#include "define.h"
#include "struct.h"
void do_climb( char_data* ch, char* argument )
{
if( *argument == '\0' ) {
send( ch, "What do you want to climb?\r\n" );
return;
}
send( ch, "Whatever that is you can't climb it.\r\n" );
return;
}
void do_enter( char_data* ch, char* argument )
{
/*
exit_data *exit;
if( *argument == '\0' ) {
send( ch, "What do you want to enter?\r\n" );
return;
}
if( ( exit = ch->in_room->exit[ DIR_EXTRA ] ) == NULL
|| !is_name( argument, exit->name ) ) {
send( "Whatever that is you are unable to enter it.\r\n", ch );
return;
}
move_char( ch, DIR_EXTRA, FALSE );
*/
return;
}
void do_move( char_data* ch, char* argument )
{
if( *argument == '\0' ) {
send( ch, "What do you want to move?\r\n" );
return;
}
send( ch,
"Whatever that is trying to move it does nothing interesting.\r\n" );
return;
}
void do_pull( char_data* ch, char* argument )
{
if( *argument == '\0' ) {
send( ch, "What do you want to pull?\r\n" );
return;
}
send( ch,
"Whatever that is pulling it does nothing interesting.\r\n" );
return;
}
void do_push( char_data* ch, char* argument )
{
if( *argument == '\0' ) {
send( ch, "What do you want to push?\r\n" );
return;
}
send( ch,
"Whatever that is pushing it does nothing interesting.\r\n" );
return;
}
void do_read( char_data* ch, char* )
{
send( "Whatever that is you can't read it. Perhaps you should try looking at it.\r\n", ch );
return;
}