atd/area/
atd/build/
atd/clans/
atd/log/
atd/player/store/
atd/site/
atd/src/bin/
#include "var.h"

#define IS_PRIPOWER(ch, sn)     (IS_SET((ch)->pcdata->powers[PRIPOWER_FLAGS], (sn)))
#define IS_PRIAFF(ch, sn)       (IS_SET((ch)->pcdata->powers[PRIPOWER_CURRENT], (sn)))

#define PRIEST_CURRENT                 (DC)
#define PRIEST_TOTAL                   (DT)
#define PRIEST_POWER                   (DB)

#define PRIPOWER_FLAGS                  0
#define PRIPOWER_CURRENT                (A)

/* Powers */

#define PRI_MIHE                     (A)
#define PRI_MAHE                     (B)
#define PRI_GRHE                     (C)
#define PRI_STRM		     (D)
#define PRI_MSTM                     (E)
#define PRI_GSTM                     (F)
#define PRI_SIGHT                    (G)
#define PRI_GBLS                     (H)
#define PRI_GODSTRIKE                (I)
#define PRI_GDHE                     (J)
#define PRI_TURN                     (K)
#define PRI_WEB                      (L)
#define PRI_HAUR                     (M)
#define PRI_GPEC                     (O)
#define PRI_SCRY                     (P)
#define PRI_READ                     (Q)
#define PRI_SHIELD                   (R)
#define PRI_PFORM                    (S)