/* * monType.h * Monster Type functions * ____ _ * | _ \ ___ __ _| |_ __ ___ ___ * | |_) / _ \/ _` | | '_ ` _ \/ __| * | _ < __/ (_| | | | | | | \__ \ * |_| \_\___|\__,_|_|_| |_| |_|___/ * * Permission to use, modify and distribute is granted via the * Creative Commons - Attribution - Non Commercial - Share Alike 3.0 License * http://creativecommons.org/licenses/by-nc-sa/3.0/ * * Copyright (C) 2007-2012 Jason Mitchell, Randi Mitchell * Contributions by Tim Callahan, Jonathan Hseu * Based on Mordor (C) Brooke Paul, Brett J. Vickers, John P. Freeman * */ #ifndef _MONTYPE_H #define _MONTYPE_H namespace monType { bool isIntelligent(mType type); char *getName(mType type); int getHitdice(mType type); bool isUndead(mType type); Size size(mType type); bool immuneCriticals(mType type); bool noLivingVulnerabilities(mType type); } #endif /* _MONTYPE_H */