<?xml version="1.0"?> <Room Num="1373" Version="2.40" Area="ocean"> <Name>Desolate Hallway</Name> <ShortDescription>You are in a damp, musty hallway that seems to be deserted.</ShortDescription> <LongDescription>The one thing that catches your eye is the large number of crushed skeletons on the floor. In fact, a number of them have been crushed into dust. It's quite bizzare, but at the same time quite curious.</LongDescription> <Trap>3</Trap> <Established>727141642</Established> <Flags/> <Wander> <Traffic>25</Traffic> <RandomMonsters> <Mob Area="ocean">131</Mob> <Mob Area="ocean" Num="1">131</Mob> <Mob Area="ocean" Num="2">131</Mob> <Mob Area="ocean" Num="3">131</Mob> <Mob Area="ocean" Num="4">131</Mob> <Mob Area="ocean" Num="5">131</Mob> <Mob Area="ocean" Num="6">131</Mob> <Mob Area="ocean" Num="7">131</Mob> <Mob Area="ocean" Num="8">131</Mob> <Mob Area="ocean" Num="9">131</Mob> </RandomMonsters> </Wander> <Track> <Direction>west</Direction> </Track> <PermMobs/> <PermObjs/> <LastTimes/> <Objects/> <Creatures/> <Exits> <Exit Name="west"> <Keys/> <Room Area="ocean">1372</Room> <Flags/> </Exit> <Exit Name="door"> <Keys/> <Room Area="ocean">1387</Room> <Key>12</Key> <Flags> <Bit Num="2"/> <Bit Num="3"/> <Bit Num="4"/> <Bit Num="5"/> </Flags> </Exit> </Exits> </Room>