#AREA Deep Caverns~ Talis~ ~ 0 0 3 #ROOMS #59500 Bottom of a Waterfall~ The air is dense with the thick mists of spray created by the waterfall. Just as the heavy mist conceals sight, the roar of the water crashing down nearly drowns out all sound as well. The roiling water makes it hard to stand as it rushes away from the continued onslought of the downpour. ~ and the slowly changing colors of lights. cave motes? and lot of obscuring mists near here from the crsahing water of the fall. --- Remember to have area action with random collapsing/cleared tunnels. Warren of tunnels will essentially be a shifting maze that always has at least 2-3 usable tunnels. troll/goblin miners as work mobs wandering the tunnels, if one comes into collapsed room it will start repairing it. --- Action to have water try to force you to down room. ----- sp? onslought ~ 301596677 8 9 0 D0 ~ ~ 0 -1 59503 10 10 5 D2 ~ ~ 0 -1 59501 10 10 5 D3 ~ ~ 0 -1 59502 10 10 5 D4 ~ ~ 0 -1 49346 10 10 5 D5 ~ ~ 0 -1 59540 10 10 5 A ~ ~ ch = rand_char( room ); if( find_stat( ch, level ) > 90 ) end; act_tochar( #pounding, ch ); i = random( 1, 7 ); if( find_skill( ch, swimming ) > i ) { act_tochar( #safe, ch ); end; } else j = 4; if( j < 4 ) { act_tochar( #forced, ch ); act_notchar( #rforced, ch ); transfer( ch, find_room( 59540 ) ); act_notchar( #arr, ch ); } if( j == 4 ) { act_tochar( #forced, ch ); act_notchar( #rforced, ch ); send_to_room( #passing_through, find_room( 59540 ) ); transfer( ch, find_room( 59543 ) ); act_notchar( #arr, ch ); } ~ E pounding~ The pounding torrent of water coming from the falls above you try try carry you into the watery depths of the underground lake. ~ E safe~ Fortunately your skills in the art of swimming save you from being plunged deep into the chill waters. ~ E forced~ The deluge of water becomes too much and you are pushed downward into the depths. ~ E rforced~ $n is dragged down by the torrent of water cascading from the waterfall overhead. ~ E arr~ $n arrives in a chaotic flurry of tangled motions that can only mean $e was forced in by the pounding torrent of water. ~ E passing_through~ Amidst the froth of bubbles plunging deep into the water you notice the dark shape of a body plunging in above you and rapidly hurtling further downard into the depths of the watery realm. ~ ! 2 500 0 A ~ ~ if( can_fly( ch ) ) { continue; end; } else act_tochar( #no, ch ); ~ E no~ Walk up a waterfall? I don't think so. ~ ! 3 0 16 -1 S #59501 Southeastern Edge of an Underground Lake~ The steep cavern wall arcs around from the west to the south forming a barrier to the underground lake. Pale moss with long tendril-like strands grows in patches on the cavern wall congregating primarily at the waterline. Many of the thin tendrils reach all the way into the water and float lazily on its surface, bobbing up and down with the gentle waves. ~ river ~ 301596677 8 9 0 D0 ~ ~ 0 -1 59500 10 10 5 D3 ~ ~ 0 -1 59505 10 10 5 D5 ~ ~ 0 -1 59541 10 10 5 -1 S #59502 Underground Lake~ The deafening noise of a waterfall crashing down onto the lake comes directly from the east now. The roiling mist of water thrown up billows away in rolling clouds that occasionally part long enough for a glimps of the magnificent sight. The water crashing down comes from an opening near the cavern ceiling and falls well over one hundred feet before plunging into the chilling cavern lake. ~ river ~ 301596677 8 9 0 D0 ~ ~ 0 -1 59504 10 10 5 D1 ~ ~ 0 -1 59500 10 10 5 D2 ~ ~ 0 -1 59505 10 10 5 D3 ~ ~ 0 -1 59506 10 10 5 D5 ~ ~ 0 -1 59539 10 10 5 -1 S #59503 Northeastern Corner of an Underground Lake~ Under Construction. ~ river ~ 301596677 8 9 0 D2 ~ ~ 0 -1 59500 10 10 5 D3 ~ ~ 0 -1 59504 10 10 5 D5 ~ ~ 0 -1 59544 10 10 5 -1 S #59504 Northeastern Corner of an Underground Lake~ Under Construction. ~ river ~ 301596677 8 9 0 D1 ~ ~ 0 -1 59503 10 10 5 D2 ~ ~ 0 -1 59502 10 10 5 D3 ~ ~ 0 -1 59508 10 10 5 D5 ~ ~ 0 -1 59545 10 10 5 -1 S #59505 Southeastern Edge of an Underground Lake~ The tug of the moving water attempts to drag you westward, though the pull is weak enough that you are able to resist it with a little effort. Bits of flotsom, primarily loose tendrils of moss and various fungus, bob along the surface following the flow of the water. Beneath the surface of the water you can see pale, sightless fish which still manage to scatter every time you come near them. ~ river ~ 301596677 8 9 0 D0 ~ ~ 0 -1 59502 10 10 5 D1 ~ ~ 0 -1 59501 10 10 5 D3 ~ ~ 0 -1 59507 10 10 5 D5 ~ ~ 0 -1 59542 10 10 5 -1 S #59506 Underground Lake~ Diffused orbs of color move about above the surface of the lake with a serene grace. Their muted colors slowly shifting as they dance within the curtain of mist. Off to the north and west the mist thrown up by the waterfall is thin enough for you to make out a shoreline to this underground lake. ~ river ~ 301596677 8 9 0 D0 ~ ~ 0 -1 59508 10 10 5 D1 ~ ~ 0 -1 59502 10 10 5 D2 ~ ~ 0 -1 59507 10 10 5 D3 ~ ~ 0 -1 59511 10 10 5 D5 ~ ~ 0 -1 59538 10 10 5 -1 S #59507 Underground Lake~ Gentle waves ripple along the surface making the soggy weeds and fungi that make up the majority of the flotsam bob about aimlessly. The silt stirred up from the turbulence of the waterfall causes a slight murk in the water that only increases in intensity as you get closer to the fall itself to the northeast. The cavernous ceiling high above is obscured well out of sight by the spray of the waterfall that permeates everywhere in this watery underground realm. ~ river ~ 301596677 8 9 0 D0 ~ ~ 0 -1 59506 10 10 5 D1 ~ ~ 0 -1 59505 10 10 5 D2 ~ ~ 0 -1 59513 10 10 5 D3 ~ ~ 0 -1 59512 10 10 5 D5 ~ ~ 0 -1 59533 10 10 5 -1 S #59508 Underground Lake~ The solid stone of the cavern walls form an echo chamber that amplifies the cascading waterfall's roar to an almost intollerable level. The sound of the water slapping against nearby rock barriers is completely lost in the cacophanous sound. ~ how deep is the water here? what does the room look like? ~ 301596677 8 9 0 D0 ~ ~ 0 -1 59509 10 10 5 D1 ~ ~ 0 -1 59504 10 10 5 D2 ~ ~ 0 -1 59506 10 10 5 D3 ~ ~ 0 -1 59510 10 10 5 D5 ~ ~ 0 -1 59546 10 10 5 -1 S #59509 Northern Edge of an Underground Lake~ Under Construction. ~ river ~ 301596677 8 9 0 D2 ~ ~ 0 -1 59508 10 10 5 D3 ~ ~ 0 -1 59514 10 10 5 D5 ~ ~ 0 -1 59547 10 10 5 -1 S #59510 Underground Lake~ Water-rounded rocks retain enough broad flat surfaces to make them convenient foot and handholds to pull yourself out of the lake and onto the stoney shoreline running north to west of here. A current in the water keeps it in motion as it tried to overun the shore then draws back for a moments respite. The mist thrown off by the waterfall is thin, but present even this far away. ~ ~ 301596677 8 9 0 D0 ~ ~ 0 -1 59514 10 10 5 D1 ~ ~ 0 -1 59508 10 10 5 D2 ~ ~ 0 -1 59511 10 10 5 D3 ~ ~ 0 -1 59517 10 10 5 D5 ~ ~ 0 -1 59548 10 10 5 -1 S #59511 Underground Lake~ The swirling currents of the river try to slosh you about as it alternatively attempts to push you shoreward and drag you back towards the main flow of water. The turbulance makes it difficult to determine if they sensation of things brushing against you beneath the waters surface is real or only imagined. The churning water kicks up a little foam that adds to the already prevalent mist created by the waterfall to the east. ~ river ~ 301596677 8 9 0 D0 ~ ~ 0 -1 59510 10 10 5 D1 ~ ~ 0 -1 59506 10 10 5 D2 ~ ~ 0 -1 59512 10 10 5 D3 ~ ~ 0 -1 59518 10 10 5 D5 ~ ~ 0 -1 59537 10 10 5 -1 S #59512 Underground Lake~ Under Construction. ~ river ~ 301596677 8 9 0 D0 ~ ~ 0 -1 59511 10 10 5 D1 ~ ~ 0 -1 59507 10 10 5 D2 ~ ~ 0 -1 59515 10 10 5 D3 ~ ~ 0 -1 59519 10 10 5 D5 ~ ~ 0 -1 59534 10 10 5 -1 S #59513 Southern Edge of an Underground Lake~ The pull of the water is strong here as it tries to drag you westward. Fortunately there are sufficient large rocks fallen into the water from the cavern ceiling far above to give you ample holds to resist the pull. Whlie some of the rocks are still sharp-edged enough to be new, most are smoothly rounded by centuries of erosion. ~ river erosian? ~ 301596677 8 9 0 D0 ~ ~ 0 -1 59507 10 10 5 D3 ~ ~ 0 -1 59515 10 10 5 D5 ~ ~ 0 -1 59532 10 10 5 -1 S #59514 On the Edge of an Underground Lake~ Under Construction. ~ ~ 301596677 11 9 0 D1 ~ ~ 0 -1 59509 10 10 5 D2 ~ ~ 0 -1 59510 10 10 5 D3 ~ ~ 0 -1 59516 10 10 5 -1 S #59515 Southern Edge of an Underground Lake~ Under Construction. ~ river ~ 301596677 8 9 0 D0 ~ ~ 0 -1 59512 10 10 5 D1 ~ ~ 0 -1 59513 10 10 5 D5 ~ ~ 0 -1 59531 10 10 5 -1 S #59516 A Cavern Resounding with the Sound of a Waterfall~ Under Construction. ~ ~ 301596677 11 9 0 D0 ~ ~ 0 -1 59520 10 10 5 D1 ~ ~ 0 -1 59514 10 10 5 D2 ~ ~ 0 -1 59517 10 10 5 D3 ~ ~ 0 -1 59522 10 10 5 -1 S #59517 On the Edge of an Underground Lake~ Under Construction. ~ ~ 301596677 11 9 0 D0 ~ ~ 0 -1 59516 10 10 5 D1 ~ ~ 0 -1 59510 10 10 5 D2 ~ ~ 0 -1 59518 10 10 5 D3 ~ ~ 0 -1 59523 10 10 5 -1 S #59518 Underground Lake~ You swim on the edge of a shoreline to an underground lake. The hard, stone floor of the cavern dips into the water then angles sharply downward as it drops off to the bottom of the subterranean lake. Ample rocks of various size project at points to provide easy access in or out of the lake. ~ river ~ 301596677 8 9 0 D0 ~ ~ 0 -1 59517 10 10 5 D1 ~ ~ 0 -1 59511 10 10 5 D2 ~ ~ 0 -1 59519 10 10 5 D3 ~ ~ 0 -1 59524 10 10 5 D5 ~ ~ 0 -1 59536 10 10 5 -1 S #59519 Southwestern Edge of an Underground Lake~ Under Construction. ~ river ~ 301596677 8 9 0 D0 ~ ~ 0 -1 59518 10 10 5 D1 ~ ~ 0 -1 59512 10 10 5 D3 ~ ~ 0 -1 59530 10 10 5 D5 ~ ~ 0 -1 59535 10 10 5 -1 S #59520 A Cavern Resounding with the Sound of a Waterfall~ Under Construction. ~ ~ 301596677 11 9 0 D2 ~ ~ 0 -1 59516 10 10 5 D3 ~ ~ 0 -1 59521 10 10 5 -1 S #59521 A Cavern Resounding with the Sound of a Waterfall~ Under Construction. ~ ~ 301596677 11 9 0 D0 ~ ~ 0 -1 59529 10 10 5 D1 ~ ~ 0 -1 59520 10 10 5 D2 ~ ~ 0 -1 59522 10 10 5 -1 S #59522 A Cavern Resounding with the Sound of a Waterfall~ Under Construction. ~ ~ 301596677 11 9 0 D0 ~ ~ 0 -1 59521 10 10 5 D1 ~ ~ 0 -1 59516 10 10 5 D2 ~ ~ 0 -1 59523 10 10 5 D3 ~ ~ 0 -1 59525 10 10 5 -1 S #59523 A Cavern Resounding with the Sound of a Waterfall~ Under Construction. ~ ~ 301596677 11 9 0 D0 ~ ~ 0 -1 59522 10 10 5 D1 ~ ~ 0 -1 59517 10 10 5 D2 ~ ~ 0 -1 59524 10 10 5 D3 ~ ~ 0 -1 59526 10 10 5 -1 S #59524 A Cavern Resounding with the Sound of a Waterfall~ Under Construction. ~ ~ 301596677 11 9 0 D0 ~ ~ 0 -1 59523 10 10 5 D1 ~ ~ 0 -1 59518 10 10 5 D3 ~ ~ 0 -1 59527 10 10 5 -1 S #59525 A Cavern Resounding with the Sound of a Waterfall~ Under Construction. ~ ~ 301596677 11 9 0 D1 ~ ~ 0 -1 59522 10 10 5 D2 ~ ~ 0 -1 59526 10 10 5 -1 S #59526 A Cavern Resounding with the Sound of a Waterfall~ Under Construction. ~ ~ 301596677 11 9 0 D0 ~ ~ 0 -1 59525 10 10 5 D1 ~ ~ 0 -1 59523 10 10 5 D2 ~ ~ 0 -1 59527 10 10 5 -1 S #59527 A Cavern Resounding with the Sound of a Waterfall~ Under Construction. ~ ~ 301596677 11 9 0 D0 ~ ~ 0 -1 59526 10 10 5 D1 ~ ~ 0 -1 59524 10 10 5 D3 ~ ~ 0 -1 59528 10 10 5 -1 S #59528 Twisting Cave Tunnel~ Under Construction. ~ smaller cave tunnel ~ 301596677 11 9 0 D1 ~ ~ 0 -1 59527 10 10 5 -1 S #59529 Twisting Cave Tunnel~ Under Construction. ~ smaller cave tunnel ~ 301596677 11 9 0 D2 ~ ~ 0 -1 59521 10 10 5 -1 S #59530 An Alcove on a Ledge Above the Waterline~ Under Construction. ~ dried ledge above waterline ~ 301596677 11 9 0 D1 ~ ~ 0 -1 59519 10 10 5 -1 S #59531 Swimming in an Underground Lake~ Under Construction. ~ ~ 301596676 6 9 0 D0 ~ ~ 0 -1 59534 10 10 5 D1 ~ ~ 0 -1 59532 10 10 5 D3 ~ ~ 0 -1 59549 10 10 5 D4 ~ ~ 0 -1 59515 10 10 5 -1 S #59532 Swimming in an Underground Lake~ Under Construction. ~ ~ 301596676 6 9 0 D0 ~ ~ 0 -1 59533 10 10 5 D3 ~ ~ 0 -1 59531 10 10 5 D4 ~ ~ 0 -1 59513 10 10 5 -1 S #59533 Swimming in an Underground Lake~ Under Construction. ~ ~ 301596677 8 9 0 D0 ~ ~ 0 -1 59538 10 10 5 D1 ~ ~ 0 -1 59542 10 10 5 D2 ~ ~ 0 -1 59532 10 10 5 D3 ~ ~ 0 -1 59534 10 10 5 D4 ~ ~ 0 -1 59507 10 10 5 -1 S #59534 Swimming in an Underground Lake~ Under Construction. ~ ~ 301596677 6 9 0 D0 ~ ~ 0 -1 59537 10 10 5 D1 ~ ~ 0 -1 59533 10 10 5 D2 ~ ~ 0 -1 59531 10 10 5 D3 ~ ~ 0 -1 59535 10 10 5 D4 ~ ~ 0 -1 59512 10 10 5 -1 S #59535 Swimming in an Underground Lake~ Under Construction. ~ ~ 301596677 6 9 0 D0 ~ ~ 0 -1 59536 10 10 5 D1 ~ ~ 0 -1 59534 10 10 5 D4 ~ ~ 0 -1 59519 10 10 5 -1 S #59536 Swimming in an Underground Lake~ Under Construction. ~ ~ 301596676 6 9 0 D1 ~ ~ 0 -1 59537 10 10 5 D2 ~ ~ 0 -1 59535 10 10 5 D4 ~ ~ 0 -1 59518 10 10 5 -1 S #59537 Swimming in an Underground Lake~ Under Construction. ~ ~ 301596676 8 9 0 D0 ~ ~ 0 -1 59548 10 10 5 D1 ~ ~ 0 -1 59538 10 10 5 D2 ~ ~ 0 -1 59534 10 10 5 D3 ~ ~ 0 -1 59536 10 10 5 D4 ~ ~ 0 -1 59511 10 10 5 -1 S #59538 Swimming in an Underground Lake~ Under Construction. ~ ~ 301596676 6 9 0 D0 ~ ~ 0 -1 59546 10 10 5 D1 ~ ~ 0 -1 59539 10 10 5 D2 ~ ~ 0 -1 59533 10 10 5 D3 ~ ~ 0 -1 59537 10 10 5 D4 ~ ~ 0 -1 59506 10 10 5 -1 S #59539 Swimming in an Underground Lake~ Under Construction. ~ ~ 301596676 6 9 0 D0 ~ ~ 0 -1 59545 10 10 5 D1 ~ ~ 0 -1 59540 10 10 5 D2 ~ ~ 0 -1 59542 10 10 5 D3 ~ ~ 0 -1 59538 10 10 5 D4 ~ ~ 0 -1 59502 10 10 5 -1 S #59540 Swimming in an Underground Lake~ It is extremely difficult to see through the turbulence created by the torrent of water and bubbles constantly introduced by the waterfall overhead. You must constantly work against the downward current to keep from being forced even deeper into the dark, watery depths. ~ action trying to force people downward in waterstream ~ 301596676 8 9 0 D0 ~ ~ 0 -1 59544 10 10 5 D2 ~ ~ 0 -1 59541 10 10 5 D3 ~ ~ 0 -1 59539 10 10 5 D4 ~ ~ 0 -1 59500 10 10 5 D5 ~ ~ 0 -1 59543 10 10 5 A ~ ~ ch = rand_char( room ); if( find_stat( ch, level ) > 90 ) end; act_tochar( #pounding, ch ); i = random( 2, 5 ); if( find_skill( ch, swimming ) > i ) { act_tochar( #safe, ch ); end; } else { act_tochar( #forced, ch ); act_notchar( #rforced, ch ); transfer( ch, find_room( 59543 ) ); act_notchar( #arr, ch ); } ~ E pounding~ The pounding force of the waterfall above tries to force you further down. ~ E safe~ Utilizing your swimming skills you manage to avoid being plunged into the darker depths of the underground cavern. ~ E forced~ The turbulent waters push you downward into the deepest depths of the underground waters. ~ E rforced~ $n is plunged deeper into the watery depths by the strong water currents. ~ E arr~ $n arrives amidst the chaotic frenzy of bubbles carried this deep by the ever flowing currents of the waterfall far above. ~ ! 2 500 0 A ~ ~ if( find_skill( ch, swimming ) > random( 2, 5 ) ) { act_tochar( #ok, ch ); act_notchar( #rok, ch ); continue; } else { act_tochar( #no, ch ); act_notchar( #rno, ch ); } ~ E ok~ You manage to overcome the strong downward current created by the waterfall above. ~ E rok~ $n manages to overcome currents despite its strong downward pull. ~ E no~ Despite your attempts, the deluge of water from the waterfall prevents you from swimming that way. ~ E rno~ $n struggles to swim upwards, but fails. ~ ! 3 0 16 -1 S #59541 Swimming in an Underground Lake~ Under Construction. ~ ~ 301596676 6 9 0 D0 ~ ~ 0 -1 59540 10 10 5 D3 ~ ~ 0 -1 59542 10 10 5 D4 ~ ~ 0 -1 59501 10 10 5 -1 S #59542 Southeastern Edge of an Underground Lake~ Under Construction. ~ ~ 301596677 6 9 0 D0 ~ ~ 0 -1 59539 10 10 5 D1 ~ ~ 0 -1 59541 10 10 5 D3 ~ ~ 0 -1 59533 10 10 5 D4 ~ ~ 0 -1 59505 10 10 5 -1 S #59543 Swimming in an Underground Lake~ Millenia of the waterfalls constant torrent have managed to erode away the stone to a deeper point here where it pounds mercilessly against the hard stone directly beneath its impact point. Within this watery maelstrom you are constantly buffeted about and are hard pressed to see anything other than the turbulent waters with any clarity. Several close calls resulting in minor scrapes and bruises as you are tumbled about can attest that it is lined on all sides but above by hard, unyielding stone. ~ ~ 301596676 6 9 0 D4 ~ ~ 0 -1 59540 10 10 5 A ~ ~ ch = rand_char( room ); if( find_stat( ch, level ) > 90 ) end; i = random( 1, 2 ); if( i == 1 ) act_tochar( #tumble, ch ); if( i == 2 ) { act_tochar( #buffet, ch ); j = random( 1, 5 ); dam_message( ch, j, "glancing blow" ); inflict( ch, mob, j, "the crushing force of a waterfall" ); } ~ E tumble~ You are tumbled about by the pounding force of the water coming from above you. ~ E buffet~ Buffeted by the heavy torrent of incoming water you are momentarily smashed against a hard rock outcropping. ~ ! 2 800 0 A ~ ~ if( find_skill( ch, swimming ) > random( 0, 3 ) ) { act_tochar( #ok, ch ); act_notchar( #rok, ch ); continue; } else { act_tochar( #no, ch ); act_notchar( #rno, ch ); } ~ E ok~ You manage to over come the strong downward current created by the waterfall far above. ~ E rok~ $n manages to overcome the currents despite its strong pressure. ~ E no~ Despite your attmpets, the deluge of water from the waterfall prevents you from swimming upwards. ~ E rno~ $n struggles to swim upwards, but fails. ~ ! 3 0 16 -1 S #59544 Swimming in an Underground Lake~ Under Construction. ~ ~ 301596676 6 9 0 D2 ~ ~ 0 -1 59540 10 10 5 D3 ~ ~ 0 -1 59545 10 10 5 D4 ~ ~ 0 -1 59503 10 10 5 -1 S #59545 Swimming in an Underground Lake~ Under Construction. ~ ~ 301596676 6 9 0 D1 ~ ~ 0 -1 59544 10 10 5 D2 ~ ~ 0 -1 59539 10 10 5 D3 ~ ~ 0 -1 59546 10 10 5 D4 ~ ~ 0 -1 59504 10 10 5 -1 S #59546 Swimming in an Underground Lake~ Under Construction. ~ ~ 301596676 6 9 0 D0 ~ ~ 0 -1 59547 10 10 5 D1 ~ ~ 0 -1 59545 10 10 5 D2 ~ ~ 0 -1 59538 10 10 5 D3 ~ ~ 0 -1 59548 10 10 5 D4 ~ ~ 0 -1 59508 10 10 5 -1 S #59547 Swimming in an Underground Lake~ Under Construction. ~ ~ 301596676 6 9 0 D2 ~ ~ 0 -1 59546 10 10 5 D4 ~ ~ 0 -1 59509 10 10 5 -1 S #59548 Swimming in an Underground Lake~ Under Construction. ~ ~ 301596676 6 9 0 D1 ~ ~ 0 -1 59546 10 10 5 D2 ~ ~ 0 -1 59537 10 10 5 D4 ~ ~ 0 -1 59510 10 10 5 -1 S #59549 Swimming in a Narrow Tunnel~ Under Construction. ~ ~ 301596676 6 9 0 D1 ~ ~ 0 -1 59531 10 10 5 D2 ~ ~ 0 -1 59550 10 10 5 -1 S #59550 Swimming in a Narrow Tunnel~ Under Construction. ~ ~ 301596676 6 9 0 D0 ~ ~ 0 -1 59549 10 10 5 D3 ~ ~ 0 -1 59551 10 10 5 -1 S #59551 Swimming in a Narrow Tunnel~ Under Construction. ~ ~ 301596676 6 9 0 D1 ~ ~ 0 -1 59550 10 10 5 -1 S #0