roh/conf.old/area/
roh/config/code/python/
roh/config/game/area/
roh/config/game/signs/
roh/help/dmhelp/
roh/help/help/
roh/log/
roh/log/staff/
roh/monsters/ocean/
roh/objects/misc/
roh/objects/ocean/
roh/player/
roh/rooms/area/1/
roh/rooms/misc/
roh/rooms/ocean/
roh/src-2.47e/
                                       General Spells
Offensive Realm Spells                 ---------------------------------
----------------------------------     resist-cold(16)
Earth Realm           Air Realm        resist-earth*
------------          ------------     resist-magic*
                                       resist-fire*
                                       earth-shield(16)      
earthquake*                            resist-water*
                                       fly(12)             
Fire Realm            Water Realm      transport*
-----------           ------------     word-of-recall*
                                       breathe-water(16)               
                                       remove-blindness*
flamefill*            iceblade*        remove-curse(21)
                                       remove-disease(21)
Area of Effect Spells                  resist-air*
---------------------                  
quake*
hurricane*
firestorm*
room-vigor*

* Indicates spell needs to be a quest.
(#) indicates the approximate difficulty of what should drop the
    spell. This doesn't necessarily mean that level monster has to 
    drop the spell, it just means level of difficulty. Just use it 
    as a guideline for difficulty.  -- Rap