EotS/
EotS/area/
EotS/player/
EotS/src/
#AREADATA
Name        {80-100} Bretonnia           Tyrion~
Levels      80 100
Builders    None~
VNUMs       21401 21600
Security    99
Recall      25001
Flags       0
Color       6
Sounds      You can feel a slight breeze blow lightly around you.~
End



#MOBILES
#21401
averon boat keeper boat-keeper~
Averon~
Averon, the eastern Boat-keeper is here.
~
Averon is a tall man, always standing patrol at his dock.  For the right
price, he will sail you over to the western side of the continent.
~
67 201326636 0 0 S
82 0 0 13650d0+0 0d0+0
109 0 0 0
0 0 1
3 0 0
>all_greet_prog 100~
if ispc($n)
say Greetings.  For 500 gold coins I will sail you to the western docks.
endif
~
>bribe_prog 500~
if ispc($n)
say Thank you.
say Beg yer pardon, the boats so small.
mpechoat $n &BYou step onto the boat.
mpechoat $n &PAveron mumbles something to himself, and the boat moves!
mpecho &PThe boat shoves off and heads out to the Western Docks.
mptrans $n 21542
mpgoto 21542
mpforce $r look
mpecho &BAfter an uneventful ride, the boat pulls up to the Western Docks.
mpecho &PAveron shoves off, and heads back to his dock patrol.
mpgoto 21473
mpecho &OA boat approaches the docks after a small wait.
mpecho &PAveron pulls up to the dock and ties off his boat.
endif
~
>speech_prog hi hello~
say Greetings.  For 500 gold coins I will sail you to the western docks.
~
>speech_prog bye~
say Fare thee well, traveller.
~
|
#21402
malayis boat keeper boat-keeper~
Malayis~
Malayis the Boat-Keeper is here.
~
Malayis is a rather tall individual.  He stands at this spot for all
eternity, guarding the western docks and allowing passage.  
~
67 201326636 0 0 S
82 0 0 13650d0+0 0d0+0
190 0 0 0
0 0 1
3 0 0
>all_greet_prog 100~
if ispc($n)
say Greetings.  For 500 gold coins I will sail you to the eastern docks.
endif
~
>bribe_prog 500~
say Thank you $n. I am sorry that the boat is so small.
mpechoat $n &BYou step onto the boat.
mpechoat $n &PMalayis mumbles to himself as he shoves the boat off.
mpecho &BThe boat leaves for the Eastern Docks.
mptrans $n 21473
mpgoto 21473
mpforce $r look
mpecho &BAn uneventful ride brings you over to the Eastern Docks.
mpechoat $n &OYou step onto the dock.
emote shoves off and heads back to his patrol.
mpgoto 21542
mpecho &BMalayis pulls up to the dock and ties off the boat.
~
>speech_prog hi hello~
say Greetings. For 500 gold coins I will sail you to the Eastern Docks.
~
>speech_prog bye~
say Fare thee well.
~
|
#21403
maquesta jeweller~
Maquesta~
Maquesta the jeweller is here.
~
Maquesta is the local jeweller.  She buys and sells quite the assortment of
jewelry and other types of treasure.  Her appearance is not that of a goddess,
but she is not ugly either, not by a longshot.
~
393283 16552 0 200 S
80 0 0 13000d0+0 0d0+0
170 0 0 0
0 0 2
0 0 0
>all_greet_prog 100~
if ispc($n)
say Welcome, I am Maquesta, the Jeweller.  May I help you?
endif
~
>speech_prog hi hello~
say Welcome to my shop. May I help you with something?
~
>speech_prog bye~
say Fare thee well, traveller!
~
|
#21404
kahn master guildmaster~
Guildmaster Kahn~
Guildmaster Kahn sits at his desk.
~
He is a mammoth of a man.  You can see his muscles bulging from underneath
his well worn clothes.  He stands about six feet tall, and you would guess
he weighs about two hundred fifty pounds.
~
393283 201343144 0 200 S
90 0 0 12000d0+0 0d0+0
290 0 0 0
0 0 1
0 0 0
>all_greet_prog 100~
if ispc($n)
say Good day. I am Kahn, Head Guildmaster.
endif
~
>speech_prog hi hello~
say What might I do for you this day?
~
>speech_prog guildmaster guild master~
nod
say Ever since invasion of evil plaqued this world.
say I am forced to recruit.
sigh
~
>speech_prog evil invasion~
emote looks suprised!
say You haven't heard of Zhakarius and his Death Knights?
~
>speech_prog zhakarius no~
say Aye, he lives in the Chrystal Tower.
~
>speech_prog death knights deathknights~
say Aye, they are scattered about. A rumour is told about that.
emote begins to whisper.
say They hold the keys to Zhakarius's Tower.
~
>speech_prog tower~
say The Chrystal Tower, of Course!
~
>speech_prog chrystal~
shake
say I don't know its location, sorry.
~
>speech_prog recruit~
say You know, the usual warriors and the like.
~
>speech_prog bye~
wave $n
say Fare thee well!
~
|
#21405
pervihn armourer~
Pervihn~
Pervihn the armourer is here
~
This smithy works continuously in the chaos and flames of the forge.  His skin
is charred with black soot and coal.
~
393283 301989932 0 200 S
85 0 0 14625d0+0 0d0+0
160 0 0 0
0 0 0
0 0 0
>all_greet_prog 100~
if ispc($n)
say Greetings. I'm sure you'll find something useful in my wares.
mpforce $n list
endif
~
>speech_prog hi hello~
say Greetings traveller, please feel free to examine my wares.
say I'm sure you'll find something of use.
emote smiles.
~
>speech_prog bye~
wave $n
say Bye!
~
|
#21406
quathar marketeer~
Quathar~
Quathar the Chef is here to serve you.
~
Quathar is a rotund chef.  He wears the standard white hat and apron of any
other chef.  It is rumoured that his wares are legendary.
~
67 168 0 200 S
80 0 0 16000d0+0 0d0+0
170 0 0 0
0 0 1
0 0 0
>all_greet_prog 100~
if ispc($n)
emote goes *hic*
say Hello, friend!
burp
endif
~
>speech_prog hi hello~
say Good day, friend. I am Quathar, at your service.
~
>speech_prog bye~
say Good 'morrow to you!
burp
~
|
#21407
rostand~
Rostand~
Rostand is here to sell you his wares.
~
Rostand is a tall, strong man who works the forge.  He makes weapons for you
to buy.  If he does not have an abundance of some, then he may buy some used
weapons from you as well.
~
67 301989928 0 200 S
85 0 0 14625d0+0 0d0+0
240 0 0 0
0 0 1
0 0 0
>all_greet_prog 100~
if ispc($n)
bow
say Welcome to my Weaponry. Take a look around at my wares.
endif
~
>fight_prog 15~
disarm
~
>fight_prog 25~
punch
~
|
#21408
kolbjorn priest~
Kolbjorn~
Kolbjorn, a priest, stands here.
~
Kolbjorn is an older-looking man. His face shows many years of experience.
However, if you were to look at his hands, you would not say he was past
middle-age. An odd light shimmers through his eyes, and his lips contain a
natural smile.
~
1603 67125416 0 750 S
85 0 0 11250d0+0 0d0+0
240 0 0 0
0 0 1
3 0 0
>all_greet_prog 100~
if ispc($n)
say Hello.  I am Kolbjorn, a priest.
endif
~
>speech_prog hi hello~
say Hello.  I am Kolbjorn, a priest.
~
>speech_prog priest~
nod
say Indeed, I am a priest.
say Someone must remain good with all the evil lurking about.
~
>speech_prog good evil~
sigh
say What with the invasion and all...
~
>speech_prog invasion~
shrug
say All I have heard is that one of the Death Knights dwells
say in a dungeon to the north!
~
>speech_prog death knights~
emote spits on the floor.
'Tis the Knight of Greed.
~
>speech_prog dungeon north~
nod
say Yes, it is past the great peaks directly north of this town.
~
>speech_prog peaks great~
say Alas, I do not know a way over them.
~
>speech_prog bye~
say I can also train you and practice your skills!
~
|
#21409
raymond barkeep~
Raymond~
Raymond the barkeep is here.
~
~
1966147 40 0 0 S
86 0 0 20000d0+0 0d0+0
260 0 0 0
0 0 1
0 0 0
>all_greet_prog 100~
if ispc($n)
say Hello there!  My name is Raymond, I run this bar.
endif
~
>speech_prog hi hello~
say Hello there!  My name is Raymond, I run this bar.
~
>speech_prog bar~
smile
say Many a tale comes through here, and I listen to them all.
~
>speech_prog tale~
emote whistles innocently with his palm outstretched.
mpechoat $n &bPerhaps he wants you to give him something?
~
>bribe_prog 250~
eye nod $n
say I heard that Zhakarius has four Death Knights under his control.
say They are the Knights of Hate, Greed, Falsehood and Cowardice.
say I know nothing more.
~
>bribe_prog 1~
say Sorry, I don't know anything that may be of use.
emote whistles to himself.
~
|
#21410
rathar barkeep~
Rathar~
Rathar the barkeep is here.
~
Rathar is a rather large man. Large as in obese. He is exceptionally fat,
and his chin is almost always covered in some drink of a sort. He is balding
due to his age, but he is generally a jolly fellow.
~
67 40 0 0 S
75 0 0 17500d0+0 0d0+0
110 0 0 0
0 0 1
0 0 0
>all_greet_prog 100~
if ispc($n)
say Greetings!  I am Rathar, and I own this establishment.
endif
~
>speech_prog hi hello~
smile
say Greetings!  I am Rathar, and I own this establishment.
~
>speech_prog establishment bar~
emote shows off his bar.
say Oh yes, I take great pride in it.
~
>speech_prog pride~
say I just hope those blasted Death Knights stay away from it.
~
>speech_prog deathknights death knights~
emote whistles politely with an outstretched palm.
mpechoat $n &bPerhaps he wants you to give him something?
~
>bribe_prog 10~
whistle
nod $n
say I have heard that the Death Knight of Cowardice dwells in a castle to the east.
say It is in some swamp. That is all I know.
~
>bribe_prog 1~
emote puts his hands in his pockets and comes out empty.
say Sorry, I don't know anything.
~
|
#21411
Zhentar innkeeper~
Zhentar~
Zhentar the Innkeeper is here.
~
Zhentar is also the main chef of his wonderful restaurant.
~
67 40 0 200 S
75 0 0 17500d0+0 0d0+0
88 0 0 0
0 0 1
0 0 0
>all_greet_prog 100~
if ispc($n)
say Greetings!  I'm Zhentar, a Chef!
endif
~
>speech_prog hi hello~
smile
say Greetings!  I'm Zhentar, a Chef!
~
>speech_prog chef~
smile
say That's right!  I also run this Inn.
~
>speech_prog inn~
emote opens his arms, showing you his Inn.
say Yes, I also sell things in my restaurant!
~
>speech_prog things restaurant~
say Type 'list' to find out!
~
>speech_prog password~
say Who sent thee?
~
>speech_prog hawkwing~
emote looks around the room.
tell $n Aye, the password for the Chrystal Tower is 'crematorium'.
emote looks around the room again.
~
>speech_prog bye~
wave $n
say Fare thee well!
~
|
#21412
jacko gambler~
Jacko~
Jacko, the Gambler is here.
~
Jacko is a seedy looking individual, with each motion making you sick to your
stomach.
~
67 128 16 -100 S
78 0 0 15200d0+0 0d0+0
150 0 0 0
0 0 1
0 0 0
>all_greet_prog 100~
if ispc($n)
say Hey, I'm Jacko, and I run this here casino.
endif
~
>speech_prog hi hello~
say Hey, I'm Jacko, and I run this here casino.
~
>speech_prog casino~
say Just gimme 100 gold and you can try your luck at the Cups.
~
>speech_prog cups~
wink $n
say Yeah, go ahead, you can win.
~
>bribe_prog 100~
emote shuffles around some cups, and shows you a ball underneath.
emote twirls and moves the cups around, making you a little dizzy.
mpechoat $n After a little thought you choose a cup...
if rand(15)
 say Hmm.. You won.. Here's your money.
 emote looks concerned.
 mpoload 21453
 give prize $n
else
 laugh
say You chose the wrong one!
emote lifts up the cup to reveal it is empty.
endif
~
>speech_prog bye~
emote nods in your general direction
say See you later.
~
|
#21413
jarthus arena master~
Jarthus~
Jarthus, the Arena Master is here
~
Jarthus is a very large man. Large, that is, in muscle. He is covered with
clothing, yet you can still see his muscles rippling underneath it all. He
is a very dark man, tanned well.
~
67 335544488 0 200 S
90 0 0 12500d0+0 0d0+0
350 0 0 0
0 0 1
0 0 0
>all_greet_prog 100~
if ispc($n)
smile
say Hello, I am Jarthus, head of this Arena.
endif
~
>speech_prog hi hello~
say Hello, I am Jarthus, head of this Arena.
~
>speech_prog arena~
say Aye!  Just follow the directions on the sign
say that doesn't exist yet, and you will have no
say problems, at least when its open you won't!
~
|
#21414
venus gypsy~
Venus~
Venus is here, ready to tell your fortune.
~
Venus is the single most beautiful person you have ever gazed upon.  Her skin,
the colour of mahogany, matches that of her eyes.  Her hair is black, but is
also tinted with a mystical blue colour.
~
67 696 20 800 S
75 0 0 14000d0+0 0d0+0
80 24 13 0
0 0 2
0 0 0
>all_greet_prog 100~
if ispc($n)
smile
say Ahhh... $n. Do come in. I am Venus, a fortune-teller.
say So nice to have you here.
endif
~
>speech_prog hi hello~
say Hello, traveller.  I am Venus, a fortune-teller.
~
>speech_prog fortune-teller fortune teller~
smile $n
say Yes, for the right price, I will look into your future.
~
>bribe_prog 100~
emote gazes into her crystal ball.
say I see you speaking with a man named Hawkwing.
say You must ask him of a password... I hope this helps.
~
>bribe_prog 50~
emote gazes into her crystal ball.
say I see you speaking with a Hawkwing.
emote squints.
say I see nothing more... I'm sorry.
~
>bribe_prog 25~
emote gazes into her crystal ball.
say I see you speaking with someone...
emote squints her eyes.
say I'm sorry, I afraid the image has blurred.
emote smiles wickedly.
~
>bribe_prog 1~
emote gazes into her crystal ball
say I am sorry... but it is all a blur.
~
>speech_prog bye~
say Goodbye, $n.
say Fare thee well.
~
|
#21416
pieathan~
Pieathan~
Pieathan is here to sell you water.
~
Pieathan is a short little man.  His unkept beard and hair shows that he has
not had the luxury of a bath for quite some time.  He looks rather sick.
~
67 40 0 100 S
75 0 0 17500d0+0 0d0+0
120 0 0 0
0 0 1
0 0 0
>all_greet_prog 100~
if ispc($n)
say Greetings, I sell water.
endif
~
>speech_prog hi hello~
say Greetings, I sell water.
~
>speech_prog water~
say For you to drink in the desert.
~
>speech_prog desert~
say The one you are in, silly.
~
|
#21422
nightshade banker~
Nightshade~
Nightshade the banker is here
~
~
67 16552 0 0 S
80 0 0 8000d0+0 0d0+0
0 0 0 0
0 0 1
0 0 0
>all_greet_prog 100~
say Welcome to the bank.
~
>speech_prog hi hello~
say Welcome to the bank.
~
>speech_prog bye~
say Good travels to you.
~
|
#21423
mandrake banker~
Mandrake~
Mandrake the banker is here.
~
Mandrake is quite a large fellow.  His belly pours out over his baggy
breeches and his shirt is tucked in making him look even larger.  It seems
that Mandrake liked the drink in his younger days...  Or perhaps he still
takes to the ale frequently.  
~
67 16552 0 0 S
80 0 0 13000d0+0 0d0+0
170 0 0 0
0 0 1
0 0 0
>all_greet_prog 100~
if ispc($n)
say Hello, and welcome to the bank!
endif
~
>speech_prog hi hello~
smile
say Hello there, and welcome to the bank.
~
>speech_prog bye~
wave $n
say Have a safe journey, and please come again!
~
|
#21424
greetz blacksmith smith~
Greetz~
Greetz the Blacksmith is here to repair your armor and weapons.
~
Greetz is rather built for a man his age. He is human, and looks to be almost
fifty years of age. His hair is white and grey (with soot) and a neatly
trimmed beard and mustache frame his large mouth. His hands are large and
stubby, and like all smithys they are covered in dirt and grime along with
scars from the forge.
~
67 33554600 0 200 S
84 0 0 14300d0+0 0d0+0
220 0 0 0
0 0 1
0 0 0
>all_greet_prog 100~
if ispc($n)
say Greetings!  Allow me to repair your things!
endif
~
>speech_prog hi hello~
say Hello.  I can repair your things.
~
>speech_prog bye~
say Good-bye.
~
|
#21425
harrold citizen~
Harrold~
A local citizen is here, wandering about.
~
Harrold is a pretty ordinary looking guy. Being a citizen of Bretonnia, he is
dressed in plainclothes and seems to be in his early thirties. He is a rather
buffed human for his age.
~
65 67108992 0 0 S
75 0 0 11375d0+0 0d0+0
120 0 0 0
0 0 1
0 0 0
>all_greet_prog 25~
if ispc($n)
smile $n
endif
~
>speech_prog hi hello~
say Hi!  I'm Harrold, an adventurer!
~
>speech_prog adventurer~
nod
say Oh yes. They used to call me Harrold the Troll Slayer.
smile
~
>speech_prog trolls~
nod
say There are all sorts of beings lurking as of late.
~
>speech_prog beings lurkings~
say Ever since Zhakarius came... I have said too much.
~
>speech_prog zhakarius~
say I told you, I've said too much already.
~
>speech_prog bye~
wave $n
say Fare thee well, friend!
~
|
#21426
iggy citizen child~
Iggy~
One of the local children plays here.
~
A rather large boy, this child. It seems that he would be training for some
kind of prowess, because even as he plays you can see the skill in his every
move.
~
65 16552 0 300 S
75 0 0 10200d0+0 0d0+0
25 8 0 0
0 0 1
0 0 0
>all_greet_prog 80~
if ispc($n)
emote moves around fighting an imaginary foe.
endif
~
>speech_prog hi hello~
say Greetings! My name is Iggy, and someday I will be Great!
~
>speech_prog bye~
say Bye!
~
|
#21427
khazban citizen~
Khazban~
One of the local citizens strolls around here.
~
Khazban is a rather large fellow. He still wears a heavy studded leather
cuirass, but you can see that it is worn with age. He is getting up there in
his years.
~
65 134217896 0 200 S
75 0 0 11375d0+0 0d0+0
95 0 0 0
0 0 1
0 0 0
>all_greet_prog 40~
if ispc($n)
smile
endif
~
>speech_prog hi hello~
say Hello, I am Khazban.  I used to battle in the Arena.
~
>speech_prog arena battle~
say Oh yes, I have a flawless record.
smile
~
>speech_prog record~
say No word of a lie. My arena record is totally flawless.
smirk
say Perhaps when it's reopened, you will be able to compete as well.
~
>speech_prog bye~
wave $n
say Fare thee well, friend!
~
|
#21428
parthon citizen~
Parthon~
One of the local citizens wanders about here.
~
Parthon is a rather small man. Why, from behind you might even think he was
just a large boy. You can, however see the age in the wrinkles of his face.
He is built thin and frail and his hair is a scraggly mess.
~
65 134217896 0 200 S
75 0 0 11375d0+0 0d0+0
120 0 0 0
0 0 1
0 0 0
>all_greet_prog 25~
burp
~
>speech_prog hi hello~
say Oh!  Hello there.  I'm Parthan, a follower.
~
>speech_prog follower~
say Yes, a follower of Hawkwing.
~
>speech_prog hawkwing~
nod
say Indeed, he is a very wise man.
~
>speech_prog wise~
shrug
say I don't know much, ask him.
~
>speech_prog bye~
wave $n
~
|
#21430
zentch~
Zentch~
Zentch the Wise is here.
~
Zentch has been given the name Zentch the Wise for a good reason. Just looking
at him, you can see that he is wise beyond his years. He appears to be of the
elder race.
~
67 168 0 800 S
86 0 0 20000d0+0 0d0+0
0 0 0 0
0 0 1
0 0 0
>all_greet_prog 100~
if ispc($n)
say Greetings.  This area will be different in some ways
say than other areas.  Interractivity between you and the
say mobs.  Most mobs in this area will respond when you
say say 'hello' or 'hi'.  After that, you will see his
say response, and you can continue the conversation through
say keyword conversation.  Lets try an example, say 'hi'
say or 'hello'.
endif
~
>speech_prog hi hello~
say Hello there!  I am a helper!
say In that sentence, the keyword would be 'helper', so
say say that in response.
~
>speech_prog helper~
say Very good!  Most of the mobs in this area work in
say this way.  They will respond to 'hi' or 'hello', and
say will also respond to 'bye'.  I hope this helps you!
~
>speech_prog bye~
say That's right, you remembered.  Should you need help
say again, then just re-enter this room to start the
say help over.  Have a pleasant journey!
smile
~
|
#21433
chalice boat keeper boat-keeper~
Chalice~
Chalice, the boat-keeper is here.
~
Chalice is a rather small man. You would almost place him as a halfling due
to his size. He is quite muscular, you notice.
~
67 201343144 0 0 S
82 0 0 8400d0+0 0d0+0
190 0 0 0
0 0 1
3 0 0
>all_greet_prog 100~
say Greetings.  For 500 gold I will sail you to the new continent.
say Remember though, it is a one way trip.
~
>bribe_prog 500~
say Thank you, and remember, it is a one-way trip.
mpechoat $n You step onto the frigate.
mpechoat $n Chalice says something to himself, and the boat moves!
mptrans $n 21593
mpecho $n has gone to the new continent.
mpat $n mpforce $n look
~
>speech_prog hi hello~
say Greetings.  For 500 gold coins I will sail you to the new continent.
~
>speech_prog bye~
say Fare thee well, traveller.
~
|
#0



#OBJECTS
#21401
cloak purple~
a purple silk cloak~
A purple cloak lies on the ground here.~
~
9 65 0 0 5 80
20~ 0~ 0~ 0~
2 80 0 0 0
5 0
teleport~
5 5
0 0 0
A
12 50
A
13 50
A
2 1
E
purple cloak~
&pA nice purple cloak. Mmmm... silky.
~
#21402
staff walking~
a walking staff~
A walking staff sits on the ground.~
~
4 16449 2508 0 8193 80
80~ 4~ 4~ summon~
3 110 0 0 0
0 0
summon~
0 0
0 0 0
A
19 8
A
18 8
A
26 8
A
3 2
E
walking staff~
An ordinary walking staff seems to be radiating some kind of magical energy.
~
#21403
boat~
a small boat~
A small boat is here awaiting usage.~
~
22 0 0 0 0 1
0~ 0~ 0~ 0~
0 9 0 0 0
0 0
reserved~
0 0
0 0 0
E
boat~
It is made of wood, and looks very sturdy.
~
#21404
ocean~
ocean~
The ocean splashes up against the shores.~
~
25 0 0 0 0 0
0~ 0~ 0~ 0~
0 0 0 0 0
0 0
reserved~
0 0
0 0 0
#21405
desk~
the desk~
A sturdy, wooden desk is here.~
~
12 0 0 0 0 0
0~ 0~ 0~ 0~
999 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
desk~
It is a plain, sturdy, wooden desk, with no drawers.
~
#21406
longsword sword~
a razor sharp longsword~
A longsword lies on the ground here.~
~
5 33554752 0 0 8193 90
0~ 0~ 0~ 3~
5 60 0 0 0
0 0
reserved~
0 0
0 0 0
A
1 2
A
13 90
A
18 140
A
19 169
E
razor sharp~
The blade has been sharpened to a very fine edge. This could do some good
damage indeed.
~
E
longsword~
The longsword is not made of any special materials, from what you can tell. It
IS very sharp however. A very impressive sword, indeed.
~
#21407
belt iron~
an iron belt~
A large iron belt rests heavily on the ground.~
~
9 65 0 0 2049 75
3~ 0~ 0~ 0~
10 30 0 0 0
0 0
reserved~
0 0
0 0 0
A
13 75
E
iron belt~
A plated belt made of iron buckles up at the back. It can be adjusted to almost
any size although it is quite heavy in weight.
~
#21408
cloak red~
a red cloak~
A red cloak lies on the ground.~
~
9 66 0 0 5 90
3~ 0~ 0~ 0~
4 24 0 0 0
0 0
reserved~
0 0
0 0 0
A
13 90
A
17 -40
E
cloak red~
&rA red cloak is quite large in size and very long in length. It is also quite
heavy though it is made of a simple looking material.
~
#21409
anklet golden~
a golden anklet~
A golden anklet rests here.~
~
9 67 0 47937 1048577 85
3~ 0~ 0~ 0~
2 15 0 0 0
0 0
reserved~
0 0
0 0 0
A
13 40
E
golden anklet~
&YThe anklet is a plain golden band, about 1cm (.25 inch) in diameter. You may
have trouble slipping it past your foot if you are larger. There is no size
adjustment capability.
~
#21410
dinner steak plate~
a steak dinner~
A wonderful steak dinner on a plate.~
~
19 0 0 0 1 1
45~ 0~ 0~ 0~
3 0 5 0 0
0 0
reserved~
0 0
0 0 0
E
steak dinner plate~
&OThe steak dinner looks absolutely fabulous, with all the trimmings.
~
#21411
platter fish chips~
a platter of fish and chips~
A platter of fish and chips is steaming here.~
~
19 0 0 0 1 0
28~ 0~ 0~ 0~
2 0 2 0 0
0 0
reserved~
0 0
0 0 0
E
platter fish chips~
&wA yummy platter of battered fish and chips with lemon and tartar.
~
E
tartar~
&gGreat looking tartar sauce, made from scratch it would seem. Thick with
relish and mustard.
~
E
lemon~
&YOne wedge of lemon. Just a squeeze, now!
~
#21412
breakfast continental~
a continental breakfast~
A very large breakfast platter has been left here.~
~
19 0 0 0 1 0
50~ 0~ 0~ 0~
2 1 0 0 0
0 0
reserved~
0 0
0 0 0
E
hash browns~
&OA mound of perfect hash browns fried to a golden brown.
~
E
orange wedges~
&OA few orange wedges for your morning Vitamin-C!
~
E
sausages~
&OPerfectly spiced sausages browned just right.
~
E
toast~
&OFresh bread, browned to perfection and lightly spreaded butter.
~
E
eggs~
&YSunny-side &Wup with a splash of salt and pepper.
~
E
breakfast platter continental~
&wA large platter filled with the yummy goodness of breakfast. Eggs, toast, sausages,
orange wedges, and hash browns.
~
#21413
sword bastard~
a bastard sword~
A bastard sword sits on the ground.~
~
5 64 0 0 8193 75
0~ 0~ 0~ 3~
7 80 0 0 0
0 0
reserved~
0 0
0 0 0
A
13 75
A
18 120
A
19 125
E
bastard sword~
&wA HUGE sword that is very heavy. It is simple in design, but looks like
is will definately do a lot of damage.
~
#21414
sword great~
a great sword~
A great sword sits on the ground~
~
5 66 1075 52350 8193 85
0~ 0~ 0~ 13~
8 50 0 0 0
0 0
reserved~
0 0
0 0 0
A
13 80
A
12 20
A
18 135
A
19 169
E
great sword~
&wThis is definately a two-handed type sword. A bigger person may be able to
wield it with one hand, however.
~
#21415
fountain~
fountain~
A fountain rests in the middle of the road.~
~
25 0 0 0 0 0
0~ 0~ 0~ 0~
999 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
fountain~
It is made of some kind of stone, there are no designs on it.
~
#21416
box donation~
a donation box~
A donation box is here, attached to the wall.~
~
15 65 0 0 0 0
9999~ 0~ 0~ 0~
999 0 0 0 0
0 0
reserved~
0 0
0 0 0
#21417
robe priest heap~
a priests robe~
A priests robe lies here in a heap.~
~
9 67 0 16396 1025 85
0~ 0~ 0~ 0~
2 110 0 0 0
5 0
complete healing~
3 3
0 0 0
A
13 65
A
12 85
E
priest robe~
A long white robe that is pretty plain in make. It is hemmed with a blue
thread and is large in size and length.
~
E
heap~
A heap of white cloth that is hemmed with a blue thread.
~
#21418
staff priest~
a priest's staff~
A staff rests on the ground.~
~
5 67 6348 0 8193 85
0~ 0~ 0~ 0~
2 230 0 0 0
5 0
portal~
5 5
0 0 0
A
12 65
A
3 3
A
13 85
A
18 110
A
19 145
E
priest staff~
A long white, wooden staff carved with runes of blue.
~
E
runes~
The runes are of a very ancient language known only to priests of old.
~
#21419
drink local~
a local drink~
Some weird local drink sits here.~
~
17 2 0 0 1 0
20~ 20~ 8~ 0~
1 0 0 8 0
0 0
reserved~
0 0
0 0 0
E
weird local drink~
An odd-coloured drink that smells pretty tasty. Chug away.
~
#21420
beer bottle~
a bottle of beer~
A bottle of beer has been discarded.~
~
17 0 0 0 1 0
18~ 18~ 1~ 0~
2 0 0 4 0
0 0
reserved~
0 0
0 0 0
E
beer bottle~
A plain ordinary bottle of beer.
~
#21421
bottle mixture~
a strange mixture~
An odd looking bottle lies on the ground.~
~
17 0 0 0 1 1
22~ 22~ 7~ 0~
2 0 2 0 0
0 0
reserved~
0 0
0 0 0
E
bottle mixture~
A strange looking bottle is green in colour, so it's hard to tell what's
inside. It smells quite good though.
~
#21422
wine bottle elven~
a bottle of fine elven wine~
A bottle of fine elven wine rests on the ground.~
~
17 1 0 0 1 1
40~ 40~ 2~ 0~
1 0 9 0 0
0 0
reserved~
0 0
0 0 0
E
bottle wine elven~
A bottle of fine wine is labelled with the graceful etchings of an elven hand.
~
#21423
mug ale~
a mug of ale~
A mug of ale has been left here.~
~
17 0 0 0 1 1
16~ 16~ 3~ 0~
1 0 0 2 0
0 0
reserved~
0 0
0 0 0
E
mug ale~
A large mug of ale looks delicious!
~
#21424
bottle whisky~
a bottle of whisky~
A bottle of whisky lies on the ground~
~
17 0 0 0 1 1
22~ 22~ 5~ 0~
3 0 3 2 0
0 0
reserved~
0 0
0 0 0
E
bottle whisky~
A clear bottle contains some very strong-smelling whisky.
~
#21425
hamburger~
a hamburger~
A hamburger has been left here.~
~
19 0 0 0 1 1
20~ 0~ 0~ 0~
1 0 0 4 0
0 0
reserved~
0 0
0 0 0
E
hamburger~
&OA delicious looking hamburger. The hamburger patty itself is HUGE, and you
can see that whomever made it likes onions, cause the beef is full of them.
A nicely browned sour dough bun tops it off under the works.
~
#21426
hotdog~
a hotdog~
A hotdog has been left here.~
~
19 0 0 0 1 1
22~ 0~ 0~ 0~
1 0 0 2 0
0 0
reserved~
0 0
0 0 0
E
hotdog~
&OA HUGE sausage wrapped in a sesame seeded bun.
~
#21427
soup bowl chicken-noodle~
a bowl of soup~
A bowl of chicken-noodle soup is here.~
~
19 0 0 0 1 1
20~ 0~ 0~ 0~
2 0 0 3 0
0 0
reserved~
0 0
0 0 0
E
soup bowl chicken-noodle~
&OA yummy bowl of chicken-noodle soup. And very generously filled with
chicken chunks.
~
#21428
bracer power silver~
a bracer of power~
A silver bracer rests on the ground.~
~
9 67 0 17534 4097 90
13~ 0~ 0~ 0~
1 65 0 0 0
5 0
heal~
5 5
0 0 0
A
13 50
A
19 8
A
18 8
E
silver bracer power~
&wWhat seems like an everyday silver bracer, is more than that.  You can
feel a power of some sort emanating from it.  Even if you are not magically
inclined, it is strong.  
~
#21429
warhammer~
a warhammer~
A large warhammer has been discarded here.~
~
5 65 5685 19578 8193 90
0~ 0~ 0~ 8~
13 110 0 0 0
5 0
share strength~
5 5
0 0 0
A
13 80
A
1 2
A
18 120
A
19 150
E
warhammer~
This warhammer is very large. The hammer itself weighs almost 10 pounds
and the shaft is approximately 2 feet in length with a 3 inch diameter. Only
a very large person could wield such a weapon.
~
#21430
crystal ball~
a crystal ball~
A crystal ball rests on a claw-like hand.~
~
8 0 0 0 0 110
0~ 0~ 0~ 0~
0 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
crystal ball~
&CThe crystal ball swirls with magical energy.
~
E
claw-like hand claw~
&YA brass dragon-claw holds the crystal ball.
~
#21433
potion peace~
a potion of peace~
A potion lies on the ground, humming.~
~
10 268435523 0 0 1 75
50~ aura of peace~ reserved~ reserved~
1 25 0 0 0
0 0
reserved~
0 0
0 0 0
E
potion peace~
&PThe flask is filled with a pink liquid.
~
#21435
bottle water~
a bottle of water~
A bottle of water lies here.~
~
17 0 0 0 1 1
20~ 20~ 0~ 0~
2 0 0 3 0
0 0
reserved~
0 0
0 0 0
E
bottle water~
&BA small bottle of water.
~
#21438
longsword sword~
a longsword~
A longsword is discarded here.~
~
5 0 5175 16412 8193 75
0~ 0~ 0~ 1~
5 45 0 0 0
0 0
reserved~
0 0
0 0 0
A
18 115
A
19 135
E
longsword sword~
A rather non-descript longsword, although it is very finely crafted.
~
#21439
workboots boots rugged~
a pair of workboots~
A pair of rugged workboots is here.~
~
9 0 0 64156 65 75
1~ 0~ 0~ 0~
3 0 1 9 0
0 0
reserved~
0 0
0 0 0
E
workboots boots rugged~
The workboots have been very worn over the years. This is definately not a
new pair of footwear. They are average sized, and are still pretty wearable.
~
#21440
gloves dark pair~
a pair of dark gloves~
A pair of gloves lie here on the ground.~
~
9 70 0 64412 129 75
0~ 0~ 0~ 0~
1 25 0 0 0
0 0
reserved~
0 0
0 0 0
A
103 -1
A
13 15
A
18 7
A
19 5
E
gloves pair~
The gloves are rather light in weight, and are human-sized. They are in very
good condition. The leather and stitches are in very good repair.
~
E
dark~
Something about these dark gloves tells you that they are not your everyday
normal gloves. There is something magical about them.
~
#21441
table oaken~
an oaken table~
An oaken table is here.~
~
12 0 0 0 0 0
0~ 0~ 0~ 0~
0 0 10 0 0
0 0
reserved~
0 0
0 0 0
E
table~
It has been finely crafted by the best of carpenters.
~
#21442
table~
a large table~
A large table is here in the middle of the room.~
~
12 0 0 0 0 0
0~ 0~ 0~ 0~
0 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
table~
A large table surrounded by chairs.
~
#21443
table metal~
a metal table~
A metal table is situated here in the middle of the room.~
~
12 0 0 0 0 0
0~ 0~ 0~ 0~
999 50 0 0 0
0 0
reserved~
0 0
0 0 0
E
table~
It has been forged very well.
~
#21444
chair oak~
oak chair~
An oak chair rests here.~
~
12 0 0 0 0 0
0~ 0~ 0~ 0~
0 0 4 0 0
0 0
reserved~
0 0
0 0 0
E
oak~
It has been finely crafted by a master carpenter.
~
E
chair~
The chair has been finely crafted by a master carpenter.
~
#21445
chair~
a chair~
A chair it neatly tucked in under the table.~
~
12 0 0 0 0 0
0~ 0~ 0~ 0~
999 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
chair~
It is a plain, normal chair.
~
#21446
chest drawers~
a chest of drawers~
A chest of drawers rests against the wall.~
~
15 0 0 0 0 0
50~ 5~ 0~ 0~
30 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
drawers~
They are made of oak.
~
E
chest~
It is made of oak.
~
#21447
chest drawers~
a chest of drawers~
A chest of drawers lies against a wall.~
~
15 0 0 0 0 0
50~ 5~ 0~ 0~
0 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
drawers~
There is nothing unusual about it.
~
E
chest~
There is nothing unusual about it.
~
#21448
bed~
a comfy bed~
A bed rests against the north wall.~
~
12 0 0 0 0 0
0~ 0~ 0~ 0~
0 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
bed~
It looks very comfortable.
~
#21449
fountain~
fountain~
A fountain sits in the centre of the road.~
~
25 0 0 0 0 0
0~ 0~ 0~ 0~
999 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
fountain~
The water flows into its basin.
~
#21451
lava flow~
the lava flow~
&RLava sweeps slowly and hotly along the ground.~
~
13 33554432 0 0 0 0
0~ 0~ 0~ 0~
999 0 0 0 0
0 0
reserved~
0 0
0 0 0
#21452
table~
the gambling table~
A gambling table is set up here.~
~
12 0 0 0 0 0
0~ 0~ 0~ 0~
999 0 0 0 0
0 0
reserved~
0 0
0 0 0
#21453
prize coins gold~
&Ya prize in gold coins&X~
&YSome gold coins.~
~
20 0 0 0 1 1
500~ 0~ 0~ 0~
0 500 0 0 0
0 0
reserved~
0 0
0 0 0
#21454
pool~
pool~
A large, calm pool is here.~
~
29 1 0 0 0 0
9150~ 0~ 0~ 0~
999 0 0 0 0
0 0
reserved~
0 0
0 0 0
E
pool~
The pool shimmering with magical energies.
~
#21455
boat frigate~
frigate~
A magical frigate sits at the dock.~
~
22 1 0 0 0 1
0~ 0~ 0~ 0~
85 10 0 0 0
0 0
reserved~
0 0
0 0 0
E
frigate boat~
The boat is made of plain wood, but seems to emanate magic.
~
#0



#ROOMDATA
#21401
Mountain Clearing~
You are moving along in a mountain clearing.  Rocks pile high here, as though
this spot was the recipient of a rather large landslide.  Perhaps you should
leave this location.
~
0 0 5
Rd     0
D1
~
~
0 0 21402
D2
~
~
0 0 21405
S
#21402
Dungeon Entrance~
You have arrived at the dungeon entrance, but is has been collapsed.  Perhaps
you need something in order for this entrance to reveal itself, for you feel
an evil and magical aura coming from it.
~
0 0 5
Rd     0
D1
~
~
0 0 21403
D2
~
~
0 0 21406
D3
~
~
0 0 21401
S
#21403
Mountain Clearing~
You are moving along the side of a mountain.  A large hole in the side of it
is directly to the west of you.  Looking around, you can see a small path 
leading to the south, and to the west.  Perhaps this hole deserves some
exploration.
~
0 0 5
Rd     0
D2
~
~
0 0 21407
D3
&bA very large and dark hole seems to lead further to the west.
~
~
0 0 21402
S
#21404
Mountain Path~
You are moving along a mountain path.  You can see a rather large clearing
to the east, and what looks like a dungeon entrance in the north mountain face.
Perhaps this should be investigated.
~
0 0 5
Rd     0
D1
~
~
0 0 21405
D2
~
~
0 0 21421
S
#21405
Mountain Clearing~
You have entered a mountain clearing.  A path goes west into the mountains, and
eventually leads back to the forest.  A dungeon entrance is imbedded into the
mountains to the north.  You feel a sense of evil coming from it.
~
0 0 5
Rd     0
D0
~
~
0 0 21401
D1
~
~
0 0 21406
D3
~
~
0 0 21404
S
#21406
Mountain Clearing~
You are in a mountain clearing.  Small pebbles are at your feet, and you can
see a path a little ways to the west and a little ways to the east.  A dungeon
entrance rests directly to the north.
~
0 0 5
Rd     0
D0
~
~
0 0 21402
D1
~
~
0 0 21407
D3
~
~
0 0 21405
S
#21407
Mountain Clearing~
A path leading back into the mountains is to the south, and a clearing lies to
the north and west.  A small hole in the side of the mountain to the north
eminates an evil aura.
~
0 0 5
Rd     0
D0
&bA strong evil aura is distinct in this direction.
~
~
0 0 21403
D2
~
~
0 0 21408
D3
~
~
0 0 21406
S
#21408
Mountain Path~
You are mov'ing along a mountain path.  The path seems to get thinner to the
east, and opens up into a small clearing to the north.  Rocks sit in a random
array, and the wind blows all around you.
~
0 0 5
Rd     0
D0
~
~
0 0 21407
D1
~
~
0 0 21409
S
#21409
Mountain Path~
You are moving along a mountain path.  The way travelling westward seems to
be getting slightly wider, as though something important is over there.  You
can see the path turning south a little ways to the east.
~
0 0 5
Rd     0
D1
~
~
0 0 21410
D3
~
~
0 0 21408
S
#21410
Mountain Path~
You are moving along a mountain path.  You can see the path turns to the
north a little ways to the west, and it turns south directly to the east.
Some small insects crawl at your feet, then disappear into the ground.
~
0 0 5
Rd     0
D1
~
~
0 0 21411
D3
~
~
0 0 21409
S
#21411
Mountain Path~
You are moving along a mountain path.  There is a mountain peak directly
above you, covered in snow.  You begin to wonder how far up you are, moving
along these paths that cut through the mountains.
~
0 0 5
Rd     0
D2
~
~
0 0 21412
D3
~
~
0 0 21410
S
#21412
Mountain Path~
You are moving along a mountain path which travels north and south.  You
begin to wonder how far this path goes, for it does not appear to have an end.
Rocks still litter the ground, and some small insects crawl here and there.
~
0 0 5
Rd     0
D0
~
~
0 0 21411
D2
~
~
0 0 21413
S
#21413
Mountain Path~
You are moving along a mountain path.  Huge peaks tower above you, and you
can feel the cold coming down from them.  The path stretches far to the west,
and also a small ways to the north.  Rocks litter the ground here.
~
0 0 5
Rd     0
D0
~
~
0 0 21412
D3
~
~
0 0 21414
S
#21414
Mountain Path~
You are moving along a mountain path.  The rocks and boulders around here are
very solid, and unmoveable.  You can barely see a twist in the path to the
east, which heads north.  The path also travels to the west.
~
0 0 5
Rd     0
D1
~
~
0 0 21413
D3
~
~
0 0 21415
S
#21415
Mountain Path~
A massive mountain peak can be seen directly up from where you are.  It is
totally covered in snow, and looks dangerously high.  It's a good thing you
are down here, and in no fear of falling off from up there.
~
0 0 5
Rd     0
E
peak~
&WThe mountain peak is completely blanketed in a heavy white snow. Pray
this isn't avalanche season.
~
D1
~
~
0 0 21414
D3
~
~
0 0 21416
S
#21416
Mountain Path~
You are moving along a rugged mountain path.  It continues to the east and
to the west, while great cliffsides surround you.  You might feel a little
claustrophobic.
~
0 0 5
Rd     0
D1
~
~
0 0 21415
D3
~
~
0 0 21417
S
#21417
Mountain Path~
This path is very rugged and difficult to pass.  The path goes east and west,
while the tops of trees can be seen to the south.  The ground is very rough,
with rocks here and there, and no vegetation of any kind.
~
0 0 5
Rd     0
D1
~
~
0 0 21416
D2
~
~
0 0 21422
D3
~
~
0 0 21418
S
#21418
Mountain Path~
You are moving along a mountain path.  The peaks tower above your head,
while a T-Junction can easily be seen to the east.  The cold air from above
is being pushed down into this path, and is quite cold.  You had better
hurry along.  
~
0 0 5
Rd     0
D1
~
~
0 0 21417
D3
~
~
0 0 21419
S
#21419
Mountain Path~
You are moving along a long mountain path.  You can see the path getting
progressively wider to the north.  A T-Junction can be seen a little ways to
the east.  Some rocks and small insects are on the ground.
~
0 0 5
Rd     0
D0
~
~
0 0 21420
D1
~
~
0 0 21418
S
#21420
Mountain Path~
You are moving along a rocky mountain path.  The path seems to be getting
wider the further north your travel.  Small rocks sit on the ground, and some
small insects scurry about your feet.
~
0 0 5
Rd     0
D0
~
~
0 0 21421
D2
~
~
0 0 21419
S
#21421
Mountain Path~
You are moving along a mountain path.  To the north, you can see that the
path bends to the east.  High peaks tower above you, they seem to be as high
as the clouds.  Small rocks and pebbles clutter at your feet.  
~
0 0 5
Rd     0
D0
~
~
0 0 21404
D2
~
~
0 0 21420
S
#21422
Mountain Path~
You are moving along a mountain path.  The peaks are hundreds of feet above
you, and a T-Junction can be seen to the north.  The path can be seen sloping
a little ways to the south.
~
0 0 5
Rd     0
D0
~
~
0 0 21417
D2
~
~
0 0 21423
S
#21423
Mountain Path~
You are moving along a mountain path.  To the south a forest can be seen,
while to the north, the path levels off to a flat path.  Rocks line the path,
making it seem somewhat like a crude road.  It is obviously artificial.
~
0 0 5
Rd     0
D0
~
~
0 0 21422
D2
~
~
0 0 21424
S
#21424
Forest Path~
The path is drastically changing into a mountain path to the north.  The trees
have all but stopped, and the rocks are larger here.  The path continues up
to the north, and down into the forest to the south.
~
0 0 3
Rd     0
D0
~
~
0 0 21423
D2
~
~
0 0 21425
S
#21425
Forest Path~
You are moving along a forest path, which has a steady slope leading up and
down the side of a mountain.  The peaks can be seen easily to the north now,
covered in snow.  You can see what looks like a town far below and to the
southeast.
~
0 0 3
Rd     0
D0
~
~
0 0 21424
D2
~
~
0 0 21426
S
#21426
Forest Path~
The path has become steeper now, the northern direction going up.  The trees
grow outwards, and then bend up to the sky.  It looks rather strange, but
you see nothing unusual about it.  A few rocks lie here and there.
~
0 0 3
Rd     0
D0
~
~
0 0 21425
D2
~
~
0 0 21427
S
#21427
Forest Path~
You are moving along a forest path, with the northern direction sloping
upwards into the mountains.  The rustling of leaves overhead is a common sound,
and you are finally getting used to it.
~
0 0 3
Rd     0
D0
~
~
0 0 21426
D3
~
~
0 0 21428
S
#21428
Forest Path~
You are moving along a forest path.  The path leaves to the east and to the
west, the east direction sloping upward.  A large mountain range can be seen
through the trees to the north.  It seems as though this path leads up into
them.
~
0 0 3
Rd     0
D1
~
~
0 0 21427
D3
~
~
0 0 21429
S
#21429
Forest Path~
You are moving along a forest path, which is cutting through a mountain. 
The ground is sloping upward now, at a steady increase.  The trees here are
not as tall as the ones to the south, perhaps they are not as old.  
~
0 0 3
Rd     0
D1
~
~
0 0 21428
D2
~
~
0 0 21430
S
#21430
Forest Path~
You are moving along a forest path.  You realize that this path is cutting
through a mountain range, and travels to the north.  A small side path goes
off to the west, along the base of the mountain range.
~
0 0 0
Rd     0
D0
~
~
0 0 21429
D2
~
~
0 0 21431
D3
~
~
0 0 21492
S
#21431
Forest Path~
You are moving along a forest path, and have come across a T-Junction.  The
path heading east has a very evil aura surrounding it, as though the path
itself may rise up and attack you.  Perhaps you had better not go that way,
and just stick to the path travelling north and south.
~
0 0 3
Rd     0
D0
~
~
0 0 21430
D1
~
~
0 0 21432
D2
~
~
0 0 21437
S
#21432
Decaying Forest Path~
The trees here are becoming thinner and thinner.  Some of them seem to have
been up-rooted, others are just plain gone.  The path seems to look better
to the west, and worse to the east.
~
0 0 3
Rd     0
D1
~
~
0 0 21433
D3
~
~
0 0 21431
S
#21433
Decaying Forest Path~
This path is really bad.  The ground is very uneven, the trees are thin and
are not growing any longer, and the leaves are all dead.  A stench of evil
fills your nostrils.
~
0 0 3
Rd     0
D2
~
~
0 0 21434
D3
~
~
0 0 21432
S
#21434
Decayed Forest Path~
You are moving along what is left of a forest path.  There are a few trees
here and there, but they are all either dead or dying.  This area has truly
turned into a nightmare.  Perhaps you had better head back.
~
0 0 3
Rd     0
D0
~
~
0 0 21433
D2
~
~
0 0 21435
S
#21435
Decayed Forest Path~
You come to an end of a forest path.  A brick road, very crudely made, leads
off to the east.  Black clouds have blocked out any sign of the sun, and a
huge tower can be seen to the east.
~
0 9 3
Rd     0
D0
~
~
0 0 21434
D3
~
~
0 0 5592
S
#21436
The Base of the Chrystal Tower~
You have reached the base of the Chrystal Tower.  There is no door, and no way
inside.  Evil radiates from this tower, almost making you choke.  Your gut
feeling is to go back to the west and get out of here.
~
0 13 3
Rd     0
S
#21437
Forest Path~
You are moving along a forest path.  The trees are very tall, but not as
thick as you are used to seeing.  This forest must be very old, for you see
no signs of saplings.  
~
0 0 3
Rd     0
D0
~
~
0 0 21431
D2
~
~
0 0 21438
S
#21438
Forest Path~
You are moving along a north-south directed forest path.  The trees tower
over your head, making you feel small and insignificant.  The twigs and leaves
crunch and snap under your feet if you walk.
~
0 0 3
Rd     0
D0
~
~
0 0 21437
D2
~
~
0 0 21439
S
#21439
Forest Path~
You are moving along a forest path.  The ground is very damp here.  To the
south you can see what looks like a clearing, and to the north the trees seem
to go on forever.
~
0 0 3
Rd     0
D0
~
~
0 0 21438
D2
~
~
0 0 21440
S
#21440
Forest Swamp Path~
You have stumbled upon a small swamp.  It is rather large, and extends to the
west and south.  The way westward is obviously not penetrable, so perhaps
the path to the north will provide a way around it.  You can go to the east,
back into the forest, or to the south, deeper into the swamp.
~
0 0 11
Rd     0
D0
~
~
0 0 21439
D1
~
~
0 0 21441
D2
~
~
0 0 21558
S
#21441
Forest Path~
You are moving along a forest path.  To the west you can see a T-Junction,
and the path seems to travel forever to the east.  The ground is very damp
here.
~
0 0 3
Rd     0
D1
~
~
0 0 21442
D3
~
~
0 0 21440
S
#21442
Forest Path~
This forest is very large.  The ground seems to be damp here for some reason.
You take a moment to look up into the canopy, and realize just how tall these
trees are.  They are very, very tall, what looks like a hundred feet or more.
~
0 0 3
Rd     0
D1
~
~
0 0 21443
D3
~
~
0 0 21441
S
#21443
Forest Path~
You are moving along a forest path, which travels east and west.  The trees
vary in kind, some are oak, some are spruce, some are birch.  The light breeze
always rustles the leaves.
~
0 0 3
Rd     0
D1
~
~
0 0 21444
D3
~
~
0 0 21442
S
#21444
Forest Path~
You are moving along the forest path.  With each breath you can here the
rustling of leaves and crunching of twigs.  It is a very quiet forest
otherwise, the usual sounds of animals scurrying about are not present.
~
0 0 0
Rd     0
D1
~
~
0 0 21445
D3
~
~
0 0 21443
S
#21445
Forest Path~
You are at a T-Junction in the path.  You have the choice of going north, east
and west.  You glance each direction, and really can't see that much of a
difference between them.  The trees here are staggeringly tall.
~
0 0 3
Rd     0
D0
~
~
0 0 21446
D1
~
~
0 0 21474
D3
~
~
0 0 21444
S
#21446
Forest Path~
You are moving along a forest path.  The trees stand tall around you, each
one looking to be at least a thousand years old.  This area is quite large,
and you feel a sense of evil the further from the town that you get.  A
T-Junction can be seen to the south.
~
0 0 3
Rd     0
D0
~
~
0 0 21447
D2
~
~
0 0 21445
S
#21447
Forest Path~
You are moving along a forest path.  The trees stand tall around you, as far
as you can see.  To the north you can see what appears to be a street.  This
must be the town that you have heard so much about.
~
0 4 3
Rd     0
D0
~
~
0 0 21448
D2
~
~
0 0 21446
S
#21448
Main Street~
You are moving along main street.  A rather rowdy pub is to the east of here,
while a forest is to the south.  The town opens up to the north.  A newly
added bank is to the west.  It seems as though this place is not as untouched
as you thought.
~
0 131072 0
Rd     0
D0
~
~
0 0 21451
D1
~
~
0 0 21449
D2
~
~
0 0 21447
D3
~
~
0 0 21551
S
#21449
Local Pub~
You are in a rather loud tavern.  A huge bar extends the entire east wall,
while Raymond continuously cleans.  An archway exits the bar to the west,
and the walls are covered in paintings.  You stop to take a glance, and
realize they are paintings of this very bar.  It gives a rather odd look
to the place.
~
0 163840 0
Rd     0
D3
~
~
0 0 21448
S
#21450
Storage Building~
You have entered an abandoned building.  The floor is covered in dust, and the
walls are decaying somewhat.  The archway back to the east leads out to the
main street.  There is nothing of note in here.
~
0 131072 0
Rd     0
D1
~
~
0 0 21451
S
#21451
Main Street~
You are moving along Main Street.  To the west you can see a rather large
building, but it looks abandoned.  A fountain can be seen bubbling to the
north, and a loud building is a little ways to the south.  The nature
surrounding this town has been untouched, and gives a natural feel to the
place.
~
0 131072 0
Rd     0
D0
~
~
0 0 21455
D2
~
~
0 0 21448
D3
~
~
0 0 21450
S
#21452
Inside the Church~
You are inside the church.  This room lacks any of the usual church furniture,
however, a sign that it is poor.  The main archway lies to the south.  A
priest is usually here to heal your wounds, and to help train your skills.
The stained glass windows on the south wall are not striking in any way, and
the hardwood floors are not polished.  This church has seen some rough times
lately.
~
0 131080 0
Rd     0
E
windows~
The windows are plain and the stained glass makes no obvious pattern.
~
D0
~
~
0 0 21456
S
#21453
The Weaponry~
You have entered The Weaponry. A large counter stretches the entire width of
the room along the south wall. A forge rests imbedded into the south wall
behind the counter. A rather large archway exits the building to the north.
~
0 1032 0
Rd     0
D0
~
~
0 0 21457
S
#21454
A Restaurant~
You have entered a restaurant.  A counter on the west wall shows the menu.
An archway leaves the restaurant to the east.  You can smell the fires of the
kitchen behind the counter, and it smells delicious.
~
0 1032 0
Rd     0
E
menu~
Continental breakfast      1 gold
Fish && chips platter       2 silver
Steak Dinner               5 silver
~
D1
~
~
0 0 21455
S
#21455
Corner of Main Street and Anvil Street~
You are at the corner of Main and Anvil.  Anvil Street goes off to the east,
where you can hear the clanging of metal.  To the west you can see and
smell a restaurant.
~
0 131072 0
Rd     0
D0
~
~
0 0 21459
D1
~
~
0 0 21456
D2
~
~
0 0 21451
D3
~
~
0 0 21454
S
#21456
Anvil Street~
You are walking along Anvil Street.  The clanging of metal can be heard more
dominantly to the east.  A serene church is to the south, its main archway
never sealed shut.  The corner of main and anvil is to the west.
~
0 131072 0
Rd     0
D1
~
~
0 0 21457
D2
~
~
0 0 21452
D3
~
~
0 0 21455
S
#21457
Forge Way~
You are at the end of Anvil Street, commonly known as Forge Way.  It is
called this because of the armoury to the north, the weaponry to the south,
and the repair shop to the east.  The clanging of metal on metal is heard
almost constantly.  
~
0 131072 0
Rd     0
D0
~
~
0 0 21461
D1
~
~
0 0 21596
D2
~
~
0 0 21453
D3
~
~
0 0 21456
S
#21458
Jeweller~
You have entered the jeweller.  Here you may buy and sell any treasure that you
have found.  A long counter stretches across the west wall, behind which
Maquesta stands.  An archway leads out of the building to the east.
~
0 1024 0
Rd     0
D1
~
~
0 0 21459
S
#21459
Main Street~
You are on the Main Street.  A small building lies to the west of you,
and a much larger building is to the east.  You can see a fountain to the
south, and the information building is to the north.  The road is kept tidy,
but it is not in the best of repair.  
~
0 131072 0
Rd     0
D0
~
~
0 0 21462
D1
~
~
0 0 21460
D2
~
~
0 0 21455
D3
~
~
0 0 21458
S
#21460
The Adventurer's Guild~
You have entered the Adventurer's Guild.  An archway leads to the west,
back to Main Street.  The brickwork here is immaculate, and very well
constructed.  A small window is on the east wall.  
~
0 131072 0
Rd     0
E
window~
You can see the forest behind the building.
~
D3
~
~
0 0 21459
S
#21461
The Armoury~
You have entered the armoury.  A forge rests in the northeast corner of the
room, while a thick counter stretches the entire west and north walls.  An
archway exits this room to the south.  The counter is very marked up, it seems
this store does a lot of business.
~
0 1024 0
Rd     0
D2
~
~
0 0 21457
S
#21462
Main Street~
You are moving along Main Street.  To the east is an information building.  If
this is your first time to this continent, it is quite advisable to go east
into that building for help on how to use this area to the fullest.  Main
Street continues south.
~
0 131072 0
Rd     0
D0
~
~
0 0 21464
D1
~
~
0 0 21463
D2
~
~
0 0 21459
S
#21463
Information Building~
You have entered the information building.  The walls are flawless in every
detail, with no markings of any kind.  The east wall has a donation box
attached to it.  You feel safe in this room.
~
0 1024 0
Rd     0
D3
~
~
0 0 21462
S
#21464
Forest Clearing~
You are in a clearing.  To the south you can see a fairly large town,
although not nearly as large as Bethaven.  You see a few people walking to
and from buildings.  
~
0 4 3
Rd     0
D0
~
~
0 0 21465
D2
~
~
0 0 21462
S
#21465
Forest Path~
The trees in this area are not as dense as the ones to the north.  Light can
actually breach the tree's ceiling, but it is still darker than normal.  You
can see something to the south, it looks somewhat like a clearing.  The trees
are not as dense in that direction.
~
0 0 3
Rd     0
D0
~
~
0 0 21466
D2
~
~
0 0 21464
S
#21466
Forest Path~
You are deep within a large forest.  A small path travels to the south
and to the east.  The trees towering above your head are so overpowering,
you feel insignificant by comparison.  
~
0 0 3
Rd     0
D1
~
~
0 0 21467
D2
~
~
0 0 21465
S
#21467
Forest Path~
The trees to the north of the path are thinning slightly, and you can barely
see a rather large mountain range to the north.  Perhaps if you look harder
you may find a way over it.  To the east and west, the forest path continues.
~
0 0 3
Rd     0
D1
~
~
0 0 21468
D3
~
~
0 0 21466
S
#21468
Forest Path~
You are moving along a forest path.  You can hear the sounds of the ocean a
little ways to the east.  The sounds of a town can be heard to the west as
well.  The smells of trees is quite strong, for they are everywhere.
~
0 0 3
Rd     0
D1
~
~
0 0 21469
D3
~
~
0 0 21467
S
#21469
Forest Path~
The trees in this area are as thick as ever.  Light can be seen breaching the
tree's canopy, but it is still darker than you are used to.  You can hear
the ocean to the east.
~
0 0 3
Rd     0
D1
~
~
0 0 21470
D3
~
~
0 0 21468
S
#21470
Forest Path~
You are moving along a forest path.  A little ways to the north and the east
stretches the ocean.  This path seems to be well travelled, for the path has
worn all the way to the dirt.  Small rocks lie scattered here and there.
~
0 0 3
Rd     0
D0
~
~
0 0 21471
D3
~
~
0 0 21469
S
#21471
Forest Path~
You are moving along a forest path.  The sounds of birds chirp overhead, small
animals scurry here and there, and bugs of all kinds fly around harmlessly.  A
bunch of rocks are scattered on the ground.
~
0 0 3
Rd     0
E
rocks~
A bunch of rocks lay here on the ground. They seem to be of no importance.
~
D0
~
~
0 0 21472
D2
~
~
0 0 21470
S
#21472
Forest Path~
You have arrived at the northernmost part of this path.  The ocean and docks
are directly to the east.  A path leads south into the forest, which eventually
leads to a rather large and bustling town.  The smells of nature and salt water
fill your nostrils almost to the point of gagging.
~
0 0 3
Rd     0
D1
~
~
0 0 21473
D2
~
~
0 0 21471
S
#21473
The Docks~
You are on the eastern docks.  The docks themselves look sturdy enough to
hold your weight.  A small path leads westward into a forest, and it also
turns south.  The sky here is very beautiful, and the smell of nature fills
your nostrils.  
~
0 131072 0
Rd     0
D1
~
~
0 0 21593
D3
~
~
0 0 21472
S
#21474
Forest Path~
You are moving along a forest path, which is definately thicker to the
west.  You can see what looks like a beach a little ways to the east, and a
path that leads back into the forest.  You can feel the warmth of the beach
brushing against your skin.  
~
0 0 3
Rd     0
D1
~
~
0 0 21475
D3
~
~
0 0 21445
S
#21475
Forest Path~
You are moving along a forest path, which leads back into the forest to
the west and south.  There is an oceanfront a little ways to the east, and a
well trodden path leads down to it.  The forest is very thick to the west,
but not so thick to the south.  You hear the sounds of birds and squirrels
as you walk along the path.  
~
0 0 3
Rd     0
D1
~
~
0 0 21476
D2
~
~
0 0 21488
D3
~
~
0 0 21474
S
#21476
Path to the Beach~
You are moving down a long dusty path to the beach.  A large forest can
be easily seen to the west, and the ocean lies a little ways to the east. 
You smell the salty air wafting in from the ocean, and hear the birds
chirping overhead.  
~
0 0 10
Rd     0
D1
~
~
0 0 21477
D3
~
~
0 0 21475
S
#21477
Path to the Beach~
You are moving down a path leading to the beach.  You can feel the warm
sand beneath your feet if you walk, and you can't help but smile.  The sun
too is warm, and the beach looks very inviting.  This path goes north a
little ways, then turns east towards the beach.  
~
0 0 10
Rd     0
D0
~
~
0 0 21478
D3
~
~
0 0 21476
S
#21478
Path to the Beach~
You are moving down a path towards the beach.  You can see it quite
clearly from here, the waves splashing up against the shores.  A small hill
to the northeast prevents you from seeing around it until you go down there.
The gentle rocking motion of the waves is very relaxing.  
~
0 0 10
Rd     0
D0
~
~
0 0 21479
D2
~
~
0 0 21477
S
#21479
Path to the Beach~
You are moving along a path to the beach, which is directly to the east. 
The cool salty breeze wafting from the ocean is a refreshing change from the
pine-filled smell of the forest back to the west.  Your veins pump with
anticipation for an up-close look at the ocean.  
~
0 0 10
Rd     0
D1
~
~
0 0 21480
D2
~
~
0 0 21478
S
#21480
Path to the Beach~
You are at the beginning of a path leading from the beach back to the forest
of the mainland.  A large hill lies to the northeast, and you can't see what
is past it.  The beach seems to extend forever in the north-south directions,
and the water is directly to the east.
~
0 0 10
Rd     0
D1
~
~
0 0 21481
D3
~
~
0 0 21479
S
#21481
The Beach~
You are on the beach.  A large hill is directly to the north, but a thin
path leads around it.  The beach extends far to the south, where you can see
what looks like a tent.  The ocean is truly magnificent, its blue-green
colouring not like anything you have seen before.  The smell of salt-water
is strong in your nostrils.  
~
0 0 10
Rd     0
D0
~
~
0 0 21486
D2
~
~
0 0 21482
D3
~
~
0 0 21480
S
#21482
The Beach~
You are moving along the beach, with warm sand at your feet.  A small
path leading to the mainland forest is to the north, and a small building,
looking like a tent is to the south.  You see a small hill to the north, and
cannot see around it.  You hear the birds calling overhead, and the sound of
the waves splashing against the shores.  
~
0 0 10
Rd     0
D0
~
~
0 0 21481
D2
~
~
0 0 21483
S
#21483
The Beach~
You are moving along a warm, sandy beach.  You take a moment to glance
around, and realize just how peaceful and calm this place is.  You feel as
though you could rest here forever.  A small tent can be seen to the south. 
~
0 0 10
Rd     0
D0
~
~
0 0 21482
D2
~
~
0 0 21484
S
#21484
The Beach~
You are moving along a sandy beach.  You can see what seems to be a large
tent to the west, and a small tree stands beside it.  The ocean continues to
splash calmly agaist the beach to the east, and you can see the other
continent far off on the horizon.  
~
0 0 10
Rd     0
D0
~
~
0 0 21483
D3
~
~
0 0 21485
S
#21485
An Oasis~
You eyes have played tricks on you!  There is not a tent here, but there
is a rather large tree.  A huge pool of water is here, perhaps that is what
you saw the reflection from.  The beach is back to the east.  This place
gives you a very safe feeling.  
~
0 1024 10
Rd     0
E
tree~
It is a palm tree, standing tall and alone, providing shade.
~
D1
~
~
0 0 21484
S
#21486
The Beach~
You are moving along a thin path around a hill on a beach.  The ocean is
a little more violent here, and gets even more violent to the north.  You
feel something of great importance to the north.  
~
0 0 0
Rd     0
D0
~
~
0 0 21487
D2
~
~
0 0 21481
S
#21487
Ocean Shrine~
You have reached the other side of the hill, and have arrived at an oceanside
shrine.  A large Ankh stands in the sand, its hoop made entirely of crystal.
The ocean is rather rough here, as though the land itself is warning of some
great force.
~
0 0 10
Rd     0
D2
~
~
0 0 21486
S
#21488
Forest Path~
You are moving along a forest path.  The beach can be seen off to the
east, and a path leading down to it lies to the northeast.  You can see a
cross-junction to the south.  The ground is very dry here, as leaves and
twigs snap under the weight of your trodding feet if you walk.  
~
0 0 3
Rd     0
D0
~
~
0 0 21475
D2
~
~
0 0 21489
S
#21489
Forest Path~
You are moving along a forest path.  The trees to the west are taller and
thicker than the ones in your immediate surroundings.  The path continues to
the north and to the south.  The ground is very dry here.  
~
0 0 3
Rd     0
D0
~
~
0 0 21488
D2
~
~
0 0 21490
S
#21490
Forest Path~
You are moving along a forest path.  The tree canopy lets in the smallest
amount of light, and the leaves can be heard swaying in the breeze.  Perhaps
this is a sign of the turbulent things that lie in your future.  
~
0 0 3
Rd     0
D0
~
~
0 0 21489
D2
~
~
0 0 21491
S
#21491
Forest Path~
You are moving along a forest path.  The forest is very dense and
tranquil here and to the west, while the path east rapidly turns into
desert.  
~
0 0 0
Rd     0
D0
~
~
0 0 21490
D1
~
~
0 0 2801
D2
~
~
0 0 21579
D3
~
~
0 0 21589
S
#21492
Mountainside Path~
You are moving along the foot of a large mountain range which extends
northward.  The forest to the south is very dark and mysterious, you feel a
sense of something evil in that direction.  The path continues east and
west.  
~
0 0 3
Rd     0
D1
~
~
0 0 21430
D3
~
~
0 0 21493
S
#21493
Mountainside Path~
You are moving along the foot of a large mountain range which extends
northward.  The forest to the south is very dark and mysterious, you feel a
sense of something evil in that direction.  The path continues east and west
from here.  
~
0 0 5
Rd     0
D1
~
~
0 0 21492
D3
~
~
0 0 21494
S
#21494
Mountainside Path~
You are moving along the foot of a large mountain range which extends to
the north.  The forest in the southerly direction is very dark and
mysterious, you feel a sense of evil coming from that direction.  The path
continues to the east and west.  
~
0 0 5
Rd     0
D1
~
~
0 0 21493
D3
~
~
0 0 21495
S
#21495
Mountainside Path~
You are moving along the foot of a large mountain range which extends
northward.  The forest to the southeast is very dark and mysterious, you
feel something evil in that direction.  The path continues east and south,
following the mountain base perfectly.  
~
0 0 5
Rd     0
D1
~
~
0 0 21494
D2
~
~
0 0 21496
S
#21496
Mountainside Path~
You are moving along the base of a large mountain range.  The forest to
the east is very dark and mysterious, and impenetrable.  You feel a sense of
something evil in that direction.  The path continues north and south.  A
rocky path leads off to the west.  
~
0 0 5
Rd     0
D0
~
~
0 0 21495
D2
~
~
0 0 21497
D3
~
~
0 0 21501
S
#21497
Swampy Path~
You are moving along a path leading into a swamp.  You can see something
very dark and gloomy to the south.  Perhaps you had better not go in that
direction any longer.  The path travels north, to the base of an array of
mountains, and south, deeper into the swamp.  
~
0 0 3
Rd     0
D0
~
~
0 0 21496
D2
~
~
0 0 21498
S
#21498
Swampy Path~
You are moving along a dark, dank swamp.  The further south you go, the
darker it seems to get.  A large tree has been overturned here, and it is
rotting quite seriously.  The path continues south and north.  
~
0 1 11
Rd     0
D0
~
~
0 0 21497
D2
~
~
0 0 21499
S
#21499
Swampy Path~
You are moving along a swampy path, the ground mushing beneath your feet.
You can feel something grave to the west.  The path also traverses to the
north, leading out of the swamp.  You can hear the howls of the wind.  
~
0 1 11
Rd     0
D0
~
~
0 0 21498
D3
~
~
0 0 21500
S
#21500
Wraith Castle Entrance~
You have arrived at two large pillars, overlooking an entrance into some sort
of crude camp.  You can't help but wonder what lies beyond, perhaps treasure
beyond your wildest imagination!
~
0 0 11
Rd     0
D1
~
~
0 0 21499
D3
~
~
0 0 2949
S
#21501
Mountainside Path~
You are moving along the foot of a large mountain range which extends
northward.  The forest to the south is very dark and mysterious, you feel a
sense of something evil in that direction.  The path continues east and west
from here.
~
0 0 5
Rd     0
D1
~
~
0 0 21496
D3
~
~
0 0 21502
S
#21502
Mountainside Path~
You are moving along the base of a large mountain range.  The forest to
the south is very dark and mysterious, and you feel something evil in that
direction.  The path continues to the east and to the west.  
~
0 0 5
Rd     0
D1
~
~
0 0 21501
D3
~
~
0 0 21503
S
#21503
Mountainside Path~
You are moving along a mountainside path.  A rocky path leads off to the
north and to the south.  You can see what looks like smoke coming over the
horizon to the north.  
~
0 0 5
Rd     0
D0
~
~
0 0 21504
D1
~
~
0 0 21502
D2
~
~
0 0 21521
S
#21504
Mountain path~
You are moving through a path cut into a mountain.  Upon closer
examination, you realize that this path was cut by molten lava.  You begin
to speculate that the smoke to the north is actually burning rock.  You hope
that it is no longer flowing.  
~
0 0 5
Rd     0
D0
~
~
0 0 21505
D2
~
~
0 0 21503
S
#21505
Mountain Path~
You are moving along a mountain path.  The area to the north is very hot,
and it is obvious why.  The lava flows freely in that direction.  This path
leads a little ways around it to the east.  
~
0 0 5
Rd     0
D0
~
~
0 0 21507
D1
~
~
0 0 21506
D2
~
~
0 0 21504
S
#21506
Mountain Path~
You are moving along a path in the mountains.  Your nostrils are full with
smoke and soot rising up from the lava which surrounds you.  The path leads
to the north and to the west.
~
0 0 5
Rd     0
D0
~
~
0 0 21508
D3
~
~
0 0 21505
S
#21507
Lava Flow~
You are hovering above hot lava.  The path lies to your immediate east.  You
had better not stay here very long.  The walls are very well worn, through
years of erosion.
~
0 268435456 9
Rd     100
D0
~
~
0 0 21510
D1
~
~
0 0 21508
D2
~
~
0 0 21505
S
#21508
Mountain Path~
You are moving along a Mountain Path.  You now realize that you are on the
inside of a volcano.  The walls are all around, stretching high to a small
opening.  This path leads further northward, or back to the south.
~
0 0 5
Rd     0
D0
~
~
0 0 21511
D2
~
~
0 0 21506
D3
~
~
0 0 21507
S
#21509
Lava Flow~
You are hovering above hot lava.  The path lies to the east a little ways.  You
had better not stay here very long.  The walls are very well worn, through
years of erosion.
~
0 268435456 9
Rd     100
D0
~
~
0 0 21512
D1
~
~
0 0 21510
S
#21510
Lava Flow~
You are hovering above hot lava.  The path lies to your immediate east.  You
had better not stay here very long.  The walls are very well worn, through
years of erosion.
~
0 268435456 9
Rd     100
D0
~
~
0 0 21513
D1
~
~
0 0 21511
D2
~
~
0 0 21507
D3
~
~
0 0 21509
S
#21511
Mountain Path~
You are moving through a volcano.  The molten lava to the west is very
hot, and you wonder how anyone could walk on it.  You think you can see some
sort of opening in the rockface a little ways to the west and to the east,
but you cannot get a good look at it from here.  The path continues to the
north and to the south.  
~
0 0 5
Rd     0
D0
~
~
0 0 21514
D2
~
~
0 0 21508
D3
~
~
0 0 21510
S
#21512
Lava Pit~
You are hovering above hot lava.  The path lies a little ways to the east.  You
had better not stay here very long.  The walls are very well worn, through
years of erosion.  You can see a hole bubbling here, perhaps there is some way
down.
~
0 268435456 9
Rd     100
D0
~
~
0 0 21516
D1
~
~
0 0 21513
D2
~
~
0 0 21509
S
#21513
Lava Flow~
You are hovering above hot lava.  The path lies to your immediate east.  You
had better not stay here very long.  The walls are very well worn, through
years of erosion.
~
0 268435456 9
Rd     100
D0
~
~
0 0 21517
D1
~
~
0 0 21514
D2
~
~
0 0 21510
D3
~
~
0 0 21512
S
#21514
Mountain Path~
You have come to the end of a mountain path.  The only way to go is either to
go headlong into the lava, or return the way you came.  The blistering heat
is really making you sweat now, perhaps you should go back.
~
0 0 5
Rd     0
D0
~
~
0 0 21518
D1
~
~
0 0 21515
D2
~
~
0 0 21511
D3
~
~
0 0 21513
S
#21515
Lava Flow~
You are hovering above hot lava.  The path lies to your immediate west.  You
had better not stay here very long, for the flames lick the bottom of your
feet.  The walls are very well worn, through years of erosion.
~
0 268435456 9
Rd     100
D0
~
~
0 0 21519
D3
~
~
0 0 21514
S
#21516
Lava Flow~
You are hovering above hot lava.  The path lies to the southeast a little ways.
You had better not stay here long, for the lava is starting to get to you.  The
walls are very worn through years of erosion.
~
0 268435456 9
Rd     100
D1
~
~
0 0 21517
D2
~
~
0 0 21512
S
#21517
Lava Flow~
You are hovering above hot lava.  The path lies to the southeast.  You had
better not stay here very long.  The walls are very well worn, through years
of erosion.
~
0 268435456 9
Rd     100
D0
~
~
0 0 21591
D1
~
~
0 0 21518
D2
~
~
0 0 21513
D3
~
~
0 0 21516
S
#21518
Lava Flow~
You are hovering above hot lava.  The path lies to your immediate south.  You
had better not stay here very long, for the heat is starting to bake you
inside your armour.  The walls are very well worn, through years of erosion.
~
0 268435456 9
Rd     100
D0
~
~
0 0 21520
D1
~
~
0 0 21519
D2
~
~
0 0 21514
D3
~
~
0 0 21517
S
#21519
Lava Flow~
You are hovering above hot lava.  The path lies a little ways to the south.
You had better not stay here very long.  The walls are very well worn, through
years of erosion.
~
0 268435456 5
Rd     100
D2
~
~
0 0 21515
D3
~
~
0 0 21518
S
#21520
Lava Flow~
You are hovering above hot lava.  The path lies to your immediate east.  You
had better not stay here very long.  The walls are very well worn, through
years of erosion.  A small hole lies in the north wall, but it has been sealed
with molten rock.
~
0 268435456 9
Rd     100
D2
~
~
0 0 21518
D3
~
~
0 0 21591
S
#21521
Hilly Path~
You are moving through a bunnch of hills.  A mountain range can be seen
easily to the north, while the hills continue for what seems like an
eternity to the south.  
~
0 0 4
Rd     0
D0
~
~
0 0 21503
D2
~
~
0 0 21522
S
#21522
Hilly Path~
You are moving along a hilly path.  It travels in a swooping motion over
the rolling hills, in no set pattern.  The path takes a sharp turn a little
ways to the west, or goes north from here into the mountains.  
~
0 0 4
Rd     0
D0
~
~
0 0 21521
D3
~
~
0 0 21523
S
#21523
Hilly Path~
You are moving along a hilly path.  You can see what appears to be a small
town a little ways to the south.  The path turns north to the east, and it
leads up into a northern mountain range.
~
0 0 4
Rd     0
D1
~
~
0 0 21522
D2
~
~
0 0 21524
S
#21524
Hilly Path~
You are moving along a path through the hills.  You can see a small town a
little ways to the south.  This path leads to the north and to the south,
traversing along the tops of some gently rolling hills.
~
0 0 4
Rd     0
D0
~
~
0 0 21523
D2
~
~
0 0 21525
S
#21525
Hilly Path~
You are moving along the western hills.  A small town can be seen easily
to the south, while the path continues to the north.  The breeze ruffles
around you playfully.  
~
0 0 4
Rd     0
D0
~
~
0 0 21524
D2
~
~
0 0 21526
S
#21526
Hilly Path~
You are moving on a path just north of a small town.  This path leads
into a hilly area, with your vision severely impaired.  You can see a rather
large building directly to the south.  
~
0 4 4
Rd     0
D0
~
~
0 0 21525
D2
~
~
0 0 21527
S
#21527
Pinnacle Road~
You are moving along Pinnacle Road.  A path leads off through the hills
to the north and to the east, while a small down is to the west.  A rather
large building is to the south.  You do not see a way in from here though.  
~
0 131072 0
Rd     0
D0
~
~
0 0 21526
D1
~
~
0 0 21566
D3
~
~
0 0 21528
S
#21528
Corner of Pinnacle Road and Peak Road~
You are at the corner of Pinnacle and Peak Road.  You can see all manors
of shops in all directions, the buildings are all different shapes and sizes. 
They are all quite large, showing well the prosperity of this town.  
~
0 131072 0
Rd     0
D0
~
~
0 0 21531
D1
~
~
0 0 21527
D2
~
~
0 0 21536
D3
~
~
0 0 21529
S
#21529
Pinnacle Road~
You are moving along Pinnacle Road, and have come to its end.  You can hear
a rowdy bar to the north, and can see a hotel to the west.  A casino lies
to the south.  The town fountain lies to the east.
~
0 131072 0
Rd     0
D0
~
~
0 0 21530
D1
~
~
0 0 21528
D2
~
~
0 0 21533
D3
~
~
0 0 21532
S
#21530
Local Pub~
You have come into the local pub.  A large bar extends the entire width
of it, stretching along the north wall.  A large archway leads back out to
Pinnacle Road to the south.  
~
0 1024 0
Rd     0
D2
~
~
0 0 21529
S
#21531
Empty Building~
You are in an empty warehouse. The walls reach up far above your head and the
floor here is bare and dusty. You can see that this room is occasionally
visited from the tracks on the ground. Probably from others like yourself who
wander in. The only exit is through the archway to the south.
~
0 131072 0
Rd     0
D2
~
~
0 0 21528
S
#21532
Hotel~
You have just entered an Inn.  A large kitchen can be seen coming from
behind a large counter.  The archway on the east wall leads back out to
Pinnacle Road.  The floor is well worn, for this establishment gets many
customers.  A door is on the north wall, leading to a room for you to sleep
in.  
~
0 1028 0
Rd     0
D0
A plain wooden door stands here in the north wall.
~
door~
3 0 21592
D1
~
~
0 0 21529
S
#21533
Casino~
You are in a local casino.  The walls are pretty bare, as though this building
was just opened.  There is currently only one attraction, but a sign promises
that there will be more in the future.  The archway out lies to the north.
~
0 2098176 0
Rd     0
D0
~
~
0 0 21529
S
#21534
Arena~
You have entered into the royal Arena.  It has stood here for thousands of
years, left alone until just recently.  The arena to the east is currently
closed off, but it will be made public in the near future.
~
0 131072 0
Rd     0
D3
~
~
0 0 21536
S
#21535
Gypsy Hut~
You have entered a small hut.  The walls are done up in a gothic fashion, small
archaic decorations here and there.  The floor is not paved, but is instead
just plain dirt.  A strong smell of perfume fills your nostrils, and you have
to squint in the dark.  An opening in the east wall leads back to the street.
This room is set up like a bedroom.
~
0 1029 0
Rd     0
D1
~
~
0 0 21537
S
#21536
Peak Road~
You are moving along Peak Road.  A rather large building lies directly to the
east of here, with the clanging of metal coming from the inside.  The road
continues south, where you can see more shops.
~
0 131072 0
Rd     0
D0
~
~
0 0 21528
D1
~
~
0 0 21534
D2
~
~
0 0 21537
S
#21537
Peak Road~
You are moving along Peak Road.  You can see a bank to the east, and a
small unmarked building to the west.  Peak Road continues to the north, or
travels south to the western docks.  
~
0 131072 0
Rd     0
D0
~
~
0 0 21536
D1
~
~
0 0 21595
D2
~
~
0 0 21538
D3
~
~
0 0 21535
S
#21538
Light Forest Path~
You are moving through a copse of trees.  They are not very close together,
nor are they very old.  A town lies directly to the north, while a path travels
to the south, where it ends at a T-Junction.
~
0 4 3
Rd     0
D0
~
~
0 0 21537
D2
~
~
0 0 21539
S
#21539
Light Forest Path~
You are moving through a light forest.  The trees are not very close
together, and their size shows that they are obviously not very old.  A town
lies a little ways to the north, and a T-Junction can be seen immediately to
the south.  
~
0 0 3
Rd     0
D0
~
~
0 0 21538
D2
~
~
0 0 21540
S
#21540
Light Forest Path~
You are moving through a light forest.  A town is easily in view to the
north, while the coast and western docks like a little ways to the west. 
The path continues on to the east for what seems like an eternity.  
~
0 4 3
Rd     0
D0
~
~
0 0 21539
D1
~
~
0 0 21543
D3
~
~
0 0 21541
S
#21541
Light Forest Path~
You are moving through a lightly forested area.  The trees are not
growing very close together, and their lack of size shows how young
everything is.  The western docks lie directly to the west, and the path can
be seen making a fork to the east.  
~
0 0 3
Rd     0
D1
~
~
0 0 21540
D3
~
~
0 0 21542
S
#21542
Western Docks~
You are on the western docks.  The docks themselves look sturdy enough to
hold your weight.  A small path leads eastward into a light forest, where it
seems to go on forever.  The sky here is very peaceful, and the smell of
untouched nature fills your nostrils.  
~
0 131072 3
Rd     0
D1
~
~
0 0 21541
S
#21543
Light Forest Path~
You are moving along a lightly forested path.  The path seems to travel on
forever to the east, and travels west a little ways.  You can see a desert
to the south.  Perhaps there will be a path leading into it so that you can
explore it.
~
0 0 3
Rd     0
D1
~
~
0 0 21544
D3
~
~
0 0 21540
S
#21544
Light Forest Path~
You are moving through a light forest.  The path is very smooth, and a
little dust and sand blow around your feet.  The path travels to the east
and to the west as far as the eye can see.  
~
0 0 3
Rd     0
D1
~
~
0 0 21545
D3
~
~
0 0 21543
S
#21545
Light Forest Path~
You are moving along a lightly forested path.  The ground is very dry
here, probably due to the desert located somewhat to the south.  A large
building can be seen to the north.  It looks like an arena of some kind, but
you do not see any way to get into it from here.  
~
0 0 3
Rd     0
D1
~
~
0 0 21546
D3
~
~
0 0 21544
S
#21546
Light Forest Path~
You are moving along a light forest path.  A rather large desert
stretches out to the south from here, while the path continues for a very
long while to the east and to the west.  Some sand blows around at your
feet.  
~
0 0 3
Rd     0
D1
~
~
0 0 21547
D2
~
~
0 0 2875
D3
~
~
0 0 21545
S
#21547
Light Forest Path~
You are moving along a path.  The trees here are scarce, but they become
thicker and more often to the east.  A rather large hill is to the south,
and it gets higher to the east.  It looks as though the path leads around
it.  
~
0 0 3
Rd     0
D1
~
~
0 0 21548
D3
~
~
0 0 21546
S
#21548
Light Forest Path~
You are moving along a forested path.  You stop a moment to take in the
breathtaking scenery.  The trees sway in time with each other in a hypnotic
pattern, while the sand blows in little swirls at your feet.  Small rocks
blow here and there, while others just sit motionless.  It is quite peaceful
and beautiful.
~
0 0 3
Rd     0
D1
~
~
0 0 21549
D3
~
~
0 0 21547
S
#21549
Light Forest Path~
You are moving along a light forest path.  The area to the south is a
rather large hill, and this path conveniently travels around it.  Another
path can be seen to the east that leads north, along the edge of a dense
forest.  
~
0 0 3
Rd     0
D1
~
~
0 0 21550
D3
~
~
0 0 21548
S
#21550
Light Forest Path~
You are moving along the edge of a light forest.  To the south of here a
large hill can be seen, while the path travels around it.  Another path can
be seen to the east leading north along the edge of a much denser forest. 
Small bits of sand and pebbles blow at your feet.  
~
0 0 3
Rd     0
D1
~
~
0 0 21552
D3
~
~
0 0 21549
S
#21551
Bank~
You have arrived at the bank. A long counter lies on the west wall, and a
woman is usually standing behind it. It is a very drab place in design. Plain
walls and plain wooden floors with a few chairs scattered about.
~
0 16778244 3
Rd     0
E
chairs~
The chairs are here for those who have to wait.
~
D1
~
~
0 0 21448
S
#21552
Light Forest Path~
You are moving along the northern edge of a rather large hill.  The trees
are much denser to the east and north of here, and a path follows the edge
of the forest in both directions.  The path also travels to the west.  Small
bits of sand and pebbles blow around at your feet.  
~
0 0 3
Rd     0
D0
~
~
0 0 21553
D1
~
~
0 0 21571
D3
~
~
0 0 21550
S
#21553
Forest Path~
You are moving through a rather dense and tranquil forest.  The ground seems
to be slightly damp here, and is more damp to the north.  The trees tower
around you, making you feel small and insignificant.  A large hill can be
seen a little ways to the south.
~
0 0 3
Rd     0
D0
~
~
0 0 21554
D2
~
~
0 0 21552
S
#21554
Forest Path~
You are moving through a large, tranquil forest.  The ground is very damp
here, seemingly becoming more soaked the further north you travel.  A large
tree has been overturned here, and lies on the ground rotting.
~
0 0 4
Rd     0
E
tree~
&OA tree is rotting here, overturned on the ground. Many types of insects
have taken it upon themselves to make it their home.
~
D0
~
~
0 0 21555
D2
~
~
0 0 21553
S
#21555
Forest Path~
You are moving through a large, tranquil forest.  The ground is very damp
here, and the swamp to the north tells you that is the reason why.  The path
has almost turned into mud up to the north, and you fear it may not be
passable.
~
0 0 4
Rd     0
D0
~
~
0 0 21556
D2
~
~
0 0 21554
S
#21556
Forest Swamp~
You have come across a swamp.  The ground seems to be holding for the time
being, but it definately looks safer to the south.  A makeshift path stretches
out to the west, the trees in that area decayed or decaying, while a much
safer looking path goes north.  The stench here is quite strong.
~
0 0 11
Rd     0
D0
~
~
0 0 21557
D2
~
~
0 0 21555
D3
~
~
0 0 21559
S
#21557
Forest Swamp~
You are trudging through a swamp in the forest.  What looks like a path goes
to the north and to the south.  Trees lie toppled over, some decaying, some
already rotten through.  The smell of this place is not for the weak stomached.
You can see a second path leading west off to the south.
~
0 0 11
Rd     0
D0
~
~
0 0 21558
D2
~
~
0 0 21556
S
#21558
Forest Swamp~
You are moving through a swamp in the forest.  The smelly path leads off to
the south, or to the north where you can see stable ground.  The lack of
animals gives a hint to the decay all around you.
~
0 0 11
Rd     0
D0
~
~
0 0 21440
D2
~
~
0 0 21557
S
#21559
Forest Swamp~
You are sloshing through the watery floor of a swamp.  The stench of this place
is starting to get to you, and your stomach is not liking it.  A T-Junction
can be seen to the east, while this path treks further into the swamp at west.
~
0 0 11
Rd     0
D1
~
~
0 0 21556
D3
~
~
0 0 21560
S
#21560
Forest Swamp~
You are moving through a swamp.  The sound of sloshing is all around you,
whether you are walking or not.  The mud gurgles here and there beneath you.
It is one of the most disgusting noises you have ever heard.  The smell of
this place is really starting to get to you.  
~
0 0 11
Rd     0
D1
~
~
0 0 21559
D3
~
~
0 0 21561
S
#21561
Forest Swamp~
You are moving along the basin of a swamp.  The stench of the dirty
waters fills your lungs, almost making you gag.  The light reflects off the
surface of the water, almost giving it a warm feeling, but then you look
around, and the decay quickly removes that image from your mind.  
~
0 0 11
Rd     0
D1
~
~
0 0 21560
D3
~
~
0 0 21562
S
#21562
Forest Swamp~
You are moving through the muck of a swamp.  A fork in this makeshift
path can be seen to the north, while the path stretches for a very long way
to the east. You can't help but feel queasy while moving around all this gunk.
~
0 0 11
Rd     0
D0
~
~
0 0 21563
D1
~
~
0 0 21561
S
#21563
Forest Swamp~
You are drudging through the swamp, as slow as can be.  You can see dry land
to the west of here, with a town a little ways in that direction as well.
You can sense an evil presence to the north.
~
0 0 11
Rd     0
D0
~
~
0 0 21567
D2
~
~
0 0 21562
D3
~
~
0 0 21564
S
#21564
Light Forest Path~
You have come across a small copse of trees, where the ground is very wet.  A
large swamp can easily be seen to the east, while the town lies to the west.
The ground is very damp here, as though the water is seeping away from
something in the swamp.
~
0 0 4
Rd     0
D1
~
~
0 0 21563
D3
~
~
0 0 21565
S
#21565
Hilly Path~
You are at the base of some foothills.  A small copse of trees can be seen to
the east, while a rather large town lies a little ways to the west.  The ground
is a little damp here, moreso to the east.  Perhaps there is a lake or a swamp
in that direction.
~
0 0 4
Rd     0
D1
~
~
0 0 21564
D3
~
~
0 0 21566
S
#21566
Hilly Path~
You are moving on a path through the hills.  They don't seem to continue
very far from here, maybe only a few hundred feet or so to the east.  A town
can easily be seen to the west.
~
0 4 4
Rd     0
D1
~
~
0 0 21565
D3
~
~
0 0 21527
S
#21567
Forest Swamp~
You continue to drudge through the swamp.  The path takes a sharp turn to the
east here.  Looking that way you can see dry land, and what looks like some
kind of road.  The sense of evil comes from that direction.  The path also
travels south.
~
0 0 11
Rd     0
D1
~
~
0 0 21568
D2
~
~
0 0 21563
S
#21568
Swamp Road~
You have come to the beginning of a swamp road.  It is very dark here, so it
is a good thing you have brought a light.  The path takes a turn to the north
up ahead.  You can also go to the west, back into the swamp.  The ground is
still a little damp here.
~
0 0 11
Rd     0
D1
~
~
0 0 21569
D3
~
~
0 0 21567
S
#21569
Swamp Road~
You have come to the south end of a great castle, which lies to the north.  The
sense of evil you have been getting all this time is definately coming from
that direction.  You can either go up to the gates of the castle to the north
for a closer look, or head back the way you came.
~
0 0 0
Rd     0
D0
~
~
0 0 21570
D3
~
~
0 0 21568
S
#21570
Swamp Castle~
The walls of this castle are immense.  You can't help but see the massive stone
gargoyles overlooking the walls, the huge drawbridge lodged permanently into
the ground.  The porticullis has been brought to the ground however, and the
way in is blocked.
~
0 0 0
Rd     0
D2
~
~
0 0 21569
S
#21571
Forest Path~
You are moving through a very dense forest.  The path seems to get somewhat
clearer and easier to the west.  The trees tower over your head, making you
feel small and insignificant in nature's eyes.
~
0 0 3
Rd     0
D1
~
~
0 0 21572
D3
~
~
0 0 21552
S
#21572
Forest Path~
You are moving along a forest floor.  The sounds of birds chrip happily
overhead.  A fork can be seen to the east.  You can feel twigs snapping
beneath your feet if you walk, a welcome sound.
~
0 0 4
Rd     0
D1
~
~
0 0 21573
D3
~
~
0 0 21571
S
#21573
Forest Path~
You are moving along a forest path.  A smaller path leads off to the north.
The trees there seem to be growing healthier than the rest of the forest,
perhaps you had better investigate why.
~
0 0 4
Rd     0
D0
~
~
0 0 21580
D1
~
~
0 0 21574
D3
~
~
0 0 21572
S
#21574
Forest Path~
You are moving along a forest path.  You can see a fork a little ways to
the west.  The leaves rustle overhead as the wind blows through them, and
the smell of fresh air fills your nostrils.  
~
0 0 10
Rd     0
D1
~
~
0 0 21575
D3
~
~
0 0 21573
S
#21575
Forest Path~
You are moving along a forest path.  The ground is wet with moisture, a
sign of a healthy forest.  You hear the birds chirping playfully over your
head, but you do not see them when you look up.  
~
0 0 10
Rd     0
D1
~
~
0 0 21576
D3
~
~
0 0 21574
S
#21576
Forest Path~
You are moving along a forest path.  The trees tower over you, their strong
trunks holding firm, supporting their massive weight.  You occasionally see
a small animal scurry in front of you, but it quickly vanishes into the forest.
~
0 0 10
Rd     0
D1
~
~
0 0 21577
D3
~
~
0 0 21575
S
#21577
Forest Path~
You are moving along a heavily forested path.  The smell of trees and other
things in nature overwhelms your senses for a moment, as you take a deep
breath.  This scene is almost picturesque, everything is exactly how it
should be.  It is almost eery in a calm sort of way.
~
0 0 10
Rd     0
D0
~
~
0 0 21578
D3
~
~
0 0 21576
S
#21578
Forest Path~
You are moving along a path in a forest.  The trees tower over your head,
making you dizzy at times.  A large rock lies off to the side of the path,
but there is nothing spectacular or interesting about it.
~
0 0 10
Rd     0
D0
~
~
0 0 21579
D2
~
~
0 0 21577
S
#21579
Forest Path~
You are moving along a forest path.  The trees all around you are taller
and thicker than the ones to the north.  The path continues to the north and
to the south.  A cross junction can easily be seen to the north.  
~
0 0 3
Rd     0
D0
~
~
0 0 21491
D2
~
~
0 0 21578
S
#21580
Mystic Forest~
You are moving through a dark, mysterious forest.  Your senses are somewhat
disoriented, seeing strange visions wherever you look.  You wander aimlessly
about, not knowing for sure which direction you move.  The path seems to go
north and south.
~
0 0 3
Rd     0
D0
~
~
0 0 21581
D2
~
~
0 0 21573
S
#21581
Mystic Forest~
You are moving through a large, dark, mysterious forest.  The ground is
not very well traversed, but has been definately cleared of rubble.  You
can't help but feel slightly dizzy in here, for the magic is very strong. 
The path continues to the west and south from here.  
~
0 0 3
Rd     0
D2
~
~
0 0 21580
D3
~
~
0 0 21582
S
#21582
Mystic Forest~
You are moving through the Mystic Forest.  It is a dark and mysterious
place, filled to the brim with magical energy.  The trees seem to be getting
taller as you admire your surroundings.  You can't really tell which
direction is which in here, but you assume the path travels to the east and
north from here.  
~
0 0 3
Rd     0
D0
~
~
0 0 21583
D1
~
~
0 0 21581
S
#21583
Mystic Forest~
You are moving through a strange forest.  You are a little dizzy from all
the magic bombarding you, and you aren't sure which direction you are
moving.  The path seems to travel to the north and to the south.  
~
0 0 3
Rd     0
D0
~
~
0 0 21584
D2
~
~
0 0 21582
S
#21584
Mystic Forest~
You are moving through the Mystic Forest, a dark and mysterious place.  The
trees sway back and forth in a hypnotic fashion, their obvious magic powers
astounding you.  The path seems to go to the east and south.  You are having
strange visions of all sorts of wierd things, all of them fuzzy and unclear.
~
0 0 3
Rd     0
D1
~
~
0 0 21585
D2
~
~
0 0 21583
S
#21585
Mystic Forest~
You are moving through a dark, mysterious forest, teeming with magical
energies.  You can feel the magic emanating from the trees, filling your
body, making you quiver.  The path seems to go east and west from here, and
the magic is incredibly strong to the north.  
~
0 0 3
Rd     0
D0
~
~
0 0 21590
D1
~
~
0 0 21586
D3
~
~
0 0 21584
S
#21586
Mystic Forest~
You are moving through the Mystic Forest, a dark and mysterious place
filled to the brim with magical energies.  The trees themselves seem to be
giving off magic, seemingly endless in power.  The path seems to go east and
west from here.  
~
0 0 3
Rd     0
D1
~
~
0 0 21587
D3
~
~
0 0 21585
S
#21587
Mystic Forest~
You are moving through a dark, strange forest.  You can feel a sense of
magic coming from the trees themselves.  The path seems to head off to the
south and to the west.  Strange visions continue to fill your head.  
~
0 0 3
Rd     0
D2
~
~
0 0 21588
D3
~
~
0 0 21586
S
#21588
Mystic Forest~
You are moving through a dark, mysterious forest.  You cannot tell if you
are moving in a straight line, or if the path curves.  The path appears to
go to the north and to the east from here.  You still see visions of
something in every direction, but you cannot make out what they are visions
of.  
~
0 0 3
Rd     0
D0
~
~
0 0 21587
D1
~
~
0 0 21589
S
#21589
Mystic Forest~
You are moving through a dark, mysterious forest.  Your senses are
somewhat disoriented, seeing strange visions wherever you look.  You wander
aimlessly through it, not knowing for sure which direction you move.  
~
0 0 3
Rd     0
D1
~
~
0 0 21491
D3
~
~
0 0 21588
S
#21590
Forest Shrine~
You have entered a forest shrine.  An incredibly large tree, wider than most
houses, its directly in front of you.  There is a winding stairwell leading
up the tree, or you can go to the south.  You can see a dense fog quite the
ways above you.
~
0 0 0
Rd     0
D2
~
~
0 0 21585
D4
~
~
0 0 9043
S
#21591
Lava Flow~
You are hovering above hot lava.  The path lies to your southeast.  You
had better not stay here very long.  The walls are very well worn, through
years of erosion.
~
0 268435456 9
Rd     100
D1
~
~
0 0 21520
D2
~
~
0 0 21517
S
#21592
Inn Room~
You are inside the only room of this Inn.  A large door rests on the south
wall, easily closeable for privacy.  You find it odd that there are no windows
or any source of light here however, perhaps it is so the room remains totally
dark.  This room is eerily quiet.
~
0 8537097 0
Rd     0
D2
A door stands here in the south wall.
~
door~
3 0 21532
S
#21593
The Docks~
You are on the docks of the new continent.  The docks continue to the
mainland to the west, it is the only way to go.  You can see the main
continent far to the east.  You take a moment to breathe the fresh air, the
smell of nature filling your lungs.  You let out a sigh of relief.  
~
0 0 0
Rd     0
D3
~
~
0 0 21473
S
#21594
The Docks~
You are out further on the docks.  The mainland is back the way you came, to
the west.  You have a sense that you have just stumbled onto something
marvelous and huge.  Perhaps this new area deserves some exploration.
~
0 4 0
Rd     0
D4
~
~
0 0 4704
S
#21595
Bank~
You have entered the bank.  A large counter extends along the east wall, and
an archway leads back out to the street to the west.  The floor and walls are
impecably clean here.
~
0 16778240 0
Rd     0
D3
~
~
0 0 21537
S
#21596
The Repair Smithy~
You are in the repair shop.  A large forge can be seen in the northeast
corner of the room, and a counter stretches along the entire east wall. 
Greetz is usually here to repair your things.  An archway lies to the west,
leading back to Forge Way.  
~
0 67109896 0
Rd     0
D3
~
~
0 0 21457
S
#0



#SPECIALS
M 21408 spec_healer
S



#RESETS
M 0 21409 1 21449
G 0 21419 0
G 0 21420 0
O 0 21441 0 21449
O 0 21444 0 21449
M 0 21408 1 21452
E 0 21417 0 16
E 0 21418 0 20
M 0 21407 1 21453
G 0 21413 0
G 0 21414 0
M 0 21406 1 21454
G 0 21410 0
G 0 21411 0
G 0 21412 0
O 0 21442 0 21454
M 0 21425 1 21455
E 0 21438 0 20
E 0 21439 0 12
E 0 21440 0 13
M 0 21426 1 21455
E 0 21439 0 12
O 0 21415 0 21455
M 0 21403 1 21458
M 0 21404 1 21460
E 0 21406 0 20
E 0 21408 0 3
O 0 21405 0 21460
M 0 21405 1 21461
G 0 21407 0
G 0 21409 0
M 0 21430 1 21463
O 0 21416 0 21463
M 0 21401 1 21473
E 0 21401 0 3
E 0 21402 0 20
O 0 21403 0 21473
O 0 21404 0 21473
O 0 21404 0 21481
O 0 21404 0 21482
O 0 21404 0 21483
O 0 21404 0 21484
O 0 21454 0 21485
O 0 21404 0 21486
O 0 21451 0 21507
O 0 21451 0 21509
O 0 21451 0 21510
O 0 21451 0 21512
O 0 21451 0 21513
O 0 21451 0 21515
O 0 21451 0 21516
O 0 21451 0 21517
O 0 21451 0 21518
O 0 21451 0 21519
O 0 21451 0 21520
M 0 21427 1 21528
E 0 21438 0 20
E 0 21439 0 12
E 0 21440 0 13
M 0 21428 1 21528
E 0 21438 0 20
E 0 21439 0 12
E 0 21440 0 13
O 0 21449 0 21528
M 0 21410 1 21530
G 0 21421 0
G 0 21422 0
G 0 21424 0
O 0 21443 0 21530
O 0 21445 0 21530
M 0 21411 1 21532
G 0 21423 0
G 0 21425 0
G 0 21426 0
G 0 21427 0
O 0 21443 0 21532
M 0 21412 1 21533
O 0 21452 0 21533
M 0 21413 1 21534
E 0 21428 0 18
E 0 21428 0 19
E 0 21429 0 20
E 0 21429 0 21
G 0 21435 0
M 0 21414 1 21535
O 0 21430 0 21535
O 0 21448 0 21535
O 0 21447 0 21535
O 0 21445 0 21535
M 0 21402 1 21542
E 0 21402 0 20
E 0 21401 0 3
O 0 21403 0 21542
O 0 21404 0 21542
M 0 21422 1 21551
O 0 21451 0 21591
O 0 21446 0 21592
O 0 21444 0 21592
O 0 21441 0 21592
O 0 21448 0 21592
O 0 21404 0 21593
M 0 21433 1 21594
E 0 21401 0 3
E 0 21402 0 20
O 0 21455 0 21594
O 0 21404 0 21594
M 0 21423 1 21595
M 0 21424 1 21596
S



#SHOPS
21405 9 0 0 0 0 110 90 0 24
21406 19 26 31 17 0 110 90 0 24
21407 0 5 0 0 0 110 90 0 24
21409 17 0 0 0 0 110 90 0 24
21410 17 0 0 0 0 110 90 0 24
21411 17 26 31 19 0 110 90 0 24
21416 17 0 0 0 0 110 90 0 24
0



#$