/* * CHARACTER FUNCTIONS */ #define IB inline bool #define CD char_data* ch IB is_mage( CD ) { return ch->pcdata->clss == CLSS_MAGE; } IB is_cleric( CD ) { return ch->pcdata->clss == CLSS_CLERIC; } #undef CD inline const char* char_data :: seen_pers( char_data* victim ) { if( is_set( affected_by, AFF_HALLUCINATE ) ) return fake_mob[ number_range( 0, MAX_FAKE_MOB-1 ) ]; if( *victim->pet_name != '\0' && victim->leader == this ) return victim->pet_name; if( victim->species != NULL || Recognizes( victim ) ) return victim->descr->name; return victim->descr->short_descr; } inline const char* char_data :: pers( char_data* victim ) { return can_see( victim ) ? seen_pers( victim ) : "someone"; } inline const char* who_pers( char_data* ch, char_data* victim ) { return can_see_who( ch, victim ) ? ch->seen_pers( victim ) : "someone"; } /* * OBJECT FUNCTIONS */ #define OB obj_data* obj #define OE obj->extra_flags IB is_identified( OB ) { return is_set( OE, OFLAG_IDENTIFIED ); } #undef IB #undef OB #undef OE