides of the cage in front of you. A tinge of light also shines here from the
east as well. A hissing sound can be heard from in the cage here.
~
0 0 3
Rd     0
D0
~
~
0 0 6815
D1
~
~
0 0 6811
D2
~
~
0 0 6809
S
#6813
East Side of the Clearing~
The light of the cage brightens the area up some, but it still appears quite
dark. A cage of 10 feet in width, and 8 feet in height is here, and you can
hear a faint growling, or purring coming from inside. This area is also a
bit too hot for you to be comfortable.
~
0 0 3
Rd     0
D0
~
~
0 0 6816
D2
~
~
0 0 6810
D3
~
~
0 0 6811
S
#6814
North End of the Clearing~
It is brighter here as the torch light shines in from the north, east and west
cages. You can hear the occasional scream from either your left or right, a 
grunt now and then, and what might be a slight hissing sound. Despite all of 
this... there is a sense of comfort as you stand here.
~
0 0 3
Rd     0
D1
~
~
0 0 6816
D2
~
~
0 0 6811
D3
~
~
0 0 6815
S
#6815
Northwest Side of the Clearing~
You can hear the screeching very clearly from here, as it is coming from the
cage in front of you to the west. The cage is approximately 10 feet high, and
just under 5 feet wide. Periodically, you can also hear the sound of twigs
being broken or squeezed under the claws of some magnificent creature. The
torches on either side of the cage burn brightly, however, they do little to
light what you might see inside the cage.
~
0 0 3
Rd     0
D1
~
~
0 0 6814
D2
~
~
0 0 6812
D3
~
cage~
7 6814 6824
S
#6816
Northeast Side of the Clearing~
This area is dark, as the cage here is empty save the entrails of something
undiscernable. No torches are lit here, and all you hear are the sounds of 
people gawking at the beasts that Mommy Fortuna has managed to capture and
imprison.
~
0 0 3
Rd     0
D1
~
~
343 6815 6817
D2
~
~
0 0 6813
D3
~
~
0 0 6814
S
#6817
The Unicorn~
The torch light outside the cage does little to illuminate this area, as it is
brightly lit by a source you cannot see. The cage is empty and black except
for any occupants inside.
~
0 0 3
Rd     0
D3
~
~
343 6815 6816
S
#6818
Inside a tent~
The tent is made of canvas and you can see the wooden poles in each of its
corners holding it upright. There is a bedroll on the floor, and a lantern
(which is currently lit) on a makeshift table in one of the corners. A few
articles of clothing are scattered about the place.
~
0 131084 0
Rd     0
E
clothing~
Soiled shirts, pants and socks have been scattered about the room. They are 
all small in size, and probably belong to a man.
~
E
makeshift~
A few large books have been stacked here to make a table.
~
E
table~
A few large books have been stacked here to make a table.
~
S
#6819
Schmendrick's Tent~
This tent is kept very neat and tidy. Everything about it is organized. There
is a bedroll, neatly made over along the west side... and a small table and
chair is located in the northeast corner of the tent. Books are lined along
the rest of the tent walls in numerical order.
~
0 131084 0
Rd     0
E
bedroll~
A bedroll has been neatly made.
~
E
chair~
A plain wooden chair with a high cushioned back, and a cushioned seat.
~
E
book~
A book is opened to a blank page here.
~
E
books~
A row of books lines the floor here along the walls of the tent. Skimming
through the bindings of each book you read titles such as; Book 1, Book 2,
Book 3 etc... perhaps it is an Encyclopedia of books.
~
E
table~
On the table is a lit candle, a vial of ink, and a quill pen. A book is opened
to a blank page in the centre of the table.
~
S
#6820
Inside the Homonculous' Cage~
The cage is grim and dark. The only light coming in is that of the torches that
burn outside on each end of the cage.
~
0 401412 0
Rd     0
S
#6821
The Doppleganger's Cage~
This cage is not unlike any other cage you may have seen here at the Carnival
or anywhere else. It is dark and bare, with nothing but a few blankets inside.
However, you might find a shock here as well.
~
0 131077 0
Rd     0
S
#6822
The Beholder's Cage~
The cage is dark and you can barely see your hand in front of your face, despite
the bright torch light outside. The hissing sound is loud here and it's source 
changes positions as you stand inside.
~
0 131077 0
Rd     0
S
#6823
The Chimera's Cage~
The cage is dark despite the bright torch light coming from the outside. The 
place smells of feces, and you might guess that a cage this big would contain a
very large creature. You can hear a rather loud purr, or soft growl.
~
0 131077 0
Rd     0
S
#6824
The Harpy's Cage~
The dark cage is more closed in than any of the others you may have seen here
at The Carnival, but what it lacks in an arm's length, it makes up for in
height. If you have made it into the cage, consider yourself lucky... as Selena
doesn't take well to guests in her prison cell or otherwise.
~
0 131073 0
Rd     0
D1
~
~
7 6814 6815
S
#6825
&R**NOTE**&W>~
&RThe following vnums are going to be used by Sherf for renovating
purposes (of this area) Please &rDO NOT&R use.  
~
0 136709140 0
Rd     0
S
#0



#SPECIALS
M 6601 spec_poison
M 6604 spec_cast_mage
M 6605 spec_cast_psionicist
M 6608 spec_breath_gas
M 6613 spec_healer
M 6618 spec_thief
M 6620 spec_cast_cleric
M 6655 spec_cast_cleric
M 6656 spec_poison
M 6796 spec_cast_psionicist
M 6797 spec_cast_mage
M 6799 spec_breath_fire
M 6801 spec_cast_cleric
S



#RESETS
O 0 6600 0 6600
O 0 6605 0 6600
O 0 6601 0 6601
O 0 6602 0 6602
M 0 6603 1 6603
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S



#SHOPS
6611 26 8 15 5 9 110 75 0 24
0



#$