General Spells Offensive Realm Spells --------------------------------- ---------------------------------- resist-cold(16) Earth Realm Air Realm resist-earth* ------------ ------------ resist-magic* resist-fire* earth-shield(16) earthquake* resist-water* fly(12) Fire Realm Water Realm transport* ----------- ------------ word-of-recall* breathe-water(16) remove-blindness* flamefill* iceblade* remove-curse(21) remove-disease(21) Area of Effect Spells resist-air* --------------------- quake* hurricane* firestorm* room-vigor* * Indicates spell needs to be a quest. (#) indicates the approximate difficulty of what should drop the spell. This doesn't necessarily mean that level monster has to drop the spell, it just means level of difficulty. Just use it as a guideline for difficulty. -- Rap